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@@ -203,7 +203,7 @@
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[page:Textures THREE.LinearEncoding] is the default.
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See the [page:Textures texture constants] page for details of other formats.<br /><br />
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- Note that ff this value is changed on a texture after the material has been used,
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+ Note that if this value is changed on a texture after the material has been used,
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it is necessary to trigger a Material.needsUpdate for this value to be realized in the shader.
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</div>
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