* Docs: Remove IE11 references. * Update KTX2Loader.html
@@ -78,12 +78,7 @@
<h2>Browser compatibility</h2>
- <p>DRACOLoader relies on ES6 [link:https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise Promises],
- which are not supported in IE11. To use the loader in IE11, you must
- [link:https://github.com/stefanpenner/es6-promise include a polyfill]
- providing a Promise replacement. DRACOLoader will automatically use
- either the JS or the WASM decoding library, based on browser
- capabilities.</p>
+ <p>DRACOLoader will automatically use either the JS or the WASM decoding library, based on browser capabilities.</p>
<br>
<hr>
@@ -123,13 +123,6 @@
[example:webgl_loader_gltf]
</p>
- <h2>Browser compatibility</h2>
-
- <p>GLTFLoader relies on ES6 [link:https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise Promises],
- providing a Promise replacement.</p>
<h2>Textures</h2>
<p>Textures containing color information (.map, .emissiveMap, and .specularMap) always use sRGB colorspace in
@@ -57,8 +57,7 @@
<p>
- See notes for [page:BasisTextureLoader]. This loader relies on ES6 Promises and Web Assembly, which are not
- supported in IE11.
+ This loader relies on Web Assembly which is not supported in older browsers.
@@ -73,12 +73,7 @@
@@ -122,12 +122,6 @@
- <h2>浏览器兼容性</h2>
- <p>GLTFLoader 依赖 ES6 [link:https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise Promises],
- 这一特性不支持IE11。若要在IE11中使用该加载器,你必须引入polyfill([link:https://github.com/stefanpenner/es6-promise include a polyfill])
- 来提供一个Promise的替代方案。</p>
<h2>纹理</h2>
<p>纹理中包含的颜色信息(.map, .emissiveMap, 和 .specularMap)在glTF中总是使用sRGB颜色空间,而顶点颜色和材质属性(.color, .emissive, .specular)