@@ -86,7 +86,7 @@
var planeGeo = new THREE.PlaneBufferGeometry( 100.1, 100.1 );
- // MIRORR planes
+ // MIRROR planes
groundMirror = new THREE.Mirror( renderer, camera, { clipBias: 0.003, textureWidth: WIDTH, textureHeight: HEIGHT, color: 0x777777 } );
var mirrorMesh = new THREE.Mesh( planeGeo, groundMirror.material );