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@@ -17,27 +17,30 @@
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<code>
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//Create a closed bent a sine-like wave
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-var curve = new THREE.SplineCurve3([
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- new THREE.Vector3(-10, 0, 10),
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- new THREE.Vector3(-5, 5, 5),
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- new THREE.Vector3( 0, 0, 0),
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- new THREE.Vector3( 5, -5, 5),
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- new THREE.Vector3(10, 0, 10)
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-]);
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+var curve = new THREE.SplineCurve3( [
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+ new THREE.Vector3( -10, 0, 10 ),
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+ new THREE.Vector3( -5, 5, 5 ),
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+ new THREE.Vector3( 0, 0, 0 ),
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+ new THREE.Vector3( 5, -5, 5 ),
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+ new THREE.Vector3( 10, 0, 10 )
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+] );
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var geometry = new THREE.Geometry();
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-geometry.vertices = curve.getPoints(50);
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+geometry.vertices = curve.getPoints( 50 );
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-var material = new THREE.LineBasicMaterial( { color: 0xff0000 } );
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+var material = new THREE.LineBasicMaterial( { color : 0xff0000 } );
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//Create the final Object3d to add to the scene
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var splineObject = new THREE.Line( geometry, material );
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</code>
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+ <h3>[example:webgl_geometry_extrude_splines geometry / extrude / splines ] (choose PipeSpline)</h3>
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+
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+
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<h2>Constructor</h2>
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- <h3>[name]([page:Array points])</h3>
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+ <h3>[name]( [page:Array points] )</h3>
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<div>points – An array of [page:Vector3] points</div>
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