ソースを参照

add 3MF Loader

Ando Yasushi 9 年 前
コミット
22081f70a1

+ 610 - 0
examples/js/loaders/3MFLoader.js

@@ -0,0 +1,610 @@
+THREE.ThreeMFLoader = function ( manager, extensions ) {
+
+	if ( manager instanceof Array ) {
+
+		this.manager = THREE.DefaultLoadingManager;
+		this.availableExtensions = manager;
+
+	} else {
+
+		this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
+		this.availableExtensions = extensions || [];
+
+	}
+
+};
+
+THREE.ThreeMFLoader.prototype = {
+
+	constructor: THREE.ThreeMFLoader,
+
+	load: function ( url, onLoad, onProgress, onError ) {
+
+		var scope = this;
+		var loader = new THREE.XHRLoader( scope.manager );
+		loader.setCrossOrigin( this.crossOrigin );
+		loader.setResponseType( 'arraybuffer' );
+		loader.load( url, function( text ) {
+
+			onLoad( scope.parse( text ) );
+
+		}, onProgress, onError );
+
+	},
+
+	parse: function ( data ) {
+
+		var scope = this;
+
+		function loadDocument( data ) {
+
+			var view = new DataView( data );
+			var zip = null;
+			var file = null;
+
+			var relsName;
+			var modelPartNames = [];
+			var printTicketPartNames = [];
+			var texturesPartNames = [];
+			var otherPartNames = [];
+
+			var rels;
+			var modelParts = {};
+			var printTicketParts = {};
+			var texturesParts = {};
+			var otherParts = {};
+
+			try {
+
+				zip = new JSZip( data );
+
+			} catch ( e ) {
+
+				if ( e instanceof ReferenceError ) {
+
+					console.log( '	jszip missing and file is compressed.' );
+					return null;
+
+				}
+
+			}
+
+			for ( file in zip.files ) {
+
+				if ( file.match( /\.rels$/ ) ) {
+
+					relsName = file;
+
+				} else if ( file.match(/^3D\/.*\.model$/) ) {
+
+					modelPartNames.push( file );
+
+				} else if ( file.match(/^3D\/Metadata\/.*\.xml$/) ) {
+
+					printTicketPartNames.push( file );
+
+				} else if ( file.match(/^3D\/Textures\/.*/) ) {
+
+					texturesPartNames.push( file );
+
+				} else if ( file.match(/^3D\/Other\/.*/) ) {
+
+					otherPartNames.push( file );
+
+				}
+
+			}
+
+			var relsView = new DataView( zip.file( relsName ).asArrayBuffer() );
+			var relsFileText = new TextDecoder( 'utf-8' ).decode( relsView );
+			rels = parseRelsXml( relsFileText );
+
+			for ( var i = 0; i < modelPartNames.length; i++ ) {
+
+				var modelPart = modelPartNames[ i ];
+				view = new DataView( zip.file( modelPart ).asArrayBuffer() );
+
+				if ( TextDecoder === undefined ) {
+
+					console.log( '	TextDecoder not present.	Please use TextDecoder polyfill.' );
+					return null;
+
+				}
+
+				var fileText = new TextDecoder( 'utf-8' ).decode( view );
+				var xmlData = new DOMParser().parseFromString( fileText, 'application/xml' );
+
+				if ( xmlData.documentElement.nodeName.toLowerCase() !== 'model' ) {
+
+					console.log( '	Error loading 3MF - no 3MF document found: ' + modelPart );
+
+				}
+
+				var modelNode = xmlData.querySelector( 'model' );
+				var extensions = {};
+
+				for ( var i = 0; i < modelNode.attributes.length; i++ ) {
+
+					var attr = modelNode.attributes[ i ];
+					if ( attr.name.match( /^xmlns:(.+)$/ ) ) {
+
+						extensions[ attr.value ] = RegExp.$1;
+
+					}
+
+				}
+
+				var modelData = parseModelNode( modelNode );
+				modelData[ 'xml' ] = modelNode;
+
+				if ( 0 < Object.keys( extensions ).length ) {
+
+					modelData[ 'extensions' ] = extensions;
+
+				}
+
+				modelParts[ modelPart ] = modelData;
+
+			}
+
+			for ( var i = 0; i < texturesPartNames.length; i++ ) {
+
+				var texturesPartName = texturesPartNames[ i ];
+				texturesParts[ texturesPartName ] = zip.file( texturesPartName ).asBinary();
+				//var img = document.createElement('img');
+				//img.src = 'data:image/png;,' + btoa(texturesParts[ texturesPartName ]);
+
+			}
+
+			return {
+				rels: rels,
+				model: modelParts,
+				printTicket: printTicketParts,
+				texture: texturesParts,
+				other: otherParts
+			};
+		}
+
+		function parseRelsXml( relsFileText ) {
+
+			var relsXmlData = new DOMParser().parseFromString( relsFileText, 'application/xml' );
+			var relsNode = relsXmlData.querySelector( 'Relationship' );
+			var target = relsNode.getAttribute( 'Target' );
+			var id = relsNode.getAttribute( 'Id' );
+			var type = relsNode.getAttribute( 'Type' );
+
+			return {
+				target: target,
+				id: id,
+				type: type
+			};
+
+		}
+
+		function parseMetadataNodes( metadataNodes ) {
+
+			var metadataData = {};
+
+			for ( var i = 0; i < metadataNodes.length; i++ ) {
+
+				var metadataNode = metadataNodes[ i ];
+				var name = metadataNode.getAttribute('name');
+				var validNames = [
+					'Title',
+					'Designer',
+					'Description',
+					'Copyright',
+					'LicenseTerms',
+					'Rating',
+					'CreationDate',
+					'ModificationDate'
+				];
+
+				if ( 0 <= validNames.indexOf( name ) ) {
+
+					metadataData[ name ] = metadataNode.textContent;
+
+				}
+
+			}
+
+			return metadataData;
+
+		}
+
+		function parseBasematerialsNode( basematerialsNode ) {
+		}
+
+		function parseMeshNode( meshNode, extensions ) {
+
+			var meshData = {};
+
+			var vertices = [];
+			var vertexNodes = meshNode.querySelectorAll( 'vertices vertex' );
+
+			for ( var i = 0; i < vertexNodes.length; i++ ) {
+
+				var vertexNode = vertexNodes[ i ];
+				var x = vertexNode.getAttribute( 'x' );
+				var y = vertexNode.getAttribute( 'y' );
+				var z = vertexNode.getAttribute( 'z' );
+
+				vertices.push( parseFloat( x ), parseFloat( y ), parseFloat( z ) );
+
+			}
+
+			meshData[ 'vertices' ] = new Float32Array( vertices.length );
+
+            for ( var i = 0; i < vertices.length; i++ ) {
+
+                meshData[ 'vertices' ][ i ] = vertices[ i ];
+
+            }
+
+			var triangleProperties = [];
+			var triangles = [];
+			var triangleNodes = meshNode.querySelectorAll( 'triangles triangle' );
+
+			for ( var i = 0; i < triangleNodes.length; i++ ) {
+
+				triangleNode = triangleNodes[ i ];
+				var v1 = triangleNode.getAttribute( 'v1' );
+				var v2 = triangleNode.getAttribute( 'v2' );
+				var v3 = triangleNode.getAttribute( 'v3' );
+				var p1 = triangleNode.getAttribute( 'p1' );
+				var p2 = triangleNode.getAttribute( 'p2' );
+				var p3 = triangleNode.getAttribute( 'p3' );
+				var pid = triangleNode.getAttribute( 'pid' );
+
+				triangles.push( parseInt( v1, 10 ), parseInt( v2, 10 ), parseInt( v3, 10 ) );
+
+				var triangleProperty = {};
+
+				if ( p1 ) {
+
+					triangleProperty[ 'p1' ] = parseInt( p1, 10 );
+
+				}
+
+				if ( p2 ) {
+
+					triangleProperty[ 'p2' ] = parseInt( p2, 10 );
+
+				}
+
+				if ( p3 ) {
+
+					triangleProperty[ 'p3' ] = parseInt( p3, 10 );
+
+				}
+
+				if ( pid ) {
+				  
+					triangleProperty[ 'pid' ] = pid;
+
+				}
+
+				if ( 0 < Object.keys( triangleProperty ).length ) {
+
+					triangleProperties.push( triangleProperty );
+
+				}
+			}
+
+			meshData[ 'triangleProperties' ] = triangleProperties;
+			meshData[ 'triangles' ] = new Uint32Array( triangles.length );
+
+            for ( var i = 0; i < triangles.length; i++ ) {
+
+                meshData[ 'triangles' ][ i ] = triangles[ i ];
+
+            }
+
+			return meshData;
+
+		}
+
+		function parseComponentsNode( componentsNode ) {
+
+		}
+
+		function parseObjectNode( objectNode ) {
+
+			var objectData = {
+				type: objectNode.getAttribute( 'type' )
+			};
+
+			var id = objectNode.getAttribute( 'id' );
+
+			if ( id ) {
+
+				objectData[ 'id' ] = id;
+
+			}
+
+			var pid = objectNode.getAttribute( 'pid' );
+
+			if ( pid ) {
+
+				objectData[ 'pid' ] = pid;
+
+			}
+
+			var pindex = objectNode.getAttribute( 'pindex' );
+
+			if ( pindex ) {
+
+				objectData[ 'pindex' ] = pindex;
+
+			}
+
+			var thumbnail = objectNode.getAttribute( 'thumbnail' );
+
+			if ( thumbnail ) {
+
+				objectData[ 'thumbnail' ] = thumbnail;
+
+			}
+
+			var partnumber = objectNode.getAttribute( 'partnumber' );
+
+			if ( partnumber ) {
+
+				objectData[ 'partnumber' ] = partnumber;
+
+			}
+
+			var name = objectNode.getAttribute( 'name' );
+
+			if ( name ) {
+
+				objectData[ 'name' ] = name;
+
+			}
+
+			var meshNode = objectNode.querySelector( 'mesh' );
+
+			if ( meshNode ) {
+
+				objectData[ 'mesh' ] = parseMeshNode( meshNode );
+
+			}
+
+			var componentsNode = objectNode.querySelector( 'components' );
+
+			if ( componentsNode ) {
+
+				objectData[ 'components' ] = parseComponentsNode( componentsNode );
+
+			}
+
+			return objectData;
+
+		}
+
+		function parseResourcesNode( resourcesNode ) {
+
+			var resourcesData = {};
+
+			var geometry, material;
+
+			var basematerialsNode = resourcesNode.querySelector( 'basematerials' );
+
+			if ( basematerialsNode ) {
+
+				resourcesData[ 'basematerial' ] = parseBasematerialsNode( basematerialsNode );
+
+			}
+
+			resourcesData[ 'object' ] = {};
+			var objectNodes = resourcesNode.querySelectorAll( 'object' );
+
+			for ( var i = 0; i < objectNodes.length; i++ ) {
+
+				var objectNode = objectNodes[ i ];
+				var objectData = parseObjectNode( objectNode );
+				resourcesData[ 'object' ][ objectData[ 'id' ] ] = objectData;
+
+			}
+
+			return resourcesData;
+
+		}
+
+		function parseBuildNode( buildNode ) {
+
+			var buildData = [];
+			var itemNodes = buildNode.querySelectorAll( 'item' );
+
+			for ( var i = 0; i < itemNodes.length; i++ ) {
+				var itemNode = itemNodes[ i ];
+				var buildItem =  {
+					objectid: itemNode.getAttribute( 'objectid' )
+				};
+				var transform = itemNode.getAttribute( 'transform' );
+
+				if ( transform ) {
+
+					var t = [];
+					transform.split( ' ' ).forEach( function( s ) {
+						t.push( parseFloat( s ) );
+					} );
+					var mat4 = new THREE.Matrix4();
+					buildItem[ 'transform' ] = mat4.set(
+						t[ 0 ], t[  1 ], t[  2 ], 0.0,
+						t[ 3 ], t[  4 ], t[  5 ], 0.0,
+						t[ 6 ], t[  7 ], t[  8 ], 0.0,
+						t[ 9 ], t[ 10 ], t[ 11 ], 1.0
+					);
+
+				}
+
+				buildData.push( buildItem );
+
+			}
+
+			return buildData;
+
+		}
+
+		function parseModelNode( modelNode ) {
+
+			var modelData = { unit: modelNode.getAttribute( 'unit' ) || 'millimeter' };
+			var metadataNodes = modelNode.querySelectorAll( 'metadata' );
+
+			if ( metadataNodes ) {
+
+				modelData[ 'metadata' ] = parseMetadataNodes( metadataNodes );
+
+			}
+
+			var resourcesNode = modelNode.querySelector( 'resources' );
+
+			if ( resourcesNode ) {
+
+				modelData[ 'resources' ] = parseResourcesNode( resourcesNode );
+
+			}
+
+			var buildNode = modelNode.querySelector( 'build' );
+
+			if ( buildNode ) {
+
+				modelData[ 'build' ] = parseBuildNode( buildNode );
+
+			}
+
+			return modelData;
+
+		}
+
+		function buildMesh( meshData, data3mf ) {
+
+			var geometry = new THREE.BufferGeometry();
+			geometry.setIndex( new THREE.BufferAttribute( meshData[ 'triangles' ], 1 ) );
+			geometry.addAttribute( 'position', new THREE.BufferAttribute( meshData[ 'vertices' ], 3 ) );
+
+			if ( meshData[ 'colors' ] ) {
+
+				geometry.addAttribute( 'color', new THREE.BufferAttribute( meshData[ 'colors' ], 3 ) );
+
+			}
+
+			geometry.computeBoundingSphere();
+
+			var materialOpts = {
+				shading: THREE.FlatShading
+			};
+
+			if ( meshData[ 'colors' ] && 0 < meshData[ 'colors' ].length ) {
+
+				materialOpts[ 'vertexColors' ] = THREE.VertexColors;
+
+			} else {
+
+				materialOpts[ 'color' ] = 0xaaaaff;
+
+			}
+
+			var material = new THREE.MeshPhongMaterial( materialOpts );
+			return new THREE.Mesh( geometry, material );
+
+		}
+
+		function applyExtensions( extensions, meshData, modelXml, data3mf ) {
+
+			if ( !extensions ) {
+				return;
+			}
+
+			var availableExtensions = [];
+			var keys = Object.keys( extensions );
+
+			for ( var i = 0; i < keys.length; i++ ) {
+
+				var ns = keys[ i ];
+
+				for ( var j = 0; j < scope.availableExtensions.length; j++ ) {
+
+					var extension = scope.availableExtensions[ j ];
+
+					if ( extension.ns === ns ) {
+
+						availableExtensions.push( extension );
+
+					}
+
+				}
+
+			}
+
+			for ( var i = 0; i < availableExtensions.length; i++ ) {
+
+				var extension = availableExtensions[ i ];
+				extension.apply( modelXml, extensions[ extension[ 'ns' ] ], meshData );
+
+			}
+		}
+
+		function buildMeshes( data3mf ) {
+
+			var modelsData = data3mf.model;
+			var meshes = {};
+			var modelsKeys = Object.keys( modelsData );
+
+			for ( var i = 0; i < modelsKeys.length; i++ ) {
+			  
+				var modelsKey = modelsKeys[ i ];
+				var modelData = modelsData[ modelsKey ];
+				var modelXml = modelData[ 'xml' ];
+				var extensions = modelData[ 'extensions' ];
+
+				var objectIds = Object.keys( modelData[ 'resources' ][ 'object' ] );
+
+				for ( var j = 0; j < objectIds.length; j++ ) {
+
+					var objectId = objectIds[ j ];
+					var objectData = modelData[ 'resources' ][ 'object' ][ objectId ];
+					var meshData = objectData[ 'mesh' ];
+					applyExtensions( extensions, meshData, modelXml, data3mf );
+					meshes[ objectId ] = buildMesh( meshData, data3mf );
+
+				}
+
+			}
+
+			return meshes;
+
+		}
+
+		function build( meshes, refs, data3mf ) {
+
+			var group = new THREE.Group();
+			var buildData = data3mf.model[ refs[ 'target' ].substring( 1 ) ][ 'build' ];
+
+			for ( var i = 0; i < buildData.length; i++ ) {
+
+				var buildItem = buildData[ i ];
+				var mesh = meshes[ buildItem[ 'objectid' ] ];
+
+				if ( buildItem[ 'transform' ] ) {
+
+					mesh.geometry.applyMatrix( buildItem[ 'transform' ] );
+
+				}
+
+				group.add( mesh );
+
+			}
+
+			return group;
+		}
+
+		var data3mf = loadDocument( data );
+		var meshes = buildMeshes( data3mf );
+
+		return build( meshes, data3mf[ 'rels' ], data3mf )
+
+	},
+
+};

BIN
examples/models/3mf/cube_gears.3mf


+ 124 - 0
examples/webgl_loader_3mf.html

@@ -0,0 +1,124 @@
+<!DOCTYPE html>
+<html lang="en">
+	<head>
+		<title>three.js webgl - 3MF</title>
+		<meta charset="utf-8">
+		<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
+		<style>
+			body {
+				font-family: Monospace;
+				background-color: #000000;
+				margin: 0px;
+				overflow: hidden;
+			}
+
+			#info {
+				color: #fff;
+				position: absolute;
+				top: 10px;
+				width: 100%;
+				text-align: center;
+				z-index: 100;
+				display:block;
+
+			}
+
+			a { color: skyblue }
+			.button { background:#999; color:#eee; padding:0.2em 0.5em; cursor:pointer }
+			.highlight { background:orange; color:#fff; }
+
+			span {
+				display: inline-block;
+				width: 60px;
+				float: left;
+				text-align: center;
+			}
+
+		</style>
+	</head>
+	<body>
+		<div id="info">
+			<a href="http://threejs.org" target="_blank">three.js</a>
+			<a href="http://3mf.io" target="_blank">3MF File format</a>
+			<div>3MF loader test by <a href="https://github.com/technohippy" target="_blank">technohippy</a></div>
+			<div>Cube gears file from <a href="https://github.com/3MFConsortium/3mf-samples" target="_blank">3mf-samples</a></div>
+		</div>
+
+		<script src="../build/three.min.js"></script>
+		<script src="js/loaders/3MFLoader.js"></script>
+
+		<script src="js/Detector.js"></script>
+		<script src="js/controls/OrbitControls.js"></script>
+
+		<script src="js/libs/jszip.min.js"></script>
+
+		<script>
+
+			if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
+
+			var camera, scene, renderer;
+
+			init();
+
+			function init() {
+
+				scene = new THREE.Scene();
+				scene.add( new THREE.AmbientLight( 0x999999 ) );
+
+				var pointLight = new THREE.PointLight( 0xffffff, 0.6 );
+				pointLight.position.set( 80, 90, -150 );
+				scene.add( pointLight );
+
+				camera = new THREE.PerspectiveCamera( 35, window.innerWidth / window.innerHeight, 1, 500 );
+
+				// Z is up for objects intended to be 3D printed.
+
+				camera.up.set( 0, 0, 1 );
+				camera.position.set( -80, -90, 150 );
+
+				//camera.add( new THREE.PointLight( 0xffffff, 0.8 ) );
+
+				scene.add( camera );
+
+				renderer = new THREE.WebGLRenderer( { antialias: true } );
+				renderer.setClearColor( 0x333333 );
+				renderer.setSize( window.innerWidth, window.innerHeight );
+				document.body.appendChild( renderer.domElement );
+
+				var loader = new THREE.ThreeMFLoader();
+				loader.load( './models/3mf/cube_gears.3mf', function ( object3mf ) {
+
+					scene.add( object3mf );
+					render();
+
+				} );
+
+				var controls = new THREE.OrbitControls( camera, renderer.domElement );
+				controls.addEventListener( 'change', render );
+				controls.target.set( 80, 65, 35 );
+				controls.update();
+
+				window.addEventListener( 'resize', onWindowResize, false );
+
+			}
+
+			function onWindowResize() {
+
+				camera.aspect = window.innerWidth / window.innerHeight;
+				camera.updateProjectionMatrix();
+
+				renderer.setSize( window.innerWidth, window.innerHeight );
+
+				render();
+
+			}
+
+			function render() {
+
+				renderer.render( scene, camera );
+
+			}
+
+		</script>
+	</body>
+</html>