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@@ -14,7 +14,7 @@
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Many three.js applications render their 3D objects directly to the screen. Sometimes, however, you want to apply one or more graphical
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Many three.js applications render their 3D objects directly to the screen. Sometimes, however, you want to apply one or more graphical
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effects like Depth-Of-Field, Bloom, Film Grain or various types of Anti-aliasing. Post-processing is a widely used approach
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effects like Depth-Of-Field, Bloom, Film Grain or various types of Anti-aliasing. Post-processing is a widely used approach
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to implement such effects. First, the scene is rendered to a render target which represents a buffer in the video card's memory.
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to implement such effects. First, the scene is rendered to a render target which represents a buffer in the video card's memory.
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- In the next step one ore more post-processing passes apply filters and effects to the image buffer before it is eventually rendered to
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+ In the next step one or more post-processing passes apply filters and effects to the image buffer before it is eventually rendered to
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the screen.
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the screen.
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</p>
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</p>
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<p>
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<p>
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