GLTFLoader: Fix PointsMaterial to use pixel-sized points
glTF spec mentions the expected implementation in a non-normative
section:
> This specification does not define size and style of non-triangular
> primitives (such as POINTS or LINES) at this time, and applications may
> use various techniques to render these primitives as appropriate.
> However, the following recommendations are provided for consistency:
> POINTS and LINES should have widths of 1px in viewport space.