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@@ -15,7 +15,7 @@
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<a href="https://www.khronos.org/gltf">glTF</a> (GL Transmission Format) is an
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<a href="https://github.com/KhronosGroup/glTF/tree/master/specification/2.0">open format specification</a>
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for efficient delivery and loading of 3D content. Assets may be provided either in JSON (.gltf)
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- or binary (.glb) format. External files store textures (.jpg, .png, ...) and additional binary
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+ or binary (.glb) format. External files store textures (.jpg, .png) and additional binary
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data (.bin). A glTF asset may deliver one or more scenes, including meshes, materials,
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textures, skins, skeletons, morph targets, animations, lights, and/or cameras.
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</div>
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