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@@ -167,7 +167,7 @@ class PMREMGenerator {
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if ( this._equirectShader === null ) {
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if ( this._equirectShader === null ) {
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- this._equirectShader = _getEquirectShader();
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+ this._equirectShader = _getEquirectMaterial();
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this._compileMaterial( this._equirectShader );
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this._compileMaterial( this._equirectShader );
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}
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}
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@@ -394,7 +394,7 @@ class PMREMGenerator {
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if ( this._equirectShader === null ) {
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if ( this._equirectShader === null ) {
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- this._equirectShader = _getEquirectShader();
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+ this._equirectShader = _getEquirectMaterial();
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}
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}
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@@ -749,7 +749,7 @@ function _getBlurShader( lodMax, width, height ) {
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}
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}
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-function _getEquirectShader() {
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+function _getEquirectMaterial() {
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const shaderMaterial = new ShaderMaterial( {
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const shaderMaterial = new ShaderMaterial( {
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