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-<!DOCTYPE html>
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-<html lang="en">
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- <head>
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- <title>three.js webgl - multiple Renderers - complex</title>
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- <meta charset="utf-8">
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- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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- <style>
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- body {
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- color: #808080;
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- font-family:Monospace;
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- font-size:13px;
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- text-align:center;
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-
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- background-color: #fff;
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- margin: 0px;
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- overflow: hidden;
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- }
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-
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- #info {
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- position: absolute;
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- top: 0px; width: 100%;
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- padding: 5px;
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- }
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-
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- #container1, #container2, #container3 {
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- position: absolute;
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- border-style: solid;
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- }
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-
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- #container1 {
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- width: 400px;
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- height: 200px;
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- left: 150px;
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- }
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-
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- #container2 {
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- width: 400px;
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- height: 200px;
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- left: 150px;
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- top: 400px;
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- }
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-
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- #container3 {
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- width: 300px;
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- height: 300px;
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- left: 75px;
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- top: 300px;
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- box-shadow: 0px 0px 100px 0px #000;
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- }
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-
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- a {
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-
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- color: #0080ff;
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- }
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-
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- </style>
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- </head>
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- <body>
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-
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- <div id="container">
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- <div id="container1"></div>
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- <div id="container2"></div>
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- <div id="container3"></div>
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- </div>
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- <div id="info"><a href="http://threejs.org" target="_blank">three.js</a> webgl - multiple canvases - complex</div>
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-
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- <script src="../build/three.min.js"></script>
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-
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- <script src="js/Detector.js"></script>
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- <script src="js/libs/stats.min.js"></script>
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-
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- <script>
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-
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- if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
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-
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- var apps = [];
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-
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- var scene = createScene();
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-
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- init();
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- animate();
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-
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- function init() {
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-
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- var container1 = document.getElementById( 'container1' );
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- var container2 = document.getElementById( 'container2' );
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- var container3 = document.getElementById( 'container3' );
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-
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- var WIDTH = 800;
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- var HEIGHT = 600;
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-
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- apps.push( new App( container1, WIDTH, HEIGHT ) );
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- apps.push( new App( container2, WIDTH, HEIGHT ) );
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- apps.push( new App( container3, WIDTH, HEIGHT ) );
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-
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- document.addEventListener( 'mousemove', onDocumentMouseMove, false );
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-
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- }
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-
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- function animate() {
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-
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- for ( var i = 0; i < apps.length; ++i ) {
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-
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- apps[ i ].animate();
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-
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- }
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-
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- requestAnimationFrame( animate );
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-
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- }
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-
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- function onDocumentMouseMove (e) {
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-
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- var container3 = document.getElementById( 'container3' );
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-
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- container3.style.left = e.pageX - container3.clientWidth / 2 + "px"
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- container3.style.top = e.pageY - container3.clientHeight / 2 + "px"
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-
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- }
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-
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- function createScene () {
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-
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- var mesh, group1, group2, group3, light;
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-
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- scene = new THREE.Scene();
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-
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- light = new THREE.DirectionalLight( 0xffffff );
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- light.position.set( 0, 0, 1 ).normalize();
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- scene.add( light );
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-
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- // shadow
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-
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- var canvas = document.createElement( 'canvas' );
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- canvas.width = 128;
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- canvas.height = 128;
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-
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- var context = canvas.getContext( '2d' );
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- var gradient = context.createRadialGradient( canvas.width / 2, canvas.height / 2, 0, canvas.width / 2, canvas.height / 2, canvas.width / 2 );
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- gradient.addColorStop( 0.1, 'rgba(210,210,210,1)' );
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- gradient.addColorStop( 1, 'rgba(255,255,255,1)' );
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-
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- context.fillStyle = gradient;
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- context.fillRect( 0, 0, canvas.width, canvas.height );
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-
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- var shadowTexture = new THREE.Texture( canvas );
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- shadowTexture.needsUpdate = true;
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-
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- var shadowMaterial = new THREE.MeshBasicMaterial( { map: shadowTexture } );
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- var shadowGeo = new THREE.PlaneBufferGeometry( 300, 300, 1, 1 );
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-
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- mesh = new THREE.Mesh( shadowGeo, shadowMaterial );
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- mesh.position.y = - 250;
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- mesh.rotation.x = - Math.PI / 2;
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- scene.add( mesh );
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-
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- mesh = new THREE.Mesh( shadowGeo, shadowMaterial );
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- mesh.position.x = - 400;
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- mesh.position.y = - 250;
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- mesh.rotation.x = - Math.PI / 2;
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- scene.add( mesh );
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-
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- mesh = new THREE.Mesh( shadowGeo, shadowMaterial );
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- mesh.position.x = 400;
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- mesh.position.y = - 250;
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- mesh.rotation.x = - Math.PI / 2;
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- scene.add( mesh );
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-
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- var faceIndices = [ 'a', 'b', 'c' ];
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-
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- var color, f1, f2, f3, p, vertexIndex,
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-
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- radius = 200,
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-
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- geometry1 = new THREE.IcosahedronGeometry( radius, 1 ),
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- geometry2 = new THREE.IcosahedronGeometry( radius, 1 ),
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- geometry3 = new THREE.IcosahedronGeometry( radius, 1 );
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-
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- for ( var i = 0; i < geometry1.faces.length; i ++ ) {
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-
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- f1 = geometry1.faces[ i ];
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- f2 = geometry2.faces[ i ];
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- f3 = geometry3.faces[ i ];
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-
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- for( var j = 0; j < 3; j ++ ) {
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-
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- vertexIndex = f1[ faceIndices[ j ] ];
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-
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- p = geometry1.vertices[ vertexIndex ];
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-
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- color = new THREE.Color( 0xffffff );
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- color.setHSL( ( p.y / radius + 1 ) / 2, 1.0, 0.5 );
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-
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- f1.vertexColors[ j ] = color;
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-
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- color = new THREE.Color( 0xffffff );
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- color.setHSL( 0.0, ( p.y / radius + 1 ) / 2, 0.5 );
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-
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- f2.vertexColors[ j ] = color;
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-
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- color = new THREE.Color( 0xffffff );
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- color.setHSL( 0.125 * vertexIndex / geometry1.vertices.length, 1.0, 0.5 );
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-
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- f3.vertexColors[ j ] = color;
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-
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- }
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-
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- }
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-
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- var materials = [
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-
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- new THREE.MeshLambertMaterial( { color: 0xffffff, shading: THREE.FlatShading, vertexColors: THREE.VertexColors } ),
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- new THREE.MeshBasicMaterial( { color: 0x000000, shading: THREE.FlatShading, wireframe: true, transparent: true } )
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-
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- ];
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-
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- group1 = THREE.SceneUtils.createMultiMaterialObject( geometry1, materials );
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- group1.position.x = -400;
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- group1.rotation.x = -1.87;
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- scene.add( group1 );
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-
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- group2 = THREE.SceneUtils.createMultiMaterialObject( geometry2, materials );
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- group2.position.x = 400;
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- group2.rotation.x = 0;
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- scene.add( group2 );
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-
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- group3 = THREE.SceneUtils.createMultiMaterialObject( geometry3, materials );
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- group3.position.x = 0;
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- group3.rotation.x = 0;
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- scene.add( group3 );
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-
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- return scene;
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- }
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-
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- function App( container, fullWidth, fullHeight ) {
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-
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- var container, stats;
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-
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- var camera, renderer;
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-
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- var mouseX = 0, mouseY = 0;
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-
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- var windowHalfX = window.innerWidth / 2;
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- var windowHalfY = window.innerHeight / 2;
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-
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- init();
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-
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- function init() {
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-
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- camera = new THREE.PerspectiveCamera( 20, container.clientWidth / container.clientHeight, 1, 10000 );
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- camera.setViewOffset( fullWidth, fullHeight, container.offsetLeft, container.offsetTop, container.clientWidth, container.clientHeight );
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- camera.position.z = 1800;
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-
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- renderer = new THREE.WebGLRenderer( { antialias: true } );
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- renderer.setClearColor( 0xffffff );
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- renderer.setPixelRatio( window.devicePixelRatio );
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- renderer.setSize( container.clientWidth, container.clientHeight );
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- container.appendChild( renderer.domElement );
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-
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- stats = new Stats();
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- stats.domElement.style.position = 'absolute';
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- stats.domElement.style.top = '0px';
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- container.appendChild( stats.domElement );
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-
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- document.addEventListener( 'mousemove', onDocumentMouseMove, false );
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-
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- }
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-
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- function onDocumentMouseMove( event ) {
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-
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- mouseX = ( event.clientX - windowHalfX );
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- mouseY = ( event.clientY - windowHalfY );
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-
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- }
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-
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- //
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-
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- this.animate = function() {
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-
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- render();
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- stats.update();
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-
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- };
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-
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- function render() {
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-
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- camera.setViewOffset( fullWidth, fullHeight, container.offsetLeft, container.offsetTop, container.clientWidth, container.clientHeight );
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-
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- camera.position.x += ( -mouseX - camera.position.x ) * 0.5;
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- camera.position.y += ( - mouseY - camera.position.y ) * 0.5;
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-
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- camera.lookAt( scene.position );
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-
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- renderer.render( scene, camera );
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-
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- }
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- }
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-
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- </script>
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-
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- </body>
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-</html>
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