Update ShaderMaterial.html
@@ -25,6 +25,8 @@
<br>
Example:<br>
+ <pre>
+ <code>
uniforms = {
time: { type: "f", value: 1.0 },
resolution: { type: "v2", value: new THREE.Vector2() }
@@ -37,6 +39,8 @@
fragmentShader: document.getElementById( 'fragmentShader' ).textContent
} );
+ </code>
+ </pre>
</div>