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Updated Loader to handle more material parameters (blending, transparent, depthTest).

alteredq %!s(int64=14) %!d(string=hai) anos
pai
achega
27b0ee0be7

+ 10 - 9
build/Three.js

@@ -48,7 +48,7 @@ d,c)}};THREE.Quaternion=function(b,d,c,f){this.set(b||0,d||0,c||0,f!==undefined?
 THREE.Quaternion.prototype={set:function(b,d,c,f){this.x=b;this.y=d;this.z=c;this.w=f;return this},setFromEuler:function(b){var d=0.5*Math.PI/360,c=b.x*d,f=b.y*d,g=b.z*d;b=Math.cos(f);f=Math.sin(f);d=Math.cos(-g);g=Math.sin(-g);var h=Math.cos(c);c=Math.sin(c);var j=b*d,k=f*g;this.w=j*h-k*c;this.x=j*c+k*h;this.y=f*d*h+b*g*c;this.z=b*g*h-f*d*c;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
 -1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(b==0)this.w=this.z=this.y=this.x=0;else{b=1/b;this.x*=b;this.y*=b;this.z*=b;this.w*=b}return this},multiplySelf:function(b){var d=this.x,c=this.y,f=this.z,g=this.w,h=b.x,j=b.y,k=b.z;b=b.w;this.x=d*b+g*h+c*k-f*j;this.y=c*b+g*j+f*h-d*k;this.z=f*b+g*k+d*j-c*h;this.w=g*b-d*h-c*j-f*k;return this},
 multiplyVector3:function(b,d){d||(d=b);var c=b.x,f=b.y,g=b.z,h=this.x,j=this.y,k=this.z,n=this.w,p=n*c+j*g-k*f,o=n*f+k*c-h*g,u=n*g+h*f-j*c;c=-h*c-j*f-k*g;d.x=p*n+c*-h+o*-k-u*-j;d.y=o*n+c*-j+u*-h-p*-k;d.z=u*n+c*-k+p*-j-o*-h;return d}};
-THREE.Quaternion.slerp=function(b,d,c,f){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){c.w=b.w;c.x=b.x;c.y=b.y;c.z=b.z;return c}var h=Math.acos(g),j=Math.sqrt(1-g*g);if(Math.abs(j)<0.001){c.w=0.5*(b.w+d.w);c.x=0.5*(b.x+d.x);c.y=0.5*(b.y+d.y);c.z=0.5*(b.z+d.z);return c}g=Math.sin((1-f)*h)/j;f=Math.sin(f*h)/j;c.w=b.w*g+d.w*f;c.x=b.x*g+d.x*f;c.y=b.y*g+d.y*f;c.z=b.z*g+d.z*f;return c};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
+THREE.Quaternion.slerp=function(b,d,c,f){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){c.w=b.w;c.x=b.x;c.y=b.y;c.z=b.z;return c}var h=Math.acos(g),j=Math.sqrt(1-g*g);if(Math.abs(j)<0.0010){c.w=0.5*(b.w+d.w);c.x=0.5*(b.x+d.x);c.y=0.5*(b.y+d.y);c.z=0.5*(b.z+d.z);return c}g=Math.sin((1-f)*h)/j;f=Math.sin(f*h)/j;c.w=b.w*g+d.w*f;c.x=b.x*g+d.x*f;c.y=b.y*g+d.y*f;c.z=b.z*g+d.z*f;return c};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
 THREE.Face3=function(b,d,c,f,g,h){this.a=b;this.b=d;this.c=c;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3};
 THREE.Face4=function(b,d,c,f,g,h,j){this.a=b;this.b=d;this.c=c;this.d=f;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=j instanceof Array?j:[j];this.centroid=new THREE.Vector3};THREE.UV=function(b,d){this.set(b||0,d||0)};
 THREE.UV.prototype={set:function(b,d){this.u=b;this.v=d;return this},copy:function(b){this.set(b.u,b.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};
@@ -252,8 +252,8 @@ e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA);e.blendEquation(e.FUNC_ADD);e.bindBuffe
 0);e.activeTexture(e.TEXTURE0);e.uniform1f(Ia.opacity,1);e.uniform1f(Ia.rotation,0);e.uniform2fv(Ia.scale,S);e.bindBuffer(e.ARRAY_BUFFER,ia.vertexBuffer);e.vertexAttribPointer(x.vertex,2,e.FLOAT,!1,16,0);e.vertexAttribPointer(x.uv,2,e.FLOAT,!1,16,8);e.bindTexture(e.TEXTURE_2D,ia.tempTexture);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,ia.elementBuffer);e.disable(e.CULL_FACE);e.depthMask(!1);for(w=0;w<R;w++){x=m.__webglLensFlares[w].object;F.set(x.matrixWorld.n14,x.matrixWorld.n24,x.matrixWorld.n34);A.matrixWorldInverse.multiplyVector3(F);
 t=F.z;A.projectionMatrix.multiplyVector3(F);sa[0]=F.x;sa[1]=F.y;sa[2]=F.z;I[0]=sa[0]*D+D;I[1]=sa[1]*O+O;e.copyTexSubImage2D(e.TEXTURE_2D,0,0,0,I[0]-8,I[1]-8,16,16);e.uniform3fv(Ia.screenPosition,sa);e.uniform1i(Ia.renderPink,1);e.enable(e.DEPTH_TEST);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0);try{e.readPixels(I[0]-8,I[1]-8,16,16,e.RGBA,e.UNSIGNED_BYTE,ia.readBackPixels)}catch(Sa){console.log("WebGLRenderer.renderLensFlare: readPixels failed!")}e.getError()&&console.log("WebGLRenderer.renderLensFlare: readPixels failed!");
 sampleDistance=parseInt(5*(1-Math.max(0,Math.min(-t,A.far))/A.far),10)+2;t=sampleDistance*4;W=sampleDistance*64;za=0;ra=28-t+(448-W);ia.readBackPixels[ra+0]===255&&ia.readBackPixels[ra+1]===0&&ia.readBackPixels[ra+2]===255&&(za+=0.2);ra=28+t+(448-W);Ba[ra+0]===255&&Ba[ra+1]===0&&Ba[ra+2]===255&&(za+=0.2);ra=28+t+(448+W);Ba[ra+0]===255&&Ba[ra+1]===0&&Ba[ra+2]===255&&(za+=0.2);ra=28-t+(448+W);Ba[ra+0]===255&&Ba[ra+1]===0&&Ba[ra+2]===255&&(za+=0.2);ra=476;Ba[ra+0]===255&&Ba[ra+1]===0&&Ba[ra+2]===255&&
-(za+=0.2);x.positionScreen.x=sa[0];x.positionScreen.y=sa[1];x.positionScreen.z=sa[2];x.customUpdateCallback?x.customUpdateCallback(za,x):x.updateLensFlares(za);e.uniform1i(Ia.renderPink,0);e.disable(e.DEPTH_TEST);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0)}for(w=0;w<R;w++){x=m.__webglLensFlares[w].object;F=0;for(D=x.lensFlares.length;F<D;F++){O=x.lensFlares[F];if(O.opacity>0.001&&O.scale>0.001){sa[0]=O.x;sa[1]=O.y;sa[2]=O.z;I=O.size*O.scale/na;S[0]=I*E;S[1]=I;e.uniform3fv(Ia.screenPosition,sa);
-e.uniform1f(Ia.rotation,O.rotation);e.uniform2fv(Ia.scale,S);e.uniform1f(Ia.opacity,O.opacity);J(O.blending);M(O.texture,0);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0)}}}e.enable(e.CULL_FACE);e.enable(e.DEPTH_TEST);e.depthMask(qa)}function G(m,A){m._modelViewMatrix.multiplyToArray(A.matrixWorldInverse,m.matrixWorld,m._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(m._modelViewMatrix).transposeIntoArray(m._normalMatrixArray)}function H(m){var A,x,t,w,R;if(m instanceof THREE.Mesh){x=m.geometry;
+(za+=0.2);x.positionScreen.x=sa[0];x.positionScreen.y=sa[1];x.positionScreen.z=sa[2];x.customUpdateCallback?x.customUpdateCallback(za,x):x.updateLensFlares(za);e.uniform1i(Ia.renderPink,0);e.disable(e.DEPTH_TEST);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0)}for(w=0;w<R;w++){x=m.__webglLensFlares[w].object;F=0;for(D=x.lensFlares.length;F<D;F++){O=x.lensFlares[F];if(O.opacity>0.0010&&O.scale>0.0010){sa[0]=O.x;sa[1]=O.y;sa[2]=O.z;I=O.size*O.scale/na;S[0]=I*E;S[1]=I;e.uniform3fv(Ia.screenPosition,
+sa);e.uniform1f(Ia.rotation,O.rotation);e.uniform2fv(Ia.scale,S);e.uniform1f(Ia.opacity,O.opacity);J(O.blending);M(O.texture,0);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0)}}}e.enable(e.CULL_FACE);e.enable(e.DEPTH_TEST);e.depthMask(qa)}function G(m,A){m._modelViewMatrix.multiplyToArray(A.matrixWorldInverse,m.matrixWorld,m._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(m._modelViewMatrix).transposeIntoArray(m._normalMatrixArray)}function H(m){var A,x,t,w,R;if(m instanceof THREE.Mesh){x=m.geometry;
 for(A in x.geometryGroups){t=x.geometryGroups[A];R=!1;for(w in t.__webglCustomAttributes)if(t.__webglCustomAttributes[w].needsUpdate){R=!0;break}if(x.__dirtyVertices||x.__dirtyMorphTargets||x.__dirtyElements||x.__dirtyUvs||x.__dirtyNormals||x.__dirtyColors||x.__dirtyTangents||R){R=e.DYNAMIC_DRAW;var F=void 0,D=void 0,O=void 0,E=void 0;O=void 0;var I=void 0,S=void 0,sa=void 0,W=void 0,Ba=void 0,ra=void 0,za=void 0,Ia=void 0,Sa=void 0,ea=void 0,ca=void 0,ja=void 0,La=void 0;S=void 0;sa=void 0;E=void 0;
 W=void 0;E=void 0;ea=void 0;ca=void 0;S=void 0;ea=void 0;ca=void 0;ja=void 0;La=void 0;ea=void 0;ca=void 0;ja=void 0;La=void 0;ea=void 0;ca=void 0;ja=void 0;La=void 0;ea=void 0;ca=void 0;ja=void 0;E=void 0;W=void 0;I=void 0;O=void 0;O=void 0;var V=void 0,P=void 0,Oa=void 0,fb=void 0,Na=0,Xa=0,gb=0,hb=0,Ya=0,eb=0,Ra=0,Ja=0,Ma=0,Q=0,Va=0;V=0;var Za=t.__vertexArray,$a=t.__uvArray,T=t.__uv2Array,ta=t.__normalArray,fa=t.__tangentArray,aa=t.__colorArray,va=t.__skinVertexAArray,ua=t.__skinVertexBArray,ha=
 t.__skinIndexArray,K=t.__skinWeightArray,Qa=t.__morphTargetsArrays,db=t.__webglCustomAttributes;P=void 0;var Wa=t.__faceArray,bb=t.__lineArray,lb=t.__needsSmoothNormals;ra=t.__vertexColorType;Ba=t.__uvType;za=t.__normalType;var Ta=m.geometry,ib=Ta.__dirtyVertices,sb=Ta.__dirtyElements,rb=Ta.__dirtyUvs,tb=Ta.__dirtyNormals,ub=Ta.__dirtyTangents,vb=Ta.__dirtyColors,wb=Ta.__dirtyMorphTargets,nb=Ta.vertices,xb=t.faces,Ab=Ta.faces,yb=Ta.faceVertexUvs[0],zb=Ta.faceVertexUvs[1],ob=Ta.skinVerticesA,pb=Ta.skinVerticesB,
@@ -353,7 +353,7 @@ value:0,texture:null},uImageIncrement:{type:"v2",value:new THREE.Vector2(0.00195
 film:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},time:{type:"f",value:0},nIntensity:{type:"f",value:0.5},sIntensity:{type:"f",value:0.05},sCount:{type:"f",value:4096},grayscale:{type:"i",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float time;\nuniform bool grayscale;\nuniform float nIntensity;\nuniform float sIntensity;\nuniform float sCount;\nvoid main() {\nvec4 cTextureScreen = texture2D( tDiffuse, vUv );\nfloat x = vUv.x * vUv.y * time *  1000.0;\nx = mod( x, 13.0 ) * mod( x, 123.0 );\nfloat dx = mod( x, 0.01 );\nvec3 cResult = cTextureScreen.rgb + cTextureScreen.rgb * clamp( 0.1 + dx * 100.0, 0.0, 1.0 );\nvec2 sc = vec2( sin( vUv.y * sCount ), cos( vUv.y * sCount ) );\ncResult += cTextureScreen.rgb * vec3( sc.x, sc.y, sc.x ) * sIntensity;\ncResult = cTextureScreen.rgb + clamp( nIntensity, 0.0,1.0 ) * ( cResult - cTextureScreen.rgb );\nif( grayscale ) {\ncResult = vec3( cResult.r * 0.3 + cResult.g * 0.59 + cResult.b * 0.11 );\n}\ngl_FragColor =  vec4( cResult, cTextureScreen.a );\n}"},
 screen:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},opacity:{type:"f",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float opacity;\nvoid main() {\nvec4 texel = texture2D( tDiffuse, vUv );\ngl_FragColor = opacity * texel;\n}"},basic:{uniforms:{},vertexShader:"void main() {\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
 fragmentShader:"void main() {\ngl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );\n}"}},buildKernel:function(b){var d,c,f,g,h=2*Math.ceil(b*3)+1;h>25&&(h=25);g=(h-1)*0.5;c=Array(h);for(d=f=0;d<h;++d){c[d]=Math.exp(-((d-g)*(d-g))/(2*b*b));f+=c[d]}for(d=0;d<h;++d)c[d]/=f;return c}};
-THREE.QuakeCamera=function(b){function d(c,f){return function(){f.apply(c,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.domElement=document;if(b){if(b.movementSpeed!==undefined)this.movementSpeed=b.movementSpeed;if(b.lookSpeed!==undefined)this.lookSpeed=b.lookSpeed;if(b.noFly!==undefined)this.noFly=
+THREE.QuakeCamera=function(b){function d(c,f){return function(){f.apply(c,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.domElement=document;if(b){if(b.movementSpeed!==undefined)this.movementSpeed=b.movementSpeed;if(b.lookSpeed!==undefined)this.lookSpeed=b.lookSpeed;if(b.noFly!==undefined)this.noFly=
 b.noFly;if(b.lookVertical!==undefined)this.lookVertical=b.lookVertical;if(b.autoForward!==undefined)this.autoForward=b.autoForward;if(b.activeLook!==undefined)this.activeLook=b.activeLook;if(b.heightSpeed!==undefined)this.heightSpeed=b.heightSpeed;if(b.heightCoef!==undefined)this.heightCoef=b.heightCoef;if(b.heightMin!==undefined)this.heightMin=b.heightMin;if(b.heightMax!==undefined)this.heightMax=b.heightMax;if(b.domElement!==undefined)this.domElement=b.domElement}this.theta=this.phi=this.lon=this.lat=
 this.mouseY=this.mouseX=this.autoSpeedFactor=0;this.moveForward=!1;this.moveBackward=!1;this.moveLeft=!1;this.moveRight=!1;this.mouseDragOn=!1;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;this.onMouseDown=function(c){c.preventDefault();c.stopPropagation();if(this.activeLook)switch(c.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}this.mouseDragOn=!0};this.onMouseUp=function(c){c.preventDefault();c.stopPropagation();if(this.activeLook)switch(c.button){case 0:this.moveForward=
 !1;break;case 2:this.moveBackward=!1}this.mouseDragOn=!1};this.onMouseMove=function(c){this.mouseX=c.clientX-this.windowHalfX;this.mouseY=c.clientY-this.windowHalfY};this.onKeyDown=function(c){switch(c.keyCode){case 38:case 87:this.moveForward=!0;break;case 37:case 65:this.moveLeft=!0;break;case 40:case 83:this.moveBackward=!0;break;case 39:case 68:this.moveRight=!0}};this.onKeyUp=function(c){switch(c.keyCode){case 38:case 87:this.moveForward=!1;break;case 37:case 65:this.moveLeft=!1;break;case 40:case 83:this.moveBackward=
@@ -363,7 +363,7 @@ var c=this.lookSpeed;this.activeLook||(c=0);this.lon+=this.mouseX*c;this.lookVer
 THREE.QuakeCamera.prototype.translate=function(b,d){this.matrix.rotateAxis(d);if(this.noFly)d.y=0;this.position.addSelf(d.multiplyScalar(b));this.target.position.addSelf(d.multiplyScalar(b))};
 THREE.PathCamera=function(b){function d(p,o,u,y){var v={name:u,fps:0.6,length:y,hierarchy:[]},B,C=o.getControlPointsArray(),G=o.getLength(),H=C.length,U=0;B=H-1;o={parent:-1,keys:[]};o.keys[0]={time:0,pos:C[0],rot:[0,0,0,1],scl:[1,1,1]};o.keys[B]={time:y,pos:C[B],rot:[0,0,0,1],scl:[1,1,1]};for(B=1;B<H-1;B++){U=y*G.chunks[B]/G.total;o.keys[B]={time:U,pos:C[B]}}v.hierarchy[0]=o;THREE.AnimationHandler.add(v);return new THREE.Animation(p,u,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function c(p,o){var u,
 y,v=new THREE.Geometry;for(u=0;u<p.points.length*o;u++){y=u/(p.points.length*o);y=p.getPoint(y);v.vertices[u]=new THREE.Vertex(new THREE.Vector3(y.x,y.y,y.z))}return v}function f(p,o){var u=c(o,10),y=c(o,10),v=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(u,v);particleObj=new THREE.ParticleSystem(y,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);p.addChild(lineObj);particleObj.scale.set(1,1,1);p.addChild(particleObj);y=new Sphere(1,
-16,8);v=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<o.points.length;i++){u=new THREE.Mesh(y,v);u.position.copy(o.points[i]);u.updateMatrix();p.addChild(u)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookVertical=
+16,8);v=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<o.points.length;i++){u=new THREE.Mesh(y,v);u.position.copy(o.points[i]);u.updateMatrix();p.addChild(u)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookVertical=
 !0;this.lookHorizontal=!0;this.verticalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.horizontalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.domElement=document;if(b){if(b.duration!==undefined)this.duration=b.duration*1E3;if(b.waypoints!==undefined)this.waypoints=b.waypoints;if(b.useConstantSpeed!==undefined)this.useConstantSpeed=b.useConstantSpeed;if(b.resamplingCoef!==undefined)this.resamplingCoef=b.resamplingCoef;if(b.createDebugPath!==undefined)this.createDebugPath=b.createDebugPath;
 if(b.createDebugDummy!==undefined)this.createDebugDummy=b.createDebugDummy;if(b.lookSpeed!==undefined)this.lookSpeed=b.lookSpeed;if(b.lookVertical!==undefined)this.lookVertical=b.lookVertical;if(b.lookHorizontal!==undefined)this.lookHorizontal=b.lookHorizontal;if(b.verticalAngleMap!==undefined)this.verticalAngleMap=b.verticalAngleMap;if(b.horizontalAngleMap!==undefined)this.horizontalAngleMap=b.horizontalAngleMap;if(b.domElement!==undefined)this.domElement=b.domElement}this.theta=this.phi=this.lon=
 this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var g=Math.PI*2,h=Math.PI/180;this.update=function(p,o,u){var y,v;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;y=this.phi%g;this.phi=y>=0?y:y+g;y=this.verticalAngleMap.srcRange;v=this.verticalAngleMap.dstRange;
@@ -379,7 +379,7 @@ for(f=b+b/2;f<2*b;f++)k.faces.push(new THREE.Face4(2*b+1,(2*f-2*b+2)%b+b,(2*f-2*
 var Icosahedron=function(b){function d(u,y,v){var B=Math.sqrt(u*u+y*y+v*v);return g.vertices.push(new THREE.Vertex(new THREE.Vector3(u/B,y/B,v/B)))-1}function c(u,y,v,B){B.faces.push(new THREE.Face3(u,y,v))}function f(u,y){var v=g.vertices[u].position,B=g.vertices[y].position;return d((v.x+B.x)/2,(v.y+B.y)/2,(v.z+B.z)/2)}var g=this,h=new THREE.Geometry,j;this.subdivisions=b||0;THREE.Geometry.call(this);b=(1+Math.sqrt(5))/2;d(-1,b,0);d(1,b,0);d(-1,-b,0);d(1,-b,0);d(0,-1,b);d(0,1,b);d(0,-1,-b);d(0,
 1,-b);d(b,0,-1);d(b,0,1);d(-b,0,-1);d(-b,0,1);c(0,11,5,h);c(0,5,1,h);c(0,1,7,h);c(0,7,10,h);c(0,10,11,h);c(1,5,9,h);c(5,11,4,h);c(11,10,2,h);c(10,7,6,h);c(7,1,8,h);c(3,9,4,h);c(3,4,2,h);c(3,2,6,h);c(3,6,8,h);c(3,8,9,h);c(4,9,5,h);c(2,4,11,h);c(6,2,10,h);c(8,6,7,h);c(9,8,1,h);for(b=0;b<this.subdivisions;b++){j=new THREE.Geometry;for(var k in h.faces){var n=f(h.faces[k].a,h.faces[k].b),p=f(h.faces[k].b,h.faces[k].c),o=f(h.faces[k].c,h.faces[k].a);c(h.faces[k].a,n,o,j);c(h.faces[k].b,p,n,j);c(h.faces[k].c,
 o,p,j);c(n,p,o,j)}h.faces=j.faces}g.faces=h.faces;delete h;delete j;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};Icosahedron.prototype=new THREE.Geometry;Icosahedron.prototype.constructor=Icosahedron;
-function Lathe(b,d,c){THREE.Geometry.call(this);this.steps=d||12;this.angle=c||2*Math.PI;d=this.angle/this.steps;for(var f=[],g=[],h=[],j=[],k=0;k<b.length;k++){this.vertices.push(new THREE.Vertex(b[k]));f[k]=b[k].clone();g[k]=this.vertices.length-1}for(var n=(new THREE.Matrix4).setRotationZ(d),p=0;p<=this.angle+0.001;p+=d){for(k=0;k<f.length;k++)if(p<this.angle){f[k]=n.multiplyVector3(f[k].clone());this.vertices.push(new THREE.Vertex(f[k]));h[k]=this.vertices.length-1}else h=j;p==0&&(j=g);for(k=
+function Lathe(b,d,c){THREE.Geometry.call(this);this.steps=d||12;this.angle=c||2*Math.PI;d=this.angle/this.steps;for(var f=[],g=[],h=[],j=[],k=0;k<b.length;k++){this.vertices.push(new THREE.Vertex(b[k]));f[k]=b[k].clone();g[k]=this.vertices.length-1}for(var n=(new THREE.Matrix4).setRotationZ(d),p=0;p<=this.angle+0.0010;p+=d){for(k=0;k<f.length;k++)if(p<this.angle){f[k]=n.multiplyVector3(f[k].clone());this.vertices.push(new THREE.Vertex(f[k]));h[k]=this.vertices.length-1}else h=j;p==0&&(j=g);for(k=
 0;k<g.length-1;k++){this.faces.push(new THREE.Face4(h[k],h[k+1],g[k+1],g[k]));this.faceVertexUvs[0].push([new THREE.UV(p/c,k/b.length),new THREE.UV(p/c,(k+1)/b.length),new THREE.UV((p-d)/c,(k+1)/b.length),new THREE.UV((p-d)/c,k/b.length)])}g=h;h=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()}Lathe.prototype=new THREE.Geometry;Lathe.prototype.constructor=Lathe;
 var Plane=function(b,d,c,f){THREE.Geometry.call(this);var g,h=b/2,j=d/2;c=c||1;f=f||1;var k=c+1,n=f+1;b/=c;var p=d/f;for(g=0;g<n;g++)for(d=0;d<k;d++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(d*b-h,-(g*p-j),0)));for(g=0;g<f;g++)for(d=0;d<c;d++){this.faces.push(new THREE.Face4(d+k*g,d+k*(g+1),d+1+k*(g+1),d+1+k*g));this.faceVertexUvs[0].push([new THREE.UV(d/c,g/f),new THREE.UV(d/c,(g+1)/f),new THREE.UV((d+1)/c,(g+1)/f),new THREE.UV((d+1)/c,g/f)])}this.computeCentroids();this.computeFaceNormals()};
 Plane.prototype=new THREE.Geometry;Plane.prototype.constructor=Plane;
@@ -394,9 +394,10 @@ b/this.segmentsR*2*this.p*Math.PI;j=d/this.segmentsT*2*Math.PI;g=k(n,j,this.q,th
 p,n])}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};TorusKnot.prototype=new THREE.Geometry;TorusKnot.prototype.constructor=TorusKnot;THREE.Loader=function(b){this.statusDomElement=(this.showStatus=b)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
 THREE.Loader.prototype={addStatusElement:function(){var b=document.createElement("div");b.style.position="absolute";b.style.right="0px";b.style.top="0px";b.style.fontSize="0.8em";b.style.textAlign="left";b.style.background="rgba(0,0,0,0.25)";b.style.color="#fff";b.style.width="120px";b.style.padding="0.5em 0.5em 0.5em 0.5em";b.style.zIndex=1E3;b.innerHTML="Loading ...";return b},updateProgress:function(b){var d="Loaded ";d+=b.total?(100*b.loaded/b.total).toFixed(0)+"%":(b.loaded/1E3).toFixed(2)+" KB";
 this.statusDomElement.innerHTML=d},extractUrlbase:function(b){b=b.split("/");b.pop();return b.join("/")},init_materials:function(b,d,c){b.materials=[];for(var f=0;f<d.length;++f)b.materials[f]=[THREE.Loader.prototype.createMaterial(d[f],c)]},createMaterial:function(b,d){function c(k){k=Math.log(k)/Math.LN2;return Math.floor(k)==k}function f(k,n){var p=new Image;p.onload=function(){if(!c(this.width)||!c(this.height)){var o=Math.pow(2,Math.round(Math.log(this.width)/Math.LN2)),u=Math.pow(2,Math.round(Math.log(this.height)/
-Math.LN2));k.image.width=o;k.image.height=u;k.image.getContext("2d").drawImage(this,0,0,o,u)}else k.image=this;k.needsUpdate=!0};p.src=n}var g,h,j;g="MeshLambertMaterial";h={color:15658734,opacity:1,map:null,lightMap:null,vertexColors:b.vertexColors?THREE.VertexColors:!1,wireframe:b.wireframe};if(b.shading)if(b.shading=="Phong")g="MeshPhongMaterial";else b.shading=="Basic"&&(g="MeshBasicMaterial");if(b.mapDiffuse&&d){j=document.createElement("canvas");h.map=new THREE.Texture(j);h.map.sourceFile=b.mapDiffuse;
-f(h.map,d+"/"+b.mapDiffuse)}else if(b.colorDiffuse){j=(b.colorDiffuse[0]*255<<16)+(b.colorDiffuse[1]*255<<8)+b.colorDiffuse[2]*255;h.color=j;h.opacity=b.transparency}else if(b.DbgColor)h.color=b.DbgColor;if(b.mapLightmap&&d){j=document.createElement("canvas");h.lightMap=new THREE.Texture(j);h.lightMap.sourceFile=b.mapLightmap;f(h.lightMap,d+"/"+b.mapLightmap)}return new THREE[g](h)}};THREE.JSONLoader=function(b){THREE.Loader.call(this,b)};THREE.JSONLoader.prototype=new THREE.Loader;
-THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;THREE.JSONLoader.prototype.load=function(b){var d=this,c=b.model,f=b.callback,g=b.texture_path?b.texture_path:this.extractUrlbase(c);b=new Worker(c);b.onmessage=function(h){d.createModel(h.data,f,g);d.onLoadComplete()};this.onLoadStart();b.postMessage((new Date).getTime())};
+Math.LN2));k.image.width=o;k.image.height=u;k.image.getContext("2d").drawImage(this,0,0,o,u)}else k.image=this;k.needsUpdate=!0};p.src=n}var g,h,j;g="MeshLambertMaterial";h={color:15658734,opacity:1,map:null,lightMap:null,vertexColors:b.vertexColors?THREE.VertexColors:!1,wireframe:b.wireframe};if(b.shading)if(b.shading=="Phong")g="MeshPhongMaterial";else b.shading=="Basic"&&(g="MeshBasicMaterial");if(b.blending)if(b.blending=="Additive")h.blending=THREE.AdditiveBlending;else if(b.blending=="Subtractive")h.blending=
+THREE.SubtractiveBlending;else if(b.blending=="Multiply")h.blending=THREE.MultiplyBlending;if(b.transparent!==undefined)h.transparent=b.transparent;if(b.depthTest!==undefined)h.depthTest=b.depthTest;if(b.mapDiffuse&&d){j=document.createElement("canvas");h.map=new THREE.Texture(j);h.map.sourceFile=b.mapDiffuse;f(h.map,d+"/"+b.mapDiffuse)}else if(b.colorDiffuse){j=(b.colorDiffuse[0]*255<<16)+(b.colorDiffuse[1]*255<<8)+b.colorDiffuse[2]*255;h.color=j;h.opacity=b.transparency}else if(b.DbgColor)h.color=
+b.DbgColor;if(b.mapLightmap&&d){j=document.createElement("canvas");h.lightMap=new THREE.Texture(j);h.lightMap.sourceFile=b.mapLightmap;f(h.lightMap,d+"/"+b.mapLightmap)}return new THREE[g](h)}};THREE.JSONLoader=function(b){THREE.Loader.call(this,b)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
+THREE.JSONLoader.prototype.load=function(b){var d=this,c=b.model,f=b.callback,g=b.texture_path?b.texture_path:this.extractUrlbase(c);b=new Worker(c);b.onmessage=function(h){d.createModel(h.data,f,g);d.onLoadComplete()};this.onLoadStart();b.postMessage((new Date).getTime())};
 THREE.JSONLoader.prototype.createModel=function(b,d,c){var f=new THREE.Geometry;this.init_materials(f,b.materials,c);(function(){if(b.version===undefined||b.version!=2)console.error("Deprecated file format.");else{var g,h,j,k,n,p,o,u,y,v,B,C,G,H,U,z=b.faces;p=b.vertices;var J=b.normals,L=b.colors,M=0;for(g=0;g<b.uvs.length;g++)b.uvs[g].length&&M++;for(g=0;g<M;g++){f.faceUvs[g]=[];f.faceVertexUvs[g]=[]}k=0;for(n=p.length;k<n;){o=new THREE.Vertex;o.position.x=p[k++];o.position.y=p[k++];o.position.z=
 p[k++];f.vertices.push(o)}k=0;for(n=z.length;k<n;){v=z[k++];p=v&1;j=v&2;g=v&4;h=v&8;u=v&16;o=v&32;B=v&64;v&=128;if(p){C=new THREE.Face4;C.a=z[k++];C.b=z[k++];C.c=z[k++];C.d=z[k++];p=4}else{C=new THREE.Face3;C.a=z[k++];C.b=z[k++];C.c=z[k++];p=3}if(j){j=z[k++];C.materials=f.materials[j]}j=f.faces.length;if(g)for(g=0;g<M;g++){G=b.uvs[g];y=z[k++];U=G[y*2];y=G[y*2+1];f.faceUvs[g][j]=new THREE.UV(U,y)}if(h)for(g=0;g<M;g++){G=b.uvs[g];H=[];for(h=0;h<p;h++){y=z[k++];U=G[y*2];y=G[y*2+1];H[h]=new THREE.UV(U,
 y)}f.faceVertexUvs[g][j]=H}if(u){u=z[k++]*3;h=new THREE.Vector3;h.x=J[u++];h.y=J[u++];h.z=J[u];C.normal=h}if(o)for(g=0;g<p;g++){u=z[k++]*3;h=new THREE.Vector3;h.x=J[u++];h.y=J[u++];h.z=J[u];C.vertexNormals.push(h)}if(B){o=new THREE.Color(z[k++]);C.color=o}if(v)for(g=0;g<p;g++){o=z[k++];o=new THREE.Color(L[o]);C.vertexColors.push(o)}f.faces.push(C)}}})();(function(){var g,h,j,k;if(b.skinWeights){g=0;for(h=b.skinWeights.length;g<h;g+=2){j=b.skinWeights[g];k=b.skinWeights[g+1];f.skinWeights.push(new THREE.Vector4(j,

+ 1 - 1
build/custom/ThreeCanvas.js

@@ -48,7 +48,7 @@ b,c)}};THREE.Quaternion=function(a,b,c,e){this.set(a||0,b||0,c||0,e!==undefined?
 THREE.Quaternion.prototype={set:function(a,b,c,e){this.x=a;this.y=b;this.z=c;this.w=e;return this},setFromEuler:function(a){var b=0.5*Math.PI/360,c=a.x*b,e=a.y*b,d=a.z*b;a=Math.cos(e);e=Math.sin(e);b=Math.cos(-d);d=Math.sin(-d);var f=Math.cos(c);c=Math.sin(c);var g=a*b,i=e*d;this.w=g*f-i*c;this.x=g*c+i*f;this.y=e*b*f+a*d*c;this.z=a*d*f-e*b*c;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
 -1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},multiplySelf:function(a){var b=this.x,c=this.y,e=this.z,d=this.w,f=a.x,g=a.y,i=a.z;a=a.w;this.x=b*a+d*f+c*i-e*g;this.y=c*a+d*g+e*f-b*i;this.z=e*a+d*i+b*g-c*f;this.w=d*a-b*f-c*g-e*i;return this},
 multiplyVector3:function(a,b){b||(b=a);var c=a.x,e=a.y,d=a.z,f=this.x,g=this.y,i=this.z,h=this.w,j=h*c+g*d-i*e,k=h*e+i*c-f*d,n=h*d+f*e-g*c;c=-f*c-g*e-i*d;b.x=j*h+c*-f+k*-i-n*-g;b.y=k*h+c*-g+n*-f-j*-i;b.z=n*h+c*-i+j*-g-k*-f;return b}};
-THREE.Quaternion.slerp=function(a,b,c,e){var d=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(d)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var f=Math.acos(d),g=Math.sqrt(1-d*d);if(Math.abs(g)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}d=Math.sin((1-e)*f)/g;e=Math.sin(e*f)/g;c.w=a.w*d+b.w*e;c.x=a.x*d+b.x*e;c.y=a.y*d+b.y*e;c.z=a.z*d+b.z*e;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
+THREE.Quaternion.slerp=function(a,b,c,e){var d=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(d)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var f=Math.acos(d),g=Math.sqrt(1-d*d);if(Math.abs(g)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}d=Math.sin((1-e)*f)/g;e=Math.sin(e*f)/g;c.w=a.w*d+b.w*e;c.x=a.x*d+b.x*e;c.y=a.y*d+b.y*e;c.z=a.z*d+b.z*e;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
 THREE.Face3=function(a,b,c,e,d,f){this.a=a;this.b=b;this.c=c;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=d instanceof THREE.Color?d:new THREE.Color;this.vertexColors=d instanceof Array?d:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};
 THREE.Face4=function(a,b,c,e,d,f,g){this.a=a;this.b=b;this.c=c;this.d=e;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)};
 THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};

+ 1 - 1
build/custom/ThreeDOM.js

@@ -48,7 +48,7 @@ b,c)}};THREE.Quaternion=function(a,b,c,e){this.set(a||0,b||0,c||0,e!==undefined?
 THREE.Quaternion.prototype={set:function(a,b,c,e){this.x=a;this.y=b;this.z=c;this.w=e;return this},setFromEuler:function(a){var b=0.5*Math.PI/360,c=a.x*b,e=a.y*b,d=a.z*b;a=Math.cos(e);e=Math.sin(e);b=Math.cos(-d);d=Math.sin(-d);var g=Math.cos(c);c=Math.sin(c);var f=a*b,i=e*d;this.w=f*g-i*c;this.x=f*c+i*g;this.y=e*b*g+a*d*c;this.z=a*d*g-e*b*c;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
 -1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},multiplySelf:function(a){var b=this.x,c=this.y,e=this.z,d=this.w,g=a.x,f=a.y,i=a.z;a=a.w;this.x=b*a+d*g+c*i-e*f;this.y=c*a+d*f+e*g-b*i;this.z=e*a+d*i+b*f-c*g;this.w=d*a-b*g-c*f-e*i;return this},
 multiplyVector3:function(a,b){b||(b=a);var c=a.x,e=a.y,d=a.z,g=this.x,f=this.y,i=this.z,h=this.w,j=h*c+f*d-i*e,m=h*e+i*c-g*d,l=h*d+g*e-f*c;c=-g*c-f*e-i*d;b.x=j*h+c*-g+m*-i-l*-f;b.y=m*h+c*-f+l*-g-j*-i;b.z=l*h+c*-i+j*-f-m*-g;return b}};
-THREE.Quaternion.slerp=function(a,b,c,e){var d=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(d)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var g=Math.acos(d),f=Math.sqrt(1-d*d);if(Math.abs(f)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}d=Math.sin((1-e)*g)/f;e=Math.sin(e*g)/f;c.w=a.w*d+b.w*e;c.x=a.x*d+b.x*e;c.y=a.y*d+b.y*e;c.z=a.z*d+b.z*e;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
+THREE.Quaternion.slerp=function(a,b,c,e){var d=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(d)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var g=Math.acos(d),f=Math.sqrt(1-d*d);if(Math.abs(f)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}d=Math.sin((1-e)*g)/f;e=Math.sin(e*g)/f;c.w=a.w*d+b.w*e;c.x=a.x*d+b.x*e;c.y=a.y*d+b.y*e;c.z=a.z*d+b.z*e;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
 THREE.Face3=function(a,b,c,e,d,g){this.a=a;this.b=b;this.c=c;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=d instanceof THREE.Color?d:new THREE.Color;this.vertexColors=d instanceof Array?d:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3};
 THREE.Face4=function(a,b,c,e,d,g,f){this.a=a;this.b=b;this.c=c;this.d=e;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)};
 THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};

+ 7 - 6
build/custom/ThreeExtras.js

@@ -24,7 +24,7 @@ value:0,texture:null},uImageIncrement:{type:"v2",value:new THREE.Vector2(0.00195
 film:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},time:{type:"f",value:0},nIntensity:{type:"f",value:0.5},sIntensity:{type:"f",value:0.05},sCount:{type:"f",value:4096},grayscale:{type:"i",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float time;\nuniform bool grayscale;\nuniform float nIntensity;\nuniform float sIntensity;\nuniform float sCount;\nvoid main() {\nvec4 cTextureScreen = texture2D( tDiffuse, vUv );\nfloat x = vUv.x * vUv.y * time *  1000.0;\nx = mod( x, 13.0 ) * mod( x, 123.0 );\nfloat dx = mod( x, 0.01 );\nvec3 cResult = cTextureScreen.rgb + cTextureScreen.rgb * clamp( 0.1 + dx * 100.0, 0.0, 1.0 );\nvec2 sc = vec2( sin( vUv.y * sCount ), cos( vUv.y * sCount ) );\ncResult += cTextureScreen.rgb * vec3( sc.x, sc.y, sc.x ) * sIntensity;\ncResult = cTextureScreen.rgb + clamp( nIntensity, 0.0,1.0 ) * ( cResult - cTextureScreen.rgb );\nif( grayscale ) {\ncResult = vec3( cResult.r * 0.3 + cResult.g * 0.59 + cResult.b * 0.11 );\n}\ngl_FragColor =  vec4( cResult, cTextureScreen.a );\n}"},
 screen:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},opacity:{type:"f",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float opacity;\nvoid main() {\nvec4 texel = texture2D( tDiffuse, vUv );\ngl_FragColor = opacity * texel;\n}"},basic:{uniforms:{},vertexShader:"void main() {\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
 fragmentShader:"void main() {\ngl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );\n}"}},buildKernel:function(a){var f,b,c,e,d=2*Math.ceil(a*3)+1;d>25&&(d=25);e=(d-1)*0.5;b=Array(d);for(f=c=0;f<d;++f){b[f]=Math.exp(-((f-e)*(f-e))/(2*a*a));c+=b[f]}for(f=0;f<d;++f)b[f]/=c;return b}};
-THREE.QuakeCamera=function(a){function f(b,c){return function(){c.apply(b,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.domElement=document;if(a){if(a.movementSpeed!==undefined)this.movementSpeed=a.movementSpeed;if(a.lookSpeed!==undefined)this.lookSpeed=a.lookSpeed;if(a.noFly!==undefined)this.noFly=
+THREE.QuakeCamera=function(a){function f(b,c){return function(){c.apply(b,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.domElement=document;if(a){if(a.movementSpeed!==undefined)this.movementSpeed=a.movementSpeed;if(a.lookSpeed!==undefined)this.lookSpeed=a.lookSpeed;if(a.noFly!==undefined)this.noFly=
 a.noFly;if(a.lookVertical!==undefined)this.lookVertical=a.lookVertical;if(a.autoForward!==undefined)this.autoForward=a.autoForward;if(a.activeLook!==undefined)this.activeLook=a.activeLook;if(a.heightSpeed!==undefined)this.heightSpeed=a.heightSpeed;if(a.heightCoef!==undefined)this.heightCoef=a.heightCoef;if(a.heightMin!==undefined)this.heightMin=a.heightMin;if(a.heightMax!==undefined)this.heightMax=a.heightMax;if(a.domElement!==undefined)this.domElement=a.domElement}this.theta=this.phi=this.lon=this.lat=
 this.mouseY=this.mouseX=this.autoSpeedFactor=0;this.moveForward=!1;this.moveBackward=!1;this.moveLeft=!1;this.moveRight=!1;this.mouseDragOn=!1;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;this.onMouseDown=function(b){b.preventDefault();b.stopPropagation();if(this.activeLook)switch(b.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}this.mouseDragOn=!0};this.onMouseUp=function(b){b.preventDefault();b.stopPropagation();if(this.activeLook)switch(b.button){case 0:this.moveForward=
 !1;break;case 2:this.moveBackward=!1}this.mouseDragOn=!1};this.onMouseMove=function(b){this.mouseX=b.clientX-this.windowHalfX;this.mouseY=b.clientY-this.windowHalfY};this.onKeyDown=function(b){switch(b.keyCode){case 38:case 87:this.moveForward=!0;break;case 37:case 65:this.moveLeft=!0;break;case 40:case 83:this.moveBackward=!0;break;case 39:case 68:this.moveRight=!0}};this.onKeyUp=function(b){switch(b.keyCode){case 38:case 87:this.moveForward=!1;break;case 37:case 65:this.moveLeft=!1;break;case 40:case 83:this.moveBackward=
@@ -34,7 +34,7 @@ var b=this.lookSpeed;this.activeLook||(b=0);this.lon+=this.mouseX*b;this.lookVer
 THREE.QuakeCamera.prototype.translate=function(a,f){this.matrix.rotateAxis(f);if(this.noFly)f.y=0;this.position.addSelf(f.multiplyScalar(a));this.target.position.addSelf(f.multiplyScalar(a))};
 THREE.PathCamera=function(a){function f(k,j,n,p){var t={name:n,fps:0.6,length:p,hierarchy:[]},x,w=j.getControlPointsArray(),u=j.getLength(),B=w.length,y=0;x=B-1;j={parent:-1,keys:[]};j.keys[0]={time:0,pos:w[0],rot:[0,0,0,1],scl:[1,1,1]};j.keys[x]={time:p,pos:w[x],rot:[0,0,0,1],scl:[1,1,1]};for(x=1;x<B-1;x++){y=p*u.chunks[x]/u.total;j.keys[x]={time:y,pos:w[x]}}t.hierarchy[0]=j;THREE.AnimationHandler.add(t);return new THREE.Animation(k,n,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function b(k,j){var n,
 p,t=new THREE.Geometry;for(n=0;n<k.points.length*j;n++){p=n/(k.points.length*j);p=k.getPoint(p);t.vertices[n]=new THREE.Vertex(new THREE.Vector3(p.x,p.y,p.z))}return t}function c(k,j){var n=b(j,10),p=b(j,10),t=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(n,t);particleObj=new THREE.ParticleSystem(p,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);k.addChild(lineObj);particleObj.scale.set(1,1,1);k.addChild(particleObj);p=new Sphere(1,
-16,8);t=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<j.points.length;i++){n=new THREE.Mesh(p,t);n.position.copy(j.points[i]);n.updateMatrix();k.addChild(n)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookVertical=
+16,8);t=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<j.points.length;i++){n=new THREE.Mesh(p,t);n.position.copy(j.points[i]);n.updateMatrix();k.addChild(n)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookVertical=
 !0;this.lookHorizontal=!0;this.verticalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.horizontalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.domElement=document;if(a){if(a.duration!==undefined)this.duration=a.duration*1E3;if(a.waypoints!==undefined)this.waypoints=a.waypoints;if(a.useConstantSpeed!==undefined)this.useConstantSpeed=a.useConstantSpeed;if(a.resamplingCoef!==undefined)this.resamplingCoef=a.resamplingCoef;if(a.createDebugPath!==undefined)this.createDebugPath=a.createDebugPath;
 if(a.createDebugDummy!==undefined)this.createDebugDummy=a.createDebugDummy;if(a.lookSpeed!==undefined)this.lookSpeed=a.lookSpeed;if(a.lookVertical!==undefined)this.lookVertical=a.lookVertical;if(a.lookHorizontal!==undefined)this.lookHorizontal=a.lookHorizontal;if(a.verticalAngleMap!==undefined)this.verticalAngleMap=a.verticalAngleMap;if(a.horizontalAngleMap!==undefined)this.horizontalAngleMap=a.horizontalAngleMap;if(a.domElement!==undefined)this.domElement=a.domElement}this.theta=this.phi=this.lon=
 this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var e=Math.PI*2,d=Math.PI/180;this.update=function(k,j,n){var p,t;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*d;this.theta=this.lon*d;p=this.phi%e;this.phi=p>=0?p:p+e;p=this.verticalAngleMap.srcRange;t=this.verticalAngleMap.dstRange;
@@ -50,7 +50,7 @@ for(c=a+a/2;c<2*a;c++)h.faces.push(new THREE.Face4(2*a+1,(2*c-2*a+2)%a+a,(2*c-2*
 var Icosahedron=function(a){function f(n,p,t){var x=Math.sqrt(n*n+p*p+t*t);return e.vertices.push(new THREE.Vertex(new THREE.Vector3(n/x,p/x,t/x)))-1}function b(n,p,t,x){x.faces.push(new THREE.Face3(n,p,t))}function c(n,p){var t=e.vertices[n].position,x=e.vertices[p].position;return f((t.x+x.x)/2,(t.y+x.y)/2,(t.z+x.z)/2)}var e=this,d=new THREE.Geometry,g;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;f(-1,a,0);f(1,a,0);f(-1,-a,0);f(1,-a,0);f(0,-1,a);f(0,1,a);f(0,-1,-a);f(0,
 1,-a);f(a,0,-1);f(a,0,1);f(-a,0,-1);f(-a,0,1);b(0,11,5,d);b(0,5,1,d);b(0,1,7,d);b(0,7,10,d);b(0,10,11,d);b(1,5,9,d);b(5,11,4,d);b(11,10,2,d);b(10,7,6,d);b(7,1,8,d);b(3,9,4,d);b(3,4,2,d);b(3,2,6,d);b(3,6,8,d);b(3,8,9,d);b(4,9,5,d);b(2,4,11,d);b(6,2,10,d);b(8,6,7,d);b(9,8,1,d);for(a=0;a<this.subdivisions;a++){g=new THREE.Geometry;for(var h in d.faces){var m=c(d.faces[h].a,d.faces[h].b),k=c(d.faces[h].b,d.faces[h].c),j=c(d.faces[h].c,d.faces[h].a);b(d.faces[h].a,m,j,g);b(d.faces[h].b,k,m,g);b(d.faces[h].c,
 j,k,g);b(m,k,j,g)}d.faces=g.faces}e.faces=d.faces;delete d;delete g;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};Icosahedron.prototype=new THREE.Geometry;Icosahedron.prototype.constructor=Icosahedron;
-function Lathe(a,f,b){THREE.Geometry.call(this);this.steps=f||12;this.angle=b||2*Math.PI;f=this.angle/this.steps;for(var c=[],e=[],d=[],g=[],h=0;h<a.length;h++){this.vertices.push(new THREE.Vertex(a[h]));c[h]=a[h].clone();e[h]=this.vertices.length-1}for(var m=(new THREE.Matrix4).setRotationZ(f),k=0;k<=this.angle+0.001;k+=f){for(h=0;h<c.length;h++)if(k<this.angle){c[h]=m.multiplyVector3(c[h].clone());this.vertices.push(new THREE.Vertex(c[h]));d[h]=this.vertices.length-1}else d=g;k==0&&(g=e);for(h=
+function Lathe(a,f,b){THREE.Geometry.call(this);this.steps=f||12;this.angle=b||2*Math.PI;f=this.angle/this.steps;for(var c=[],e=[],d=[],g=[],h=0;h<a.length;h++){this.vertices.push(new THREE.Vertex(a[h]));c[h]=a[h].clone();e[h]=this.vertices.length-1}for(var m=(new THREE.Matrix4).setRotationZ(f),k=0;k<=this.angle+0.0010;k+=f){for(h=0;h<c.length;h++)if(k<this.angle){c[h]=m.multiplyVector3(c[h].clone());this.vertices.push(new THREE.Vertex(c[h]));d[h]=this.vertices.length-1}else d=g;k==0&&(g=e);for(h=
 0;h<e.length-1;h++){this.faces.push(new THREE.Face4(d[h],d[h+1],e[h+1],e[h]));this.faceVertexUvs[0].push([new THREE.UV(k/b,h/a.length),new THREE.UV(k/b,(h+1)/a.length),new THREE.UV((k-f)/b,(h+1)/a.length),new THREE.UV((k-f)/b,h/a.length)])}e=d;d=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()}Lathe.prototype=new THREE.Geometry;Lathe.prototype.constructor=Lathe;
 var Plane=function(a,f,b,c){THREE.Geometry.call(this);var e,d=a/2,g=f/2;b=b||1;c=c||1;var h=b+1,m=c+1;a/=b;var k=f/c;for(e=0;e<m;e++)for(f=0;f<h;f++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(f*a-d,-(e*k-g),0)));for(e=0;e<c;e++)for(f=0;f<b;f++){this.faces.push(new THREE.Face4(f+h*e,f+h*(e+1),f+1+h*(e+1),f+1+h*e));this.faceVertexUvs[0].push([new THREE.UV(f/b,e/c),new THREE.UV(f/b,(e+1)/c),new THREE.UV((f+1)/b,(e+1)/c),new THREE.UV((f+1)/b,e/c)])}this.computeCentroids();this.computeFaceNormals()};
 Plane.prototype=new THREE.Geometry;Plane.prototype.constructor=Plane;
@@ -65,9 +65,10 @@ a/this.segmentsR*2*this.p*Math.PI;g=f/this.segmentsT*2*Math.PI;e=h(m,g,this.q,th
 k,m])}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};TorusKnot.prototype=new THREE.Geometry;TorusKnot.prototype.constructor=TorusKnot;THREE.Loader=function(a){this.statusDomElement=(this.showStatus=a)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
 THREE.Loader.prototype={addStatusElement:function(){var a=document.createElement("div");a.style.position="absolute";a.style.right="0px";a.style.top="0px";a.style.fontSize="0.8em";a.style.textAlign="left";a.style.background="rgba(0,0,0,0.25)";a.style.color="#fff";a.style.width="120px";a.style.padding="0.5em 0.5em 0.5em 0.5em";a.style.zIndex=1E3;a.innerHTML="Loading ...";return a},updateProgress:function(a){var f="Loaded ";f+=a.total?(100*a.loaded/a.total).toFixed(0)+"%":(a.loaded/1E3).toFixed(2)+" KB";
 this.statusDomElement.innerHTML=f},extractUrlbase:function(a){a=a.split("/");a.pop();return a.join("/")},init_materials:function(a,f,b){a.materials=[];for(var c=0;c<f.length;++c)a.materials[c]=[THREE.Loader.prototype.createMaterial(f[c],b)]},createMaterial:function(a,f){function b(h){h=Math.log(h)/Math.LN2;return Math.floor(h)==h}function c(h,m){var k=new Image;k.onload=function(){if(!b(this.width)||!b(this.height)){var j=Math.pow(2,Math.round(Math.log(this.width)/Math.LN2)),n=Math.pow(2,Math.round(Math.log(this.height)/
-Math.LN2));h.image.width=j;h.image.height=n;h.image.getContext("2d").drawImage(this,0,0,j,n)}else h.image=this;h.needsUpdate=!0};k.src=m}var e,d,g;e="MeshLambertMaterial";d={color:15658734,opacity:1,map:null,lightMap:null,vertexColors:a.vertexColors?THREE.VertexColors:!1,wireframe:a.wireframe};if(a.shading)if(a.shading=="Phong")e="MeshPhongMaterial";else a.shading=="Basic"&&(e="MeshBasicMaterial");if(a.mapDiffuse&&f){g=document.createElement("canvas");d.map=new THREE.Texture(g);d.map.sourceFile=a.mapDiffuse;
-c(d.map,f+"/"+a.mapDiffuse)}else if(a.colorDiffuse){g=(a.colorDiffuse[0]*255<<16)+(a.colorDiffuse[1]*255<<8)+a.colorDiffuse[2]*255;d.color=g;d.opacity=a.transparency}else if(a.DbgColor)d.color=a.DbgColor;if(a.mapLightmap&&f){g=document.createElement("canvas");d.lightMap=new THREE.Texture(g);d.lightMap.sourceFile=a.mapLightmap;c(d.lightMap,f+"/"+a.mapLightmap)}return new THREE[e](d)}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;
-THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;THREE.JSONLoader.prototype.load=function(a){var f=this,b=a.model,c=a.callback,e=a.texture_path?a.texture_path:this.extractUrlbase(b);a=new Worker(b);a.onmessage=function(d){f.createModel(d.data,c,e);f.onLoadComplete()};this.onLoadStart();a.postMessage((new Date).getTime())};
+Math.LN2));h.image.width=j;h.image.height=n;h.image.getContext("2d").drawImage(this,0,0,j,n)}else h.image=this;h.needsUpdate=!0};k.src=m}var e,d,g;e="MeshLambertMaterial";d={color:15658734,opacity:1,map:null,lightMap:null,vertexColors:a.vertexColors?THREE.VertexColors:!1,wireframe:a.wireframe};if(a.shading)if(a.shading=="Phong")e="MeshPhongMaterial";else a.shading=="Basic"&&(e="MeshBasicMaterial");if(a.blending)if(a.blending=="Additive")d.blending=THREE.AdditiveBlending;else if(a.blending=="Subtractive")d.blending=
+THREE.SubtractiveBlending;else if(a.blending=="Multiply")d.blending=THREE.MultiplyBlending;if(a.transparent!==undefined)d.transparent=a.transparent;if(a.depthTest!==undefined)d.depthTest=a.depthTest;if(a.mapDiffuse&&f){g=document.createElement("canvas");d.map=new THREE.Texture(g);d.map.sourceFile=a.mapDiffuse;c(d.map,f+"/"+a.mapDiffuse)}else if(a.colorDiffuse){g=(a.colorDiffuse[0]*255<<16)+(a.colorDiffuse[1]*255<<8)+a.colorDiffuse[2]*255;d.color=g;d.opacity=a.transparency}else if(a.DbgColor)d.color=
+a.DbgColor;if(a.mapLightmap&&f){g=document.createElement("canvas");d.lightMap=new THREE.Texture(g);d.lightMap.sourceFile=a.mapLightmap;c(d.lightMap,f+"/"+a.mapLightmap)}return new THREE[e](d)}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
+THREE.JSONLoader.prototype.load=function(a){var f=this,b=a.model,c=a.callback,e=a.texture_path?a.texture_path:this.extractUrlbase(b);a=new Worker(b);a.onmessage=function(d){f.createModel(d.data,c,e);f.onLoadComplete()};this.onLoadStart();a.postMessage((new Date).getTime())};
 THREE.JSONLoader.prototype.createModel=function(a,f,b){var c=new THREE.Geometry;this.init_materials(c,a.materials,b);(function(){if(a.version===undefined||a.version!=2)console.error("Deprecated file format.");else{var e,d,g,h,m,k,j,n,p,t,x,w,u,B,y,l=a.faces;k=a.vertices;var z=a.normals,C=a.colors,G=0;for(e=0;e<a.uvs.length;e++)a.uvs[e].length&&G++;for(e=0;e<G;e++){c.faceUvs[e]=[];c.faceVertexUvs[e]=[]}h=0;for(m=k.length;h<m;){j=new THREE.Vertex;j.position.x=k[h++];j.position.y=k[h++];j.position.z=
 k[h++];c.vertices.push(j)}h=0;for(m=l.length;h<m;){t=l[h++];k=t&1;g=t&2;e=t&4;d=t&8;n=t&16;j=t&32;x=t&64;t&=128;if(k){w=new THREE.Face4;w.a=l[h++];w.b=l[h++];w.c=l[h++];w.d=l[h++];k=4}else{w=new THREE.Face3;w.a=l[h++];w.b=l[h++];w.c=l[h++];k=3}if(g){g=l[h++];w.materials=c.materials[g]}g=c.faces.length;if(e)for(e=0;e<G;e++){u=a.uvs[e];p=l[h++];y=u[p*2];p=u[p*2+1];c.faceUvs[e][g]=new THREE.UV(y,p)}if(d)for(e=0;e<G;e++){u=a.uvs[e];B=[];for(d=0;d<k;d++){p=l[h++];y=u[p*2];p=u[p*2+1];B[d]=new THREE.UV(y,
 p)}c.faceVertexUvs[e][g]=B}if(n){n=l[h++]*3;d=new THREE.Vector3;d.x=z[n++];d.y=z[n++];d.z=z[n];w.normal=d}if(j)for(e=0;e<k;e++){n=l[h++]*3;d=new THREE.Vector3;d.x=z[n++];d.y=z[n++];d.z=z[n];w.vertexNormals.push(d)}if(x){j=new THREE.Color(l[h++]);w.color=j}if(t)for(e=0;e<k;e++){j=l[h++];j=new THREE.Color(C[j]);w.vertexColors.push(j)}c.faces.push(w)}}})();(function(){var e,d,g,h;if(a.skinWeights){e=0;for(d=a.skinWeights.length;e<d;e+=2){g=a.skinWeights[e];h=a.skinWeights[e+1];c.skinWeights.push(new THREE.Vector4(g,

+ 1 - 1
build/custom/ThreeSVG.js

@@ -48,7 +48,7 @@ b,c)}};THREE.Quaternion=function(a,b,c,e){this.set(a||0,b||0,c||0,e!==undefined?
 THREE.Quaternion.prototype={set:function(a,b,c,e){this.x=a;this.y=b;this.z=c;this.w=e;return this},setFromEuler:function(a){var b=0.5*Math.PI/360,c=a.x*b,e=a.y*b,d=a.z*b;a=Math.cos(e);e=Math.sin(e);b=Math.cos(-d);d=Math.sin(-d);var f=Math.cos(c);c=Math.sin(c);var g=a*b,i=e*d;this.w=g*f-i*c;this.x=g*c+i*f;this.y=e*b*f+a*d*c;this.z=a*d*f-e*b*c;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
 -1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},multiplySelf:function(a){var b=this.x,c=this.y,e=this.z,d=this.w,f=a.x,g=a.y,i=a.z;a=a.w;this.x=b*a+d*f+c*i-e*g;this.y=c*a+d*g+e*f-b*i;this.z=e*a+d*i+b*g-c*f;this.w=d*a-b*f-c*g-e*i;return this},
 multiplyVector3:function(a,b){b||(b=a);var c=a.x,e=a.y,d=a.z,f=this.x,g=this.y,i=this.z,h=this.w,j=h*c+g*d-i*e,m=h*e+i*c-f*d,l=h*d+f*e-g*c;c=-f*c-g*e-i*d;b.x=j*h+c*-f+m*-i-l*-g;b.y=m*h+c*-g+l*-f-j*-i;b.z=l*h+c*-i+j*-g-m*-f;return b}};
-THREE.Quaternion.slerp=function(a,b,c,e){var d=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(d)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var f=Math.acos(d),g=Math.sqrt(1-d*d);if(Math.abs(g)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}d=Math.sin((1-e)*f)/g;e=Math.sin(e*f)/g;c.w=a.w*d+b.w*e;c.x=a.x*d+b.x*e;c.y=a.y*d+b.y*e;c.z=a.z*d+b.z*e;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
+THREE.Quaternion.slerp=function(a,b,c,e){var d=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(d)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var f=Math.acos(d),g=Math.sqrt(1-d*d);if(Math.abs(g)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}d=Math.sin((1-e)*f)/g;e=Math.sin(e*f)/g;c.w=a.w*d+b.w*e;c.x=a.x*d+b.x*e;c.y=a.y*d+b.y*e;c.z=a.z*d+b.z*e;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
 THREE.Face3=function(a,b,c,e,d,f){this.a=a;this.b=b;this.c=c;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=d instanceof THREE.Color?d:new THREE.Color;this.vertexColors=d instanceof Array?d:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};
 THREE.Face4=function(a,b,c,e,d,f,g){this.a=a;this.b=b;this.c=c;this.d=e;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)};
 THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};

+ 2 - 2
build/custom/ThreeWebGL.js

@@ -48,7 +48,7 @@ d,e)}};THREE.Quaternion=function(b,d,e,h){this.set(b||0,d||0,e||0,h!==undefined?
 THREE.Quaternion.prototype={set:function(b,d,e,h){this.x=b;this.y=d;this.z=e;this.w=h;return this},setFromEuler:function(b){var d=0.5*Math.PI/360,e=b.x*d,h=b.y*d,g=b.z*d;b=Math.cos(h);h=Math.sin(h);d=Math.cos(-g);g=Math.sin(-g);var j=Math.cos(e);e=Math.sin(e);var k=b*d,o=h*g;this.w=k*j-o*e;this.x=k*e+o*j;this.y=h*d*j+b*g*e;this.z=b*g*j-h*d*e;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
 -1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(b==0)this.w=this.z=this.y=this.x=0;else{b=1/b;this.x*=b;this.y*=b;this.z*=b;this.w*=b}return this},multiplySelf:function(b){var d=this.x,e=this.y,h=this.z,g=this.w,j=b.x,k=b.y,o=b.z;b=b.w;this.x=d*b+g*j+e*o-h*k;this.y=e*b+g*k+h*j-d*o;this.z=h*b+g*o+d*k-e*j;this.w=g*b-d*j-e*k-h*o;return this},
 multiplyVector3:function(b,d){d||(d=b);var e=b.x,h=b.y,g=b.z,j=this.x,k=this.y,o=this.z,q=this.w,v=q*e+k*g-o*h,D=q*h+o*e-j*g,F=q*g+j*h-k*e;e=-j*e-k*h-o*g;d.x=v*q+e*-j+D*-o-F*-k;d.y=D*q+e*-k+F*-j-v*-o;d.z=F*q+e*-o+v*-k-D*-j;return d}};
-THREE.Quaternion.slerp=function(b,d,e,h){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){e.w=b.w;e.x=b.x;e.y=b.y;e.z=b.z;return e}var j=Math.acos(g),k=Math.sqrt(1-g*g);if(Math.abs(k)<0.001){e.w=0.5*(b.w+d.w);e.x=0.5*(b.x+d.x);e.y=0.5*(b.y+d.y);e.z=0.5*(b.z+d.z);return e}g=Math.sin((1-h)*j)/k;h=Math.sin(h*j)/k;e.w=b.w*g+d.w*h;e.x=b.x*g+d.x*h;e.y=b.y*g+d.y*h;e.z=b.z*g+d.z*h;return e};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
+THREE.Quaternion.slerp=function(b,d,e,h){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){e.w=b.w;e.x=b.x;e.y=b.y;e.z=b.z;return e}var j=Math.acos(g),k=Math.sqrt(1-g*g);if(Math.abs(k)<0.0010){e.w=0.5*(b.w+d.w);e.x=0.5*(b.x+d.x);e.y=0.5*(b.y+d.y);e.z=0.5*(b.z+d.z);return e}g=Math.sin((1-h)*j)/k;h=Math.sin(h*j)/k;e.w=b.w*g+d.w*h;e.x=b.x*g+d.x*h;e.y=b.y*g+d.y*h;e.z=b.z*g+d.z*h;return e};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
 THREE.Face3=function(b,d,e,h,g,j){this.a=b;this.b=d;this.c=e;this.normal=h instanceof THREE.Vector3?h:new THREE.Vector3;this.vertexNormals=h instanceof Array?h:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=j instanceof Array?j:[j];this.centroid=new THREE.Vector3};
 THREE.Face4=function(b,d,e,h,g,j,k){this.a=b;this.b=d;this.c=e;this.d=h;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.color=j instanceof THREE.Color?j:new THREE.Color;this.vertexColors=j instanceof Array?j:[];this.vertexTangents=[];this.materials=k instanceof Array?k:[k];this.centroid=new THREE.Vector3};THREE.UV=function(b,d){this.set(b||0,d||0)};
 THREE.UV.prototype={set:function(b,d){this.u=b;this.v=d;return this},copy:function(b){this.set(b.u,b.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};
@@ -205,7 +205,7 @@ c.blendEquation(c.FUNC_ADD);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,V.elementBuffer)
 1);c.uniform1f(T.rotation,0);c.uniform2fv(T.scale,B);c.bindBuffer(c.ARRAY_BUFFER,L.vertexBuffer);c.vertexAttribPointer(n.vertex,2,c.FLOAT,!1,16,0);c.vertexAttribPointer(n.uv,2,c.FLOAT,!1,16,8);c.bindTexture(c.TEXTURE_2D,L.tempTexture);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,L.elementBuffer);c.disable(c.CULL_FACE);c.depthMask(!1);for(m=0;m<y;m++){n=f.__webglLensFlares[m].object;s.set(n.matrixWorld.n14,n.matrixWorld.n24,n.matrixWorld.n34);p.matrixWorldInverse.multiplyVector3(s);i=s.z;p.projectionMatrix.multiplyVector3(s);
 M[0]=s.x;M[1]=s.y;M[2]=s.z;u[0]=M[0]*t+t;u[1]=M[1]*w+w;c.copyTexSubImage2D(c.TEXTURE_2D,0,0,0,u[0]-8,u[1]-8,16,16);c.uniform3fv(T.screenPosition,M);c.uniform1i(T.renderPink,1);c.enable(c.DEPTH_TEST);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0);try{c.readPixels(u[0]-8,u[1]-8,16,16,c.RGBA,c.UNSIGNED_BYTE,L.readBackPixels)}catch(Ca){console.log("WebGLRenderer.renderLensFlare: readPixels failed!")}c.getError()&&console.log("WebGLRenderer.renderLensFlare: readPixels failed!");sampleDistance=parseInt(5*
 (1-Math.max(0,Math.min(-i,p.far))/p.far),10)+2;i=sampleDistance*4;A=sampleDistance*64;R=0;U=28-i+(448-A);L.readBackPixels[U+0]===255&&L.readBackPixels[U+1]===0&&L.readBackPixels[U+2]===255&&(R+=0.2);U=28+i+(448-A);Q[U+0]===255&&Q[U+1]===0&&Q[U+2]===255&&(R+=0.2);U=28+i+(448+A);Q[U+0]===255&&Q[U+1]===0&&Q[U+2]===255&&(R+=0.2);U=28-i+(448+A);Q[U+0]===255&&Q[U+1]===0&&Q[U+2]===255&&(R+=0.2);U=476;Q[U+0]===255&&Q[U+1]===0&&Q[U+2]===255&&(R+=0.2);n.positionScreen.x=M[0];n.positionScreen.y=M[1];n.positionScreen.z=
-M[2];n.customUpdateCallback?n.customUpdateCallback(R,n):n.updateLensFlares(R);c.uniform1i(T.renderPink,0);c.disable(c.DEPTH_TEST);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0)}for(m=0;m<y;m++){n=f.__webglLensFlares[m].object;s=0;for(t=n.lensFlares.length;s<t;s++){w=n.lensFlares[s];if(w.opacity>0.001&&w.scale>0.001){M[0]=w.x;M[1]=w.y;M[2]=w.z;u=w.size*w.scale/Ha;B[0]=u*r;B[1]=u;c.uniform3fv(T.screenPosition,M);c.uniform1f(T.rotation,w.rotation);c.uniform2fv(T.scale,B);c.uniform1f(T.opacity,w.opacity);
+M[2];n.customUpdateCallback?n.customUpdateCallback(R,n):n.updateLensFlares(R);c.uniform1i(T.renderPink,0);c.disable(c.DEPTH_TEST);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0)}for(m=0;m<y;m++){n=f.__webglLensFlares[m].object;s=0;for(t=n.lensFlares.length;s<t;s++){w=n.lensFlares[s];if(w.opacity>0.0010&&w.scale>0.0010){M[0]=w.x;M[1]=w.y;M[2]=w.z;u=w.size*w.scale/Ha;B[0]=u*r;B[1]=u;c.uniform3fv(T.screenPosition,M);c.uniform1f(T.rotation,w.rotation);c.uniform2fv(T.scale,B);c.uniform1f(T.opacity,w.opacity);
 sa(w.blending);K(w.texture,0);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0)}}}c.enable(c.CULL_FACE);c.enable(c.DEPTH_TEST);c.depthMask(wa)}function W(f,p){f._modelViewMatrix.multiplyToArray(p.matrixWorldInverse,f.matrixWorld,f._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(f._modelViewMatrix).transposeIntoArray(f._normalMatrixArray)}function P(f){var p,n,i,m,y;if(f instanceof THREE.Mesh){n=f.geometry;for(p in n.geometryGroups){i=n.geometryGroups[p];y=!1;for(m in i.__webglCustomAttributes)if(i.__webglCustomAttributes[m].needsUpdate){y=
 !0;break}if(n.__dirtyVertices||n.__dirtyMorphTargets||n.__dirtyElements||n.__dirtyUvs||n.__dirtyNormals||n.__dirtyColors||n.__dirtyTangents||y){y=c.DYNAMIC_DRAW;var s=void 0,t=void 0,w=void 0,r=void 0;w=void 0;var u=void 0,B=void 0,M=void 0,A=void 0,Q=void 0,U=void 0,R=void 0,T=void 0,Ca=void 0,H=void 0,E=void 0,I=void 0,X=void 0;B=void 0;M=void 0;r=void 0;A=void 0;r=void 0;H=void 0;E=void 0;B=void 0;H=void 0;E=void 0;I=void 0;X=void 0;H=void 0;E=void 0;I=void 0;X=void 0;H=void 0;E=void 0;I=void 0;
 X=void 0;H=void 0;E=void 0;I=void 0;r=void 0;A=void 0;u=void 0;w=void 0;w=void 0;var C=void 0,x=void 0,qa=void 0,Za=void 0,ua=0,ya=0,ab=0,bb=0,Ja=0,Ka=0,da=0,La=0,xa=0,z=0,za=0;C=0;var Aa=i.__vertexArray,hb=i.__uvArray,ib=i.__uv2Array,Pa=i.__normalArray,fa=i.__tangentArray,Ba=i.__colorArray,ga=i.__skinVertexAArray,ha=i.__skinVertexBArray,ia=i.__skinIndexArray,ja=i.__skinWeightArray,jb=i.__morphTargetsArrays,Qa=i.__webglCustomAttributes;x=void 0;var Ma=i.__faceArray,Na=i.__lineArray,qb=i.__needsSmoothNormals;

+ 20 - 0
src/extras/io/Loader.js

@@ -136,7 +136,27 @@ THREE.Loader.prototype = {
 			else if ( m.shading == "Basic" ) mtype = "MeshBasicMaterial";
 
 		}
+		
+		if ( m.blending ) {
+			
+			if ( m.blending == "Additive" ) mpars.blending = THREE.AdditiveBlending;
+			else if ( m.blending == "Subtractive" ) mpars.blending = THREE.SubtractiveBlending;
+			else if ( m.blending == "Multiply" ) mpars.blending = THREE.MultiplyBlending;
 
+		}
+		
+		if ( m.transparent !== undefined ) {
+			
+			mpars.transparent = m.transparent;
+
+		}
+
+		if ( m.depthTest !== undefined ) {
+			
+			mpars.depthTest = m.depthTest;
+
+		}
+		
 		if ( m.mapDiffuse && texture_path ) {
 
 			texture = document.createElement( 'canvas' );