|
@@ -4,44 +4,41 @@ THREE.Color.prototype={autoUpdate:!0,setRGB:function(a,b,c){this.r=a;this.g=b;th
|
|
this.updateStyleString()}},setHex:function(a){this.hex=~~a&16777215;if(this.autoUpdate){this.updateRGBA();this.updateStyleString()}},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGBA:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g*255)+","+~~(this.b*255)+")"},clone:function(){return new THREE.Color(this.hex)},toString:function(){return"THREE.Color ( r: "+
|
|
this.updateStyleString()}},setHex:function(a){this.hex=~~a&16777215;if(this.autoUpdate){this.updateRGBA();this.updateStyleString()}},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGBA:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g*255)+","+~~(this.b*255)+")"},clone:function(){return new THREE.Color(this.hex)},toString:function(){return"THREE.Color ( r: "+
|
|
this.r+", g: "+this.g+", b: "+this.b+", hex: "+this.hex+" )"}};THREE.Vector2=function(a,b){this.x=a||0;this.y=b||0};
|
|
this.r+", g: "+this.g+", b: "+this.b+", hex: "+this.hex+" )"}};THREE.Vector2=function(a,b){this.x=a||0;this.y=b||0};
|
|
THREE.Vector2.prototype={set:function(a,b){this.x=a;this.y=b;return this},copy:function(a){this.x=a.x;this.y=a.y;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},unit:function(){this.multiplyScalar(1/this.length());return this},length:function(){return Math.sqrt(this.x*
|
|
THREE.Vector2.prototype={set:function(a,b){this.x=a;this.y=b;return this},copy:function(a){this.x=a.x;this.y=a.y;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},unit:function(){this.multiplyScalar(1/this.length());return this},length:function(){return Math.sqrt(this.x*
|
|
-this.x+this.y*this.y)},lengthSq:function(){return this.x*this.x+this.y*this.y},negate:function(){this.x=-this.x;this.y=-this.y;return this},clone:function(){return new THREE.Vector2(this.x,this.y)},toString:function(){return"THREE.Vector2 ("+this.x+", "+this.y+")"}};THREE.Vector3=function(a,b,c){this.x=a||0;this.y=b||0;this.z=c||0};
|
|
|
|
-THREE.Vector3.prototype={set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;return this},
|
|
|
|
-cross:function(a,b){this.x=a.y*b.z-a.z*b.y;this.y=a.z*b.x-a.x*b.z;this.z=a.x*b.y-a.y*b.x;return this},crossSelf:function(a){var b=this.x,c=this.y,d=this.z;this.x=c*a.z-d*a.y;this.y=d*a.x-b*a.z;this.z=b*a.y-c*a.x;return this},multiply:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},multiplySelf:function(a){this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;return this},divideSelf:function(a){this.x/=a.x;this.y/=a.y;this.z/=
|
|
|
|
-a.z;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},distanceTo:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return Math.sqrt(b*b+c*c+a*a)},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},lengthManhattan:function(){return this.x+
|
|
|
|
-this.y+this.z},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;return this},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z);a>0?this.multiplyScalar(1/a):this.set(0,0,0);return this},setLength:function(a){return this.normalize().multiplyScalar(a)},isZero:function(){return Math.abs(this.x)<1.0E-4&&Math.abs(this.y)<1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)},toString:function(){return"THREE.Vector3 ( "+
|
|
|
|
-this.x+", "+this.y+", "+this.z+" )"}};THREE.Vector4=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d||1};
|
|
|
|
|
|
+this.x+this.y*this.y)},lengthSq:function(){return this.x*this.x+this.y*this.y},negate:function(){this.x=-this.x;this.y=-this.y;return this},clone:function(){return new THREE.Vector2(this.x,this.y)},toString:function(){return"THREE.Vector2 ("+this.x+", "+this.y+")"}};THREE.Vector3=function(a,b,c){this.set(a||0,b||0,c||0)};
|
|
|
|
+THREE.Vector3.prototype={set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},copy:function(a){this.set(a.x,a.y,a.z);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y,a.z+b.z);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y,this.z+a.z);return this},addScalar:function(a){this.set(this.x+a,this.y+a,this.z+a);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y,a.z-b.z);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y,this.z-a.z);return this},cross:function(a,
|
|
|
|
+b){this.set(a.y*b.z-a.z*b.y,a.z*b.x-a.x*b.z,a.x*b.y-a.y*b.x);return this},crossSelf:function(a){var b=this.x,c=this.y,d=this.z;this.set(c*a.z-d*a.y,d*a.x-b*a.z,b*a.y-c*a.x);return this},multiply:function(a,b){this.set(a.x*b.x,a.y*b.y,a.z*b.z);return this},multiplySelf:function(a){this.set(this.x*a.x,this.y*a.y,this.z*a.z);return this},multiplyScalar:function(a){this.set(this.x*a,this.y*a,this.z*a);return this},divideSelf:function(a){this.set(this.x/a.x,this.y/a.y,this.z/a.z);return this},divideScalar:function(a){this.set(this.x/
|
|
|
|
+a,this.y/a,this.z/a);return this},negate:function(){this.set(-this.x,-this.y,-this.z);return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},length:function(){return Math.sqrt(this.lengthSq())},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},lengthManhattan:function(){return this.x+this.y+this.z},normalize:function(){var a=
|
|
|
|
+this.length();a>0?this.multiplyScalar(1/a):this.set(0,0,0);return this},setLength:function(a){return this.normalize().multiplyScalar(a)},isZero:function(){return Math.abs(this.x)<1.0E-4&&Math.abs(this.y)<1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)},toString:function(){return"THREE.Vector3 ( "+this.x+", "+this.y+", "+this.z+" )"}};THREE.Vector4=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d||1};
|
|
THREE.Vector4.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w||1;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;
|
|
THREE.Vector4.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w||1;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;
|
|
return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;this.w/=a;return this},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},toString:function(){return"THREE.Vector4 ("+this.x+", "+this.y+", "+this.z+", "+this.w+")"}};
|
|
return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;this.w/=a;return this},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},toString:function(){return"THREE.Vector4 ("+this.x+", "+this.y+", "+this.z+", "+this.w+")"}};
|
|
THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3};
|
|
THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3};
|
|
-THREE.Ray.prototype={intersectScene:function(a){var b,c,d=a.objects,f=[];a=0;for(b=d.length;a<b;a++){c=d[a];c instanceof THREE.Mesh&&(f=f.concat(this.intersectObject(c)))}f.sort(function(g,h){return g.distance-h.distance});return f},intersectObject:function(a){function b(G,v,I,o){o=o.clone().subSelf(v);I=I.clone().subSelf(v);var M=G.clone().subSelf(v);G=o.dot(o);v=o.dot(I);o=o.dot(M);var e=I.dot(I);I=I.dot(M);M=1/(G*e-v*v);e=(e*o-v*I)*M;G=(G*I-v*o)*M;return e>0&&G>0&&e+G<1}var c,d,f,g,h,k,j,m,n,w,
|
|
|
|
-q,p=a.geometry,x=p.vertices,A=[];c=0;for(d=p.faces.length;c<d;c++){f=p.faces[c];w=this.origin.clone();q=this.direction.clone();j=a.globalMatrix;j.extractRotationMatrix(a.matrixRotation);g=j.multiplyVector3(x[f.a].position.clone());h=j.multiplyVector3(x[f.b].position.clone());k=j.multiplyVector3(x[f.c].position.clone());j=f instanceof THREE.Face4?j.multiplyVector3(x[f.d].position.clone()):null;m=a.matrixRotation.multiplyVector3(f.normal.clone());n=q.dot(m);if(n<0){m=m.dot((new THREE.Vector3).sub(g,
|
|
|
|
-w))/n;w=w.addSelf(q.multiplyScalar(m));if(f instanceof THREE.Face3){if(b(w,g,h,k)){f={distance:this.origin.distanceTo(w),point:w,face:f,object:a};A.push(f)}}else if(f instanceof THREE.Face4&&(b(w,g,h,j)||b(w,h,k,j))){f={distance:this.origin.distanceTo(w),point:w,face:f,object:a};A.push(f)}}}return A}};
|
|
|
|
|
|
+THREE.Ray.prototype={intersectScene:function(a){var b,c,d=a.objects,f=[];a=0;for(b=d.length;a<b;a++){c=d[a];c instanceof THREE.Mesh&&(f=f.concat(this.intersectObject(c)))}f.sort(function(g,h){return g.distance-h.distance});return f},intersectObject:function(a){function b(G,v,H,o){o=o.clone().subSelf(v);H=H.clone().subSelf(v);var M=G.clone().subSelf(v);G=o.dot(o);v=o.dot(H);o=o.dot(M);var e=H.dot(H);H=H.dot(M);M=1/(G*e-v*v);e=(e*o-v*H)*M;G=(G*H-v*o)*M;return e>0&&G>0&&e+G<1}var c,d,f,g,h,k,j,m,n,w,
|
|
|
|
+u,p=a.geometry,x=p.vertices,A=[];c=0;for(d=p.faces.length;c<d;c++){f=p.faces[c];w=this.origin.clone();u=this.direction.clone();j=a.globalMatrix;g=j.multiplyVector3(x[f.a].position.clone());h=j.multiplyVector3(x[f.b].position.clone());k=j.multiplyVector3(x[f.c].position.clone());j=f instanceof THREE.Face4?j.multiplyVector3(x[f.d].position.clone()):null;m=a.matrixRotation.multiplyVector3(f.normal.clone());n=u.dot(m);if(n<0){m=m.dot((new THREE.Vector3).sub(g,w))/n;w=w.addSelf(u.multiplyScalar(m));if(f instanceof
|
|
|
|
+THREE.Face3){if(b(w,g,h,k)){f={distance:this.origin.distanceTo(w),point:w,face:f,object:a};A.push(f)}}else if(f instanceof THREE.Face4&&(b(w,g,h,j)||b(w,h,k,j))){f={distance:this.origin.distanceTo(w),point:w,face:f,object:a};A.push(f)}}}return A}};
|
|
THREE.Rectangle=function(){function a(){g=d-b;h=f-c}var b,c,d,f,g,h,k=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return g};this.getHeight=function(){return h};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return f};this.set=function(j,m,n,w){k=!1;b=j;c=m;d=n;f=w;a()};this.addPoint=function(j,m){if(k){k=!1;b=j;c=m;d=j;f=m}else{b=b<j?b:j;c=c<m?c:m;d=d>j?d:j;f=f>m?f:m}a()};
|
|
THREE.Rectangle=function(){function a(){g=d-b;h=f-c}var b,c,d,f,g,h,k=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return g};this.getHeight=function(){return h};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return f};this.set=function(j,m,n,w){k=!1;b=j;c=m;d=n;f=w;a()};this.addPoint=function(j,m){if(k){k=!1;b=j;c=m;d=j;f=m}else{b=b<j?b:j;c=c<m?c:m;d=d>j?d:j;f=f>m?f:m}a()};
|
|
-this.add3Points=function(j,m,n,w,q,p){if(k){k=!1;b=j<n?j<q?j:q:n<q?n:q;c=m<w?m<p?m:p:w<p?w:p;d=j>n?j>q?j:q:n>q?n:q;f=m>w?m>p?m:p:w>p?w:p}else{b=j<n?j<q?j<b?j:b:q<b?q:b:n<q?n<b?n:b:q<b?q:b;c=m<w?m<p?m<c?m:c:p<c?p:c:w<p?w<c?w:c:p<c?p:c;d=j>n?j>q?j>d?j:d:q>d?q:d:n>q?n>d?n:d:q>d?q:d;f=m>w?m>p?m>f?m:f:p>f?p:f:w>p?w>f?w:f:p>f?p:f}a()};this.addRectangle=function(j){if(k){k=!1;b=j.getLeft();c=j.getTop();d=j.getRight();f=j.getBottom()}else{b=b<j.getLeft()?b:j.getLeft();c=c<j.getTop()?c:j.getTop();d=d>j.getRight()?
|
|
|
|
|
|
+this.add3Points=function(j,m,n,w,u,p){if(k){k=!1;b=j<n?j<u?j:u:n<u?n:u;c=m<w?m<p?m:p:w<p?w:p;d=j>n?j>u?j:u:n>u?n:u;f=m>w?m>p?m:p:w>p?w:p}else{b=j<n?j<u?j<b?j:b:u<b?u:b:n<u?n<b?n:b:u<b?u:b;c=m<w?m<p?m<c?m:c:p<c?p:c:w<p?w<c?w:c:p<c?p:c;d=j>n?j>u?j>d?j:d:u>d?u:d:n>u?n>d?n:d:u>d?u:d;f=m>w?m>p?m>f?m:f:p>f?p:f:w>p?w>f?w:f:p>f?p:f}a()};this.addRectangle=function(j){if(k){k=!1;b=j.getLeft();c=j.getTop();d=j.getRight();f=j.getBottom()}else{b=b<j.getLeft()?b:j.getLeft();c=c<j.getTop()?c:j.getTop();d=d>j.getRight()?
|
|
d:j.getRight();f=f>j.getBottom()?f:j.getBottom()}a()};this.inflate=function(j){b-=j;c-=j;d+=j;f+=j;a()};this.minSelf=function(j){b=b>j.getLeft()?b:j.getLeft();c=c>j.getTop()?c:j.getTop();d=d<j.getRight()?d:j.getRight();f=f<j.getBottom()?f:j.getBottom();a()};this.instersects=function(j){return Math.min(d,j.getRight())-Math.max(b,j.getLeft())>=0&&Math.min(f,j.getBottom())-Math.max(c,j.getTop())>=0};this.empty=function(){k=!0;f=d=c=b=0;a()};this.isEmpty=function(){return k};this.toString=function(){return"THREE.Rectangle ( left: "+
|
|
d:j.getRight();f=f>j.getBottom()?f:j.getBottom()}a()};this.inflate=function(j){b-=j;c-=j;d+=j;f+=j;a()};this.minSelf=function(j){b=b>j.getLeft()?b:j.getLeft();c=c>j.getTop()?c:j.getTop();d=d<j.getRight()?d:j.getRight();f=f<j.getBottom()?f:j.getBottom();a()};this.instersects=function(j){return Math.min(d,j.getRight())-Math.max(b,j.getLeft())>=0&&Math.min(f,j.getBottom())-Math.max(c,j.getTop())>=0};this.empty=function(){k=!0;f=d=c=b=0;a()};this.isEmpty=function(){return k};this.toString=function(){return"THREE.Rectangle ( left: "+
|
|
b+", right: "+d+", top: "+c+", bottom: "+f+", width: "+g+", height: "+h+" )"}};THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};
|
|
b+", right: "+d+", top: "+c+", bottom: "+f+", width: "+g+", height: "+h+" )"}};THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};
|
|
-THREE.Matrix4=function(a,b,c,d,f,g,h,k,j,m,n,w,q,p,x,A){this.n11=a||1;this.n12=b||0;this.n13=c||0;this.n14=d||0;this.n21=f||0;this.n22=g||1;this.n23=h||0;this.n24=k||0;this.n31=j||0;this.n32=m||0;this.n33=n||1;this.n34=w||0;this.n41=q||0;this.n42=p||0;this.n43=x||0;this.n44=A||1;this.flat=Array(16);this.m33=new THREE.Matrix3};
|
|
|
|
-THREE.Matrix4.prototype={identity:function(){this.n11=1;this.n21=this.n14=this.n13=this.n12=0;this.n22=1;this.n32=this.n31=this.n24=this.n23=0;this.n33=1;this.n43=this.n42=this.n41=this.n34=0;this.n44=1;return this},set:function(a,b,c,d,f,g,h,k,j,m,n,w,q,p,x,A){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=f;this.n22=g;this.n23=h;this.n24=k;this.n31=j;this.n32=m;this.n33=n;this.n34=w;this.n41=q;this.n42=p;this.n43=x;this.n44=A;return this},copy:function(a){this.n11=a.n11;this.n12=a.n12;this.n13=
|
|
|
|
-a.n13;this.n14=a.n14;this.n21=a.n21;this.n22=a.n22;this.n23=a.n23;this.n24=a.n24;this.n31=a.n31;this.n32=a.n32;this.n33=a.n33;this.n34=a.n34;this.n41=a.n41;this.n42=a.n42;this.n43=a.n43;this.n44=a.n44;return this},lookAt:function(a,b,c){var d=THREE.Matrix4.__tmpVec1,f=THREE.Matrix4.__tmpVec2,g=THREE.Matrix4.__tmpVec3;g.sub(a,b).normalize();d.cross(c,g).normalize();f.cross(g,d).normalize();this.n11=d.x;this.n12=d.y;this.n13=d.z;this.n14=-d.dot(a);this.n21=f.x;this.n22=f.y;this.n23=f.z;this.n24=-f.dot(a);
|
|
|
|
-this.n31=g.x;this.n32=g.y;this.n33=g.z;this.n34=-g.dot(a);this.n43=this.n42=this.n41=0;this.n44=1;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,f=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*f;a.y=(this.n21*b+this.n22*c+this.n23*d+this.n24)*f;a.z=(this.n31*b+this.n32*c+this.n33*d+this.n34)*f;return a},multiplyVector3OnlyZ:function(a){var b=a.x,c=a.y;a=a.z;return(this.n31*b+this.n32*c+this.n33*a+this.n34)*(1/(this.n41*b+this.n42*c+this.n43*
|
|
|
|
-a+this.n44))},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,f=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*f;a.y=this.n21*b+this.n22*c+this.n23*d+this.n24*f;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*f;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*f;return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*
|
|
|
|
-a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,d=a.n12,f=a.n13,g=a.n14,h=a.n21,k=a.n22,j=a.n23,m=a.n24,n=a.n31,w=a.n32,q=a.n33,p=a.n34,x=a.n41,A=a.n42,G=a.n43,v=a.n44,I=b.n11,o=b.n12,M=b.n13,e=b.n14,ea=b.n21,O=b.n22,P=b.n23,W=b.n24,S=b.n31,aa=b.n32,ba=b.n33,H=b.n34,V=b.n41,la=b.n42,Y=b.n43,ka=b.n44;this.n11=c*I+d*ea+f*S+g*V;this.n12=c*o+d*O+f*aa+g*la;this.n13=c*M+d*P+f*ba+g*Y;this.n14=c*e+d*W+f*H+g*ka;this.n21=h*I+k*ea+j*S+m*V;this.n22=h*o+k*O+j*aa+m*la;
|
|
|
|
-this.n23=h*M+k*P+j*ba+m*Y;this.n24=h*e+k*W+j*H+m*ka;this.n31=n*I+w*ea+q*S+p*V;this.n32=n*o+w*O+q*aa+p*la;this.n33=n*M+w*P+q*ba+p*Y;this.n34=n*e+w*W+q*H+p*ka;this.n41=x*I+A*ea+G*S+v*V;this.n42=x*o+A*O+G*aa+v*la;this.n43=x*M+A*P+G*ba+v*Y;this.n44=x*e+A*W+G*H+v*ka;return this},multiplyToArray:function(a,b,c){var d=a.n11,f=a.n12,g=a.n13,h=a.n14,k=a.n21,j=a.n22,m=a.n23,n=a.n24,w=a.n31,q=a.n32,p=a.n33,x=a.n34,A=a.n41,G=a.n42,v=a.n43;a=a.n44;var I=b.n11,o=b.n12,M=b.n13,e=b.n14,ea=b.n21,O=b.n22,P=b.n23,W=
|
|
|
|
-b.n24,S=b.n31,aa=b.n32,ba=b.n33,H=b.n34,V=b.n41,la=b.n42,Y=b.n43;b=b.n44;this.n11=d*I+f*ea+g*S+h*V;this.n12=d*o+f*O+g*aa+h*la;this.n13=d*M+f*P+g*ba+h*Y;this.n14=d*e+f*W+g*H+h*b;this.n21=k*I+j*ea+m*S+n*V;this.n22=k*o+j*O+m*aa+n*la;this.n23=k*M+j*P+m*ba+n*Y;this.n24=k*e+j*W+m*H+n*b;this.n31=w*I+q*ea+p*S+x*V;this.n32=w*o+q*O+p*aa+x*la;this.n33=w*M+q*P+p*ba+x*Y;this.n34=w*e+q*W+p*H+x*b;this.n41=A*I+G*ea+v*S+a*V;this.n42=A*o+G*O+v*aa+a*la;this.n43=A*M+G*P+v*ba+a*Y;this.n44=A*e+G*W+v*H+a*b;c[0]=this.n11;
|
|
|
|
-c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(a){var b=this.n11,c=this.n12,d=this.n13,f=this.n14,g=this.n21,h=this.n22,k=this.n23,j=this.n24,m=this.n31,n=this.n32,w=this.n33,q=this.n34,p=this.n41,x=this.n42,A=this.n43,G=this.n44,v=a.n11,I=a.n21,o=a.n31,M=a.n41,e=a.n12,ea=a.n22,O=a.n32,P=a.n42,W=
|
|
|
|
-a.n13,S=a.n23,aa=a.n33,ba=a.n43,H=a.n14,V=a.n24,la=a.n34;a=a.n44;this.n11=b*v+c*I+d*o+f*M;this.n12=b*e+c*ea+d*O+f*P;this.n13=b*W+c*S+d*aa+f*ba;this.n14=b*H+c*V+d*la+f*a;this.n21=g*v+h*I+k*o+j*M;this.n22=g*e+h*ea+k*O+j*P;this.n23=g*W+h*S+k*aa+j*ba;this.n24=g*H+h*V+k*la+j*a;this.n31=m*v+n*I+w*o+q*M;this.n32=m*e+n*ea+w*O+q*P;this.n33=m*W+n*S+w*aa+q*ba;this.n34=m*H+n*V+w*la+q*a;this.n41=p*v+x*I+A*o+G*M;this.n42=p*e+x*ea+A*O+G*P;this.n43=p*W+x*S+A*aa+G*ba;this.n44=p*H+x*V+A*la+G*a;return this},multiplyScalar:function(a){this.n11*=
|
|
|
|
-a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,f=this.n21,g=this.n22,h=this.n23,k=this.n24,j=this.n31,m=this.n32,n=this.n33,w=this.n34,q=this.n41,p=this.n42,x=this.n43,A=this.n44;return d*h*m*q-c*k*m*q-d*g*n*q+b*k*n*q+c*g*w*q-b*h*w*q-d*h*j*p+c*k*j*p+d*f*n*p-a*k*n*p-c*f*w*p+a*h*w*p+
|
|
|
|
-d*g*j*x-b*k*j*x-d*f*m*x+a*k*m*x+b*f*w*x-a*g*w*x-c*g*j*A+b*h*j*A+c*f*m*A-a*h*m*A-b*f*n*A+a*g*n*A},transpose:function(){function a(b,c,d){var f=b[c];b[c]=b[d];b[d]=f}a(this,"n21","n12");a(this,"n31","n13");a(this,"n32","n23");a(this,"n41","n14");a(this,"n42","n24");a(this,"n43","n34");return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;
|
|
|
|
-a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){var a=this.flat;a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=
|
|
|
|
-this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);
|
|
|
|
-return this},setScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),f=1-c,g=a.x,h=a.y,k=a.z,j=f*
|
|
|
|
-g,m=f*h;this.set(j*g+c,j*h-d*k,j*k+d*h,0,j*h+d*k,m*h+c,m*k-d*g,0,j*k-d*h,m*k+d*g,f*k*k+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},setRotationFromEuler:function(a){var b=a.x,c=a.y,d=a.z;a=Math.cos(b);b=Math.sin(b);var f=Math.cos(c);c=Math.sin(c);var g=Math.cos(d);d=Math.sin(d);var h=a*c,k=b*c;this.n11=f*g;this.n12=-f*d;this.n13=c;this.n21=k*g+a*d;this.n22=-k*d+a*g;this.n23=-b*f;this.n31=-h*g+b*d;this.n32=h*d+b*g;this.n33=a*f},setRotationFromQuaternion:function(a){var b=
|
|
|
|
-a.x,c=a.y,d=a.z,f=a.w,g=b+b,h=c+c,k=d+d;a=b*g;var j=b*h;b*=k;var m=c*h;c*=k;d*=k;g*=f;h*=f;f*=k;this.n11=1-(m+d);this.n12=j-f;this.n13=b+h;this.n21=j+f;this.n22=1-(a+d);this.n23=c-g;this.n31=b-h;this.n32=c+g;this.n33=1-(a+m)},scale:function(a){var b=a.x,c=a.y;a=a.z;this.n11*=b;this.n12*=c;this.n13*=a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},extractRotationMatrix:function(a){a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;
|
|
|
|
-a.n14=0;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=0;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=0;a.n41=0;a.n42=0;a.n43=0;a.n44=1},extractPositionVector:function(a){a.x=this.n14;a.y=this.n24;a.z=this.n34},toString:function(){return"| "+this.n11+" "+this.n12+" "+this.n13+" "+this.n14+" |\n| "+this.n21+" "+this.n22+" "+this.n23+" "+this.n24+" |\n| "+this.n31+" "+this.n32+" "+this.n33+" "+this.n34+" |\n| "+this.n41+" "+this.n42+" "+this.n43+" "+this.n44+" |"}};
|
|
|
|
-THREE.Matrix4.translationMatrix=function(a,b,c){var d=new THREE.Matrix4;d.setTranslation(a,b,c);return d};THREE.Matrix4.scaleMatrix=function(a,b,c){var d=new THREE.Matrix4;d.setScale(a,b,c);return d};THREE.Matrix4.rotationXMatrix=function(a){var b=new THREE.Matrix4;b.setRotX(a);return b};THREE.Matrix4.rotationYMatrix=function(a){var b=new THREE.Matrix4;b.setRotY(a);return b};THREE.Matrix4.rotationZMatrix=function(a){var b=new THREE.Matrix4;b.setRotZ(a);return b};
|
|
|
|
|
|
+THREE.Matrix4=function(a,b,c,d,f,g,h,k,j,m,n,w,u,p,x,A){this.set(a||1,b||0,c||0,d||0,f||0,g||1,h||0,k||0,j||0,m||0,n||1,w||0,u||0,p||0,x||0,A||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
|
|
|
|
+THREE.Matrix4.prototype={set:function(a,b,c,d,f,g,h,k,j,m,n,w,u,p,x,A){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=f;this.n22=g;this.n23=h;this.n24=k;this.n31=j;this.n32=m;this.n33=n;this.n34=w;this.n41=u;this.n42=p;this.n43=x;this.n44=A;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,b,c){var d=THREE.Matrix4.__tmpVec1,
|
|
|
|
+f=THREE.Matrix4.__tmpVec2,g=THREE.Matrix4.__tmpVec3;g.sub(a,b).normalize();d.cross(c,g).normalize();f.cross(g,d).normalize();this.n11=d.x;this.n12=d.y;this.n13=d.z;this.n14=-d.dot(a);this.n21=f.x;this.n22=f.y;this.n23=f.z;this.n24=-f.dot(a);this.n31=g.x;this.n32=g.y;this.n33=g.z;this.n34=-g.dot(a);this.n43=this.n42=this.n41=0;this.n44=1;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,f=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*f;a.y=
|
|
|
|
+(this.n21*b+this.n22*c+this.n23*d+this.n24)*f;a.z=(this.n31*b+this.n32*c+this.n33*d+this.n34)*f;return a},multiplyVector3OnlyZ:function(a){var b=a.x,c=a.y;a=a.z;return(this.n31*b+this.n32*c+this.n33*a+this.n34)*(1/(this.n41*b+this.n42*c+this.n43*a+this.n44))},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,f=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*f;a.y=this.n21*b+this.n22*c+this.n23*d+this.n24*f;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*f;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*
|
|
|
|
+f;return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,d=a.n12,f=a.n13,g=a.n14,h=a.n21,k=a.n22,j=a.n23,m=a.n24,n=a.n31,w=a.n32,u=a.n33,p=a.n34,x=a.n41,A=a.n42,G=a.n43,v=a.n44,H=b.n11,o=b.n12,M=b.n13,e=b.n14,da=b.n21,O=b.n22,
|
|
|
|
+P=b.n23,V=b.n24,S=b.n31,Z=b.n32,ea=b.n33,J=b.n34;this.n11=c*H+d*da+f*S;this.n12=c*o+d*O+f*Z;this.n13=c*M+d*P+f*ea;this.n14=c*e+d*V+f*J+g;this.n21=h*H+k*da+j*S;this.n22=h*o+k*O+j*Z;this.n23=h*M+k*P+j*ea;this.n24=h*e+k*V+j*J+m;this.n31=n*H+w*da+u*S;this.n32=n*o+w*O+u*Z;this.n33=n*M+w*P+u*ea;this.n34=n*e+w*V+u*J+p;this.n41=x*H+A*da+G*S;this.n42=x*o+A*O+G*Z;this.n43=x*M+A*P+G*ea;this.n44=x*e+A*V+G*J+v;return this},multiplyToArray:function(a,b,c){var d=a.n11,f=a.n12,g=a.n13,h=a.n14,k=a.n21,j=a.n22,m=a.n23,
|
|
|
|
+n=a.n24,w=a.n31,u=a.n32,p=a.n33,x=a.n34,A=a.n41,G=a.n42,v=a.n43;a=a.n44;var H=b.n11,o=b.n12,M=b.n13,e=b.n14,da=b.n21,O=b.n22,P=b.n23,V=b.n24,S=b.n31,Z=b.n32,ea=b.n33,J=b.n34,$=b.n41,ta=b.n42,aa=b.n43;b=b.n44;this.n11=d*H+f*da+g*S+h*$;this.n12=d*o+f*O+g*Z+h*ta;this.n13=d*M+f*P+g*ea+h*aa;this.n14=d*e+f*V+g*J+h*b;this.n21=k*H+j*da+m*S+n*$;this.n22=k*o+j*O+m*Z+n*ta;this.n23=k*M+j*P+m*ea+n*aa;this.n24=k*e+j*V+m*J+n*b;this.n31=w*H+u*da+p*S+x*$;this.n32=w*o+u*O+p*Z+x*ta;this.n33=w*M+u*P+p*ea+x*aa;this.n34=
|
|
|
|
+w*e+u*V+p*J+x*b;this.n41=A*H+G*da+v*S+a*$;this.n42=A*o+G*O+v*Z+a*ta;this.n43=A*M+G*P+v*ea+a*aa;this.n44=A*e+G*V+v*J+a*b;c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(a){var b=this.n11,c=this.n12,d=this.n13,f=this.n14,g=this.n21,h=this.n22,k=this.n23,j=this.n24,m=this.n31,n=this.n32,
|
|
|
|
+w=this.n33,u=this.n34,p=this.n41,x=this.n42,A=this.n43,G=this.n44,v=a.n11,H=a.n21,o=a.n31,M=a.n12,e=a.n22,da=a.n32,O=a.n13,P=a.n23,V=a.n33,S=a.n14,Z=a.n24;a=a.n34;this.n11=b*v+c*H+d*o;this.n12=b*M+c*e+d*da;this.n13=b*O+c*P+d*V;this.n14=b*S+c*Z+d*a+f;this.n21=g*v+h*H+k*o;this.n22=g*M+h*e+k*da;this.n23=g*O+h*P+k*V;this.n24=g*S+h*Z+k*a+j;this.n31=m*v+n*H+w*o;this.n32=m*M+n*e+w*da;this.n33=m*O+n*P+w*V;this.n34=m*S+n*Z+w*a+u;this.n41=p*v+x*H+A*o;this.n42=p*M+x*e+A*da;this.n43=p*O+x*P+A*V;this.n44=p*S+
|
|
|
|
+x*Z+A*a+G;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,f=this.n21,g=this.n22,h=this.n23,k=this.n24,j=this.n31,m=this.n32,n=this.n33,w=this.n34,u=this.n41,p=this.n42,x=this.n43,A=this.n44;return d*h*m*u-c*k*m*u-d*g*n*u+b*k*n*u+c*g*
|
|
|
|
+w*u-b*h*w*u-d*h*j*p+c*k*j*p+d*f*n*p-a*k*n*p-c*f*w*p+a*h*w*p+d*g*j*x-b*k*j*x-d*f*m*x+a*k*m*x+b*f*w*x-a*g*w*x-c*g*j*A+b*h*j*A+c*f*m*A-a*h*m*A-b*f*n*A+a*g*n*A},transpose:function(){function a(b,c,d){var f=b[c];b[c]=b[d];b[d]=f}a(this,"n21","n12");a(this,"n31","n13");a(this,"n32","n23");a(this,"n41","n14");a(this,"n42","n24");a(this,"n43","n34");return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;
|
|
|
|
+a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flattenToArray(this.flat);return flat},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,
|
|
|
|
+b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,
|
|
|
|
+0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),f=1-c,g=a.x,h=a.y,k=a.z,j=f*g,m=f*h;this.set(j*g+c,j*h-d*k,j*k+d*h,0,j*h+d*k,m*h+c,m*k-d*g,0,j*k-d*h,m*k+d*g,f*k*k+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=
|
|
|
|
+a.y;this.n34=a.z;return this},setRotationFromEuler:function(a){var b=a.x,c=a.y,d=a.z;a=Math.cos(b);b=Math.sin(b);var f=Math.cos(c);c=Math.sin(c);var g=Math.cos(d);d=Math.sin(d);var h=a*c,k=b*c;this.n11=f*g;this.n12=-f*d;this.n13=c;this.n21=k*g+a*d;this.n22=-k*d+a*g;this.n23=-b*f;this.n31=-h*g+b*d;this.n32=h*d+b*g;this.n33=a*f},setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,f=a.w,g=b+b,h=c+c,k=d+d;a=b*g;var j=b*h;b*=k;var m=c*h;c*=k;d*=k;g*=f;h*=f;f*=k;this.n11=1-(m+d);this.n12=j-f;this.n13=
|
|
|
|
+b+h;this.n21=j+f;this.n22=1-(a+d);this.n23=c-g;this.n31=b-h;this.n32=c+g;this.n33=1-(a+m)},scale:function(a){var b=a.x,c=a.y;a=a.z;this.n11*=b;this.n12*=c;this.n13*=a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},toString:function(){return"| "+this.n11+" "+this.n12+" "+this.n13+" "+this.n14+" |\n| "+this.n21+" "+this.n22+" "+this.n23+" "+this.n24+" |\n| "+this.n31+" "+this.n32+" "+this.n33+" "+this.n34+" |\n| "+this.n41+" "+
|
|
|
|
+this.n42+" "+this.n43+" "+this.n44+" |"}};THREE.Matrix4.translationMatrix=function(a,b,c){var d=new THREE.Matrix4;d.setTranslation(a,b,c);return d};THREE.Matrix4.scaleMatrix=function(a,b,c){var d=new THREE.Matrix4;d.setScale(a,b,c);return d};THREE.Matrix4.rotationXMatrix=function(a){var b=new THREE.Matrix4;b.setRotX(a);return b};THREE.Matrix4.rotationYMatrix=function(a){var b=new THREE.Matrix4;b.setRotY(a);return b};THREE.Matrix4.rotationZMatrix=function(a){var b=new THREE.Matrix4;b.setRotZ(a);return b};
|
|
THREE.Matrix4.rotationAxisAngleMatrix=function(a,b){var c=new THREE.Matrix4;c.setRotAxis(a,b);return c};
|
|
THREE.Matrix4.rotationAxisAngleMatrix=function(a,b){var c=new THREE.Matrix4;c.setRotAxis(a,b);return c};
|
|
-THREE.Matrix4.makeInvert=function(a,b){var c=a.n11,d=a.n12,f=a.n13,g=a.n14,h=a.n21,k=a.n22,j=a.n23,m=a.n24,n=a.n31,w=a.n32,q=a.n33,p=a.n34,x=a.n41,A=a.n42,G=a.n43,v=a.n44;b===undefined&&(b=new THREE.Matrix4);b.n11=j*p*A-m*q*A+m*w*G-k*p*G-j*w*v+k*q*v;b.n12=g*q*A-f*p*A-g*w*G+d*p*G+f*w*v-d*q*v;b.n13=f*m*A-g*j*A+g*k*G-d*m*G-f*k*v+d*j*v;b.n14=g*j*w-f*m*w-g*k*q+d*m*q+f*k*p-d*j*p;b.n21=m*q*x-j*p*x-m*n*G+h*p*G+j*n*v-h*q*v;b.n22=f*p*x-g*q*x+g*n*G-c*p*G-f*n*v+c*q*v;b.n23=g*j*x-f*m*x-g*h*G+c*m*G+f*h*v-c*j*v;
|
|
|
|
-b.n24=f*m*n-g*j*n+g*h*q-c*m*q-f*h*p+c*j*p;b.n31=k*p*x-m*w*x+m*n*A-h*p*A-k*n*v+h*w*v;b.n32=g*w*x-d*p*x-g*n*A+c*p*A+d*n*v-c*w*v;b.n33=f*m*x-g*k*x+g*h*A-c*m*A-d*h*v+c*k*v;b.n34=g*k*n-d*m*n-g*h*w+c*m*w+d*h*p-c*k*p;b.n41=j*w*x-k*q*x-j*n*A+h*q*A+k*n*G-h*w*G;b.n42=d*q*x-f*w*x+f*n*A-c*q*A-d*n*G+c*w*G;b.n43=f*k*x-d*j*x-f*h*A+c*j*A+d*h*G-c*k*G;b.n44=d*j*n-f*k*n+f*h*w-c*j*w-d*h*q+c*k*q;b.multiplyScalar(1/a.determinant());return b};
|
|
|
|
|
|
+THREE.Matrix4.makeInvert=function(a,b){var c=a.n11,d=a.n12,f=a.n13,g=a.n14,h=a.n21,k=a.n22,j=a.n23,m=a.n24,n=a.n31,w=a.n32,u=a.n33,p=a.n34,x=a.n41,A=a.n42,G=a.n43,v=a.n44;b===undefined&&(b=new THREE.Matrix4);b.n11=j*p*A-m*u*A+m*w*G-k*p*G-j*w*v+k*u*v;b.n12=g*u*A-f*p*A-g*w*G+d*p*G+f*w*v-d*u*v;b.n13=f*m*A-g*j*A+g*k*G-d*m*G-f*k*v+d*j*v;b.n14=g*j*w-f*m*w-g*k*u+d*m*u+f*k*p-d*j*p;b.n21=m*u*x-j*p*x-m*n*G+h*p*G+j*n*v-h*u*v;b.n22=f*p*x-g*u*x+g*n*G-c*p*G-f*n*v+c*u*v;b.n23=g*j*x-f*m*x-g*h*G+c*m*G+f*h*v-c*j*v;
|
|
|
|
+b.n24=f*m*n-g*j*n+g*h*u-c*m*u-f*h*p+c*j*p;b.n31=k*p*x-m*w*x+m*n*A-h*p*A-k*n*v+h*w*v;b.n32=g*w*x-d*p*x-g*n*A+c*p*A+d*n*v-c*w*v;b.n33=f*m*x-g*k*x+g*h*A-c*m*A-d*h*v+c*k*v;b.n34=g*k*n-d*m*n-g*h*w+c*m*w+d*h*p-c*k*p;b.n41=j*w*x-k*u*x-j*n*A+h*u*A+k*n*G-h*w*G;b.n42=d*u*x-f*w*x+f*n*A-c*u*A-d*n*G+c*w*G;b.n43=f*k*x-d*j*x-f*h*A+c*j*A+d*h*G-c*k*G;b.n44=d*j*n-f*k*n+f*h*w-c*j*w-d*h*u+c*k*u;b.multiplyScalar(1/a.determinant());return b};
|
|
THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,f=-a.n33*a.n21+a.n31*a.n23,g=a.n32*a.n21-a.n31*a.n22,h=-a.n33*a.n12+a.n32*a.n13,k=a.n33*a.n11-a.n31*a.n13,j=-a.n32*a.n11+a.n31*a.n12,m=a.n23*a.n12-a.n22*a.n13,n=-a.n23*a.n11+a.n21*a.n13,w=a.n22*a.n11-a.n21*a.n12;a=a.n11*d+a.n21*h+a.n31*m;if(a==0)throw"matrix not invertible";a=1/a;c[0]=a*d;c[1]=a*f;c[2]=a*g;c[3]=a*h;c[4]=a*k;c[5]=a*j;c[6]=a*m;c[7]=a*n;c[8]=a*w;return b};
|
|
THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,f=-a.n33*a.n21+a.n31*a.n23,g=a.n32*a.n21-a.n31*a.n22,h=-a.n33*a.n12+a.n32*a.n13,k=a.n33*a.n11-a.n31*a.n13,j=-a.n32*a.n11+a.n31*a.n12,m=a.n23*a.n12-a.n22*a.n13,n=-a.n23*a.n11+a.n21*a.n13,w=a.n22*a.n11-a.n21*a.n12;a=a.n11*d+a.n21*h+a.n31*m;if(a==0)throw"matrix not invertible";a=1/a;c[0]=a*d;c[1]=a*f;c[2]=a*g;c[3]=a*h;c[4]=a*k;c[5]=a*j;c[6]=a*m;c[7]=a*n;c[8]=a*w;return b};
|
|
THREE.Matrix4.makeFrustum=function(a,b,c,d,f,g){var h;h=new THREE.Matrix4;h.n11=2*f/(b-a);h.n12=0;h.n13=(b+a)/(b-a);h.n14=0;h.n21=0;h.n22=2*f/(d-c);h.n23=(d+c)/(d-c);h.n24=0;h.n31=0;h.n32=0;h.n33=-(g+f)/(g-f);h.n34=-2*g*f/(g-f);h.n41=0;h.n42=0;h.n43=-1;h.n44=0;return h};THREE.Matrix4.makePerspective=function(a,b,c,d){var f;a=c*Math.tan(a*Math.PI/360);f=-a;return THREE.Matrix4.makeFrustum(f*b,a*b,f,a,c,d)};
|
|
THREE.Matrix4.makeFrustum=function(a,b,c,d,f,g){var h;h=new THREE.Matrix4;h.n11=2*f/(b-a);h.n12=0;h.n13=(b+a)/(b-a);h.n14=0;h.n21=0;h.n22=2*f/(d-c);h.n23=(d+c)/(d-c);h.n24=0;h.n31=0;h.n32=0;h.n33=-(g+f)/(g-f);h.n34=-2*g*f/(g-f);h.n41=0;h.n42=0;h.n43=-1;h.n44=0;return h};THREE.Matrix4.makePerspective=function(a,b,c,d){var f;a=c*Math.tan(a*Math.PI/360);f=-a;return THREE.Matrix4.makeFrustum(f*b,a*b,f,a,c,d)};
|
|
THREE.Matrix4.makeOrtho=function(a,b,c,d,f,g){var h,k,j,m;h=new THREE.Matrix4;k=b-a;j=c-d;m=g-f;h.n11=2/k;h.n12=0;h.n13=0;h.n14=-((b+a)/k);h.n21=0;h.n22=2/j;h.n23=0;h.n24=-((c+d)/j);h.n31=0;h.n32=0;h.n33=-2/m;h.n34=-((g+f)/m);h.n41=0;h.n42=0;h.n43=0;h.n44=1;return h};THREE.Matrix4.__tmpVec1=new THREE.Vector3;THREE.Matrix4.__tmpVec2=new THREE.Vector3;THREE.Matrix4.__tmpVec3=new THREE.Vector3;
|
|
THREE.Matrix4.makeOrtho=function(a,b,c,d,f,g){var h,k,j,m;h=new THREE.Matrix4;k=b-a;j=c-d;m=g-f;h.n11=2/k;h.n12=0;h.n13=0;h.n14=-((b+a)/k);h.n21=0;h.n22=2/j;h.n23=0;h.n24=-((c+d)/j);h.n31=0;h.n32=0;h.n33=-2/m;h.n34=-((g+f)/m);h.n41=0;h.n42=0;h.n43=0;h.n44=1;return h};THREE.Matrix4.__tmpVec1=new THREE.Vector3;THREE.Matrix4.__tmpVec2=new THREE.Vector3;THREE.Matrix4.__tmpVec3=new THREE.Vector3;
|
|
@@ -54,7 +51,7 @@ THREE.Quaternion.prototype.set=function(a,b,c,d){this.x=a;this.y=b;this.z=c;this
|
|
THREE.Quaternion.prototype.calculateW=function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this};THREE.Quaternion.prototype.inverse=function(){this.x*=-1;this.y*=-1;this.z*=-1;return this};THREE.Quaternion.prototype.length=function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)};
|
|
THREE.Quaternion.prototype.calculateW=function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this};THREE.Quaternion.prototype.inverse=function(){this.x*=-1;this.y*=-1;this.z*=-1;return this};THREE.Quaternion.prototype.length=function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)};
|
|
THREE.Quaternion.prototype.normalize=function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this};THREE.Quaternion.prototype.multiplySelf=function(a){var b=this.x,c=this.y,d=this.z,f=this.w,g=a.x,h=a.y,k=a.z;a=a.w;this.x=b*a+f*g+c*k-d*h;this.y=c*a+f*h+d*g-b*k;this.z=d*a+f*k+b*h-c*g;this.w=f*a-b*g-c*h-d*k;return this};
|
|
THREE.Quaternion.prototype.normalize=function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this};THREE.Quaternion.prototype.multiplySelf=function(a){var b=this.x,c=this.y,d=this.z,f=this.w,g=a.x,h=a.y,k=a.z;a=a.w;this.x=b*a+f*g+c*k-d*h;this.y=c*a+f*h+d*g-b*k;this.z=d*a+f*k+b*h-c*g;this.w=f*a-b*g-c*h-d*k;return this};
|
|
THREE.Quaternion.prototype.multiplyVector3=function(a,b){b||(b=a);var c=a.x,d=a.y,f=a.z,g=this.x,h=this.y,k=this.z,j=this.w,m=j*c+h*f-k*d,n=j*d+k*c-g*f,w=j*f+g*d-h*c;c=-g*c-h*d-k*f;b.x=m*j+c*-g+n*-k-w*-h;b.y=n*j+c*-h+w*-g-m*-k;b.z=w*j+c*-k+m*-h-n*-g;return b};THREE.Quaternion.prototype.toMatrix3=function(){};THREE.Quaternion.prototype.toMatrix4=function(){};
|
|
THREE.Quaternion.prototype.multiplyVector3=function(a,b){b||(b=a);var c=a.x,d=a.y,f=a.z,g=this.x,h=this.y,k=this.z,j=this.w,m=j*c+h*f-k*d,n=j*d+k*c-g*f,w=j*f+g*d-h*c;c=-g*c-h*d-k*f;b.x=m*j+c*-g+n*-k-w*-h;b.y=n*j+c*-h+w*-g-m*-k;b.z=w*j+c*-k+m*-h-n*-g;return b};THREE.Quaternion.prototype.toMatrix3=function(){};THREE.Quaternion.prototype.toMatrix4=function(){};
|
|
-THREE.Quaternion.slerp=function(a,b,c,d){var f=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(f)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var g=Math.acos(f),h=Math.sqrt(1-f*f);if(Math.abs(h)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}f=Math.sin((1-d)*g)/h;d=Math.sin(d*g)/h;c.w=a.w*f+b.w*d;c.x=a.x*f+b.x*d;c.y=a.y*f+b.y*d;c.z=a.z*f+b.z*d;return c};
|
|
|
|
|
|
+THREE.Quaternion.slerp=function(a,b,c,d){var f=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(f)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var g=Math.acos(f),h=Math.sqrt(1-f*f);if(Math.abs(h)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}f=Math.sin((1-d)*g)/h;d=Math.sin(d*g)/h;c.w=a.w*f+b.w*d;c.x=a.x*f+b.x*d;c.y=a.y*f+b.y*d;c.z=a.z*f+b.z*d;return c};
|
|
THREE.Vertex=function(a,b){this.position=a||new THREE.Vector3;this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.normal=b||new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.normalScreen=new THREE.Vector3;this.tangent=new THREE.Vector4;this.__visible=!0};THREE.Vertex.prototype={toString:function(){return"THREE.Vertex ( position: "+this.position+", normal: "+this.normal+" )"}};
|
|
THREE.Vertex=function(a,b){this.position=a||new THREE.Vector3;this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.normal=b||new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.normalScreen=new THREE.Vector3;this.tangent=new THREE.Vector4;this.__visible=!0};THREE.Vertex.prototype={toString:function(){return"THREE.Vertex ( position: "+this.position+", normal: "+this.normal+" )"}};
|
|
THREE.Face3=function(a,b,c,d,f){this.a=a;this.b=b;this.c=c;this.centroid=new THREE.Vector3;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.materials=f instanceof Array?f:[f]};THREE.Face3.prototype={toString:function(){return"THREE.Face3 ( "+this.a+", "+this.b+", "+this.c+" )"}};
|
|
THREE.Face3=function(a,b,c,d,f){this.a=a;this.b=b;this.c=c;this.centroid=new THREE.Vector3;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.materials=f instanceof Array?f:[f]};THREE.Face3.prototype={toString:function(){return"THREE.Face3 ( "+this.a+", "+this.b+", "+this.c+" )"}};
|
|
THREE.Face4=function(a,b,c,d,f,g){this.a=a;this.b=b;this.c=c;this.d=d;this.centroid=new THREE.Vector3;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.materials=g instanceof Array?g:[g]};THREE.Face4.prototype={toString:function(){return"THREE.Face4 ( "+this.a+", "+this.b+", "+this.c+" "+this.d+" )"}};THREE.UV=function(a,b){this.u=a||0;this.v=b||0};
|
|
THREE.Face4=function(a,b,c,d,f,g){this.a=a;this.b=b;this.c=c;this.d=d;this.centroid=new THREE.Vector3;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.materials=g instanceof Array?g:[g]};THREE.Face4.prototype={toString:function(){return"THREE.Face4 ( "+this.a+", "+this.b+", "+this.c+" "+this.d+" )"}};THREE.UV=function(a,b){this.u=a||0;this.v=b||0};
|
|
@@ -63,10 +60,10 @@ THREE.Geometry.prototype={computeCentroids:function(){var a,b,c;a=0;for(b=this.f
|
|
c.centroid.addSelf(this.vertices[c.d].position);c.centroid.divideScalar(4)}}},computeFaceNormals:function(a){var b,c,d,f,g,h,k=new THREE.Vector3,j=new THREE.Vector3;d=0;for(f=this.vertices.length;d<f;d++){g=this.vertices[d];g.normal.set(0,0,0)}d=0;for(f=this.faces.length;d<f;d++){g=this.faces[d];if(a&&g.vertexNormals.length){k.set(0,0,0);b=0;for(c=g.normal.length;b<c;b++)k.addSelf(g.vertexNormals[b]);k.divideScalar(3)}else{b=this.vertices[g.a];c=this.vertices[g.b];h=this.vertices[g.c];k.sub(h.position,
|
|
c.centroid.addSelf(this.vertices[c.d].position);c.centroid.divideScalar(4)}}},computeFaceNormals:function(a){var b,c,d,f,g,h,k=new THREE.Vector3,j=new THREE.Vector3;d=0;for(f=this.vertices.length;d<f;d++){g=this.vertices[d];g.normal.set(0,0,0)}d=0;for(f=this.faces.length;d<f;d++){g=this.faces[d];if(a&&g.vertexNormals.length){k.set(0,0,0);b=0;for(c=g.normal.length;b<c;b++)k.addSelf(g.vertexNormals[b]);k.divideScalar(3)}else{b=this.vertices[g.a];c=this.vertices[g.b];h=this.vertices[g.c];k.sub(h.position,
|
|
c.position);j.sub(b.position,c.position);k.crossSelf(j)}k.isZero()||k.normalize();g.normal.copy(k)}},computeVertexNormals:function(){var a,b,c,d;if(this.__tmpVertices==undefined){d=this.__tmpVertices=Array(this.vertices.length);a=0;for(b=this.vertices.length;a<b;a++)d[a]=new THREE.Vector3;a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,
|
|
c.position);j.sub(b.position,c.position);k.crossSelf(j)}k.isZero()||k.normalize();g.normal.copy(k)}},computeVertexNormals:function(){var a,b,c,d;if(this.__tmpVertices==undefined){d=this.__tmpVertices=Array(this.vertices.length);a=0;for(b=this.vertices.length;a<b;a++)d[a]=new THREE.Vector3;a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,
|
|
new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}}else{d=this.__tmpVertices;a=0;for(b=this.vertices.length;a<b;a++)d[a].set(0,0,0)}a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3){d[c.a].addSelf(c.normal);d[c.b].addSelf(c.normal);d[c.c].addSelf(c.normal)}else if(c instanceof THREE.Face4){d[c.a].addSelf(c.normal);d[c.b].addSelf(c.normal);d[c.c].addSelf(c.normal);d[c.d].addSelf(c.normal)}}a=0;for(b=this.vertices.length;a<b;a++)d[a].normalize();a=0;for(b=this.faces.length;a<
|
|
new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}}else{d=this.__tmpVertices;a=0;for(b=this.vertices.length;a<b;a++)d[a].set(0,0,0)}a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3){d[c.a].addSelf(c.normal);d[c.b].addSelf(c.normal);d[c.c].addSelf(c.normal)}else if(c instanceof THREE.Face4){d[c.a].addSelf(c.normal);d[c.b].addSelf(c.normal);d[c.c].addSelf(c.normal);d[c.d].addSelf(c.normal)}}a=0;for(b=this.vertices.length;a<b;a++)d[a].normalize();a=0;for(b=this.faces.length;a<
|
|
-b;a++){c=this.faces[a];if(c instanceof THREE.Face3){c.vertexNormals[0].copy(d[c.a]);c.vertexNormals[1].copy(d[c.b]);c.vertexNormals[2].copy(d[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(d[c.a]);c.vertexNormals[1].copy(d[c.b]);c.vertexNormals[2].copy(d[c.c]);c.vertexNormals[3].copy(d[c.d])}}},computeTangents:function(){function a(H,V,la,Y,ka,ia,ga){g=H.vertices[V].position;h=H.vertices[la].position;k=H.vertices[Y].position;j=f[ka];m=f[ia];n=f[ga];w=h.x-g.x;q=k.x-g.x;p=h.y-g.y;x=
|
|
|
|
-k.y-g.y;A=h.z-g.z;G=k.z-g.z;v=m.u-j.u;I=n.u-j.u;o=m.v-j.v;M=n.v-j.v;e=1/(v*M-I*o);P.set((M*w-o*q)*e,(M*p-o*x)*e,(M*A-o*G)*e);W.set((v*q-I*w)*e,(v*x-I*p)*e,(v*G-I*A)*e);ea[V].addSelf(P);ea[la].addSelf(P);ea[Y].addSelf(P);O[V].addSelf(W);O[la].addSelf(W);O[Y].addSelf(W)}var b,c,d,f,g,h,k,j,m,n,w,q,p,x,A,G,v,I,o,M,e,ea=[],O=[],P=new THREE.Vector3,W=new THREE.Vector3,S=new THREE.Vector3,aa=new THREE.Vector3,ba=new THREE.Vector3;b=0;for(c=this.vertices.length;b<c;b++){ea[b]=new THREE.Vector3;O[b]=new THREE.Vector3}b=
|
|
|
|
|
|
+b;a++){c=this.faces[a];if(c instanceof THREE.Face3){c.vertexNormals[0].copy(d[c.a]);c.vertexNormals[1].copy(d[c.b]);c.vertexNormals[2].copy(d[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(d[c.a]);c.vertexNormals[1].copy(d[c.b]);c.vertexNormals[2].copy(d[c.c]);c.vertexNormals[3].copy(d[c.d])}}},computeTangents:function(){function a(J,$,ta,aa,la,ia,ga){g=J.vertices[$].position;h=J.vertices[ta].position;k=J.vertices[aa].position;j=f[la];m=f[ia];n=f[ga];w=h.x-g.x;u=k.x-g.x;p=h.y-g.y;
|
|
|
|
+x=k.y-g.y;A=h.z-g.z;G=k.z-g.z;v=m.u-j.u;H=n.u-j.u;o=m.v-j.v;M=n.v-j.v;e=1/(v*M-H*o);P.set((M*w-o*u)*e,(M*p-o*x)*e,(M*A-o*G)*e);V.set((v*u-H*w)*e,(v*x-H*p)*e,(v*G-H*A)*e);da[$].addSelf(P);da[ta].addSelf(P);da[aa].addSelf(P);O[$].addSelf(V);O[ta].addSelf(V);O[aa].addSelf(V)}var b,c,d,f,g,h,k,j,m,n,w,u,p,x,A,G,v,H,o,M,e,da=[],O=[],P=new THREE.Vector3,V=new THREE.Vector3,S=new THREE.Vector3,Z=new THREE.Vector3,ea=new THREE.Vector3;b=0;for(c=this.vertices.length;b<c;b++){da[b]=new THREE.Vector3;O[b]=new THREE.Vector3}b=
|
|
0;for(c=this.faces.length;b<c;b++){d=this.faces[b];f=this.uvs[b];if(d instanceof THREE.Face3){a(this,d.a,d.b,d.c,0,1,2);this.vertices[d.a].normal.copy(d.vertexNormals[0]);this.vertices[d.b].normal.copy(d.vertexNormals[1]);this.vertices[d.c].normal.copy(d.vertexNormals[2])}else if(d instanceof THREE.Face4){a(this,d.a,d.b,d.c,0,1,2);a(this,d.a,d.b,d.d,0,1,3);this.vertices[d.a].normal.copy(d.vertexNormals[0]);this.vertices[d.b].normal.copy(d.vertexNormals[1]);this.vertices[d.c].normal.copy(d.vertexNormals[2]);
|
|
0;for(c=this.faces.length;b<c;b++){d=this.faces[b];f=this.uvs[b];if(d instanceof THREE.Face3){a(this,d.a,d.b,d.c,0,1,2);this.vertices[d.a].normal.copy(d.vertexNormals[0]);this.vertices[d.b].normal.copy(d.vertexNormals[1]);this.vertices[d.c].normal.copy(d.vertexNormals[2])}else if(d instanceof THREE.Face4){a(this,d.a,d.b,d.c,0,1,2);a(this,d.a,d.b,d.d,0,1,3);this.vertices[d.a].normal.copy(d.vertexNormals[0]);this.vertices[d.b].normal.copy(d.vertexNormals[1]);this.vertices[d.c].normal.copy(d.vertexNormals[2]);
|
|
-this.vertices[d.d].normal.copy(d.vertexNormals[3])}}b=0;for(c=this.vertices.length;b<c;b++){ba.copy(this.vertices[b].normal);d=ea[b];S.copy(d);S.subSelf(ba.multiplyScalar(ba.dot(d))).normalize();aa.cross(this.vertices[b].normal,d);d=aa.dot(O[b]);d=d<0?-1:1;this.vertices[b].tangent.set(S.x,S.y,S.z,d)}this.hasTangents=!0},computeBoundingBox:function(){var a;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],
|
|
|
|
|
|
+this.vertices[d.d].normal.copy(d.vertexNormals[3])}}b=0;for(c=this.vertices.length;b<c;b++){ea.copy(this.vertices[b].normal);d=da[b];S.copy(d);S.subSelf(ea.multiplyScalar(ea.dot(d))).normalize();Z.cross(this.vertices[b].normal,d);d=Z.dot(O[b]);d=d<0?-1:1;this.vertices[b].tangent.set(S.x,S.y,S.z,d)}this.hasTangents=!0},computeBoundingBox:function(){var a;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],
|
|
z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,c=this.vertices.length;b<c;b++){a=this.vertices[b];if(a.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=a.position.x;else if(a.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=a.position.y;else if(a.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=a.position.z;else if(a.position.z>
|
|
z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,c=this.vertices.length;b<c;b++){a=this.vertices[b];if(a.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=a.position.x;else if(a.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=a.position.y;else if(a.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=a.position.z;else if(a.position.z>
|
|
this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,c=this.vertices.length;b<c;b++)a=Math.max(a,this.vertices[b].position.length());this.boundingSphere={radius:a}},sortFacesByMaterial:function(){function a(n){var w=[];b=0;for(c=n.length;b<c;b++)n[b]==undefined?w.push("undefined"):w.push(n[b].id);return w.join("_")}var b,c,d,f,g,h,k,j,m={};d=0;for(f=this.faces.length;d<f;d++){g=this.faces[d];
|
|
this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,c=this.vertices.length;b<c;b++)a=Math.max(a,this.vertices[b].position.length());this.boundingSphere={radius:a}},sortFacesByMaterial:function(){function a(n){var w=[];b=0;for(c=n.length;b<c;b++)n[b]==undefined?w.push("undefined"):w.push(n[b].id);return w.join("_")}var b,c,d,f,g,h,k,j,m={};d=0;for(f=this.faces.length;d<f;d++){g=this.faces[d];
|
|
h=g.materials;k=a(h);m[k]==undefined&&(m[k]={hash:k,counter:0});j=m[k].hash+"_"+m[k].counter;this.geometryChunks[j]==undefined&&(this.geometryChunks[j]={faces:[],materials:h,vertices:0});g=g instanceof THREE.Face3?3:4;if(this.geometryChunks[j].vertices+g>65535){m[k].counter+=1;j=m[k].hash+"_"+m[k].counter;this.geometryChunks[j]==undefined&&(this.geometryChunks[j]={faces:[],materials:h,vertices:0})}this.geometryChunks[j].faces.push(d);this.geometryChunks[j].vertices+=g}},toString:function(){return"THREE.Geometry ( vertices: "+
|
|
h=g.materials;k=a(h);m[k]==undefined&&(m[k]={hash:k,counter:0});j=m[k].hash+"_"+m[k].counter;this.geometryChunks[j]==undefined&&(this.geometryChunks[j]={faces:[],materials:h,vertices:0});g=g instanceof THREE.Face3?3:4;if(this.geometryChunks[j].vertices+g>65535){m[k].counter+=1;j=m[k].hash+"_"+m[k].counter;this.geometryChunks[j]==undefined&&(this.geometryChunks[j]={faces:[],materials:h,vertices:0})}this.geometryChunks[j].faces.push(d);this.geometryChunks[j].vertices+=g}},toString:function(){return"THREE.Geometry ( vertices: "+
|
|
@@ -74,11 +71,11 @@ this.vertices+", faces: "+this.faces+", uvs: "+this.uvs+" )"}};THREE.GeometryIdC
|
|
THREE.AnimationHandler=function(){var a=[],b={};b.update=function(c){for(var d=0;d<a.length;d++)a[d].update(c)};b.add=function(c){a.indexOf(c)===-1&&a.push(c)};b.remove=function(c){a.indexOf(c)!==-1&&a.splice(childIndex,1)};b.initData=function(c){if(c.initialized!==!0){for(var d=0;d<c.hierarchy.length;d++)for(var f=0;f<c.hierarchy[d].keys.length;f++){if(c.hierarchy[d].keys[f].time<0)c.hierarchy[d].keys[f].time=0;c.hierarchy[d].keys[f].index=f;if(c.hierarchy[d].keys[f].rot!==undefined&&!(c.hierarchy[d].keys[f].rot instanceof
|
|
THREE.AnimationHandler=function(){var a=[],b={};b.update=function(c){for(var d=0;d<a.length;d++)a[d].update(c)};b.add=function(c){a.indexOf(c)===-1&&a.push(c)};b.remove=function(c){a.indexOf(c)!==-1&&a.splice(childIndex,1)};b.initData=function(c){if(c.initialized!==!0){for(var d=0;d<c.hierarchy.length;d++)for(var f=0;f<c.hierarchy[d].keys.length;f++){if(c.hierarchy[d].keys[f].time<0)c.hierarchy[d].keys[f].time=0;c.hierarchy[d].keys[f].index=f;if(c.hierarchy[d].keys[f].rot!==undefined&&!(c.hierarchy[d].keys[f].rot instanceof
|
|
THREE.Quaternion)){var g=c.hierarchy[d].keys[f].rot;c.hierarchy[d].keys[f].rot=new THREE.Quaternion(g[0],g[1],g[2],g[3])}}f=parseInt(c.length*c.fps,10);c.JIT={};c.JIT.hierarchy=[];for(d=0;d<c.hierarchy.length;d++)c.JIT.hierarchy.push(Array(f));c.initialized=!0}};return b}();
|
|
THREE.Quaternion)){var g=c.hierarchy[d].keys[f].rot;c.hierarchy[d].keys[f].rot=new THREE.Quaternion(g[0],g[1],g[2],g[3])}}f=parseInt(c.length*c.fps,10);c.JIT={};c.JIT.hierarchy=[];for(d=0;d<c.hierarchy.length;d++)c.JIT.hierarchy.push(Array(f));c.initialized=!0}};return b}();
|
|
THREE.Animation=function(a,b){this.root=a;this.data=b;this.hierarchy=[];this.startTime=0;this.isPlaying=!1;this.loop=!0;this.offset=0;this.data.initialized||THREE.AnimationHandler.initData(this.data);if(a instanceof THREE.SkinnedMesh)for(var c=0;c<this.root.bones.length;c++)this.hierarchy.push(this.root.bones[c])};
|
|
THREE.Animation=function(a,b){this.root=a;this.data=b;this.hierarchy=[];this.startTime=0;this.isPlaying=!1;this.loop=!0;this.offset=0;this.data.initialized||THREE.AnimationHandler.initData(this.data);if(a instanceof THREE.SkinnedMesh)for(var c=0;c<this.root.bones.length;c++)this.hierarchy.push(this.root.bones[c])};
|
|
-THREE.Animation.prototype.play=function(){if(!this.isPlaying){this.isPlaying=!0;this.startTime=(new Date).getTime()*0.0010;for(var a=0;a<this.hierarchy.length;a++){this.hierarchy[a].useQuaternion=!0;this.hierarchy[a].matrixAutoUpdate=!0;if(this.hierarchy[a].prevKey===undefined){this.hierarchy[a].prevKey={pos:0,rot:0,scl:0};this.hierarchy[a].nextKey={pos:0,rot:0,scl:0}}this.hierarchy[a].prevKey.pos=this.data.hierarchy[a].keys[0];this.hierarchy[a].prevKey.rot=this.data.hierarchy[a].keys[0];this.hierarchy[a].prevKey.scl=
|
|
|
|
|
|
+THREE.Animation.prototype.play=function(){if(!this.isPlaying){this.isPlaying=!0;this.startTime=(new Date).getTime()*0.001;for(var a=0;a<this.hierarchy.length;a++){this.hierarchy[a].useQuaternion=!0;this.hierarchy[a].matrixAutoUpdate=!0;if(this.hierarchy[a].prevKey===undefined){this.hierarchy[a].prevKey={pos:0,rot:0,scl:0};this.hierarchy[a].nextKey={pos:0,rot:0,scl:0}}this.hierarchy[a].prevKey.pos=this.data.hierarchy[a].keys[0];this.hierarchy[a].prevKey.rot=this.data.hierarchy[a].keys[0];this.hierarchy[a].prevKey.scl=
|
|
this.data.hierarchy[a].keys[0];this.hierarchy[a].nextKey.pos=this.getNextKeyWith("pos",a,1);this.hierarchy[a].nextKey.rot=this.getNextKeyWith("rot",a,1);this.hierarchy[a].nextKey.scl=this.getNextKeyWith("scl",a,1)}this.update();THREE.AnimationHandler.add(this)}};THREE.Animation.prototype.pause=function(){THREE.AnimationHandler.remove(this)};THREE.Animation.prototype.stop=function(){this.isPlaying=!1;THREE.AnimationHandler.remove(this)};
|
|
this.data.hierarchy[a].keys[0];this.hierarchy[a].nextKey.pos=this.getNextKeyWith("pos",a,1);this.hierarchy[a].nextKey.rot=this.getNextKeyWith("rot",a,1);this.hierarchy[a].nextKey.scl=this.getNextKeyWith("scl",a,1)}this.update();THREE.AnimationHandler.add(this)}};THREE.Animation.prototype.pause=function(){THREE.AnimationHandler.remove(this)};THREE.Animation.prototype.stop=function(){this.isPlaying=!1;THREE.AnimationHandler.remove(this)};
|
|
-THREE.Animation.prototype.update=function(){if(this.isPlaying){var a=["pos","rot","scl"],b,c,d,f,g,h,k=this.data.JIT.hierarchy,j=(new Date).getTime()*0.0010-this.startTime+this.offset,m=j;if(j>this.data.length){for(;j>this.data.length;)j-=this.data.length;this.startTime=(new Date).getTime()*0.0010-j;j=(new Date).getTime()*0.0010-this.startTime}h=Math.min(parseInt(j*this.data.fps),parseInt(this.data.length*this.data.fps));for(var n=0,w=this.hierarchy.length;n<w;n++){g=this.hierarchy[n];if(k[n][h]!==
|
|
|
|
-undefined){g.skinMatrix=k[n][h];g.matrixAutoUpdate=!1;g.matrixNeedsUpdate=!1;g.skinMatrix.flattenToArrayOffset(this.root.boneMatrices,n*16)}else for(var q=0;q<3;q++){c=a[q];d=g.prevKey[c];f=g.nextKey[c];if(f.time<m){if(j<m)if(this.loop){d=this.data.hierarchy[n].keys[0];f=this.getNextKeyWith(c,n,1)}else{this.stop();return}else{do{d=f;f=this.getNextKeyWith(c,n,f.index+1)}while(f.time<j)}g.prevKey[c]=d;g.nextKey[c]=f}g.matrixAutoUpdate=!0;g.matrixNeedsUpdate=!0;b=(j-d.time)/(f.time-d.time);d=d[c];f=
|
|
|
|
-f[c];if(c==="rot"){if(b<0||b>1){console.log("Scale out of bounds:"+b);b=b<0?0:1}THREE.Quaternion.slerp(d,f,g.quaternion,b)}else{c=c==="pos"?g.position:g.scale;c.x=d[0]+(f[0]-d[0])*b;c.y=d[1]+(f[1]-d[1])*b;c.z=d[2]+(f[2]-d[2])*b}}}if(k[0][h]===undefined){this.hierarchy[0].update(undefined,!0);for(n=0;n<this.hierarchy.length;n++)k[n][h]=this.hierarchy[n].skinMatrix.clone()}}};THREE.Animation.prototype.updateObject=function(){};
|
|
|
|
|
|
+THREE.Animation.prototype.update=function(){if(this.isPlaying){var a=["pos","rot","scl"],b,c,d,f,g,h,k=this.data.JIT.hierarchy,j=(new Date).getTime()*0.001-this.startTime+this.offset,m=j;if(j>this.data.length){for(;j>this.data.length;)j-=this.data.length;this.startTime=(new Date).getTime()*0.001-j;j=(new Date).getTime()*0.001-this.startTime}h=Math.min(parseInt(j*this.data.fps),parseInt(this.data.length*this.data.fps));for(var n=0,w=this.hierarchy.length;n<w;n++){g=this.hierarchy[n];if(k[n][h]!==undefined){g.skinMatrix=
|
|
|
|
+k[n][h];g.matrixAutoUpdate=!1;g.matrixNeedsUpdate=!1;g.skinMatrix.flattenToArrayOffset(this.root.boneMatrices,n*16)}else for(var u=0;u<3;u++){c=a[u];d=g.prevKey[c];f=g.nextKey[c];if(f.time<m){if(j<m)if(this.loop){d=this.data.hierarchy[n].keys[0];f=this.getNextKeyWith(c,n,1)}else{this.stop();return}else{do{d=f;f=this.getNextKeyWith(c,n,f.index+1)}while(f.time<j)}g.prevKey[c]=d;g.nextKey[c]=f}g.matrixAutoUpdate=!0;g.matrixNeedsUpdate=!0;b=(j-d.time)/(f.time-d.time);d=d[c];f=f[c];if(c==="rot"){if(b<
|
|
|
|
+0||b>1){console.log("Scale out of bounds:"+b);b=b<0?0:1}THREE.Quaternion.slerp(d,f,g.quaternion,b)}else{c=c==="pos"?g.position:g.scale;c.x=d[0]+(f[0]-d[0])*b;c.y=d[1]+(f[1]-d[1])*b;c.z=d[2]+(f[2]-d[2])*b}}}if(k[0][h]===undefined){this.hierarchy[0].update(undefined,!0);for(n=0;n<this.hierarchy.length;n++)k[n][h]=this.hierarchy[n].skinMatrix.clone()}}};THREE.Animation.prototype.updateObject=function(){};
|
|
THREE.Animation.prototype.getNextKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys;c<d.length;c++)if(d[c][a]!==undefined)return d[c];return this.data.hierarchy[b].keys[0]};
|
|
THREE.Animation.prototype.getNextKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys;c<d.length;c++)if(d[c][a]!==undefined)return d[c];return this.data.hierarchy[b].keys[0]};
|
|
THREE.Camera=function(a,b,c,d,f){THREE.Object3D.call(this);this.fov=a||50;this.aspect=b||1;this.near=c||0.1;this.far=d||2E3;this.screenCenterY=this.screenCenterX=0;this.target=f||new THREE.Object3D;this.useTarget=!0;this.up=new THREE.Vector3(0,1,0);this.inverseMatrix=new THREE.Matrix4;this.projectionMatrix=null;this.tmpVec=new THREE.Vector3;this.translateX=function(g,h){this.tmpVec.sub(this.target.position,this.position).normalize().multiplyScalar(g);this.tmpVec.crossSelf(this.up);if(h)this.tmpVec.y=
|
|
THREE.Camera=function(a,b,c,d,f){THREE.Object3D.call(this);this.fov=a||50;this.aspect=b||1;this.near=c||0.1;this.far=d||2E3;this.screenCenterY=this.screenCenterX=0;this.target=f||new THREE.Object3D;this.useTarget=!0;this.up=new THREE.Vector3(0,1,0);this.inverseMatrix=new THREE.Matrix4;this.projectionMatrix=null;this.tmpVec=new THREE.Vector3;this.translateX=function(g,h){this.tmpVec.sub(this.target.position,this.position).normalize().multiplyScalar(g);this.tmpVec.crossSelf(this.up);if(h)this.tmpVec.y=
|
|
0;this.position.addSelf(this.tmpVec);this.target.position.addSelf(this.tmpVec)};this.translateZ=function(g,h){this.tmpVec.sub(this.target.position,this.position).normalize().multiplyScalar(g);if(h)this.tmpVec.y=0;this.position.subSelf(this.tmpVec);this.target.position.subSelf(this.tmpVec)};this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;THREE.Camera.prototype.supr=THREE.Object3D.prototype;
|
|
0;this.position.addSelf(this.tmpVec);this.target.position.addSelf(this.tmpVec)};this.translateZ=function(g,h){this.tmpVec.sub(this.target.position,this.position).normalize().multiplyScalar(g);if(h)this.tmpVec.y=0;this.position.subSelf(this.tmpVec);this.target.position.subSelf(this.tmpVec)};this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;THREE.Camera.prototype.supr=THREE.Object3D.prototype;
|
|
@@ -87,7 +84,7 @@ THREE.Camera.prototype.update=function(a,b,c){if(this.useTarget){this.localMatri
|
|
this.inverseMatrix)}}for(a=0;a<this.children.length;a++)this.children[a].update(this.globalMatrix,b,c)};
|
|
this.inverseMatrix)}}for(a=0;a<this.children.length;a++)this.children[a].update(this.globalMatrix,b,c)};
|
|
THREE.Camera.prototype.frustumContains=function(a){var b=a.globalMatrix.n14,c=a.globalMatrix.n24,d=a.globalMatrix.n34,f=this.inverseMatrix,g=a.boundRadius*a.boundRadiusScale,h=f.n31*b+f.n32*c+f.n33*d+f.n34;if(h-g>-this.near)return!1;if(h+g<-this.far)return!1;h-=g;var k=this.projectionMatrix,j=1/(k.n43*h),m=j*this.screenCenterX,n=(f.n11*b+f.n12*c+f.n13*d+f.n14)*k.n11*m;g=k.n11*g*m;if(n+g<-this.screenCenterX)return!1;if(n-g>this.screenCenterX)return!1;b=(f.n21*b+f.n22*c+f.n23*d+f.n24)*k.n22*j*this.screenCenterY;
|
|
THREE.Camera.prototype.frustumContains=function(a){var b=a.globalMatrix.n14,c=a.globalMatrix.n24,d=a.globalMatrix.n34,f=this.inverseMatrix,g=a.boundRadius*a.boundRadiusScale,h=f.n31*b+f.n32*c+f.n33*d+f.n34;if(h-g>-this.near)return!1;if(h+g<-this.far)return!1;h-=g;var k=this.projectionMatrix,j=1/(k.n43*h),m=j*this.screenCenterX,n=(f.n11*b+f.n12*c+f.n13*d+f.n14)*k.n11*m;g=k.n11*g*m;if(n+g<-this.screenCenterX)return!1;if(n-g>this.screenCenterX)return!1;b=(f.n21*b+f.n22*c+f.n23*d+f.n24)*k.n22*j*this.screenCenterY;
|
|
if(b+g<-this.screenCenterY)return!1;if(b-g>this.screenCenterY)return!1;a.screenPosition.set(n,b,h,g);return!0};function bind(a,b){return function(){b.apply(a,arguments)}}
|
|
if(b+g<-this.screenCenterY)return!1;if(b-g>this.screenCenterY)return!1;a.screenPosition.set(n,b,h,g);return!0};function bind(a,b){return function(){b.apply(a,arguments)}}
|
|
-THREE.QuakeCamera=function(a){THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.movement_speed=1;this.look_speed=0.0050;this.nofly=!1;this.look_vertical=!0;this.domElement=document;if(a){if(a.movement_speed!==undefined)this.movement_speed=a.movement_speed;if(a.look_speed!==undefined)this.look_speed=a.look_speed;if(a.nofly!==undefined)this.nofly=a.nofly;if(a.look_vertical!==undefined)this.look_vertical=a.look_vertical;if(a.domElement!==undefined)this.domElement=a.domElement}this.theta=
|
|
|
|
|
|
+THREE.QuakeCamera=function(a){THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.movement_speed=1;this.look_speed=0.005;this.nofly=!1;this.look_vertical=!0;this.domElement=document;if(a){if(a.movement_speed!==undefined)this.movement_speed=a.movement_speed;if(a.look_speed!==undefined)this.look_speed=a.look_speed;if(a.nofly!==undefined)this.nofly=a.nofly;if(a.look_vertical!==undefined)this.look_vertical=a.look_vertical;if(a.domElement!==undefined)this.domElement=a.domElement}this.theta=
|
|
this.phy=this.lon=this.lat=this.mouseY=this.mouseX=0;this.moveForward=!1;this.moveBackward=!1;this.moveLeft=!1;this.moveRight=!1;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;this.onMouseDown=function(b){b.preventDefault();b.stopPropagation();switch(b.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}};this.onMouseUp=function(b){b.preventDefault();b.stopPropagation();switch(b.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}};this.onMouseMove=
|
|
this.phy=this.lon=this.lat=this.mouseY=this.mouseX=0;this.moveForward=!1;this.moveBackward=!1;this.moveLeft=!1;this.moveRight=!1;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;this.onMouseDown=function(b){b.preventDefault();b.stopPropagation();switch(b.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}};this.onMouseUp=function(b){b.preventDefault();b.stopPropagation();switch(b.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}};this.onMouseMove=
|
|
function(b){this.mouseX=b.clientX-this.windowHalfX;this.mouseY=b.clientY-this.windowHalfY};this.onKeyDown=function(b){switch(b.keyCode){case 38:case 87:this.moveForward=!0;break;case 37:case 65:this.moveLeft=!0;break;case 40:case 83:this.moveBackward=!0;break;case 39:case 68:this.moveRight=!0}};this.onKeyUp=function(b){switch(b.keyCode){case 38:case 87:this.moveForward=!1;break;case 37:case 65:this.moveLeft=!1;break;case 40:case 83:this.moveBackward=!1;break;case 39:case 68:this.moveRight=!1}};this.update=
|
|
function(b){this.mouseX=b.clientX-this.windowHalfX;this.mouseY=b.clientY-this.windowHalfY};this.onKeyDown=function(b){switch(b.keyCode){case 38:case 87:this.moveForward=!0;break;case 37:case 65:this.moveLeft=!0;break;case 40:case 83:this.moveBackward=!0;break;case 39:case 68:this.moveRight=!0}};this.onKeyUp=function(b){switch(b.keyCode){case 38:case 87:this.moveForward=!1;break;case 37:case 65:this.moveLeft=!1;break;case 40:case 83:this.moveBackward=!1;break;case 39:case 68:this.moveRight=!1}};this.update=
|
|
function(){this.moveForward&&this.translateZ(-this.movement_speed,this.nofly);this.moveBackward&&this.translateZ(this.movement_speed,this.nofly);this.moveLeft&&this.translateX(-this.movement_speed,this.nofly);this.moveRight&&this.translateX(this.movement_speed,this.nofly);this.lon+=this.mouseX*this.look_speed;this.look_vertical&&(this.lat-=this.mouseY*this.look_speed);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var b=this.target.position,
|
|
function(){this.moveForward&&this.translateZ(-this.movement_speed,this.nofly);this.moveBackward&&this.translateZ(this.movement_speed,this.nofly);this.moveLeft&&this.translateX(-this.movement_speed,this.nofly);this.moveRight&&this.translateX(this.movement_speed,this.nofly);this.lon+=this.mouseX*this.look_speed;this.look_vertical&&(this.lat-=this.mouseY*this.look_speed);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var b=this.target.position,
|
|
@@ -153,118 +150,118 @@ THREE.Scene.prototype.constructor=THREE.Scene;THREE.Scene.prototype.supr=THREE.O
|
|
THREE.Scene.prototype.addChildRecurse=function(a){if(a instanceof THREE.Light)this.lights.indexOf(a)===-1&&this.lights.push(a);else if(a instanceof THREE.Sound3D)this.sounds.indexOf(a)===-1&&this.sounds.push(a);else a instanceof THREE.Camera||a instanceof THREE.Bone||this.objects.indexOf(a)===-1&&this.objects.push(a);for(var b=0;b<a.children.length;b++)this.addChildRecurse(a.children[b])};THREE.Scene.prototype.removeChild=function(a){this.supr.removeChild.call(this,a);this.removeChildRecurse(a)};
|
|
THREE.Scene.prototype.addChildRecurse=function(a){if(a instanceof THREE.Light)this.lights.indexOf(a)===-1&&this.lights.push(a);else if(a instanceof THREE.Sound3D)this.sounds.indexOf(a)===-1&&this.sounds.push(a);else a instanceof THREE.Camera||a instanceof THREE.Bone||this.objects.indexOf(a)===-1&&this.objects.push(a);for(var b=0;b<a.children.length;b++)this.addChildRecurse(a.children[b])};THREE.Scene.prototype.removeChild=function(a){this.supr.removeChild.call(this,a);this.removeChildRecurse(a)};
|
|
THREE.Scene.prototype.removeChildRecurse=function(a){if(a instanceof THREE.Light){var b=this.lights.indexOf(a);b!==-1&&this.lights.splice(b,1)}else if(a instanceof THREE.Sound3D){b=this.sounds.indexOf(a);b!==-1&&this.sounds.splice(b,1)}else if(!(a instanceof THREE.Camera)){b=this.objects.indexOf(a);b!==-1&&this.objects.splice(b,1)}for(b=0;b<a.children.length;b++)this.removeChildRecurse(a.children[b])};THREE.Scene.prototype.addObject=THREE.Scene.prototype.addChild;
|
|
THREE.Scene.prototype.removeChildRecurse=function(a){if(a instanceof THREE.Light){var b=this.lights.indexOf(a);b!==-1&&this.lights.splice(b,1)}else if(a instanceof THREE.Sound3D){b=this.sounds.indexOf(a);b!==-1&&this.sounds.splice(b,1)}else if(!(a instanceof THREE.Camera)){b=this.objects.indexOf(a);b!==-1&&this.objects.splice(b,1)}for(b=0;b<a.children.length;b++)this.removeChildRecurse(a.children[b])};THREE.Scene.prototype.addObject=THREE.Scene.prototype.addChild;
|
|
THREE.Scene.prototype.removeObject=THREE.Scene.prototype.removeChild;THREE.Scene.prototype.addLight=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeLight=THREE.Scene.prototype.removeChild;THREE.Fog=function(a,b,c){this.color=new THREE.Color(a);this.near=b||1;this.far=c||1E3};THREE.FogExp2=function(a,b){this.color=new THREE.Color(a);this.density=b||2.5E-4};
|
|
THREE.Scene.prototype.removeObject=THREE.Scene.prototype.removeChild;THREE.Scene.prototype.addLight=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeLight=THREE.Scene.prototype.removeChild;THREE.Fog=function(a,b,c){this.color=new THREE.Color(a);this.near=b||1;this.far=c||1E3};THREE.FogExp2=function(a,b){this.color=new THREE.Color(a);this.density=b||2.5E-4};
|
|
-THREE.Projector=function(){function a(O,P){return P.z-O.z}function b(O,P){var W=0,S=1,aa=O.z+O.w,ba=P.z+P.w,H=-O.z+O.w,V=-P.z+P.w;if(aa>=0&&ba>=0&&H>=0&&V>=0)return!0;else if(aa<0&&ba<0||H<0&&V<0)return!1;else{if(aa<0)W=Math.max(W,aa/(aa-ba));else ba<0&&(S=Math.min(S,aa/(aa-ba)));if(H<0)W=Math.max(W,H/(H-V));else V<0&&(S=Math.min(S,H/(H-V)));if(S<W)return!1;else{O.lerpSelf(P,W);P.lerpSelf(O,1-S);return!0}}}var c,d,f=[],g,h,k,j=[],m,n,w=[],q,p,x=[],A=new THREE.Vector4,G=new THREE.Vector4,v=new THREE.Matrix4,
|
|
|
|
-I=new THREE.Matrix4,o=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],M=new THREE.Vector4,e=new THREE.Vector4,ea;this.projectObjects=function(O,P,W){P=[];var S,aa,ba;d=0;aa=O.objects;O=0;for(S=aa.length;O<S;O++){ba=aa[O];var H;if(!(H=!ba.visible))if(H=ba instanceof THREE.Mesh){a:{H=void 0;for(var V=ba.globalMatrix,la=-ba.geometry.boundingSphere.radius*Math.max(ba.scale.x,Math.max(ba.scale.y,ba.scale.z)),Y=0;Y<6;Y++){H=o[Y].x*V.n14+o[Y].y*
|
|
|
|
-V.n24+o[Y].z*V.n34+o[Y].w;if(H<=la){H=!1;break a}}H=!0}H=!H}if(!H){c=f[d]=f[d]||new THREE.RenderableObject;A.copy(ba.position);v.multiplyVector3(A);c.object=ba;c.z=A.z;P.push(c);d++}}W&&P.sort(a);return P};this.projectScene=function(O,P,W){var S=[],aa=P.near,ba=P.far,H,V,la,Y,ka,ia,ga,ua,xa,l,y,B,t,u,E,C;k=n=p=0;P.matrixAutoUpdate&&P.update();v.multiply(P.projectionMatrix,P.globalMatrix);o[0].set(v.n41-v.n11,v.n42-v.n12,v.n43-v.n13,v.n44-v.n14);o[1].set(v.n41+v.n11,v.n42+v.n12,v.n43+v.n13,v.n44+v.n14);
|
|
|
|
-o[2].set(v.n41+v.n21,v.n42+v.n22,v.n43+v.n23,v.n44+v.n24);o[3].set(v.n41-v.n21,v.n42-v.n22,v.n43-v.n23,v.n44-v.n24);o[4].set(v.n41-v.n31,v.n42-v.n32,v.n43-v.n33,v.n44-v.n34);o[5].set(v.n41+v.n31,v.n42+v.n32,v.n43+v.n33,v.n44+v.n34);for(H=0;H<6;H++){ia=o[H];ia.divideScalar(Math.sqrt(ia.x*ia.x+ia.y*ia.y+ia.z*ia.z))}O.update(undefined,!1,P);ia=this.projectObjects(O,P,!0);O=0;for(H=ia.length;O<H;O++){ga=ia[O].object;if(ga.visible){ga.matrixAutoUpdate&&ga.updateMatrix();ua=ga.globalMatrix;y=ga.matrixRotation;
|
|
|
|
-xa=ga.materials;l=ga.overdraw;if(ga instanceof THREE.Mesh){B=ga.geometry;t=B.vertices;V=0;for(la=t.length;V<la;V++){u=t[V];u.positionWorld.copy(u.position);ua.multiplyVector3(u.positionWorld);Y=u.positionScreen;Y.copy(u.positionWorld);v.multiplyVector4(Y);Y.x/=Y.w;Y.y/=Y.w;u.__visible=Y.z>aa&&Y.z<ba}B=B.faces;V=0;for(la=B.length;V<la;V++){u=B[V];if(u instanceof THREE.Face3){Y=t[u.a];ka=t[u.b];E=t[u.c];if(Y.__visible&&ka.__visible&&E.__visible&&(ga.doubleSided||ga.flipSided!=(E.positionScreen.x-Y.positionScreen.x)*
|
|
|
|
-(ka.positionScreen.y-Y.positionScreen.y)-(E.positionScreen.y-Y.positionScreen.y)*(ka.positionScreen.x-Y.positionScreen.x)<0)){g=j[k]=j[k]||new THREE.RenderableFace3;g.v1.positionWorld.copy(Y.positionWorld);g.v2.positionWorld.copy(ka.positionWorld);g.v3.positionWorld.copy(E.positionWorld);g.v1.positionScreen.copy(Y.positionScreen);g.v2.positionScreen.copy(ka.positionScreen);g.v3.positionScreen.copy(E.positionScreen);g.normalWorld.copy(u.normal);y.multiplyVector3(g.normalWorld);g.centroidWorld.copy(u.centroid);
|
|
|
|
-ua.multiplyVector3(g.centroidWorld);g.centroidScreen.copy(g.centroidWorld);v.multiplyVector3(g.centroidScreen);E=u.vertexNormals;ea=g.vertexNormalsWorld;Y=0;for(ka=E.length;Y<ka;Y++){C=ea[Y]=ea[Y]||new THREE.Vector3;C.copy(E[Y]);y.multiplyVector3(C)}g.z=g.centroidScreen.z;g.meshMaterials=xa;g.faceMaterials=u.materials;g.overdraw=l;if(ga.geometry.uvs[V]){g.uvs[0]=ga.geometry.uvs[V][0];g.uvs[1]=ga.geometry.uvs[V][1];g.uvs[2]=ga.geometry.uvs[V][2]}S.push(g);k++}}else if(u instanceof THREE.Face4){Y=t[u.a];
|
|
|
|
-ka=t[u.b];E=t[u.c];C=t[u.d];if(Y.__visible&&ka.__visible&&E.__visible&&C.__visible&&(ga.doubleSided||ga.flipSided!=((C.positionScreen.x-Y.positionScreen.x)*(ka.positionScreen.y-Y.positionScreen.y)-(C.positionScreen.y-Y.positionScreen.y)*(ka.positionScreen.x-Y.positionScreen.x)<0||(ka.positionScreen.x-E.positionScreen.x)*(C.positionScreen.y-E.positionScreen.y)-(ka.positionScreen.y-E.positionScreen.y)*(C.positionScreen.x-E.positionScreen.x)<0))){g=j[k]=j[k]||new THREE.RenderableFace3;g.v1.positionWorld.copy(Y.positionWorld);
|
|
|
|
-g.v2.positionWorld.copy(ka.positionWorld);g.v3.positionWorld.copy(C.positionWorld);g.v1.positionScreen.copy(Y.positionScreen);g.v2.positionScreen.copy(ka.positionScreen);g.v3.positionScreen.copy(C.positionScreen);g.normalWorld.copy(u.normal);y.multiplyVector3(g.normalWorld);g.centroidWorld.copy(u.centroid);ua.multiplyVector3(g.centroidWorld);g.centroidScreen.copy(g.centroidWorld);v.multiplyVector3(g.centroidScreen);g.z=g.centroidScreen.z;g.meshMaterials=xa;g.faceMaterials=u.materials;g.overdraw=l;
|
|
|
|
-if(ga.geometry.uvs[V]){g.uvs[0]=ga.geometry.uvs[V][0];g.uvs[1]=ga.geometry.uvs[V][1];g.uvs[2]=ga.geometry.uvs[V][3]}S.push(g);k++;h=j[k]=j[k]||new THREE.RenderableFace3;h.v1.positionWorld.copy(ka.positionWorld);h.v2.positionWorld.copy(E.positionWorld);h.v3.positionWorld.copy(C.positionWorld);h.v1.positionScreen.copy(ka.positionScreen);h.v2.positionScreen.copy(E.positionScreen);h.v3.positionScreen.copy(C.positionScreen);h.normalWorld.copy(g.normalWorld);h.centroidWorld.copy(g.centroidWorld);h.centroidScreen.copy(g.centroidScreen);
|
|
|
|
-h.z=h.centroidScreen.z;h.meshMaterials=xa;h.faceMaterials=u.materials;h.overdraw=l;if(ga.geometry.uvs[V]){h.uvs[0]=ga.geometry.uvs[V][1];h.uvs[1]=ga.geometry.uvs[V][2];h.uvs[2]=ga.geometry.uvs[V][3]}S.push(h);k++}}}}else if(ga instanceof THREE.Line){I.multiply(v,ua);t=ga.geometry.vertices;u=t[0];u.positionScreen.copy(u.position);I.multiplyVector4(u.positionScreen);V=1;for(la=t.length;V<la;V++){Y=t[V];Y.positionScreen.copy(Y.position);I.multiplyVector4(Y.positionScreen);ka=t[V-1];M.copy(Y.positionScreen);
|
|
|
|
-e.copy(ka.positionScreen);if(b(M,e)){M.multiplyScalar(1/M.w);e.multiplyScalar(1/e.w);m=w[n]=w[n]||new THREE.RenderableLine;m.v1.positionScreen.copy(M);m.v2.positionScreen.copy(e);m.z=Math.max(M.z,e.z);m.materials=ga.materials;S.push(m);n++}}}else if(ga instanceof THREE.Particle){G.set(ga.position.x,ga.position.y,ga.position.z,1);v.multiplyVector4(G);G.z/=G.w;if(G.z>0&&G.z<1){q=x[p]=x[p]||new THREE.RenderableParticle;q.x=G.x/G.w;q.y=G.y/G.w;q.z=G.z;q.rotation=ga.rotation.z;q.scale.x=ga.scale.x*Math.abs(q.x-
|
|
|
|
-(G.x+P.projectionMatrix.n11)/(G.w+P.projectionMatrix.n14));q.scale.y=ga.scale.y*Math.abs(q.y-(G.y+P.projectionMatrix.n22)/(G.w+P.projectionMatrix.n24));q.materials=ga.materials;S.push(q);p++}}}}W&&S.sort(a);return S};this.unprojectVector=function(O,P){var W=THREE.Matrix4.makeInvert(P.globalMatrix);W.multiplySelf(THREE.Matrix4.makeInvert(P.projectionMatrix));W.multiplyVector3(O);return O}};
|
|
|
|
-THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,b=new THREE.Projector,c,d,f,g;this.domElement=document.createElement("div");this.setSize=function(h,k){c=h;d=k;f=c/2;g=d/2};this.render=function(h,k){var j,m,n,w,q,p,x,A;a=b.projectScene(h,k);j=0;for(m=a.length;j<m;j++){q=a[j];if(q instanceof THREE.RenderableParticle){x=q.x*f+f;A=q.y*g+g;n=0;for(w=q.material.length;n<w;n++){p=q.material[n];if(p instanceof THREE.ParticleDOMMaterial){p=p.domElement;p.style.left=x+"px";p.style.top=A+"px"}}}}}};
|
|
|
|
-THREE.CanvasRenderer=function(){function a(ha){if(q!=ha)m.globalAlpha=q=ha}function b(ha){if(p!=ha){switch(ha){case THREE.NormalBlending:m.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:m.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:m.globalCompositeOperation="darker"}p=ha}}var c=null,d=new THREE.Projector,f=document.createElement("canvas"),g,h,k,j,m=f.getContext("2d"),n=new THREE.Color(0),w=0,q=1,p=0,x=null,A=null,G=1,v,I,o,M,e,ea,O,P,W,S=new THREE.Color,
|
|
|
|
-aa=new THREE.Color,ba=new THREE.Color,H=new THREE.Color,V=new THREE.Color,la,Y,ka,ia,ga,ua,xa,l,y,B=new THREE.Rectangle,t=new THREE.Rectangle,u=new THREE.Rectangle,E=!1,C=new THREE.Color,J=new THREE.Color,L=new THREE.Color,z=new THREE.Color,D=Math.PI*2,F=new THREE.Vector3,T,Q,fa,ma,ra,oa,na=16;T=document.createElement("canvas");T.width=T.height=2;Q=T.getContext("2d");Q.fillStyle="rgba(0,0,0,1)";Q.fillRect(0,0,2,2);fa=Q.getImageData(0,0,2,2);ma=fa.data;ra=document.createElement("canvas");ra.width=
|
|
|
|
-ra.height=na;oa=ra.getContext("2d");oa.translate(-na/2,-na/2);oa.scale(na,na);na--;this.domElement=f;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setSize=function(ha,Ca){g=ha;h=Ca;k=g/2;j=h/2;f.width=g;f.height=h;B.set(-k,-j,k,j);q=1;p=0;A=x=null;G=1};this.setClearColor=function(ha,Ca){n=ha;w=Ca;t.set(-k,-j,k,j);m.setTransform(1,0,0,-1,k,j);this.clear()};this.setClearColorHex=function(ha,Ca){n.setHex(ha);w=Ca;t.set(-k,-j,k,j);m.setTransform(1,0,0,-1,k,j);this.clear()};this.clear=
|
|
|
|
-function(){m.setTransform(1,0,0,-1,k,j);if(!t.isEmpty()){t.inflate(1);t.minSelf(B);if(n.hex==0&&w==0)m.clearRect(t.getX(),t.getY(),t.getWidth(),t.getHeight());else{b(THREE.NormalBlending);a(1);m.fillStyle="rgba("+Math.floor(n.r*255)+","+Math.floor(n.g*255)+","+Math.floor(n.b*255)+","+w+")";m.fillRect(t.getX(),t.getY(),t.getWidth(),t.getHeight())}t.empty()}};this.render=function(ha,Ca){function R(K){var ja,ca,U,X=K.lights;J.setRGB(0,0,0);L.setRGB(0,0,0);z.setRGB(0,0,0);K=0;for(ja=X.length;K<ja;K++){ca=
|
|
|
|
-X[K];U=ca.color;if(ca instanceof THREE.AmbientLight){J.r+=U.r;J.g+=U.g;J.b+=U.b}else if(ca instanceof THREE.DirectionalLight){L.r+=U.r;L.g+=U.g;L.b+=U.b}else if(ca instanceof THREE.PointLight){z.r+=U.r;z.g+=U.g;z.b+=U.b}}}function Ga(K,ja,ca,U){var X,qa,Da,Ea,Ia=K.lights;K=0;for(X=Ia.length;K<X;K++){qa=Ia[K];Da=qa.color;Ea=qa.intensity;if(qa instanceof THREE.DirectionalLight){qa=ca.dot(qa.position)*Ea;if(qa>0){U.r+=Da.r*qa;U.g+=Da.g*qa;U.b+=Da.b*qa}}else if(qa instanceof THREE.PointLight){F.sub(qa.position,
|
|
|
|
-ja);F.normalize();qa=ca.dot(F)*Ea;if(qa>0){U.r+=Da.r*qa;U.g+=Da.g*qa;U.b+=Da.b*qa}}}}function Ha(K,ja,ca){if(ca.opacity!=0){a(ca.opacity);b(ca.blending);var U,X,qa,Da,Ea,Ia;if(ca instanceof THREE.ParticleBasicMaterial){if(ca.map){Da=ca.map.image;Ea=Da.width>>1;Ia=Da.height>>1;X=ja.scale.x*k;qa=ja.scale.y*j;ca=X*Ea;U=qa*Ia;u.set(K.x-ca,K.y-U,K.x+ca,K.y+U);if(B.instersects(u)){m.save();m.translate(K.x,K.y);m.rotate(-ja.rotation);m.scale(X,-qa);m.translate(-Ea,-Ia);m.drawImage(Da,0,0);m.restore()}}}else if(ca instanceof
|
|
|
|
-THREE.ParticleCircleMaterial){if(E){C.r=J.r+L.r+z.r;C.g=J.g+L.g+z.g;C.b=J.b+L.b+z.b;S.r=ca.color.r*C.r;S.g=ca.color.g*C.g;S.b=ca.color.b*C.b;S.updateStyleString()}else S.__styleString=ca.color.__styleString;ca=ja.scale.x*k;U=ja.scale.y*j;u.set(K.x-ca,K.y-U,K.x+ca,K.y+U);if(B.instersects(u)){X=S.__styleString;if(A!=X)m.fillStyle=A=X;m.save();m.translate(K.x,K.y);m.rotate(-ja.rotation);m.scale(ca,U);m.beginPath();m.arc(0,0,1,0,D,!0);m.closePath();m.fill();m.restore()}}}}function La(K,ja,ca,U){if(U.opacity!=
|
|
|
|
-0){a(U.opacity);b(U.blending);m.beginPath();m.moveTo(K.positionScreen.x,K.positionScreen.y);m.lineTo(ja.positionScreen.x,ja.positionScreen.y);m.closePath();if(U instanceof THREE.LineBasicMaterial){S.__styleString=U.color.__styleString;K=U.linewidth;if(G!=K)m.lineWidth=G=K;K=S.__styleString;if(x!=K)m.strokeStyle=x=K;m.stroke();u.inflate(U.linewidth*2)}}}function da(K,ja,ca,U,X,qa){if(X.opacity!=0){a(X.opacity);b(X.blending);M=K.positionScreen.x;e=K.positionScreen.y;ea=ja.positionScreen.x;O=ja.positionScreen.y;
|
|
|
|
-P=ca.positionScreen.x;W=ca.positionScreen.y;m.beginPath();m.moveTo(M,e);m.lineTo(ea,O);m.lineTo(P,W);m.lineTo(M,e);m.closePath();if(X instanceof THREE.MeshBasicMaterial)if(X.map)X.map.mapping instanceof THREE.UVMapping&&sa(M,e,ea,O,P,W,X.map.image,U.uvs[0].u,U.uvs[0].v,U.uvs[1].u,U.uvs[1].v,U.uvs[2].u,U.uvs[2].v);else if(X.env_map){if(X.env_map.mapping instanceof THREE.SphericalReflectionMapping){K=Ca.globalMatrix;F.copy(U.vertexNormalsWorld[0]);ia=(F.x*K.n11+F.y*K.n12+F.z*K.n13)*0.5+0.5;ga=-(F.x*
|
|
|
|
-K.n21+F.y*K.n22+F.z*K.n23)*0.5+0.5;F.copy(U.vertexNormalsWorld[1]);ua=(F.x*K.n11+F.y*K.n12+F.z*K.n13)*0.5+0.5;xa=-(F.x*K.n21+F.y*K.n22+F.z*K.n23)*0.5+0.5;F.copy(U.vertexNormalsWorld[2]);l=(F.x*K.n11+F.y*K.n12+F.z*K.n13)*0.5+0.5;y=-(F.x*K.n21+F.y*K.n22+F.z*K.n23)*0.5+0.5;sa(M,e,ea,O,P,W,X.env_map.image,ia,ga,ua,xa,l,y)}}else X.wireframe?Z(X.color.__styleString,X.wireframe_linewidth):$(X.color.__styleString);else if(X instanceof THREE.MeshLambertMaterial){if(X.map&&!X.wireframe){X.map.mapping instanceof
|
|
|
|
-THREE.UVMapping&&sa(M,e,ea,O,P,W,X.map.image,U.uvs[0].u,U.uvs[0].v,U.uvs[1].u,U.uvs[1].v,U.uvs[2].u,U.uvs[2].v);b(THREE.SubtractiveBlending)}if(E)if(!X.wireframe&&X.shading==THREE.SmoothShading&&U.vertexNormalsWorld.length==3){aa.r=ba.r=H.r=J.r;aa.g=ba.g=H.g=J.g;aa.b=ba.b=H.b=J.b;Ga(qa,U.v1.positionWorld,U.vertexNormalsWorld[0],aa);Ga(qa,U.v2.positionWorld,U.vertexNormalsWorld[1],ba);Ga(qa,U.v3.positionWorld,U.vertexNormalsWorld[2],H);V.r=(ba.r+H.r)*0.5;V.g=(ba.g+H.g)*0.5;V.b=(ba.b+H.b)*0.5;ka=Ja(aa,
|
|
|
|
-ba,H,V);sa(M,e,ea,O,P,W,ka,0,0,1,0,0,1)}else{C.r=J.r;C.g=J.g;C.b=J.b;Ga(qa,U.centroidWorld,U.normalWorld,C);S.r=X.color.r*C.r;S.g=X.color.g*C.g;S.b=X.color.b*C.b;S.updateStyleString();X.wireframe?Z(S.__styleString,X.wireframe_linewidth):$(S.__styleString)}else X.wireframe?Z(X.color.__styleString,X.wireframe_linewidth):$(X.color.__styleString)}else if(X instanceof THREE.MeshDepthMaterial){la=Ca.near;Y=Ca.far;aa.r=aa.g=aa.b=1-Aa(K.positionScreen.z,la,Y);ba.r=ba.g=ba.b=1-Aa(ja.positionScreen.z,la,Y);
|
|
|
|
-H.r=H.g=H.b=1-Aa(ca.positionScreen.z,la,Y);V.r=(ba.r+H.r)*0.5;V.g=(ba.g+H.g)*0.5;V.b=(ba.b+H.b)*0.5;ka=Ja(aa,ba,H,V);sa(M,e,ea,O,P,W,ka,0,0,1,0,0,1)}else if(X instanceof THREE.MeshNormalMaterial){S.r=N(U.normalWorld.x);S.g=N(U.normalWorld.y);S.b=N(U.normalWorld.z);S.updateStyleString();X.wireframe?Z(S.__styleString,X.wireframe_linewidth):$(S.__styleString)}}}function Z(K,ja){if(x!=K)m.strokeStyle=x=K;if(G!=ja)m.lineWidth=G=ja;m.stroke();u.inflate(ja*2)}function $(K){if(A!=K)m.fillStyle=A=K;m.fill()}
|
|
|
|
-function sa(K,ja,ca,U,X,qa,Da,Ea,Ia,Ma,Ka,Fa,Sa){var Na,Oa;Na=Da.width-1;Oa=Da.height-1;Ea*=Na;Ia*=Oa;Ma*=Na;Ka*=Oa;Fa*=Na;Sa*=Oa;ca-=K;U-=ja;X-=K;qa-=ja;Ma-=Ea;Ka-=Ia;Fa-=Ea;Sa-=Ia;Na=Ma*Sa-Fa*Ka;if(Na!=0){Oa=1/Na;Na=(Sa*ca-Ka*X)*Oa;Ka=(Sa*U-Ka*qa)*Oa;ca=(Ma*X-Fa*ca)*Oa;U=(Ma*qa-Fa*U)*Oa;K=K-Na*Ea-ca*Ia;ja=ja-Ka*Ea-U*Ia;m.save();m.transform(Na,Ka,ca,U,K,ja);m.clip();m.drawImage(Da,0,0);m.restore()}}function Ja(K,ja,ca,U){var X=~~(K.r*255),qa=~~(K.g*255);K=~~(K.b*255);var Da=~~(ja.r*255),Ea=~~(ja.g*
|
|
|
|
-255);ja=~~(ja.b*255);var Ia=~~(ca.r*255),Ma=~~(ca.g*255);ca=~~(ca.b*255);var Ka=~~(U.r*255),Fa=~~(U.g*255);U=~~(U.b*255);ma[0]=X<0?0:X>255?255:X;ma[1]=qa<0?0:qa>255?255:qa;ma[2]=K<0?0:K>255?255:K;ma[4]=Da<0?0:Da>255?255:Da;ma[5]=Ea<0?0:Ea>255?255:Ea;ma[6]=ja<0?0:ja>255?255:ja;ma[8]=Ia<0?0:Ia>255?255:Ia;ma[9]=Ma<0?0:Ma>255?255:Ma;ma[10]=ca<0?0:ca>255?255:ca;ma[12]=Ka<0?0:Ka>255?255:Ka;ma[13]=Fa<0?0:Fa>255?255:Fa;ma[14]=U<0?0:U>255?255:U;Q.putImageData(fa,0,0);oa.drawImage(T,0,0);return ra}function Aa(K,
|
|
|
|
-ja,ca){K=(K-ja)/(ca-ja);return K*K*(3-2*K)}function N(K){K=(K+1)*0.5;return K<0?0:K>1?1:K}function Ba(K,ja){var ca=ja.x-K.x,U=ja.y-K.y,X=1/Math.sqrt(ca*ca+U*U);ca*=X;U*=X;ja.x+=ca;ja.y+=U;K.x-=ca;K.y-=U}var Pa,Ta,ta,pa,za,wa,ya,va;this.autoClear?this.clear():m.setTransform(1,0,0,-1,k,j);c=d.projectScene(ha,Ca,this.sortElements);(E=ha.lights.length>0)&&R(ha);Pa=0;for(Ta=c.length;Pa<Ta;Pa++){ta=c[Pa];u.empty();if(ta instanceof THREE.RenderableParticle){v=ta;v.x*=k;v.y*=j;pa=0;for(za=ta.materials.length;pa<
|
|
|
|
-za;pa++)Ha(v,ta,ta.materials[pa],ha)}else if(ta instanceof THREE.RenderableLine){v=ta.v1;I=ta.v2;v.positionScreen.x*=k;v.positionScreen.y*=j;I.positionScreen.x*=k;I.positionScreen.y*=j;u.addPoint(v.positionScreen.x,v.positionScreen.y);u.addPoint(I.positionScreen.x,I.positionScreen.y);if(B.instersects(u)){pa=0;for(za=ta.materials.length;pa<za;)La(v,I,ta,ta.materials[pa++],ha)}}else if(ta instanceof THREE.RenderableFace3){v=ta.v1;I=ta.v2;o=ta.v3;v.positionScreen.x*=k;v.positionScreen.y*=j;I.positionScreen.x*=
|
|
|
|
-k;I.positionScreen.y*=j;o.positionScreen.x*=k;o.positionScreen.y*=j;if(ta.overdraw){Ba(v.positionScreen,I.positionScreen);Ba(I.positionScreen,o.positionScreen);Ba(o.positionScreen,v.positionScreen)}u.add3Points(v.positionScreen.x,v.positionScreen.y,I.positionScreen.x,I.positionScreen.y,o.positionScreen.x,o.positionScreen.y);if(B.instersects(u)){pa=0;for(za=ta.meshMaterials.length;pa<za;){va=ta.meshMaterials[pa++];if(va instanceof THREE.MeshFaceMaterial){wa=0;for(ya=ta.faceMaterials.length;wa<ya;)(va=
|
|
|
|
-ta.faceMaterials[wa++])&&da(v,I,o,ta,va,ha)}else da(v,I,o,ta,va,ha)}}}t.addRectangle(u)}m.setTransform(1,0,0,1,0,0)}};
|
|
|
|
-THREE.SVGRenderer=function(){function a(ia,ga,ua){var xa,l,y,B;xa=0;for(l=ia.lights.length;xa<l;xa++){y=ia.lights[xa];if(y instanceof THREE.DirectionalLight){B=ga.normalWorld.dot(y.position)*y.intensity;if(B>0){ua.r+=y.color.r*B;ua.g+=y.color.g*B;ua.b+=y.color.b*B}}else if(y instanceof THREE.PointLight){W.sub(y.position,ga.centroidWorld);W.normalize();B=ga.normalWorld.dot(W)*y.intensity;if(B>0){ua.r+=y.color.r*B;ua.g+=y.color.g*B;ua.b+=y.color.b*B}}}}function b(ia,ga,ua,xa,l,y){H=d(V++);H.setAttribute("d",
|
|
|
|
-"M "+ia.positionScreen.x+" "+ia.positionScreen.y+" L "+ga.positionScreen.x+" "+ga.positionScreen.y+" L "+ua.positionScreen.x+","+ua.positionScreen.y+"z");if(l instanceof THREE.MeshBasicMaterial)o.__styleString=l.color.__styleString;else if(l instanceof THREE.MeshLambertMaterial)if(I){M.r=e.r;M.g=e.g;M.b=e.b;a(y,xa,M);o.r=l.color.r*M.r;o.g=l.color.g*M.g;o.b=l.color.b*M.b;o.updateStyleString()}else o.__styleString=l.color.__styleString;else if(l instanceof THREE.MeshDepthMaterial){P=1-l.__2near/(l.__farPlusNear-
|
|
|
|
-xa.z*l.__farMinusNear);o.setRGB(P,P,P)}else l instanceof THREE.MeshNormalMaterial&&o.setRGB(f(xa.normalWorld.x),f(xa.normalWorld.y),f(xa.normalWorld.z));l.wireframe?H.setAttribute("style","fill: none; stroke: "+o.__styleString+"; stroke-width: "+l.wireframe_linewidth+"; stroke-opacity: "+l.opacity+"; stroke-linecap: "+l.wireframe_linecap+"; stroke-linejoin: "+l.wireframe_linejoin):H.setAttribute("style","fill: "+o.__styleString+"; fill-opacity: "+l.opacity);k.appendChild(H)}function c(ia,ga,ua,xa,
|
|
|
|
-l,y,B){H=d(V++);H.setAttribute("d","M "+ia.positionScreen.x+" "+ia.positionScreen.y+" L "+ga.positionScreen.x+" "+ga.positionScreen.y+" L "+ua.positionScreen.x+","+ua.positionScreen.y+" L "+xa.positionScreen.x+","+xa.positionScreen.y+"z");if(y instanceof THREE.MeshBasicMaterial)o.__styleString=y.color.__styleString;else if(y instanceof THREE.MeshLambertMaterial)if(I){M.r=e.r;M.g=e.g;M.b=e.b;a(B,l,M);o.r=y.color.r*M.r;o.g=y.color.g*M.g;o.b=y.color.b*M.b;o.updateStyleString()}else o.__styleString=y.color.__styleString;
|
|
|
|
-else if(y instanceof THREE.MeshDepthMaterial){P=1-y.__2near/(y.__farPlusNear-l.z*y.__farMinusNear);o.setRGB(P,P,P)}else y instanceof THREE.MeshNormalMaterial&&o.setRGB(f(l.normalWorld.x),f(l.normalWorld.y),f(l.normalWorld.z));y.wireframe?H.setAttribute("style","fill: none; stroke: "+o.__styleString+"; stroke-width: "+y.wireframe_linewidth+"; stroke-opacity: "+y.opacity+"; stroke-linecap: "+y.wireframe_linecap+"; stroke-linejoin: "+y.wireframe_linejoin):H.setAttribute("style","fill: "+o.__styleString+
|
|
|
|
-"; fill-opacity: "+y.opacity);k.appendChild(H)}function d(ia){if(S[ia]==null){S[ia]=document.createElementNS("http://www.w3.org/2000/svg","path");ka==0&&S[ia].setAttribute("shape-rendering","crispEdges")}return S[ia]}function f(ia){return ia<0?Math.min((1+ia)*0.5,0.5):0.5+Math.min(ia*0.5,0.5)}var g=null,h=new THREE.Projector,k=document.createElementNS("http://www.w3.org/2000/svg","svg"),j,m,n,w,q,p,x,A,G=new THREE.Rectangle,v=new THREE.Rectangle,I=!1,o=new THREE.Color(16777215),M=new THREE.Color(16777215),
|
|
|
|
-e=new THREE.Color(0),ea=new THREE.Color(0),O=new THREE.Color(0),P,W=new THREE.Vector3,S=[],aa=[],ba=[],H,V,la,Y,ka=1;this.domElement=k;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setQuality=function(ia){switch(ia){case "high":ka=1;break;case "low":ka=0}};this.setSize=function(ia,ga){j=ia;m=ga;n=j/2;w=m/2;k.setAttribute("viewBox",-n+" "+-w+" "+j+" "+m);k.setAttribute("width",j);k.setAttribute("height",m);G.set(-n,-w,n,w)};this.clear=function(){for(;k.childNodes.length>0;)k.removeChild(k.childNodes[0])};
|
|
|
|
-this.render=function(ia,ga){var ua,xa,l,y,B,t,u,E;this.autoClear&&this.clear();g=h.projectScene(ia,ga,this.sortElements);Y=la=V=0;if(I=ia.lights.length>0){u=ia.lights;e.setRGB(0,0,0);ea.setRGB(0,0,0);O.setRGB(0,0,0);ua=0;for(xa=u.length;ua<xa;ua++){l=u[ua];y=l.color;if(l instanceof THREE.AmbientLight){e.r+=y.r;e.g+=y.g;e.b+=y.b}else if(l instanceof THREE.DirectionalLight){ea.r+=y.r;ea.g+=y.g;ea.b+=y.b}else if(l instanceof THREE.PointLight){O.r+=y.r;O.g+=y.g;O.b+=y.b}}}ua=0;for(xa=g.length;ua<xa;ua++){u=
|
|
|
|
-g[ua];v.empty();if(u instanceof THREE.RenderableParticle){q=u;q.x*=n;q.y*=-w;l=0;for(y=u.materials.length;l<y;l++)if(E=u.materials[l]){B=q;t=u;var C=la++;if(aa[C]==null){aa[C]=document.createElementNS("http://www.w3.org/2000/svg","circle");ka==0&&aa[C].setAttribute("shape-rendering","crispEdges")}H=aa[C];H.setAttribute("cx",B.x);H.setAttribute("cy",B.y);H.setAttribute("r",t.scale.x*n);if(E instanceof THREE.ParticleCircleMaterial){if(I){M.r=e.r+ea.r+O.r;M.g=e.g+ea.g+O.g;M.b=e.b+ea.b+O.b;o.r=E.color.r*
|
|
|
|
-M.r;o.g=E.color.g*M.g;o.b=E.color.b*M.b;o.updateStyleString()}else o=E.color;H.setAttribute("style","fill: "+o.__styleString)}k.appendChild(H)}}else if(u instanceof THREE.RenderableLine){q=u.v1;p=u.v2;q.positionScreen.x*=n;q.positionScreen.y*=-w;p.positionScreen.x*=n;p.positionScreen.y*=-w;v.addPoint(q.positionScreen.x,q.positionScreen.y);v.addPoint(p.positionScreen.x,p.positionScreen.y);if(G.instersects(v)){l=0;for(y=u.materials.length;l<y;)if(E=u.materials[l++]){B=q;t=p;C=Y++;if(ba[C]==null){ba[C]=
|
|
|
|
-document.createElementNS("http://www.w3.org/2000/svg","line");ka==0&&ba[C].setAttribute("shape-rendering","crispEdges")}H=ba[C];H.setAttribute("x1",B.positionScreen.x);H.setAttribute("y1",B.positionScreen.y);H.setAttribute("x2",t.positionScreen.x);H.setAttribute("y2",t.positionScreen.y);if(E instanceof THREE.LineBasicMaterial){o.__styleString=E.color.__styleString;H.setAttribute("style","fill: none; stroke: "+o.__styleString+"; stroke-width: "+E.linewidth+"; stroke-opacity: "+E.opacity+"; stroke-linecap: "+
|
|
|
|
-E.linecap+"; stroke-linejoin: "+E.linejoin);k.appendChild(H)}}}}else if(u instanceof THREE.RenderableFace3){q=u.v1;p=u.v2;x=u.v3;q.positionScreen.x*=n;q.positionScreen.y*=-w;p.positionScreen.x*=n;p.positionScreen.y*=-w;x.positionScreen.x*=n;x.positionScreen.y*=-w;v.addPoint(q.positionScreen.x,q.positionScreen.y);v.addPoint(p.positionScreen.x,p.positionScreen.y);v.addPoint(x.positionScreen.x,x.positionScreen.y);if(G.instersects(v)){l=0;for(y=u.meshMaterials.length;l<y;){E=u.meshMaterials[l++];if(E instanceof
|
|
|
|
-THREE.MeshFaceMaterial){B=0;for(t=u.faceMaterials.length;B<t;)(E=u.faceMaterials[B++])&&b(q,p,x,u,E,ia)}else E&&b(q,p,x,u,E,ia)}}}else if(u instanceof THREE.RenderableFace4){q=u.v1;p=u.v2;x=u.v3;A=u.v4;q.positionScreen.x*=n;q.positionScreen.y*=-w;p.positionScreen.x*=n;p.positionScreen.y*=-w;x.positionScreen.x*=n;x.positionScreen.y*=-w;A.positionScreen.x*=n;A.positionScreen.y*=-w;v.addPoint(q.positionScreen.x,q.positionScreen.y);v.addPoint(p.positionScreen.x,p.positionScreen.y);v.addPoint(x.positionScreen.x,
|
|
|
|
-x.positionScreen.y);v.addPoint(A.positionScreen.x,A.positionScreen.y);if(G.instersects(v)){l=0;for(y=u.meshMaterials.length;l<y;){E=u.meshMaterials[l++];if(E instanceof THREE.MeshFaceMaterial){B=0;for(t=u.faceMaterials.length;B<t;)(E=u.faceMaterials[B++])&&c(q,p,x,A,u,E,ia)}else E&&c(q,p,x,A,u,E,ia)}}}}}};
|
|
|
|
-THREE.WebGLRenderer=function(a){function b(l,y,B){var t,u,E,C=l.vertices,J=C.length,L=l.colors,z=L.length,D=l.__vertexArray,F=l.__colorArray,T=l.__sortArray,Q=l.__dirtyVertices,fa=l.__dirtyColors;if(B.sortParticles){V.multiplySelf(B.globalMatrix);for(t=0;t<J;t++){u=C[t].position;ia.copy(u);V.multiplyVector3(ia);T[t]=[ia.z,t]}T.sort(function(ma,ra){return ra[0]-ma[0]});for(t=0;t<J;t++){u=C[T[t][1]].position;E=t*3;D[E]=u.x;D[E+1]=u.y;D[E+2]=u.z}for(t=0;t<z;t++){E=t*3;color=L[T[t][1]];F[E]=color.r;F[E+
|
|
|
|
-1]=color.g;F[E+2]=color.b}}else{if(Q)for(t=0;t<J;t++){u=C[t].position;E=t*3;D[E]=u.x;D[E+1]=u.y;D[E+2]=u.z}if(fa)for(t=0;t<z;t++){color=L[t];E=t*3;F[E]=color.r;F[E+1]=color.g;F[E+2]=color.b}}if(Q||B.sortParticles){e.bindBuffer(e.ARRAY_BUFFER,l.__webGLVertexBuffer);e.bufferData(e.ARRAY_BUFFER,D,y)}if(fa||B.sortParticles){e.bindBuffer(e.ARRAY_BUFFER,l.__webGLColorBuffer);e.bufferData(e.ARRAY_BUFFER,F,y)}}function c(l,y){l.fragment_shader=y.fragment_shader;l.vertex_shader=y.vertex_shader;l.uniforms=
|
|
|
|
-Uniforms.clone(y.uniforms)}function d(l,y,B,t,u){t.program||P.initMaterial(t,y,B);var E=t.program,C=E.uniforms,J=t.uniforms;if(E!=ea){e.useProgram(E);ea=E;e.uniformMatrix4fv(C.projectionMatrix,!1,la)}if(B&&(t instanceof THREE.MeshBasicMaterial||t instanceof THREE.MeshLambertMaterial||t instanceof THREE.MeshPhongMaterial||t instanceof THREE.LineBasicMaterial||t instanceof THREE.ParticleBasicMaterial)){J.fogColor.value.setHex(B.color.hex);if(B instanceof THREE.Fog){J.fogNear.value=B.near;J.fogFar.value=
|
|
|
|
-B.far}else if(B instanceof THREE.FogExp2)J.fogDensity.value=B.density}if(t instanceof THREE.MeshPhongMaterial||t instanceof THREE.MeshLambertMaterial){var L,z,D=0,F=0,T=0,Q,fa,ma,ra=P.lights,oa=ra.directional.colors,na=ra.directional.positions,ha=ra.point.colors,Ca=ra.point.positions,R=0,Ga=0;B=z=z=0;for(L=y.length;B<L;B++){z=y[B];Q=z.color;fa=z.position;ma=z.intensity;if(z instanceof THREE.AmbientLight){D+=Q.r;F+=Q.g;T+=Q.b}else if(z instanceof THREE.DirectionalLight){z=R*3;oa[z]=Q.r*ma;oa[z+1]=
|
|
|
|
-Q.g*ma;oa[z+2]=Q.b*ma;na[z]=fa.x;na[z+1]=fa.y;na[z+2]=fa.z;R+=1}else if(z instanceof THREE.PointLight){z=Ga*3;ha[z]=Q.r*ma;ha[z+1]=Q.g*ma;ha[z+2]=Q.b*ma;Ca[z]=fa.x;Ca[z+1]=fa.y;Ca[z+2]=fa.z;Ga+=1}}for(B=R*3;B<oa.length;B++)oa[B]=0;for(B=Ga*3;B<ha.length;B++)ha[B]=0;ra.point.length=Ga;ra.directional.length=R;ra.ambient[0]=D;ra.ambient[1]=F;ra.ambient[2]=T;y=P.lights;J.enableLighting.value=y.directional.length+y.point.length;J.ambientLightColor.value=y.ambient;J.directionalLightColor.value=y.directional.colors;
|
|
|
|
-J.directionalLightDirection.value=y.directional.positions;J.pointLightColor.value=y.point.colors;J.pointLightPosition.value=y.point.positions}if(t instanceof THREE.MeshBasicMaterial||t instanceof THREE.MeshLambertMaterial||t instanceof THREE.MeshPhongMaterial){J.diffuse.value.setRGB(t.color.r*t.opacity,t.color.g*t.opacity,t.color.b*t.opacity);J.opacity.value=t.opacity;J.map.texture=t.map;J.light_map.texture=t.light_map;J.env_map.texture=t.env_map;J.reflectivity.value=t.reflectivity;J.refraction_ratio.value=
|
|
|
|
-t.refraction_ratio;J.combine.value=t.combine;J.useRefract.value=t.env_map&&t.env_map.mapping instanceof THREE.CubeRefractionMapping}if(t instanceof THREE.LineBasicMaterial){J.diffuse.value.setRGB(t.color.r*t.opacity,t.color.g*t.opacity,t.color.b*t.opacity);J.opacity.value=t.opacity}else if(t instanceof THREE.ParticleBasicMaterial){J.psColor.value.setRGB(t.color.r*t.opacity,t.color.g*t.opacity,t.color.b*t.opacity);J.opacity.value=t.opacity;J.size.value=t.size;J.map.texture=t.map}else if(t instanceof
|
|
|
|
-THREE.MeshPhongMaterial){J.ambient.value.setRGB(t.ambient.r,t.ambient.g,t.ambient.b);J.specular.value.setRGB(t.specular.r,t.specular.g,t.specular.b);J.shininess.value=t.shininess}else if(t instanceof THREE.MeshDepthMaterial){J.mNear.value=l.near;J.mFar.value=l.far;J.opacity.value=t.opacity}else if(t instanceof THREE.MeshNormalMaterial)J.opacity.value=t.opacity;for(var Ha in J)if(D=E.uniforms[Ha]){B=J[Ha];L=B.type;y=B.value;if(L=="i")e.uniform1i(D,y);else if(L=="f")e.uniform1f(D,y);else if(L=="fv1")e.uniform1fv(D,
|
|
|
|
|
|
+THREE.Projector=function(){function a(O,P){return P.z-O.z}function b(O,P){var V=0,S=1,Z=O.z+O.w,ea=P.z+P.w,J=-O.z+O.w,$=-P.z+P.w;if(Z>=0&&ea>=0&&J>=0&&$>=0)return!0;else if(Z<0&&ea<0||J<0&&$<0)return!1;else{if(Z<0)V=Math.max(V,Z/(Z-ea));else ea<0&&(S=Math.min(S,Z/(Z-ea)));if(J<0)V=Math.max(V,J/(J-$));else $<0&&(S=Math.min(S,J/(J-$)));if(S<V)return!1;else{O.lerpSelf(P,V);P.lerpSelf(O,1-S);return!0}}}var c,d,f=[],g,h,k,j=[],m,n,w=[],u,p,x=[],A=new THREE.Vector4,G=new THREE.Vector4,v=new THREE.Matrix4,
|
|
|
|
+H=new THREE.Matrix4,o=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],M=new THREE.Vector4,e=new THREE.Vector4,da;this.projectObjects=function(O,P,V){P=[];var S,Z,ea;d=0;Z=O.objects;O=0;for(S=Z.length;O<S;O++){ea=Z[O];var J;if(!(J=!ea.visible))if(J=ea instanceof THREE.Mesh){a:{J=void 0;for(var $=ea.globalMatrix,ta=-ea.geometry.boundingSphere.radius*Math.max(ea.scale.x,Math.max(ea.scale.y,ea.scale.z)),aa=0;aa<6;aa++){J=o[aa].x*$.n14+o[aa].y*
|
|
|
|
+$.n24+o[aa].z*$.n34+o[aa].w;if(J<=ta){J=!1;break a}}J=!0}J=!J}if(!J){c=f[d]=f[d]||new THREE.RenderableObject;A.copy(ea.position);v.multiplyVector3(A);c.object=ea;c.z=A.z;P.push(c);d++}}V&&P.sort(a);return P};this.projectScene=function(O,P,V){var S=[],Z=P.near,ea=P.far,J,$,ta,aa,la,ia,ga,ua,xa,l,y,B,q,t,E,C;k=n=p=0;P.matrixAutoUpdate&&P.update();v.multiply(P.projectionMatrix,P.globalMatrix);o[0].set(v.n41-v.n11,v.n42-v.n12,v.n43-v.n13,v.n44-v.n14);o[1].set(v.n41+v.n11,v.n42+v.n12,v.n43+v.n13,v.n44+
|
|
|
|
+v.n14);o[2].set(v.n41+v.n21,v.n42+v.n22,v.n43+v.n23,v.n44+v.n24);o[3].set(v.n41-v.n21,v.n42-v.n22,v.n43-v.n23,v.n44-v.n24);o[4].set(v.n41-v.n31,v.n42-v.n32,v.n43-v.n33,v.n44-v.n34);o[5].set(v.n41+v.n31,v.n42+v.n32,v.n43+v.n33,v.n44+v.n34);for(J=0;J<6;J++){ia=o[J];ia.divideScalar(Math.sqrt(ia.x*ia.x+ia.y*ia.y+ia.z*ia.z))}O.update(undefined,!1,P);ia=this.projectObjects(O,P,!0);O=0;for(J=ia.length;O<J;O++){ga=ia[O].object;if(ga.visible){ga.matrixAutoUpdate&&ga.updateMatrix();ua=ga.globalMatrix;y=ga.matrixRotation;
|
|
|
|
+xa=ga.materials;l=ga.overdraw;if(ga instanceof THREE.Mesh){B=ga.geometry;q=B.vertices;$=0;for(ta=q.length;$<ta;$++){t=q[$];t.positionWorld.copy(t.position);ua.multiplyVector3(t.positionWorld);aa=t.positionScreen;aa.copy(t.positionWorld);v.multiplyVector4(aa);aa.x/=aa.w;aa.y/=aa.w;t.__visible=aa.z>Z&&aa.z<ea}B=B.faces;$=0;for(ta=B.length;$<ta;$++){t=B[$];if(t instanceof THREE.Face3){aa=q[t.a];la=q[t.b];E=q[t.c];if(aa.__visible&&la.__visible&&E.__visible&&(ga.doubleSided||ga.flipSided!=(E.positionScreen.x-
|
|
|
|
+aa.positionScreen.x)*(la.positionScreen.y-aa.positionScreen.y)-(E.positionScreen.y-aa.positionScreen.y)*(la.positionScreen.x-aa.positionScreen.x)<0)){g=j[k]=j[k]||new THREE.RenderableFace3;g.v1.positionWorld.copy(aa.positionWorld);g.v2.positionWorld.copy(la.positionWorld);g.v3.positionWorld.copy(E.positionWorld);g.v1.positionScreen.copy(aa.positionScreen);g.v2.positionScreen.copy(la.positionScreen);g.v3.positionScreen.copy(E.positionScreen);g.normalWorld.copy(t.normal);y.multiplyVector3(g.normalWorld);
|
|
|
|
+g.centroidWorld.copy(t.centroid);ua.multiplyVector3(g.centroidWorld);g.centroidScreen.copy(g.centroidWorld);v.multiplyVector3(g.centroidScreen);E=t.vertexNormals;da=g.vertexNormalsWorld;aa=0;for(la=E.length;aa<la;aa++){C=da[aa]=da[aa]||new THREE.Vector3;C.copy(E[aa]);y.multiplyVector3(C)}g.z=g.centroidScreen.z;g.meshMaterials=xa;g.faceMaterials=t.materials;g.overdraw=l;if(ga.geometry.uvs[$]){g.uvs[0]=ga.geometry.uvs[$][0];g.uvs[1]=ga.geometry.uvs[$][1];g.uvs[2]=ga.geometry.uvs[$][2]}S.push(g);k++}}else if(t instanceof
|
|
|
|
+THREE.Face4){aa=q[t.a];la=q[t.b];E=q[t.c];C=q[t.d];if(aa.__visible&&la.__visible&&E.__visible&&C.__visible&&(ga.doubleSided||ga.flipSided!=((C.positionScreen.x-aa.positionScreen.x)*(la.positionScreen.y-aa.positionScreen.y)-(C.positionScreen.y-aa.positionScreen.y)*(la.positionScreen.x-aa.positionScreen.x)<0||(la.positionScreen.x-E.positionScreen.x)*(C.positionScreen.y-E.positionScreen.y)-(la.positionScreen.y-E.positionScreen.y)*(C.positionScreen.x-E.positionScreen.x)<0))){g=j[k]=j[k]||new THREE.RenderableFace3;
|
|
|
|
+g.v1.positionWorld.copy(aa.positionWorld);g.v2.positionWorld.copy(la.positionWorld);g.v3.positionWorld.copy(C.positionWorld);g.v1.positionScreen.copy(aa.positionScreen);g.v2.positionScreen.copy(la.positionScreen);g.v3.positionScreen.copy(C.positionScreen);g.normalWorld.copy(t.normal);y.multiplyVector3(g.normalWorld);g.centroidWorld.copy(t.centroid);ua.multiplyVector3(g.centroidWorld);g.centroidScreen.copy(g.centroidWorld);v.multiplyVector3(g.centroidScreen);g.z=g.centroidScreen.z;g.meshMaterials=
|
|
|
|
+xa;g.faceMaterials=t.materials;g.overdraw=l;if(ga.geometry.uvs[$]){g.uvs[0]=ga.geometry.uvs[$][0];g.uvs[1]=ga.geometry.uvs[$][1];g.uvs[2]=ga.geometry.uvs[$][3]}S.push(g);k++;h=j[k]=j[k]||new THREE.RenderableFace3;h.v1.positionWorld.copy(la.positionWorld);h.v2.positionWorld.copy(E.positionWorld);h.v3.positionWorld.copy(C.positionWorld);h.v1.positionScreen.copy(la.positionScreen);h.v2.positionScreen.copy(E.positionScreen);h.v3.positionScreen.copy(C.positionScreen);h.normalWorld.copy(g.normalWorld);
|
|
|
|
+h.centroidWorld.copy(g.centroidWorld);h.centroidScreen.copy(g.centroidScreen);h.z=h.centroidScreen.z;h.meshMaterials=xa;h.faceMaterials=t.materials;h.overdraw=l;if(ga.geometry.uvs[$]){h.uvs[0]=ga.geometry.uvs[$][1];h.uvs[1]=ga.geometry.uvs[$][2];h.uvs[2]=ga.geometry.uvs[$][3]}S.push(h);k++}}}}else if(ga instanceof THREE.Line){H.multiply(v,ua);q=ga.geometry.vertices;t=q[0];t.positionScreen.copy(t.position);H.multiplyVector4(t.positionScreen);$=1;for(ta=q.length;$<ta;$++){aa=q[$];aa.positionScreen.copy(aa.position);
|
|
|
|
+H.multiplyVector4(aa.positionScreen);la=q[$-1];M.copy(aa.positionScreen);e.copy(la.positionScreen);if(b(M,e)){M.multiplyScalar(1/M.w);e.multiplyScalar(1/e.w);m=w[n]=w[n]||new THREE.RenderableLine;m.v1.positionScreen.copy(M);m.v2.positionScreen.copy(e);m.z=Math.max(M.z,e.z);m.materials=ga.materials;S.push(m);n++}}}else if(ga instanceof THREE.Particle){G.set(ga.position.x,ga.position.y,ga.position.z,1);v.multiplyVector4(G);G.z/=G.w;if(G.z>0&&G.z<1){u=x[p]=x[p]||new THREE.RenderableParticle;u.x=G.x/
|
|
|
|
+G.w;u.y=G.y/G.w;u.z=G.z;u.rotation=ga.rotation.z;u.scale.x=ga.scale.x*Math.abs(u.x-(G.x+P.projectionMatrix.n11)/(G.w+P.projectionMatrix.n14));u.scale.y=ga.scale.y*Math.abs(u.y-(G.y+P.projectionMatrix.n22)/(G.w+P.projectionMatrix.n24));u.materials=ga.materials;S.push(u);p++}}}}V&&S.sort(a);return S};this.unprojectVector=function(O,P){var V=THREE.Matrix4.makeInvert(P.globalMatrix);V.multiplySelf(THREE.Matrix4.makeInvert(P.projectionMatrix));V.multiplyVector3(O);return O}};
|
|
|
|
+THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,b=new THREE.Projector,c,d,f,g;this.domElement=document.createElement("div");this.setSize=function(h,k){c=h;d=k;f=c/2;g=d/2};this.render=function(h,k){var j,m,n,w,u,p,x,A;a=b.projectScene(h,k);j=0;for(m=a.length;j<m;j++){u=a[j];if(u instanceof THREE.RenderableParticle){x=u.x*f+f;A=u.y*g+g;n=0;for(w=u.material.length;n<w;n++){p=u.material[n];if(p instanceof THREE.ParticleDOMMaterial){p=p.domElement;p.style.left=x+"px";p.style.top=A+"px"}}}}}};
|
|
|
|
+THREE.CanvasRenderer=function(){function a(ha){if(u!=ha)m.globalAlpha=u=ha}function b(ha){if(p!=ha){switch(ha){case THREE.NormalBlending:m.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:m.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:m.globalCompositeOperation="darker"}p=ha}}var c=null,d=new THREE.Projector,f=document.createElement("canvas"),g,h,k,j,m=f.getContext("2d"),n=new THREE.Color(0),w=0,u=1,p=0,x=null,A=null,G=1,v,H,o,M,e,da,O,P,V,S=new THREE.Color,
|
|
|
|
+Z=new THREE.Color,ea=new THREE.Color,J=new THREE.Color,$=new THREE.Color,ta,aa,la,ia,ga,ua,xa,l,y,B=new THREE.Rectangle,q=new THREE.Rectangle,t=new THREE.Rectangle,E=!1,C=new THREE.Color,I=new THREE.Color,L=new THREE.Color,z=new THREE.Color,D=Math.PI*2,F=new THREE.Vector3,T,Q,fa,ka,qa,na,ma=16;T=document.createElement("canvas");T.width=T.height=2;Q=T.getContext("2d");Q.fillStyle="rgba(0,0,0,1)";Q.fillRect(0,0,2,2);fa=Q.getImageData(0,0,2,2);ka=fa.data;qa=document.createElement("canvas");qa.width=
|
|
|
|
+qa.height=ma;na=qa.getContext("2d");na.translate(-ma/2,-ma/2);na.scale(ma,ma);ma--;this.domElement=f;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setSize=function(ha,Ca){g=ha;h=Ca;k=g/2;j=h/2;f.width=g;f.height=h;B.set(-k,-j,k,j);u=1;p=0;A=x=null;G=1};this.setClearColor=function(ha,Ca){n=ha;w=Ca;q.set(-k,-j,k,j);m.setTransform(1,0,0,-1,k,j);this.clear()};this.setClearColorHex=function(ha,Ca){n.setHex(ha);w=Ca;q.set(-k,-j,k,j);m.setTransform(1,0,0,-1,k,j);this.clear()};this.clear=
|
|
|
|
+function(){m.setTransform(1,0,0,-1,k,j);if(!q.isEmpty()){q.inflate(1);q.minSelf(B);if(n.hex==0&&w==0)m.clearRect(q.getX(),q.getY(),q.getWidth(),q.getHeight());else{b(THREE.NormalBlending);a(1);m.fillStyle="rgba("+Math.floor(n.r*255)+","+Math.floor(n.g*255)+","+Math.floor(n.b*255)+","+w+")";m.fillRect(q.getX(),q.getY(),q.getWidth(),q.getHeight())}q.empty()}};this.render=function(ha,Ca){function R(K){var ja,ba,U,W=K.lights;I.setRGB(0,0,0);L.setRGB(0,0,0);z.setRGB(0,0,0);K=0;for(ja=W.length;K<ja;K++){ba=
|
|
|
|
+W[K];U=ba.color;if(ba instanceof THREE.AmbientLight){I.r+=U.r;I.g+=U.g;I.b+=U.b}else if(ba instanceof THREE.DirectionalLight){L.r+=U.r;L.g+=U.g;L.b+=U.b}else if(ba instanceof THREE.PointLight){z.r+=U.r;z.g+=U.g;z.b+=U.b}}}function Ga(K,ja,ba,U){var W,pa,Da,Ea,Ia=K.lights;K=0;for(W=Ia.length;K<W;K++){pa=Ia[K];Da=pa.color;Ea=pa.intensity;if(pa instanceof THREE.DirectionalLight){pa=ba.dot(pa.position)*Ea;if(pa>0){U.r+=Da.r*pa;U.g+=Da.g*pa;U.b+=Da.b*pa}}else if(pa instanceof THREE.PointLight){F.sub(pa.position,
|
|
|
|
+ja);F.normalize();pa=ba.dot(F)*Ea;if(pa>0){U.r+=Da.r*pa;U.g+=Da.g*pa;U.b+=Da.b*pa}}}}function Ha(K,ja,ba){if(ba.opacity!=0){a(ba.opacity);b(ba.blending);var U,W,pa,Da,Ea,Ia;if(ba instanceof THREE.ParticleBasicMaterial){if(ba.map){Da=ba.map.image;Ea=Da.width>>1;Ia=Da.height>>1;W=ja.scale.x*k;pa=ja.scale.y*j;ba=W*Ea;U=pa*Ia;t.set(K.x-ba,K.y-U,K.x+ba,K.y+U);if(B.instersects(t)){m.save();m.translate(K.x,K.y);m.rotate(-ja.rotation);m.scale(W,-pa);m.translate(-Ea,-Ia);m.drawImage(Da,0,0);m.restore()}}}else if(ba instanceof
|
|
|
|
+THREE.ParticleCircleMaterial){if(E){C.r=I.r+L.r+z.r;C.g=I.g+L.g+z.g;C.b=I.b+L.b+z.b;S.r=ba.color.r*C.r;S.g=ba.color.g*C.g;S.b=ba.color.b*C.b;S.updateStyleString()}else S.__styleString=ba.color.__styleString;ba=ja.scale.x*k;U=ja.scale.y*j;t.set(K.x-ba,K.y-U,K.x+ba,K.y+U);if(B.instersects(t)){W=S.__styleString;if(A!=W)m.fillStyle=A=W;m.save();m.translate(K.x,K.y);m.rotate(-ja.rotation);m.scale(ba,U);m.beginPath();m.arc(0,0,1,0,D,!0);m.closePath();m.fill();m.restore()}}}}function La(K,ja,ba,U){if(U.opacity!=
|
|
|
|
+0){a(U.opacity);b(U.blending);m.beginPath();m.moveTo(K.positionScreen.x,K.positionScreen.y);m.lineTo(ja.positionScreen.x,ja.positionScreen.y);m.closePath();if(U instanceof THREE.LineBasicMaterial){S.__styleString=U.color.__styleString;K=U.linewidth;if(G!=K)m.lineWidth=G=K;K=S.__styleString;if(x!=K)m.strokeStyle=x=K;m.stroke();t.inflate(U.linewidth*2)}}}function ca(K,ja,ba,U,W,pa){if(W.opacity!=0){a(W.opacity);b(W.blending);M=K.positionScreen.x;e=K.positionScreen.y;da=ja.positionScreen.x;O=ja.positionScreen.y;
|
|
|
|
+P=ba.positionScreen.x;V=ba.positionScreen.y;m.beginPath();m.moveTo(M,e);m.lineTo(da,O);m.lineTo(P,V);m.lineTo(M,e);m.closePath();if(W instanceof THREE.MeshBasicMaterial)if(W.map)W.map.mapping instanceof THREE.UVMapping&&ra(M,e,da,O,P,V,W.map.image,U.uvs[0].u,U.uvs[0].v,U.uvs[1].u,U.uvs[1].v,U.uvs[2].u,U.uvs[2].v);else if(W.env_map){if(W.env_map.mapping instanceof THREE.SphericalReflectionMapping){K=Ca.globalMatrix;F.copy(U.vertexNormalsWorld[0]);ia=(F.x*K.n11+F.y*K.n12+F.z*K.n13)*0.5+0.5;ga=-(F.x*
|
|
|
|
+K.n21+F.y*K.n22+F.z*K.n23)*0.5+0.5;F.copy(U.vertexNormalsWorld[1]);ua=(F.x*K.n11+F.y*K.n12+F.z*K.n13)*0.5+0.5;xa=-(F.x*K.n21+F.y*K.n22+F.z*K.n23)*0.5+0.5;F.copy(U.vertexNormalsWorld[2]);l=(F.x*K.n11+F.y*K.n12+F.z*K.n13)*0.5+0.5;y=-(F.x*K.n21+F.y*K.n22+F.z*K.n23)*0.5+0.5;ra(M,e,da,O,P,V,W.env_map.image,ia,ga,ua,xa,l,y)}}else W.wireframe?X(W.color.__styleString,W.wireframe_linewidth):Y(W.color.__styleString);else if(W instanceof THREE.MeshLambertMaterial){if(W.map&&!W.wireframe){W.map.mapping instanceof
|
|
|
|
+THREE.UVMapping&&ra(M,e,da,O,P,V,W.map.image,U.uvs[0].u,U.uvs[0].v,U.uvs[1].u,U.uvs[1].v,U.uvs[2].u,U.uvs[2].v);b(THREE.SubtractiveBlending)}if(E)if(!W.wireframe&&W.shading==THREE.SmoothShading&&U.vertexNormalsWorld.length==3){Z.r=ea.r=J.r=I.r;Z.g=ea.g=J.g=I.g;Z.b=ea.b=J.b=I.b;Ga(pa,U.v1.positionWorld,U.vertexNormalsWorld[0],Z);Ga(pa,U.v2.positionWorld,U.vertexNormalsWorld[1],ea);Ga(pa,U.v3.positionWorld,U.vertexNormalsWorld[2],J);$.r=(ea.r+J.r)*0.5;$.g=(ea.g+J.g)*0.5;$.b=(ea.b+J.b)*0.5;la=Ja(Z,ea,
|
|
|
|
+J,$);ra(M,e,da,O,P,V,la,0,0,1,0,0,1)}else{C.r=I.r;C.g=I.g;C.b=I.b;Ga(pa,U.centroidWorld,U.normalWorld,C);S.r=W.color.r*C.r;S.g=W.color.g*C.g;S.b=W.color.b*C.b;S.updateStyleString();W.wireframe?X(S.__styleString,W.wireframe_linewidth):Y(S.__styleString)}else W.wireframe?X(W.color.__styleString,W.wireframe_linewidth):Y(W.color.__styleString)}else if(W instanceof THREE.MeshDepthMaterial){ta=Ca.near;aa=Ca.far;Z.r=Z.g=Z.b=1-Aa(K.positionScreen.z,ta,aa);ea.r=ea.g=ea.b=1-Aa(ja.positionScreen.z,ta,aa);J.r=
|
|
|
|
+J.g=J.b=1-Aa(ba.positionScreen.z,ta,aa);$.r=(ea.r+J.r)*0.5;$.g=(ea.g+J.g)*0.5;$.b=(ea.b+J.b)*0.5;la=Ja(Z,ea,J,$);ra(M,e,da,O,P,V,la,0,0,1,0,0,1)}else if(W instanceof THREE.MeshNormalMaterial){S.r=N(U.normalWorld.x);S.g=N(U.normalWorld.y);S.b=N(U.normalWorld.z);S.updateStyleString();W.wireframe?X(S.__styleString,W.wireframe_linewidth):Y(S.__styleString)}}}function X(K,ja){if(x!=K)m.strokeStyle=x=K;if(G!=ja)m.lineWidth=G=ja;m.stroke();t.inflate(ja*2)}function Y(K){if(A!=K)m.fillStyle=A=K;m.fill()}function ra(K,
|
|
|
|
+ja,ba,U,W,pa,Da,Ea,Ia,Ma,Ka,Fa,Sa){var Na,Oa;Na=Da.width-1;Oa=Da.height-1;Ea*=Na;Ia*=Oa;Ma*=Na;Ka*=Oa;Fa*=Na;Sa*=Oa;ba-=K;U-=ja;W-=K;pa-=ja;Ma-=Ea;Ka-=Ia;Fa-=Ea;Sa-=Ia;Na=Ma*Sa-Fa*Ka;if(Na!=0){Oa=1/Na;Na=(Sa*ba-Ka*W)*Oa;Ka=(Sa*U-Ka*pa)*Oa;ba=(Ma*W-Fa*ba)*Oa;U=(Ma*pa-Fa*U)*Oa;K=K-Na*Ea-ba*Ia;ja=ja-Ka*Ea-U*Ia;m.save();m.transform(Na,Ka,ba,U,K,ja);m.clip();m.drawImage(Da,0,0);m.restore()}}function Ja(K,ja,ba,U){var W=~~(K.r*255),pa=~~(K.g*255);K=~~(K.b*255);var Da=~~(ja.r*255),Ea=~~(ja.g*255);ja=~~(ja.b*
|
|
|
|
+255);var Ia=~~(ba.r*255),Ma=~~(ba.g*255);ba=~~(ba.b*255);var Ka=~~(U.r*255),Fa=~~(U.g*255);U=~~(U.b*255);ka[0]=W<0?0:W>255?255:W;ka[1]=pa<0?0:pa>255?255:pa;ka[2]=K<0?0:K>255?255:K;ka[4]=Da<0?0:Da>255?255:Da;ka[5]=Ea<0?0:Ea>255?255:Ea;ka[6]=ja<0?0:ja>255?255:ja;ka[8]=Ia<0?0:Ia>255?255:Ia;ka[9]=Ma<0?0:Ma>255?255:Ma;ka[10]=ba<0?0:ba>255?255:ba;ka[12]=Ka<0?0:Ka>255?255:Ka;ka[13]=Fa<0?0:Fa>255?255:Fa;ka[14]=U<0?0:U>255?255:U;Q.putImageData(fa,0,0);na.drawImage(T,0,0);return qa}function Aa(K,ja,ba){K=(K-
|
|
|
|
+ja)/(ba-ja);return K*K*(3-2*K)}function N(K){K=(K+1)*0.5;return K<0?0:K>1?1:K}function Ba(K,ja){var ba=ja.x-K.x,U=ja.y-K.y,W=1/Math.sqrt(ba*ba+U*U);ba*=W;U*=W;ja.x+=ba;ja.y+=U;K.x-=ba;K.y-=U}var Pa,Ta,sa,oa,za,wa,ya,va;this.autoClear?this.clear():m.setTransform(1,0,0,-1,k,j);c=d.projectScene(ha,Ca,this.sortElements);(E=ha.lights.length>0)&&R(ha);Pa=0;for(Ta=c.length;Pa<Ta;Pa++){sa=c[Pa];t.empty();if(sa instanceof THREE.RenderableParticle){v=sa;v.x*=k;v.y*=j;oa=0;for(za=sa.materials.length;oa<za;oa++)Ha(v,
|
|
|
|
+sa,sa.materials[oa],ha)}else if(sa instanceof THREE.RenderableLine){v=sa.v1;H=sa.v2;v.positionScreen.x*=k;v.positionScreen.y*=j;H.positionScreen.x*=k;H.positionScreen.y*=j;t.addPoint(v.positionScreen.x,v.positionScreen.y);t.addPoint(H.positionScreen.x,H.positionScreen.y);if(B.instersects(t)){oa=0;for(za=sa.materials.length;oa<za;)La(v,H,sa,sa.materials[oa++],ha)}}else if(sa instanceof THREE.RenderableFace3){v=sa.v1;H=sa.v2;o=sa.v3;v.positionScreen.x*=k;v.positionScreen.y*=j;H.positionScreen.x*=k;
|
|
|
|
+H.positionScreen.y*=j;o.positionScreen.x*=k;o.positionScreen.y*=j;if(sa.overdraw){Ba(v.positionScreen,H.positionScreen);Ba(H.positionScreen,o.positionScreen);Ba(o.positionScreen,v.positionScreen)}t.add3Points(v.positionScreen.x,v.positionScreen.y,H.positionScreen.x,H.positionScreen.y,o.positionScreen.x,o.positionScreen.y);if(B.instersects(t)){oa=0;for(za=sa.meshMaterials.length;oa<za;){va=sa.meshMaterials[oa++];if(va instanceof THREE.MeshFaceMaterial){wa=0;for(ya=sa.faceMaterials.length;wa<ya;)(va=
|
|
|
|
+sa.faceMaterials[wa++])&&ca(v,H,o,sa,va,ha)}else ca(v,H,o,sa,va,ha)}}}q.addRectangle(t)}m.setTransform(1,0,0,1,0,0)}};
|
|
|
|
+THREE.SVGRenderer=function(){function a(ia,ga,ua){var xa,l,y,B;xa=0;for(l=ia.lights.length;xa<l;xa++){y=ia.lights[xa];if(y instanceof THREE.DirectionalLight){B=ga.normalWorld.dot(y.position)*y.intensity;if(B>0){ua.r+=y.color.r*B;ua.g+=y.color.g*B;ua.b+=y.color.b*B}}else if(y instanceof THREE.PointLight){V.sub(y.position,ga.centroidWorld);V.normalize();B=ga.normalWorld.dot(V)*y.intensity;if(B>0){ua.r+=y.color.r*B;ua.g+=y.color.g*B;ua.b+=y.color.b*B}}}}function b(ia,ga,ua,xa,l,y){J=d($++);J.setAttribute("d",
|
|
|
|
+"M "+ia.positionScreen.x+" "+ia.positionScreen.y+" L "+ga.positionScreen.x+" "+ga.positionScreen.y+" L "+ua.positionScreen.x+","+ua.positionScreen.y+"z");if(l instanceof THREE.MeshBasicMaterial)o.__styleString=l.color.__styleString;else if(l instanceof THREE.MeshLambertMaterial)if(H){M.r=e.r;M.g=e.g;M.b=e.b;a(y,xa,M);o.r=l.color.r*M.r;o.g=l.color.g*M.g;o.b=l.color.b*M.b;o.updateStyleString()}else o.__styleString=l.color.__styleString;else if(l instanceof THREE.MeshDepthMaterial){P=1-l.__2near/(l.__farPlusNear-
|
|
|
|
+xa.z*l.__farMinusNear);o.setRGB(P,P,P)}else l instanceof THREE.MeshNormalMaterial&&o.setRGB(f(xa.normalWorld.x),f(xa.normalWorld.y),f(xa.normalWorld.z));l.wireframe?J.setAttribute("style","fill: none; stroke: "+o.__styleString+"; stroke-width: "+l.wireframe_linewidth+"; stroke-opacity: "+l.opacity+"; stroke-linecap: "+l.wireframe_linecap+"; stroke-linejoin: "+l.wireframe_linejoin):J.setAttribute("style","fill: "+o.__styleString+"; fill-opacity: "+l.opacity);k.appendChild(J)}function c(ia,ga,ua,xa,
|
|
|
|
+l,y,B){J=d($++);J.setAttribute("d","M "+ia.positionScreen.x+" "+ia.positionScreen.y+" L "+ga.positionScreen.x+" "+ga.positionScreen.y+" L "+ua.positionScreen.x+","+ua.positionScreen.y+" L "+xa.positionScreen.x+","+xa.positionScreen.y+"z");if(y instanceof THREE.MeshBasicMaterial)o.__styleString=y.color.__styleString;else if(y instanceof THREE.MeshLambertMaterial)if(H){M.r=e.r;M.g=e.g;M.b=e.b;a(B,l,M);o.r=y.color.r*M.r;o.g=y.color.g*M.g;o.b=y.color.b*M.b;o.updateStyleString()}else o.__styleString=y.color.__styleString;
|
|
|
|
+else if(y instanceof THREE.MeshDepthMaterial){P=1-y.__2near/(y.__farPlusNear-l.z*y.__farMinusNear);o.setRGB(P,P,P)}else y instanceof THREE.MeshNormalMaterial&&o.setRGB(f(l.normalWorld.x),f(l.normalWorld.y),f(l.normalWorld.z));y.wireframe?J.setAttribute("style","fill: none; stroke: "+o.__styleString+"; stroke-width: "+y.wireframe_linewidth+"; stroke-opacity: "+y.opacity+"; stroke-linecap: "+y.wireframe_linecap+"; stroke-linejoin: "+y.wireframe_linejoin):J.setAttribute("style","fill: "+o.__styleString+
|
|
|
|
+"; fill-opacity: "+y.opacity);k.appendChild(J)}function d(ia){if(S[ia]==null){S[ia]=document.createElementNS("http://www.w3.org/2000/svg","path");la==0&&S[ia].setAttribute("shape-rendering","crispEdges")}return S[ia]}function f(ia){return ia<0?Math.min((1+ia)*0.5,0.5):0.5+Math.min(ia*0.5,0.5)}var g=null,h=new THREE.Projector,k=document.createElementNS("http://www.w3.org/2000/svg","svg"),j,m,n,w,u,p,x,A,G=new THREE.Rectangle,v=new THREE.Rectangle,H=!1,o=new THREE.Color(16777215),M=new THREE.Color(16777215),
|
|
|
|
+e=new THREE.Color(0),da=new THREE.Color(0),O=new THREE.Color(0),P,V=new THREE.Vector3,S=[],Z=[],ea=[],J,$,ta,aa,la=1;this.domElement=k;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setQuality=function(ia){switch(ia){case "high":la=1;break;case "low":la=0}};this.setSize=function(ia,ga){j=ia;m=ga;n=j/2;w=m/2;k.setAttribute("viewBox",-n+" "+-w+" "+j+" "+m);k.setAttribute("width",j);k.setAttribute("height",m);G.set(-n,-w,n,w)};this.clear=function(){for(;k.childNodes.length>0;)k.removeChild(k.childNodes[0])};
|
|
|
|
+this.render=function(ia,ga){var ua,xa,l,y,B,q,t,E;this.autoClear&&this.clear();g=h.projectScene(ia,ga,this.sortElements);aa=ta=$=0;if(H=ia.lights.length>0){t=ia.lights;e.setRGB(0,0,0);da.setRGB(0,0,0);O.setRGB(0,0,0);ua=0;for(xa=t.length;ua<xa;ua++){l=t[ua];y=l.color;if(l instanceof THREE.AmbientLight){e.r+=y.r;e.g+=y.g;e.b+=y.b}else if(l instanceof THREE.DirectionalLight){da.r+=y.r;da.g+=y.g;da.b+=y.b}else if(l instanceof THREE.PointLight){O.r+=y.r;O.g+=y.g;O.b+=y.b}}}ua=0;for(xa=g.length;ua<xa;ua++){t=
|
|
|
|
+g[ua];v.empty();if(t instanceof THREE.RenderableParticle){u=t;u.x*=n;u.y*=-w;l=0;for(y=t.materials.length;l<y;l++)if(E=t.materials[l]){B=u;q=t;var C=ta++;if(Z[C]==null){Z[C]=document.createElementNS("http://www.w3.org/2000/svg","circle");la==0&&Z[C].setAttribute("shape-rendering","crispEdges")}J=Z[C];J.setAttribute("cx",B.x);J.setAttribute("cy",B.y);J.setAttribute("r",q.scale.x*n);if(E instanceof THREE.ParticleCircleMaterial){if(H){M.r=e.r+da.r+O.r;M.g=e.g+da.g+O.g;M.b=e.b+da.b+O.b;o.r=E.color.r*
|
|
|
|
+M.r;o.g=E.color.g*M.g;o.b=E.color.b*M.b;o.updateStyleString()}else o=E.color;J.setAttribute("style","fill: "+o.__styleString)}k.appendChild(J)}}else if(t instanceof THREE.RenderableLine){u=t.v1;p=t.v2;u.positionScreen.x*=n;u.positionScreen.y*=-w;p.positionScreen.x*=n;p.positionScreen.y*=-w;v.addPoint(u.positionScreen.x,u.positionScreen.y);v.addPoint(p.positionScreen.x,p.positionScreen.y);if(G.instersects(v)){l=0;for(y=t.materials.length;l<y;)if(E=t.materials[l++]){B=u;q=p;C=aa++;if(ea[C]==null){ea[C]=
|
|
|
|
+document.createElementNS("http://www.w3.org/2000/svg","line");la==0&&ea[C].setAttribute("shape-rendering","crispEdges")}J=ea[C];J.setAttribute("x1",B.positionScreen.x);J.setAttribute("y1",B.positionScreen.y);J.setAttribute("x2",q.positionScreen.x);J.setAttribute("y2",q.positionScreen.y);if(E instanceof THREE.LineBasicMaterial){o.__styleString=E.color.__styleString;J.setAttribute("style","fill: none; stroke: "+o.__styleString+"; stroke-width: "+E.linewidth+"; stroke-opacity: "+E.opacity+"; stroke-linecap: "+
|
|
|
|
+E.linecap+"; stroke-linejoin: "+E.linejoin);k.appendChild(J)}}}}else if(t instanceof THREE.RenderableFace3){u=t.v1;p=t.v2;x=t.v3;u.positionScreen.x*=n;u.positionScreen.y*=-w;p.positionScreen.x*=n;p.positionScreen.y*=-w;x.positionScreen.x*=n;x.positionScreen.y*=-w;v.addPoint(u.positionScreen.x,u.positionScreen.y);v.addPoint(p.positionScreen.x,p.positionScreen.y);v.addPoint(x.positionScreen.x,x.positionScreen.y);if(G.instersects(v)){l=0;for(y=t.meshMaterials.length;l<y;){E=t.meshMaterials[l++];if(E instanceof
|
|
|
|
+THREE.MeshFaceMaterial){B=0;for(q=t.faceMaterials.length;B<q;)(E=t.faceMaterials[B++])&&b(u,p,x,t,E,ia)}else E&&b(u,p,x,t,E,ia)}}}else if(t instanceof THREE.RenderableFace4){u=t.v1;p=t.v2;x=t.v3;A=t.v4;u.positionScreen.x*=n;u.positionScreen.y*=-w;p.positionScreen.x*=n;p.positionScreen.y*=-w;x.positionScreen.x*=n;x.positionScreen.y*=-w;A.positionScreen.x*=n;A.positionScreen.y*=-w;v.addPoint(u.positionScreen.x,u.positionScreen.y);v.addPoint(p.positionScreen.x,p.positionScreen.y);v.addPoint(x.positionScreen.x,
|
|
|
|
+x.positionScreen.y);v.addPoint(A.positionScreen.x,A.positionScreen.y);if(G.instersects(v)){l=0;for(y=t.meshMaterials.length;l<y;){E=t.meshMaterials[l++];if(E instanceof THREE.MeshFaceMaterial){B=0;for(q=t.faceMaterials.length;B<q;)(E=t.faceMaterials[B++])&&c(u,p,x,A,t,E,ia)}else E&&c(u,p,x,A,t,E,ia)}}}}}};
|
|
|
|
+THREE.WebGLRenderer=function(a){function b(l,y,B){var q,t,E,C=l.vertices,I=C.length,L=l.colors,z=L.length,D=l.__vertexArray,F=l.__colorArray,T=l.__sortArray,Q=l.__dirtyVertices,fa=l.__dirtyColors;if(B.sortParticles){$.multiplySelf(B.globalMatrix);for(q=0;q<I;q++){t=C[q].position;ia.copy(t);$.multiplyVector3(ia);T[q]=[ia.z,q]}T.sort(function(ka,qa){return qa[0]-ka[0]});for(q=0;q<I;q++){t=C[T[q][1]].position;E=q*3;D[E]=t.x;D[E+1]=t.y;D[E+2]=t.z}for(q=0;q<z;q++){E=q*3;color=L[T[q][1]];F[E]=color.r;F[E+
|
|
|
|
+1]=color.g;F[E+2]=color.b}}else{if(Q)for(q=0;q<I;q++){t=C[q].position;E=q*3;D[E]=t.x;D[E+1]=t.y;D[E+2]=t.z}if(fa)for(q=0;q<z;q++){color=L[q];E=q*3;F[E]=color.r;F[E+1]=color.g;F[E+2]=color.b}}if(Q||B.sortParticles){e.bindBuffer(e.ARRAY_BUFFER,l.__webGLVertexBuffer);e.bufferData(e.ARRAY_BUFFER,D,y)}if(fa||B.sortParticles){e.bindBuffer(e.ARRAY_BUFFER,l.__webGLColorBuffer);e.bufferData(e.ARRAY_BUFFER,F,y)}}function c(l,y){l.fragment_shader=y.fragment_shader;l.vertex_shader=y.vertex_shader;l.uniforms=
|
|
|
|
+Uniforms.clone(y.uniforms)}function d(l,y,B,q,t){q.program||P.initMaterial(q,y,B);var E=q.program,C=E.uniforms,I=q.uniforms;if(E!=da){e.useProgram(E);da=E;e.uniformMatrix4fv(C.projectionMatrix,!1,ta)}if(B&&(q instanceof THREE.MeshBasicMaterial||q instanceof THREE.MeshLambertMaterial||q instanceof THREE.MeshPhongMaterial||q instanceof THREE.LineBasicMaterial||q instanceof THREE.ParticleBasicMaterial)){I.fogColor.value.setHex(B.color.hex);if(B instanceof THREE.Fog){I.fogNear.value=B.near;I.fogFar.value=
|
|
|
|
+B.far}else if(B instanceof THREE.FogExp2)I.fogDensity.value=B.density}if(q instanceof THREE.MeshPhongMaterial||q instanceof THREE.MeshLambertMaterial){var L,z,D=0,F=0,T=0,Q,fa,ka,qa=P.lights,na=qa.directional.colors,ma=qa.directional.positions,ha=qa.point.colors,Ca=qa.point.positions,R=0,Ga=0;B=z=z=0;for(L=y.length;B<L;B++){z=y[B];Q=z.color;fa=z.position;ka=z.intensity;if(z instanceof THREE.AmbientLight){D+=Q.r;F+=Q.g;T+=Q.b}else if(z instanceof THREE.DirectionalLight){z=R*3;na[z]=Q.r*ka;na[z+1]=
|
|
|
|
+Q.g*ka;na[z+2]=Q.b*ka;ma[z]=fa.x;ma[z+1]=fa.y;ma[z+2]=fa.z;R+=1}else if(z instanceof THREE.PointLight){z=Ga*3;ha[z]=Q.r*ka;ha[z+1]=Q.g*ka;ha[z+2]=Q.b*ka;Ca[z]=fa.x;Ca[z+1]=fa.y;Ca[z+2]=fa.z;Ga+=1}}for(B=R*3;B<na.length;B++)na[B]=0;for(B=Ga*3;B<ha.length;B++)ha[B]=0;qa.point.length=Ga;qa.directional.length=R;qa.ambient[0]=D;qa.ambient[1]=F;qa.ambient[2]=T;y=P.lights;I.enableLighting.value=y.directional.length+y.point.length;I.ambientLightColor.value=y.ambient;I.directionalLightColor.value=y.directional.colors;
|
|
|
|
+I.directionalLightDirection.value=y.directional.positions;I.pointLightColor.value=y.point.colors;I.pointLightPosition.value=y.point.positions}if(q instanceof THREE.MeshBasicMaterial||q instanceof THREE.MeshLambertMaterial||q instanceof THREE.MeshPhongMaterial){I.diffuse.value.setRGB(q.color.r*q.opacity,q.color.g*q.opacity,q.color.b*q.opacity);I.opacity.value=q.opacity;I.map.texture=q.map;I.light_map.texture=q.light_map;I.env_map.texture=q.env_map;I.reflectivity.value=q.reflectivity;I.refraction_ratio.value=
|
|
|
|
+q.refraction_ratio;I.combine.value=q.combine;I.useRefract.value=q.env_map&&q.env_map.mapping instanceof THREE.CubeRefractionMapping}if(q instanceof THREE.LineBasicMaterial){I.diffuse.value.setRGB(q.color.r*q.opacity,q.color.g*q.opacity,q.color.b*q.opacity);I.opacity.value=q.opacity}else if(q instanceof THREE.ParticleBasicMaterial){I.psColor.value.setRGB(q.color.r*q.opacity,q.color.g*q.opacity,q.color.b*q.opacity);I.opacity.value=q.opacity;I.size.value=q.size;I.map.texture=q.map}else if(q instanceof
|
|
|
|
+THREE.MeshPhongMaterial){I.ambient.value.setRGB(q.ambient.r,q.ambient.g,q.ambient.b);I.specular.value.setRGB(q.specular.r,q.specular.g,q.specular.b);I.shininess.value=q.shininess}else if(q instanceof THREE.MeshDepthMaterial){I.mNear.value=l.near;I.mFar.value=l.far;I.opacity.value=q.opacity}else if(q instanceof THREE.MeshNormalMaterial)I.opacity.value=q.opacity;for(var Ha in I)if(D=E.uniforms[Ha]){B=I[Ha];L=B.type;y=B.value;if(L=="i")e.uniform1i(D,y);else if(L=="f")e.uniform1f(D,y);else if(L=="fv1")e.uniform1fv(D,
|
|
y);else if(L=="fv")e.uniform3fv(D,y);else if(L=="v2")e.uniform2f(D,y.x,y.y);else if(L=="v3")e.uniform3f(D,y.x,y.y,y.z);else if(L=="c")e.uniform3f(D,y.r,y.g,y.b);else if(L=="t"){e.uniform1i(D,y);if(B=B.texture)if(B.image instanceof Array&&B.image.length==6){if(B.image.length==6){if(B.needsUpdate){if(!B.image.__webGLTextureCube)B.image.__webGLTextureCube=e.createTexture();e.bindTexture(e.TEXTURE_CUBE_MAP,B.image.__webGLTextureCube);e.texParameteri(e.TEXTURE_CUBE_MAP,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE);
|
|
y);else if(L=="fv")e.uniform3fv(D,y);else if(L=="v2")e.uniform2f(D,y.x,y.y);else if(L=="v3")e.uniform3f(D,y.x,y.y,y.z);else if(L=="c")e.uniform3f(D,y.r,y.g,y.b);else if(L=="t"){e.uniform1i(D,y);if(B=B.texture)if(B.image instanceof Array&&B.image.length==6){if(B.image.length==6){if(B.needsUpdate){if(!B.image.__webGLTextureCube)B.image.__webGLTextureCube=e.createTexture();e.bindTexture(e.TEXTURE_CUBE_MAP,B.image.__webGLTextureCube);e.texParameteri(e.TEXTURE_CUBE_MAP,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE);
|
|
e.texParameteri(e.TEXTURE_CUBE_MAP,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE);e.texParameteri(e.TEXTURE_CUBE_MAP,e.TEXTURE_MAG_FILTER,e.LINEAR);e.texParameteri(e.TEXTURE_CUBE_MAP,e.TEXTURE_MIN_FILTER,e.LINEAR_MIPMAP_LINEAR);for(L=0;L<6;++L)e.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+L,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,B.image[L]);e.generateMipmap(e.TEXTURE_CUBE_MAP);e.bindTexture(e.TEXTURE_CUBE_MAP,null);B.needsUpdate=!1}e.activeTexture(e.TEXTURE0+y);e.bindTexture(e.TEXTURE_CUBE_MAP,B.image.__webGLTextureCube)}}else{if(B.needsUpdate){if(B.__wasSetOnce){e.bindTexture(e.TEXTURE_2D,
|
|
e.texParameteri(e.TEXTURE_CUBE_MAP,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE);e.texParameteri(e.TEXTURE_CUBE_MAP,e.TEXTURE_MAG_FILTER,e.LINEAR);e.texParameteri(e.TEXTURE_CUBE_MAP,e.TEXTURE_MIN_FILTER,e.LINEAR_MIPMAP_LINEAR);for(L=0;L<6;++L)e.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+L,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,B.image[L]);e.generateMipmap(e.TEXTURE_CUBE_MAP);e.bindTexture(e.TEXTURE_CUBE_MAP,null);B.needsUpdate=!1}e.activeTexture(e.TEXTURE0+y);e.bindTexture(e.TEXTURE_CUBE_MAP,B.image.__webGLTextureCube)}}else{if(B.needsUpdate){if(B.__wasSetOnce){e.bindTexture(e.TEXTURE_2D,
|
|
B.__webGLTexture);e.texSubImage2D(e.TEXTURE_2D,0,0,0,e.RGBA,e.UNSIGNED_BYTE,B.image);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,o(B.wrap_s));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,o(B.wrap_t));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,o(B.mag_filter));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,o(B.min_filter));e.generateMipmap(e.TEXTURE_2D);e.bindTexture(e.TEXTURE_2D,null)}else{B.__webGLTexture=e.createTexture();e.bindTexture(e.TEXTURE_2D,B.__webGLTexture);e.texImage2D(e.TEXTURE_2D,
|
|
B.__webGLTexture);e.texSubImage2D(e.TEXTURE_2D,0,0,0,e.RGBA,e.UNSIGNED_BYTE,B.image);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,o(B.wrap_s));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,o(B.wrap_t));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,o(B.mag_filter));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,o(B.min_filter));e.generateMipmap(e.TEXTURE_2D);e.bindTexture(e.TEXTURE_2D,null)}else{B.__webGLTexture=e.createTexture();e.bindTexture(e.TEXTURE_2D,B.__webGLTexture);e.texImage2D(e.TEXTURE_2D,
|
|
0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,B.image);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,o(B.wrap_s));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,o(B.wrap_t));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,o(B.mag_filter));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,o(B.min_filter));e.generateMipmap(e.TEXTURE_2D);e.bindTexture(e.TEXTURE_2D,null);B.__wasSetOnce=!0}B.needsUpdate=!1}e.activeTexture(e.TEXTURE0+y);e.bindTexture(e.TEXTURE_2D,B.__webGLTexture)}}}e.uniformMatrix4fv(C.modelViewMatrix,
|
|
0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,B.image);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,o(B.wrap_s));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,o(B.wrap_t));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,o(B.mag_filter));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,o(B.min_filter));e.generateMipmap(e.TEXTURE_2D);e.bindTexture(e.TEXTURE_2D,null);B.__wasSetOnce=!0}B.needsUpdate=!1}e.activeTexture(e.TEXTURE0+y);e.bindTexture(e.TEXTURE_2D,B.__webGLTexture)}}}e.uniformMatrix4fv(C.modelViewMatrix,
|
|
-!1,u._modelViewMatrixArray);e.uniformMatrix3fv(C.normalMatrix,!1,u._normalMatrixArray);(t instanceof THREE.MeshShaderMaterial||t instanceof THREE.MeshPhongMaterial||t.env_map)&&e.uniform3f(C.cameraPosition,l.position.x,l.position.y,l.position.z);(t instanceof THREE.MeshShaderMaterial||t.env_map||t.skinning)&&e.uniformMatrix4fv(C.objectMatrix,!1,u._objectMatrixArray);(t instanceof THREE.MeshPhongMaterial||t instanceof THREE.MeshLambertMaterial||t instanceof THREE.MeshShaderMaterial||t.skinning)&&e.uniformMatrix4fv(C.viewMatrix,
|
|
|
|
-!1,ka);if(t.skinning){e.uniformMatrix4fv(C.cameraInverseMatrix,!1,Y);e.uniformMatrix4fv(C.boneGlobalMatrices,!1,u.boneMatrices)}return E}function f(l,y,B,t,u,E){l=d(l,y,B,t,E).attributes;e.bindBuffer(e.ARRAY_BUFFER,u.__webGLVertexBuffer);e.vertexAttribPointer(l.position,3,e.FLOAT,!1,0,0);if(l.color>=0){e.bindBuffer(e.ARRAY_BUFFER,u.__webGLColorBuffer);e.vertexAttribPointer(l.color,3,e.FLOAT,!1,0,0)}if(l.normal>=0){e.bindBuffer(e.ARRAY_BUFFER,u.__webGLNormalBuffer);e.vertexAttribPointer(l.normal,3,
|
|
|
|
-e.FLOAT,!1,0,0)}if(l.tangent>=0){e.bindBuffer(e.ARRAY_BUFFER,u.__webGLTangentBuffer);e.vertexAttribPointer(l.tangent,4,e.FLOAT,!1,0,0)}if(l.uv>=0)if(u.__webGLUVBuffer){e.bindBuffer(e.ARRAY_BUFFER,u.__webGLUVBuffer);e.vertexAttribPointer(l.uv,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(l.uv)}else e.disableVertexAttribArray(l.uv);if(l.uv2>=0)if(u.__webGLUV2Buffer){e.bindBuffer(e.ARRAY_BUFFER,u.__webGLUV2Buffer);e.vertexAttribPointer(l.uv2,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(l.uv2)}else e.disableVertexAttribArray(l.uv2);
|
|
|
|
-if(t.skinning&&l.skinVertexA>=0&&l.skinVertexB>=0&&l.skinIndex>=0&&l.skinWeight>=0){e.bindBuffer(e.ARRAY_BUFFER,u.__webGLSkinVertexABuffer);e.vertexAttribPointer(l.skinVertexA,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,u.__webGLSkinVertexBBuffer);e.vertexAttribPointer(l.skinVertexB,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,u.__webGLSkinIndicesBuffer);e.vertexAttribPointer(l.skinIndex,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,u.__webGLSkinWeightsBuffer);e.vertexAttribPointer(l.skinWeight,
|
|
|
|
-4,e.FLOAT,!1,0,0)}if(E instanceof THREE.Mesh)if(t.wireframe){e.lineWidth(t.wireframe_linewidth);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,u.__webGLLineBuffer);e.drawElements(e.LINES,u.__webGLLineCount,e.UNSIGNED_SHORT,0)}else{e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,u.__webGLFaceBuffer);e.drawElements(e.TRIANGLES,u.__webGLFaceCount,e.UNSIGNED_SHORT,0)}else if(E instanceof THREE.Line){E=E.type==THREE.LineStrip?e.LINE_STRIP:e.LINES;e.lineWidth(t.linewidth);e.drawArrays(E,0,u.__webGLLineCount)}else if(E instanceof
|
|
|
|
-THREE.ParticleSystem)e.drawArrays(e.POINTS,0,u.__webGLParticleCount);else E instanceof THREE.Ribbon&&e.drawArrays(e.TRIANGLE_STRIP,0,u.__webGLVertexCount)}function g(l,y){if(!l.__webGLVertexBuffer)l.__webGLVertexBuffer=e.createBuffer();if(!l.__webGLNormalBuffer)l.__webGLNormalBuffer=e.createBuffer();if(l.hasPos){e.bindBuffer(e.ARRAY_BUFFER,l.__webGLVertexBuffer);e.bufferData(e.ARRAY_BUFFER,l.positionArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(y.attributes.position);e.vertexAttribPointer(y.attributes.position,
|
|
|
|
-3,e.FLOAT,!1,0,0)}if(l.hasNormal){e.bindBuffer(e.ARRAY_BUFFER,l.__webGLNormalBuffer);e.bufferData(e.ARRAY_BUFFER,l.normalArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(y.attributes.normal);e.vertexAttribPointer(y.attributes.normal,3,e.FLOAT,!1,0,0)}e.drawArrays(e.TRIANGLES,0,l.count);l.count=0}function h(l){if(W!=l.doubleSided){l.doubleSided?e.disable(e.CULL_FACE):e.enable(e.CULL_FACE);W=l.doubleSided}if(S!=l.flipSided){l.flipSided?e.frontFace(e.CW):e.frontFace(e.CCW);S=l.flipSided}}function k(l){if(ba!=
|
|
|
|
-l){l?e.enable(e.DEPTH_TEST):e.disable(e.DEPTH_TEST);ba=l}}function j(l){H[0].set(l.n41-l.n11,l.n42-l.n12,l.n43-l.n13,l.n44-l.n14);H[1].set(l.n41+l.n11,l.n42+l.n12,l.n43+l.n13,l.n44+l.n14);H[2].set(l.n41+l.n21,l.n42+l.n22,l.n43+l.n23,l.n44+l.n24);H[3].set(l.n41-l.n21,l.n42-l.n22,l.n43-l.n23,l.n44-l.n24);H[4].set(l.n41-l.n31,l.n42-l.n32,l.n43-l.n33,l.n44-l.n34);H[5].set(l.n41+l.n31,l.n42+l.n32,l.n43+l.n33,l.n44+l.n34);var y;for(l=0;l<6;l++){y=H[l];y.divideScalar(Math.sqrt(y.x*y.x+y.y*y.y+y.z*y.z))}}
|
|
|
|
-function m(l){for(var y=l.globalMatrix,B=-l.geometry.boundingSphere.radius*Math.max(l.scale.x,Math.max(l.scale.y,l.scale.z)),t=0;t<6;t++){l=H[t].x*y.n14+H[t].y*y.n24+H[t].z*y.n34+H[t].w;if(l<=B)return!1}return!0}function n(l,y){l.list[l.count]=y;l.count+=1}function w(l){var y,B,t=l.object,u=l.opaque,E=l.transparent;E.count=0;l=u.count=0;for(y=t.materials.length;l<y;l++){B=t.materials[l];B.opacity&&B.opacity<1||B.blending!=THREE.NormalBlending?n(E,B):n(u,B)}}function q(l){var y,B,t,u,E=l.object,C=
|
|
|
|
-l.buffer,J=l.opaque,L=l.transparent;L.count=0;l=J.count=0;for(t=E.materials.length;l<t;l++){y=E.materials[l];if(y instanceof THREE.MeshFaceMaterial){y=0;for(B=C.materials.length;y<B;y++)(u=C.materials[y])&&(u.opacity&&u.opacity<1||u.blending!=THREE.NormalBlending?n(L,u):n(J,u))}else{u=y;u.opacity&&u.opacity<1||u.blending!=THREE.NormalBlending?n(L,u):n(J,u)}}}function p(l,y){return y.z-l.z}function x(l,y,B,t,u){if(y[B]==undefined){l.push({buffer:t,object:u,opaque:{list:[],count:0},transparent:{list:[],
|
|
|
|
-count:0}});y[B]=1}}function A(l,y){l._modelViewMatrix.multiplyToArray(y.globalMatrix,l.globalMatrix,l._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(l._modelViewMatrix).transposeIntoArray(l._normalMatrixArray)}function G(l){if(l!=aa){switch(l){case THREE.AdditiveBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.ONE,e.ONE);break;case THREE.SubtractiveBlending:e.blendFunc(e.DST_COLOR,e.ZERO);break;case THREE.BillboardBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA);
|
|
|
|
-break;case THREE.ReverseSubtractiveBlending:e.blendEquation(e.FUNC_REVERSE_SUBTRACT);e.blendFunc(e.ONE,e.ONE);break;default:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA)}aa=l}}function v(l,y){if(l&&!l.__webGLFramebuffer){l.__webGLFramebuffer=e.createFramebuffer();l.__webGLRenderbuffer=e.createRenderbuffer();l.__webGLTexture=e.createTexture();e.bindRenderbuffer(e.RENDERBUFFER,l.__webGLRenderbuffer);e.renderbufferStorage(e.RENDERBUFFER,e.DEPTH_COMPONENT16,l.width,l.height);e.bindTexture(e.TEXTURE_2D,
|
|
|
|
|
|
+!1,t._modelViewMatrixArray);e.uniformMatrix3fv(C.normalMatrix,!1,t._normalMatrixArray);(q instanceof THREE.MeshShaderMaterial||q instanceof THREE.MeshPhongMaterial||q.env_map)&&e.uniform3f(C.cameraPosition,l.position.x,l.position.y,l.position.z);(q instanceof THREE.MeshShaderMaterial||q.env_map||q.skinning)&&e.uniformMatrix4fv(C.objectMatrix,!1,t._objectMatrixArray);(q instanceof THREE.MeshPhongMaterial||q instanceof THREE.MeshLambertMaterial||q instanceof THREE.MeshShaderMaterial||q.skinning)&&e.uniformMatrix4fv(C.viewMatrix,
|
|
|
|
+!1,la);if(q.skinning){e.uniformMatrix4fv(C.cameraInverseMatrix,!1,aa);e.uniformMatrix4fv(C.boneGlobalMatrices,!1,t.boneMatrices)}return E}function f(l,y,B,q,t,E){l=d(l,y,B,q,E).attributes;e.bindBuffer(e.ARRAY_BUFFER,t.__webGLVertexBuffer);e.vertexAttribPointer(l.position,3,e.FLOAT,!1,0,0);if(l.color>=0){e.bindBuffer(e.ARRAY_BUFFER,t.__webGLColorBuffer);e.vertexAttribPointer(l.color,3,e.FLOAT,!1,0,0)}if(l.normal>=0){e.bindBuffer(e.ARRAY_BUFFER,t.__webGLNormalBuffer);e.vertexAttribPointer(l.normal,
|
|
|
|
+3,e.FLOAT,!1,0,0)}if(l.tangent>=0){e.bindBuffer(e.ARRAY_BUFFER,t.__webGLTangentBuffer);e.vertexAttribPointer(l.tangent,4,e.FLOAT,!1,0,0)}if(l.uv>=0)if(t.__webGLUVBuffer){e.bindBuffer(e.ARRAY_BUFFER,t.__webGLUVBuffer);e.vertexAttribPointer(l.uv,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(l.uv)}else e.disableVertexAttribArray(l.uv);if(l.uv2>=0)if(t.__webGLUV2Buffer){e.bindBuffer(e.ARRAY_BUFFER,t.__webGLUV2Buffer);e.vertexAttribPointer(l.uv2,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(l.uv2)}else e.disableVertexAttribArray(l.uv2);
|
|
|
|
+if(q.skinning&&l.skinVertexA>=0&&l.skinVertexB>=0&&l.skinIndex>=0&&l.skinWeight>=0){e.bindBuffer(e.ARRAY_BUFFER,t.__webGLSkinVertexABuffer);e.vertexAttribPointer(l.skinVertexA,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,t.__webGLSkinVertexBBuffer);e.vertexAttribPointer(l.skinVertexB,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,t.__webGLSkinIndicesBuffer);e.vertexAttribPointer(l.skinIndex,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,t.__webGLSkinWeightsBuffer);e.vertexAttribPointer(l.skinWeight,
|
|
|
|
+4,e.FLOAT,!1,0,0)}if(E instanceof THREE.Mesh)if(q.wireframe){e.lineWidth(q.wireframe_linewidth);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t.__webGLLineBuffer);e.drawElements(e.LINES,t.__webGLLineCount,e.UNSIGNED_SHORT,0)}else{e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t.__webGLFaceBuffer);e.drawElements(e.TRIANGLES,t.__webGLFaceCount,e.UNSIGNED_SHORT,0)}else if(E instanceof THREE.Line){E=E.type==THREE.LineStrip?e.LINE_STRIP:e.LINES;e.lineWidth(q.linewidth);e.drawArrays(E,0,t.__webGLLineCount)}else if(E instanceof
|
|
|
|
+THREE.ParticleSystem)e.drawArrays(e.POINTS,0,t.__webGLParticleCount);else E instanceof THREE.Ribbon&&e.drawArrays(e.TRIANGLE_STRIP,0,t.__webGLVertexCount)}function g(l,y){if(!l.__webGLVertexBuffer)l.__webGLVertexBuffer=e.createBuffer();if(!l.__webGLNormalBuffer)l.__webGLNormalBuffer=e.createBuffer();if(l.hasPos){e.bindBuffer(e.ARRAY_BUFFER,l.__webGLVertexBuffer);e.bufferData(e.ARRAY_BUFFER,l.positionArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(y.attributes.position);e.vertexAttribPointer(y.attributes.position,
|
|
|
|
+3,e.FLOAT,!1,0,0)}if(l.hasNormal){e.bindBuffer(e.ARRAY_BUFFER,l.__webGLNormalBuffer);e.bufferData(e.ARRAY_BUFFER,l.normalArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(y.attributes.normal);e.vertexAttribPointer(y.attributes.normal,3,e.FLOAT,!1,0,0)}e.drawArrays(e.TRIANGLES,0,l.count);l.count=0}function h(l){if(V!=l.doubleSided){l.doubleSided?e.disable(e.CULL_FACE):e.enable(e.CULL_FACE);V=l.doubleSided}if(S!=l.flipSided){l.flipSided?e.frontFace(e.CW):e.frontFace(e.CCW);S=l.flipSided}}function k(l){if(ea!=
|
|
|
|
+l){l?e.enable(e.DEPTH_TEST):e.disable(e.DEPTH_TEST);ea=l}}function j(l){J[0].set(l.n41-l.n11,l.n42-l.n12,l.n43-l.n13,l.n44-l.n14);J[1].set(l.n41+l.n11,l.n42+l.n12,l.n43+l.n13,l.n44+l.n14);J[2].set(l.n41+l.n21,l.n42+l.n22,l.n43+l.n23,l.n44+l.n24);J[3].set(l.n41-l.n21,l.n42-l.n22,l.n43-l.n23,l.n44-l.n24);J[4].set(l.n41-l.n31,l.n42-l.n32,l.n43-l.n33,l.n44-l.n34);J[5].set(l.n41+l.n31,l.n42+l.n32,l.n43+l.n33,l.n44+l.n34);var y;for(l=0;l<6;l++){y=J[l];y.divideScalar(Math.sqrt(y.x*y.x+y.y*y.y+y.z*y.z))}}
|
|
|
|
+function m(l){for(var y=l.globalMatrix,B=-l.geometry.boundingSphere.radius*Math.max(l.scale.x,Math.max(l.scale.y,l.scale.z)),q=0;q<6;q++){l=J[q].x*y.n14+J[q].y*y.n24+J[q].z*y.n34+J[q].w;if(l<=B)return!1}return!0}function n(l,y){l.list[l.count]=y;l.count+=1}function w(l){var y,B,q=l.object,t=l.opaque,E=l.transparent;E.count=0;l=t.count=0;for(y=q.materials.length;l<y;l++){B=q.materials[l];B.opacity&&B.opacity<1||B.blending!=THREE.NormalBlending?n(E,B):n(t,B)}}function u(l){var y,B,q,t,E=l.object,C=
|
|
|
|
+l.buffer,I=l.opaque,L=l.transparent;L.count=0;l=I.count=0;for(q=E.materials.length;l<q;l++){y=E.materials[l];if(y instanceof THREE.MeshFaceMaterial){y=0;for(B=C.materials.length;y<B;y++)(t=C.materials[y])&&(t.opacity&&t.opacity<1||t.blending!=THREE.NormalBlending?n(L,t):n(I,t))}else{t=y;t.opacity&&t.opacity<1||t.blending!=THREE.NormalBlending?n(L,t):n(I,t)}}}function p(l,y){return y.z-l.z}function x(l,y,B,q,t){if(y[B]==undefined){l.push({buffer:q,object:t,opaque:{list:[],count:0},transparent:{list:[],
|
|
|
|
+count:0}});y[B]=1}}function A(l,y){l._modelViewMatrix.multiplyToArray(y.globalMatrix,l.globalMatrix,l._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(l._modelViewMatrix).transposeIntoArray(l._normalMatrixArray)}function G(l){if(l!=Z){switch(l){case THREE.AdditiveBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.ONE,e.ONE);break;case THREE.SubtractiveBlending:e.blendFunc(e.DST_COLOR,e.ZERO);break;case THREE.BillboardBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA);
|
|
|
|
+break;case THREE.ReverseSubtractiveBlending:e.blendEquation(e.FUNC_REVERSE_SUBTRACT);e.blendFunc(e.ONE,e.ONE);break;default:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA)}Z=l}}function v(l,y){if(l&&!l.__webGLFramebuffer){l.__webGLFramebuffer=e.createFramebuffer();l.__webGLRenderbuffer=e.createRenderbuffer();l.__webGLTexture=e.createTexture();e.bindRenderbuffer(e.RENDERBUFFER,l.__webGLRenderbuffer);e.renderbufferStorage(e.RENDERBUFFER,e.DEPTH_COMPONENT16,l.width,l.height);e.bindTexture(e.TEXTURE_2D,
|
|
l.__webGLTexture);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,o(l.wrap_s));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,o(l.wrap_t));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,o(l.mag_filter));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,o(l.min_filter));e.texImage2D(e.TEXTURE_2D,0,o(l.format),l.width,l.height,0,o(l.format),o(l.type),null);e.bindFramebuffer(e.FRAMEBUFFER,l.__webGLFramebuffer);e.framebufferTexture2D(e.FRAMEBUFFER,e.COLOR_ATTACHMENT0,e.TEXTURE_2D,l.__webGLTexture,0);
|
|
l.__webGLTexture);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,o(l.wrap_s));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,o(l.wrap_t));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,o(l.mag_filter));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,o(l.min_filter));e.texImage2D(e.TEXTURE_2D,0,o(l.format),l.width,l.height,0,o(l.format),o(l.type),null);e.bindFramebuffer(e.FRAMEBUFFER,l.__webGLFramebuffer);e.framebufferTexture2D(e.FRAMEBUFFER,e.COLOR_ATTACHMENT0,e.TEXTURE_2D,l.__webGLTexture,0);
|
|
-e.framebufferRenderbuffer(e.FRAMEBUFFER,e.DEPTH_ATTACHMENT,e.RENDERBUFFER,l.__webGLRenderbuffer);e.bindTexture(e.TEXTURE_2D,null);e.bindRenderbuffer(e.RENDERBUFFER,null);e.bindFramebuffer(e.FRAMEBUFFER,null)}var B,t,u;if(l){B=l.__webGLFramebuffer;t=l.width;u=l.height}else{B=null;t=M.width;u=M.height}if(B!=O){e.bindFramebuffer(e.FRAMEBUFFER,B);e.viewport(0,0,t,u);y&&e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT);O=B}}function I(l,y){var B;if(l=="fragment")B=e.createShader(e.FRAGMENT_SHADER);else l==
|
|
|
|
|
|
+e.framebufferRenderbuffer(e.FRAMEBUFFER,e.DEPTH_ATTACHMENT,e.RENDERBUFFER,l.__webGLRenderbuffer);e.bindTexture(e.TEXTURE_2D,null);e.bindRenderbuffer(e.RENDERBUFFER,null);e.bindFramebuffer(e.FRAMEBUFFER,null)}var B,q,t;if(l){B=l.__webGLFramebuffer;q=l.width;t=l.height}else{B=null;q=M.width;t=M.height}if(B!=O){e.bindFramebuffer(e.FRAMEBUFFER,B);e.viewport(0,0,q,t);y&&e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT);O=B}}function H(l,y){var B;if(l=="fragment")B=e.createShader(e.FRAGMENT_SHADER);else l==
|
|
"vertex"&&(B=e.createShader(e.VERTEX_SHADER));e.shaderSource(B,y);e.compileShader(B);if(!e.getShaderParameter(B,e.COMPILE_STATUS)){alert(e.getShaderInfoLog(B));return null}return B}function o(l){switch(l){case THREE.RepeatWrapping:return e.REPEAT;case THREE.ClampToEdgeWrapping:return e.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return e.MIRRORED_REPEAT;case THREE.NearestFilter:return e.NEAREST;case THREE.NearestMipMapNearestFilter:return e.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return e.NEAREST_MIPMAP_LINEAR;
|
|
"vertex"&&(B=e.createShader(e.VERTEX_SHADER));e.shaderSource(B,y);e.compileShader(B);if(!e.getShaderParameter(B,e.COMPILE_STATUS)){alert(e.getShaderInfoLog(B));return null}return B}function o(l){switch(l){case THREE.RepeatWrapping:return e.REPEAT;case THREE.ClampToEdgeWrapping:return e.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return e.MIRRORED_REPEAT;case THREE.NearestFilter:return e.NEAREST;case THREE.NearestMipMapNearestFilter:return e.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return e.NEAREST_MIPMAP_LINEAR;
|
|
case THREE.LinearFilter:return e.LINEAR;case THREE.LinearMipMapNearestFilter:return e.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return e.LINEAR_MIPMAP_LINEAR;case THREE.ByteType:return e.BYTE;case THREE.UnsignedByteType:return e.UNSIGNED_BYTE;case THREE.ShortType:return e.SHORT;case THREE.UnsignedShortType:return e.UNSIGNED_SHORT;case THREE.IntType:return e.INT;case THREE.UnsignedShortType:return e.UNSIGNED_INT;case THREE.FloatType:return e.FLOAT;case THREE.AlphaFormat:return e.ALPHA;
|
|
case THREE.LinearFilter:return e.LINEAR;case THREE.LinearMipMapNearestFilter:return e.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return e.LINEAR_MIPMAP_LINEAR;case THREE.ByteType:return e.BYTE;case THREE.UnsignedByteType:return e.UNSIGNED_BYTE;case THREE.ShortType:return e.SHORT;case THREE.UnsignedShortType:return e.UNSIGNED_SHORT;case THREE.IntType:return e.INT;case THREE.UnsignedShortType:return e.UNSIGNED_INT;case THREE.FloatType:return e.FLOAT;case THREE.AlphaFormat:return e.ALPHA;
|
|
-case THREE.RGBFormat:return e.RGB;case THREE.RGBAFormat:return e.RGBA;case THREE.LuminanceFormat:return e.LUMINANCE;case THREE.LuminanceAlphaFormat:return e.LUMINANCE_ALPHA}return 0}var M=document.createElement("canvas"),e,ea=null,O=null,P=this,W=null,S=null,aa=null,ba=null,H=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],V=new THREE.Matrix4,la=new Float32Array(16),Y=new Float32Array(16),ka=new Float32Array(16),ia=new THREE.Vector4,ga=
|
|
|
|
-!0,ua=new THREE.Color(0),xa=0;if(a){if(a.antialias!==undefined)ga=a.antialias;a.clearColor!==undefined&&ua.setHex(a.clearColor);if(a.clearAlpha!==undefined)xa=a.clearAlpha}this.domElement=M;this.autoClear=!0;this.sortObjects=!1;(function(l,y,B){try{e=M.getContext("experimental-webgl",{antialias:l})}catch(t){console.log(t)}if(!e)throw"cannot create webgl context";e.clearColor(0,0,0,1);e.clearDepth(1);e.enable(e.DEPTH_TEST);e.depthFunc(e.LEQUAL);e.frontFace(e.CCW);e.cullFace(e.BACK);e.enable(e.CULL_FACE);
|
|
|
|
|
|
+case THREE.RGBFormat:return e.RGB;case THREE.RGBAFormat:return e.RGBA;case THREE.LuminanceFormat:return e.LUMINANCE;case THREE.LuminanceAlphaFormat:return e.LUMINANCE_ALPHA}return 0}var M=document.createElement("canvas"),e,da=null,O=null,P=this,V=null,S=null,Z=null,ea=null,J=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],$=new THREE.Matrix4,ta=new Float32Array(16),aa=new Float32Array(16),la=new Float32Array(16),ia=new THREE.Vector4,ga=
|
|
|
|
+!0,ua=new THREE.Color(0),xa=0;if(a){if(a.antialias!==undefined)ga=a.antialias;a.clearColor!==undefined&&ua.setHex(a.clearColor);if(a.clearAlpha!==undefined)xa=a.clearAlpha}this.domElement=M;this.autoClear=!0;this.sortObjects=!1;(function(l,y,B){try{e=M.getContext("experimental-webgl",{antialias:l})}catch(q){console.log(q)}if(!e)throw"cannot create webgl context";e.clearColor(0,0,0,1);e.clearDepth(1);e.enable(e.DEPTH_TEST);e.depthFunc(e.LEQUAL);e.frontFace(e.CCW);e.cullFace(e.BACK);e.enable(e.CULL_FACE);
|
|
e.enable(e.BLEND);e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA);e.clearColor(y.r,y.g,y.b,B);_cullEnabled=!0})(ga,ua,xa);this.context=e;this.lights={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[]}};this.setSize=function(l,y){M.width=l;M.height=y;e.viewport(0,0,M.width,M.height)};this.setClearColorHex=function(l,y){var B=new THREE.Color(l);e.clearColor(B.r,B.g,B.b,y)};this.setClearColor=function(l,y){e.clearColor(l.r,l.g,l.b,y)};this.clear=function(){e.clear(e.COLOR_BUFFER_BIT|
|
|
e.enable(e.BLEND);e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA);e.clearColor(y.r,y.g,y.b,B);_cullEnabled=!0})(ga,ua,xa);this.context=e;this.lights={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[]}};this.setSize=function(l,y){M.width=l;M.height=y;e.viewport(0,0,M.width,M.height)};this.setClearColorHex=function(l,y){var B=new THREE.Color(l);e.clearColor(B.r,B.g,B.b,y)};this.setClearColor=function(l,y){e.clearColor(l.r,l.g,l.b,y)};this.clear=function(){e.clear(e.COLOR_BUFFER_BIT|
|
|
-e.DEPTH_BUFFER_BIT)};this.initMaterial=function(l,y,B){var t,u;if(l instanceof THREE.MeshDepthMaterial)c(l,THREE.ShaderLib.depth);else if(l instanceof THREE.MeshNormalMaterial)c(l,THREE.ShaderLib.normal);else if(l instanceof THREE.MeshBasicMaterial)c(l,THREE.ShaderLib.basic);else if(l instanceof THREE.MeshLambertMaterial)c(l,THREE.ShaderLib.lambert);else if(l instanceof THREE.MeshPhongMaterial)c(l,THREE.ShaderLib.phong);else if(l instanceof THREE.LineBasicMaterial)c(l,THREE.ShaderLib.basic);else l instanceof
|
|
|
|
-THREE.ParticleBasicMaterial&&c(l,THREE.ShaderLib.particle_basic);var E,C,J,L;u=J=L=0;for(E=y.length;u<E;u++){C=y[u];C instanceof THREE.DirectionalLight&&J++;C instanceof THREE.PointLight&&L++}if(L+J<=4)y=J;else{y=Math.ceil(4*J/(L+J));L=4-y}u={directional:y,point:L};L=l.fragment_shader;y=l.vertex_shader;E={fog:B,map:l.map,env_map:l.env_map,light_map:l.light_map,vertex_colors:l.vertex_colors,skinning:l.skinning,maxDirLights:u.directional,maxPointLights:u.point};B=e.createProgram();u=["#ifdef GL_ES\nprecision highp float;\n#endif",
|
|
|
|
|
|
+e.DEPTH_BUFFER_BIT)};this.initMaterial=function(l,y,B){var q,t;if(l instanceof THREE.MeshDepthMaterial)c(l,THREE.ShaderLib.depth);else if(l instanceof THREE.MeshNormalMaterial)c(l,THREE.ShaderLib.normal);else if(l instanceof THREE.MeshBasicMaterial)c(l,THREE.ShaderLib.basic);else if(l instanceof THREE.MeshLambertMaterial)c(l,THREE.ShaderLib.lambert);else if(l instanceof THREE.MeshPhongMaterial)c(l,THREE.ShaderLib.phong);else if(l instanceof THREE.LineBasicMaterial)c(l,THREE.ShaderLib.basic);else l instanceof
|
|
|
|
+THREE.ParticleBasicMaterial&&c(l,THREE.ShaderLib.particle_basic);var E,C,I,L;t=I=L=0;for(E=y.length;t<E;t++){C=y[t];C instanceof THREE.DirectionalLight&&I++;C instanceof THREE.PointLight&&L++}if(L+I<=4)y=I;else{y=Math.ceil(4*I/(L+I));L=4-y}t={directional:y,point:L};L=l.fragment_shader;y=l.vertex_shader;E={fog:B,map:l.map,env_map:l.env_map,light_map:l.light_map,vertex_colors:l.vertex_colors,skinning:l.skinning,maxDirLights:t.directional,maxPointLights:t.point};B=e.createProgram();t=["#ifdef GL_ES\nprecision highp float;\n#endif",
|
|
"#define MAX_DIR_LIGHTS "+E.maxDirLights,"#define MAX_POINT_LIGHTS "+E.maxPointLights,E.fog?"#define USE_FOG":"",E.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",E.map?"#define USE_MAP":"",E.env_map?"#define USE_ENVMAP":"",E.light_map?"#define USE_LIGHTMAP":"",E.vertex_colors?"#define USE_COLOR":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");E=[e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+E.maxDirLights,"#define MAX_POINT_LIGHTS "+
|
|
"#define MAX_DIR_LIGHTS "+E.maxDirLights,"#define MAX_POINT_LIGHTS "+E.maxPointLights,E.fog?"#define USE_FOG":"",E.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",E.map?"#define USE_MAP":"",E.env_map?"#define USE_ENVMAP":"",E.light_map?"#define USE_LIGHTMAP":"",E.vertex_colors?"#define USE_COLOR":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");E=[e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+E.maxDirLights,"#define MAX_POINT_LIGHTS "+
|
|
E.maxPointLights,E.map?"#define USE_MAP":"",E.env_map?"#define USE_ENVMAP":"",E.light_map?"#define USE_LIGHTMAP":"",E.vertex_colors?"#define USE_COLOR":"",E.skinning?"#define USE_SKINNING":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec3 color;\nattribute vec2 uv;\nattribute vec2 uv2;\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n"].join("\n");
|
|
E.maxPointLights,E.map?"#define USE_MAP":"",E.env_map?"#define USE_ENVMAP":"",E.light_map?"#define USE_LIGHTMAP":"",E.vertex_colors?"#define USE_COLOR":"",E.skinning?"#define USE_SKINNING":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec3 color;\nattribute vec2 uv;\nattribute vec2 uv2;\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n"].join("\n");
|
|
-e.attachShader(B,I("fragment",u+L));e.attachShader(B,I("vertex",E+y));e.linkProgram(B);e.getProgramParameter(B,e.LINK_STATUS)||alert("Could not initialise shaders\nVALIDATE_STATUS: "+e.getProgramParameter(B,e.VALIDATE_STATUS)+", gl error ["+e.getError()+"]");B.uniforms={};B.attributes={};l.program=B;B=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices"];for(t in l.uniforms)B.push(t);t=l.program;L=0;for(y=B.length;L<
|
|
|
|
-y;L++){u=B[L];t.uniforms[u]=e.getUniformLocation(t,u)}t=l.program;B=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];L=0;for(y=B.length;L<y;L++){u=B[L];t.attributes[u]=e.getAttribLocation(t,u)}t=l.program.attributes;e.enableVertexAttribArray(t.position);t.color>=0&&e.enableVertexAttribArray(t.color);t.normal>=0&&e.enableVertexAttribArray(t.normal);t.tangent>=0&&e.enableVertexAttribArray(t.tangent);if(l.skinning&&t.skinVertexA>=0&&t.skinVertexB>=
|
|
|
|
-0&&t.skinIndex>=0&&t.skinWeight>=0){e.enableVertexAttribArray(t.skinVertexA);e.enableVertexAttribArray(t.skinVertexB);e.enableVertexAttribArray(t.skinIndex);e.enableVertexAttribArray(t.skinWeight)}};this.render=function(l,y,B,t){var u,E,C,J,L,z,D,F,T=l.lights,Q=l.fog;y.matrixAutoUpdate&&y.update();y.globalMatrix.flattenToArray(ka);y.projectionMatrix.flattenToArray(la);y.inverseMatrix.flattenToArray(Y);V.multiply(y.projectionMatrix,y.globalMatrix);j(V);THREE.AnimationHandler&&THREE.AnimationHandler.update();
|
|
|
|
-l.update(undefined,!1,y);this.initWebGLObjects(l,y);v(B,t!==undefined?t:!0);this.autoClear&&this.clear();L=l.__webGLObjects.length;for(t=0;t<L;t++){u=l.__webGLObjects[t];D=u.object;if(D.visible)if(!(D instanceof THREE.Mesh)||m(D)){D.globalMatrix.flattenToArray(D._objectMatrixArray);A(D,y);q(u);u.render=!0;if(this.sortObjects){ia.copy(D.position);V.multiplyVector3(ia);u.z=ia.z}}else u.render=!1;else u.render=!1}this.sortObjects&&l.__webGLObjects.sort(p);z=l.__webGLObjectsImmediate.length;for(t=0;t<
|
|
|
|
-z;t++){u=l.__webGLObjectsImmediate[t];D=u.object;if(D.visible){D.matrixAutoUpdate&&D.globalMatrix.flattenToArray(D._objectMatrixArray);A(D,y);w(u)}}G(THREE.NormalBlending);for(t=0;t<L;t++){u=l.__webGLObjects[t];if(u.render){D=u.object;F=u.buffer;C=u.opaque;h(D);for(u=0;u<C.count;u++){J=C.list[u];k(J.depth_test);f(y,T,Q,J,F,D)}}}for(t=0;t<z;t++){u=l.__webGLObjectsImmediate[t];D=u.object;if(D.visible){C=u.opaque;h(D);for(u=0;u<C.count;u++){J=C.list[u];k(J.depth_test);E=d(y,T,Q,J,D);D.render(function(fa){g(fa,
|
|
|
|
-E)})}}}for(t=0;t<L;t++){u=l.__webGLObjects[t];if(u.render){D=u.object;F=u.buffer;C=u.transparent;h(D);for(u=0;u<C.count;u++){J=C.list[u];G(J.blending);k(J.depth_test);f(y,T,Q,J,F,D)}}}for(t=0;t<z;t++){u=l.__webGLObjectsImmediate[t];D=u.object;if(D.visible){C=u.transparent;h(D);for(u=0;u<C.count;u++){J=C.list[u];G(J.blending);k(J.depth_test);E=d(y,T,Q,J,D);D.render(function(fa){g(fa,E)})}}}if(B&&B.min_filter!==THREE.NearestFilter&&B.min_filter!==THREE.LinearFilter){e.bindTexture(e.TEXTURE_2D,B.__webGLTexture);
|
|
|
|
-e.generateMipmap(e.TEXTURE_2D);e.bindTexture(e.TEXTURE_2D,null)}};this.initWebGLObjects=function(l,y){var B,t,u;if(!l.__webGLObjects){l.__webGLObjects=[];l.__webGLObjectsMap={};l.__webGLObjectsImmediate=[]}B=0;for(t=l.objects.length;B<t;B++){u=l.objects[B];var E=l,C=y,J=void 0,L=void 0,z=void 0,D=void 0;L=u.geometry;if(E.__webGLObjectsMap[u.id]==undefined){E.__webGLObjectsMap[u.id]={};u._modelViewMatrix=new THREE.Matrix4;u._normalMatrixArray=new Float32Array(9);u._modelViewMatrixArray=new Float32Array(16);
|
|
|
|
-u._objectMatrixArray=new Float32Array(16);u.globalMatrix.flattenToArray(u._objectMatrixArray)}D=E.__webGLObjectsMap[u.id];objlist=E.__webGLObjects;if(u instanceof THREE.Mesh){for(J in L.geometryChunks){z=L.geometryChunks[J];if(!z.__webGLVertexBuffer){C=z;C.__webGLVertexBuffer=e.createBuffer();C.__webGLNormalBuffer=e.createBuffer();C.__webGLTangentBuffer=e.createBuffer();C.__webGLColorBuffer=e.createBuffer();C.__webGLUVBuffer=e.createBuffer();C.__webGLUV2Buffer=e.createBuffer();C.__webGLSkinVertexABuffer=
|
|
|
|
-e.createBuffer();C.__webGLSkinVertexBBuffer=e.createBuffer();C.__webGLSkinIndicesBuffer=e.createBuffer();C.__webGLSkinWeightsBuffer=e.createBuffer();C.__webGLFaceBuffer=e.createBuffer();C.__webGLLineBuffer=e.createBuffer();C=z;var F=u,T=void 0,Q=void 0,fa=0,ma=E=0,ra=F.geometry.faces,oa=C.faces;T=0;for(Q=oa.length;T<Q;T++){fi=oa[T];face=ra[fi];if(face instanceof THREE.Face3){fa+=3;E+=1;ma+=3}else if(face instanceof THREE.Face4){fa+=4;E+=2;ma+=4}}C.__vertexArray=new Float32Array(fa*3);C.__normalArray=
|
|
|
|
-new Float32Array(fa*3);C.__tangentArray=new Float32Array(fa*4);C.__colorArray=new Float32Array(fa*3);C.__uvArray=new Float32Array(fa*2);C.__uv2Array=new Float32Array(fa*2);C.__skinVertexAArray=new Float32Array(fa*4);C.__skinVertexBArray=new Float32Array(fa*4);C.__skinIndexArray=new Float32Array(fa*4);C.__skinWeightArray=new Float32Array(fa*4);C.__faceArray=new Uint16Array(E*3);C.__lineArray=new Uint16Array(ma*2);Q=T=C;fa=void 0;ra=void 0;var na=void 0,ha=void 0;na=void 0;oa=!1;fa=0;for(ra=F.materials.length;fa<
|
|
|
|
-ra;fa++){na=F.materials[fa];if(na instanceof THREE.MeshFaceMaterial){na=0;for(ha=Q.materials.length;na<ha;na++)if(Q.materials[na]&&Q.materials[na].shading!=undefined&&Q.materials[na].shading==THREE.SmoothShading){oa=!0;break}}else if(na&&na.shading!=undefined&&na.shading==THREE.SmoothShading){oa=!0;break}if(oa)break}T.__needsSmoothNormals=oa;C.__webGLFaceCount=E*3;C.__webGLLineCount=ma*2;L.__dirtyVertices=!0;L.__dirtyElements=!0;L.__dirtyUvs=!0;L.__dirtyNormals=!0;L.__dirtyTangents=!0;L.__dirtyColors=
|
|
|
|
-!0}if(L.__dirtyVertices||L.__dirtyElements||L.__dirtyUvs||L.__dirtyNormals||L.__dirtyColors||L.__dirtyTangents){C=z;E=e.DYNAMIC_DRAW;ma=void 0;T=void 0;var Ca=void 0,R=void 0,Ga=void 0,Ha=void 0,La=void 0;Ca=void 0;var da=void 0,Z=void 0,$=void 0,sa=void 0;da=void 0;Z=void 0;$=void 0;R=void 0;da=void 0;Z=void 0;$=void 0;sa=void 0;da=void 0;Z=void 0;$=void 0;sa=void 0;da=void 0;Z=void 0;$=void 0;sa=void 0;da=void 0;Z=void 0;$=void 0;sa=void 0;da=void 0;Z=void 0;$=void 0;sa=void 0;R=void 0;Ha=void 0;
|
|
|
|
-Ga=void 0;La=void 0;var Ja=ha=na=oa=ra=fa=F=Q=0,Aa=0,N=0,Ba=C.__vertexArray,Pa=C.__uvArray,Ta=C.__uv2Array,ta=C.__normalArray,pa=C.__tangentArray,za=C.__colorArray,wa=C.__skinVertexAArray,ya=C.__skinVertexBArray,va=C.__skinIndexArray,K=C.__skinWeightArray,ja=C.__faceArray,ca=C.__lineArray,U=C.__needsSmoothNormals,X=u.geometry,qa=X.__dirtyVertices,Da=X.__dirtyElements,Ea=X.__dirtyUvs,Ia=X.__dirtyNormals,Ma=X.__dirtyTangents,Ka=X.__dirtyColors,Fa=X.vertices,Sa=C.faces,Na=X.faces,Oa=X.uvs,Xa=X.uvs2,
|
|
|
|
-Qa=X.colors,Ua=X.skinVerticesA,Va=X.skinVerticesB,Wa=X.skinIndices,Ra=X.skinWeights;ma=0;for(T=Sa.length;ma<T;ma++){Ca=Sa[ma];R=Na[Ca];La=Oa[Ca];Ca=Xa[Ca];Ga=R.vertexNormals;Ha=R.normal;if(R instanceof THREE.Face3){if(qa){da=Fa[R.a].position;Z=Fa[R.b].position;$=Fa[R.c].position;Ba[F]=da.x;Ba[F+1]=da.y;Ba[F+2]=da.z;Ba[F+3]=Z.x;Ba[F+4]=Z.y;Ba[F+5]=Z.z;Ba[F+6]=$.x;Ba[F+7]=$.y;Ba[F+8]=$.z;F+=9}if(Ra.length){da=Ra[R.a];Z=Ra[R.b];$=Ra[R.c];K[N]=da.x;K[N+1]=da.y;K[N+2]=da.z;K[N+3]=da.w;K[N+4]=Z.x;K[N+5]=
|
|
|
|
-Z.y;K[N+6]=Z.z;K[N+7]=Z.w;K[N+8]=$.x;K[N+9]=$.y;K[N+10]=$.z;K[N+11]=$.w;da=Wa[R.a];Z=Wa[R.b];$=Wa[R.c];va[N]=da.x;va[N+1]=da.y;va[N+2]=da.z;va[N+3]=da.w;va[N+4]=Z.x;va[N+5]=Z.y;va[N+6]=Z.z;va[N+7]=Z.w;va[N+8]=$.x;va[N+9]=$.y;va[N+10]=$.z;va[N+11]=$.w;da=Ua[R.a];Z=Ua[R.b];$=Ua[R.c];wa[N]=da.x;wa[N+1]=da.y;wa[N+2]=da.z;wa[N+3]=1;wa[N+4]=Z.x;wa[N+5]=Z.y;wa[N+6]=Z.z;wa[N+7]=1;wa[N+8]=$.x;wa[N+9]=$.y;wa[N+10]=$.z;wa[N+11]=1;da=Va[R.a];Z=Va[R.b];$=Va[R.c];ya[N]=da.x;ya[N+1]=da.y;ya[N+2]=da.z;ya[N+3]=1;
|
|
|
|
-ya[N+4]=Z.x;ya[N+5]=Z.y;ya[N+6]=Z.z;ya[N+7]=1;ya[N+8]=$.x;ya[N+9]=$.y;ya[N+10]=$.z;ya[N+11]=1;N+=12}if(Ka&&Qa.length){da=Qa[R.a];Z=Qa[R.b];$=Qa[R.c];za[Aa]=da.r;za[Aa+1]=da.g;za[Aa+2]=da.b;za[Aa+3]=Z.r;za[Aa+4]=Z.g;za[Aa+5]=Z.b;za[Aa+6]=$.r;za[Aa+7]=$.g;za[Aa+8]=$.b;Aa+=9}if(Ma&&X.hasTangents){da=Fa[R.a].tangent;Z=Fa[R.b].tangent;$=Fa[R.c].tangent;pa[ha]=da.x;pa[ha+1]=da.y;pa[ha+2]=da.z;pa[ha+3]=da.w;pa[ha+4]=Z.x;pa[ha+5]=Z.y;pa[ha+6]=Z.z;pa[ha+7]=Z.w;pa[ha+8]=$.x;pa[ha+9]=$.y;pa[ha+10]=$.z;pa[ha+
|
|
|
|
-11]=$.w;ha+=12}if(Ia)if(Ga.length==3&&U)for(R=0;R<3;R++){Ha=Ga[R];ta[na]=Ha.x;ta[na+1]=Ha.y;ta[na+2]=Ha.z;na+=3}else for(R=0;R<3;R++){ta[na]=Ha.x;ta[na+1]=Ha.y;ta[na+2]=Ha.z;na+=3}if(Ea&&La)for(R=0;R<3;R++){Ga=La[R];Pa[fa]=Ga.u;Pa[fa+1]=Ga.v;fa+=2}if(Ea&&Ca)for(R=0;R<3;R++){La=Ca[R];Ta[ra]=La.u;Ta[ra+1]=La.v;ra+=2}if(Da){ja[oa]=Q;ja[oa+1]=Q+1;ja[oa+2]=Q+2;oa+=3;ca[Ja]=Q;ca[Ja+1]=Q+1;ca[Ja+2]=Q;ca[Ja+3]=Q+2;ca[Ja+4]=Q+1;ca[Ja+5]=Q+2;Ja+=6;Q+=3}}else if(R instanceof THREE.Face4){if(qa){da=Fa[R.a].position;
|
|
|
|
-Z=Fa[R.b].position;$=Fa[R.c].position;sa=Fa[R.d].position;Ba[F]=da.x;Ba[F+1]=da.y;Ba[F+2]=da.z;Ba[F+3]=Z.x;Ba[F+4]=Z.y;Ba[F+5]=Z.z;Ba[F+6]=$.x;Ba[F+7]=$.y;Ba[F+8]=$.z;Ba[F+9]=sa.x;Ba[F+10]=sa.y;Ba[F+11]=sa.z;F+=12}if(Ra.length){da=Ra[R.a];Z=Ra[R.b];$=Ra[R.c];sa=Ra[R.d];K[N]=da.x;K[N+1]=da.y;K[N+2]=da.z;K[N+3]=da.w;K[N+4]=Z.x;K[N+5]=Z.y;K[N+6]=Z.z;K[N+7]=Z.w;K[N+8]=$.x;K[N+9]=$.y;K[N+10]=$.z;K[N+11]=$.w;K[N+12]=sa.x;K[N+13]=sa.y;K[N+14]=sa.z;K[N+15]=sa.w;da=Wa[R.a];Z=Wa[R.b];$=Wa[R.c];sa=Wa[R.d];va[N]=
|
|
|
|
-da.x;va[N+1]=da.y;va[N+2]=da.z;va[N+3]=da.w;va[N+4]=Z.x;va[N+5]=Z.y;va[N+6]=Z.z;va[N+7]=Z.w;va[N+8]=$.x;va[N+9]=$.y;va[N+10]=$.z;va[N+11]=$.w;va[N+12]=sa.x;va[N+13]=sa.y;va[N+14]=sa.z;va[N+15]=sa.w;da=Ua[R.a];Z=Ua[R.b];$=Ua[R.c];sa=Ua[R.d];wa[N]=da.x;wa[N+1]=da.y;wa[N+2]=da.z;wa[N+3]=1;wa[N+4]=Z.x;wa[N+5]=Z.y;wa[N+6]=Z.z;wa[N+7]=1;wa[N+8]=$.x;wa[N+9]=$.y;wa[N+10]=$.z;wa[N+11]=1;wa[N+12]=sa.x;wa[N+13]=sa.y;wa[N+14]=sa.z;wa[N+15]=1;da=Va[R.a];Z=Va[R.b];$=Va[R.c];sa=Va[R.d];ya[N]=da.x;ya[N+1]=da.y;ya[N+
|
|
|
|
-2]=da.z;ya[N+3]=1;ya[N+4]=Z.x;ya[N+5]=Z.y;ya[N+6]=Z.z;ya[N+7]=1;ya[N+8]=$.x;ya[N+9]=$.y;ya[N+10]=$.z;ya[N+11]=1;ya[N+12]=sa.x;ya[N+13]=sa.y;ya[N+14]=sa.z;ya[N+15]=1;N+=16}if(Ka&&Qa.length){da=Qa[R.a];Z=Qa[R.b];$=Qa[R.c];sa=Qa[R.d];za[Aa]=da.r;za[Aa+1]=da.g;za[Aa+2]=da.b;za[Aa+3]=Z.r;za[Aa+4]=Z.g;za[Aa+5]=Z.b;za[Aa+6]=$.r;za[Aa+7]=$.g;za[Aa+8]=$.b;za[Aa+9]=sa.r;za[Aa+10]=sa.g;za[Aa+11]=sa.b;Aa+=12}if(Ma&&X.hasTangents){da=Fa[R.a].tangent;Z=Fa[R.b].tangent;$=Fa[R.c].tangent;R=Fa[R.d].tangent;pa[ha]=
|
|
|
|
-da.x;pa[ha+1]=da.y;pa[ha+2]=da.z;pa[ha+3]=da.w;pa[ha+4]=Z.x;pa[ha+5]=Z.y;pa[ha+6]=Z.z;pa[ha+7]=Z.w;pa[ha+8]=$.x;pa[ha+9]=$.y;pa[ha+10]=$.z;pa[ha+11]=$.w;pa[ha+12]=R.x;pa[ha+13]=R.y;pa[ha+14]=R.z;pa[ha+15]=R.w;ha+=16}if(Ia)if(Ga.length==4&&U)for(R=0;R<4;R++){Ha=Ga[R];ta[na]=Ha.x;ta[na+1]=Ha.y;ta[na+2]=Ha.z;na+=3}else for(R=0;R<4;R++){ta[na]=Ha.x;ta[na+1]=Ha.y;ta[na+2]=Ha.z;na+=3}if(Ea&&La)for(R=0;R<4;R++){Ga=La[R];Pa[fa]=Ga.u;Pa[fa+1]=Ga.v;fa+=2}if(Ea&&Ca)for(R=0;R<4;R++){La=Ca[R];Ta[ra]=La.u;Ta[ra+
|
|
|
|
-1]=La.v;ra+=2}if(Da){ja[oa]=Q;ja[oa+1]=Q+1;ja[oa+2]=Q+2;ja[oa+3]=Q;ja[oa+4]=Q+2;ja[oa+5]=Q+3;oa+=6;ca[Ja]=Q;ca[Ja+1]=Q+1;ca[Ja+2]=Q;ca[Ja+3]=Q+3;ca[Ja+4]=Q+1;ca[Ja+5]=Q+2;ca[Ja+6]=Q+2;ca[Ja+7]=Q+3;Ja+=8;Q+=4}}}if(qa){e.bindBuffer(e.ARRAY_BUFFER,C.__webGLVertexBuffer);e.bufferData(e.ARRAY_BUFFER,Ba,E)}if(Ka&&Qa.length){e.bindBuffer(e.ARRAY_BUFFER,C.__webGLColorBuffer);e.bufferData(e.ARRAY_BUFFER,za,E)}if(Ia){e.bindBuffer(e.ARRAY_BUFFER,C.__webGLNormalBuffer);e.bufferData(e.ARRAY_BUFFER,ta,E)}if(Ma&&
|
|
|
|
-X.hasTangents){e.bindBuffer(e.ARRAY_BUFFER,C.__webGLTangentBuffer);e.bufferData(e.ARRAY_BUFFER,pa,E)}if(Ea&&fa>0){e.bindBuffer(e.ARRAY_BUFFER,C.__webGLUVBuffer);e.bufferData(e.ARRAY_BUFFER,Pa,E)}if(Ea&&ra>0){e.bindBuffer(e.ARRAY_BUFFER,C.__webGLUV2Buffer);e.bufferData(e.ARRAY_BUFFER,Ta,E)}if(Da){e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,C.__webGLFaceBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,ja,E);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,C.__webGLLineBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,ca,E)}if(N>0){e.bindBuffer(e.ARRAY_BUFFER,
|
|
|
|
-C.__webGLSkinVertexABuffer);e.bufferData(e.ARRAY_BUFFER,wa,E);e.bindBuffer(e.ARRAY_BUFFER,C.__webGLSkinVertexBBuffer);e.bufferData(e.ARRAY_BUFFER,ya,E);e.bindBuffer(e.ARRAY_BUFFER,C.__webGLSkinIndicesBuffer);e.bufferData(e.ARRAY_BUFFER,va,E);e.bindBuffer(e.ARRAY_BUFFER,C.__webGLSkinWeightsBuffer);e.bufferData(e.ARRAY_BUFFER,K,E)}}x(objlist,D,J,z,u)}L.__dirtyVertices=!1;L.__dirtyElements=!1;L.__dirtyUvs=!1;L.__dirtyNormals=!1;L.__dirtyTangents=!1;L.__dirtyColors=!1}else if(u instanceof THREE.Ribbon){if(!L.__webGLVertexBuffer){J=
|
|
|
|
-L;J.__webGLVertexBuffer=e.createBuffer();J.__webGLColorBuffer=e.createBuffer();J=L;z=J.vertices.length;J.__vertexArray=new Float32Array(z*3);J.__colorArray=new Float32Array(z*3);J.__webGLVertexCount=z;L.__dirtyVertices=!0;L.__dirtyColors=!0}if(L.__dirtyVertices||L.__dirtyColors){J=L;z=e.DYNAMIC_DRAW;Q=void 0;Q=void 0;F=void 0;C=void 0;fa=J.vertices;E=J.colors;ra=fa.length;ma=E.length;oa=J.__vertexArray;T=J.__colorArray;na=J.__dirtyColors;if(J.__dirtyVertices){for(Q=0;Q<ra;Q++){F=fa[Q].position;C=
|
|
|
|
-Q*3;oa[C]=F.x;oa[C+1]=F.y;oa[C+2]=F.z}e.bindBuffer(e.ARRAY_BUFFER,J.__webGLVertexBuffer);e.bufferData(e.ARRAY_BUFFER,oa,z)}if(na){for(Q=0;Q<ma;Q++){color=E[Q];C=Q*3;T[C]=color.r;T[C+1]=color.g;T[C+2]=color.b}e.bindBuffer(e.ARRAY_BUFFER,J.__webGLColorBuffer);e.bufferData(e.ARRAY_BUFFER,T,z)}}x(objlist,D,0,L,u);L.__dirtyVertices=!1;L.__dirtyColors=!1}else if(u instanceof THREE.Line){if(!L.__webGLVertexBuffer){J=L;J.__webGLVertexBuffer=e.createBuffer();J.__webGLColorBuffer=e.createBuffer();J=L;z=J.vertices.length;
|
|
|
|
-J.__vertexArray=new Float32Array(z*3);J.__colorArray=new Float32Array(z*3);J.__webGLLineCount=z;L.__dirtyVertices=!0;L.__dirtyColors=!0}if(L.__dirtyVertices||L.__dirtyColors){J=L;z=e.DYNAMIC_DRAW;Q=void 0;Q=void 0;F=void 0;C=void 0;fa=J.vertices;E=J.colors;ra=fa.length;ma=E.length;oa=J.__vertexArray;T=J.__colorArray;na=J.__dirtyColors;if(J.__dirtyVertices){for(Q=0;Q<ra;Q++){F=fa[Q].position;C=Q*3;oa[C]=F.x;oa[C+1]=F.y;oa[C+2]=F.z}e.bindBuffer(e.ARRAY_BUFFER,J.__webGLVertexBuffer);e.bufferData(e.ARRAY_BUFFER,
|
|
|
|
-oa,z)}if(na){for(Q=0;Q<ma;Q++){color=E[Q];C=Q*3;T[C]=color.r;T[C+1]=color.g;T[C+2]=color.b}e.bindBuffer(e.ARRAY_BUFFER,J.__webGLColorBuffer);e.bufferData(e.ARRAY_BUFFER,T,z)}}x(objlist,D,0,L,u);L.__dirtyVertices=!1;L.__dirtyColors=!1}else if(u instanceof THREE.ParticleSystem){if(!L.__webGLVertexBuffer){J=L;J.__webGLVertexBuffer=e.createBuffer();J.__webGLColorBuffer=e.createBuffer();J=L;z=J.vertices.length;J.__vertexArray=new Float32Array(z*3);J.__colorArray=new Float32Array(z*3);J.__sortArray=[];
|
|
|
|
-J.__webGLParticleCount=z;L.__dirtyVertices=!0;L.__dirtyColors=!0}(L.__dirtyVertices||L.__dirtyColors||u.sortParticles)&&b(L,e.DYNAMIC_DRAW,u,C);x(objlist,D,0,L,u);L.__dirtyVertices=!1;L.__dirtyColors=!1}else if(THREE.MarchingCubes!==undefined&&u instanceof THREE.MarchingCubes){L=D;if(L[0]==undefined){E.__webGLObjectsImmediate.push({object:u,opaque:{list:[],count:0},transparent:{list:[],count:0}});L[0]=1}}}};this.removeObject=function(l,y){var B,t;for(B=l.__webGLObjects.length-1;B>=0;B--){t=l.__webGLObjects[B].object;
|
|
|
|
-y==t&&l.__webGLObjects.splice(B,1)}};this.setFaceCulling=function(l,y){if(l){!y||y=="ccw"?e.frontFace(e.CCW):e.frontFace(e.CW);if(l=="back")e.cullFace(e.BACK);else l=="front"?e.cullFace(e.FRONT):e.cullFace(e.FRONT_AND_BACK);e.enable(e.CULL_FACE)}else e.disable(e.CULL_FACE)};this.supportsVertexTextures=function(){return e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}};
|
|
|
|
|
|
+e.attachShader(B,H("fragment",t+L));e.attachShader(B,H("vertex",E+y));e.linkProgram(B);e.getProgramParameter(B,e.LINK_STATUS)||alert("Could not initialise shaders\nVALIDATE_STATUS: "+e.getProgramParameter(B,e.VALIDATE_STATUS)+", gl error ["+e.getError()+"]");B.uniforms={};B.attributes={};l.program=B;B=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices"];for(q in l.uniforms)B.push(q);q=l.program;L=0;for(y=B.length;L<
|
|
|
|
+y;L++){t=B[L];q.uniforms[t]=e.getUniformLocation(q,t)}q=l.program;B=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];L=0;for(y=B.length;L<y;L++){t=B[L];q.attributes[t]=e.getAttribLocation(q,t)}q=l.program.attributes;e.enableVertexAttribArray(q.position);q.color>=0&&e.enableVertexAttribArray(q.color);q.normal>=0&&e.enableVertexAttribArray(q.normal);q.tangent>=0&&e.enableVertexAttribArray(q.tangent);if(l.skinning&&q.skinVertexA>=0&&q.skinVertexB>=
|
|
|
|
+0&&q.skinIndex>=0&&q.skinWeight>=0){e.enableVertexAttribArray(q.skinVertexA);e.enableVertexAttribArray(q.skinVertexB);e.enableVertexAttribArray(q.skinIndex);e.enableVertexAttribArray(q.skinWeight)}};this.render=function(l,y,B,q){var t,E,C,I,L,z,D,F,T=l.lights,Q=l.fog;y.matrixAutoUpdate&&y.update();y.globalMatrix.flattenToArray(la);y.projectionMatrix.flattenToArray(ta);y.inverseMatrix.flattenToArray(aa);$.multiply(y.projectionMatrix,y.globalMatrix);j($);THREE.AnimationHandler&&THREE.AnimationHandler.update();
|
|
|
|
+l.update(undefined,!1,y);this.initWebGLObjects(l,y);v(B,q!==undefined?q:!0);this.autoClear&&this.clear();L=l.__webGLObjects.length;for(q=0;q<L;q++){t=l.__webGLObjects[q];D=t.object;if(D.visible)if(!(D instanceof THREE.Mesh)||m(D)){D.globalMatrix.flattenToArray(D._objectMatrixArray);A(D,y);u(t);t.render=!0;if(this.sortObjects){ia.copy(D.position);$.multiplyVector3(ia);t.z=ia.z}}else t.render=!1;else t.render=!1}this.sortObjects&&l.__webGLObjects.sort(p);z=l.__webGLObjectsImmediate.length;for(q=0;q<
|
|
|
|
+z;q++){t=l.__webGLObjectsImmediate[q];D=t.object;if(D.visible){D.matrixAutoUpdate&&D.globalMatrix.flattenToArray(D._objectMatrixArray);A(D,y);w(t)}}G(THREE.NormalBlending);for(q=0;q<L;q++){t=l.__webGLObjects[q];if(t.render){D=t.object;F=t.buffer;C=t.opaque;h(D);for(t=0;t<C.count;t++){I=C.list[t];k(I.depth_test);f(y,T,Q,I,F,D)}}}for(q=0;q<z;q++){t=l.__webGLObjectsImmediate[q];D=t.object;if(D.visible){C=t.opaque;h(D);for(t=0;t<C.count;t++){I=C.list[t];k(I.depth_test);E=d(y,T,Q,I,D);D.render(function(fa){g(fa,
|
|
|
|
+E)})}}}for(q=0;q<L;q++){t=l.__webGLObjects[q];if(t.render){D=t.object;F=t.buffer;C=t.transparent;h(D);for(t=0;t<C.count;t++){I=C.list[t];G(I.blending);k(I.depth_test);f(y,T,Q,I,F,D)}}}for(q=0;q<z;q++){t=l.__webGLObjectsImmediate[q];D=t.object;if(D.visible){C=t.transparent;h(D);for(t=0;t<C.count;t++){I=C.list[t];G(I.blending);k(I.depth_test);E=d(y,T,Q,I,D);D.render(function(fa){g(fa,E)})}}}if(B&&B.min_filter!==THREE.NearestFilter&&B.min_filter!==THREE.LinearFilter){e.bindTexture(e.TEXTURE_2D,B.__webGLTexture);
|
|
|
|
+e.generateMipmap(e.TEXTURE_2D);e.bindTexture(e.TEXTURE_2D,null)}};this.initWebGLObjects=function(l,y){var B,q,t;if(!l.__webGLObjects){l.__webGLObjects=[];l.__webGLObjectsMap={};l.__webGLObjectsImmediate=[]}B=0;for(q=l.objects.length;B<q;B++){t=l.objects[B];var E=l,C=y,I=void 0,L=void 0,z=void 0,D=void 0;L=t.geometry;if(E.__webGLObjectsMap[t.id]==undefined){E.__webGLObjectsMap[t.id]={};t._modelViewMatrix=new THREE.Matrix4;t._normalMatrixArray=new Float32Array(9);t._modelViewMatrixArray=new Float32Array(16);
|
|
|
|
+t._objectMatrixArray=new Float32Array(16);t.globalMatrix.flattenToArray(t._objectMatrixArray)}D=E.__webGLObjectsMap[t.id];objlist=E.__webGLObjects;if(t instanceof THREE.Mesh){for(I in L.geometryChunks){z=L.geometryChunks[I];if(!z.__webGLVertexBuffer){C=z;C.__webGLVertexBuffer=e.createBuffer();C.__webGLNormalBuffer=e.createBuffer();C.__webGLTangentBuffer=e.createBuffer();C.__webGLColorBuffer=e.createBuffer();C.__webGLUVBuffer=e.createBuffer();C.__webGLUV2Buffer=e.createBuffer();C.__webGLSkinVertexABuffer=
|
|
|
|
+e.createBuffer();C.__webGLSkinVertexBBuffer=e.createBuffer();C.__webGLSkinIndicesBuffer=e.createBuffer();C.__webGLSkinWeightsBuffer=e.createBuffer();C.__webGLFaceBuffer=e.createBuffer();C.__webGLLineBuffer=e.createBuffer();C=z;var F=t,T=void 0,Q=void 0,fa=0,ka=E=0,qa=F.geometry.faces,na=C.faces;T=0;for(Q=na.length;T<Q;T++){fi=na[T];face=qa[fi];if(face instanceof THREE.Face3){fa+=3;E+=1;ka+=3}else if(face instanceof THREE.Face4){fa+=4;E+=2;ka+=4}}C.__vertexArray=new Float32Array(fa*3);C.__normalArray=
|
|
|
|
+new Float32Array(fa*3);C.__tangentArray=new Float32Array(fa*4);C.__colorArray=new Float32Array(fa*3);C.__uvArray=new Float32Array(fa*2);C.__uv2Array=new Float32Array(fa*2);C.__skinVertexAArray=new Float32Array(fa*4);C.__skinVertexBArray=new Float32Array(fa*4);C.__skinIndexArray=new Float32Array(fa*4);C.__skinWeightArray=new Float32Array(fa*4);C.__faceArray=new Uint16Array(E*3);C.__lineArray=new Uint16Array(ka*2);Q=T=C;fa=void 0;qa=void 0;var ma=void 0,ha=void 0;ma=void 0;na=!1;fa=0;for(qa=F.materials.length;fa<
|
|
|
|
+qa;fa++){ma=F.materials[fa];if(ma instanceof THREE.MeshFaceMaterial){ma=0;for(ha=Q.materials.length;ma<ha;ma++)if(Q.materials[ma]&&Q.materials[ma].shading!=undefined&&Q.materials[ma].shading==THREE.SmoothShading){na=!0;break}}else if(ma&&ma.shading!=undefined&&ma.shading==THREE.SmoothShading){na=!0;break}if(na)break}T.__needsSmoothNormals=na;C.__webGLFaceCount=E*3;C.__webGLLineCount=ka*2;L.__dirtyVertices=!0;L.__dirtyElements=!0;L.__dirtyUvs=!0;L.__dirtyNormals=!0;L.__dirtyTangents=!0;L.__dirtyColors=
|
|
|
|
+!0}if(L.__dirtyVertices||L.__dirtyElements||L.__dirtyUvs||L.__dirtyNormals||L.__dirtyColors||L.__dirtyTangents){C=z;E=e.DYNAMIC_DRAW;ka=void 0;T=void 0;var Ca=void 0,R=void 0,Ga=void 0,Ha=void 0,La=void 0;Ca=void 0;var ca=void 0,X=void 0,Y=void 0,ra=void 0;ca=void 0;X=void 0;Y=void 0;R=void 0;ca=void 0;X=void 0;Y=void 0;ra=void 0;ca=void 0;X=void 0;Y=void 0;ra=void 0;ca=void 0;X=void 0;Y=void 0;ra=void 0;ca=void 0;X=void 0;Y=void 0;ra=void 0;ca=void 0;X=void 0;Y=void 0;ra=void 0;R=void 0;Ha=void 0;
|
|
|
|
+Ga=void 0;La=void 0;var Ja=ha=ma=na=qa=fa=F=Q=0,Aa=0,N=0,Ba=C.__vertexArray,Pa=C.__uvArray,Ta=C.__uv2Array,sa=C.__normalArray,oa=C.__tangentArray,za=C.__colorArray,wa=C.__skinVertexAArray,ya=C.__skinVertexBArray,va=C.__skinIndexArray,K=C.__skinWeightArray,ja=C.__faceArray,ba=C.__lineArray,U=C.__needsSmoothNormals,W=t.geometry,pa=W.__dirtyVertices,Da=W.__dirtyElements,Ea=W.__dirtyUvs,Ia=W.__dirtyNormals,Ma=W.__dirtyTangents,Ka=W.__dirtyColors,Fa=W.vertices,Sa=C.faces,Na=W.faces,Oa=W.uvs,Xa=W.uvs2,
|
|
|
|
+Qa=W.colors,Ua=W.skinVerticesA,Va=W.skinVerticesB,Wa=W.skinIndices,Ra=W.skinWeights;ka=0;for(T=Sa.length;ka<T;ka++){Ca=Sa[ka];R=Na[Ca];La=Oa[Ca];Ca=Xa[Ca];Ga=R.vertexNormals;Ha=R.normal;if(R instanceof THREE.Face3){if(pa){ca=Fa[R.a].position;X=Fa[R.b].position;Y=Fa[R.c].position;Ba[F]=ca.x;Ba[F+1]=ca.y;Ba[F+2]=ca.z;Ba[F+3]=X.x;Ba[F+4]=X.y;Ba[F+5]=X.z;Ba[F+6]=Y.x;Ba[F+7]=Y.y;Ba[F+8]=Y.z;F+=9}if(Ra.length){ca=Ra[R.a];X=Ra[R.b];Y=Ra[R.c];K[N]=ca.x;K[N+1]=ca.y;K[N+2]=ca.z;K[N+3]=ca.w;K[N+4]=X.x;K[N+5]=
|
|
|
|
+X.y;K[N+6]=X.z;K[N+7]=X.w;K[N+8]=Y.x;K[N+9]=Y.y;K[N+10]=Y.z;K[N+11]=Y.w;ca=Wa[R.a];X=Wa[R.b];Y=Wa[R.c];va[N]=ca.x;va[N+1]=ca.y;va[N+2]=ca.z;va[N+3]=ca.w;va[N+4]=X.x;va[N+5]=X.y;va[N+6]=X.z;va[N+7]=X.w;va[N+8]=Y.x;va[N+9]=Y.y;va[N+10]=Y.z;va[N+11]=Y.w;ca=Ua[R.a];X=Ua[R.b];Y=Ua[R.c];wa[N]=ca.x;wa[N+1]=ca.y;wa[N+2]=ca.z;wa[N+3]=1;wa[N+4]=X.x;wa[N+5]=X.y;wa[N+6]=X.z;wa[N+7]=1;wa[N+8]=Y.x;wa[N+9]=Y.y;wa[N+10]=Y.z;wa[N+11]=1;ca=Va[R.a];X=Va[R.b];Y=Va[R.c];ya[N]=ca.x;ya[N+1]=ca.y;ya[N+2]=ca.z;ya[N+3]=1;
|
|
|
|
+ya[N+4]=X.x;ya[N+5]=X.y;ya[N+6]=X.z;ya[N+7]=1;ya[N+8]=Y.x;ya[N+9]=Y.y;ya[N+10]=Y.z;ya[N+11]=1;N+=12}if(Ka&&Qa.length){ca=Qa[R.a];X=Qa[R.b];Y=Qa[R.c];za[Aa]=ca.r;za[Aa+1]=ca.g;za[Aa+2]=ca.b;za[Aa+3]=X.r;za[Aa+4]=X.g;za[Aa+5]=X.b;za[Aa+6]=Y.r;za[Aa+7]=Y.g;za[Aa+8]=Y.b;Aa+=9}if(Ma&&W.hasTangents){ca=Fa[R.a].tangent;X=Fa[R.b].tangent;Y=Fa[R.c].tangent;oa[ha]=ca.x;oa[ha+1]=ca.y;oa[ha+2]=ca.z;oa[ha+3]=ca.w;oa[ha+4]=X.x;oa[ha+5]=X.y;oa[ha+6]=X.z;oa[ha+7]=X.w;oa[ha+8]=Y.x;oa[ha+9]=Y.y;oa[ha+10]=Y.z;oa[ha+
|
|
|
|
+11]=Y.w;ha+=12}if(Ia)if(Ga.length==3&&U)for(R=0;R<3;R++){Ha=Ga[R];sa[ma]=Ha.x;sa[ma+1]=Ha.y;sa[ma+2]=Ha.z;ma+=3}else for(R=0;R<3;R++){sa[ma]=Ha.x;sa[ma+1]=Ha.y;sa[ma+2]=Ha.z;ma+=3}if(Ea&&La)for(R=0;R<3;R++){Ga=La[R];Pa[fa]=Ga.u;Pa[fa+1]=Ga.v;fa+=2}if(Ea&&Ca)for(R=0;R<3;R++){La=Ca[R];Ta[qa]=La.u;Ta[qa+1]=La.v;qa+=2}if(Da){ja[na]=Q;ja[na+1]=Q+1;ja[na+2]=Q+2;na+=3;ba[Ja]=Q;ba[Ja+1]=Q+1;ba[Ja+2]=Q;ba[Ja+3]=Q+2;ba[Ja+4]=Q+1;ba[Ja+5]=Q+2;Ja+=6;Q+=3}}else if(R instanceof THREE.Face4){if(pa){ca=Fa[R.a].position;
|
|
|
|
+X=Fa[R.b].position;Y=Fa[R.c].position;ra=Fa[R.d].position;Ba[F]=ca.x;Ba[F+1]=ca.y;Ba[F+2]=ca.z;Ba[F+3]=X.x;Ba[F+4]=X.y;Ba[F+5]=X.z;Ba[F+6]=Y.x;Ba[F+7]=Y.y;Ba[F+8]=Y.z;Ba[F+9]=ra.x;Ba[F+10]=ra.y;Ba[F+11]=ra.z;F+=12}if(Ra.length){ca=Ra[R.a];X=Ra[R.b];Y=Ra[R.c];ra=Ra[R.d];K[N]=ca.x;K[N+1]=ca.y;K[N+2]=ca.z;K[N+3]=ca.w;K[N+4]=X.x;K[N+5]=X.y;K[N+6]=X.z;K[N+7]=X.w;K[N+8]=Y.x;K[N+9]=Y.y;K[N+10]=Y.z;K[N+11]=Y.w;K[N+12]=ra.x;K[N+13]=ra.y;K[N+14]=ra.z;K[N+15]=ra.w;ca=Wa[R.a];X=Wa[R.b];Y=Wa[R.c];ra=Wa[R.d];va[N]=
|
|
|
|
+ca.x;va[N+1]=ca.y;va[N+2]=ca.z;va[N+3]=ca.w;va[N+4]=X.x;va[N+5]=X.y;va[N+6]=X.z;va[N+7]=X.w;va[N+8]=Y.x;va[N+9]=Y.y;va[N+10]=Y.z;va[N+11]=Y.w;va[N+12]=ra.x;va[N+13]=ra.y;va[N+14]=ra.z;va[N+15]=ra.w;ca=Ua[R.a];X=Ua[R.b];Y=Ua[R.c];ra=Ua[R.d];wa[N]=ca.x;wa[N+1]=ca.y;wa[N+2]=ca.z;wa[N+3]=1;wa[N+4]=X.x;wa[N+5]=X.y;wa[N+6]=X.z;wa[N+7]=1;wa[N+8]=Y.x;wa[N+9]=Y.y;wa[N+10]=Y.z;wa[N+11]=1;wa[N+12]=ra.x;wa[N+13]=ra.y;wa[N+14]=ra.z;wa[N+15]=1;ca=Va[R.a];X=Va[R.b];Y=Va[R.c];ra=Va[R.d];ya[N]=ca.x;ya[N+1]=ca.y;ya[N+
|
|
|
|
+2]=ca.z;ya[N+3]=1;ya[N+4]=X.x;ya[N+5]=X.y;ya[N+6]=X.z;ya[N+7]=1;ya[N+8]=Y.x;ya[N+9]=Y.y;ya[N+10]=Y.z;ya[N+11]=1;ya[N+12]=ra.x;ya[N+13]=ra.y;ya[N+14]=ra.z;ya[N+15]=1;N+=16}if(Ka&&Qa.length){ca=Qa[R.a];X=Qa[R.b];Y=Qa[R.c];ra=Qa[R.d];za[Aa]=ca.r;za[Aa+1]=ca.g;za[Aa+2]=ca.b;za[Aa+3]=X.r;za[Aa+4]=X.g;za[Aa+5]=X.b;za[Aa+6]=Y.r;za[Aa+7]=Y.g;za[Aa+8]=Y.b;za[Aa+9]=ra.r;za[Aa+10]=ra.g;za[Aa+11]=ra.b;Aa+=12}if(Ma&&W.hasTangents){ca=Fa[R.a].tangent;X=Fa[R.b].tangent;Y=Fa[R.c].tangent;R=Fa[R.d].tangent;oa[ha]=
|
|
|
|
+ca.x;oa[ha+1]=ca.y;oa[ha+2]=ca.z;oa[ha+3]=ca.w;oa[ha+4]=X.x;oa[ha+5]=X.y;oa[ha+6]=X.z;oa[ha+7]=X.w;oa[ha+8]=Y.x;oa[ha+9]=Y.y;oa[ha+10]=Y.z;oa[ha+11]=Y.w;oa[ha+12]=R.x;oa[ha+13]=R.y;oa[ha+14]=R.z;oa[ha+15]=R.w;ha+=16}if(Ia)if(Ga.length==4&&U)for(R=0;R<4;R++){Ha=Ga[R];sa[ma]=Ha.x;sa[ma+1]=Ha.y;sa[ma+2]=Ha.z;ma+=3}else for(R=0;R<4;R++){sa[ma]=Ha.x;sa[ma+1]=Ha.y;sa[ma+2]=Ha.z;ma+=3}if(Ea&&La)for(R=0;R<4;R++){Ga=La[R];Pa[fa]=Ga.u;Pa[fa+1]=Ga.v;fa+=2}if(Ea&&Ca)for(R=0;R<4;R++){La=Ca[R];Ta[qa]=La.u;Ta[qa+
|
|
|
|
+1]=La.v;qa+=2}if(Da){ja[na]=Q;ja[na+1]=Q+1;ja[na+2]=Q+2;ja[na+3]=Q;ja[na+4]=Q+2;ja[na+5]=Q+3;na+=6;ba[Ja]=Q;ba[Ja+1]=Q+1;ba[Ja+2]=Q;ba[Ja+3]=Q+3;ba[Ja+4]=Q+1;ba[Ja+5]=Q+2;ba[Ja+6]=Q+2;ba[Ja+7]=Q+3;Ja+=8;Q+=4}}}if(pa){e.bindBuffer(e.ARRAY_BUFFER,C.__webGLVertexBuffer);e.bufferData(e.ARRAY_BUFFER,Ba,E)}if(Ka&&Qa.length){e.bindBuffer(e.ARRAY_BUFFER,C.__webGLColorBuffer);e.bufferData(e.ARRAY_BUFFER,za,E)}if(Ia){e.bindBuffer(e.ARRAY_BUFFER,C.__webGLNormalBuffer);e.bufferData(e.ARRAY_BUFFER,sa,E)}if(Ma&&
|
|
|
|
+W.hasTangents){e.bindBuffer(e.ARRAY_BUFFER,C.__webGLTangentBuffer);e.bufferData(e.ARRAY_BUFFER,oa,E)}if(Ea&&fa>0){e.bindBuffer(e.ARRAY_BUFFER,C.__webGLUVBuffer);e.bufferData(e.ARRAY_BUFFER,Pa,E)}if(Ea&&qa>0){e.bindBuffer(e.ARRAY_BUFFER,C.__webGLUV2Buffer);e.bufferData(e.ARRAY_BUFFER,Ta,E)}if(Da){e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,C.__webGLFaceBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,ja,E);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,C.__webGLLineBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,ba,E)}if(N>0){e.bindBuffer(e.ARRAY_BUFFER,
|
|
|
|
+C.__webGLSkinVertexABuffer);e.bufferData(e.ARRAY_BUFFER,wa,E);e.bindBuffer(e.ARRAY_BUFFER,C.__webGLSkinVertexBBuffer);e.bufferData(e.ARRAY_BUFFER,ya,E);e.bindBuffer(e.ARRAY_BUFFER,C.__webGLSkinIndicesBuffer);e.bufferData(e.ARRAY_BUFFER,va,E);e.bindBuffer(e.ARRAY_BUFFER,C.__webGLSkinWeightsBuffer);e.bufferData(e.ARRAY_BUFFER,K,E)}}x(objlist,D,I,z,t)}L.__dirtyVertices=!1;L.__dirtyElements=!1;L.__dirtyUvs=!1;L.__dirtyNormals=!1;L.__dirtyTangents=!1;L.__dirtyColors=!1}else if(t instanceof THREE.Ribbon){if(!L.__webGLVertexBuffer){I=
|
|
|
|
+L;I.__webGLVertexBuffer=e.createBuffer();I.__webGLColorBuffer=e.createBuffer();I=L;z=I.vertices.length;I.__vertexArray=new Float32Array(z*3);I.__colorArray=new Float32Array(z*3);I.__webGLVertexCount=z;L.__dirtyVertices=!0;L.__dirtyColors=!0}if(L.__dirtyVertices||L.__dirtyColors){I=L;z=e.DYNAMIC_DRAW;Q=void 0;Q=void 0;F=void 0;C=void 0;fa=I.vertices;E=I.colors;qa=fa.length;ka=E.length;na=I.__vertexArray;T=I.__colorArray;ma=I.__dirtyColors;if(I.__dirtyVertices){for(Q=0;Q<qa;Q++){F=fa[Q].position;C=
|
|
|
|
+Q*3;na[C]=F.x;na[C+1]=F.y;na[C+2]=F.z}e.bindBuffer(e.ARRAY_BUFFER,I.__webGLVertexBuffer);e.bufferData(e.ARRAY_BUFFER,na,z)}if(ma){for(Q=0;Q<ka;Q++){color=E[Q];C=Q*3;T[C]=color.r;T[C+1]=color.g;T[C+2]=color.b}e.bindBuffer(e.ARRAY_BUFFER,I.__webGLColorBuffer);e.bufferData(e.ARRAY_BUFFER,T,z)}}x(objlist,D,0,L,t);L.__dirtyVertices=!1;L.__dirtyColors=!1}else if(t instanceof THREE.Line){if(!L.__webGLVertexBuffer){I=L;I.__webGLVertexBuffer=e.createBuffer();I.__webGLColorBuffer=e.createBuffer();I=L;z=I.vertices.length;
|
|
|
|
+I.__vertexArray=new Float32Array(z*3);I.__colorArray=new Float32Array(z*3);I.__webGLLineCount=z;L.__dirtyVertices=!0;L.__dirtyColors=!0}if(L.__dirtyVertices||L.__dirtyColors){I=L;z=e.DYNAMIC_DRAW;Q=void 0;Q=void 0;F=void 0;C=void 0;fa=I.vertices;E=I.colors;qa=fa.length;ka=E.length;na=I.__vertexArray;T=I.__colorArray;ma=I.__dirtyColors;if(I.__dirtyVertices){for(Q=0;Q<qa;Q++){F=fa[Q].position;C=Q*3;na[C]=F.x;na[C+1]=F.y;na[C+2]=F.z}e.bindBuffer(e.ARRAY_BUFFER,I.__webGLVertexBuffer);e.bufferData(e.ARRAY_BUFFER,
|
|
|
|
+na,z)}if(ma){for(Q=0;Q<ka;Q++){color=E[Q];C=Q*3;T[C]=color.r;T[C+1]=color.g;T[C+2]=color.b}e.bindBuffer(e.ARRAY_BUFFER,I.__webGLColorBuffer);e.bufferData(e.ARRAY_BUFFER,T,z)}}x(objlist,D,0,L,t);L.__dirtyVertices=!1;L.__dirtyColors=!1}else if(t instanceof THREE.ParticleSystem){if(!L.__webGLVertexBuffer){I=L;I.__webGLVertexBuffer=e.createBuffer();I.__webGLColorBuffer=e.createBuffer();I=L;z=I.vertices.length;I.__vertexArray=new Float32Array(z*3);I.__colorArray=new Float32Array(z*3);I.__sortArray=[];
|
|
|
|
+I.__webGLParticleCount=z;L.__dirtyVertices=!0;L.__dirtyColors=!0}(L.__dirtyVertices||L.__dirtyColors||t.sortParticles)&&b(L,e.DYNAMIC_DRAW,t,C);x(objlist,D,0,L,t);L.__dirtyVertices=!1;L.__dirtyColors=!1}else if(THREE.MarchingCubes!==undefined&&t instanceof THREE.MarchingCubes){L=D;if(L[0]==undefined){E.__webGLObjectsImmediate.push({object:t,opaque:{list:[],count:0},transparent:{list:[],count:0}});L[0]=1}}}};this.removeObject=function(l,y){var B,q;for(B=l.__webGLObjects.length-1;B>=0;B--){q=l.__webGLObjects[B].object;
|
|
|
|
+y==q&&l.__webGLObjects.splice(B,1)}};this.setFaceCulling=function(l,y){if(l){!y||y=="ccw"?e.frontFace(e.CCW):e.frontFace(e.CW);if(l=="back")e.cullFace(e.BACK);else l=="front"?e.cullFace(e.FRONT):e.cullFace(e.FRONT_AND_BACK);e.enable(e.CULL_FACE)}else e.disable(e.CULL_FACE)};this.supportsVertexTextures=function(){return e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}};
|
|
THREE.Snippets={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",
|
|
THREE.Snippets={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",
|
|
envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube env_map;\nuniform int combine;\n#endif",envmap_fragment:"#ifdef USE_ENVMAP\nvec4 cubeColor = textureCube( env_map, vec3( -vReflect.x, vReflect.yz ) );\nif ( combine == 1 ) {\ngl_FragColor = vec4( mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity ), opacity );\n} else {\ngl_FragColor = gl_FragColor * cubeColor;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refraction_ratio;\nuniform bool useRefract;\n#endif",
|
|
envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube env_map;\nuniform int combine;\n#endif",envmap_fragment:"#ifdef USE_ENVMAP\nvec4 cubeColor = textureCube( env_map, vec3( -vReflect.x, vReflect.yz ) );\nif ( combine == 1 ) {\ngl_FragColor = vec4( mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity ), opacity );\n} else {\ngl_FragColor = gl_FragColor * cubeColor;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refraction_ratio;\nuniform bool useRefract;\n#endif",
|
|
envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refraction_ratio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif",
|
|
envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refraction_ratio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif",
|
|
@@ -286,20 +283,20 @@ THREE.Snippets.lights_pars_fragment,"void main() {\ngl_FragColor = vec4( vLightW
|
|
THREE.Snippets.lights_pars_vertex,THREE.Snippets.color_pars_vertex,THREE.Snippets.skinning_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.Snippets.map_vertex,THREE.Snippets.lightmap_vertex,THREE.Snippets.envmap_vertex,THREE.Snippets.color_vertex,"#ifndef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\n#endif\nvViewPosition = cameraPosition - mPosition.xyz;\nvec3 transformedNormal = normalize( normalMatrix * normal );\nvNormal = transformedNormal;",
|
|
THREE.Snippets.lights_pars_vertex,THREE.Snippets.color_pars_vertex,THREE.Snippets.skinning_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.Snippets.map_vertex,THREE.Snippets.lightmap_vertex,THREE.Snippets.envmap_vertex,THREE.Snippets.color_vertex,"#ifndef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\n#endif\nvViewPosition = cameraPosition - mPosition.xyz;\nvec3 transformedNormal = normalize( normalMatrix * normal );\nvNormal = transformedNormal;",
|
|
THREE.Snippets.lights_vertex,THREE.Snippets.skinning_vertex,"}"].join("\n")},particle_basic:{uniforms:THREE.UniformsLib.particle,fragment_shader:["uniform vec3 psColor;\nuniform float opacity;",THREE.Snippets.color_pars_fragment,THREE.Snippets.map_particle_pars_fragment,THREE.Snippets.fog_pars_fragment,"void main() {\ngl_FragColor = vec4( psColor, opacity );",THREE.Snippets.map_particle_fragment,THREE.Snippets.color_fragment,THREE.Snippets.fog_fragment,"}"].join("\n"),vertex_shader:["uniform float size;",
|
|
THREE.Snippets.lights_vertex,THREE.Snippets.skinning_vertex,"}"].join("\n")},particle_basic:{uniforms:THREE.UniformsLib.particle,fragment_shader:["uniform vec3 psColor;\nuniform float opacity;",THREE.Snippets.color_pars_fragment,THREE.Snippets.map_particle_pars_fragment,THREE.Snippets.fog_pars_fragment,"void main() {\ngl_FragColor = vec4( psColor, opacity );",THREE.Snippets.map_particle_fragment,THREE.Snippets.color_fragment,THREE.Snippets.fog_fragment,"}"].join("\n"),vertex_shader:["uniform float size;",
|
|
THREE.Snippets.color_pars_vertex,"void main() {",THREE.Snippets.color_vertex,"vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\ngl_Position = projectionMatrix * mvPosition;\ngl_PointSize = size;\n}"].join("\n")}};
|
|
THREE.Snippets.color_pars_vertex,"void main() {",THREE.Snippets.color_vertex,"vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\ngl_Position = projectionMatrix * mvPosition;\ngl_PointSize = size;\n}"].join("\n")}};
|
|
-THREE.SoundRenderer=function(){this.volume=1;this.domElement=document.createElement("div");this.domElement.id="THREESound";this.cameraPosition=new THREE.Vector3;this.soundPosition=new THREE.Vector3;this.render=function(a,b,c){c&&a.update(undefined,!1,b);c=a.sounds;var d,f=c.length;for(d=0;d<f;d++){a=c[d];a.globalMatrix.extractPositionVector(this.soundPosition);this.soundPosition.subSelf(b.position);if(a.isPlaying&&a.isLoaded){a.isAddedToDOM||a.addToDOM(this.domElement);a.calculateVolumeAndPan(this.soundPosition)}}}};
|
|
|
|
|
|
+THREE.SoundRenderer=function(){this.volume=1;this.domElement=document.createElement("div");this.domElement.id="THREESound";this.cameraPosition=new THREE.Vector3;this.soundPosition=new THREE.Vector3;this.render=function(a,b,c){c&&a.update(undefined,!1,b);c=a.sounds;var d,f=c.length;for(d=0;d<f;d++){a=c[d];this.soundPosition.set(a.globalMatrix.n14,a.globalMatrix.n24,a.globalMatrix.n34);this.soundPosition.subSelf(b.position);if(a.isPlaying&&a.isLoaded){a.isAddedToDOM||a.addToDOM(this.domElement);a.calculateVolumeAndPan(this.soundPosition)}}}};
|
|
THREE.RenderableObject=function(){this.z=this.object=null};THREE.RenderableFace3=function(){this.z=null;this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.v3=new THREE.Vertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[];this.faceMaterials=this.meshMaterials=null;this.overdraw=!1;this.uvs=[null,null,null]};
|
|
THREE.RenderableObject=function(){this.z=this.object=null};THREE.RenderableFace3=function(){this.z=null;this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.v3=new THREE.Vertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[];this.faceMaterials=this.meshMaterials=null;this.overdraw=!1;this.uvs=[null,null,null]};
|
|
THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.materials=null};THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.materials=null};
|
|
THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.materials=null};THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.materials=null};
|
|
-var GeometryUtils={merge:function(a,b){var c=b instanceof THREE.Mesh,d=a.vertices.length,f=c?b.geometry:b,g=a.vertices,h=f.vertices,k=a.faces,j=f.faces,m=a.uvs;f=f.uvs;c&&b.matrixAutoUpdate&&b.updateMatrix();for(var n=0,w=h.length;n<w;n++){var q=new THREE.Vertex(h[n].position.clone());c&&b.localMatrix.multiplyVector3(q.position);g.push(q)}n=0;for(w=j.length;n<w;n++){h=j[n];var p,x=h.vertexNormals;if(h instanceof THREE.Face3)p=new THREE.Face3(h.a+d,h.b+d,h.c+d);else h instanceof THREE.Face4&&(p=new THREE.Face4(h.a+
|
|
|
|
-d,h.b+d,h.c+d,h.d+d));p.centroid.copy(h.centroid);p.normal.copy(h.normal);c=0;for(g=x.length;c<g;c++){q=x[c];p.vertexNormals.push(q.clone())}p.materials=h.materials.slice();k.push(p)}n=0;for(w=f.length;n<w;n++){d=f[n];k=[];c=0;for(g=d.length;c<g;c++)k.push(new THREE.UV(d[c].u,d[c].v));m.push(k)}}},ImageUtils={loadTexture:function(a,b,c){var d=new Image,f=new THREE.Texture(d,b);d.onload=function(){f.needsUpdate=!0;c&&c(this)};d.src=a;return f},loadTextureCube:function(a,b,c){var d,f=[],g=new THREE.Texture(f,
|
|
|
|
-b);b=f.loadCount=0;for(d=a.length;b<d;++b){f[b]=new Image;f[b].onload=function(){f.loadCount+=1;if(f.loadCount==6)g.needsUpdate=!0;c&&c(this)};f[b].src=a[b]}return g}},SceneUtils={loadScene:function(a,b,c,d){a=new Worker(a);a.postMessage(0);a.onmessage=function(f){function g(){for(n in O.objects)if(!H.objects[n]){A=O.objects[n];if(o=H.geometries[A.geometry]){ea=[];for(i=0;i<A.materials.length;i++)ea[i]=H.materials[A.materials[i]];G=A.position;r=A.rotation;s=A.scale;object=new THREE.Mesh(o,ea);object.position.set(G[0],
|
|
|
|
-G[1],G[2]);object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=A.visible;H.scene.addObject(object);H.objects[n]=object}}}function h(V){return function(la){H.geometries[V]=la;g();W-=1;k()}}function k(){d({total_models:aa,total_textures:ba,loaded_models:aa-W,loaded_textures:ba-S},H);W==0&&S==0&&c(H)}var j,m,n,w,q,p,x,A,G,v,I,o,M,e,ea,O,P,W,S,aa,ba,H;O=f.data;P=new THREE.Loader;S=W=0;H={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},
|
|
|
|
-lights:{},fogs:{}};f=function(){S-=1;k()};for(q in O.cameras){v=O.cameras[q];if(v.type=="perspective")M=new THREE.Camera(v.fov,v.aspect,v.near,v.far);else if(v.type=="ortho"){M=new THREE.Camera;M.projectionMatrix=THREE.Matrix4.makeOrtho(v.left,v.right,v.top,v.bottom,v.near,v.far)}G=v.position;v=v.target;M.position.set(G[0],G[1],G[2]);M.target.position.set(v[0],v[1],v[2]);H.cameras[q]=M}for(w in O.lights){q=O.lights[w];if(q.type=="directional"){G=q.direction;light=new THREE.DirectionalLight;light.position.set(G[0],
|
|
|
|
-G[1],G[2]);light.position.normalize()}else if(q.type=="point"){G=q.position;light=new THREE.PointLight;light.position.set(G[0],G[1],G[2])}v=q.color;i=q.intensity||1;light.color.setRGB(v[0]*i,v[1]*i,v[2]*i);H.scene.addLight(light);H.lights[w]=light}for(p in O.fogs){w=O.fogs[p];if(w.type=="linear")e=new THREE.Fog(0,w.near,w.far);else w.type=="exp2"&&(e=new THREE.FogExp2(0,w.density));v=w.color;e.color.setRGB(v[0],v[1],v[2]);H.fogs[p]=e}if(H.cameras&&O.defaults.camera)H.currentCamera=H.cameras[O.defaults.camera];
|
|
|
|
-if(H.fogs&&O.defaults.fog)H.scene.fog=H.fogs[O.defaults.fog];v=O.defaults.bgcolor;H.bgColor=new THREE.Color;H.bgColor.setRGB(v[0],v[1],v[2]);H.bgColorAlpha=O.defaults.bgalpha;for(j in O.geometries){p=O.geometries[j];if(p.type=="bin_mesh"||p.type=="ascii_mesh")W+=1}aa=W;for(j in O.geometries){p=O.geometries[j];if(p.type=="cube"){o=new Cube(p.width,p.height,p.depth,p.segments_width,p.segments_height,null,p.flipped,p.sides);H.geometries[j]=o}else if(p.type=="plane"){o=new Plane(p.width,p.height,p.segments_width,
|
|
|
|
-p.segments_height);H.geometries[j]=o}else if(p.type=="sphere"){o=new Sphere(p.radius,p.segments_width,p.segments_height);H.geometries[j]=o}else if(p.type=="cylinder"){o=new Cylinder(p.numSegs,p.topRad,p.botRad,p.height,p.topOffset,p.botOffset);H.geometries[j]=o}else if(p.type=="torus"){o=new Torus(p.radius,p.tube,p.segmentsR,p.segmentsT);H.geometries[j]=o}else if(p.type=="icosahedron"){o=new Icosahedron(p.subdivisions);H.geometries[j]=o}else if(p.type=="bin_mesh")P.loadBinary({model:p.url,callback:h(j)});
|
|
|
|
-else p.type=="ascii_mesh"&&P.loadAscii({model:p.url,callback:h(j)})}for(x in O.textures){j=O.textures[x];S+=j.url instanceof Array?j.url.length:1}ba=S;for(x in O.textures){j=O.textures[x];if(j.mapping!=undefined&&THREE[j.mapping]!=undefined)j.mapping=new THREE[j.mapping];if(j.url instanceof Array)p=ImageUtils.loadTextureCube(j.url,j.mapping,f);else{p=ImageUtils.loadTexture(j.url,j.mapping,f);if(THREE[j.min_filter]!=undefined)p.min_filter=THREE[j.min_filter];if(THREE[j.mag_filter]!=undefined)p.mag_filter=
|
|
|
|
-THREE[j.mag_filter]}H.textures[x]=p}for(m in O.materials){x=O.materials[m];for(I in x.parameters)if(I=="env_map"||I=="map"||I=="light_map")x.parameters[I]=H.textures[x.parameters[I]];else if(I=="shading")x.parameters[I]=x.parameters[I]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(I=="blending")x.parameters[I]=THREE[x.parameters[I]]?THREE[x.parameters[I]]:THREE.NormalBlending;else I=="combine"&&(x.parameters[I]=x.parameters[I]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation);x=
|
|
|
|
-new THREE[x.type](x.parameters);H.materials[m]=x}g();b(H)}},addMesh:function(a,b,c,d,f,g,h,k,j,m){b=new THREE.Mesh(b,m);b.scale.x=b.scale.y=b.scale.z=c;b.position.x=d;b.position.y=f;b.position.z=g;b.rotation.x=h;b.rotation.y=k;b.rotation.z=j;a.addObject(b);return b},addPanoramaCubeWebGL:function(a,b,c){var d=ShaderUtils.lib.cube;d.uniforms.tCube.texture=c;c=new THREE.MeshShaderMaterial({fragment_shader:d.fragment_shader,vertex_shader:d.vertex_shader,uniforms:d.uniforms});b=new THREE.Mesh(new Cube(b,
|
|
|
|
|
|
+var GeometryUtils={merge:function(a,b){var c=b instanceof THREE.Mesh,d=a.vertices.length,f=c?b.geometry:b,g=a.vertices,h=f.vertices,k=a.faces,j=f.faces,m=a.uvs;f=f.uvs;c&&b.matrixAutoUpdate&&b.updateMatrix();for(var n=0,w=h.length;n<w;n++){var u=new THREE.Vertex(h[n].position.clone());c&&b.localMatrix.multiplyVector3(u.position);g.push(u)}n=0;for(w=j.length;n<w;n++){h=j[n];var p,x=h.vertexNormals;if(h instanceof THREE.Face3)p=new THREE.Face3(h.a+d,h.b+d,h.c+d);else h instanceof THREE.Face4&&(p=new THREE.Face4(h.a+
|
|
|
|
+d,h.b+d,h.c+d,h.d+d));p.centroid.copy(h.centroid);p.normal.copy(h.normal);c=0;for(g=x.length;c<g;c++){u=x[c];p.vertexNormals.push(u.clone())}p.materials=h.materials.slice();k.push(p)}n=0;for(w=f.length;n<w;n++){d=f[n];k=[];c=0;for(g=d.length;c<g;c++)k.push(new THREE.UV(d[c].u,d[c].v));m.push(k)}}},ImageUtils={loadTexture:function(a,b,c){var d=new Image,f=new THREE.Texture(d,b);d.onload=function(){f.needsUpdate=!0;c&&c(this)};d.src=a;return f},loadTextureCube:function(a,b,c){var d,f=[],g=new THREE.Texture(f,
|
|
|
|
+b);b=f.loadCount=0;for(d=a.length;b<d;++b){f[b]=new Image;f[b].onload=function(){f.loadCount+=1;if(f.loadCount==6)g.needsUpdate=!0;c&&c(this)};f[b].src=a[b]}return g}},SceneUtils={loadScene:function(a,b,c,d){a=new Worker(a);a.postMessage(0);a.onmessage=function(f){function g(){for(n in O.objects)if(!J.objects[n]){A=O.objects[n];if(o=J.geometries[A.geometry]){da=[];for(i=0;i<A.materials.length;i++)da[i]=J.materials[A.materials[i]];G=A.position;r=A.rotation;s=A.scale;object=new THREE.Mesh(o,da);object.position.set(G[0],
|
|
|
|
+G[1],G[2]);object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=A.visible;J.scene.addObject(object);J.objects[n]=object}}}function h($){return function(ta){J.geometries[$]=ta;g();V-=1;k()}}function k(){d({total_models:Z,total_textures:ea,loaded_models:Z-V,loaded_textures:ea-S},J);V==0&&S==0&&c(J)}var j,m,n,w,u,p,x,A,G,v,H,o,M,e,da,O,P,V,S,Z,ea,J;O=f.data;P=new THREE.Loader;S=V=0;J={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},
|
|
|
|
+fogs:{}};f=function(){S-=1;k()};for(u in O.cameras){v=O.cameras[u];if(v.type=="perspective")M=new THREE.Camera(v.fov,v.aspect,v.near,v.far);else if(v.type=="ortho"){M=new THREE.Camera;M.projectionMatrix=THREE.Matrix4.makeOrtho(v.left,v.right,v.top,v.bottom,v.near,v.far)}G=v.position;v=v.target;M.position.set(G[0],G[1],G[2]);M.target.position.set(v[0],v[1],v[2]);J.cameras[u]=M}for(w in O.lights){u=O.lights[w];if(u.type=="directional"){G=u.direction;light=new THREE.DirectionalLight;light.position.set(G[0],
|
|
|
|
+G[1],G[2]);light.position.normalize()}else if(u.type=="point"){G=u.position;light=new THREE.PointLight;light.position.set(G[0],G[1],G[2])}v=u.color;i=u.intensity||1;light.color.setRGB(v[0]*i,v[1]*i,v[2]*i);J.scene.addLight(light);J.lights[w]=light}for(p in O.fogs){w=O.fogs[p];if(w.type=="linear")e=new THREE.Fog(0,w.near,w.far);else w.type=="exp2"&&(e=new THREE.FogExp2(0,w.density));v=w.color;e.color.setRGB(v[0],v[1],v[2]);J.fogs[p]=e}if(J.cameras&&O.defaults.camera)J.currentCamera=J.cameras[O.defaults.camera];
|
|
|
|
+if(J.fogs&&O.defaults.fog)J.scene.fog=J.fogs[O.defaults.fog];v=O.defaults.bgcolor;J.bgColor=new THREE.Color;J.bgColor.setRGB(v[0],v[1],v[2]);J.bgColorAlpha=O.defaults.bgalpha;for(j in O.geometries){p=O.geometries[j];if(p.type=="bin_mesh"||p.type=="ascii_mesh")V+=1}Z=V;for(j in O.geometries){p=O.geometries[j];if(p.type=="cube"){o=new Cube(p.width,p.height,p.depth,p.segments_width,p.segments_height,null,p.flipped,p.sides);J.geometries[j]=o}else if(p.type=="plane"){o=new Plane(p.width,p.height,p.segments_width,
|
|
|
|
+p.segments_height);J.geometries[j]=o}else if(p.type=="sphere"){o=new Sphere(p.radius,p.segments_width,p.segments_height);J.geometries[j]=o}else if(p.type=="cylinder"){o=new Cylinder(p.numSegs,p.topRad,p.botRad,p.height,p.topOffset,p.botOffset);J.geometries[j]=o}else if(p.type=="torus"){o=new Torus(p.radius,p.tube,p.segmentsR,p.segmentsT);J.geometries[j]=o}else if(p.type=="icosahedron"){o=new Icosahedron(p.subdivisions);J.geometries[j]=o}else if(p.type=="bin_mesh")P.loadBinary({model:p.url,callback:h(j)});
|
|
|
|
+else p.type=="ascii_mesh"&&P.loadAscii({model:p.url,callback:h(j)})}for(x in O.textures){j=O.textures[x];S+=j.url instanceof Array?j.url.length:1}ea=S;for(x in O.textures){j=O.textures[x];if(j.mapping!=undefined&&THREE[j.mapping]!=undefined)j.mapping=new THREE[j.mapping];if(j.url instanceof Array)p=ImageUtils.loadTextureCube(j.url,j.mapping,f);else{p=ImageUtils.loadTexture(j.url,j.mapping,f);if(THREE[j.min_filter]!=undefined)p.min_filter=THREE[j.min_filter];if(THREE[j.mag_filter]!=undefined)p.mag_filter=
|
|
|
|
+THREE[j.mag_filter]}J.textures[x]=p}for(m in O.materials){x=O.materials[m];for(H in x.parameters)if(H=="env_map"||H=="map"||H=="light_map")x.parameters[H]=J.textures[x.parameters[H]];else if(H=="shading")x.parameters[H]=x.parameters[H]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(H=="blending")x.parameters[H]=THREE[x.parameters[H]]?THREE[x.parameters[H]]:THREE.NormalBlending;else H=="combine"&&(x.parameters[H]=x.parameters[H]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation);x=
|
|
|
|
+new THREE[x.type](x.parameters);J.materials[m]=x}g();b(J)}},addMesh:function(a,b,c,d,f,g,h,k,j,m){b=new THREE.Mesh(b,m);b.scale.x=b.scale.y=b.scale.z=c;b.position.x=d;b.position.y=f;b.position.z=g;b.rotation.x=h;b.rotation.y=k;b.rotation.z=j;a.addObject(b);return b},addPanoramaCubeWebGL:function(a,b,c){var d=ShaderUtils.lib.cube;d.uniforms.tCube.texture=c;c=new THREE.MeshShaderMaterial({fragment_shader:d.fragment_shader,vertex_shader:d.vertex_shader,uniforms:d.uniforms});b=new THREE.Mesh(new Cube(b,
|
|
b,b,1,1,null,!0),c);a.addObject(b);return b},addPanoramaCube:function(a,b,c){var d=[];d.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[0])}));d.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[1])}));d.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[2])}));d.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[3])}));d.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[4])}));d.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[5])}));b=new THREE.Mesh(new Cube(b,
|
|
b,b,1,1,null,!0),c);a.addObject(b);return b},addPanoramaCube:function(a,b,c){var d=[];d.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[0])}));d.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[1])}));d.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[2])}));d.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[3])}));d.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[4])}));d.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[5])}));b=new THREE.Mesh(new Cube(b,
|
|
b,b,1,1,d,!0),new THREE.MeshFaceMaterial);a.addObject(b);return b},addPanoramaCubePlanes:function(a,b,c){var d=b/2;b=new Plane(b,b);var f=Math.PI,g=Math.PI/2;SceneUtils.addMesh(a,b,1,0,0,-d,0,0,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[5])}));SceneUtils.addMesh(a,b,1,-d,0,0,0,g,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[0])}));SceneUtils.addMesh(a,b,1,d,0,0,0,-g,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[1])}));SceneUtils.addMesh(a,b,1,0,d,0,g,0,f,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[2])}));
|
|
b,b,1,1,d,!0),new THREE.MeshFaceMaterial);a.addObject(b);return b},addPanoramaCubePlanes:function(a,b,c){var d=b/2;b=new Plane(b,b);var f=Math.PI,g=Math.PI/2;SceneUtils.addMesh(a,b,1,0,0,-d,0,0,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[5])}));SceneUtils.addMesh(a,b,1,-d,0,0,0,g,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[0])}));SceneUtils.addMesh(a,b,1,d,0,0,0,-g,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[1])}));SceneUtils.addMesh(a,b,1,0,d,0,g,0,f,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[2])}));
|
|
SceneUtils.addMesh(a,b,1,0,-d,0,-g,0,f,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[3])}))}},ShaderUtils={lib:{fresnel:{uniforms:{mRefractionRatio:{type:"f",value:1.02},mFresnelBias:{type:"f",value:0.1},mFresnelPower:{type:"f",value:2},mFresnelScale:{type:"f",value:1},tCube:{type:"t",value:1,texture:null}},fragment_shader:"uniform samplerCube tCube;\nvarying vec3 vReflect;\nvarying vec3 vRefract[3];\nvarying float vReflectionFactor;\nvoid main() {\nvec4 reflectedColor = textureCube( tCube, vec3( -vReflect.x, vReflect.yz ) );\nvec4 refractedColor = vec4( 1.0, 1.0, 1.0, 1.0 );\nrefractedColor.r = textureCube( tCube, vec3( -vRefract[0].x, vRefract[0].yz ) ).r;\nrefractedColor.g = textureCube( tCube, vec3( -vRefract[1].x, vRefract[1].yz ) ).g;\nrefractedColor.b = textureCube( tCube, vec3( -vRefract[2].x, vRefract[2].yz ) ).b;\nrefractedColor.a = 1.0;\ngl_FragColor = mix( refractedColor, reflectedColor, clamp( vReflectionFactor, 0.0, 1.0 ) );\n}",
|
|
SceneUtils.addMesh(a,b,1,0,-d,0,-g,0,f,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[3])}))}},ShaderUtils={lib:{fresnel:{uniforms:{mRefractionRatio:{type:"f",value:1.02},mFresnelBias:{type:"f",value:0.1},mFresnelPower:{type:"f",value:2},mFresnelScale:{type:"f",value:1},tCube:{type:"t",value:1,texture:null}},fragment_shader:"uniform samplerCube tCube;\nvarying vec3 vReflect;\nvarying vec3 vRefract[3];\nvarying float vReflectionFactor;\nvoid main() {\nvec4 reflectedColor = textureCube( tCube, vec3( -vReflect.x, vReflect.yz ) );\nvec4 refractedColor = vec4( 1.0, 1.0, 1.0, 1.0 );\nrefractedColor.r = textureCube( tCube, vec3( -vRefract[0].x, vRefract[0].yz ) ).r;\nrefractedColor.g = textureCube( tCube, vec3( -vRefract[1].x, vRefract[1].yz ) ).g;\nrefractedColor.b = textureCube( tCube, vec3( -vRefract[2].x, vRefract[2].yz ) ).b;\nrefractedColor.a = 1.0;\ngl_FragColor = mix( refractedColor, reflectedColor, clamp( vReflectionFactor, 0.0, 1.0 ) );\n}",
|
|
@@ -311,38 +308,38 @@ cube:{uniforms:{tCube:{type:"t",value:1,texture:null}},vertex_shader:"varying ve
|
|
value:0,texture:null},uImageIncrement:{type:"v2",value:new THREE.Vector2(0.001953125,0)},cKernel:{type:"fv1",value:[]}},vertex_shader:"varying vec2 vUv;\nuniform vec2 uImageIncrement;\nvoid main(void) {\nvUv = uv - ((KERNEL_SIZE - 1.0) / 2.0) * uImageIncrement;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragment_shader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform vec2 uImageIncrement;\nuniform float cKernel[KERNEL_SIZE];\nvoid main(void) {\nvec2 imageCoord = vUv;\nvec4 sum = vec4( 0.0, 0.0, 0.0, 0.0 );\nfor( int i=0; i<KERNEL_SIZE; ++i ) {\nsum += texture2D( tDiffuse, imageCoord ) * cKernel[i];\nimageCoord += uImageIncrement;\n}\ngl_FragColor = sum;\n}"},
|
|
value:0,texture:null},uImageIncrement:{type:"v2",value:new THREE.Vector2(0.001953125,0)},cKernel:{type:"fv1",value:[]}},vertex_shader:"varying vec2 vUv;\nuniform vec2 uImageIncrement;\nvoid main(void) {\nvUv = uv - ((KERNEL_SIZE - 1.0) / 2.0) * uImageIncrement;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragment_shader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform vec2 uImageIncrement;\nuniform float cKernel[KERNEL_SIZE];\nvoid main(void) {\nvec2 imageCoord = vUv;\nvec4 sum = vec4( 0.0, 0.0, 0.0, 0.0 );\nfor( int i=0; i<KERNEL_SIZE; ++i ) {\nsum += texture2D( tDiffuse, imageCoord ) * cKernel[i];\nimageCoord += uImageIncrement;\n}\ngl_FragColor = sum;\n}"},
|
|
film:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},time:{type:"f",value:0},nIntensity:{type:"f",value:0.5},sIntensity:{type:"f",value:0.05},sCount:{type:"f",value:4096},grayscale:{type:"i",value:1}},vertex_shader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragment_shader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float time;\nuniform bool grayscale;\nuniform float nIntensity;\nuniform float sIntensity;\nuniform float sCount;\nvoid main() {\nvec4 cTextureScreen = texture2D( tDiffuse, vUv );\nfloat x = vUv.x * vUv.y * time * 1000.0;\nx = mod( x, 13.0 ) * mod( x, 123.0 );\nfloat dx = mod( x, 0.01 );\nvec3 cResult = cTextureScreen.rgb + cTextureScreen.rgb * clamp( 0.1 + dx * 100.0, 0.0, 1.0 );\nvec2 sc = vec2( sin( vUv.y * sCount ), cos( vUv.y * sCount ) );\ncResult += cTextureScreen.rgb * vec3( sc.x, sc.y, sc.x ) * sIntensity;\ncResult = cTextureScreen.rgb + clamp( nIntensity, 0.0,1.0 ) * ( cResult - cTextureScreen.rgb );\nif( grayscale ) {\ncResult = vec3( cResult.r * 0.3 + cResult.g * 0.59 + cResult.b * 0.11 );\n}\ngl_FragColor = vec4( cResult, cTextureScreen.a );\n}"},
|
|
film:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},time:{type:"f",value:0},nIntensity:{type:"f",value:0.5},sIntensity:{type:"f",value:0.05},sCount:{type:"f",value:4096},grayscale:{type:"i",value:1}},vertex_shader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragment_shader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float time;\nuniform bool grayscale;\nuniform float nIntensity;\nuniform float sIntensity;\nuniform float sCount;\nvoid main() {\nvec4 cTextureScreen = texture2D( tDiffuse, vUv );\nfloat x = vUv.x * vUv.y * time * 1000.0;\nx = mod( x, 13.0 ) * mod( x, 123.0 );\nfloat dx = mod( x, 0.01 );\nvec3 cResult = cTextureScreen.rgb + cTextureScreen.rgb * clamp( 0.1 + dx * 100.0, 0.0, 1.0 );\nvec2 sc = vec2( sin( vUv.y * sCount ), cos( vUv.y * sCount ) );\ncResult += cTextureScreen.rgb * vec3( sc.x, sc.y, sc.x ) * sIntensity;\ncResult = cTextureScreen.rgb + clamp( nIntensity, 0.0,1.0 ) * ( cResult - cTextureScreen.rgb );\nif( grayscale ) {\ncResult = vec3( cResult.r * 0.3 + cResult.g * 0.59 + cResult.b * 0.11 );\n}\ngl_FragColor = vec4( cResult, cTextureScreen.a );\n}"},
|
|
screen:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},opacity:{type:"f",value:1}},vertex_shader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragment_shader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float opacity;\nvoid main() {\nvec4 texel = texture2D( tDiffuse, vUv );\ngl_FragColor = opacity * texel;\n}"},basic:{uniforms:{},vertex_shader:"void main() {\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
|
|
screen:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},opacity:{type:"f",value:1}},vertex_shader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragment_shader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float opacity;\nvoid main() {\nvec4 texel = texture2D( tDiffuse, vUv );\ngl_FragColor = opacity * texel;\n}"},basic:{uniforms:{},vertex_shader:"void main() {\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
|
|
-fragment_shader:"void main() {\ngl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );\n}"}},buildKernel:function(a){var b,c,d,f,g=2*Math.ceil(a*3)+1;g>25&&(g=25);f=(g-1)*0.5;c=Array(g);for(b=d=0;b<g;++b){c[b]=Math.exp(-((b-f)*(b-f))/(2*a*a));d+=c[b]}for(b=0;b<g;++b)c[b]/=d;return c}},Cube=function(a,b,c,d,f,g,h,k){function j(A,G,v,I,o,M,e,ea){var O,P,W=d||1,S=f||1,aa=W+1,ba=S+1,H=o/2,V=M/2;o/=W;var la=M/S,Y=m.vertices.length;if(A=="x"&&G=="y"||A=="y"&&G=="x")O="z";else if(A=="x"&&G=="z"||A=="z"&&G=="x")O="y";
|
|
|
|
-else if(A=="z"&&G=="y"||A=="y"&&G=="z")O="x";for(P=0;P<ba;P++)for(M=0;M<aa;M++){var ka=new THREE.Vector3;ka[A]=(M*o-H)*v;ka[G]=(P*la-V)*I;ka[O]=e;m.vertices.push(new THREE.Vertex(ka))}for(P=0;P<S;P++)for(M=0;M<W;M++){m.faces.push(new THREE.Face4(M+aa*P+Y,M+aa*(P+1)+Y,M+1+aa*(P+1)+Y,M+1+aa*P+Y,null,ea));m.uvs.push([new THREE.UV(M/W,P/S),new THREE.UV(M/W,(P+1)/S),new THREE.UV((M+1)/W,(P+1)/S),new THREE.UV((M+1)/W,P/S)])}}THREE.Geometry.call(this);var m=this,n=a/2,w=b/2,q=c/2;h=h?-1:1;if(g!==undefined)if(g instanceof
|
|
|
|
|
|
+fragment_shader:"void main() {\ngl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );\n}"}},buildKernel:function(a){var b,c,d,f,g=2*Math.ceil(a*3)+1;g>25&&(g=25);f=(g-1)*0.5;c=Array(g);for(b=d=0;b<g;++b){c[b]=Math.exp(-((b-f)*(b-f))/(2*a*a));d+=c[b]}for(b=0;b<g;++b)c[b]/=d;return c}},Cube=function(a,b,c,d,f,g,h,k){function j(A,G,v,H,o,M,e,da){var O,P,V=d||1,S=f||1,Z=V+1,ea=S+1,J=o/2,$=M/2;o/=V;var ta=M/S,aa=m.vertices.length;if(A=="x"&&G=="y"||A=="y"&&G=="x")O="z";else if(A=="x"&&G=="z"||A=="z"&&G=="x")O="y";
|
|
|
|
+else if(A=="z"&&G=="y"||A=="y"&&G=="z")O="x";for(P=0;P<ea;P++)for(M=0;M<Z;M++){var la=new THREE.Vector3;la[A]=(M*o-J)*v;la[G]=(P*ta-$)*H;la[O]=e;m.vertices.push(new THREE.Vertex(la))}for(P=0;P<S;P++)for(M=0;M<V;M++){m.faces.push(new THREE.Face4(M+Z*P+aa,M+Z*(P+1)+aa,M+1+Z*(P+1)+aa,M+1+Z*P+aa,null,da));m.uvs.push([new THREE.UV(M/V,P/S),new THREE.UV(M/V,(P+1)/S),new THREE.UV((M+1)/V,(P+1)/S),new THREE.UV((M+1)/V,P/S)])}}THREE.Geometry.call(this);var m=this,n=a/2,w=b/2,u=c/2;h=h?-1:1;if(g!==undefined)if(g instanceof
|
|
Array)this.materials=g;else{this.materials=[];for(var p=0;p<6;p++)this.materials.push([g])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(k!=undefined)for(var x in k)this.sides[x]!=undefined&&(this.sides[x]=k[x]);this.sides.px&&j("z","y",1*h,-1,c,b,-n,this.materials[0]);this.sides.nx&&j("z","y",-1*h,-1,c,b,n,this.materials[1]);this.sides.py&&j("x","z",1*h,1,a,c,w,this.materials[2]);this.sides.ny&&j("x","z",1*h,-1,a,c,-w,this.materials[3]);this.sides.pz&&j("x","y",1*h,-1,
|
|
Array)this.materials=g;else{this.materials=[];for(var p=0;p<6;p++)this.materials.push([g])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(k!=undefined)for(var x in k)this.sides[x]!=undefined&&(this.sides[x]=k[x]);this.sides.px&&j("z","y",1*h,-1,c,b,-n,this.materials[0]);this.sides.nx&&j("z","y",-1*h,-1,c,b,n,this.materials[1]);this.sides.py&&j("x","z",1*h,1,a,c,w,this.materials[2]);this.sides.ny&&j("x","z",1*h,-1,a,c,-w,this.materials[3]);this.sides.pz&&j("x","y",1*h,-1,
|
|
-a,b,q,this.materials[4]);this.sides.nz&&j("x","y",-1*h,-1,a,b,-q,this.materials[5]);(function(){for(var A=[],G=[],v=0,I=m.vertices.length;v<I;v++){for(var o=m.vertices[v],M=!1,e=0,ea=A.length;e<ea;e++){var O=A[e];if(o.position.x==O.position.x&&o.position.y==O.position.y&&o.position.z==O.position.z){G[v]=e;M=!0;break}}if(!M){G[v]=A.length;A.push(new THREE.Vertex(o.position.clone()))}}v=0;for(I=m.faces.length;v<I;v++){o=m.faces[v];o.a=G[o.a];o.b=G[o.b];o.c=G[o.c];o.d=G[o.d]}m.vertices=A})();this.computeCentroids();
|
|
|
|
|
|
+a,b,u,this.materials[4]);this.sides.nz&&j("x","y",-1*h,-1,a,b,-u,this.materials[5]);(function(){for(var A=[],G=[],v=0,H=m.vertices.length;v<H;v++){for(var o=m.vertices[v],M=!1,e=0,da=A.length;e<da;e++){var O=A[e];if(o.position.x==O.position.x&&o.position.y==O.position.y&&o.position.z==O.position.z){G[v]=e;M=!0;break}}if(!M){G[v]=A.length;A.push(new THREE.Vertex(o.position.clone()))}}v=0;for(H=m.faces.length;v<H;v++){o=m.faces[v];o.a=G[o.a];o.b=G[o.b];o.c=G[o.c];o.d=G[o.d]}m.vertices=A})();this.computeCentroids();
|
|
this.computeFaceNormals();this.sortFacesByMaterial()};Cube.prototype=new THREE.Geometry;Cube.prototype.constructor=Cube;
|
|
this.computeFaceNormals();this.sortFacesByMaterial()};Cube.prototype=new THREE.Geometry;Cube.prototype.constructor=Cube;
|
|
var Cylinder=function(a,b,c,d,f){function g(m,n,w){h.vertices.push(new THREE.Vertex(new THREE.Vector3(m,n,w)))}THREE.Geometry.call(this);var h=this,k=Math.PI,j;for(j=0;j<a;j++)g(Math.sin(2*k*j/a)*b,Math.cos(2*k*j/a)*b,0);for(j=0;j<a;j++)g(Math.sin(2*k*j/a)*c,Math.cos(2*k*j/a)*c,d);for(j=0;j<a;j++)h.faces.push(new THREE.Face4(j,j+a,a+(j+1)%a,(j+1)%a));if(c!=0){g(0,0,-f);for(j=a;j<a+a/2;j++)h.faces.push(new THREE.Face4(2*a,(2*j-2*a)%a,(2*j-2*a+1)%a,(2*j-2*a+2)%a))}if(b!=0){g(0,0,d+f);for(j=a+a/2;j<
|
|
var Cylinder=function(a,b,c,d,f){function g(m,n,w){h.vertices.push(new THREE.Vertex(new THREE.Vector3(m,n,w)))}THREE.Geometry.call(this);var h=this,k=Math.PI,j;for(j=0;j<a;j++)g(Math.sin(2*k*j/a)*b,Math.cos(2*k*j/a)*b,0);for(j=0;j<a;j++)g(Math.sin(2*k*j/a)*c,Math.cos(2*k*j/a)*c,d);for(j=0;j<a;j++)h.faces.push(new THREE.Face4(j,j+a,a+(j+1)%a,(j+1)%a));if(c!=0){g(0,0,-f);for(j=a;j<a+a/2;j++)h.faces.push(new THREE.Face4(2*a,(2*j-2*a)%a,(2*j-2*a+1)%a,(2*j-2*a+2)%a))}if(b!=0){g(0,0,d+f);for(j=a+a/2;j<
|
|
2*a;j++)h.faces.push(new THREE.Face4((2*j-2*a+2)%a+a,(2*j-2*a+1)%a+a,(2*j-2*a)%a+a,2*a+1))}this.computeCentroids();this.computeFaceNormals();this.sortFacesByMaterial()};Cylinder.prototype=new THREE.Geometry;Cylinder.prototype.constructor=Cylinder;
|
|
2*a;j++)h.faces.push(new THREE.Face4((2*j-2*a+2)%a+a,(2*j-2*a+1)%a+a,(2*j-2*a)%a+a,2*a+1))}this.computeCentroids();this.computeFaceNormals();this.sortFacesByMaterial()};Cylinder.prototype=new THREE.Geometry;Cylinder.prototype.constructor=Cylinder;
|
|
var Plane=function(a,b,c,d){THREE.Geometry.call(this);var f,g=a/2,h=b/2;c=c||1;d=d||1;var k=c+1,j=d+1;a/=c;var m=b/d;for(f=0;f<j;f++)for(b=0;b<k;b++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(b*a-g,-(f*m-h),0)));for(f=0;f<d;f++)for(b=0;b<c;b++){this.faces.push(new THREE.Face4(b+k*f,b+k*(f+1),b+1+k*(f+1),b+1+k*f));this.uvs.push([new THREE.UV(b/c,f/d),new THREE.UV(b/c,(f+1)/d),new THREE.UV((b+1)/c,(f+1)/d),new THREE.UV((b+1)/c,f/d)])}this.computeCentroids();this.computeFaceNormals();this.sortFacesByMaterial()};
|
|
var Plane=function(a,b,c,d){THREE.Geometry.call(this);var f,g=a/2,h=b/2;c=c||1;d=d||1;var k=c+1,j=d+1;a/=c;var m=b/d;for(f=0;f<j;f++)for(b=0;b<k;b++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(b*a-g,-(f*m-h),0)));for(f=0;f<d;f++)for(b=0;b<c;b++){this.faces.push(new THREE.Face4(b+k*f,b+k*(f+1),b+1+k*(f+1),b+1+k*f));this.uvs.push([new THREE.UV(b/c,f/d),new THREE.UV(b/c,(f+1)/d),new THREE.UV((b+1)/c,(f+1)/d),new THREE.UV((b+1)/c,f/d)])}this.computeCentroids();this.computeFaceNormals();this.sortFacesByMaterial()};
|
|
Plane.prototype=new THREE.Geometry;Plane.prototype.constructor=Plane;
|
|
Plane.prototype=new THREE.Geometry;Plane.prototype.constructor=Plane;
|
|
-var Sphere=function(a,b,c){THREE.Geometry.call(this);var d,f=Math.PI,g=Math.max(3,b||8),h=Math.max(2,c||6);b=[];for(c=0;c<h+1;c++){d=c/h;var k=a*Math.cos(d*f),j=a*Math.sin(d*f),m=[],n=0;for(d=0;d<g;d++){var w=2*d/g,q=j*Math.sin(w*f);w=j*Math.cos(w*f);(c==0||c==h)&&d>0||(n=this.vertices.push(new THREE.Vertex(new THREE.Vector3(w,k,q)))-1);m.push(n)}b.push(m)}var p,x,A;f=b.length;for(c=0;c<f;c++){g=b[c].length;if(c>0)for(d=0;d<g;d++){m=d==g-1;h=b[c][m?0:d+1];k=b[c][m?g-1:d];j=b[c-1][m?g-1:d];m=b[c-1][m?
|
|
|
|
-0:d+1];q=c/(f-1);p=(c-1)/(f-1);x=(d+1)/g;w=d/g;n=new THREE.UV(1-x,q);q=new THREE.UV(1-w,q);w=new THREE.UV(1-w,p);var G=new THREE.UV(1-x,p);if(c<b.length-1){p=this.vertices[h].position.clone();x=this.vertices[k].position.clone();A=this.vertices[j].position.clone();p.normalize();x.normalize();A.normalize();this.faces.push(new THREE.Face3(h,k,j,[new THREE.Vector3(p.x,p.y,p.z),new THREE.Vector3(x.x,x.y,x.z),new THREE.Vector3(A.x,A.y,A.z)]));this.uvs.push([n,q,w])}if(c>1){p=this.vertices[h].position.clone();
|
|
|
|
|
|
+var Sphere=function(a,b,c){THREE.Geometry.call(this);var d,f=Math.PI,g=Math.max(3,b||8),h=Math.max(2,c||6);b=[];for(c=0;c<h+1;c++){d=c/h;var k=a*Math.cos(d*f),j=a*Math.sin(d*f),m=[],n=0;for(d=0;d<g;d++){var w=2*d/g,u=j*Math.sin(w*f);w=j*Math.cos(w*f);(c==0||c==h)&&d>0||(n=this.vertices.push(new THREE.Vertex(new THREE.Vector3(w,k,u)))-1);m.push(n)}b.push(m)}var p,x,A;f=b.length;for(c=0;c<f;c++){g=b[c].length;if(c>0)for(d=0;d<g;d++){m=d==g-1;h=b[c][m?0:d+1];k=b[c][m?g-1:d];j=b[c-1][m?g-1:d];m=b[c-1][m?
|
|
|
|
+0:d+1];u=c/(f-1);p=(c-1)/(f-1);x=(d+1)/g;w=d/g;n=new THREE.UV(1-x,u);u=new THREE.UV(1-w,u);w=new THREE.UV(1-w,p);var G=new THREE.UV(1-x,p);if(c<b.length-1){p=this.vertices[h].position.clone();x=this.vertices[k].position.clone();A=this.vertices[j].position.clone();p.normalize();x.normalize();A.normalize();this.faces.push(new THREE.Face3(h,k,j,[new THREE.Vector3(p.x,p.y,p.z),new THREE.Vector3(x.x,x.y,x.z),new THREE.Vector3(A.x,A.y,A.z)]));this.uvs.push([n,u,w])}if(c>1){p=this.vertices[h].position.clone();
|
|
x=this.vertices[j].position.clone();A=this.vertices[m].position.clone();p.normalize();x.normalize();A.normalize();this.faces.push(new THREE.Face3(h,j,m,[new THREE.Vector3(p.x,p.y,p.z),new THREE.Vector3(x.x,x.y,x.z),new THREE.Vector3(A.x,A.y,A.z)]));this.uvs.push([n,w,G])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.sortFacesByMaterial();this.boundingSphere={radius:a}};Sphere.prototype=new THREE.Geometry;Sphere.prototype.constructor=Sphere;
|
|
x=this.vertices[j].position.clone();A=this.vertices[m].position.clone();p.normalize();x.normalize();A.normalize();this.faces.push(new THREE.Face3(h,j,m,[new THREE.Vector3(p.x,p.y,p.z),new THREE.Vector3(x.x,x.y,x.z),new THREE.Vector3(A.x,A.y,A.z)]));this.uvs.push([n,w,G])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.sortFacesByMaterial();this.boundingSphere={radius:a}};Sphere.prototype=new THREE.Geometry;Sphere.prototype.constructor=Sphere;
|
|
var Torus=function(a,b,c,d){this.radius=a||100;this.tube=b||40;this.segmentsR=c||8;this.segmentsT=d||6;a=[];THREE.Geometry.call(this);for(b=0;b<=this.segmentsR;++b)for(c=0;c<=this.segmentsT;++c){d=c/this.segmentsT*2*Math.PI;var f=b/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(f))*Math.cos(d),(this.radius+this.tube*Math.cos(f))*Math.sin(d),this.tube*Math.sin(f))));a.push([c/this.segmentsT,1-b/this.segmentsR])}for(b=1;b<=this.segmentsR;++b)for(c=
|
|
var Torus=function(a,b,c,d){this.radius=a||100;this.tube=b||40;this.segmentsR=c||8;this.segmentsT=d||6;a=[];THREE.Geometry.call(this);for(b=0;b<=this.segmentsR;++b)for(c=0;c<=this.segmentsT;++c){d=c/this.segmentsT*2*Math.PI;var f=b/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(f))*Math.cos(d),(this.radius+this.tube*Math.cos(f))*Math.sin(d),this.tube*Math.sin(f))));a.push([c/this.segmentsT,1-b/this.segmentsR])}for(b=1;b<=this.segmentsR;++b)for(c=
|
|
1;c<=this.segmentsT;++c){d=(this.segmentsT+1)*b+c;f=(this.segmentsT+1)*b+c-1;var g=(this.segmentsT+1)*(b-1)+c-1,h=(this.segmentsT+1)*(b-1)+c;this.faces.push(new THREE.Face4(d,f,g,h));this.uvs.push([new THREE.UV(a[d][0],a[d][1]),new THREE.UV(a[f][0],a[f][1]),new THREE.UV(a[g][0],a[g][1]),new THREE.UV(a[h][0],a[h][1])])}delete a;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.sortFacesByMaterial()};Torus.prototype=new THREE.Geometry;Torus.prototype.constructor=Torus;
|
|
1;c<=this.segmentsT;++c){d=(this.segmentsT+1)*b+c;f=(this.segmentsT+1)*b+c-1;var g=(this.segmentsT+1)*(b-1)+c-1,h=(this.segmentsT+1)*(b-1)+c;this.faces.push(new THREE.Face4(d,f,g,h));this.uvs.push([new THREE.UV(a[d][0],a[d][1]),new THREE.UV(a[f][0],a[f][1]),new THREE.UV(a[g][0],a[g][1]),new THREE.UV(a[h][0],a[h][1])])}delete a;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.sortFacesByMaterial()};Torus.prototype=new THREE.Geometry;Torus.prototype.constructor=Torus;
|
|
-var Icosahedron=function(a){function b(w,q,p){var x=Math.sqrt(w*w+q*q+p*p);return f.vertices.push(new THREE.Vertex(new THREE.Vector3(w/x,q/x,p/x)))-1}function c(w,q,p,x){x.faces.push(new THREE.Face3(w,q,p))}function d(w,q){var p=f.vertices[w].position,x=f.vertices[q].position;return b((p.x+x.x)/2,(p.y+x.y)/2,(p.z+x.z)/2)}var f=this,g=new THREE.Geometry,h;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;b(-1,a,0);b(1,a,0);b(-1,-a,0);b(1,-a,0);b(0,-1,a);b(0,1,a);b(0,-1,-a);b(0,
|
|
|
|
|
|
+var Icosahedron=function(a){function b(w,u,p){var x=Math.sqrt(w*w+u*u+p*p);return f.vertices.push(new THREE.Vertex(new THREE.Vector3(w/x,u/x,p/x)))-1}function c(w,u,p,x){x.faces.push(new THREE.Face3(w,u,p))}function d(w,u){var p=f.vertices[w].position,x=f.vertices[u].position;return b((p.x+x.x)/2,(p.y+x.y)/2,(p.z+x.z)/2)}var f=this,g=new THREE.Geometry,h;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;b(-1,a,0);b(1,a,0);b(-1,-a,0);b(1,-a,0);b(0,-1,a);b(0,1,a);b(0,-1,-a);b(0,
|
|
1,-a);b(a,0,-1);b(a,0,1);b(-a,0,-1);b(-a,0,1);c(0,11,5,g);c(0,5,1,g);c(0,1,7,g);c(0,7,10,g);c(0,10,11,g);c(1,5,9,g);c(5,11,4,g);c(11,10,2,g);c(10,7,6,g);c(7,1,8,g);c(3,9,4,g);c(3,4,2,g);c(3,2,6,g);c(3,6,8,g);c(3,8,9,g);c(4,9,5,g);c(2,4,11,g);c(6,2,10,g);c(8,6,7,g);c(9,8,1,g);for(a=0;a<this.subdivisions;a++){h=new THREE.Geometry;for(var k in g.faces){var j=d(g.faces[k].a,g.faces[k].b),m=d(g.faces[k].b,g.faces[k].c),n=d(g.faces[k].c,g.faces[k].a);c(g.faces[k].a,j,n,h);c(g.faces[k].b,m,j,h);c(g.faces[k].c,
|
|
1,-a);b(a,0,-1);b(a,0,1);b(-a,0,-1);b(-a,0,1);c(0,11,5,g);c(0,5,1,g);c(0,1,7,g);c(0,7,10,g);c(0,10,11,g);c(1,5,9,g);c(5,11,4,g);c(11,10,2,g);c(10,7,6,g);c(7,1,8,g);c(3,9,4,g);c(3,4,2,g);c(3,2,6,g);c(3,6,8,g);c(3,8,9,g);c(4,9,5,g);c(2,4,11,g);c(6,2,10,g);c(8,6,7,g);c(9,8,1,g);for(a=0;a<this.subdivisions;a++){h=new THREE.Geometry;for(var k in g.faces){var j=d(g.faces[k].a,g.faces[k].b),m=d(g.faces[k].b,g.faces[k].c),n=d(g.faces[k].c,g.faces[k].a);c(g.faces[k].a,j,n,h);c(g.faces[k].b,m,j,h);c(g.faces[k].c,
|
|
n,m,h);c(j,m,n,h)}g.faces=h.faces}f.faces=g.faces;delete g;delete h;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.sortFacesByMaterial()};Icosahedron.prototype=new THREE.Geometry;Icosahedron.prototype.constructor=Icosahedron;
|
|
n,m,h);c(j,m,n,h)}g.faces=h.faces}f.faces=g.faces;delete g;delete h;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.sortFacesByMaterial()};Icosahedron.prototype=new THREE.Geometry;Icosahedron.prototype.constructor=Icosahedron;
|
|
-function LathedObject(a,b,c){THREE.Geometry.call(this);c=c||2*Math.PI;b=c/(b||12);for(var d=[],f=[],g=[],h=[],k=0;k<a.length;k++){this.vertices.push(new THREE.Vertex(a[k]));f[k]=this.vertices.length-1;d[k]=new THREE.Vector3(a[k].x,a[k].y,a[k].z)}for(var j=THREE.Matrix4.rotationZMatrix(b),m=0;m<=c+0.0010;m+=b){for(k=0;k<d.length;k++)if(m<c){d[k]=j.multiplyVector3(d[k].clone());this.vertices.push(new THREE.Vertex(d[k]));g[k]=this.vertices.length-1}else g=h;m==0&&(h=f);for(k=0;k<f.length-1;k++){this.faces.push(new THREE.Face4(g[k],
|
|
|
|
|
|
+function LathedObject(a,b,c){THREE.Geometry.call(this);c=c||2*Math.PI;b=c/(b||12);for(var d=[],f=[],g=[],h=[],k=0;k<a.length;k++){this.vertices.push(new THREE.Vertex(a[k]));f[k]=this.vertices.length-1;d[k]=new THREE.Vector3(a[k].x,a[k].y,a[k].z)}for(var j=THREE.Matrix4.rotationZMatrix(b),m=0;m<=c+0.001;m+=b){for(k=0;k<d.length;k++)if(m<c){d[k]=j.multiplyVector3(d[k].clone());this.vertices.push(new THREE.Vertex(d[k]));g[k]=this.vertices.length-1}else g=h;m==0&&(h=f);for(k=0;k<f.length-1;k++){this.faces.push(new THREE.Face4(g[k],
|
|
g[k+1],f[k+1],f[k]));this.uvs.push([new THREE.UV(m/c,k/a.length),new THREE.UV(m/c,(k+1)/a.length),new THREE.UV((m-b)/c,(k+1)/a.length),new THREE.UV((m-b)/c,k/a.length)])}f=g;g=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.sortFacesByMaterial()}LathedObject.prototype=new THREE.Geometry;LathedObject.prototype.constructor=LathedObject;if(!window.Int32Array){window.Int32Array=Array;window.Float32Array=Array}
|
|
g[k+1],f[k+1],f[k]));this.uvs.push([new THREE.UV(m/c,k/a.length),new THREE.UV(m/c,(k+1)/a.length),new THREE.UV((m-b)/c,(k+1)/a.length),new THREE.UV((m-b)/c,k/a.length)])}f=g;g=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.sortFacesByMaterial()}LathedObject.prototype=new THREE.Geometry;LathedObject.prototype.constructor=LathedObject;if(!window.Int32Array){window.Int32Array=Array;window.Float32Array=Array}
|
|
THREE.MarchingCubes=function(a,b){THREE.Object3D.call(this);this.materials=b instanceof Array?b:[b];this.init=function(c){this.isolation=80;this.size=c;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(this.size3*3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=
|
|
THREE.MarchingCubes=function(a,b){THREE.Object3D.call(this);this.materials=b instanceof Array?b:[b];this.init=function(c){this.isolation=80;this.size=c;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(this.size3*3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=
|
|
0;this.hasPos=!1;this.hasNormal=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(c,d,f){return c+(d-c)*f};this.VIntX=function(c,d,f,g,h,k,j,m,n,w){h=(h-n)/(w-n);n=this.normal_cache;d[g]=k+h*this.delta;d[g+1]=j;d[g+2]=m;f[g]=this.lerp(n[c],n[c+3],h);f[g+1]=this.lerp(n[c+1],n[c+4],h);f[g+2]=this.lerp(n[c+2],n[c+5],h)};this.VIntY=function(c,d,f,g,h,k,j,m,n,w){h=(h-n)/(w-n);n=this.normal_cache;d[g]=k;d[g+1]=j+h*this.delta;d[g+
|
|
0;this.hasPos=!1;this.hasNormal=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(c,d,f){return c+(d-c)*f};this.VIntX=function(c,d,f,g,h,k,j,m,n,w){h=(h-n)/(w-n);n=this.normal_cache;d[g]=k+h*this.delta;d[g+1]=j;d[g+2]=m;f[g]=this.lerp(n[c],n[c+3],h);f[g+1]=this.lerp(n[c+1],n[c+4],h);f[g+2]=this.lerp(n[c+2],n[c+5],h)};this.VIntY=function(c,d,f,g,h,k,j,m,n,w){h=(h-n)/(w-n);n=this.normal_cache;d[g]=k;d[g+1]=j+h*this.delta;d[g+
|
|
2]=m;d=c+this.yd*3;f[g]=this.lerp(n[c],n[d],h);f[g+1]=this.lerp(n[c+1],n[d+1],h);f[g+2]=this.lerp(n[c+2],n[d+2],h)};this.VIntZ=function(c,d,f,g,h,k,j,m,n,w){h=(h-n)/(w-n);n=this.normal_cache;d[g]=k;d[g+1]=j;d[g+2]=m+h*this.delta;d=c+this.zd*3;f[g]=this.lerp(n[c],n[d],h);f[g+1]=this.lerp(n[c+1],n[d+1],h);f[g+2]=this.lerp(n[c+2],n[d+2],h)};this.compNorm=function(c){var d=c*3;if(this.normal_cache[d]==0){this.normal_cache[d]=this.field[c-1]-this.field[c+1];this.normal_cache[d+1]=this.field[c-this.yd]-
|
|
2]=m;d=c+this.yd*3;f[g]=this.lerp(n[c],n[d],h);f[g+1]=this.lerp(n[c+1],n[d+1],h);f[g+2]=this.lerp(n[c+2],n[d+2],h)};this.VIntZ=function(c,d,f,g,h,k,j,m,n,w){h=(h-n)/(w-n);n=this.normal_cache;d[g]=k;d[g+1]=j;d[g+2]=m+h*this.delta;d=c+this.zd*3;f[g]=this.lerp(n[c],n[d],h);f[g+1]=this.lerp(n[c+1],n[d+1],h);f[g+2]=this.lerp(n[c+2],n[d+2],h)};this.compNorm=function(c){var d=c*3;if(this.normal_cache[d]==0){this.normal_cache[d]=this.field[c-1]-this.field[c+1];this.normal_cache[d+1]=this.field[c-this.yd]-
|
|
-this.field[c+this.yd];this.normal_cache[d+2]=this.field[c-this.zd]-this.field[c+this.zd]}};this.polygonize=function(c,d,f,g,h,k){var j=g+1,m=g+this.yd,n=g+this.zd,w=j+this.yd,q=j+this.zd,p=g+this.yd+this.zd,x=j+this.yd+this.zd,A=0,G=this.field[g],v=this.field[j],I=this.field[m],o=this.field[w],M=this.field[n],e=this.field[q],ea=this.field[p],O=this.field[x];G<h&&(A|=1);v<h&&(A|=2);I<h&&(A|=8);o<h&&(A|=4);M<h&&(A|=16);e<h&&(A|=32);ea<h&&(A|=128);O<h&&(A|=64);var P=THREE.edgeTable[A];if(P==0)return 0;
|
|
|
|
-var W=this.delta,S=c+W,aa=d+W;W=f+W;if(P&1){this.compNorm(g);this.compNorm(j);this.VIntX(g*3,this.vlist,this.nlist,0,h,c,d,f,G,v)}if(P&2){this.compNorm(j);this.compNorm(w);this.VIntY(j*3,this.vlist,this.nlist,3,h,S,d,f,v,o)}if(P&4){this.compNorm(m);this.compNorm(w);this.VIntX(m*3,this.vlist,this.nlist,6,h,c,aa,f,I,o)}if(P&8){this.compNorm(g);this.compNorm(m);this.VIntY(g*3,this.vlist,this.nlist,9,h,c,d,f,G,I)}if(P&16){this.compNorm(n);this.compNorm(q);this.VIntX(n*3,this.vlist,this.nlist,12,h,c,d,
|
|
|
|
-W,M,e)}if(P&32){this.compNorm(q);this.compNorm(x);this.VIntY(q*3,this.vlist,this.nlist,15,h,S,d,W,e,O)}if(P&64){this.compNorm(p);this.compNorm(x);this.VIntX(p*3,this.vlist,this.nlist,18,h,c,aa,W,ea,O)}if(P&128){this.compNorm(n);this.compNorm(p);this.VIntY(n*3,this.vlist,this.nlist,21,h,c,d,W,M,ea)}if(P&256){this.compNorm(g);this.compNorm(n);this.VIntZ(g*3,this.vlist,this.nlist,24,h,c,d,f,G,M)}if(P&512){this.compNorm(j);this.compNorm(q);this.VIntZ(j*3,this.vlist,this.nlist,27,h,S,d,f,v,e)}if(P&1024){this.compNorm(w);
|
|
|
|
-this.compNorm(x);this.VIntZ(w*3,this.vlist,this.nlist,30,h,S,aa,f,o,O)}if(P&2048){this.compNorm(m);this.compNorm(p);this.VIntZ(m*3,this.vlist,this.nlist,33,h,c,aa,f,I,ea)}A<<=4;for(h=g=0;THREE.triTable[A+h]!=-1;){c=A+h;d=c+1;f=c+2;this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[c],3*THREE.triTable[d],3*THREE.triTable[f],k);h+=3;g++}return g};this.posnormtriv=function(c,d,f,g,h,k){var j=this.count*3;this.positionArray[j]=c[f];this.positionArray[j+1]=c[f+1];this.positionArray[j+2]=c[f+2];this.positionArray[j+
|
|
|
|
|
|
+this.field[c+this.yd];this.normal_cache[d+2]=this.field[c-this.zd]-this.field[c+this.zd]}};this.polygonize=function(c,d,f,g,h,k){var j=g+1,m=g+this.yd,n=g+this.zd,w=j+this.yd,u=j+this.zd,p=g+this.yd+this.zd,x=j+this.yd+this.zd,A=0,G=this.field[g],v=this.field[j],H=this.field[m],o=this.field[w],M=this.field[n],e=this.field[u],da=this.field[p],O=this.field[x];G<h&&(A|=1);v<h&&(A|=2);H<h&&(A|=8);o<h&&(A|=4);M<h&&(A|=16);e<h&&(A|=32);da<h&&(A|=128);O<h&&(A|=64);var P=THREE.edgeTable[A];if(P==0)return 0;
|
|
|
|
+var V=this.delta,S=c+V,Z=d+V;V=f+V;if(P&1){this.compNorm(g);this.compNorm(j);this.VIntX(g*3,this.vlist,this.nlist,0,h,c,d,f,G,v)}if(P&2){this.compNorm(j);this.compNorm(w);this.VIntY(j*3,this.vlist,this.nlist,3,h,S,d,f,v,o)}if(P&4){this.compNorm(m);this.compNorm(w);this.VIntX(m*3,this.vlist,this.nlist,6,h,c,Z,f,H,o)}if(P&8){this.compNorm(g);this.compNorm(m);this.VIntY(g*3,this.vlist,this.nlist,9,h,c,d,f,G,H)}if(P&16){this.compNorm(n);this.compNorm(u);this.VIntX(n*3,this.vlist,this.nlist,12,h,c,d,V,
|
|
|
|
+M,e)}if(P&32){this.compNorm(u);this.compNorm(x);this.VIntY(u*3,this.vlist,this.nlist,15,h,S,d,V,e,O)}if(P&64){this.compNorm(p);this.compNorm(x);this.VIntX(p*3,this.vlist,this.nlist,18,h,c,Z,V,da,O)}if(P&128){this.compNorm(n);this.compNorm(p);this.VIntY(n*3,this.vlist,this.nlist,21,h,c,d,V,M,da)}if(P&256){this.compNorm(g);this.compNorm(n);this.VIntZ(g*3,this.vlist,this.nlist,24,h,c,d,f,G,M)}if(P&512){this.compNorm(j);this.compNorm(u);this.VIntZ(j*3,this.vlist,this.nlist,27,h,S,d,f,v,e)}if(P&1024){this.compNorm(w);
|
|
|
|
+this.compNorm(x);this.VIntZ(w*3,this.vlist,this.nlist,30,h,S,Z,f,o,O)}if(P&2048){this.compNorm(m);this.compNorm(p);this.VIntZ(m*3,this.vlist,this.nlist,33,h,c,Z,f,H,da)}A<<=4;for(h=g=0;THREE.triTable[A+h]!=-1;){c=A+h;d=c+1;f=c+2;this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[c],3*THREE.triTable[d],3*THREE.triTable[f],k);h+=3;g++}return g};this.posnormtriv=function(c,d,f,g,h,k){var j=this.count*3;this.positionArray[j]=c[f];this.positionArray[j+1]=c[f+1];this.positionArray[j+2]=c[f+2];this.positionArray[j+
|
|
3]=c[g];this.positionArray[j+4]=c[g+1];this.positionArray[j+5]=c[g+2];this.positionArray[j+6]=c[h];this.positionArray[j+7]=c[h+1];this.positionArray[j+8]=c[h+2];this.normalArray[j]=d[f];this.normalArray[j+1]=d[f+1];this.normalArray[j+2]=d[f+2];this.normalArray[j+3]=d[g];this.normalArray[j+4]=d[g+1];this.normalArray[j+5]=d[g+2];this.normalArray[j+6]=d[h];this.normalArray[j+7]=d[h+1];this.normalArray[j+8]=d[h+2];this.hasPos=!0;this.hasNormal=!0;this.count+=3;this.count>=this.maxCount-3&&k(this)};this.begin=
|
|
3]=c[g];this.positionArray[j+4]=c[g+1];this.positionArray[j+5]=c[g+2];this.positionArray[j+6]=c[h];this.positionArray[j+7]=c[h+1];this.positionArray[j+8]=c[h+2];this.normalArray[j]=d[f];this.normalArray[j+1]=d[f+1];this.normalArray[j+2]=d[f+2];this.normalArray[j+3]=d[g];this.normalArray[j+4]=d[g+1];this.normalArray[j+5]=d[g+2];this.normalArray[j+6]=d[h];this.normalArray[j+7]=d[h+1];this.normalArray[j+8]=d[h+2];this.hasPos=!0;this.hasNormal=!0;this.count+=3;this.count>=this.maxCount-3&&k(this)};this.begin=
|
|
-function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(c){if(this.count!=0){for(var d=this.count*3;d<this.positionArray.length;d++)this.positionArray[d]=0;c(this)}};this.addBall=function(c,d,f,g,h){var k=this.size*Math.sqrt(g/h),j=f*this.size,m=d*this.size,n=c*this.size,w=Math.floor(j-k);w<1&&(w=1);j=Math.floor(j+k);j>this.size-1&&(j=this.size-1);var q=Math.floor(m-k);q<1&&(q=1);m=Math.floor(m+k);m>this.size-1&&(m=this.size-1);var p=Math.floor(n-k);p<1&&(p=1);k=Math.floor(n+k);
|
|
|
|
-k>this.size-1&&(k=this.size-1);for(var x,A,G,v,I,o;w<j;w++){n=this.size2*w;A=w/this.size-f;I=A*A;for(A=q;A<m;A++){G=n+this.size*A;x=A/this.size-d;o=x*x;for(x=p;x<k;x++){v=x/this.size-c;v=g/(1.0E-6+v*v+o+I)-h;v>0&&(this.field[G+x]+=v)}}}};this.addPlaneX=function(c,d){var f,g,h,k,j,m=this.size,n=this.yd,w=this.zd,q=this.field,p=m*Math.sqrt(c/d);p>m&&(p=m);for(f=0;f<p;f++){g=f/m;g*=g;k=c/(1.0E-4+g)-d;if(k>0)for(g=0;g<m;g++){j=f+g*n;for(h=0;h<m;h++)q[w*h+j]+=k}}};this.addPlaneY=function(c,d){var f,g,
|
|
|
|
-h,k,j,m,n=this.size,w=this.yd,q=this.zd,p=this.field,x=n*Math.sqrt(c/d);x>n&&(x=n);for(g=0;g<x;g++){f=g/n;f*=f;k=c/(1.0E-4+f)-d;if(k>0){j=g*w;for(f=0;f<n;f++){m=j+f;for(h=0;h<n;h++)p[q*h+m]+=k}}}};this.addPlaneZ=function(c,d){var f,g,h,k,j,m;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(c/d);dist>size&&(dist=size);for(h=0;h<dist;h++){f=h/size;f*=f;k=c/(1.0E-4+f)-d;if(k>0){j=zd*h;for(g=0;g<size;g++){m=j+g*yd;for(f=0;f<size;f++)field[m+f]+=k}}}};this.reset=function(){var c;
|
|
|
|
-for(c=0;c<this.size3;c++){this.normal_cache[c*3]=0;this.field[c]=0}};this.render=function(c){this.begin();var d,f,g,h,k,j,m,n,w,q=this.size-2;for(h=1;h<q;h++){w=this.size2*h;m=(h-this.halfsize)/this.halfsize;for(g=1;g<q;g++){n=w+this.size*g;j=(g-this.halfsize)/this.halfsize;for(f=1;f<q;f++){k=(f-this.halfsize)/this.halfsize;d=n+f;this.polygonize(k,j,m,d,this.isolation,c)}}}this.end(c)};this.generateGeometry=function(){var c=0,d=new THREE.Geometry;this.render(function(f){var g,h,k,j,m,n,w,q;for(g=
|
|
|
|
-0;g<f.count;g++){m=g*3;w=m+1;q=m+2;h=f.positionArray[m];k=f.positionArray[w];j=f.positionArray[q];n=new THREE.Vector3(h,k,j);h=f.normalArray[m];k=f.normalArray[w];j=f.normalArray[q];m=new THREE.Vector3(h,k,j);m.normalize();m=new THREE.Vertex(n,m);d.vertices.push(m)}nfaces=f.count/3;for(g=0;g<nfaces;g++){m=(c+g)*3;w=m+1;q=m+2;n=d.vertices[m].normal;h=d.vertices[w].normal;k=d.vertices[q].normal;m=new THREE.Face3(m,w,q,[n,h,k]);d.faces.push(m)}c+=nfaces;f.count=0});d.sortFacesByMaterial();return d};
|
|
|
|
|
|
+function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(c){if(this.count!=0){for(var d=this.count*3;d<this.positionArray.length;d++)this.positionArray[d]=0;c(this)}};this.addBall=function(c,d,f,g,h){var k=this.size*Math.sqrt(g/h),j=f*this.size,m=d*this.size,n=c*this.size,w=Math.floor(j-k);w<1&&(w=1);j=Math.floor(j+k);j>this.size-1&&(j=this.size-1);var u=Math.floor(m-k);u<1&&(u=1);m=Math.floor(m+k);m>this.size-1&&(m=this.size-1);var p=Math.floor(n-k);p<1&&(p=1);k=Math.floor(n+k);
|
|
|
|
+k>this.size-1&&(k=this.size-1);for(var x,A,G,v,H,o;w<j;w++){n=this.size2*w;A=w/this.size-f;H=A*A;for(A=u;A<m;A++){G=n+this.size*A;x=A/this.size-d;o=x*x;for(x=p;x<k;x++){v=x/this.size-c;v=g/(1.0E-6+v*v+o+H)-h;v>0&&(this.field[G+x]+=v)}}}};this.addPlaneX=function(c,d){var f,g,h,k,j,m=this.size,n=this.yd,w=this.zd,u=this.field,p=m*Math.sqrt(c/d);p>m&&(p=m);for(f=0;f<p;f++){g=f/m;g*=g;k=c/(1.0E-4+g)-d;if(k>0)for(g=0;g<m;g++){j=f+g*n;for(h=0;h<m;h++)u[w*h+j]+=k}}};this.addPlaneY=function(c,d){var f,g,
|
|
|
|
+h,k,j,m,n=this.size,w=this.yd,u=this.zd,p=this.field,x=n*Math.sqrt(c/d);x>n&&(x=n);for(g=0;g<x;g++){f=g/n;f*=f;k=c/(1.0E-4+f)-d;if(k>0){j=g*w;for(f=0;f<n;f++){m=j+f;for(h=0;h<n;h++)p[u*h+m]+=k}}}};this.addPlaneZ=function(c,d){var f,g,h,k,j,m;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(c/d);dist>size&&(dist=size);for(h=0;h<dist;h++){f=h/size;f*=f;k=c/(1.0E-4+f)-d;if(k>0){j=zd*h;for(g=0;g<size;g++){m=j+g*yd;for(f=0;f<size;f++)field[m+f]+=k}}}};this.reset=function(){var c;
|
|
|
|
+for(c=0;c<this.size3;c++){this.normal_cache[c*3]=0;this.field[c]=0}};this.render=function(c){this.begin();var d,f,g,h,k,j,m,n,w,u=this.size-2;for(h=1;h<u;h++){w=this.size2*h;m=(h-this.halfsize)/this.halfsize;for(g=1;g<u;g++){n=w+this.size*g;j=(g-this.halfsize)/this.halfsize;for(f=1;f<u;f++){k=(f-this.halfsize)/this.halfsize;d=n+f;this.polygonize(k,j,m,d,this.isolation,c)}}}this.end(c)};this.generateGeometry=function(){var c=0,d=new THREE.Geometry;this.render(function(f){var g,h,k,j,m,n,w,u;for(g=
|
|
|
|
+0;g<f.count;g++){m=g*3;w=m+1;u=m+2;h=f.positionArray[m];k=f.positionArray[w];j=f.positionArray[u];n=new THREE.Vector3(h,k,j);h=f.normalArray[m];k=f.normalArray[w];j=f.normalArray[u];m=new THREE.Vector3(h,k,j);m.normalize();m=new THREE.Vertex(n,m);d.vertices.push(m)}nfaces=f.count/3;for(g=0;g<nfaces;g++){m=(c+g)*3;w=m+1;u=m+2;n=d.vertices[m].normal;h=d.vertices[w].normal;k=d.vertices[u].normal;m=new THREE.Face3(m,w,u,[n,h,k]);d.faces.push(m)}c+=nfaces;f.count=0});d.sortFacesByMaterial();return d};
|
|
this.init(a)};THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
|
|
this.init(a)};THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
|
|
THREE.edgeTable=new Int32Array([0,265,515,778,1030,1295,1541,1804,2060,2309,2575,2822,3082,3331,3593,3840,400,153,915,666,1430,1183,1941,1692,2460,2197,2975,2710,3482,3219,3993,3728,560,825,51,314,1590,1855,1077,1340,2620,2869,2111,2358,3642,3891,3129,3376,928,681,419,170,1958,1711,1445,1196,2988,2725,2479,2214,4010,3747,3497,3232,1120,1385,1635,1898,102,367,613,876,3180,3429,3695,3942,2154,2403,2665,2912,1520,1273,2035,1786,502,255,1013,764,3580,3317,4095,3830,2554,2291,3065,2800,1616,1881,1107,
|
|
THREE.edgeTable=new Int32Array([0,265,515,778,1030,1295,1541,1804,2060,2309,2575,2822,3082,3331,3593,3840,400,153,915,666,1430,1183,1941,1692,2460,2197,2975,2710,3482,3219,3993,3728,560,825,51,314,1590,1855,1077,1340,2620,2869,2111,2358,3642,3891,3129,3376,928,681,419,170,1958,1711,1445,1196,2988,2725,2479,2214,4010,3747,3497,3232,1120,1385,1635,1898,102,367,613,876,3180,3429,3695,3942,2154,2403,2665,2912,1520,1273,2035,1786,502,255,1013,764,3580,3317,4095,3830,2554,2291,3065,2800,1616,1881,1107,
|
|
1370,598,863,85,348,3676,3925,3167,3414,2650,2899,2137,2384,1984,1737,1475,1226,966,719,453,204,4044,3781,3535,3270,3018,2755,2505,2240,2240,2505,2755,3018,3270,3535,3781,4044,204,453,719,966,1226,1475,1737,1984,2384,2137,2899,2650,3414,3167,3925,3676,348,85,863,598,1370,1107,1881,1616,2800,3065,2291,2554,3830,4095,3317,3580,764,1013,255,502,1786,2035,1273,1520,2912,2665,2403,2154,3942,3695,3429,3180,876,613,367,102,1898,1635,1385,1120,3232,3497,3747,4010,2214,2479,2725,2988,1196,1445,1711,1958,170,
|
|
1370,598,863,85,348,3676,3925,3167,3414,2650,2899,2137,2384,1984,1737,1475,1226,966,719,453,204,4044,3781,3535,3270,3018,2755,2505,2240,2240,2505,2755,3018,3270,3535,3781,4044,204,453,719,966,1226,1475,1737,1984,2384,2137,2899,2650,3414,3167,3925,3676,348,85,863,598,1370,1107,1881,1616,2800,3065,2291,2554,3830,4095,3317,3580,764,1013,255,502,1786,2035,1273,1520,2912,2665,2403,2154,3942,3695,3429,3180,876,613,367,102,1898,1635,1385,1120,3232,3497,3747,4010,2214,2479,2725,2988,1196,1445,1711,1958,170,
|
|
@@ -372,24 +369,24 @@ THREE.Loader.prototype={addStatusElement:function(){var a=document.createElement
|
|
b},loadAsciiOld:function(a,b){var c=document.createElement("script");c.type="text/javascript";c.onload=b;c.src=a;document.getElementsByTagName("head")[0].appendChild(c)},loadAscii:function(a){var b=a.model,c=a.callback,d=a.texture_path?a.texture_path:THREE.Loader.prototype.extractUrlbase(b);a=(new Date).getTime();b=new Worker(b);b.onmessage=function(f){THREE.Loader.prototype.createModel(f.data,c,d)};b.postMessage(a)},loadBinary:function(a){var b=a.model,c=a.callback,d=a.texture_path?a.texture_path:
|
|
b},loadAsciiOld:function(a,b){var c=document.createElement("script");c.type="text/javascript";c.onload=b;c.src=a;document.getElementsByTagName("head")[0].appendChild(c)},loadAscii:function(a){var b=a.model,c=a.callback,d=a.texture_path?a.texture_path:THREE.Loader.prototype.extractUrlbase(b);a=(new Date).getTime();b=new Worker(b);b.onmessage=function(f){THREE.Loader.prototype.createModel(f.data,c,d)};b.postMessage(a)},loadBinary:function(a){var b=a.model,c=a.callback,d=a.texture_path?a.texture_path:
|
|
THREE.Loader.prototype.extractUrlbase(b),f=a.bin_path?a.bin_path:THREE.Loader.prototype.extractUrlbase(b);a=(new Date).getTime();b=new Worker(b);var g=this.showProgress?THREE.Loader.prototype.updateProgress:null;b.onmessage=function(h){THREE.Loader.prototype.loadAjaxBuffers(h.data.buffers,h.data.materials,c,f,d,g)};b.onerror=function(h){alert("worker.onerror: "+h.message+"\n"+h.data);h.preventDefault()};b.postMessage(a)},loadAjaxBuffers:function(a,b,c,d,f,g){var h=new XMLHttpRequest,k=d+"/"+a,j=0;
|
|
THREE.Loader.prototype.extractUrlbase(b),f=a.bin_path?a.bin_path:THREE.Loader.prototype.extractUrlbase(b);a=(new Date).getTime();b=new Worker(b);var g=this.showProgress?THREE.Loader.prototype.updateProgress:null;b.onmessage=function(h){THREE.Loader.prototype.loadAjaxBuffers(h.data.buffers,h.data.materials,c,f,d,g)};b.onerror=function(h){alert("worker.onerror: "+h.message+"\n"+h.data);h.preventDefault()};b.postMessage(a)},loadAjaxBuffers:function(a,b,c,d,f,g){var h=new XMLHttpRequest,k=d+"/"+a,j=0;
|
|
h.onreadystatechange=function(){if(h.readyState==4)h.status==200||h.status==0?THREE.Loader.prototype.createBinModel(h.responseText,c,f,b):alert("Couldn't load ["+k+"] ["+h.status+"]");else if(h.readyState==3){if(g){j==0&&(j=h.getResponseHeader("Content-Length"));g({total:j,loaded:h.responseText.length})}}else h.readyState==2&&(j=h.getResponseHeader("Content-Length"))};h.open("GET",k,!0);h.overrideMimeType("text/plain; charset=x-user-defined");h.setRequestHeader("Content-Type","text/plain");h.send(null)},
|
|
h.onreadystatechange=function(){if(h.readyState==4)h.status==200||h.status==0?THREE.Loader.prototype.createBinModel(h.responseText,c,f,b):alert("Couldn't load ["+k+"] ["+h.status+"]");else if(h.readyState==3){if(g){j==0&&(j=h.getResponseHeader("Content-Length"));g({total:j,loaded:h.responseText.length})}}else h.readyState==2&&(j=h.getResponseHeader("Content-Length"))};h.open("GET",k,!0);h.overrideMimeType("text/plain; charset=x-user-defined");h.setRequestHeader("Content-Type","text/plain");h.send(null)},
|
|
-createBinModel:function(a,b,c,d){var f=function(g){function h(z,D){var F=n(z,D),T=n(z,D+1),Q=n(z,D+2),fa=n(z,D+3),ma=(fa<<1&255|Q>>7)-127;F|=(Q&127)<<16|T<<8;if(F==0&&ma==-127)return 0;return(1-2*(fa>>7))*(1+F*Math.pow(2,-23))*Math.pow(2,ma)}function k(z,D){var F=n(z,D),T=n(z,D+1),Q=n(z,D+2);return(n(z,D+3)<<24)+(Q<<16)+(T<<8)+F}function j(z,D){var F=n(z,D);return(n(z,D+1)<<8)+F}function m(z,D){var F=n(z,D);return F>127?F-256:F}function n(z,D){return z.charCodeAt(D)&255}function w(z){var D,F,T;D=
|
|
|
|
-k(a,z);F=k(a,z+ea);T=k(a,z+O);z=j(a,z+P);THREE.Loader.prototype.f3(v,D,F,T,z)}function q(z){var D,F,T,Q,fa,ma;D=k(a,z);F=k(a,z+ea);T=k(a,z+O);Q=j(a,z+P);fa=k(a,z+W);ma=k(a,z+S);z=k(a,z+aa);THREE.Loader.prototype.f3n(v,M,D,F,T,Q,fa,ma,z)}function p(z){var D,F,T,Q;D=k(a,z);F=k(a,z+ba);T=k(a,z+H);Q=k(a,z+V);z=j(a,z+la);THREE.Loader.prototype.f4(v,D,F,T,Q,z)}function x(z){var D,F,T,Q,fa,ma,ra,oa;D=k(a,z);F=k(a,z+ba);T=k(a,z+H);Q=k(a,z+V);fa=j(a,z+la);ma=k(a,z+Y);ra=k(a,z+ka);oa=k(a,z+ia);z=k(a,z+ga);
|
|
|
|
-THREE.Loader.prototype.f4n(v,M,D,F,T,Q,fa,ma,ra,oa,z)}function A(z){var D,F;D=k(a,z);F=k(a,z+ua);z=k(a,z+xa);THREE.Loader.prototype.uv3(v.uvs,e[D*2],e[D*2+1],e[F*2],e[F*2+1],e[z*2],e[z*2+1])}function G(z){var D,F,T;D=k(a,z);F=k(a,z+l);T=k(a,z+y);z=k(a,z+B);THREE.Loader.prototype.uv4(v.uvs,e[D*2],e[D*2+1],e[F*2],e[F*2+1],e[T*2],e[T*2+1],e[z*2],e[z*2+1])}var v=this,I=0,o,M=[],e=[],ea,O,P,W,S,aa,ba,H,V,la,Y,ka,ia,ga,ua,xa,l,y,B,t,u,E,C,J,L;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(v,
|
|
|
|
-d,g);o={signature:a.substr(I,8),header_bytes:n(a,I+8),vertex_coordinate_bytes:n(a,I+9),normal_coordinate_bytes:n(a,I+10),uv_coordinate_bytes:n(a,I+11),vertex_index_bytes:n(a,I+12),normal_index_bytes:n(a,I+13),uv_index_bytes:n(a,I+14),material_index_bytes:n(a,I+15),nvertices:k(a,I+16),nnormals:k(a,I+16+4),nuvs:k(a,I+16+8),ntri_flat:k(a,I+16+12),ntri_smooth:k(a,I+16+16),ntri_flat_uv:k(a,I+16+20),ntri_smooth_uv:k(a,I+16+24),nquad_flat:k(a,I+16+28),nquad_smooth:k(a,I+16+32),nquad_flat_uv:k(a,I+16+36),
|
|
|
|
-nquad_smooth_uv:k(a,I+16+40)};I+=o.header_bytes;ea=o.vertex_index_bytes;O=o.vertex_index_bytes*2;P=o.vertex_index_bytes*3;W=o.vertex_index_bytes*3+o.material_index_bytes;S=o.vertex_index_bytes*3+o.material_index_bytes+o.normal_index_bytes;aa=o.vertex_index_bytes*3+o.material_index_bytes+o.normal_index_bytes*2;ba=o.vertex_index_bytes;H=o.vertex_index_bytes*2;V=o.vertex_index_bytes*3;la=o.vertex_index_bytes*4;Y=o.vertex_index_bytes*4+o.material_index_bytes;ka=o.vertex_index_bytes*4+o.material_index_bytes+
|
|
|
|
-o.normal_index_bytes;ia=o.vertex_index_bytes*4+o.material_index_bytes+o.normal_index_bytes*2;ga=o.vertex_index_bytes*4+o.material_index_bytes+o.normal_index_bytes*3;ua=o.uv_index_bytes;xa=o.uv_index_bytes*2;l=o.uv_index_bytes;y=o.uv_index_bytes*2;B=o.uv_index_bytes*3;g=o.vertex_index_bytes*3+o.material_index_bytes;L=o.vertex_index_bytes*4+o.material_index_bytes;t=o.ntri_flat*g;u=o.ntri_smooth*(g+o.normal_index_bytes*3);E=o.ntri_flat_uv*(g+o.uv_index_bytes*3);C=o.ntri_smooth_uv*(g+o.normal_index_bytes*
|
|
|
|
-3+o.uv_index_bytes*3);J=o.nquad_flat*L;g=o.nquad_smooth*(L+o.normal_index_bytes*4);L=o.nquad_flat_uv*(L+o.uv_index_bytes*4);I+=function(z){for(var D,F,T,Q=o.vertex_coordinate_bytes*3,fa=z+o.nvertices*Q;z<fa;z+=Q){D=h(a,z);F=h(a,z+o.vertex_coordinate_bytes);T=h(a,z+o.vertex_coordinate_bytes*2);THREE.Loader.prototype.v(v,D,F,T)}return o.nvertices*Q}(I);I+=function(z){for(var D,F,T,Q=o.normal_coordinate_bytes*3,fa=z+o.nnormals*Q;z<fa;z+=Q){D=m(a,z);F=m(a,z+o.normal_coordinate_bytes);T=m(a,z+o.normal_coordinate_bytes*
|
|
|
|
-2);M.push(D/127,F/127,T/127)}return o.nnormals*Q}(I);I+=function(z){for(var D,F,T=o.uv_coordinate_bytes*2,Q=z+o.nuvs*T;z<Q;z+=T){D=h(a,z);F=h(a,z+o.uv_coordinate_bytes);e.push(D,F)}return o.nuvs*T}(I);t=I+t;u=t+u;E=u+E;C=E+C;J=C+J;g=J+g;L=g+L;(function(z){var D,F=o.vertex_index_bytes*3+o.material_index_bytes,T=F+o.uv_index_bytes*3,Q=z+o.ntri_flat_uv*T;for(D=z;D<Q;D+=T){w(D);A(D+F)}return Q-z})(u);(function(z){var D,F=o.vertex_index_bytes*3+o.material_index_bytes+o.normal_index_bytes*3,T=F+o.uv_index_bytes*
|
|
|
|
-3,Q=z+o.ntri_smooth_uv*T;for(D=z;D<Q;D+=T){q(D);A(D+F)}return Q-z})(E);(function(z){var D,F=o.vertex_index_bytes*4+o.material_index_bytes,T=F+o.uv_index_bytes*4,Q=z+o.nquad_flat_uv*T;for(D=z;D<Q;D+=T){p(D);G(D+F)}return Q-z})(g);(function(z){var D,F=o.vertex_index_bytes*4+o.material_index_bytes+o.normal_index_bytes*4,T=F+o.uv_index_bytes*4,Q=z+o.nquad_smooth_uv*T;for(D=z;D<Q;D+=T){x(D);G(D+F)}return Q-z})(L);(function(z){var D,F=o.vertex_index_bytes*3+o.material_index_bytes,T=z+o.ntri_flat*F;for(D=
|
|
|
|
-z;D<T;D+=F)w(D);return T-z})(I);(function(z){var D,F=o.vertex_index_bytes*3+o.material_index_bytes+o.normal_index_bytes*3,T=z+o.ntri_smooth*F;for(D=z;D<T;D+=F)q(D);return T-z})(t);(function(z){var D,F=o.vertex_index_bytes*4+o.material_index_bytes,T=z+o.nquad_flat*F;for(D=z;D<T;D+=F)p(D);return T-z})(C);(function(z){var D,F=o.vertex_index_bytes*4+o.material_index_bytes+o.normal_index_bytes*4,T=z+o.nquad_smooth*F;for(D=z;D<T;D+=F)x(D);return T-z})(J);this.computeCentroids();this.computeFaceNormals();
|
|
|
|
|
|
+createBinModel:function(a,b,c,d){var f=function(g){function h(z,D){var F=n(z,D),T=n(z,D+1),Q=n(z,D+2),fa=n(z,D+3),ka=(fa<<1&255|Q>>7)-127;F|=(Q&127)<<16|T<<8;if(F==0&&ka==-127)return 0;return(1-2*(fa>>7))*(1+F*Math.pow(2,-23))*Math.pow(2,ka)}function k(z,D){var F=n(z,D),T=n(z,D+1),Q=n(z,D+2);return(n(z,D+3)<<24)+(Q<<16)+(T<<8)+F}function j(z,D){var F=n(z,D);return(n(z,D+1)<<8)+F}function m(z,D){var F=n(z,D);return F>127?F-256:F}function n(z,D){return z.charCodeAt(D)&255}function w(z){var D,F,T;D=
|
|
|
|
+k(a,z);F=k(a,z+da);T=k(a,z+O);z=j(a,z+P);THREE.Loader.prototype.f3(v,D,F,T,z)}function u(z){var D,F,T,Q,fa,ka;D=k(a,z);F=k(a,z+da);T=k(a,z+O);Q=j(a,z+P);fa=k(a,z+V);ka=k(a,z+S);z=k(a,z+Z);THREE.Loader.prototype.f3n(v,M,D,F,T,Q,fa,ka,z)}function p(z){var D,F,T,Q;D=k(a,z);F=k(a,z+ea);T=k(a,z+J);Q=k(a,z+$);z=j(a,z+ta);THREE.Loader.prototype.f4(v,D,F,T,Q,z)}function x(z){var D,F,T,Q,fa,ka,qa,na;D=k(a,z);F=k(a,z+ea);T=k(a,z+J);Q=k(a,z+$);fa=j(a,z+ta);ka=k(a,z+aa);qa=k(a,z+la);na=k(a,z+ia);z=k(a,z+ga);
|
|
|
|
+THREE.Loader.prototype.f4n(v,M,D,F,T,Q,fa,ka,qa,na,z)}function A(z){var D,F;D=k(a,z);F=k(a,z+ua);z=k(a,z+xa);THREE.Loader.prototype.uv3(v.uvs,e[D*2],e[D*2+1],e[F*2],e[F*2+1],e[z*2],e[z*2+1])}function G(z){var D,F,T;D=k(a,z);F=k(a,z+l);T=k(a,z+y);z=k(a,z+B);THREE.Loader.prototype.uv4(v.uvs,e[D*2],e[D*2+1],e[F*2],e[F*2+1],e[T*2],e[T*2+1],e[z*2],e[z*2+1])}var v=this,H=0,o,M=[],e=[],da,O,P,V,S,Z,ea,J,$,ta,aa,la,ia,ga,ua,xa,l,y,B,q,t,E,C,I,L;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(v,
|
|
|
|
+d,g);o={signature:a.substr(H,8),header_bytes:n(a,H+8),vertex_coordinate_bytes:n(a,H+9),normal_coordinate_bytes:n(a,H+10),uv_coordinate_bytes:n(a,H+11),vertex_index_bytes:n(a,H+12),normal_index_bytes:n(a,H+13),uv_index_bytes:n(a,H+14),material_index_bytes:n(a,H+15),nvertices:k(a,H+16),nnormals:k(a,H+16+4),nuvs:k(a,H+16+8),ntri_flat:k(a,H+16+12),ntri_smooth:k(a,H+16+16),ntri_flat_uv:k(a,H+16+20),ntri_smooth_uv:k(a,H+16+24),nquad_flat:k(a,H+16+28),nquad_smooth:k(a,H+16+32),nquad_flat_uv:k(a,H+16+36),
|
|
|
|
+nquad_smooth_uv:k(a,H+16+40)};H+=o.header_bytes;da=o.vertex_index_bytes;O=o.vertex_index_bytes*2;P=o.vertex_index_bytes*3;V=o.vertex_index_bytes*3+o.material_index_bytes;S=o.vertex_index_bytes*3+o.material_index_bytes+o.normal_index_bytes;Z=o.vertex_index_bytes*3+o.material_index_bytes+o.normal_index_bytes*2;ea=o.vertex_index_bytes;J=o.vertex_index_bytes*2;$=o.vertex_index_bytes*3;ta=o.vertex_index_bytes*4;aa=o.vertex_index_bytes*4+o.material_index_bytes;la=o.vertex_index_bytes*4+o.material_index_bytes+
|
|
|
|
+o.normal_index_bytes;ia=o.vertex_index_bytes*4+o.material_index_bytes+o.normal_index_bytes*2;ga=o.vertex_index_bytes*4+o.material_index_bytes+o.normal_index_bytes*3;ua=o.uv_index_bytes;xa=o.uv_index_bytes*2;l=o.uv_index_bytes;y=o.uv_index_bytes*2;B=o.uv_index_bytes*3;g=o.vertex_index_bytes*3+o.material_index_bytes;L=o.vertex_index_bytes*4+o.material_index_bytes;q=o.ntri_flat*g;t=o.ntri_smooth*(g+o.normal_index_bytes*3);E=o.ntri_flat_uv*(g+o.uv_index_bytes*3);C=o.ntri_smooth_uv*(g+o.normal_index_bytes*
|
|
|
|
+3+o.uv_index_bytes*3);I=o.nquad_flat*L;g=o.nquad_smooth*(L+o.normal_index_bytes*4);L=o.nquad_flat_uv*(L+o.uv_index_bytes*4);H+=function(z){for(var D,F,T,Q=o.vertex_coordinate_bytes*3,fa=z+o.nvertices*Q;z<fa;z+=Q){D=h(a,z);F=h(a,z+o.vertex_coordinate_bytes);T=h(a,z+o.vertex_coordinate_bytes*2);THREE.Loader.prototype.v(v,D,F,T)}return o.nvertices*Q}(H);H+=function(z){for(var D,F,T,Q=o.normal_coordinate_bytes*3,fa=z+o.nnormals*Q;z<fa;z+=Q){D=m(a,z);F=m(a,z+o.normal_coordinate_bytes);T=m(a,z+o.normal_coordinate_bytes*
|
|
|
|
+2);M.push(D/127,F/127,T/127)}return o.nnormals*Q}(H);H+=function(z){for(var D,F,T=o.uv_coordinate_bytes*2,Q=z+o.nuvs*T;z<Q;z+=T){D=h(a,z);F=h(a,z+o.uv_coordinate_bytes);e.push(D,F)}return o.nuvs*T}(H);q=H+q;t=q+t;E=t+E;C=E+C;I=C+I;g=I+g;L=g+L;(function(z){var D,F=o.vertex_index_bytes*3+o.material_index_bytes,T=F+o.uv_index_bytes*3,Q=z+o.ntri_flat_uv*T;for(D=z;D<Q;D+=T){w(D);A(D+F)}return Q-z})(t);(function(z){var D,F=o.vertex_index_bytes*3+o.material_index_bytes+o.normal_index_bytes*3,T=F+o.uv_index_bytes*
|
|
|
|
+3,Q=z+o.ntri_smooth_uv*T;for(D=z;D<Q;D+=T){u(D);A(D+F)}return Q-z})(E);(function(z){var D,F=o.vertex_index_bytes*4+o.material_index_bytes,T=F+o.uv_index_bytes*4,Q=z+o.nquad_flat_uv*T;for(D=z;D<Q;D+=T){p(D);G(D+F)}return Q-z})(g);(function(z){var D,F=o.vertex_index_bytes*4+o.material_index_bytes+o.normal_index_bytes*4,T=F+o.uv_index_bytes*4,Q=z+o.nquad_smooth_uv*T;for(D=z;D<Q;D+=T){x(D);G(D+F)}return Q-z})(L);(function(z){var D,F=o.vertex_index_bytes*3+o.material_index_bytes,T=z+o.ntri_flat*F;for(D=
|
|
|
|
+z;D<T;D+=F)w(D);return T-z})(H);(function(z){var D,F=o.vertex_index_bytes*3+o.material_index_bytes+o.normal_index_bytes*3,T=z+o.ntri_smooth*F;for(D=z;D<T;D+=F)u(D);return T-z})(q);(function(z){var D,F=o.vertex_index_bytes*4+o.material_index_bytes,T=z+o.nquad_flat*F;for(D=z;D<T;D+=F)p(D);return T-z})(C);(function(z){var D,F=o.vertex_index_bytes*4+o.material_index_bytes+o.normal_index_bytes*4,T=z+o.nquad_smooth*F;for(D=z;D<T;D+=F)x(D);return T-z})(I);this.computeCentroids();this.computeFaceNormals();
|
|
this.sortFacesByMaterial()};f.prototype=new THREE.Geometry;f.prototype.constructor=f;b(new f(c))},createModel:function(a,b,c){var d=function(f){var g=this;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(g,a.materials,f);(function(){var h,k,j,m,n;h=0;for(k=a.vertices.length;h<k;h+=3){j=a.vertices[h];m=a.vertices[h+1];n=a.vertices[h+2];THREE.Loader.prototype.v(g,j,m,n)}if(a.colors){h=0;for(k=a.colors.length;h<k;h+=3){j=a.colors[h];m=a.colors[h+1];n=a.colors[h+2];THREE.Loader.prototype.vc(g,
|
|
this.sortFacesByMaterial()};f.prototype=new THREE.Geometry;f.prototype.constructor=f;b(new f(c))},createModel:function(a,b,c){var d=function(f){var g=this;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(g,a.materials,f);(function(){var h,k,j,m,n;h=0;for(k=a.vertices.length;h<k;h+=3){j=a.vertices[h];m=a.vertices[h+1];n=a.vertices[h+2];THREE.Loader.prototype.v(g,j,m,n)}if(a.colors){h=0;for(k=a.colors.length;h<k;h+=3){j=a.colors[h];m=a.colors[h+1];n=a.colors[h+2];THREE.Loader.prototype.vc(g,
|
|
-j,m,n)}}})();(function(){function h(x,A){THREE.Loader.prototype.f3(g,x[A],x[A+1],x[A+2],x[A+3])}function k(x,A){THREE.Loader.prototype.f3n(g,a.normals,x[A],x[A+1],x[A+2],x[A+3],x[A+4],x[A+5],x[A+6])}function j(x,A){THREE.Loader.prototype.f4(g,x[A],x[A+1],x[A+2],x[A+3],x[A+4])}function m(x,A){THREE.Loader.prototype.f4n(g,a.normals,x[A],x[A+1],x[A+2],x[A+3],x[A+4],x[A+5],x[A+6],x[A+7],x[A+8])}function n(x,A){var G,v,I,o,M,e,ea,O,P;G=x[A];v=x[A+1];I=x[A+2];o=a.uvs[G*2];ea=a.uvs[G*2+1];M=a.uvs[v*2];O=
|
|
|
|
-a.uvs[v*2+1];e=a.uvs[I*2];P=a.uvs[I*2+1];THREE.Loader.prototype.uv3(g.uvs,o,ea,M,O,e,P);if(a.uvs2&&a.uvs2.length){o=a.uvs2[G*2];ea=a.uvs2[G*2+1];M=a.uvs2[v*2];O=a.uvs2[v*2+1];e=a.uvs2[I*2];P=a.uvs2[I*2+1];THREE.Loader.prototype.uv3(g.uvs2,o,1-ea,M,1-O,e,1-P)}}function w(x,A){var G,v,I,o,M,e,ea,O,P,W,S,aa;G=x[A];v=x[A+1];I=x[A+2];o=x[A+3];M=a.uvs[G*2];P=a.uvs[G*2+1];e=a.uvs[v*2];W=a.uvs[v*2+1];ea=a.uvs[I*2];S=a.uvs[I*2+1];O=a.uvs[o*2];aa=a.uvs[o*2+1];THREE.Loader.prototype.uv4(g.uvs,M,P,e,W,ea,S,O,
|
|
|
|
-aa);if(a.uvs2){M=a.uvs2[G*2];P=a.uvs2[G*2+1];e=a.uvs2[v*2];W=a.uvs2[v*2+1];ea=a.uvs2[I*2];S=a.uvs2[I*2+1];O=a.uvs2[o*2];aa=a.uvs2[o*2+1];THREE.Loader.prototype.uv4(g.uvs2,M,1-P,e,1-W,ea,1-S,O,1-aa)}}var q,p;q=0;for(p=a.triangles_uv.length;q<p;q+=7){h(a.triangles_uv,q);n(a.triangles_uv,q+4)}q=0;for(p=a.triangles_n_uv.length;q<p;q+=10){k(a.triangles_n_uv,q);n(a.triangles_n_uv,q+7)}q=0;for(p=a.quads_uv.length;q<p;q+=9){j(a.quads_uv,q);w(a.quads_uv,q+5)}q=0;for(p=a.quads_n_uv.length;q<p;q+=13){m(a.quads_n_uv,
|
|
|
|
-q);w(a.quads_n_uv,q+9)}q=0;for(p=a.triangles.length;q<p;q+=4)h(a.triangles,q);q=0;for(p=a.triangles_n.length;q<p;q+=7)k(a.triangles_n,q);q=0;for(p=a.quads.length;q<p;q+=5)j(a.quads,q);q=0;for(p=a.quads_n.length;q<p;q+=9)m(a.quads_n,q)})();(function(){var h,k,j,m;if(a.skinWeights){h=0;for(k=a.skinWeights.length;h<k;h+=2){j=a.skinWeights[h];m=a.skinWeights[h+1];THREE.Loader.prototype.sw(g,j,m,0,0)}}if(a.skinIndices){h=0;for(k=a.skinIndices.length;h<k;h+=2){j=a.skinIndices[h];m=a.skinIndices[h+1];THREE.Loader.prototype.si(g,
|
|
|
|
|
|
+j,m,n)}}})();(function(){function h(x,A){THREE.Loader.prototype.f3(g,x[A],x[A+1],x[A+2],x[A+3])}function k(x,A){THREE.Loader.prototype.f3n(g,a.normals,x[A],x[A+1],x[A+2],x[A+3],x[A+4],x[A+5],x[A+6])}function j(x,A){THREE.Loader.prototype.f4(g,x[A],x[A+1],x[A+2],x[A+3],x[A+4])}function m(x,A){THREE.Loader.prototype.f4n(g,a.normals,x[A],x[A+1],x[A+2],x[A+3],x[A+4],x[A+5],x[A+6],x[A+7],x[A+8])}function n(x,A){var G,v,H,o,M,e,da,O,P;G=x[A];v=x[A+1];H=x[A+2];o=a.uvs[G*2];da=a.uvs[G*2+1];M=a.uvs[v*2];O=
|
|
|
|
+a.uvs[v*2+1];e=a.uvs[H*2];P=a.uvs[H*2+1];THREE.Loader.prototype.uv3(g.uvs,o,da,M,O,e,P);if(a.uvs2&&a.uvs2.length){o=a.uvs2[G*2];da=a.uvs2[G*2+1];M=a.uvs2[v*2];O=a.uvs2[v*2+1];e=a.uvs2[H*2];P=a.uvs2[H*2+1];THREE.Loader.prototype.uv3(g.uvs2,o,1-da,M,1-O,e,1-P)}}function w(x,A){var G,v,H,o,M,e,da,O,P,V,S,Z;G=x[A];v=x[A+1];H=x[A+2];o=x[A+3];M=a.uvs[G*2];P=a.uvs[G*2+1];e=a.uvs[v*2];V=a.uvs[v*2+1];da=a.uvs[H*2];S=a.uvs[H*2+1];O=a.uvs[o*2];Z=a.uvs[o*2+1];THREE.Loader.prototype.uv4(g.uvs,M,P,e,V,da,S,O,Z);
|
|
|
|
+if(a.uvs2){M=a.uvs2[G*2];P=a.uvs2[G*2+1];e=a.uvs2[v*2];V=a.uvs2[v*2+1];da=a.uvs2[H*2];S=a.uvs2[H*2+1];O=a.uvs2[o*2];Z=a.uvs2[o*2+1];THREE.Loader.prototype.uv4(g.uvs2,M,1-P,e,1-V,da,1-S,O,1-Z)}}var u,p;u=0;for(p=a.triangles_uv.length;u<p;u+=7){h(a.triangles_uv,u);n(a.triangles_uv,u+4)}u=0;for(p=a.triangles_n_uv.length;u<p;u+=10){k(a.triangles_n_uv,u);n(a.triangles_n_uv,u+7)}u=0;for(p=a.quads_uv.length;u<p;u+=9){j(a.quads_uv,u);w(a.quads_uv,u+5)}u=0;for(p=a.quads_n_uv.length;u<p;u+=13){m(a.quads_n_uv,
|
|
|
|
+u);w(a.quads_n_uv,u+9)}u=0;for(p=a.triangles.length;u<p;u+=4)h(a.triangles,u);u=0;for(p=a.triangles_n.length;u<p;u+=7)k(a.triangles_n,u);u=0;for(p=a.quads.length;u<p;u+=5)j(a.quads,u);u=0;for(p=a.quads_n.length;u<p;u+=9)m(a.quads_n,u)})();(function(){var h,k,j,m;if(a.skinWeights){h=0;for(k=a.skinWeights.length;h<k;h+=2){j=a.skinWeights[h];m=a.skinWeights[h+1];THREE.Loader.prototype.sw(g,j,m,0,0)}}if(a.skinIndices){h=0;for(k=a.skinIndices.length;h<k;h+=2){j=a.skinIndices[h];m=a.skinIndices[h+1];THREE.Loader.prototype.si(g,
|
|
j,m,0,0)}}THREE.Loader.prototype.bones(g,a.bones);THREE.Loader.prototype.animation(g,a.animation)})();this.computeCentroids();this.computeFaceNormals();this.sortFacesByMaterial()};d.prototype=new THREE.Geometry;d.prototype.constructor=d;b(new d(c))},bones:function(a,b){a.bones=b},animation:function(a,b){a.animation=b},si:function(a,b,c,d,f){a.skinIndices.push(new THREE.Vector4(b,c,d,f))},sw:function(a,b,c,d,f){a.skinWeights.push(new THREE.Vector4(b,c,d,f))},v:function(a,b,c,d){a.vertices.push(new THREE.Vertex(new THREE.Vector3(b,
|
|
j,m,0,0)}}THREE.Loader.prototype.bones(g,a.bones);THREE.Loader.prototype.animation(g,a.animation)})();this.computeCentroids();this.computeFaceNormals();this.sortFacesByMaterial()};d.prototype=new THREE.Geometry;d.prototype.constructor=d;b(new d(c))},bones:function(a,b){a.bones=b},animation:function(a,b){a.animation=b},si:function(a,b,c,d,f){a.skinIndices.push(new THREE.Vector4(b,c,d,f))},sw:function(a,b,c,d,f){a.skinWeights.push(new THREE.Vector4(b,c,d,f))},v:function(a,b,c,d){a.vertices.push(new THREE.Vertex(new THREE.Vector3(b,
|
|
-c,d)))},vc:function(a,b,c,d){var f=new THREE.Color(16777215);f.setRGB(b,c,d);a.colors.push(f)},f3:function(a,b,c,d,f){a.faces.push(new THREE.Face3(b,c,d,null,a.materials[f]))},f4:function(a,b,c,d,f,g){a.faces.push(new THREE.Face4(b,c,d,f,null,a.materials[g]))},f3n:function(a,b,c,d,f,g,h,k,j){g=a.materials[g];var m=b[k*3],n=b[k*3+1];k=b[k*3+2];var w=b[j*3],q=b[j*3+1];j=b[j*3+2];a.faces.push(new THREE.Face3(c,d,f,[new THREE.Vector3(b[h*3],b[h*3+1],b[h*3+2]),new THREE.Vector3(m,n,k),new THREE.Vector3(w,
|
|
|
|
-q,j)],g))},f4n:function(a,b,c,d,f,g,h,k,j,m,n){h=a.materials[h];var w=b[j*3],q=b[j*3+1];j=b[j*3+2];var p=b[m*3],x=b[m*3+1];m=b[m*3+2];var A=b[n*3],G=b[n*3+1];n=b[n*3+2];a.faces.push(new THREE.Face4(c,d,f,g,[new THREE.Vector3(b[k*3],b[k*3+1],b[k*3+2]),new THREE.Vector3(w,q,j),new THREE.Vector3(p,x,m),new THREE.Vector3(A,G,n)],h))},uv3:function(a,b,c,d,f,g,h){var k=[];k.push(new THREE.UV(b,c));k.push(new THREE.UV(d,f));k.push(new THREE.UV(g,h));a.push(k)},uv4:function(a,b,c,d,f,g,h,k,j){var m=[];m.push(new THREE.UV(b,
|
|
|
|
|
|
+c,d)))},vc:function(a,b,c,d){var f=new THREE.Color(16777215);f.setRGB(b,c,d);a.colors.push(f)},f3:function(a,b,c,d,f){a.faces.push(new THREE.Face3(b,c,d,null,a.materials[f]))},f4:function(a,b,c,d,f,g){a.faces.push(new THREE.Face4(b,c,d,f,null,a.materials[g]))},f3n:function(a,b,c,d,f,g,h,k,j){g=a.materials[g];var m=b[k*3],n=b[k*3+1];k=b[k*3+2];var w=b[j*3],u=b[j*3+1];j=b[j*3+2];a.faces.push(new THREE.Face3(c,d,f,[new THREE.Vector3(b[h*3],b[h*3+1],b[h*3+2]),new THREE.Vector3(m,n,k),new THREE.Vector3(w,
|
|
|
|
+u,j)],g))},f4n:function(a,b,c,d,f,g,h,k,j,m,n){h=a.materials[h];var w=b[j*3],u=b[j*3+1];j=b[j*3+2];var p=b[m*3],x=b[m*3+1];m=b[m*3+2];var A=b[n*3],G=b[n*3+1];n=b[n*3+2];a.faces.push(new THREE.Face4(c,d,f,g,[new THREE.Vector3(b[k*3],b[k*3+1],b[k*3+2]),new THREE.Vector3(w,u,j),new THREE.Vector3(p,x,m),new THREE.Vector3(A,G,n)],h))},uv3:function(a,b,c,d,f,g,h){var k=[];k.push(new THREE.UV(b,c));k.push(new THREE.UV(d,f));k.push(new THREE.UV(g,h));a.push(k)},uv4:function(a,b,c,d,f,g,h,k,j){var m=[];m.push(new THREE.UV(b,
|
|
c));m.push(new THREE.UV(d,f));m.push(new THREE.UV(g,h));m.push(new THREE.UV(k,j));a.push(m)},init_materials:function(a,b,c){a.materials=[];for(var d=0;d<b.length;++d)a.materials[d]=[THREE.Loader.prototype.createMaterial(b[d],c)]},createMaterial:function(a,b){function c(k){k=Math.log(k)/Math.LN2;return Math.floor(k)==k}function d(k,j){var m=new Image;m.onload=function(){if(!c(this.width)||!c(this.height)){var n=Math.pow(2,Math.round(Math.log(this.width)/Math.LN2)),w=Math.pow(2,Math.round(Math.log(this.height)/
|
|
c));m.push(new THREE.UV(d,f));m.push(new THREE.UV(g,h));m.push(new THREE.UV(k,j));a.push(m)},init_materials:function(a,b,c){a.materials=[];for(var d=0;d<b.length;++d)a.materials[d]=[THREE.Loader.prototype.createMaterial(b[d],c)]},createMaterial:function(a,b){function c(k){k=Math.log(k)/Math.LN2;return Math.floor(k)==k}function d(k,j){var m=new Image;m.onload=function(){if(!c(this.width)||!c(this.height)){var n=Math.pow(2,Math.round(Math.log(this.width)/Math.LN2)),w=Math.pow(2,Math.round(Math.log(this.height)/
|
|
Math.LN2));k.image.width=n;k.image.height=w;k.image.getContext("2d").drawImage(this,0,0,n,w)}else k.image=this;k.needsUpdate=!0};m.src=j}var f,g,h;f="MeshLambertMaterial";g={color:15658734,opacity:1,map:null,light_map:null,vertex_colors:a.vertex_colors};a.shading&&a.shading=="Phong"&&(f="MeshPhongMaterial");if(a.map_diffuse&&b){h=document.createElement("canvas");g.map=new THREE.Texture(h);d(g.map,b+"/"+a.map_diffuse)}else if(a.col_diffuse){h=(a.col_diffuse[0]*255<<16)+(a.col_diffuse[1]*255<<8)+a.col_diffuse[2]*
|
|
Math.LN2));k.image.width=n;k.image.height=w;k.image.getContext("2d").drawImage(this,0,0,n,w)}else k.image=this;k.needsUpdate=!0};m.src=j}var f,g,h;f="MeshLambertMaterial";g={color:15658734,opacity:1,map:null,light_map:null,vertex_colors:a.vertex_colors};a.shading&&a.shading=="Phong"&&(f="MeshPhongMaterial");if(a.map_diffuse&&b){h=document.createElement("canvas");g.map=new THREE.Texture(h);d(g.map,b+"/"+a.map_diffuse)}else if(a.col_diffuse){h=(a.col_diffuse[0]*255<<16)+(a.col_diffuse[1]*255<<8)+a.col_diffuse[2]*
|
|
255;g.color=h;g.opacity=a.transparency}else if(a.a_dbg_color)g.color=a.a_dbg_color;if(a.map_lightmap&&b){h=document.createElement("canvas");g.light_map=new THREE.Texture(h);d(g.light_map,b+"/"+a.map_lightmap)}return new THREE[f](g)},extractUrlbase:function(a){a=a.split("/");a.pop();return a.join("/")}};
|
|
255;g.color=h;g.opacity=a.transparency}else if(a.a_dbg_color)g.color=a.a_dbg_color;if(a.map_lightmap&&b){h=document.createElement("canvas");g.light_map=new THREE.Texture(h);d(g.light_map,b+"/"+a.map_lightmap)}return new THREE[f](g)},extractUrlbase:function(a){a=a.split("/");a.pop();return a.join("/")}};
|