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docs: remove flatshading update info

Guilherme Avila %!s(int64=6) %!d(string=hai) anos
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Modificáronse 1 ficheiros con 0 adicións e 2 borrados
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      docs/manual/en/introduction/How-to-update-things.html

+ 0 - 2
docs/manual/en/introduction/How-to-update-things.html

@@ -178,8 +178,6 @@ geometry.tangentsNeedUpdate = true;
 
 			<p>Also GLstate related parameters can change any time (depthTest, blending, polygonOffset, etc).</p>
 
-			<p>Flat / smooth shading is baked into normals. You need to reset normals buffer (see above).</p>
-
 			<p>The following properties can't be easily changed at runtime (once the material is rendered at least once):</p>
 			<ul>
 				<li>numbers and types of uniforms</li>