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Updated builds.

Mr.doob 5 years ago
parent
commit
285fd8c1ab
3 changed files with 61 additions and 57 deletions
  1. 2 0
      build/three.js
  2. 57 57
      build/three.min.js
  3. 2 0
      build/three.module.js

+ 2 - 0
build/three.js

@@ -22402,6 +22402,8 @@
 
 					_gl.blitFramebuffer( 0, 0, width, height, 0, 0, width, height, mask, 9728 );
 
+					_gl.bindFramebuffer( 36160, renderTargetProperties.__webglMultisampledFramebuffer ); // see #18905
+
 				} else {
 
 					console.warn( 'THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.' );

+ 57 - 57
build/three.min.js

@@ -154,63 +154,63 @@ a.bindRenderbuffer(36161,null);b.depthBuffer&&(e.__webglDepthRenderbuffer=a.crea
 t(3553,b.texture,q),B(e.__webglFramebuffer,b,36064,3553),k(b.texture,q)&&p(3553,b.texture,b.width,b.height),c.bindTexture(3553,null);if(b.depthBuffer){e=d.get(b);h=!0===b.isWebGLCubeRenderTarget;if(b.depthTexture){if(h)throw Error("target.depthTexture not supported in Cube render targets");if(b&&b.isWebGLCubeRenderTarget)throw Error("Depth Texture with cube render targets is not supported");a.bindFramebuffer(36160,e.__webglFramebuffer);if(!b.depthTexture||!b.depthTexture.isDepthTexture)throw Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");
 d.get(b.depthTexture).__webglTexture&&b.depthTexture.image.width===b.width&&b.depthTexture.image.height===b.height||(b.depthTexture.image.width=b.width,b.depthTexture.image.height=b.height,b.depthTexture.needsUpdate=!0);n(b.depthTexture,0);e=d.get(b.depthTexture).__webglTexture;if(1026===b.depthTexture.format)a.framebufferTexture2D(36160,36096,3553,e,0);else if(1027===b.depthTexture.format)a.framebufferTexture2D(36160,33306,3553,e,0);else throw Error("Unknown depthTexture format");}else if(h)for(e.__webglDepthbuffer=
 [],h=0;6>h;h++)a.bindFramebuffer(36160,e.__webglFramebuffer[h]),e.__webglDepthbuffer[h]=a.createRenderbuffer(),y(e.__webglDepthbuffer[h],b);else a.bindFramebuffer(36160,e.__webglFramebuffer),e.__webglDepthbuffer=a.createRenderbuffer(),y(e.__webglDepthbuffer,b);a.bindFramebuffer(36160,null)}};this.updateRenderTargetMipmap=function(a){var b=a.texture,e=m(a)||ya;if(k(b,e)){e=a.isWebGLCubeRenderTarget?34067:3553;var f=d.get(b).__webglTexture;c.bindTexture(e,f);p(e,b,a.width,a.height);c.bindTexture(e,
-null)}};this.updateMultisampleRenderTarget=function(b){if(b.isWebGLMultisampleRenderTarget)if(ya){var c=d.get(b);a.bindFramebuffer(36008,c.__webglMultisampledFramebuffer);a.bindFramebuffer(36009,c.__webglFramebuffer);c=b.width;var e=b.height,f=16384;b.depthBuffer&&(f|=256);b.stencilBuffer&&(f|=1024);a.blitFramebuffer(0,0,c,e,0,0,c,e,f,9728)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.")};this.safeSetTexture2D=function(a,b){a&&a.isWebGLRenderTarget&&
-(!1===P&&(console.warn("THREE.WebGLTextures.safeSetTexture2D: don't use render targets as textures. Use their .texture property instead."),P=!0),a=a.texture);n(a,b)};this.safeSetTextureCube=function(a,b){a&&a.isWebGLCubeRenderTarget&&(!1===O&&(console.warn("THREE.WebGLTextures.safeSetTextureCube: don't use cube render targets as textures. Use their .texture property instead."),O=!0),a=a.texture);a&&a.isCubeTexture||Array.isArray(a.image)&&6===a.image.length?w(a,b):C(a,b)}}function Zh(a,b,c){var d=
-c.isWebGL2;return{convert:function(a){if(1009===a)return 5121;if(1017===a)return 32819;if(1018===a)return 32820;if(1019===a)return 33635;if(1010===a)return 5120;if(1011===a)return 5122;if(1012===a)return 5123;if(1013===a)return 5124;if(1014===a)return 5125;if(1015===a)return 5126;if(1016===a){if(d)return 5131;var c=b.get("OES_texture_half_float");return null!==c?c.HALF_FLOAT_OES:null}if(1021===a)return 6406;if(1022===a)return 6407;if(1023===a)return 6408;if(1024===a)return 6409;if(1025===a)return 6410;
-if(1026===a)return 6402;if(1027===a)return 34041;if(1028===a)return 6403;if(1029===a)return 36244;if(1030===a)return 33319;if(1031===a)return 33320;if(1032===a)return 36248;if(1033===a)return 36249;if(33776===a||33777===a||33778===a||33779===a)if(c=b.get("WEBGL_compressed_texture_s3tc"),null!==c){if(33776===a)return c.COMPRESSED_RGB_S3TC_DXT1_EXT;if(33777===a)return c.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(33778===a)return c.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(33779===a)return c.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;
-if(35840===a||35841===a||35842===a||35843===a)if(c=b.get("WEBGL_compressed_texture_pvrtc"),null!==c){if(35840===a)return c.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(35841===a)return c.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(35842===a)return c.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(35843===a)return c.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(36196===a)return c=b.get("WEBGL_compressed_texture_etc1"),null!==c?c.COMPRESSED_RGB_ETC1_WEBGL:null;if(37492===a||37496===a)if(c=b.get("WEBGL_compressed_texture_etc"),
-null!==c){if(37492===a)return c.COMPRESSED_RGB8_ETC2;if(37496===a)return c.COMPRESSED_RGBA8_ETC2_EAC}if(37808===a||37809===a||37810===a||37811===a||37812===a||37813===a||37814===a||37815===a||37816===a||37817===a||37818===a||37819===a||37820===a||37821===a||37840===a||37841===a||37842===a||37843===a||37844===a||37845===a||37846===a||37847===a||37848===a||37849===a||37850===a||37851===a||37852===a||37853===a)return c=b.get("WEBGL_compressed_texture_astc"),null!==c?a:null;if(1020===a){if(d)return 34042;
-c=b.get("WEBGL_depth_texture");return null!==c?c.UNSIGNED_INT_24_8_WEBGL:null}}}}function Qe(a){X.call(this);this.cameras=a||[]}function Nc(){E.call(this);this.type="Group"}function $h(a,b){function c(a){var b=q.get(a.inputSource);b&&(b.targetRay&&b.targetRay.dispatchEvent({type:a.type}),b.grip&&b.grip.dispatchEvent({type:a.type}))}function d(){q.forEach(function(a,b){a.targetRay&&(a.targetRay.dispatchEvent({type:"disconnected",data:b}),a.targetRay.visible=!1);a.grip&&(a.grip.dispatchEvent({type:"disconnected",
-data:b}),a.grip.visible=!1)});q.clear();a.setFramebuffer(null);a.setRenderTarget(a.getRenderTarget());y.stop();h.isPresenting=!1;h.dispatchEvent({type:"sessionend"})}function e(a){k=a;y.setContext(l);y.start();h.isPresenting=!0;h.dispatchEvent({type:"sessionstart"})}function f(a){for(var b=l.inputSources,c=0;c<r.length;c++)q.set(b[c],r[c]);for(c=0;c<a.removed.length;c++){b=a.removed[c];var d=q.get(b);d&&(d.targetRay&&d.targetRay.dispatchEvent({type:"disconnected",data:b}),d.grip&&d.grip.dispatchEvent({type:"disconnected",
-data:b}),q.delete(b))}for(c=0;c<a.added.length;c++)if(b=a.added[c],d=q.get(b))d.targetRay&&d.targetRay.dispatchEvent({type:"connected",data:b}),d.grip&&d.grip.dispatchEvent({type:"connected",data:b})}function g(a,b){null===b?a.matrixWorld.copy(a.matrix):a.matrixWorld.multiplyMatrices(b.matrixWorld,a.matrix);a.matrixWorldInverse.getInverse(a.matrixWorld)}var h=this,l=null,m=1,k=null,p="local-floor",x=null,r=[],q=new Map,v=new X;v.layers.enable(1);v.viewport=new ka;var F=new X;F.layers.enable(2);F.viewport=
-new ka;var w=new Qe([v,F]);w.layers.enable(1);w.layers.enable(2);var C=null,t=null;this.isPresenting=this.enabled=!1;this.getController=function(a){var b=r[a];void 0===b&&(b={},r[a]=b);void 0===b.targetRay&&(b.targetRay=new Nc,b.targetRay.matrixAutoUpdate=!1,b.targetRay.visible=!1);return b.targetRay};this.getControllerGrip=function(a){var b=r[a];void 0===b&&(b={},r[a]=b);void 0===b.grip&&(b.grip=new Nc,b.grip.matrixAutoUpdate=!1,b.grip.visible=!1);return b.grip};this.setFramebufferScaleFactor=function(a){m=
-a;1==h.isPresenting&&console.warn("WebXRManager: Cannot change framebuffer scale while presenting VR content")};this.setReferenceSpaceType=function(a){p=a};this.getReferenceSpace=function(){return k};this.getSession=function(){return l};this.setSession=function(a){l=a;null!==l&&(l.addEventListener("select",c),l.addEventListener("selectstart",c),l.addEventListener("selectend",c),l.addEventListener("squeeze",c),l.addEventListener("squeezestart",c),l.addEventListener("squeezeend",c),l.addEventListener("end",
-d),a=b.getContextAttributes(),a=new XRWebGLLayer(l,b,{antialias:a.antialias,alpha:a.alpha,depth:a.depth,stencil:a.stencil,framebufferScaleFactor:m}),l.updateRenderState({baseLayer:a}),l.requestReferenceSpace(p).then(e),l.addEventListener("inputsourceschange",f))};var V=new n,da=new n;this.getCamera=function(a){w.near=F.near=v.near=a.near;w.far=F.far=v.far=a.far;if(C!==w.near||t!==w.far)l.updateRenderState({depthNear:w.near,depthFar:w.far}),C=w.near,t=w.far;var b=a.parent,c=w.cameras;g(w,b);for(var d=
-0;d<c.length;d++)g(c[d],b);a.matrixWorld.copy(w.matrixWorld);a=a.children;d=0;for(b=a.length;d<b;d++)a[d].updateMatrixWorld(!0);V.setFromMatrixPosition(v.matrixWorld);da.setFromMatrixPosition(F.matrixWorld);d=V.distanceTo(da);var e=v.projectionMatrix.elements,f=F.projectionMatrix.elements,h=e[14]/(e[10]-1);a=e[14]/(e[10]+1);b=(e[9]+1)/e[5];c=(e[9]-1)/e[5];var m=(e[8]-1)/e[0],p=(f[8]+1)/f[0];f=h*m;e=h*p;p=d/(-m+p);m=p*-m;v.matrixWorld.decompose(w.position,w.quaternion,w.scale);w.translateX(m);w.translateZ(p);
-w.matrixWorld.compose(w.position,w.quaternion,w.scale);w.matrixWorldInverse.getInverse(w.matrixWorld);h+=p;p=a+p;w.projectionMatrix.makePerspective(f-m,e+(d-m),b*a/p*h,c*a/p*h,h,p);return w};var B=null,y=new Ah;y.setAnimationLoop(function(b,c){x=c.getViewerPose(k);if(null!==x){var d=x.views,e=l.renderState.baseLayer;a.setFramebuffer(e.framebuffer);for(var f=0;f<d.length;f++){var g=d[f],h=e.getViewport(g),m=w.cameras[f];m.matrix.fromArray(g.transform.matrix);m.projectionMatrix.fromArray(g.projectionMatrix);
-m.viewport.set(h.x,h.y,h.width,h.height);0===f&&w.matrix.copy(m.matrix)}}d=l.inputSources;for(f=0;f<r.length;f++)e=r[f],g=d[f],m=h=null,g&&(e.targetRay&&(h=c.getPose(g.targetRaySpace,k),null!==h&&(e.targetRay.matrix.fromArray(h.transform.matrix),e.targetRay.matrix.decompose(e.targetRay.position,e.targetRay.rotation,e.targetRay.scale))),e.grip&&g.gripSpace&&(m=c.getPose(g.gripSpace,k),null!==m&&(e.grip.matrix.fromArray(m.transform.matrix),e.grip.matrix.decompose(e.grip.position,e.grip.rotation,e.grip.scale)))),
-e.targetRay&&(e.targetRay.visible=null!==h),e.grip&&(e.grip.visible=null!==m);B&&B(b,c)});this.setAnimationLoop=function(a){B=a};this.dispose=function(){}}function og(a){var b;function c(){ra=new zj(I);Ga=new xj(I,ra,a);!1===Ga.isWebGL2&&(ra.get("WEBGL_depth_texture"),ra.get("OES_texture_float"),ra.get("OES_texture_half_float"),ra.get("OES_texture_half_float_linear"),ra.get("OES_standard_derivatives"),ra.get("OES_element_index_uint"),ra.get("ANGLE_instanced_arrays"));ra.get("OES_texture_float_linear");
-qa=new Zh(I,ra,Ga);Y=new Ik(I,ra,Ga);Y.scissor(T.copy(ja).multiplyScalar(R).floor());Y.viewport(Z.copy(Q).multiplyScalar(R).floor());ea=new Cj(I);X=new yk;aa=new Jk(I,ra,Y,X,Ga,qa,ea);na=new uj(I,Ga);wa=new Aj(I,na,ea);sa=new Fj(I,wa,na,ea);za=new Ej(I);ta=new xk(H,ra,Ga);xa=new Bk;va=new Hk;pa=new vj(H,Y,sa,da);Ba=new wj(I,ra,ea,Ga);Ca=new Bj(I,ra,ea,Ga);ea.programs=ta.programs;H.capabilities=Ga;H.extensions=ra;H.properties=X;H.renderLists=xa;H.state=Y;H.info=ea}function d(a){a.preventDefault();
-console.log("THREE.WebGLRenderer: Context Lost.");G=!0}function e(){console.log("THREE.WebGLRenderer: Context Restored.");G=!1;c()}function f(a){a=a.target;a.removeEventListener("dispose",f);g(a);X.remove(a)}function g(a){var b=X.get(a).program;a.program=void 0;void 0!==b&&ta.releaseProgram(b)}function h(a,b){a.render(function(a){H.renderBufferImmediate(a,b)})}function l(a,b,c,d){if(!1!==a.visible){if(a.layers.test(b.layers))if(a.isGroup)c=a.renderOrder;else if(a.isLOD)!0===a.autoUpdate&&a.update(b);
-else if(a.isLight)A.pushLight(a),a.castShadow&&A.pushShadow(a);else if(a.isSprite){if(!a.frustumCulled||lg.intersectsSprite(a)){d&&Ib.setFromMatrixPosition(a.matrixWorld).applyMatrix4(Nd);var e=sa.update(a),f=a.material;f.visible&&z.push(a,e,f,c,Ib.z,null)}}else if(a.isImmediateRenderObject)d&&Ib.setFromMatrixPosition(a.matrixWorld).applyMatrix4(Nd),z.push(a,null,a.material,c,Ib.z,null);else if(a.isMesh||a.isLine||a.isPoints)if(a.isSkinnedMesh&&a.skeleton.frame!==ea.render.frame&&(a.skeleton.update(),
-a.skeleton.frame=ea.render.frame),!a.frustumCulled||lg.intersectsObject(a))if(d&&Ib.setFromMatrixPosition(a.matrixWorld).applyMatrix4(Nd),e=sa.update(a),f=a.material,Array.isArray(f))for(var g=e.groups,h=0,m=g.length;h<m;h++){var p=g[h],k=f[p.materialIndex];k&&k.visible&&z.push(a,e,k,c,Ib.z,p)}else f.visible&&z.push(a,e,f,c,Ib.z,null);a=a.children;h=0;for(m=a.length;h<m;h++)l(a[h],b,c,d)}}function m(a,b,c,d){for(var e=0,f=a.length;e<f;e++){var g=a[e],h=g.object,l=g.geometry,m=void 0===d?g.material:
-d;g=g.group;if(c.isArrayCamera){ha=c;for(var p=c.cameras,u=0,q=p.length;u<q;u++){var x=p[u];h.layers.test(x.layers)&&(Y.viewport(Z.copy(x.viewport)),A.setupLights(x),k(h,b,x,l,m,g))}}else ha=null,k(h,b,c,l,m,g)}}function k(a,c,d,e,f,g){a.onBeforeRender(H,c,d,e,f,g);A=va.get(c,ha||d);a.modelViewMatrix.multiplyMatrices(d.matrixWorldInverse,a.matrixWorld);a.normalMatrix.getNormalMatrix(a.modelViewMatrix);if(a.isImmediateRenderObject){var l=x(d,c,f,a);Y.setMaterial(f);fa=b=null;Pe=!1;h(a,l)}else H.renderBufferDirect(d,
-c,e,f,a,g);a.onAfterRender(H,c,d,e,f,g);A=va.get(c,ha||d)}function p(a,b,c){var d=X.get(a),e=A.state.lights,h=e.state.version;c=ta.getParameters(a,e.state,A.state.shadowsArray,b,Va.numPlanes,Va.numIntersection,c);var l=ta.getProgramCacheKey(c),m=d.program,p=!0;if(void 0===m)a.addEventListener("dispose",f);else if(m.cacheKey!==l)g(a);else{if(d.lightsStateVersion!==h)d.lightsStateVersion=h;else if(void 0!==c.shaderID)return;p=!1}p&&(m=ta.acquireProgram(c,l),d.program=m,d.uniforms=c.uniforms,d.environment=
-a.isMeshStandardMaterial?b.environment:null,d.outputEncoding=H.outputEncoding,a.program=m);c=m.getAttributes();if(a.morphTargets)for(l=a.numSupportedMorphTargets=0;l<H.maxMorphTargets;l++)0<=c["morphTarget"+l]&&a.numSupportedMorphTargets++;if(a.morphNormals)for(l=a.numSupportedMorphNormals=0;l<H.maxMorphNormals;l++)0<=c["morphNormal"+l]&&a.numSupportedMorphNormals++;c=d.uniforms;if(!a.isShaderMaterial&&!a.isRawShaderMaterial||!0===a.clipping)d.numClippingPlanes=Va.numPlanes,d.numIntersection=Va.numIntersection,
-c.clippingPlanes=Va.uniform;d.fog=b.fog;d.needsLights=a.isMeshLambertMaterial||a.isMeshToonMaterial||a.isMeshPhongMaterial||a.isMeshStandardMaterial||a.isShadowMaterial||a.isShaderMaterial&&!0===a.lights;d.lightsStateVersion=h;d.needsLights&&(c.ambientLightColor.value=e.state.ambient,c.lightProbe.value=e.state.probe,c.directionalLights.value=e.state.directional,c.directionalLightShadows.value=e.state.directionalShadow,c.spotLights.value=e.state.spot,c.spotLightShadows.value=e.state.spotShadow,c.rectAreaLights.value=
-e.state.rectArea,c.pointLights.value=e.state.point,c.pointLightShadows.value=e.state.pointShadow,c.hemisphereLights.value=e.state.hemi,c.directionalShadowMap.value=e.state.directionalShadowMap,c.directionalShadowMatrix.value=e.state.directionalShadowMatrix,c.spotShadowMap.value=e.state.spotShadowMap,c.spotShadowMatrix.value=e.state.spotShadowMatrix,c.pointShadowMap.value=e.state.pointShadowMap,c.pointShadowMatrix.value=e.state.pointShadowMatrix);a=d.program.getUniforms();a=Fb.seqWithValue(a.seq,c);
-d.uniformsList=a}function x(a,b,c,d){aa.resetTextureUnits();var e=b.fog,f=c.isMeshStandardMaterial?b.environment:null,g=X.get(c),h=A.state.lights;oa&&(mg||a!==W)&&Va.setState(c.clippingPlanes,c.clipIntersection,c.clipShadows,a,g,a===W&&c.id===Oe);c.version===g.__version?void 0===g.program?p(c,b,d):c.fog&&g.fog!==e?p(c,b,d):g.environment!==f?p(c,b,d):g.needsLights&&g.lightsStateVersion!==h.state.version?p(c,b,d):void 0===g.numClippingPlanes||g.numClippingPlanes===Va.numPlanes&&g.numIntersection===
-Va.numIntersection?g.outputEncoding!==H.outputEncoding&&p(c,b,d):p(c,b,d):(p(c,b,d),g.__version=c.version);var l=!1,m=!1,k=!1;b=g.program;h=b.getUniforms();var u=g.uniforms;Y.useProgram(b.program)&&(k=m=l=!0);c.id!==Oe&&(Oe=c.id,m=!0);if(l||W!==a){h.setValue(I,"projectionMatrix",a.projectionMatrix);Ga.logarithmicDepthBuffer&&h.setValue(I,"logDepthBufFC",2/(Math.log(a.far+1)/Math.LN2));W!==a&&(W=a,k=m=!0);if(c.isShaderMaterial||c.isMeshPhongMaterial||c.isMeshToonMaterial||c.isMeshStandardMaterial||
-c.envMap)l=h.map.cameraPosition,void 0!==l&&l.setValue(I,Ib.setFromMatrixPosition(a.matrixWorld));(c.isMeshPhongMaterial||c.isMeshToonMaterial||c.isMeshLambertMaterial||c.isMeshBasicMaterial||c.isMeshStandardMaterial||c.isShaderMaterial)&&h.setValue(I,"isOrthographic",!0===a.isOrthographicCamera);(c.isMeshPhongMaterial||c.isMeshToonMaterial||c.isMeshLambertMaterial||c.isMeshBasicMaterial||c.isMeshStandardMaterial||c.isShaderMaterial||c.skinning)&&h.setValue(I,"viewMatrix",a.matrixWorldInverse)}if(c.skinning&&
-(h.setOptional(I,d,"bindMatrix"),h.setOptional(I,d,"bindMatrixInverse"),a=d.skeleton))if(l=a.bones,Ga.floatVertexTextures){if(void 0===a.boneTexture){l=Math.sqrt(4*l.length);l=L.ceilPowerOfTwo(l);l=Math.max(l,4);var x=new Float32Array(l*l*4);x.set(a.boneMatrices);var v=new bc(x,l,l,1023,1015);a.boneMatrices=x;a.boneTexture=v;a.boneTextureSize=l}h.setValue(I,"boneTexture",a.boneTexture,aa);h.setValue(I,"boneTextureSize",a.boneTextureSize)}else h.setOptional(I,a,"boneMatrices");if(m||g.receiveShadow!==
-d.receiveShadow)g.receiveShadow=d.receiveShadow,h.setValue(I,"receiveShadow",d.receiveShadow);if(m){h.setValue(I,"toneMappingExposure",H.toneMappingExposure);h.setValue(I,"toneMappingWhitePoint",H.toneMappingWhitePoint);g.needsLights&&(m=k,u.ambientLightColor.needsUpdate=m,u.lightProbe.needsUpdate=m,u.directionalLights.needsUpdate=m,u.directionalLightShadows.needsUpdate=m,u.pointLights.needsUpdate=m,u.pointLightShadows.needsUpdate=m,u.spotLights.needsUpdate=m,u.spotLightShadows.needsUpdate=m,u.rectAreaLights.needsUpdate=
-m,u.hemisphereLights.needsUpdate=m);e&&c.fog&&(u.fogColor.value.copy(e.color),e.isFog?(u.fogNear.value=e.near,u.fogFar.value=e.far):e.isFogExp2&&(u.fogDensity.value=e.density));if(c.isMeshBasicMaterial)r(u,c);else if(c.isMeshLambertMaterial)r(u,c),c.emissiveMap&&(u.emissiveMap.value=c.emissiveMap);else if(c.isMeshToonMaterial)r(u,c),u.specular.value.copy(c.specular),u.shininess.value=Math.max(c.shininess,1E-4),c.gradientMap&&(u.gradientMap.value=c.gradientMap),c.emissiveMap&&(u.emissiveMap.value=
-c.emissiveMap),c.bumpMap&&(u.bumpMap.value=c.bumpMap,u.bumpScale.value=c.bumpScale,1===c.side&&(u.bumpScale.value*=-1)),c.normalMap&&(u.normalMap.value=c.normalMap,u.normalScale.value.copy(c.normalScale),1===c.side&&u.normalScale.value.negate()),c.displacementMap&&(u.displacementMap.value=c.displacementMap,u.displacementScale.value=c.displacementScale,u.displacementBias.value=c.displacementBias);else if(c.isMeshPhongMaterial)r(u,c),u.specular.value.copy(c.specular),u.shininess.value=Math.max(c.shininess,
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+v.viewport=new ka;var F=new X;F.layers.enable(2);F.viewport=new ka;var w=new Qe([v,F]);w.layers.enable(1);w.layers.enable(2);var C=null,t=null;this.isPresenting=this.enabled=!1;this.getController=function(a){var b=r[a];void 0===b&&(b={},r[a]=b);void 0===b.targetRay&&(b.targetRay=new Nc,b.targetRay.matrixAutoUpdate=!1,b.targetRay.visible=!1);return b.targetRay};this.getControllerGrip=function(a){var b=r[a];void 0===b&&(b={},r[a]=b);void 0===b.grip&&(b.grip=new Nc,b.grip.matrixAutoUpdate=!1,b.grip.visible=
+!1);return b.grip};this.setFramebufferScaleFactor=function(a){m=a;1==h.isPresenting&&console.warn("WebXRManager: Cannot change framebuffer scale while presenting VR content")};this.setReferenceSpaceType=function(a){p=a};this.getReferenceSpace=function(){return k};this.getSession=function(){return l};this.setSession=function(a){l=a;null!==l&&(l.addEventListener("select",c),l.addEventListener("selectstart",c),l.addEventListener("selectend",c),l.addEventListener("squeeze",c),l.addEventListener("squeezestart",
+c),l.addEventListener("squeezeend",c),l.addEventListener("end",d),a=b.getContextAttributes(),a=new XRWebGLLayer(l,b,{antialias:a.antialias,alpha:a.alpha,depth:a.depth,stencil:a.stencil,framebufferScaleFactor:m}),l.updateRenderState({baseLayer:a}),l.requestReferenceSpace(p).then(e),l.addEventListener("inputsourceschange",f))};var V=new n,da=new n;this.getCamera=function(a){w.near=F.near=v.near=a.near;w.far=F.far=v.far=a.far;if(C!==w.near||t!==w.far)l.updateRenderState({depthNear:w.near,depthFar:w.far}),
+C=w.near,t=w.far;var b=a.parent,c=w.cameras;g(w,b);for(var d=0;d<c.length;d++)g(c[d],b);a.matrixWorld.copy(w.matrixWorld);a=a.children;d=0;for(b=a.length;d<b;d++)a[d].updateMatrixWorld(!0);V.setFromMatrixPosition(v.matrixWorld);da.setFromMatrixPosition(F.matrixWorld);d=V.distanceTo(da);var e=v.projectionMatrix.elements,f=F.projectionMatrix.elements,h=e[14]/(e[10]-1);a=e[14]/(e[10]+1);b=(e[9]+1)/e[5];c=(e[9]-1)/e[5];var m=(e[8]-1)/e[0],p=(f[8]+1)/f[0];f=h*m;e=h*p;p=d/(-m+p);m=p*-m;v.matrixWorld.decompose(w.position,
+w.quaternion,w.scale);w.translateX(m);w.translateZ(p);w.matrixWorld.compose(w.position,w.quaternion,w.scale);w.matrixWorldInverse.getInverse(w.matrixWorld);h+=p;p=a+p;w.projectionMatrix.makePerspective(f-m,e+(d-m),b*a/p*h,c*a/p*h,h,p);return w};var B=null,y=new Ah;y.setAnimationLoop(function(b,c){x=c.getViewerPose(k);if(null!==x){var d=x.views,e=l.renderState.baseLayer;a.setFramebuffer(e.framebuffer);for(var f=0;f<d.length;f++){var g=d[f],h=e.getViewport(g),m=w.cameras[f];m.matrix.fromArray(g.transform.matrix);
+m.projectionMatrix.fromArray(g.projectionMatrix);m.viewport.set(h.x,h.y,h.width,h.height);0===f&&w.matrix.copy(m.matrix)}}d=l.inputSources;for(f=0;f<r.length;f++)e=r[f],g=d[f],m=h=null,g&&(e.targetRay&&(h=c.getPose(g.targetRaySpace,k),null!==h&&(e.targetRay.matrix.fromArray(h.transform.matrix),e.targetRay.matrix.decompose(e.targetRay.position,e.targetRay.rotation,e.targetRay.scale))),e.grip&&g.gripSpace&&(m=c.getPose(g.gripSpace,k),null!==m&&(e.grip.matrix.fromArray(m.transform.matrix),e.grip.matrix.decompose(e.grip.position,
+e.grip.rotation,e.grip.scale)))),e.targetRay&&(e.targetRay.visible=null!==h),e.grip&&(e.grip.visible=null!==m);B&&B(b,c)});this.setAnimationLoop=function(a){B=a};this.dispose=function(){}}function og(a){var b;function c(){ra=new zj(I);Ga=new xj(I,ra,a);!1===Ga.isWebGL2&&(ra.get("WEBGL_depth_texture"),ra.get("OES_texture_float"),ra.get("OES_texture_half_float"),ra.get("OES_texture_half_float_linear"),ra.get("OES_standard_derivatives"),ra.get("OES_element_index_uint"),ra.get("ANGLE_instanced_arrays"));
+ra.get("OES_texture_float_linear");qa=new Zh(I,ra,Ga);Y=new Ik(I,ra,Ga);Y.scissor(T.copy(ja).multiplyScalar(R).floor());Y.viewport(Z.copy(Q).multiplyScalar(R).floor());ea=new Cj(I);X=new yk;aa=new Jk(I,ra,Y,X,Ga,qa,ea);na=new uj(I,Ga);wa=new Aj(I,na,ea);sa=new Fj(I,wa,na,ea);za=new Ej(I);ta=new xk(H,ra,Ga);xa=new Bk;va=new Hk;pa=new vj(H,Y,sa,da);Ba=new wj(I,ra,ea,Ga);Ca=new Bj(I,ra,ea,Ga);ea.programs=ta.programs;H.capabilities=Ga;H.extensions=ra;H.properties=X;H.renderLists=xa;H.state=Y;H.info=ea}
+function d(a){a.preventDefault();console.log("THREE.WebGLRenderer: Context Lost.");G=!0}function e(){console.log("THREE.WebGLRenderer: Context Restored.");G=!1;c()}function f(a){a=a.target;a.removeEventListener("dispose",f);g(a);X.remove(a)}function g(a){var b=X.get(a).program;a.program=void 0;void 0!==b&&ta.releaseProgram(b)}function h(a,b){a.render(function(a){H.renderBufferImmediate(a,b)})}function l(a,b,c,d){if(!1!==a.visible){if(a.layers.test(b.layers))if(a.isGroup)c=a.renderOrder;else if(a.isLOD)!0===
+a.autoUpdate&&a.update(b);else if(a.isLight)A.pushLight(a),a.castShadow&&A.pushShadow(a);else if(a.isSprite){if(!a.frustumCulled||lg.intersectsSprite(a)){d&&Ib.setFromMatrixPosition(a.matrixWorld).applyMatrix4(Nd);var e=sa.update(a),f=a.material;f.visible&&z.push(a,e,f,c,Ib.z,null)}}else if(a.isImmediateRenderObject)d&&Ib.setFromMatrixPosition(a.matrixWorld).applyMatrix4(Nd),z.push(a,null,a.material,c,Ib.z,null);else if(a.isMesh||a.isLine||a.isPoints)if(a.isSkinnedMesh&&a.skeleton.frame!==ea.render.frame&&
+(a.skeleton.update(),a.skeleton.frame=ea.render.frame),!a.frustumCulled||lg.intersectsObject(a))if(d&&Ib.setFromMatrixPosition(a.matrixWorld).applyMatrix4(Nd),e=sa.update(a),f=a.material,Array.isArray(f))for(var g=e.groups,h=0,m=g.length;h<m;h++){var p=g[h],k=f[p.materialIndex];k&&k.visible&&z.push(a,e,k,c,Ib.z,p)}else f.visible&&z.push(a,e,f,c,Ib.z,null);a=a.children;h=0;for(m=a.length;h<m;h++)l(a[h],b,c,d)}}function m(a,b,c,d){for(var e=0,f=a.length;e<f;e++){var g=a[e],h=g.object,l=g.geometry,m=
+void 0===d?g.material:d;g=g.group;if(c.isArrayCamera){ha=c;for(var p=c.cameras,u=0,q=p.length;u<q;u++){var x=p[u];h.layers.test(x.layers)&&(Y.viewport(Z.copy(x.viewport)),A.setupLights(x),k(h,b,x,l,m,g))}}else ha=null,k(h,b,c,l,m,g)}}function k(a,c,d,e,f,g){a.onBeforeRender(H,c,d,e,f,g);A=va.get(c,ha||d);a.modelViewMatrix.multiplyMatrices(d.matrixWorldInverse,a.matrixWorld);a.normalMatrix.getNormalMatrix(a.modelViewMatrix);if(a.isImmediateRenderObject){var l=x(d,c,f,a);Y.setMaterial(f);fa=b=null;
+Pe=!1;h(a,l)}else H.renderBufferDirect(d,c,e,f,a,g);a.onAfterRender(H,c,d,e,f,g);A=va.get(c,ha||d)}function p(a,b,c){var d=X.get(a),e=A.state.lights,h=e.state.version;c=ta.getParameters(a,e.state,A.state.shadowsArray,b,Va.numPlanes,Va.numIntersection,c);var l=ta.getProgramCacheKey(c),m=d.program,p=!0;if(void 0===m)a.addEventListener("dispose",f);else if(m.cacheKey!==l)g(a);else{if(d.lightsStateVersion!==h)d.lightsStateVersion=h;else if(void 0!==c.shaderID)return;p=!1}p&&(m=ta.acquireProgram(c,l),
+d.program=m,d.uniforms=c.uniforms,d.environment=a.isMeshStandardMaterial?b.environment:null,d.outputEncoding=H.outputEncoding,a.program=m);c=m.getAttributes();if(a.morphTargets)for(l=a.numSupportedMorphTargets=0;l<H.maxMorphTargets;l++)0<=c["morphTarget"+l]&&a.numSupportedMorphTargets++;if(a.morphNormals)for(l=a.numSupportedMorphNormals=0;l<H.maxMorphNormals;l++)0<=c["morphNormal"+l]&&a.numSupportedMorphNormals++;c=d.uniforms;if(!a.isShaderMaterial&&!a.isRawShaderMaterial||!0===a.clipping)d.numClippingPlanes=
+Va.numPlanes,d.numIntersection=Va.numIntersection,c.clippingPlanes=Va.uniform;d.fog=b.fog;d.needsLights=a.isMeshLambertMaterial||a.isMeshToonMaterial||a.isMeshPhongMaterial||a.isMeshStandardMaterial||a.isShadowMaterial||a.isShaderMaterial&&!0===a.lights;d.lightsStateVersion=h;d.needsLights&&(c.ambientLightColor.value=e.state.ambient,c.lightProbe.value=e.state.probe,c.directionalLights.value=e.state.directional,c.directionalLightShadows.value=e.state.directionalShadow,c.spotLights.value=e.state.spot,
+c.spotLightShadows.value=e.state.spotShadow,c.rectAreaLights.value=e.state.rectArea,c.pointLights.value=e.state.point,c.pointLightShadows.value=e.state.pointShadow,c.hemisphereLights.value=e.state.hemi,c.directionalShadowMap.value=e.state.directionalShadowMap,c.directionalShadowMatrix.value=e.state.directionalShadowMatrix,c.spotShadowMap.value=e.state.spotShadowMap,c.spotShadowMatrix.value=e.state.spotShadowMatrix,c.pointShadowMap.value=e.state.pointShadowMap,c.pointShadowMatrix.value=e.state.pointShadowMatrix);
+a=d.program.getUniforms();a=Fb.seqWithValue(a.seq,c);d.uniformsList=a}function x(a,b,c,d){aa.resetTextureUnits();var e=b.fog,f=c.isMeshStandardMaterial?b.environment:null,g=X.get(c),h=A.state.lights;oa&&(mg||a!==W)&&Va.setState(c.clippingPlanes,c.clipIntersection,c.clipShadows,a,g,a===W&&c.id===Oe);c.version===g.__version?void 0===g.program?p(c,b,d):c.fog&&g.fog!==e?p(c,b,d):g.environment!==f?p(c,b,d):g.needsLights&&g.lightsStateVersion!==h.state.version?p(c,b,d):void 0===g.numClippingPlanes||g.numClippingPlanes===
+Va.numPlanes&&g.numIntersection===Va.numIntersection?g.outputEncoding!==H.outputEncoding&&p(c,b,d):p(c,b,d):(p(c,b,d),g.__version=c.version);var l=!1,m=!1,k=!1;b=g.program;h=b.getUniforms();var u=g.uniforms;Y.useProgram(b.program)&&(k=m=l=!0);c.id!==Oe&&(Oe=c.id,m=!0);if(l||W!==a){h.setValue(I,"projectionMatrix",a.projectionMatrix);Ga.logarithmicDepthBuffer&&h.setValue(I,"logDepthBufFC",2/(Math.log(a.far+1)/Math.LN2));W!==a&&(W=a,k=m=!0);if(c.isShaderMaterial||c.isMeshPhongMaterial||c.isMeshToonMaterial||
+c.isMeshStandardMaterial||c.envMap)l=h.map.cameraPosition,void 0!==l&&l.setValue(I,Ib.setFromMatrixPosition(a.matrixWorld));(c.isMeshPhongMaterial||c.isMeshToonMaterial||c.isMeshLambertMaterial||c.isMeshBasicMaterial||c.isMeshStandardMaterial||c.isShaderMaterial)&&h.setValue(I,"isOrthographic",!0===a.isOrthographicCamera);(c.isMeshPhongMaterial||c.isMeshToonMaterial||c.isMeshLambertMaterial||c.isMeshBasicMaterial||c.isMeshStandardMaterial||c.isShaderMaterial||c.skinning)&&h.setValue(I,"viewMatrix",
+a.matrixWorldInverse)}if(c.skinning&&(h.setOptional(I,d,"bindMatrix"),h.setOptional(I,d,"bindMatrixInverse"),a=d.skeleton))if(l=a.bones,Ga.floatVertexTextures){if(void 0===a.boneTexture){l=Math.sqrt(4*l.length);l=L.ceilPowerOfTwo(l);l=Math.max(l,4);var x=new Float32Array(l*l*4);x.set(a.boneMatrices);var v=new bc(x,l,l,1023,1015);a.boneMatrices=x;a.boneTexture=v;a.boneTextureSize=l}h.setValue(I,"boneTexture",a.boneTexture,aa);h.setValue(I,"boneTextureSize",a.boneTextureSize)}else h.setOptional(I,a,
+"boneMatrices");if(m||g.receiveShadow!==d.receiveShadow)g.receiveShadow=d.receiveShadow,h.setValue(I,"receiveShadow",d.receiveShadow);if(m){h.setValue(I,"toneMappingExposure",H.toneMappingExposure);h.setValue(I,"toneMappingWhitePoint",H.toneMappingWhitePoint);g.needsLights&&(m=k,u.ambientLightColor.needsUpdate=m,u.lightProbe.needsUpdate=m,u.directionalLights.needsUpdate=m,u.directionalLightShadows.needsUpdate=m,u.pointLights.needsUpdate=m,u.pointLightShadows.needsUpdate=m,u.spotLights.needsUpdate=
+m,u.spotLightShadows.needsUpdate=m,u.rectAreaLights.needsUpdate=m,u.hemisphereLights.needsUpdate=m);e&&c.fog&&(u.fogColor.value.copy(e.color),e.isFog?(u.fogNear.value=e.near,u.fogFar.value=e.far):e.isFogExp2&&(u.fogDensity.value=e.density));if(c.isMeshBasicMaterial)r(u,c);else if(c.isMeshLambertMaterial)r(u,c),c.emissiveMap&&(u.emissiveMap.value=c.emissiveMap);else if(c.isMeshToonMaterial)r(u,c),u.specular.value.copy(c.specular),u.shininess.value=Math.max(c.shininess,1E-4),c.gradientMap&&(u.gradientMap.value=
+c.gradientMap),c.emissiveMap&&(u.emissiveMap.value=c.emissiveMap),c.bumpMap&&(u.bumpMap.value=c.bumpMap,u.bumpScale.value=c.bumpScale,1===c.side&&(u.bumpScale.value*=-1)),c.normalMap&&(u.normalMap.value=c.normalMap,u.normalScale.value.copy(c.normalScale),1===c.side&&u.normalScale.value.negate()),c.displacementMap&&(u.displacementMap.value=c.displacementMap,u.displacementScale.value=c.displacementScale,u.displacementBias.value=c.displacementBias);else if(c.isMeshPhongMaterial)r(u,c),u.specular.value.copy(c.specular),
+u.shininess.value=Math.max(c.shininess,1E-4),c.emissiveMap&&(u.emissiveMap.value=c.emissiveMap),c.bumpMap&&(u.bumpMap.value=c.bumpMap,u.bumpScale.value=c.bumpScale,1===c.side&&(u.bumpScale.value*=-1)),c.normalMap&&(u.normalMap.value=c.normalMap,u.normalScale.value.copy(c.normalScale),1===c.side&&u.normalScale.value.negate()),c.displacementMap&&(u.displacementMap.value=c.displacementMap,u.displacementScale.value=c.displacementScale,u.displacementBias.value=c.displacementBias);else if(c.isMeshStandardMaterial)r(u,
+c,f),c.isMeshPhysicalMaterial?(q(u,c,f),u.reflectivity.value=c.reflectivity,u.clearcoat.value=c.clearcoat,u.clearcoatRoughness.value=c.clearcoatRoughness,c.sheen&&u.sheen.value.copy(c.sheen),c.clearcoatMap&&(u.clearcoatMap.value=c.clearcoatMap),c.clearcoatRoughnessMap&&(u.clearcoatRoughnessMap.value=c.clearcoatRoughnessMap),c.clearcoatNormalMap&&(u.clearcoatNormalScale.value.copy(c.clearcoatNormalScale),u.clearcoatNormalMap.value=c.clearcoatNormalMap,1===c.side&&u.clearcoatNormalScale.value.negate()),
+u.transparency.value=c.transparency):q(u,c,f);else if(c.isMeshMatcapMaterial)r(u,c),c.matcap&&(u.matcap.value=c.matcap),c.bumpMap&&(u.bumpMap.value=c.bumpMap,u.bumpScale.value=c.bumpScale,1===c.side&&(u.bumpScale.value*=-1)),c.normalMap&&(u.normalMap.value=c.normalMap,u.normalScale.value.copy(c.normalScale),1===c.side&&u.normalScale.value.negate()),c.displacementMap&&(u.displacementMap.value=c.displacementMap,u.displacementScale.value=c.displacementScale,u.displacementBias.value=c.displacementBias);
+else if(c.isMeshDepthMaterial)r(u,c),c.displacementMap&&(u.displacementMap.value=c.displacementMap,u.displacementScale.value=c.displacementScale,u.displacementBias.value=c.displacementBias);else if(c.isMeshDistanceMaterial)r(u,c),c.displacementMap&&(u.displacementMap.value=c.displacementMap,u.displacementScale.value=c.displacementScale,u.displacementBias.value=c.displacementBias),u.referencePosition.value.copy(c.referencePosition),u.nearDistance.value=c.nearDistance,u.farDistance.value=c.farDistance;
+else if(c.isMeshNormalMaterial)r(u,c),c.bumpMap&&(u.bumpMap.value=c.bumpMap,u.bumpScale.value=c.bumpScale,1===c.side&&(u.bumpScale.value*=-1)),c.normalMap&&(u.normalMap.value=c.normalMap,u.normalScale.value.copy(c.normalScale),1===c.side&&u.normalScale.value.negate()),c.displacementMap&&(u.displacementMap.value=c.displacementMap,u.displacementScale.value=c.displacementScale,u.displacementBias.value=c.displacementBias);else if(c.isLineBasicMaterial)u.diffuse.value.copy(c.color),u.opacity.value=c.opacity,
+c.isLineDashedMaterial&&(u.dashSize.value=c.dashSize,u.totalSize.value=c.dashSize+c.gapSize,u.scale.value=c.scale);else if(c.isPointsMaterial){u.diffuse.value.copy(c.color);u.opacity.value=c.opacity;u.size.value=c.size*R;u.scale.value=.5*J;c.map&&(u.map.value=c.map);c.alphaMap&&(u.alphaMap.value=c.alphaMap);if(c.map)var n=c.map;else c.alphaMap&&(n=c.alphaMap);void 0!==n&&(!0===n.matrixAutoUpdate&&n.updateMatrix(),u.uvTransform.value.copy(n.matrix))}else if(c.isSpriteMaterial){u.diffuse.value.copy(c.color);
+u.opacity.value=c.opacity;u.rotation.value=c.rotation;c.map&&(u.map.value=c.map);c.alphaMap&&(u.alphaMap.value=c.alphaMap);if(c.map)var w=c.map;else c.alphaMap&&(w=c.alphaMap);void 0!==w&&(!0===w.matrixAutoUpdate&&w.updateMatrix(),u.uvTransform.value.copy(w.matrix))}else c.isShadowMaterial&&(u.color.value.copy(c.color),u.opacity.value=c.opacity);void 0!==u.ltc_1&&(u.ltc_1.value=D.LTC_1);void 0!==u.ltc_2&&(u.ltc_2.value=D.LTC_2);Fb.upload(I,g.uniformsList,u,aa);c.isShaderMaterial&&(c.uniformsNeedUpdate=
+!1)}c.isShaderMaterial&&!0===c.uniformsNeedUpdate&&(Fb.upload(I,g.uniformsList,u,aa),c.uniformsNeedUpdate=!1);c.isSpriteMaterial&&h.setValue(I,"center",d.center);h.setValue(I,"modelViewMatrix",d.modelViewMatrix);h.setValue(I,"normalMatrix",d.normalMatrix);h.setValue(I,"modelMatrix",d.matrixWorld);return b}function r(a,b,c){a.opacity.value=b.opacity;b.color&&a.diffuse.value.copy(b.color);b.emissive&&a.emissive.value.copy(b.emissive).multiplyScalar(b.emissiveIntensity);b.map&&(a.map.value=b.map);b.alphaMap&&
+(a.alphaMap.value=b.alphaMap);b.specularMap&&(a.specularMap.value=b.specularMap);if(c=b.envMap||c)a.envMap.value=c,a.flipEnvMap.value=c.isCubeTexture?-1:1,a.reflectivity.value=b.reflectivity,a.refractionRatio.value=b.refractionRatio,a.maxMipLevel.value=X.get(c).__maxMipLevel;b.lightMap&&(a.lightMap.value=b.lightMap,a.lightMapIntensity.value=b.lightMapIntensity);b.aoMap&&(a.aoMap.value=b.aoMap,a.aoMapIntensity.value=b.aoMapIntensity);if(b.map)var d=b.map;else b.specularMap?d=b.specularMap:b.displacementMap?
+d=b.displacementMap:b.normalMap?d=b.normalMap:b.bumpMap?d=b.bumpMap:b.roughnessMap?d=b.roughnessMap:b.metalnessMap?d=b.metalnessMap:b.alphaMap?d=b.alphaMap:b.emissiveMap&&(d=b.emissiveMap);void 0!==d&&(d.isWebGLRenderTarget&&(d=d.texture),!0===d.matrixAutoUpdate&&d.updateMatrix(),a.uvTransform.value.copy(d.matrix));if(b.aoMap)var e=b.aoMap;else b.lightMap&&(e=b.lightMap);void 0!==e&&(e.isWebGLRenderTarget&&(e=e.texture),!0===e.matrixAutoUpdate&&e.updateMatrix(),a.uv2Transform.value.copy(e.matrix))}
+function q(a,b,c){a.roughness.value=b.roughness;a.metalness.value=b.metalness;b.roughnessMap&&(a.roughnessMap.value=b.roughnessMap);b.metalnessMap&&(a.metalnessMap.value=b.metalnessMap);b.emissiveMap&&(a.emissiveMap.value=b.emissiveMap);b.bumpMap&&(a.bumpMap.value=b.bumpMap,a.bumpScale.value=b.bumpScale,1===b.side&&(a.bumpScale.value*=-1));b.normalMap&&(a.normalMap.value=b.normalMap,a.normalScale.value.copy(b.normalScale),1===b.side&&a.normalScale.value.negate());b.displacementMap&&(a.displacementMap.value=
+b.displacementMap,a.displacementScale.value=b.displacementScale,a.displacementBias.value=b.displacementBias);if(b.envMap||c)a.envMapIntensity.value=b.envMapIntensity}a=a||{};var v=void 0!==a.canvas?a.canvas:document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),F=void 0!==a.context?a.context:null,w=void 0!==a.alpha?a.alpha:!1,C=void 0!==a.depth?a.depth:!0,U=void 0!==a.stencil?a.stencil:!0,V=void 0!==a.antialias?a.antialias:!1,da=void 0!==a.premultipliedAlpha?a.premultipliedAlpha:!0,B=void 0!==
+a.preserveDrawingBuffer?a.preserveDrawingBuffer:!1,y=void 0!==a.powerPreference?a.powerPreference:"default",E=void 0!==a.failIfMajorPerformanceCaveat?a.failIfMajorPerformanceCaveat:!1,z=null,A=null;this.domElement=v;this.debug={checkShaderErrors:!0};this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.clippingPlanes=[];this.localClippingEnabled=!1;this.gammaFactor=2;this.outputEncoding=3E3;this.physicallyCorrectLights=!1;this.toneMappingWhitePoint=
+this.toneMappingExposure=this.toneMapping=1;this.maxMorphTargets=8;this.maxMorphNormals=4;var H=this,G=!1,M=null,N=0,K=0,O=null,S=null,Oe=-1;var fa=b=null;var Pe=!1;var W=null,ha=null,Z=new ka,T=new ka,ca=null,ba=v.width,J=v.height,R=1,la=null,ma=null,Q=new ka(0,0,ba,J),ja=new ka(0,0,ba,J),kg=!1,lg=new Ic,Va=new yj,oa=!1,mg=!1,Nd=new P,Ib=new n;try{w={alpha:w,depth:C,stencil:U,antialias:V,premultipliedAlpha:da,preserveDrawingBuffer:B,powerPreference:y,failIfMajorPerformanceCaveat:E,xrCompatible:!0};
+v.addEventListener("webglcontextlost",d,!1);v.addEventListener("webglcontextrestored",e,!1);var I=F||v.getContext("webgl",w)||v.getContext("experimental-webgl",w);if(null===I){if(null!==v.getContext("webgl"))throw Error("Error creating WebGL context with your selected attributes.");throw Error("Error creating WebGL context.");}void 0===I.getShaderPrecisionFormat&&(I.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}})}catch(ai){throw console.error("THREE.WebGLRenderer: "+
+ai.message),ai;}var ra,Ga,Y,ea,X,aa,na,wa,sa,ta,xa,va,pa,za,Ba,Ca,qa;c();var ua=new $h(H,I);this.xr=ua;var Ea=new Xh(H,sa,Ga.maxTextureSize);this.shadowMap=Ea;this.getContext=function(){return I};this.getContextAttributes=function(){return I.getContextAttributes()};this.forceContextLoss=function(){var a=ra.get("WEBGL_lose_context");a&&a.loseContext()};this.forceContextRestore=function(){var a=ra.get("WEBGL_lose_context");a&&a.restoreContext()};this.getPixelRatio=function(){return R};this.setPixelRatio=
+function(a){void 0!==a&&(R=a,this.setSize(ba,J,!1))};this.getSize=function(a){void 0===a&&(console.warn("WebGLRenderer: .getsize() now requires a Vector2 as an argument"),a=new t);return a.set(ba,J)};this.setSize=function(a,b,c){ua.isPresenting?console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting."):(ba=a,J=b,v.width=Math.floor(a*R),v.height=Math.floor(b*R),!1!==c&&(v.style.width=a+"px",v.style.height=b+"px"),this.setViewport(0,0,a,b))};this.getDrawingBufferSize=function(a){void 0===
+a&&(console.warn("WebGLRenderer: .getdrawingBufferSize() now requires a Vector2 as an argument"),a=new t);return a.set(ba*R,J*R).floor()};this.setDrawingBufferSize=function(a,b,c){ba=a;J=b;R=c;v.width=Math.floor(a*c);v.height=Math.floor(b*c);this.setViewport(0,0,a,b)};this.getCurrentViewport=function(a){void 0===a&&(console.warn("WebGLRenderer: .getCurrentViewport() now requires a Vector4 as an argument"),a=new ka);return a.copy(Z)};this.getViewport=function(a){return a.copy(Q)};this.setViewport=
+function(a,b,c,d){a.isVector4?Q.set(a.x,a.y,a.z,a.w):Q.set(a,b,c,d);Y.viewport(Z.copy(Q).multiplyScalar(R).floor())};this.getScissor=function(a){return a.copy(ja)};this.setScissor=function(a,b,c,d){a.isVector4?ja.set(a.x,a.y,a.z,a.w):ja.set(a,b,c,d);Y.scissor(T.copy(ja).multiplyScalar(R).floor())};this.getScissorTest=function(){return kg};this.setScissorTest=function(a){Y.setScissorTest(kg=a)};this.setOpaqueSort=function(a){la=a};this.setTransparentSort=function(a){ma=a};this.getClearColor=function(){return pa.getClearColor()};
+this.setClearColor=function(){pa.setClearColor.apply(pa,arguments)};this.getClearAlpha=function(){return pa.getClearAlpha()};this.setClearAlpha=function(){pa.setClearAlpha.apply(pa,arguments)};this.clear=function(a,b,c){var d=0;if(void 0===a||a)d|=16384;if(void 0===b||b)d|=256;if(void 0===c||c)d|=1024;I.clear(d)};this.clearColor=function(){this.clear(!0,!1,!1)};this.clearDepth=function(){this.clear(!1,!0,!1)};this.clearStencil=function(){this.clear(!1,!1,!0)};this.dispose=function(){v.removeEventListener("webglcontextlost",
+d,!1);v.removeEventListener("webglcontextrestored",e,!1);xa.dispose();va.dispose();X.dispose();sa.dispose();ua.dispose();Aa.stop();this.forceContextLoss()};this.renderBufferImmediate=function(a,b){Y.initAttributes();var c=X.get(a);a.hasPositions&&!c.position&&(c.position=I.createBuffer());a.hasNormals&&!c.normal&&(c.normal=I.createBuffer());a.hasUvs&&!c.uv&&(c.uv=I.createBuffer());a.hasColors&&!c.color&&(c.color=I.createBuffer());b=b.getAttributes();a.hasPositions&&(I.bindBuffer(34962,c.position),
+I.bufferData(34962,a.positionArray,35048),Y.enableAttribute(b.position),I.vertexAttribPointer(b.position,3,5126,!1,0,0));a.hasNormals&&(I.bindBuffer(34962,c.normal),I.bufferData(34962,a.normalArray,35048),Y.enableAttribute(b.normal),I.vertexAttribPointer(b.normal,3,5126,!1,0,0));a.hasUvs&&(I.bindBuffer(34962,c.uv),I.bufferData(34962,a.uvArray,35048),Y.enableAttribute(b.uv),I.vertexAttribPointer(b.uv,2,5126,!1,0,0));a.hasColors&&(I.bindBuffer(34962,c.color),I.bufferData(34962,a.colorArray,35048),Y.enableAttribute(b.color),
+I.vertexAttribPointer(b.color,3,5126,!1,0,0));Y.disableUnusedAttributes();I.drawArrays(4,0,a.count);a.count=0};var Fa=new pb;this.renderBufferDirect=function(a,c,d,e,f,g){null===c&&(c=Fa);var h=f.isMesh&&0>f.matrixWorld.determinant(),l=x(a,c,e,f);Y.setMaterial(e,h);var m=!1;if(b!==d.id||fa!==l.id||Pe!==(!0===e.wireframe))b=d.id,fa=l.id,Pe=!0===e.wireframe,m=!0;if(e.morphTargets||e.morphNormals)za.update(f,d,e,l),m=!0;a=d.index;c=d.attributes.position;if(null===a){if(void 0===c||0===c.count)return}else if(0===
+a.count)return;var u=1;!0===e.wireframe&&(a=wa.getWireframeAttribute(d),u=2);h=Ba;if(null!==a){var p=na.get(a);h=Ca;h.setIndex(p)}if(m){if(!1!==Ga.isWebGL2||!f.isInstancedMesh&&!d.isInstancedBufferGeometry||null!==ra.get("ANGLE_instanced_arrays")){Y.initAttributes();m=d.attributes;l=l.getAttributes();var k=e.defaultAttributeValues;for(U in l){var q=l[U];if(0<=q){var r=m[U];if(void 0!==r){var n=r.normalized,v=r.itemSize,w=na.get(r);if(void 0!==w){var F=w.buffer,C=w.type;w=w.bytesPerElement;if(r.isInterleavedBufferAttribute){var B=
+r.data,t=B.stride;r=r.offset;B&&B.isInstancedInterleavedBuffer?(Y.enableAttributeAndDivisor(q,B.meshPerAttribute),void 0===d.maxInstancedCount&&(d.maxInstancedCount=B.meshPerAttribute*B.count)):Y.enableAttribute(q);I.bindBuffer(34962,F);I.vertexAttribPointer(q,v,C,n,t*w,r*w)}else r.isInstancedBufferAttribute?(Y.enableAttributeAndDivisor(q,r.meshPerAttribute),void 0===d.maxInstancedCount&&(d.maxInstancedCount=r.meshPerAttribute*r.count)):Y.enableAttribute(q),I.bindBuffer(34962,F),I.vertexAttribPointer(q,
 v,C,n,0,0)}}else if("instanceMatrix"===U)w=na.get(f.instanceMatrix),void 0!==w&&(F=w.buffer,C=w.type,Y.enableAttributeAndDivisor(q+0,1),Y.enableAttributeAndDivisor(q+1,1),Y.enableAttributeAndDivisor(q+2,1),Y.enableAttributeAndDivisor(q+3,1),I.bindBuffer(34962,F),I.vertexAttribPointer(q+0,4,C,!1,64,0),I.vertexAttribPointer(q+1,4,C,!1,64,16),I.vertexAttribPointer(q+2,4,C,!1,64,32),I.vertexAttribPointer(q+3,4,C,!1,64,48));else if(void 0!==k&&(n=k[U],void 0!==n))switch(n.length){case 2:I.vertexAttrib2fv(q,
 n);break;case 3:I.vertexAttrib3fv(q,n);break;case 4:I.vertexAttrib4fv(q,n);break;default:I.vertexAttrib1fv(q,n)}}}Y.disableUnusedAttributes()}null!==a&&I.bindBuffer(34963,p.buffer)}var U=d.drawRange.start*u;m=null!==g?g.start*u:0;p=Math.max(U,m);g=Math.max(0,Math.min(null!==a?a.count:c.count,U+d.drawRange.count*u,m+(null!==g?g.count*u:Infinity))-1-p+1);0!==g&&(f.isMesh?!0===e.wireframe?(Y.setLineWidth(e.wireframeLinewidth*(null===O?R:1)),h.setMode(1)):h.setMode(4):f.isLine?(e=e.linewidth,void 0===
 e&&(e=1),Y.setLineWidth(e*(null===O?R:1)),f.isLineSegments?h.setMode(1):f.isLineLoop?h.setMode(2):h.setMode(3)):f.isPoints?h.setMode(0):f.isSprite&&h.setMode(4),f.isInstancedMesh?h.renderInstances(d,p,g,f.count):d.isInstancedBufferGeometry?h.renderInstances(d,p,g,d.maxInstancedCount):h.render(p,g))};this.compile=function(a,b){A=va.get(a,b);A.init();a.traverse(function(a){a.isLight&&(A.pushLight(a),a.castShadow&&A.pushShadow(a))});A.setupLights(b);var c={};a.traverse(function(b){if(b.material)if(Array.isArray(b.material))for(var d=

+ 2 - 0
build/three.module.js

@@ -22394,6 +22394,8 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
 
 				_gl.blitFramebuffer( 0, 0, width, height, 0, 0, width, height, mask, 9728 );
 
+				_gl.bindFramebuffer( 36160, renderTargetProperties.__webglMultisampledFramebuffer ); // see #18905
+
 			} else {
 
 				console.warn( 'THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.' );