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Fix typos in fundamentals article

Waj 6 years ago
parent
commit
23a43c854d
1 changed files with 4 additions and 4 deletions
  1. 4 4
      threejs/lessons/threejs-fundamentals.md

+ 4 - 4
threejs/lessons/threejs-fundamentals.md

@@ -7,7 +7,7 @@ it as easy as possible to get 3D content on a webpage.
 
 
 Three.js is often confused with WebGL since more often than
 Three.js is often confused with WebGL since more often than
 not, but not always, three.js uses WebGL to draw 3D.
 not, but not always, three.js uses WebGL to draw 3D.
-[WebGL is a very low-level system that only draws points, lines, and triangles](https://webglfundamentals.org). 
+[WebGL is a very low-level system that only draws points, lines, and triangles](https://webglfundamentals.org).
 To do anything useful with WebGL generally requires quite a bit of
 To do anything useful with WebGL generally requires quite a bit of
 code and that is where three.js comes in. It handles stuff
 code and that is where three.js comes in. It handles stuff
 like scenes, lights, shadows, materials, textures, 3d math, all things that you'd
 like scenes, lights, shadows, materials, textures, 3d math, all things that you'd
@@ -15,7 +15,7 @@ have to write yourself if you were to use WebGL directly.
 
 
 These tutorials assume you already know JavaScript and, for the
 These tutorials assume you already know JavaScript and, for the
 most part they will use ES6 style. [See here for a
 most part they will use ES6 style. [See here for a
-terse list of things you're expected to already know](threejs-prerequisites.html). 
+terse list of things you're expected to already know](threejs-prerequisites.html).
 Most browsers that support three.js are auto-updated so most users should
 Most browsers that support three.js are auto-updated so most users should
 be able to run this code. If you'd like to make this code run
 be able to run this code. If you'd like to make this code run
 on really old browsers look into a transpiler like [Babel](http://babel.io).
 on really old browsers look into a transpiler like [Babel](http://babel.io).
@@ -25,7 +25,7 @@ that can't run three.js.
 When learning most programming languages the first thing people
 When learning most programming languages the first thing people
 do is make the computer print `"Hello World!"`. For 3D one
 do is make the computer print `"Hello World!"`. For 3D one
 of the most common first things to do is to make a 3D cube.
 of the most common first things to do is to make a 3D cube.
-so let's start with "Hello Cube!"
+So let's start with "Hello Cube!"
 
 
 The first thing we need is a `<canvas>` tag so
 The first thing we need is a `<canvas>` tag so
 
 
@@ -170,7 +170,7 @@ and passing it the scene and the camera
 renderer.render(scene, camera);
 renderer.render(scene, camera);
 ```
 ```
 
 
-Here's a working exmaple
+Here's a working example
 
 
 {{{example url="../threejs-fundamentals.html" }}}
 {{{example url="../threejs-fundamentals.html" }}}