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@@ -1,6 +1,6 @@
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-// ThreeCanvas.js r44dev - http://github.com/mrdoob/three.js
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+// ThreeCanvas.js r44 - http://github.com/mrdoob/three.js
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var THREE=THREE||{};if(!window.Int32Array)window.Int32Array=Array,window.Float32Array=Array;THREE.Color=function(a){a!==void 0&&this.setHex(a);return this};
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var THREE=THREE||{};if(!window.Int32Array)window.Int32Array=Array,window.Float32Array=Array;THREE.Color=function(a){a!==void 0&&this.setHex(a);return this};
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-THREE.Color.prototype={constructor:THREE.Color,r:1,g:1,b:1,copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSV:function(a,b,c){var d,e,g;if(c==0)this.r=this.g=this.b=0;else switch(d=Math.floor(a*6),e=a*6-d,a=c*(1-b),g=c*(1-b*e),b=c*(1-b*(1-e)),d){case 1:this.r=g;this.g=c;this.b=a;break;case 2:this.r=a;this.g=c;this.b=b;break;case 3:this.r=a;this.g=g;this.b=c;break;case 4:this.r=b;this.g=a;this.b=c;break;case 5:this.r=
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+THREE.Color.prototype={constructor:THREE.Color,r:1,g:1,b:1,copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSV:function(a,b,c){var d,f,g;if(c==0)this.r=this.g=this.b=0;else switch(d=Math.floor(a*6),f=a*6-d,a=c*(1-b),g=c*(1-b*f),b=c*(1-b*(1-f)),d){case 1:this.r=g;this.g=c;this.b=a;break;case 2:this.r=a;this.g=c;this.b=b;break;case 3:this.r=a;this.g=g;this.b=c;break;case 4:this.r=b;this.g=a;this.b=c;break;case 5:this.r=
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c;this.g=a;this.b=g;break;case 6:case 0:this.r=c,this.g=b,this.b=a}return this},setHex:function(a){a=Math.floor(a);this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},getHex:function(){return~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},getContextStyle:function(){return"rgb("+Math.floor(this.r*255)+","+Math.floor(this.g*255)+","+Math.floor(this.b*255)+")"},clone:function(){return(new THREE.Color).setRGB(this.r,this.g,this.b)}};
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c;this.g=a;this.b=g;break;case 6:case 0:this.r=c,this.g=b,this.b=a}return this},setHex:function(a){a=Math.floor(a);this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},getHex:function(){return~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},getContextStyle:function(){return"rgb("+Math.floor(this.r*255)+","+Math.floor(this.g*255)+","+Math.floor(this.b*255)+")"},clone:function(){return(new THREE.Color).setRGB(this.r,this.g,this.b)}};
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THREE.Vector2=function(a,b){this.x=a||0;this.y=b||0};
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THREE.Vector2=function(a,b){this.x=a||0;this.y=b||0};
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THREE.Vector2.prototype={constructor:THREE.Vector2,set:function(a,b){this.x=a;this.y=b;return this},copy:function(a){this.x=a.x;this.y=a.y;return this},clone:function(){return new THREE.Vector2(this.x,this.y)},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},
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THREE.Vector2.prototype={constructor:THREE.Vector2,set:function(a,b){this.x=a;this.y=b;return this},copy:function(a){this.x=a.x;this.y=a.y;return this},clone:function(){return new THREE.Vector2(this.x,this.y)},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},
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@@ -15,68 +15,79 @@ THREE.Vector4.prototype={constructor:THREE.Vector4,set:function(a,b,c,d){this.x=
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a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){a?(this.x/=a,this.y/=a,this.z/=a,this.w/=a):(this.z=this.y=this.x=0,this.w=1);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.dot(this)},length:function(){return Math.sqrt(this.lengthSq())},
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a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){a?(this.x/=a,this.y/=a,this.z/=a,this.w/=a):(this.z=this.y=this.x=0,this.w=1);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.dot(this)},length:function(){return Math.sqrt(this.lengthSq())},
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normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this}};THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3};
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normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this}};THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3};
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THREE.Ray.prototype={constructor:THREE.Ray,intersectScene:function(a){return this.intersectObjects(a.objects)},intersectObjects:function(a){var b,c,d=[];b=0;for(c=a.length;b<c;b++)d=d.concat(this.intersectObject(a[b]));d.sort(function(a,b){return a.distance-b.distance});return d},intersectObject:function(a){function b(a,b,c){var d;d=c.clone().subSelf(a).dot(b);if(d<=0)return null;a=a.clone().addSelf(b.clone().multiplyScalar(d));return c.distanceTo(a)}function c(a,b,c,d){var d=d.clone().subSelf(b),
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THREE.Ray.prototype={constructor:THREE.Ray,intersectScene:function(a){return this.intersectObjects(a.objects)},intersectObjects:function(a){var b,c,d=[];b=0;for(c=a.length;b<c;b++)d=d.concat(this.intersectObject(a[b]));d.sort(function(a,b){return a.distance-b.distance});return d},intersectObject:function(a){function b(a,b,c){var d;d=c.clone().subSelf(a).dot(b);if(d<=0)return null;a=a.clone().addSelf(b.clone().multiplyScalar(d));return c.distanceTo(a)}function c(a,b,c,d){var d=d.clone().subSelf(b),
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-c=c.clone().subSelf(b),e=a.clone().subSelf(b),a=d.dot(d),b=d.dot(c),d=d.dot(e),f=c.dot(c),c=c.dot(e),e=1/(a*f-b*b),f=(f*d-b*c)*e,a=(a*c-b*d)*e;return f>0&&a>0&&f+a<1}if(a instanceof THREE.Particle){var d=b(this.origin,this.direction,a.matrixWorld.getPosition());if(d==null||d>a.scale.x)return[];return[{distance:d,point:a.position,face:null,object:a}]}else if(a instanceof THREE.Mesh){d=b(this.origin,this.direction,a.matrixWorld.getPosition());if(d==null||d>a.geometry.boundingSphere.radius*Math.max(a.scale.x,
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-Math.max(a.scale.y,a.scale.z)))return[];var e,g,f,h,i,l,n,j,m,k,p=a.geometry,q=p.vertices,u=[],d=0;for(e=p.faces.length;d<e;d++)if(g=p.faces[d],m=this.origin.clone(),k=this.direction.clone(),l=a.matrixWorld,f=l.multiplyVector3(g.centroid.clone()).subSelf(m),j=f.dot(k),!(j<=0)&&(f=l.multiplyVector3(q[g.a].position.clone()),h=l.multiplyVector3(q[g.b].position.clone()),i=l.multiplyVector3(q[g.c].position.clone()),l=g instanceof THREE.Face4?l.multiplyVector3(q[g.d].position.clone()):null,n=a.matrixRotationWorld.multiplyVector3(g.normal.clone()),
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-j=k.dot(n),a.doubleSided||(a.flipSided?j>0:j<0)))if(j=n.dot((new THREE.Vector3).sub(f,m))/j,m=m.addSelf(k.multiplyScalar(j)),g instanceof THREE.Face3)c(m,f,h,i)&&(g={distance:this.origin.distanceTo(m),point:m,face:g,object:a},u.push(g));else if(g instanceof THREE.Face4&&(c(m,f,h,l)||c(m,h,i,l)))g={distance:this.origin.distanceTo(m),point:m,face:g,object:a},u.push(g);u.sort(function(a,b){return a.distance-b.distance});return u}else return[]}};
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-THREE.Rectangle=function(){function a(){g=d-b;f=e-c}var b,c,d,e,g,f,h=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return g};this.getHeight=function(){return f};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(f,g,n,j){h=!1;b=f;c=g;d=n;e=j;a()};this.addPoint=function(f,g){h?(h=!1,b=f,c=g,d=f,e=g):(b=b<f?b:f,c=c<g?c:g,d=d>f?d:f,e=e>g?e:g);a()};this.add3Points=
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-function(f,g,n,j,m,k){h?(h=!1,b=f<n?f<m?f:m:n<m?n:m,c=g<j?g<k?g:k:j<k?j:k,d=f>n?f>m?f:m:n>m?n:m,e=g>j?g>k?g:k:j>k?j:k):(b=f<n?f<m?f<b?f:b:m<b?m:b:n<m?n<b?n:b:m<b?m:b,c=g<j?g<k?g<c?g:c:k<c?k:c:j<k?j<c?j:c:k<c?k:c,d=f>n?f>m?f>d?f:d:m>d?m:d:n>m?n>d?n:d:m>d?m:d,e=g>j?g>k?g>e?g:e:k>e?k:e:j>k?j>e?j:e:k>e?k:e);a()};this.addRectangle=function(f){h?(h=!1,b=f.getLeft(),c=f.getTop(),d=f.getRight(),e=f.getBottom()):(b=b<f.getLeft()?b:f.getLeft(),c=c<f.getTop()?c:f.getTop(),d=d>f.getRight()?d:f.getRight(),e=e>
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-f.getBottom()?e:f.getBottom());a()};this.inflate=function(f){b-=f;c-=f;d+=f;e+=f;a()};this.minSelf=function(f){b=b>f.getLeft()?b:f.getLeft();c=c>f.getTop()?c:f.getTop();d=d<f.getRight()?d:f.getRight();e=e<f.getBottom()?e:f.getBottom();a()};this.instersects=function(a){return Math.min(d,a.getRight())-Math.max(b,a.getLeft())>=0&&Math.min(e,a.getBottom())-Math.max(c,a.getTop())>=0};this.empty=function(){h=!0;e=d=c=b=0;a()};this.isEmpty=function(){return h}};THREE.Matrix3=function(){this.m=[]};
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-THREE.Matrix3.prototype={constructor:THREE.Matrix3,transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};THREE.Matrix4=function(a,b,c,d,e,g,f,h,i,l,n,j,m,k,p,q){this.set(a||1,b||0,c||0,d||0,e||0,g||1,f||0,h||0,i||0,l||0,n||1,j||0,m||0,k||0,p||0,q||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
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-THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,g,f,h,i,l,n,j,m,k,p,q){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=g;this.n23=f;this.n24=h;this.n31=i;this.n32=l;this.n33=n;this.n34=j;this.n41=m;this.n42=k;this.n43=p;this.n44=q;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
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-b,c){var d=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;d.cross(c,g).normalize();d.length()===0&&(g.x+=1.0E-4,d.cross(c,g).normalize());e.cross(g,d).normalize();this.n11=d.x;this.n12=e.x;this.n13=g.x;this.n21=d.y;this.n22=e.y;this.n23=g.y;this.n31=d.z;this.n32=e.z;this.n33=g.z;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,e=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*e;
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-a.y=(this.n21*b+this.n22*c+this.n23*d+this.n24)*e;a.z=(this.n31*b+this.n32*c+this.n33*d+this.n34)*e;return a},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,e=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*e;a.y=this.n21*b+this.n22*c+this.n23*d+this.n24*e;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*e;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*e;return a},rotateAxis:function(a){var b=a.x,c=a.y,d=a.z;a.x=b*this.n11+c*this.n12+d*this.n13;a.y=b*this.n21+c*this.n22+d*this.n23;a.z=b*this.n31+
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-c*this.n32+d*this.n33;a.normalize();return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,g=a.n14,f=a.n21,h=a.n22,i=a.n23,l=a.n24,n=a.n31,j=a.n32,m=a.n33,k=a.n34,p=a.n41,q=a.n42,u=a.n43,s=a.n44,O=b.n11,P=b.n12,
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-y=b.n13,B=b.n14,o=b.n21,t=b.n22,r=b.n23,x=b.n24,E=b.n31,Z=b.n32,$=b.n33,I=b.n34,D=b.n41,J=b.n42,M=b.n43,F=b.n44;this.n11=c*O+d*o+e*E+g*D;this.n12=c*P+d*t+e*Z+g*J;this.n13=c*y+d*r+e*$+g*M;this.n14=c*B+d*x+e*I+g*F;this.n21=f*O+h*o+i*E+l*D;this.n22=f*P+h*t+i*Z+l*J;this.n23=f*y+h*r+i*$+l*M;this.n24=f*B+h*x+i*I+l*F;this.n31=n*O+j*o+m*E+k*D;this.n32=n*P+j*t+m*Z+k*J;this.n33=n*y+j*r+m*$+k*M;this.n34=n*B+j*x+m*I+k*F;this.n41=p*O+q*o+u*E+s*D;this.n42=p*P+q*t+u*Z+s*J;this.n43=p*y+q*r+u*$+s*M;this.n44=p*B+q*
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-x+u*I+s*F;return this},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(a){this.multiply(this,a);return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=
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-a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,g=this.n22,f=this.n23,h=this.n24,i=this.n31,l=this.n32,n=this.n33,j=this.n34,m=this.n41,k=this.n42,p=this.n43,q=this.n44;return d*f*l*m-c*h*l*m-d*g*n*m+b*h*n*m+c*g*j*m-b*f*j*m-d*f*i*k+c*h*i*k+d*e*n*k-a*h*n*k-c*e*j*k+a*f*j*k+d*g*i*p-b*h*i*p-d*e*l*p+a*h*l*p+b*e*j*p-a*g*j*p-c*g*i*q+b*f*i*q+c*e*l*q-a*f*l*q-b*e*n*q+a*g*n*q},
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+c=c.clone().subSelf(b),f=a.clone().subSelf(b),a=d.dot(d),b=d.dot(c),d=d.dot(f),e=c.dot(c),c=c.dot(f),f=1/(a*e-b*b),e=(e*d-b*c)*f,a=(a*c-b*d)*f;return e>0&&a>0&&e+a<1}if(a instanceof THREE.Particle){var d=b(this.origin,this.direction,a.matrixWorld.getPosition());if(d==null||d>a.scale.x)return[];return[{distance:d,point:a.position,face:null,object:a}]}else if(a instanceof THREE.Mesh){d=b(this.origin,this.direction,a.matrixWorld.getPosition());if(d==null||d>a.geometry.boundingSphere.radius*Math.max(a.scale.x,
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+Math.max(a.scale.y,a.scale.z)))return[];var f,g,e,h,j,l,o,i,m,k,p=a.geometry,r=p.vertices,u=[],d=0;for(f=p.faces.length;d<f;d++)if(g=p.faces[d],m=this.origin.clone(),k=this.direction.clone(),l=a.matrixWorld,e=l.multiplyVector3(g.centroid.clone()).subSelf(m),i=e.dot(k),!(i<=0)&&(e=l.multiplyVector3(r[g.a].position.clone()),h=l.multiplyVector3(r[g.b].position.clone()),j=l.multiplyVector3(r[g.c].position.clone()),l=g instanceof THREE.Face4?l.multiplyVector3(r[g.d].position.clone()):null,o=a.matrixRotationWorld.multiplyVector3(g.normal.clone()),
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+i=k.dot(o),a.doubleSided||(a.flipSided?i>0:i<0)))if(i=o.dot((new THREE.Vector3).sub(e,m))/i,m=m.addSelf(k.multiplyScalar(i)),g instanceof THREE.Face3)c(m,e,h,j)&&(g={distance:this.origin.distanceTo(m),point:m,face:g,object:a},u.push(g));else if(g instanceof THREE.Face4&&(c(m,e,h,l)||c(m,h,j,l)))g={distance:this.origin.distanceTo(m),point:m,face:g,object:a},u.push(g);u.sort(function(a,b){return a.distance-b.distance});return u}else return[]}};
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+THREE.Rectangle=function(){function a(){g=d-b;e=f-c}var b,c,d,f,g,e,h=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return g};this.getHeight=function(){return e};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return f};this.set=function(e,g,o,i){h=!1;b=e;c=g;d=o;f=i;a()};this.addPoint=function(e,g){h?(h=!1,b=e,c=g,d=e,f=g):(b=b<e?b:e,c=c<g?c:g,d=d>e?d:e,f=f>g?f:g);a()};this.add3Points=
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+function(e,g,o,i,m,k){h?(h=!1,b=e<o?e<m?e:m:o<m?o:m,c=g<i?g<k?g:k:i<k?i:k,d=e>o?e>m?e:m:o>m?o:m,f=g>i?g>k?g:k:i>k?i:k):(b=e<o?e<m?e<b?e:b:m<b?m:b:o<m?o<b?o:b:m<b?m:b,c=g<i?g<k?g<c?g:c:k<c?k:c:i<k?i<c?i:c:k<c?k:c,d=e>o?e>m?e>d?e:d:m>d?m:d:o>m?o>d?o:d:m>d?m:d,f=g>i?g>k?g>f?g:f:k>f?k:f:i>k?i>f?i:f:k>f?k:f);a()};this.addRectangle=function(e){h?(h=!1,b=e.getLeft(),c=e.getTop(),d=e.getRight(),f=e.getBottom()):(b=b<e.getLeft()?b:e.getLeft(),c=c<e.getTop()?c:e.getTop(),d=d>e.getRight()?d:e.getRight(),f=f>
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+e.getBottom()?f:e.getBottom());a()};this.inflate=function(e){b-=e;c-=e;d+=e;f+=e;a()};this.minSelf=function(e){b=b>e.getLeft()?b:e.getLeft();c=c>e.getTop()?c:e.getTop();d=d<e.getRight()?d:e.getRight();f=f<e.getBottom()?f:e.getBottom();a()};this.instersects=function(a){return Math.min(d,a.getRight())-Math.max(b,a.getLeft())>=0&&Math.min(f,a.getBottom())-Math.max(c,a.getTop())>=0};this.empty=function(){h=!0;f=d=c=b=0;a()};this.isEmpty=function(){return h}};THREE.Matrix3=function(){this.m=[]};
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+THREE.Matrix3.prototype={constructor:THREE.Matrix3,transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};THREE.Matrix4=function(a,b,c,d,f,g,e,h,j,l,o,i,m,k,p,r){this.set(a||1,b||0,c||0,d||0,f||0,g||1,e||0,h||0,j||0,l||0,o||1,i||0,m||0,k||0,p||0,r||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
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+THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,f,g,e,h,j,l,o,i,m,k,p,r){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=f;this.n22=g;this.n23=e;this.n24=h;this.n31=j;this.n32=l;this.n33=o;this.n34=i;this.n41=m;this.n42=k;this.n43=p;this.n44=r;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
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+b,c){var d=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;d.cross(c,g).normalize();d.length()===0&&(g.x+=1.0E-4,d.cross(c,g).normalize());f.cross(g,d).normalize();this.n11=d.x;this.n12=f.x;this.n13=g.x;this.n21=d.y;this.n22=f.y;this.n23=g.y;this.n31=d.z;this.n32=f.z;this.n33=g.z;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,f=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*f;
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+a.y=(this.n21*b+this.n22*c+this.n23*d+this.n24)*f;a.z=(this.n31*b+this.n32*c+this.n33*d+this.n34)*f;return a},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,f=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*f;a.y=this.n21*b+this.n22*c+this.n23*d+this.n24*f;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*f;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*f;return a},rotateAxis:function(a){var b=a.x,c=a.y,d=a.z;a.x=b*this.n11+c*this.n12+d*this.n13;a.y=b*this.n21+c*this.n22+d*this.n23;a.z=b*this.n31+
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+c*this.n32+d*this.n33;a.normalize();return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,d=a.n12,f=a.n13,g=a.n14,e=a.n21,h=a.n22,j=a.n23,l=a.n24,o=a.n31,i=a.n32,m=a.n33,k=a.n34,p=a.n41,r=a.n42,u=a.n43,s=a.n44,K=b.n11,P=b.n12,
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|
+y=b.n13,L=b.n14,M=b.n21,q=b.n22,n=b.n23,z=b.n24,A=b.n31,R=b.n32,S=b.n33,E=b.n34,I=b.n41,G=b.n42,H=b.n43,N=b.n44;this.n11=c*K+d*M+f*A+g*I;this.n12=c*P+d*q+f*R+g*G;this.n13=c*y+d*n+f*S+g*H;this.n14=c*L+d*z+f*E+g*N;this.n21=e*K+h*M+j*A+l*I;this.n22=e*P+h*q+j*R+l*G;this.n23=e*y+h*n+j*S+l*H;this.n24=e*L+h*z+j*E+l*N;this.n31=o*K+i*M+m*A+k*I;this.n32=o*P+i*q+m*R+k*G;this.n33=o*y+i*n+m*S+k*H;this.n34=o*L+i*z+m*E+k*N;this.n41=p*K+r*M+u*A+s*I;this.n42=p*P+r*q+u*R+s*G;this.n43=p*y+r*n+u*S+s*H;this.n44=p*L+r*
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+z+u*E+s*N;return this},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(a){this.multiply(this,a);return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=
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+a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,f=this.n21,g=this.n22,e=this.n23,h=this.n24,j=this.n31,l=this.n32,o=this.n33,i=this.n34,m=this.n41,k=this.n42,p=this.n43,r=this.n44;return d*e*l*m-c*h*l*m-d*g*o*m+b*h*o*m+c*g*i*m-b*e*i*m-d*e*j*k+c*h*j*k+d*f*o*k-a*h*o*k-c*f*i*k+a*e*i*k+d*g*j*p-b*h*j*p-d*f*l*p+a*h*l*p+b*f*i*p-a*g*i*p-c*g*j*r+b*e*j*r+c*f*l*r-a*e*l*r-b*f*o*r+a*g*o*r},
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|
transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;
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|
transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;
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|
a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=this.n11;
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|
a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=this.n11;
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|
a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;
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|
a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;
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a[b+15]=this.n44;return a},setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotationY:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotationZ:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,
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|
a[b+15]=this.n44;return a},setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotationY:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotationZ:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,
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|
-0,0,1,0,0,0,0,1);return this},setRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,g=a.x,f=a.y,h=a.z,i=e*g,l=e*f;this.set(i*g+c,i*f-d*h,i*h+d*f,0,i*f+d*h,l*f+c,l*h-d*g,0,i*h-d*f,l*h+d*g,e*h*h+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position},getColumnX:function(){if(!this.columnX)this.columnX=
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|
-new THREE.Vector3;this.columnX.set(this.n11,this.n21,this.n31);return this.columnX},getColumnY:function(){if(!this.columnY)this.columnY=new THREE.Vector3;this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(a,b){var c=a.x,d=a.y,e=a.z,g=Math.cos(c),c=Math.sin(c),f=Math.cos(d),d=Math.sin(d),h=Math.cos(e),e=Math.sin(e);switch(b){case "YXZ":var i=
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|
-f*h,l=f*e,n=d*h,j=d*e;this.n11=i+j*c;this.n12=n*c-l;this.n13=g*d;this.n21=g*e;this.n22=g*h;this.n23=-c;this.n31=l*c-n;this.n32=j+i*c;this.n33=g*f;break;case "ZXY":i=f*h;l=f*e;n=d*h;j=d*e;this.n11=i-j*c;this.n12=-g*e;this.n13=n+l*c;this.n21=l+n*c;this.n22=g*h;this.n23=j-i*c;this.n31=-g*d;this.n32=c;this.n33=g*f;break;case "ZYX":i=g*h;l=g*e;n=c*h;j=c*e;this.n11=f*h;this.n12=n*d-l;this.n13=i*d+j;this.n21=f*e;this.n22=j*d+i;this.n23=l*d-n;this.n31=-d;this.n32=c*f;this.n33=g*f;break;case "YZX":i=g*f;l=
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|
-g*d;n=c*f;j=c*d;this.n11=f*h;this.n12=j-i*e;this.n13=n*e+l;this.n21=e;this.n22=g*h;this.n23=-c*h;this.n31=-d*h;this.n32=l*e+n;this.n33=i-j*e;break;case "XZY":i=g*f;l=g*d;n=c*f;j=c*d;this.n11=f*h;this.n12=-e;this.n13=d*h;this.n21=i*e+j;this.n22=g*h;this.n23=l*e-n;this.n31=n*e-l;this.n32=c*h;this.n33=j*e+i;break;default:i=g*h,l=g*e,n=c*h,j=c*e,this.n11=f*h,this.n12=-f*e,this.n13=d,this.n21=l+n*d,this.n22=i-j*d,this.n23=-c*f,this.n31=j-i*d,this.n32=n+l*d,this.n33=g*f}return this},setRotationFromQuaternion:function(a){var b=
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|
-a.x,c=a.y,d=a.z,e=a.w,g=b+b,f=c+c,h=d+d,a=b*g,i=b*f;b*=h;var l=c*f;c*=h;d*=h;g*=e;f*=e;e*=h;this.n11=1-(l+d);this.n12=i-e;this.n13=b+f;this.n21=i+e;this.n22=1-(a+d);this.n23=c-g;this.n31=b-f;this.n32=c+g;this.n33=1-(a+l);return this},scale:function(a){var b=a.x,c=a.y,a=a.z;this.n11*=b;this.n12*=c;this.n13*=a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},compose:function(a,b,c){var d=THREE.Matrix4.__m1,e=THREE.Matrix4.__m2;
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-d.identity();d.setRotationFromQuaternion(b);e.setScale(c.x,c.y,c.z);this.multiply(d,e);this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},decompose:function(a,b,c){var d=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;d.set(this.n11,this.n21,this.n31);e.set(this.n12,this.n22,this.n32);g.set(this.n13,this.n23,this.n33);a=a instanceof THREE.Vector3?a:new THREE.Vector3;b=b instanceof THREE.Quaternion?b:new THREE.Quaternion;c=c instanceof THREE.Vector3?c:new THREE.Vector3;c.x=d.length();
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-c.y=e.length();c.z=g.length();a.x=this.n14;a.y=this.n24;a.z=this.n34;d=THREE.Matrix4.__m1;d.copy(this);d.n11/=c.x;d.n21/=c.x;d.n31/=c.x;d.n12/=c.y;d.n22/=c.y;d.n32/=c.y;d.n13/=c.z;d.n23/=c.z;d.n33/=c.z;b.setFromRotationMatrix(d);return[a,b,c]},extractPosition:function(a){this.n14=a.n14;this.n24=a.n24;this.n34=a.n34},extractRotation:function(a,b){var c=1/b.x,d=1/b.y,e=1/b.z;this.n11=a.n11*c;this.n21=a.n21*c;this.n31=a.n31*c;this.n12=a.n12*d;this.n22=a.n22*d;this.n32=a.n32*d;this.n13=a.n13*e;this.n23=
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-a.n23*e;this.n33=a.n33*e}};
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-THREE.Matrix4.makeInvert=function(a,b){var c=a.n11,d=a.n12,e=a.n13,g=a.n14,f=a.n21,h=a.n22,i=a.n23,l=a.n24,n=a.n31,j=a.n32,m=a.n33,k=a.n34,p=a.n41,q=a.n42,u=a.n43,s=a.n44;b===void 0&&(b=new THREE.Matrix4);b.n11=i*k*q-l*m*q+l*j*u-h*k*u-i*j*s+h*m*s;b.n12=g*m*q-e*k*q-g*j*u+d*k*u+e*j*s-d*m*s;b.n13=e*l*q-g*i*q+g*h*u-d*l*u-e*h*s+d*i*s;b.n14=g*i*j-e*l*j-g*h*m+d*l*m+e*h*k-d*i*k;b.n21=l*m*p-i*k*p-l*n*u+f*k*u+i*n*s-f*m*s;b.n22=e*k*p-g*m*p+g*n*u-c*k*u-e*n*s+c*m*s;b.n23=g*i*p-e*l*p-g*f*u+c*l*u+e*f*s-c*i*s;b.n24=
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-e*l*n-g*i*n+g*f*m-c*l*m-e*f*k+c*i*k;b.n31=h*k*p-l*j*p+l*n*q-f*k*q-h*n*s+f*j*s;b.n32=g*j*p-d*k*p-g*n*q+c*k*q+d*n*s-c*j*s;b.n33=e*l*p-g*h*p+g*f*q-c*l*q-d*f*s+c*h*s;b.n34=g*h*n-d*l*n-g*f*j+c*l*j+d*f*k-c*h*k;b.n41=i*j*p-h*m*p-i*n*q+f*m*q+h*n*u-f*j*u;b.n42=d*m*p-e*j*p+e*n*q-c*m*q-d*n*u+c*j*u;b.n43=e*h*p-d*i*p-e*f*q+c*i*q+d*f*u-c*h*u;b.n44=d*i*n-e*h*n+e*f*j-c*i*j-d*f*m+c*h*m;b.multiplyScalar(1/a.determinant());return b};
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-THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,e=-a.n33*a.n21+a.n31*a.n23,g=a.n32*a.n21-a.n31*a.n22,f=-a.n33*a.n12+a.n32*a.n13,h=a.n33*a.n11-a.n31*a.n13,i=-a.n32*a.n11+a.n31*a.n12,l=a.n23*a.n12-a.n22*a.n13,n=-a.n23*a.n11+a.n21*a.n13,j=a.n22*a.n11-a.n21*a.n12,a=a.n11*d+a.n21*f+a.n31*l;a==0&&console.error("THREE.Matrix4.makeInvert3x3: Matrix not invertible.");a=1/a;c[0]=a*d;c[1]=a*e;c[2]=a*g;c[3]=a*f;c[4]=a*h;c[5]=a*i;c[6]=a*l;c[7]=a*n;c[8]=a*j;return b};
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-THREE.Matrix4.makeFrustum=function(a,b,c,d,e,g){var f;f=new THREE.Matrix4;f.n11=2*e/(b-a);f.n12=0;f.n13=(b+a)/(b-a);f.n14=0;f.n21=0;f.n22=2*e/(d-c);f.n23=(d+c)/(d-c);f.n24=0;f.n31=0;f.n32=0;f.n33=-(g+e)/(g-e);f.n34=-2*g*e/(g-e);f.n41=0;f.n42=0;f.n43=-1;f.n44=0;return f};THREE.Matrix4.makePerspective=function(a,b,c,d){var e,a=c*Math.tan(a*Math.PI/360);e=-a;return THREE.Matrix4.makeFrustum(e*b,a*b,e,a,c,d)};
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-THREE.Matrix4.makeOrtho=function(a,b,c,d,e,g){var f,h,i,l;f=new THREE.Matrix4;h=b-a;i=c-d;l=g-e;f.n11=2/h;f.n12=0;f.n13=0;f.n14=-((b+a)/h);f.n21=0;f.n22=2/i;f.n23=0;f.n24=-((c+d)/i);f.n31=0;f.n32=0;f.n33=-2/l;f.n34=-((g+e)/l);f.n41=0;f.n42=0;f.n43=0;f.n44=1;return f};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4;
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-THREE.Object3D=function(){this.parent=void 0;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.eulerOrder="XYZ";this.scale=new THREE.Vector3(1,1,1);this.flipSided=this.doubleSided=this.dynamic=!1;this.renderDepth=null;this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixWorldNeedsUpdate=this.matrixAutoUpdate=!0;this.quaternion=new THREE.Quaternion;
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-this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible=!0;this.receiveShadow=this.castShadow=!1;this._vector=new THREE.Vector3;this.name=""};
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+0,0,1,0,0,0,0,1);return this},setRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),f=1-c,g=a.x,e=a.y,h=a.z,j=f*g,l=f*e;this.set(j*g+c,j*e-d*h,j*h+d*e,0,j*e+d*h,l*e+c,l*h-d*g,0,j*h-d*e,l*h+d*g,f*h*h+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position},getColumnX:function(){if(!this.columnX)this.columnX=
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+new THREE.Vector3;this.columnX.set(this.n11,this.n21,this.n31);return this.columnX},getColumnY:function(){if(!this.columnY)this.columnY=new THREE.Vector3;this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(a,b){var c=a.x,d=a.y,f=a.z,g=Math.cos(c),c=Math.sin(c),e=Math.cos(d),d=Math.sin(d),h=Math.cos(f),f=Math.sin(f);switch(b){case "YXZ":var j=
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+e*h,l=e*f,o=d*h,i=d*f;this.n11=j+i*c;this.n12=o*c-l;this.n13=g*d;this.n21=g*f;this.n22=g*h;this.n23=-c;this.n31=l*c-o;this.n32=i+j*c;this.n33=g*e;break;case "ZXY":j=e*h;l=e*f;o=d*h;i=d*f;this.n11=j-i*c;this.n12=-g*f;this.n13=o+l*c;this.n21=l+o*c;this.n22=g*h;this.n23=i-j*c;this.n31=-g*d;this.n32=c;this.n33=g*e;break;case "ZYX":j=g*h;l=g*f;o=c*h;i=c*f;this.n11=e*h;this.n12=o*d-l;this.n13=j*d+i;this.n21=e*f;this.n22=i*d+j;this.n23=l*d-o;this.n31=-d;this.n32=c*e;this.n33=g*e;break;case "YZX":j=g*e;l=
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+g*d;o=c*e;i=c*d;this.n11=e*h;this.n12=i-j*f;this.n13=o*f+l;this.n21=f;this.n22=g*h;this.n23=-c*h;this.n31=-d*h;this.n32=l*f+o;this.n33=j-i*f;break;case "XZY":j=g*e;l=g*d;o=c*e;i=c*d;this.n11=e*h;this.n12=-f;this.n13=d*h;this.n21=j*f+i;this.n22=g*h;this.n23=l*f-o;this.n31=o*f-l;this.n32=c*h;this.n33=i*f+j;break;default:j=g*h,l=g*f,o=c*h,i=c*f,this.n11=e*h,this.n12=-e*f,this.n13=d,this.n21=l+o*d,this.n22=j-i*d,this.n23=-c*e,this.n31=i-j*d,this.n32=o+l*d,this.n33=g*e}return this},setRotationFromQuaternion:function(a){var b=
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+a.x,c=a.y,d=a.z,f=a.w,g=b+b,e=c+c,h=d+d,a=b*g,j=b*e;b*=h;var l=c*e;c*=h;d*=h;g*=f;e*=f;f*=h;this.n11=1-(l+d);this.n12=j-f;this.n13=b+e;this.n21=j+f;this.n22=1-(a+d);this.n23=c-g;this.n31=b-e;this.n32=c+g;this.n33=1-(a+l);return this},scale:function(a){var b=a.x,c=a.y,a=a.z;this.n11*=b;this.n12*=c;this.n13*=a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},compose:function(a,b,c){var d=THREE.Matrix4.__m1,f=THREE.Matrix4.__m2;
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+d.identity();d.setRotationFromQuaternion(b);f.setScale(c.x,c.y,c.z);this.multiply(d,f);this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},decompose:function(a,b,c){var d=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;d.set(this.n11,this.n21,this.n31);f.set(this.n12,this.n22,this.n32);g.set(this.n13,this.n23,this.n33);a=a instanceof THREE.Vector3?a:new THREE.Vector3;b=b instanceof THREE.Quaternion?b:new THREE.Quaternion;c=c instanceof THREE.Vector3?c:new THREE.Vector3;c.x=d.length();
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|
+c.y=f.length();c.z=g.length();a.x=this.n14;a.y=this.n24;a.z=this.n34;d=THREE.Matrix4.__m1;d.copy(this);d.n11/=c.x;d.n21/=c.x;d.n31/=c.x;d.n12/=c.y;d.n22/=c.y;d.n32/=c.y;d.n13/=c.z;d.n23/=c.z;d.n33/=c.z;b.setFromRotationMatrix(d);return[a,b,c]},extractPosition:function(a){this.n14=a.n14;this.n24=a.n24;this.n34=a.n34},extractRotation:function(a,b){var c=1/b.x,d=1/b.y,f=1/b.z;this.n11=a.n11*c;this.n21=a.n21*c;this.n31=a.n31*c;this.n12=a.n12*d;this.n22=a.n22*d;this.n32=a.n32*d;this.n13=a.n13*f;this.n23=
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+a.n23*f;this.n33=a.n33*f}};
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+THREE.Matrix4.makeInvert=function(a,b){var c=a.n11,d=a.n12,f=a.n13,g=a.n14,e=a.n21,h=a.n22,j=a.n23,l=a.n24,o=a.n31,i=a.n32,m=a.n33,k=a.n34,p=a.n41,r=a.n42,u=a.n43,s=a.n44;b===void 0&&(b=new THREE.Matrix4);b.n11=j*k*r-l*m*r+l*i*u-h*k*u-j*i*s+h*m*s;b.n12=g*m*r-f*k*r-g*i*u+d*k*u+f*i*s-d*m*s;b.n13=f*l*r-g*j*r+g*h*u-d*l*u-f*h*s+d*j*s;b.n14=g*j*i-f*l*i-g*h*m+d*l*m+f*h*k-d*j*k;b.n21=l*m*p-j*k*p-l*o*u+e*k*u+j*o*s-e*m*s;b.n22=f*k*p-g*m*p+g*o*u-c*k*u-f*o*s+c*m*s;b.n23=g*j*p-f*l*p-g*e*u+c*l*u+f*e*s-c*j*s;b.n24=
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+f*l*o-g*j*o+g*e*m-c*l*m-f*e*k+c*j*k;b.n31=h*k*p-l*i*p+l*o*r-e*k*r-h*o*s+e*i*s;b.n32=g*i*p-d*k*p-g*o*r+c*k*r+d*o*s-c*i*s;b.n33=f*l*p-g*h*p+g*e*r-c*l*r-d*e*s+c*h*s;b.n34=g*h*o-d*l*o-g*e*i+c*l*i+d*e*k-c*h*k;b.n41=j*i*p-h*m*p-j*o*r+e*m*r+h*o*u-e*i*u;b.n42=d*m*p-f*i*p+f*o*r-c*m*r-d*o*u+c*i*u;b.n43=f*h*p-d*j*p-f*e*r+c*j*r+d*e*u-c*h*u;b.n44=d*j*o-f*h*o+f*e*i-c*j*i-d*e*m+c*h*m;b.multiplyScalar(1/a.determinant());return b};
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+THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,f=-a.n33*a.n21+a.n31*a.n23,g=a.n32*a.n21-a.n31*a.n22,e=-a.n33*a.n12+a.n32*a.n13,h=a.n33*a.n11-a.n31*a.n13,j=-a.n32*a.n11+a.n31*a.n12,l=a.n23*a.n12-a.n22*a.n13,o=-a.n23*a.n11+a.n21*a.n13,i=a.n22*a.n11-a.n21*a.n12,a=a.n11*d+a.n21*e+a.n31*l;a==0&&console.error("THREE.Matrix4.makeInvert3x3: Matrix not invertible.");a=1/a;c[0]=a*d;c[1]=a*f;c[2]=a*g;c[3]=a*e;c[4]=a*h;c[5]=a*j;c[6]=a*l;c[7]=a*o;c[8]=a*i;return b};
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+THREE.Matrix4.makeFrustum=function(a,b,c,d,f,g){var e;e=new THREE.Matrix4;e.n11=2*f/(b-a);e.n12=0;e.n13=(b+a)/(b-a);e.n14=0;e.n21=0;e.n22=2*f/(d-c);e.n23=(d+c)/(d-c);e.n24=0;e.n31=0;e.n32=0;e.n33=-(g+f)/(g-f);e.n34=-2*g*f/(g-f);e.n41=0;e.n42=0;e.n43=-1;e.n44=0;return e};THREE.Matrix4.makePerspective=function(a,b,c,d){var f,a=c*Math.tan(a*Math.PI/360);f=-a;return THREE.Matrix4.makeFrustum(f*b,a*b,f,a,c,d)};
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+THREE.Matrix4.makeOrtho=function(a,b,c,d,f,g){var e,h,j,l;e=new THREE.Matrix4;h=b-a;j=c-d;l=g-f;e.n11=2/h;e.n12=0;e.n13=0;e.n14=-((b+a)/h);e.n21=0;e.n22=2/j;e.n23=0;e.n24=-((c+d)/j);e.n31=0;e.n32=0;e.n33=-2/l;e.n34=-((g+f)/l);e.n41=0;e.n42=0;e.n43=0;e.n44=1;return e};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4;
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+THREE.Object3D=function(){this.id=THREE.Object3DCount++;this.name="";this.parent=void 0;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.eulerOrder="XYZ";this.scale=new THREE.Vector3(1,1,1);this.flipSided=this.doubleSided=this.dynamic=!1;this.renderDepth=null;this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixWorldNeedsUpdate=this.matrixAutoUpdate=
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+!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible=!0;this.receiveShadow=this.castShadow=!1;this.frustumCulled=!0;this._vector=new THREE.Vector3};
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THREE.Object3D.prototype={constructor:THREE.Object3D,translate:function(a,b){this.matrix.rotateAxis(b);this.position.addSelf(b.multiplyScalar(a))},translateX:function(a){this.translate(a,this._vector.set(1,0,0))},translateY:function(a){this.translate(a,this._vector.set(0,1,0))},translateZ:function(a){this.translate(a,this._vector.set(0,0,1))},lookAt:function(a){this.matrix.lookAt(a,this.position,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)},addChild:function(a){if(this.children.indexOf(a)===
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THREE.Object3D.prototype={constructor:THREE.Object3D,translate:function(a,b){this.matrix.rotateAxis(b);this.position.addSelf(b.multiplyScalar(a))},translateX:function(a){this.translate(a,this._vector.set(1,0,0))},translateY:function(a){this.translate(a,this._vector.set(0,1,0))},translateZ:function(a){this.translate(a,this._vector.set(0,0,1))},lookAt:function(a){this.matrix.lookAt(a,this.position,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)},addChild:function(a){if(this.children.indexOf(a)===
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--1){a.parent!==void 0&&a.parent.removeChild(a);a.parent=this;this.children.push(a);for(var b=this;b.parent!==void 0;)b=b.parent;b!==void 0&&b instanceof THREE.Scene&&b.addChildRecurse(a)}},removeChild:function(a){var b=this.children.indexOf(a);if(b!==-1)a.parent=void 0,this.children.splice(b,1)},getChildByName:function(a,b){var c,d,e;c=0;for(d=this.children.length;c<d;c++){e=this.children[c];if(e.name===a)return e;if(b&&(e=e.getChildByName(a,b),e!==void 0))return e}},updateMatrix:function(){this.matrix.setPosition(this.position);
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+-1){a.parent!==void 0&&a.parent.removeChild(a);a.parent=this;this.children.push(a);for(var b=this;b.parent!==void 0;)b=b.parent;b!==void 0&&b instanceof THREE.Scene&&b.addChildRecurse(a)}},removeChild:function(a){var b=this.children.indexOf(a);if(b!==-1)a.parent=void 0,this.children.splice(b,1)},getChildByName:function(a,b){var c,d,f;c=0;for(d=this.children.length;c<d;c++){f=this.children[c];if(f.name===a)return f;if(b&&(f=f.getChildByName(a,b),f!==void 0))return f}},updateMatrix:function(){this.matrix.setPosition(this.position);
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this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation,this.eulerOrder);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1)this.matrix.scale(this.scale),this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z));this.matrixWorldNeedsUpdate=!0},update:function(a,b,c){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||b)a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix),
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this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation,this.eulerOrder);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1)this.matrix.scale(this.scale),this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z));this.matrixWorldNeedsUpdate=!0},update:function(a,b,c){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||b)a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix),
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-this.matrixRotationWorld.extractRotation(this.matrixWorld,this.scale),this.matrixWorldNeedsUpdate=!1,b=!0;for(var a=0,d=this.children.length;a<d;a++)this.children[a].update(this.matrixWorld,b,c)}};THREE.Quaternion=function(a,b,c,d){this.set(a||0,b||0,c||0,d!==void 0?d:1)};
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-THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a){var b=0.5*Math.PI/360,c=a.x*b,d=a.y*b,e=a.z*b,a=Math.cos(d),d=Math.sin(d),b=Math.cos(-e),e=Math.sin(-e),g=Math.cos(c),c=Math.sin(c),f=a*b,h=d*e;this.w=f*g-h*c;this.x=f*c+h*g;this.y=d*b*g+a*e*c;this.z=a*e*g-d*b*c;return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);
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+this.matrixRotationWorld.extractRotation(this.matrixWorld,this.scale),this.matrixWorldNeedsUpdate=!1,b=!0;for(var a=0,d=this.children.length;a<d;a++)this.children[a].update(this.matrixWorld,b,c)}};THREE.Object3DCount=0;
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+THREE.Projector=function(){function a(){var a=j[h]=j[h]||new THREE.RenderableVertex;h++;return a}function b(a,b){return b.z-a.z}function c(a,b){var c=0,d=1,e=a.z+a.w,f=b.z+b.w,g=-a.z+a.w,h=-b.z+b.w;return e>=0&&f>=0&&g>=0&&h>=0?!0:e<0&&f<0||g<0&&h<0?!1:(e<0?c=Math.max(c,e/(e-f)):f<0&&(d=Math.min(d,e/(e-f))),g<0?c=Math.max(c,g/(g-h)):h<0&&(d=Math.min(d,g/(g-h))),d<c?!1:(a.lerpSelf(b,c),b.lerpSelf(a,1-d),!0))}var d,f,g=[],e,h,j=[],l,o,i=[],m,k=[],p,r,u=[],s,K,P=[],y=[],L=[],M=new THREE.Vector4,q=new THREE.Vector4,
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+n=new THREE.Matrix4,z=new THREE.Matrix4,A=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],R=new THREE.Vector4,S=new THREE.Vector4;this.projectVector=function(a,b){n.multiply(b.projectionMatrix,b.matrixWorldInverse);n.multiplyVector3(a);return a};this.unprojectVector=function(a,b){n.multiply(b.matrixWorld,THREE.Matrix4.makeInvert(b.projectionMatrix));n.multiplyVector3(a);return a};this.projectObjects=function(a,c,e){var h,k;f=y.length=0;
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+h=a.objects;a=0;for(c=h.length;a<c;a++){k=h[a];var l;if(!(l=!k.visible))if(l=k instanceof THREE.Mesh)if(l=k.frustumCulled){a:{l=void 0;for(var i=k.matrixWorld,j=-k.geometry.boundingSphere.radius*Math.max(k.scale.x,Math.max(k.scale.y,k.scale.z)),m=0;m<6;m++)if(l=A[m].x*i.n14+A[m].y*i.n24+A[m].z*i.n34+A[m].w,l<=j){l=!1;break a}l=!0}l=!l}if(!l)l=g[f]=g[f]||new THREE.RenderableObject,f++,d=l,M.copy(k.position),n.multiplyVector3(M),d.object=k,d.z=M.z,y.push(d)}e&&y.sort(b);return y};this.projectScene=
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+function(d,f,g){var H=f.near,N=f.far,O,U,D,y,v,J,F,w,C,t,B,T,M,da,Y,aa,V;K=r=m=o=L.length=0;f.matrixAutoUpdate&&f.update(void 0,!0);d.update(void 0,!1,f);n.multiply(f.projectionMatrix,f.matrixWorldInverse);A[0].set(n.n41-n.n11,n.n42-n.n12,n.n43-n.n13,n.n44-n.n14);A[1].set(n.n41+n.n11,n.n42+n.n12,n.n43+n.n13,n.n44+n.n14);A[2].set(n.n41+n.n21,n.n42+n.n22,n.n43+n.n23,n.n44+n.n24);A[3].set(n.n41-n.n21,n.n42-n.n22,n.n43-n.n23,n.n44-n.n24);A[4].set(n.n41-n.n31,n.n42-n.n32,n.n43-n.n33,n.n44-n.n34);A[5].set(n.n41+
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+n.n31,n.n42+n.n32,n.n43+n.n33,n.n44+n.n34);for(O=0;O<6;O++)C=A[O],C.divideScalar(Math.sqrt(C.x*C.x+C.y*C.y+C.z*C.z));C=this.projectObjects(d,f,!0);d=0;for(O=C.length;d<O;d++)if(t=C[d].object,t.visible)if(B=t.matrixWorld,T=t.matrixRotationWorld,M=t.materials,da=t.overdraw,h=0,t instanceof THREE.Mesh){Y=t.geometry;y=Y.vertices;aa=Y.faces;Y=Y.faceVertexUvs;U=0;for(D=y.length;U<D;U++)e=a(),e.positionWorld.copy(y[U].position),B.multiplyVector3(e.positionWorld),e.positionScreen.copy(e.positionWorld),n.multiplyVector4(e.positionScreen),
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+e.positionScreen.x/=e.positionScreen.w,e.positionScreen.y/=e.positionScreen.w,e.visible=e.positionScreen.z>H&&e.positionScreen.z<N;y=0;for(U=aa.length;y<U;y++){D=aa[y];if(D instanceof THREE.Face3)if(v=j[D.a],J=j[D.b],F=j[D.c],v.visible&&J.visible&&F.visible&&(t.doubleSided||t.flipSided!=(F.positionScreen.x-v.positionScreen.x)*(J.positionScreen.y-v.positionScreen.y)-(F.positionScreen.y-v.positionScreen.y)*(J.positionScreen.x-v.positionScreen.x)<0))w=i[o]=i[o]||new THREE.RenderableFace3,o++,l=w,l.v1.copy(v),
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+l.v2.copy(J),l.v3.copy(F);else continue;else if(D instanceof THREE.Face4)if(v=j[D.a],J=j[D.b],F=j[D.c],w=j[D.d],v.visible&&J.visible&&F.visible&&w.visible&&(t.doubleSided||t.flipSided!=((w.positionScreen.x-v.positionScreen.x)*(J.positionScreen.y-v.positionScreen.y)-(w.positionScreen.y-v.positionScreen.y)*(J.positionScreen.x-v.positionScreen.x)<0||(J.positionScreen.x-F.positionScreen.x)*(w.positionScreen.y-F.positionScreen.y)-(J.positionScreen.y-F.positionScreen.y)*(w.positionScreen.x-F.positionScreen.x)<
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+0)))V=k[m]=k[m]||new THREE.RenderableFace4,m++,l=V,l.v1.copy(v),l.v2.copy(J),l.v3.copy(F),l.v4.copy(w);else continue;l.normalWorld.copy(D.normal);T.multiplyVector3(l.normalWorld);l.centroidWorld.copy(D.centroid);B.multiplyVector3(l.centroidWorld);l.centroidScreen.copy(l.centroidWorld);n.multiplyVector3(l.centroidScreen);F=D.vertexNormals;v=0;for(J=F.length;v<J;v++)w=l.vertexNormalsWorld[v],w.copy(F[v]),T.multiplyVector3(w);v=0;for(J=Y.length;v<J;v++)if(V=Y[v][y]){F=0;for(w=V.length;F<w;F++)l.uvs[v][F]=
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+V[F]}l.meshMaterials=M;l.faceMaterials=D.materials;l.overdraw=da;l.z=l.centroidScreen.z;L.push(l)}}else if(t instanceof THREE.Line){z.multiply(n,B);y=t.geometry.vertices;v=a();v.positionScreen.copy(y[0].position);z.multiplyVector4(v.positionScreen);U=1;for(D=y.length;U<D;U++)if(v=a(),v.positionScreen.copy(y[U].position),z.multiplyVector4(v.positionScreen),J=j[h-2],R.copy(v.positionScreen),S.copy(J.positionScreen),c(R,S))R.multiplyScalar(1/R.w),S.multiplyScalar(1/S.w),B=u[r]=u[r]||new THREE.RenderableLine,
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+r++,p=B,p.v1.positionScreen.copy(R),p.v2.positionScreen.copy(S),p.z=Math.max(R.z,S.z),p.materials=t.materials,L.push(p)}else if(t instanceof THREE.Particle&&(q.set(t.matrixWorld.n14,t.matrixWorld.n24,t.matrixWorld.n34,1),n.multiplyVector4(q),q.z/=q.w,q.z>0&&q.z<1))B=P[K]=P[K]||new THREE.RenderableParticle,K++,s=B,s.x=q.x/q.w,s.y=q.y/q.w,s.z=q.z,s.rotation=t.rotation.z,s.scale.x=t.scale.x*Math.abs(s.x-(q.x+f.projectionMatrix.n11)/(q.w+f.projectionMatrix.n14)),s.scale.y=t.scale.y*Math.abs(s.y-(q.y+
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+f.projectionMatrix.n22)/(q.w+f.projectionMatrix.n24)),s.materials=t.materials,L.push(s);g&&L.sort(b);return L}};THREE.Quaternion=function(a,b,c,d){this.set(a||0,b||0,c||0,d!==void 0?d:1)};
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+THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a){var b=0.5*Math.PI/360,c=a.x*b,d=a.y*b,f=a.z*b,a=Math.cos(d),d=Math.sin(d),b=Math.cos(-f),f=Math.sin(-f),g=Math.cos(c),c=Math.sin(c),e=a*b,h=d*f;this.w=e*g-h*c;this.x=e*c+h*g;this.y=d*b*g+a*f*c;this.z=a*f*g-d*b*c;return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);
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this.x=a.x*d;this.y=a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=Math.pow(a.determinant(),1/3);this.w=Math.sqrt(Math.max(0,b+a.n11+a.n22+a.n33))/2;this.x=Math.sqrt(Math.max(0,b+a.n11-a.n22-a.n33))/2;this.y=Math.sqrt(Math.max(0,b-a.n11+a.n22-a.n33))/2;this.z=Math.sqrt(Math.max(0,b-a.n11-a.n22+a.n33))/2;this.x=a.n32-a.n23<0?-Math.abs(this.x):Math.abs(this.x);this.y=a.n13-a.n31<0?-Math.abs(this.y):Math.abs(this.y);this.z=a.n21-a.n12<0?-Math.abs(this.z):Math.abs(this.z);
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this.x=a.x*d;this.y=a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=Math.pow(a.determinant(),1/3);this.w=Math.sqrt(Math.max(0,b+a.n11+a.n22+a.n33))/2;this.x=Math.sqrt(Math.max(0,b+a.n11-a.n22-a.n33))/2;this.y=Math.sqrt(Math.max(0,b-a.n11+a.n22-a.n33))/2;this.z=Math.sqrt(Math.max(0,b-a.n11-a.n22+a.n33))/2;this.x=a.n32-a.n23<0?-Math.abs(this.x):Math.abs(this.x);this.y=a.n13-a.n31<0?-Math.abs(this.y):Math.abs(this.y);this.z=a.n21-a.n12<0?-Math.abs(this.z):Math.abs(this.z);
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this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);a==0?this.w=this.z=this.y=this.x=0:(a=1/a,this.x*=a,this.y*=a,this.z*=a,this.w*=a);return this},multiplySelf:function(a){var b=
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this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);a==0?this.w=this.z=this.y=this.x=0:(a=1/a,this.x*=a,this.y*=a,this.z*=a,this.w*=a);return this},multiplySelf:function(a){var b=
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-this.x,c=this.y,d=this.z,e=this.w,g=a.x,f=a.y,h=a.z,a=a.w;this.x=b*a+e*g+c*h-d*f;this.y=c*a+e*f+d*g-b*h;this.z=d*a+e*h+b*f-c*g;this.w=e*a-b*g-c*f-d*h;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,g=this.x,f=this.y,h=this.z,i=this.w,l=i*c+f*e-h*d,n=i*d+h*c-g*e,j=i*e+g*d-f*c,c=-g*
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-c-f*d-h*e;b.x=l*i+c*-g+n*-h-j*-f;b.y=n*i+c*-f+j*-g-l*-h;b.z=j*i+c*-h+l*-f-n*-g;return b}};THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1)return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var g=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.0010)return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;e=Math.sin((1-d)*g)/f;d=Math.sin(d*g)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};
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-THREE.Vertex=function(a){this.position=a||new THREE.Vector3};THREE.Face3=function(a,b,c,d,e,g){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3};
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-THREE.Face4=function(a,b,c,d,e,g,f){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.u=a||0;this.v=b||0};
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+this.x,c=this.y,d=this.z,f=this.w,g=a.x,e=a.y,h=a.z,a=a.w;this.x=b*a+f*g+c*h-d*e;this.y=c*a+f*e+d*g-b*h;this.z=d*a+f*h+b*e-c*g;this.w=f*a-b*g-c*e-d*h;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,f=a.z,g=this.x,e=this.y,h=this.z,j=this.w,l=j*c+e*f-h*d,o=j*d+h*c-g*f,i=j*f+g*d-e*c,c=-g*
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+c-e*d-h*f;b.x=l*j+c*-g+o*-h-i*-e;b.y=o*j+c*-e+i*-g-l*-h;b.z=i*j+c*-h+l*-e-o*-g;return b}};THREE.Quaternion.slerp=function(a,b,c,d){var f=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(f)>=1)return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var g=Math.acos(f),e=Math.sqrt(1-f*f);if(Math.abs(e)<0.001)return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;f=Math.sin((1-d)*g)/e;d=Math.sin(d*g)/e;c.w=a.w*f+b.w*d;c.x=a.x*f+b.x*d;c.y=a.y*f+b.y*d;c.z=a.z*f+b.z*d;return c};
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+THREE.Vertex=function(a){this.position=a||new THREE.Vector3};THREE.Face3=function(a,b,c,d,f,g){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3};
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+THREE.Face4=function(a,b,c,d,f,g,e){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=e instanceof Array?e:[e];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.u=a||0;this.v=b||0};
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THREE.UV.prototype={constructor:THREE.UV,set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.u=a.u;this.v=a.v;return this},clone:function(){return new THREE.UV(this.u,this.v)}};
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THREE.UV.prototype={constructor:THREE.UV,set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.u=a.u;this.v=a.v;return this},clone:function(){return new THREE.UV(this.u,this.v)}};
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-THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.dynamic=this.hasTangents=!1};
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+THREE.Geometry=function(){this.id=THREE.GeometryCount++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.dynamic=this.hasTangents=!1};
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THREE.Geometry.prototype={constructor:THREE.Geometry,computeCentroids:function(){var a,b,c;a=0;for(b=this.faces.length;a<b;a++)c=this.faces[a],c.centroid.set(0,0,0),c instanceof THREE.Face3?(c.centroid.addSelf(this.vertices[c.a].position),c.centroid.addSelf(this.vertices[c.b].position),c.centroid.addSelf(this.vertices[c.c].position),c.centroid.divideScalar(3)):c instanceof THREE.Face4&&(c.centroid.addSelf(this.vertices[c.a].position),c.centroid.addSelf(this.vertices[c.b].position),c.centroid.addSelf(this.vertices[c.c].position),
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THREE.Geometry.prototype={constructor:THREE.Geometry,computeCentroids:function(){var a,b,c;a=0;for(b=this.faces.length;a<b;a++)c=this.faces[a],c.centroid.set(0,0,0),c instanceof THREE.Face3?(c.centroid.addSelf(this.vertices[c.a].position),c.centroid.addSelf(this.vertices[c.b].position),c.centroid.addSelf(this.vertices[c.c].position),c.centroid.divideScalar(3)):c instanceof THREE.Face4&&(c.centroid.addSelf(this.vertices[c.a].position),c.centroid.addSelf(this.vertices[c.b].position),c.centroid.addSelf(this.vertices[c.c].position),
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-c.centroid.addSelf(this.vertices[c.d].position),c.centroid.divideScalar(4))},computeFaceNormals:function(a){var b,c,d,e,g,f,h=new THREE.Vector3,i=new THREE.Vector3;d=0;for(e=this.faces.length;d<e;d++){g=this.faces[d];if(a&&g.vertexNormals.length){h.set(0,0,0);b=0;for(c=g.vertexNormals.length;b<c;b++)h.addSelf(g.vertexNormals[b]);h.divideScalar(3)}else b=this.vertices[g.a],c=this.vertices[g.b],f=this.vertices[g.c],h.sub(f.position,c.position),i.sub(b.position,c.position),h.crossSelf(i);h.isZero()||
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+c.centroid.addSelf(this.vertices[c.d].position),c.centroid.divideScalar(4))},computeFaceNormals:function(a){var b,c,d,f,g,e,h=new THREE.Vector3,j=new THREE.Vector3;d=0;for(f=this.faces.length;d<f;d++){g=this.faces[d];if(a&&g.vertexNormals.length){h.set(0,0,0);b=0;for(c=g.vertexNormals.length;b<c;b++)h.addSelf(g.vertexNormals[b]);h.divideScalar(3)}else b=this.vertices[g.a],c=this.vertices[g.b],e=this.vertices[g.c],h.sub(e.position,c.position),j.sub(b.position,c.position),h.crossSelf(j);h.isZero()||
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h.normalize();g.normal.copy(h)}},computeVertexNormals:function(){var a,b,c,d;if(this.__tmpVertices==void 0){d=this.__tmpVertices=Array(this.vertices.length);a=0;for(b=this.vertices.length;a<b;a++)d[a]=new THREE.Vector3;a=0;for(b=this.faces.length;a<b;a++)if(c=this.faces[a],c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}else{d=
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h.normalize();g.normal.copy(h)}},computeVertexNormals:function(){var a,b,c,d;if(this.__tmpVertices==void 0){d=this.__tmpVertices=Array(this.vertices.length);a=0;for(b=this.vertices.length;a<b;a++)d[a]=new THREE.Vector3;a=0;for(b=this.faces.length;a<b;a++)if(c=this.faces[a],c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}else{d=
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this.__tmpVertices;a=0;for(b=this.vertices.length;a<b;a++)d[a].set(0,0,0)}a=0;for(b=this.faces.length;a<b;a++)c=this.faces[a],c instanceof THREE.Face3?(d[c.a].addSelf(c.normal),d[c.b].addSelf(c.normal),d[c.c].addSelf(c.normal)):c instanceof THREE.Face4&&(d[c.a].addSelf(c.normal),d[c.b].addSelf(c.normal),d[c.c].addSelf(c.normal),d[c.d].addSelf(c.normal));a=0;for(b=this.vertices.length;a<b;a++)d[a].normalize();a=0;for(b=this.faces.length;a<b;a++)c=this.faces[a],c instanceof THREE.Face3?(c.vertexNormals[0].copy(d[c.a]),
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this.__tmpVertices;a=0;for(b=this.vertices.length;a<b;a++)d[a].set(0,0,0)}a=0;for(b=this.faces.length;a<b;a++)c=this.faces[a],c instanceof THREE.Face3?(d[c.a].addSelf(c.normal),d[c.b].addSelf(c.normal),d[c.c].addSelf(c.normal)):c instanceof THREE.Face4&&(d[c.a].addSelf(c.normal),d[c.b].addSelf(c.normal),d[c.c].addSelf(c.normal),d[c.d].addSelf(c.normal));a=0;for(b=this.vertices.length;a<b;a++)d[a].normalize();a=0;for(b=this.faces.length;a<b;a++)c=this.faces[a],c instanceof THREE.Face3?(c.vertexNormals[0].copy(d[c.a]),
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-c.vertexNormals[1].copy(d[c.b]),c.vertexNormals[2].copy(d[c.c])):c instanceof THREE.Face4&&(c.vertexNormals[0].copy(d[c.a]),c.vertexNormals[1].copy(d[c.b]),c.vertexNormals[2].copy(d[c.c]),c.vertexNormals[3].copy(d[c.d]))},computeTangents:function(){function a(a,b,c,d,e,g,r){h=a.vertices[b].position;i=a.vertices[c].position;l=a.vertices[d].position;n=f[e];j=f[g];m=f[r];k=i.x-h.x;p=l.x-h.x;q=i.y-h.y;u=l.y-h.y;s=i.z-h.z;O=l.z-h.z;P=j.u-n.u;y=m.u-n.u;B=j.v-n.v;o=m.v-n.v;t=1/(P*o-y*B);Z.set((o*k-B*p)*
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-t,(o*q-B*u)*t,(o*s-B*O)*t);$.set((P*p-y*k)*t,(P*u-y*q)*t,(P*O-y*s)*t);x[b].addSelf(Z);x[c].addSelf(Z);x[d].addSelf(Z);E[b].addSelf($);E[c].addSelf($);E[d].addSelf($)}var b,c,d,e,g,f,h,i,l,n,j,m,k,p,q,u,s,O,P,y,B,o,t,r,x=[],E=[],Z=new THREE.Vector3,$=new THREE.Vector3,I=new THREE.Vector3,D=new THREE.Vector3,J=new THREE.Vector3;b=0;for(c=this.vertices.length;b<c;b++)x[b]=new THREE.Vector3,E[b]=new THREE.Vector3;b=0;for(c=this.faces.length;b<c;b++)g=this.faces[b],f=this.faceVertexUvs[0][b],g instanceof
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-THREE.Face3?a(this,g.a,g.b,g.c,0,1,2):g instanceof THREE.Face4&&(a(this,g.a,g.b,g.c,0,1,2),a(this,g.a,g.b,g.d,0,1,3));var M=["a","b","c","d"];b=0;for(c=this.faces.length;b<c;b++){g=this.faces[b];for(d=0;d<g.vertexNormals.length;d++)J.copy(g.vertexNormals[d]),e=g[M[d]],r=x[e],I.copy(r),I.subSelf(J.multiplyScalar(J.dot(r))).normalize(),D.cross(g.vertexNormals[d],r),e=D.dot(E[e]),e=e<0?-1:1,g.vertexTangents[d]=new THREE.Vector4(I.x,I.y,I.z,e)}this.hasTangents=!0},computeBoundingBox:function(){var a;
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+c.vertexNormals[1].copy(d[c.b]),c.vertexNormals[2].copy(d[c.c])):c instanceof THREE.Face4&&(c.vertexNormals[0].copy(d[c.a]),c.vertexNormals[1].copy(d[c.b]),c.vertexNormals[2].copy(d[c.c]),c.vertexNormals[3].copy(d[c.d]))},computeTangents:function(){function a(a,b,c,d,f,g,n){h=a.vertices[b].position;j=a.vertices[c].position;l=a.vertices[d].position;o=e[f];i=e[g];m=e[n];k=j.x-h.x;p=l.x-h.x;r=j.y-h.y;u=l.y-h.y;s=j.z-h.z;K=l.z-h.z;P=i.u-o.u;y=m.u-o.u;L=i.v-o.v;M=m.v-o.v;q=1/(P*M-y*L);R.set((M*k-L*p)*
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+q,(M*r-L*u)*q,(M*s-L*K)*q);S.set((P*p-y*k)*q,(P*u-y*r)*q,(P*K-y*s)*q);z[b].addSelf(R);z[c].addSelf(R);z[d].addSelf(R);A[b].addSelf(S);A[c].addSelf(S);A[d].addSelf(S)}var b,c,d,f,g,e,h,j,l,o,i,m,k,p,r,u,s,K,P,y,L,M,q,n,z=[],A=[],R=new THREE.Vector3,S=new THREE.Vector3,E=new THREE.Vector3,I=new THREE.Vector3,G=new THREE.Vector3;b=0;for(c=this.vertices.length;b<c;b++)z[b]=new THREE.Vector3,A[b]=new THREE.Vector3;b=0;for(c=this.faces.length;b<c;b++)g=this.faces[b],e=this.faceVertexUvs[0][b],g instanceof
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+THREE.Face3?a(this,g.a,g.b,g.c,0,1,2):g instanceof THREE.Face4&&(a(this,g.a,g.b,g.c,0,1,2),a(this,g.a,g.b,g.d,0,1,3));var H=["a","b","c","d"];b=0;for(c=this.faces.length;b<c;b++){g=this.faces[b];for(d=0;d<g.vertexNormals.length;d++)G.copy(g.vertexNormals[d]),f=g[H[d]],n=z[f],E.copy(n),E.subSelf(G.multiplyScalar(G.dot(n))).normalize(),I.cross(g.vertexNormals[d],n),f=I.dot(A[f]),f=f<0?-1:1,g.vertexTangents[d]=new THREE.Vector4(E.x,E.y,E.z,f)}this.hasTangents=!0},computeBoundingBox:function(){var a;
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if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,c=this.vertices.length;b<c;b++){a=this.vertices[b];if(a.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=a.position.x;else if(a.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=a.position.y;
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if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,c=this.vertices.length;b<c;b++){a=this.vertices[b];if(a.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=a.position.x;else if(a.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=a.position.y;
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else if(a.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=a.position.z;else if(a.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=0,b=0,c=this.vertices.length;b<c;b++)a=Math.max(a,this.vertices[b].position.length());this.boundingSphere={radius:a}},computeEdgeFaces:function(){function a(a,b){return Math.min(a,b)+"_"+Math.max(a,b)}function b(a,b,c){a[b]===
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else if(a.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=a.position.z;else if(a.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=0,b=0,c=this.vertices.length;b<c;b++)a=Math.max(a,this.vertices[b].position.length());this.boundingSphere={radius:a}},computeEdgeFaces:function(){function a(a,b){return Math.min(a,b)+"_"+Math.max(a,b)}function b(a,b,c){a[b]===
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-void 0?(a[b]={set:{},array:[]},a[b].set[c]=1,a[b].array.push(c)):a[b].set[c]===void 0&&(a[b].set[c]=1,a[b].array.push(c))}var c,d,e,g,f,h={};c=0;for(d=this.faces.length;c<d;c++)f=this.faces[c],f instanceof THREE.Face3?(e=a(f.a,f.b),b(h,e,c),e=a(f.b,f.c),b(h,e,c),e=a(f.a,f.c),b(h,e,c)):f instanceof THREE.Face4&&(e=a(f.b,f.d),b(h,e,c),e=a(f.a,f.b),b(h,e,c),e=a(f.a,f.d),b(h,e,c),e=a(f.b,f.c),b(h,e,c),e=a(f.c,f.d),b(h,e,c));c=0;for(d=this.edges.length;c<d;c++){f=this.edges[c];e=f.vertexIndices[0];g=f.vertexIndices[1];
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-f.faceIndices=h[a(e,g)].array;for(e=0;e<f.faceIndices.length;e++)g=f.faceIndices[e],f.faces.push(this.faces[g])}}};THREE.GeometryIdCounter=0;THREE.Camera=function(a,b,c,d,e){THREE.Object3D.call(this);this.fov=a||50;this.aspect=b||1;this.near=c||0.1;this.far=d||2E3;this.target=e||new THREE.Object3D;this.useTarget=!0;this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=null;this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;
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+void 0?(a[b]={set:{},array:[]},a[b].set[c]=1,a[b].array.push(c)):a[b].set[c]===void 0&&(a[b].set[c]=1,a[b].array.push(c))}var c,d,f,g,e,h={};c=0;for(d=this.faces.length;c<d;c++)e=this.faces[c],e instanceof THREE.Face3?(f=a(e.a,e.b),b(h,f,c),f=a(e.b,e.c),b(h,f,c),f=a(e.a,e.c),b(h,f,c)):e instanceof THREE.Face4&&(f=a(e.b,e.d),b(h,f,c),f=a(e.a,e.b),b(h,f,c),f=a(e.a,e.d),b(h,f,c),f=a(e.b,e.c),b(h,f,c),f=a(e.c,e.d),b(h,f,c));c=0;for(d=this.edges.length;c<d;c++){e=this.edges[c];f=e.vertexIndices[0];g=e.vertexIndices[1];
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+e.faceIndices=h[a(f,g)].array;for(f=0;f<e.faceIndices.length;f++)g=e.faceIndices[f],e.faces.push(this.faces[g])}}};THREE.GeometryCount=0;THREE.Camera=function(a,b,c,d,f){THREE.Object3D.call(this);this.fov=a||50;this.aspect=b||1;this.near=c||0.1;this.far=d||2E3;this.target=f||new THREE.Object3D;this.useTarget=!0;this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=null;this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;
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THREE.Camera.prototype.supr=THREE.Object3D.prototype;THREE.Camera.prototype.translate=function(a,b){this.matrix.rotateAxis(b);b.multiplyScalar(a);this.position.addSelf(b);this.target.position.addSelf(b)};
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THREE.Camera.prototype.supr=THREE.Object3D.prototype;THREE.Camera.prototype.translate=function(a,b){this.matrix.rotateAxis(b);b.multiplyScalar(a);this.position.addSelf(b);this.target.position.addSelf(b)};
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THREE.Camera.prototype.updateProjectionMatrix=function(){if(this.fullWidth){var a=this.fullWidth/this.fullHeight,b=Math.tan(this.fov*Math.PI/360)*this.near,c=-b,d=a*c,a=Math.abs(a*b-d),c=Math.abs(b-c);this.projectionMatrix=THREE.Matrix4.makeFrustum(d+this.x*a/this.fullWidth,d+(this.x+this.width)*a/this.fullWidth,b-(this.y+this.height)*c/this.fullHeight,b-this.y*c/this.fullHeight,this.near,this.far)}else this.projectionMatrix=THREE.Matrix4.makePerspective(this.fov,this.aspect,this.near,this.far)};
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THREE.Camera.prototype.updateProjectionMatrix=function(){if(this.fullWidth){var a=this.fullWidth/this.fullHeight,b=Math.tan(this.fov*Math.PI/360)*this.near,c=-b,d=a*c,a=Math.abs(a*b-d),c=Math.abs(b-c);this.projectionMatrix=THREE.Matrix4.makeFrustum(d+this.x*a/this.fullWidth,d+(this.x+this.width)*a/this.fullWidth,b-(this.y+this.height)*c/this.fullHeight,b-this.y*c/this.fullHeight,this.near,this.far)}else this.projectionMatrix=THREE.Matrix4.makePerspective(this.fov,this.aspect,this.near,this.far)};
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-THREE.Camera.prototype.setViewOffset=function(a,b,c,d,e,g){this.fullWidth=a;this.fullHeight=b;this.x=c;this.y=d;this.width=e;this.height=g;this.updateProjectionMatrix()};
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+THREE.Camera.prototype.setViewOffset=function(a,b,c,d,f,g){this.fullWidth=a;this.fullHeight=b;this.x=c;this.y=d;this.width=f;this.height=g;this.updateProjectionMatrix()};
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THREE.Camera.prototype.update=function(a,b,c){if(this.useTarget)this.matrix.lookAt(this.position,this.target.position,this.up),this.matrix.setPosition(this.position),a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix),THREE.Matrix4.makeInvert(this.matrixWorld,this.matrixWorldInverse),b=!0;else if(this.matrixAutoUpdate&&this.updateMatrix(),b||this.matrixWorldNeedsUpdate)a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=
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THREE.Camera.prototype.update=function(a,b,c){if(this.useTarget)this.matrix.lookAt(this.position,this.target.position,this.up),this.matrix.setPosition(this.position),a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix),THREE.Matrix4.makeInvert(this.matrixWorld,this.matrixWorldInverse),b=!0;else if(this.matrixAutoUpdate&&this.updateMatrix(),b||this.matrixWorldNeedsUpdate)a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=
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-!1,b=!0,THREE.Matrix4.makeInvert(this.matrixWorld,this.matrixWorldInverse);for(a=0;a<this.children.length;a++)this.children[a].update(this.matrixWorld,b,c)};THREE.OrthoCamera=function(a,b,c,d,e,g,f){THREE.Camera.call(this,45,1,e,g,f);this.left=a;this.right=b;this.top=c;this.bottom=d;this.updateProjectionMatrix()};THREE.OrthoCamera.prototype=new THREE.Camera;THREE.OrthoCamera.prototype.constructor=THREE.OrthoCamera;
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+!1,b=!0,THREE.Matrix4.makeInvert(this.matrixWorld,this.matrixWorldInverse);for(a=0;a<this.children.length;a++)this.children[a].update(this.matrixWorld,b,c)};THREE.OrthoCamera=function(a,b,c,d,f,g,e){THREE.Camera.call(this,45,1,f,g,e);this.left=a;this.right=b;this.top=c;this.bottom=d;this.updateProjectionMatrix()};THREE.OrthoCamera.prototype=new THREE.Camera;THREE.OrthoCamera.prototype.constructor=THREE.OrthoCamera;
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THREE.OrthoCamera.prototype.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makeOrtho(this.left,this.right,this.top,this.bottom,this.near,this.far)};THREE.Light=function(a){THREE.Object3D.call(this);this.color=new THREE.Color(a)};THREE.Light.prototype=new THREE.Object3D;THREE.Light.prototype.constructor=THREE.Light;THREE.Light.prototype.supr=THREE.Object3D.prototype;THREE.AmbientLight=function(a){THREE.Light.call(this,a)};THREE.AmbientLight.prototype=new THREE.Light;
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THREE.OrthoCamera.prototype.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makeOrtho(this.left,this.right,this.top,this.bottom,this.near,this.far)};THREE.Light=function(a){THREE.Object3D.call(this);this.color=new THREE.Color(a)};THREE.Light.prototype=new THREE.Object3D;THREE.Light.prototype.constructor=THREE.Light;THREE.Light.prototype.supr=THREE.Object3D.prototype;THREE.AmbientLight=function(a){THREE.Light.call(this,a)};THREE.AmbientLight.prototype=new THREE.Light;
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THREE.AmbientLight.prototype.constructor=THREE.AmbientLight;THREE.DirectionalLight=function(a,b,c,d){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,1,0);this.intensity=b||1;this.distance=c||0;this.castShadow=d!==void 0?d:!1};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;THREE.PointLight=function(a,b,c){THREE.Light.call(this,a);this.position=new THREE.Vector3;this.intensity=b||1;this.distance=c||0};
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THREE.AmbientLight.prototype.constructor=THREE.AmbientLight;THREE.DirectionalLight=function(a,b,c,d){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,1,0);this.intensity=b||1;this.distance=c||0;this.castShadow=d!==void 0?d:!1};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;THREE.PointLight=function(a,b,c){THREE.Light.call(this,a);this.position=new THREE.Vector3;this.intensity=b||1;this.distance=c||0};
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THREE.PointLight.prototype=new THREE.Light;THREE.PointLight.prototype.constructor=THREE.PointLight;
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THREE.PointLight.prototype=new THREE.Light;THREE.PointLight.prototype.constructor=THREE.PointLight;
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@@ -96,7 +107,7 @@ THREE.MeshDepthMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.sha
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THREE.MeshNormalMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.shading=a.shading?a.shading:THREE.FlatShading;this.wireframe=a.wireframe?a.wireframe:!1;this.wireframeLinewidth=a.wireframeLinewidth?a.wireframeLinewidth:1};THREE.MeshNormalMaterial.prototype=new THREE.Material;THREE.MeshNormalMaterial.prototype.constructor=THREE.MeshNormalMaterial;THREE.MeshFaceMaterial=function(){};
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THREE.MeshNormalMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.shading=a.shading?a.shading:THREE.FlatShading;this.wireframe=a.wireframe?a.wireframe:!1;this.wireframeLinewidth=a.wireframeLinewidth?a.wireframeLinewidth:1};THREE.MeshNormalMaterial.prototype=new THREE.Material;THREE.MeshNormalMaterial.prototype.constructor=THREE.MeshNormalMaterial;THREE.MeshFaceMaterial=function(){};
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THREE.ParticleBasicMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.map=a.map!==void 0?a.map:null;this.size=a.size!==void 0?a.size:1;this.sizeAttenuation=a.sizeAttenuation!==void 0?a.sizeAttenuation:!0;this.vertexColors=a.vertexColors!==void 0?a.vertexColors:!1};THREE.ParticleBasicMaterial.prototype=new THREE.Material;THREE.ParticleBasicMaterial.prototype.constructor=THREE.ParticleBasicMaterial;
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THREE.ParticleBasicMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.map=a.map!==void 0?a.map:null;this.size=a.size!==void 0?a.size:1;this.sizeAttenuation=a.sizeAttenuation!==void 0?a.sizeAttenuation:!0;this.vertexColors=a.vertexColors!==void 0?a.vertexColors:!1};THREE.ParticleBasicMaterial.prototype=new THREE.Material;THREE.ParticleBasicMaterial.prototype.constructor=THREE.ParticleBasicMaterial;
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THREE.ParticleCanvasMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.program=a.program!==void 0?a.program:function(){}};THREE.ParticleCanvasMaterial.prototype=new THREE.Material;THREE.ParticleCanvasMaterial.prototype.constructor=THREE.ParticleCanvasMaterial;
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THREE.ParticleCanvasMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.program=a.program!==void 0?a.program:function(){}};THREE.ParticleCanvasMaterial.prototype=new THREE.Material;THREE.ParticleCanvasMaterial.prototype.constructor=THREE.ParticleCanvasMaterial;
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-THREE.Texture=function(a,b,c,d,e,g){this.id=THREE.TextureCount++;this.image=a;this.mapping=b!==void 0?b:new THREE.UVMapping;this.wrapS=c!==void 0?c:THREE.ClampToEdgeWrapping;this.wrapT=d!==void 0?d:THREE.ClampToEdgeWrapping;this.magFilter=e!==void 0?e:THREE.LinearFilter;this.minFilter=g!==void 0?g:THREE.LinearMipMapLinearFilter;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.needsUpdate=!1};
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+THREE.Texture=function(a,b,c,d,f,g){this.id=THREE.TextureCount++;this.image=a;this.mapping=b!==void 0?b:new THREE.UVMapping;this.wrapS=c!==void 0?c:THREE.ClampToEdgeWrapping;this.wrapT=d!==void 0?d:THREE.ClampToEdgeWrapping;this.magFilter=f!==void 0?f:THREE.LinearFilter;this.minFilter=g!==void 0?g:THREE.LinearMipMapLinearFilter;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.needsUpdate=!1};
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THREE.Texture.prototype={constructor:THREE.Texture,clone:function(){var a=new THREE.Texture(this.image,this.mapping,this.wrapS,this.wrapT,this.magFilter,this.minFilter);a.offset.copy(this.offset);a.repeat.copy(this.repeat);return a}};THREE.TextureCount=0;THREE.MultiplyOperation=0;THREE.MixOperation=1;THREE.CubeReflectionMapping=function(){};THREE.CubeRefractionMapping=function(){};THREE.LatitudeReflectionMapping=function(){};THREE.LatitudeRefractionMapping=function(){};
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THREE.Texture.prototype={constructor:THREE.Texture,clone:function(){var a=new THREE.Texture(this.image,this.mapping,this.wrapS,this.wrapT,this.magFilter,this.minFilter);a.offset.copy(this.offset);a.repeat.copy(this.repeat);return a}};THREE.TextureCount=0;THREE.MultiplyOperation=0;THREE.MixOperation=1;THREE.CubeReflectionMapping=function(){};THREE.CubeRefractionMapping=function(){};THREE.LatitudeReflectionMapping=function(){};THREE.LatitudeRefractionMapping=function(){};
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THREE.SphericalReflectionMapping=function(){};THREE.SphericalRefractionMapping=function(){};THREE.UVMapping=function(){};THREE.RepeatWrapping=0;THREE.ClampToEdgeWrapping=1;THREE.MirroredRepeatWrapping=2;THREE.NearestFilter=3;THREE.NearestMipMapNearestFilter=4;THREE.NearestMipMapLinearFilter=5;THREE.LinearFilter=6;THREE.LinearMipMapNearestFilter=7;THREE.LinearMipMapLinearFilter=8;THREE.ByteType=9;THREE.UnsignedByteType=10;THREE.ShortType=11;THREE.UnsignedShortType=12;THREE.IntType=13;
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THREE.SphericalReflectionMapping=function(){};THREE.SphericalRefractionMapping=function(){};THREE.UVMapping=function(){};THREE.RepeatWrapping=0;THREE.ClampToEdgeWrapping=1;THREE.MirroredRepeatWrapping=2;THREE.NearestFilter=3;THREE.NearestMipMapNearestFilter=4;THREE.NearestMipMapLinearFilter=5;THREE.LinearFilter=6;THREE.LinearMipMapNearestFilter=7;THREE.LinearMipMapLinearFilter=8;THREE.ByteType=9;THREE.UnsignedByteType=10;THREE.ShortType=11;THREE.UnsignedShortType=12;THREE.IntType=13;
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THREE.UnsignedIntType=14;THREE.FloatType=15;THREE.AlphaFormat=16;THREE.RGBFormat=17;THREE.RGBAFormat=18;THREE.LuminanceFormat=19;THREE.LuminanceAlphaFormat=20;THREE.Particle=function(a){THREE.Object3D.call(this);this.materials=a instanceof Array?a:[a]};THREE.Particle.prototype=new THREE.Object3D;THREE.Particle.prototype.constructor=THREE.Particle;THREE.Line=function(a,b,c){THREE.Object3D.call(this);this.geometry=a;this.materials=b instanceof Array?b:[b];this.type=c!=void 0?c:THREE.LineStrip};
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THREE.UnsignedIntType=14;THREE.FloatType=15;THREE.AlphaFormat=16;THREE.RGBFormat=17;THREE.RGBAFormat=18;THREE.LuminanceFormat=19;THREE.LuminanceAlphaFormat=20;THREE.Particle=function(a){THREE.Object3D.call(this);this.materials=a instanceof Array?a:[a]};THREE.Particle.prototype=new THREE.Object3D;THREE.Particle.prototype.constructor=THREE.Particle;THREE.Line=function(a,b,c){THREE.Object3D.call(this);this.geometry=a;this.materials=b instanceof Array?b:[b];this.type=c!=void 0?c:THREE.LineStrip};
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@@ -104,48 +115,37 @@ THREE.LineStrip=0;THREE.LinePieces=1;THREE.Line.prototype=new THREE.Object3D;THR
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THREE.Mesh=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.materials=b&&b.length?b:[b];this.overdraw=!1;if(this.geometry&&(this.geometry.boundingSphere||this.geometry.computeBoundingSphere(),this.boundRadius=a.boundingSphere.radius,this.geometry.morphTargets.length)){this.morphTargetBase=-1;this.morphTargetForcedOrder=[];this.morphTargetInfluences=[];this.morphTargetDictionary={};for(var c=0;c<this.geometry.morphTargets.length;c++)this.morphTargetInfluences.push(0),this.morphTargetDictionary[this.geometry.morphTargets[c].name]=
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THREE.Mesh=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.materials=b&&b.length?b:[b];this.overdraw=!1;if(this.geometry&&(this.geometry.boundingSphere||this.geometry.computeBoundingSphere(),this.boundRadius=a.boundingSphere.radius,this.geometry.morphTargets.length)){this.morphTargetBase=-1;this.morphTargetForcedOrder=[];this.morphTargetInfluences=[];this.morphTargetDictionary={};for(var c=0;c<this.geometry.morphTargets.length;c++)this.morphTargetInfluences.push(0),this.morphTargetDictionary[this.geometry.morphTargets[c].name]=
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c}};THREE.Mesh.prototype=new THREE.Object3D;THREE.Mesh.prototype.constructor=THREE.Mesh;THREE.Mesh.prototype.supr=THREE.Object3D.prototype;THREE.Mesh.prototype.getMorphTargetIndexByName=function(a){if(this.morphTargetDictionary[a]!==void 0)return this.morphTargetDictionary[a];console.log("THREE.Mesh.getMorphTargetIndexByName: morph target "+a+" does not exist. Returning 0.");return 0};
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c}};THREE.Mesh.prototype=new THREE.Object3D;THREE.Mesh.prototype.constructor=THREE.Mesh;THREE.Mesh.prototype.supr=THREE.Object3D.prototype;THREE.Mesh.prototype.getMorphTargetIndexByName=function(a){if(this.morphTargetDictionary[a]!==void 0)return this.morphTargetDictionary[a];console.log("THREE.Mesh.getMorphTargetIndexByName: morph target "+a+" does not exist. Returning 0.");return 0};
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THREE.Bone=function(a){THREE.Object3D.call(this);this.skin=a;this.skinMatrix=new THREE.Matrix4;this.hasNoneBoneChildren=!1};THREE.Bone.prototype=new THREE.Object3D;THREE.Bone.prototype.constructor=THREE.Bone;THREE.Bone.prototype.supr=THREE.Object3D.prototype;
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THREE.Bone=function(a){THREE.Object3D.call(this);this.skin=a;this.skinMatrix=new THREE.Matrix4;this.hasNoneBoneChildren=!1};THREE.Bone.prototype=new THREE.Object3D;THREE.Bone.prototype.constructor=THREE.Bone;THREE.Bone.prototype.supr=THREE.Object3D.prototype;
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-THREE.Bone.prototype.update=function(a,b,c){this.matrixAutoUpdate&&(b|=this.updateMatrix());if(b||this.matrixWorldNeedsUpdate)a?this.skinMatrix.multiply(a,this.matrix):this.skinMatrix.copy(this.matrix),this.matrixWorldNeedsUpdate=!1,b=!0;var d,e=this.children.length;if(this.hasNoneBoneChildren){this.matrixWorld.multiply(this.skin.matrixWorld,this.skinMatrix);for(d=0;d<e;d++)a=this.children[d],a instanceof THREE.Bone?a.update(this.skinMatrix,b,c):a.update(this.matrixWorld,!0,c)}else for(d=0;d<e;d++)this.children[d].update(this.skinMatrix,
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+THREE.Bone.prototype.update=function(a,b,c){this.matrixAutoUpdate&&(b|=this.updateMatrix());if(b||this.matrixWorldNeedsUpdate)a?this.skinMatrix.multiply(a,this.matrix):this.skinMatrix.copy(this.matrix),this.matrixWorldNeedsUpdate=!1,b=!0;var d,f=this.children.length;if(this.hasNoneBoneChildren){this.matrixWorld.multiply(this.skin.matrixWorld,this.skinMatrix);for(d=0;d<f;d++)a=this.children[d],a instanceof THREE.Bone?a.update(this.skinMatrix,b,c):a.update(this.matrixWorld,!0,c)}else for(d=0;d<f;d++)this.children[d].update(this.skinMatrix,
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b,c)};THREE.Bone.prototype.addChild=function(a){if(this.children.indexOf(a)===-1&&(a.parent!==void 0&&a.parent.removeChild(a),a.parent=this,this.children.push(a),!(a instanceof THREE.Bone)))this.hasNoneBoneChildren=!0};THREE.Scene=function(){THREE.Object3D.call(this);this.matrixAutoUpdate=!1;this.collisions=this.overrideMaterial=this.fog=null;this.objects=[];this.lights=[];this.__objectsAdded=[];this.__objectsRemoved=[]};THREE.Scene.prototype=new THREE.Object3D;THREE.Scene.prototype.constructor=THREE.Scene;
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b,c)};THREE.Bone.prototype.addChild=function(a){if(this.children.indexOf(a)===-1&&(a.parent!==void 0&&a.parent.removeChild(a),a.parent=this,this.children.push(a),!(a instanceof THREE.Bone)))this.hasNoneBoneChildren=!0};THREE.Scene=function(){THREE.Object3D.call(this);this.matrixAutoUpdate=!1;this.collisions=this.overrideMaterial=this.fog=null;this.objects=[];this.lights=[];this.__objectsAdded=[];this.__objectsRemoved=[]};THREE.Scene.prototype=new THREE.Object3D;THREE.Scene.prototype.constructor=THREE.Scene;
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THREE.Scene.prototype.supr=THREE.Object3D.prototype;THREE.Scene.prototype.addChild=function(a){this.supr.addChild.call(this,a);this.addChildRecurse(a)};THREE.Scene.prototype.addChildRecurse=function(a){if(a instanceof THREE.Light)this.lights.indexOf(a)===-1&&this.lights.push(a);else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&this.objects.indexOf(a)===-1)this.objects.push(a),this.__objectsAdded.push(a);for(var b=0;b<a.children.length;b++)this.addChildRecurse(a.children[b])};
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THREE.Scene.prototype.supr=THREE.Object3D.prototype;THREE.Scene.prototype.addChild=function(a){this.supr.addChild.call(this,a);this.addChildRecurse(a)};THREE.Scene.prototype.addChildRecurse=function(a){if(a instanceof THREE.Light)this.lights.indexOf(a)===-1&&this.lights.push(a);else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&this.objects.indexOf(a)===-1)this.objects.push(a),this.__objectsAdded.push(a);for(var b=0;b<a.children.length;b++)this.addChildRecurse(a.children[b])};
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THREE.Scene.prototype.removeChild=function(a){this.supr.removeChild.call(this,a);this.removeChildRecurse(a)};THREE.Scene.prototype.removeChildRecurse=function(a){if(a instanceof THREE.Light){var b=this.lights.indexOf(a);b!==-1&&this.lights.splice(b,1)}else a instanceof THREE.Camera||(b=this.objects.indexOf(a),b!==-1&&(this.objects.splice(b,1),this.__objectsRemoved.push(a)));for(b=0;b<a.children.length;b++)this.removeChildRecurse(a.children[b])};THREE.Scene.prototype.addObject=THREE.Scene.prototype.addChild;
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THREE.Scene.prototype.removeChild=function(a){this.supr.removeChild.call(this,a);this.removeChildRecurse(a)};THREE.Scene.prototype.removeChildRecurse=function(a){if(a instanceof THREE.Light){var b=this.lights.indexOf(a);b!==-1&&this.lights.splice(b,1)}else a instanceof THREE.Camera||(b=this.objects.indexOf(a),b!==-1&&(this.objects.splice(b,1),this.__objectsRemoved.push(a)));for(b=0;b<a.children.length;b++)this.removeChildRecurse(a.children[b])};THREE.Scene.prototype.addObject=THREE.Scene.prototype.addChild;
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THREE.Scene.prototype.removeObject=THREE.Scene.prototype.removeChild;THREE.Scene.prototype.addLight=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeLight=THREE.Scene.prototype.removeChild;
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THREE.Scene.prototype.removeObject=THREE.Scene.prototype.removeChild;THREE.Scene.prototype.addLight=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeLight=THREE.Scene.prototype.removeChild;
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-THREE.Projector=function(){function a(){var a=i[h]=i[h]||new THREE.RenderableVertex;h++;return a}function b(a,b){return b.z-a.z}function c(a,b){var c=0,d=1,e=a.z+a.w,f=b.z+b.w,g=-a.z+a.w,h=-b.z+b.w;return e>=0&&f>=0&&g>=0&&h>=0?!0:e<0&&f<0||g<0&&h<0?!1:(e<0?c=Math.max(c,e/(e-f)):f<0&&(d=Math.min(d,e/(e-f))),g<0?c=Math.max(c,g/(g-h)):h<0&&(d=Math.min(d,g/(g-h))),d<c?!1:(a.lerpSelf(b,c),b.lerpSelf(a,1-d),!0))}var d,e,g=[],f,h,i=[],l,n,j=[],m,k=[],p,q,u=[],s,O,P=[],y=new THREE.Vector4,B=new THREE.Vector4,
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-o=new THREE.Matrix4,t=new THREE.Matrix4,r=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],x=new THREE.Vector4,E=new THREE.Vector4;this.projectVector=function(a,b){o.multiply(b.projectionMatrix,b.matrixWorldInverse);o.multiplyVector3(a);return a};this.unprojectVector=function(a,b){o.multiply(b.matrixWorld,THREE.Matrix4.makeInvert(b.projectionMatrix));o.multiplyVector3(a);return a};this.projectObjects=function(a,c,f){var c=[],h,k,j;e=0;k=
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-a.objects;a=0;for(h=k.length;a<h;a++){j=k[a];var l;if(!(l=!j.visible))if(l=j instanceof THREE.Mesh){a:{l=void 0;for(var i=j.matrixWorld,m=-j.geometry.boundingSphere.radius*Math.max(j.scale.x,Math.max(j.scale.y,j.scale.z)),n=0;n<6;n++)if(l=r[n].x*i.n14+r[n].y*i.n24+r[n].z*i.n34+r[n].w,l<=m){l=!1;break a}l=!0}l=!l}if(!l)l=g[e]=g[e]||new THREE.RenderableObject,e++,d=l,y.copy(j.position),o.multiplyVector3(y),d.object=j,d.z=y.z,c.push(d)}f&&c.sort(b);return c};this.projectScene=function(d,e,g){var D=[],
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-J=e.near,M=e.far,F,K,G,Q,w,N,L,y,C,v,A,H,S,la,V,ca,W;O=q=m=n=0;e.matrixAutoUpdate&&e.update(void 0,!0);d.update(void 0,!1,e);o.multiply(e.projectionMatrix,e.matrixWorldInverse);r[0].set(o.n41-o.n11,o.n42-o.n12,o.n43-o.n13,o.n44-o.n14);r[1].set(o.n41+o.n11,o.n42+o.n12,o.n43+o.n13,o.n44+o.n14);r[2].set(o.n41+o.n21,o.n42+o.n22,o.n43+o.n23,o.n44+o.n24);r[3].set(o.n41-o.n21,o.n42-o.n22,o.n43-o.n23,o.n44-o.n24);r[4].set(o.n41-o.n31,o.n42-o.n32,o.n43-o.n33,o.n44-o.n34);r[5].set(o.n41+o.n31,o.n42+o.n32,o.n43+
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-o.n33,o.n44+o.n34);for(F=0;F<6;F++)C=r[F],C.divideScalar(Math.sqrt(C.x*C.x+C.y*C.y+C.z*C.z));C=this.projectObjects(d,e,!0);d=0;for(F=C.length;d<F;d++)if(v=C[d].object,v.visible)if(A=v.matrixWorld,H=v.matrixRotationWorld,S=v.materials,la=v.overdraw,h=0,v instanceof THREE.Mesh){V=v.geometry;Q=V.vertices;ca=V.faces;V=V.faceVertexUvs;K=0;for(G=Q.length;K<G;K++)f=a(),f.positionWorld.copy(Q[K].position),A.multiplyVector3(f.positionWorld),f.positionScreen.copy(f.positionWorld),o.multiplyVector4(f.positionScreen),
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-f.positionScreen.x/=f.positionScreen.w,f.positionScreen.y/=f.positionScreen.w,f.visible=f.positionScreen.z>J&&f.positionScreen.z<M;Q=0;for(K=ca.length;Q<K;Q++){G=ca[Q];if(G instanceof THREE.Face3)if(w=i[G.a],N=i[G.b],L=i[G.c],w.visible&&N.visible&&L.visible&&(v.doubleSided||v.flipSided!=(L.positionScreen.x-w.positionScreen.x)*(N.positionScreen.y-w.positionScreen.y)-(L.positionScreen.y-w.positionScreen.y)*(N.positionScreen.x-w.positionScreen.x)<0))y=j[n]=j[n]||new THREE.RenderableFace3,n++,l=y,l.v1.copy(w),
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-l.v2.copy(N),l.v3.copy(L);else continue;else if(G instanceof THREE.Face4)if(w=i[G.a],N=i[G.b],L=i[G.c],y=i[G.d],w.visible&&N.visible&&L.visible&&y.visible&&(v.doubleSided||v.flipSided!=((y.positionScreen.x-w.positionScreen.x)*(N.positionScreen.y-w.positionScreen.y)-(y.positionScreen.y-w.positionScreen.y)*(N.positionScreen.x-w.positionScreen.x)<0||(N.positionScreen.x-L.positionScreen.x)*(y.positionScreen.y-L.positionScreen.y)-(N.positionScreen.y-L.positionScreen.y)*(y.positionScreen.x-L.positionScreen.x)<
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-0)))W=k[m]=k[m]||new THREE.RenderableFace4,m++,l=W,l.v1.copy(w),l.v2.copy(N),l.v3.copy(L),l.v4.copy(y);else continue;l.normalWorld.copy(G.normal);H.multiplyVector3(l.normalWorld);l.centroidWorld.copy(G.centroid);A.multiplyVector3(l.centroidWorld);l.centroidScreen.copy(l.centroidWorld);o.multiplyVector3(l.centroidScreen);L=G.vertexNormals;w=0;for(N=L.length;w<N;w++)y=l.vertexNormalsWorld[w],y.copy(L[w]),H.multiplyVector3(y);w=0;for(N=V.length;w<N;w++)if(W=V[w][Q]){L=0;for(y=W.length;L<y;L++)l.uvs[w][L]=
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-W[L]}l.meshMaterials=S;l.faceMaterials=G.materials;l.overdraw=la;l.z=l.centroidScreen.z;D.push(l)}}else if(v instanceof THREE.Line){t.multiply(o,A);Q=v.geometry.vertices;w=a();w.positionScreen.copy(Q[0].position);t.multiplyVector4(w.positionScreen);K=1;for(G=Q.length;K<G;K++)if(w=a(),w.positionScreen.copy(Q[K].position),t.multiplyVector4(w.positionScreen),N=i[h-2],x.copy(w.positionScreen),E.copy(N.positionScreen),c(x,E))x.multiplyScalar(1/x.w),E.multiplyScalar(1/E.w),A=u[q]=u[q]||new THREE.RenderableLine,
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-q++,p=A,p.v1.positionScreen.copy(x),p.v2.positionScreen.copy(E),p.z=Math.max(x.z,E.z),p.materials=v.materials,D.push(p)}else if(v instanceof THREE.Particle&&(B.set(v.matrixWorld.n14,v.matrixWorld.n24,v.matrixWorld.n34,1),o.multiplyVector4(B),B.z/=B.w,B.z>0&&B.z<1))A=P[O]=P[O]||new THREE.RenderableParticle,O++,s=A,s.x=B.x/B.w,s.y=B.y/B.w,s.z=B.z,s.rotation=v.rotation.z,s.scale.x=v.scale.x*Math.abs(s.x-(B.x+e.projectionMatrix.n11)/(B.w+e.projectionMatrix.n14)),s.scale.y=v.scale.y*Math.abs(s.y-(B.y+
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-e.projectionMatrix.n22)/(B.w+e.projectionMatrix.n24)),s.materials=v.materials,D.push(s);g&&D.sort(b);return D}};
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-THREE.CanvasRenderer=function(a){function b(a){if(u!=a)k.globalAlpha=u=a}function c(a){if(s!=a){switch(a){case THREE.NormalBlending:k.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:k.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:k.globalCompositeOperation="darker"}s=a}}function d(a){if(O!=a)k.strokeStyle=O=a}function e(a){if(P!=a)k.fillStyle=P=a}var g=this,f=null,h=new THREE.Projector,a=a||{},i=a.canvas!==void 0?a.canvas:document.createElement("canvas"),
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-l,n,j,m,k=i.getContext("2d"),p=new THREE.Color(0),q=0,u=1,s=0,O=null,P=null,y=null,B=null,o=null,t,r,x,E,Z=new THREE.RenderableVertex,$=new THREE.RenderableVertex,I,D,J,M,F,K,G,Q,w,N,L,pa,C=new THREE.Color(0),v=new THREE.Color(0),A=new THREE.Color(0),H=new THREE.Color(0),S=new THREE.Color(0),la=[],V,ca,W,aa,Da,Ea,Fa,Ga,Ha,Ia,ja=new THREE.Rectangle,X=new THREE.Rectangle,U=new THREE.Rectangle,za=!1,ba=new THREE.Color,Y=new THREE.Color,ta=new THREE.Color,ua=new THREE.Color,R=new THREE.Vector3,qa,ra,
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-Aa,da,sa,va,a=16;qa=document.createElement("canvas");qa.width=qa.height=2;ra=qa.getContext("2d");ra.fillStyle="rgba(0,0,0,1)";ra.fillRect(0,0,2,2);Aa=ra.getImageData(0,0,2,2);da=Aa.data;sa=document.createElement("canvas");sa.width=sa.height=a;va=sa.getContext("2d");va.translate(-a/2,-a/2);va.scale(a,a);a--;this.domElement=i;this.sortElements=this.sortObjects=this.autoClear=!0;this.data={vertices:0,faces:0};this.setSize=function(a,b){l=a;n=b;j=Math.floor(l/2);m=Math.floor(n/2);i.width=l;i.height=n;
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-ja.set(-j,-m,j,m);X.set(-j,-m,j,m);u=1;s=0;o=B=y=P=O=null};this.setClearColor=function(a,b){p.copy(a);q=b;X.set(-j,-m,j,m)};this.setClearColorHex=function(a,b){p.setHex(a);q=b;X.set(-j,-m,j,m)};this.clear=function(){k.setTransform(1,0,0,-1,j,m);X.isEmpty()||(X.minSelf(ja),X.inflate(2),q<1&&k.clearRect(Math.floor(X.getX()),Math.floor(X.getY()),Math.floor(X.getWidth()),Math.floor(X.getHeight())),q>0&&(c(THREE.NormalBlending),b(1),e("rgba("+Math.floor(p.r*255)+","+Math.floor(p.g*255)+","+Math.floor(p.b*
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-255)+","+q+")"),k.fillRect(Math.floor(X.getX()),Math.floor(X.getY()),Math.floor(X.getWidth()),Math.floor(X.getHeight()))),X.empty())};this.render=function(a,l){function i(a){var b,c,d,e=a.lights;Y.setRGB(0,0,0);ta.setRGB(0,0,0);ua.setRGB(0,0,0);a=0;for(b=e.length;a<b;a++)c=e[a],d=c.color,c instanceof THREE.AmbientLight?(Y.r+=d.r,Y.g+=d.g,Y.b+=d.b):c instanceof THREE.DirectionalLight?(ta.r+=d.r,ta.g+=d.g,ta.b+=d.b):c instanceof THREE.PointLight&&(ua.r+=d.r,ua.g+=d.g,ua.b+=d.b)}function n(a,b,c,d){var e,
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|
|
|
-f,g,h,l=a.lights,a=0;for(e=l.length;a<e;a++)f=l[a],g=f.color,f instanceof THREE.DirectionalLight?(h=c.dot(f.position),h<=0||(h*=f.intensity,d.r+=g.r*h,d.g+=g.g*h,d.b+=g.b*h)):f instanceof THREE.PointLight&&(h=c.dot(R.sub(f.position,b).normalize()),h<=0||(h*=f.distance==0?1:1-Math.min(b.distanceTo(f.position)/f.distance,1),h!=0&&(h*=f.intensity,d.r+=g.r*h,d.g+=g.g*h,d.b+=g.b*h)))}function p(a,f,g){b(g.opacity);c(g.blending);var h,l,n,i,Ba,o;if(g instanceof THREE.ParticleBasicMaterial){if(g.map)i=g.map.image,
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|
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|
-Ba=i.width>>1,o=i.height>>1,g=f.scale.x*j,n=f.scale.y*m,h=g*Ba,l=n*o,U.set(a.x-h,a.y-l,a.x+h,a.y+l),ja.instersects(U)&&(k.save(),k.translate(a.x,a.y),k.rotate(-f.rotation),k.scale(g,-n),k.translate(-Ba,-o),k.drawImage(i,0,0),k.restore())}else g instanceof THREE.ParticleCanvasMaterial&&(h=f.scale.x*j,l=f.scale.y*m,U.set(a.x-h,a.y-l,a.x+h,a.y+l),ja.instersects(U)&&(d(g.color.getContextStyle()),e(g.color.getContextStyle()),k.save(),k.translate(a.x,a.y),k.rotate(-f.rotation),k.scale(h,l),g.program(k),
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-k.restore()))}function q(a,e,f,g){b(g.opacity);c(g.blending);k.beginPath();k.moveTo(a.positionScreen.x,a.positionScreen.y);k.lineTo(e.positionScreen.x,e.positionScreen.y);k.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(y!=a)k.lineWidth=y=a;a=g.linecap;if(B!=a)k.lineCap=B=a;a=g.linejoin;if(o!=a)k.lineJoin=o=a;d(g.color.getContextStyle());k.stroke();U.inflate(g.linewidth*2)}}function s(a,d,e,f,h,k,j,i,m){g.data.vertices+=3;g.data.faces++;b(i.opacity);c(i.blending);I=a.positionScreen.x;
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-D=a.positionScreen.y;J=d.positionScreen.x;M=d.positionScreen.y;F=e.positionScreen.x;K=e.positionScreen.y;O(I,D,J,M,F,K);if(i instanceof THREE.MeshBasicMaterial)if(i.map)i.map.mapping instanceof THREE.UVMapping&&(aa=j.uvs[0],Ca(I,D,J,M,F,K,aa[f].u,aa[f].v,aa[h].u,aa[h].v,aa[k].u,aa[k].v,i.map));else if(i.envMap){if(i.envMap.mapping instanceof THREE.SphericalReflectionMapping)a=l.matrixWorldInverse,R.copy(j.vertexNormalsWorld[0]),Da=(R.x*a.n11+R.y*a.n12+R.z*a.n13)*0.5+0.5,Ea=-(R.x*a.n21+R.y*a.n22+R.z*
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-a.n23)*0.5+0.5,R.copy(j.vertexNormalsWorld[1]),Fa=(R.x*a.n11+R.y*a.n12+R.z*a.n13)*0.5+0.5,Ga=-(R.x*a.n21+R.y*a.n22+R.z*a.n23)*0.5+0.5,R.copy(j.vertexNormalsWorld[2]),Ha=(R.x*a.n11+R.y*a.n12+R.z*a.n13)*0.5+0.5,Ia=-(R.x*a.n21+R.y*a.n22+R.z*a.n23)*0.5+0.5,Ca(I,D,J,M,F,K,Da,Ea,Fa,Ga,Ha,Ia,i.envMap)}else i.wireframe?fa(i.color,i.wireframeLinewidth,i.wireframeLinecap,i.wireframeLinejoin):ga(i.color);else if(i instanceof THREE.MeshLambertMaterial)i.map&&!i.wireframe&&(i.map.mapping instanceof THREE.UVMapping&&
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|
-(aa=j.uvs[0],Ca(I,D,J,M,F,K,aa[f].u,aa[f].v,aa[h].u,aa[h].v,aa[k].u,aa[k].v,i.map)),c(THREE.SubtractiveBlending)),za?!i.wireframe&&i.shading==THREE.SmoothShading&&j.vertexNormalsWorld.length==3?(v.r=A.r=H.r=Y.r,v.g=A.g=H.g=Y.g,v.b=A.b=H.b=Y.b,n(m,j.v1.positionWorld,j.vertexNormalsWorld[0],v),n(m,j.v2.positionWorld,j.vertexNormalsWorld[1],A),n(m,j.v3.positionWorld,j.vertexNormalsWorld[2],H),S.r=(A.r+H.r)*0.5,S.g=(A.g+H.g)*0.5,S.b=(A.b+H.b)*0.5,W=wa(v,A,H,S),ma(I,D,J,M,F,K,0,0,1,0,0,1,W)):(ba.r=Y.r,
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|
-ba.g=Y.g,ba.b=Y.b,n(m,j.centroidWorld,j.normalWorld,ba),C.r=Math.max(0,Math.min(i.color.r*ba.r,1)),C.g=Math.max(0,Math.min(i.color.g*ba.g,1)),C.b=Math.max(0,Math.min(i.color.b*ba.b,1)),i.wireframe?fa(C,i.wireframeLinewidth,i.wireframeLinecap,i.wireframeLinejoin):ga(C)):i.wireframe?fa(i.color,i.wireframeLinewidth,i.wireframeLinecap,i.wireframeLinejoin):ga(i.color);else if(i instanceof THREE.MeshDepthMaterial)V=l.near,ca=l.far,v.r=v.g=v.b=1-ka(a.positionScreen.z,V,ca),A.r=A.g=A.b=1-ka(d.positionScreen.z,
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|
-V,ca),H.r=H.g=H.b=1-ka(e.positionScreen.z,V,ca),S.r=(A.r+H.r)*0.5,S.g=(A.g+H.g)*0.5,S.b=(A.b+H.b)*0.5,W=wa(v,A,H,S),ma(I,D,J,M,F,K,0,0,1,0,0,1,W);else if(i instanceof THREE.MeshNormalMaterial)C.r=na(j.normalWorld.x),C.g=na(j.normalWorld.y),C.b=na(j.normalWorld.z),i.wireframe?fa(C,i.wireframeLinewidth,i.wireframeLinecap,i.wireframeLinejoin):ga(C)}function u(a,d,e,f,h,i,j,k,m){g.data.vertices+=4;g.data.faces++;b(k.opacity);c(k.blending);if(k.map||k.envMap)s(a,d,f,0,1,3,j,k,m),s(h,e,i,1,2,3,j,k,m);else if(I=
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|
|
-a.positionScreen.x,D=a.positionScreen.y,J=d.positionScreen.x,M=d.positionScreen.y,F=e.positionScreen.x,K=e.positionScreen.y,G=f.positionScreen.x,Q=f.positionScreen.y,w=h.positionScreen.x,N=h.positionScreen.y,L=i.positionScreen.x,pa=i.positionScreen.y,k instanceof THREE.MeshBasicMaterial)P(I,D,J,M,F,K,G,Q),k.wireframe?fa(k.color,k.wireframeLinewidth,k.wireframeLinecap,k.wireframeLinejoin):ga(k.color);else if(k instanceof THREE.MeshLambertMaterial)za?!k.wireframe&&k.shading==THREE.SmoothShading&&j.vertexNormalsWorld.length==
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|
-4?(v.r=A.r=H.r=S.r=Y.r,v.g=A.g=H.g=S.g=Y.g,v.b=A.b=H.b=S.b=Y.b,n(m,j.v1.positionWorld,j.vertexNormalsWorld[0],v),n(m,j.v2.positionWorld,j.vertexNormalsWorld[1],A),n(m,j.v4.positionWorld,j.vertexNormalsWorld[3],H),n(m,j.v3.positionWorld,j.vertexNormalsWorld[2],S),W=wa(v,A,H,S),O(I,D,J,M,G,Q),ma(I,D,J,M,G,Q,0,0,1,0,0,1,W),O(w,N,F,K,L,pa),ma(w,N,F,K,L,pa,1,0,1,1,0,1,W)):(ba.r=Y.r,ba.g=Y.g,ba.b=Y.b,n(m,j.centroidWorld,j.normalWorld,ba),C.r=Math.max(0,Math.min(k.color.r*ba.r,1)),C.g=Math.max(0,Math.min(k.color.g*
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|
-ba.g,1)),C.b=Math.max(0,Math.min(k.color.b*ba.b,1)),P(I,D,J,M,F,K,G,Q),k.wireframe?fa(C,k.wireframeLinewidth,k.wireframeLinecap,k.wireframeLinejoin):ga(C)):(P(I,D,J,M,F,K,G,Q),k.wireframe?fa(k.color,k.wireframeLinewidth,k.wireframeLinecap,k.wireframeLinejoin):ga(k.color));else if(k instanceof THREE.MeshNormalMaterial)C.r=na(j.normalWorld.x),C.g=na(j.normalWorld.y),C.b=na(j.normalWorld.z),P(I,D,J,M,F,K,G,Q),k.wireframe?fa(C,k.wireframeLinewidth,k.wireframeLinecap,k.wireframeLinejoin):ga(C);else if(k instanceof
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|
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|
-THREE.MeshDepthMaterial)V=l.near,ca=l.far,v.r=v.g=v.b=1-ka(a.positionScreen.z,V,ca),A.r=A.g=A.b=1-ka(d.positionScreen.z,V,ca),H.r=H.g=H.b=1-ka(f.positionScreen.z,V,ca),S.r=S.g=S.b=1-ka(e.positionScreen.z,V,ca),W=wa(v,A,H,S),O(I,D,J,M,G,Q),ma(I,D,J,M,G,Q,0,0,1,0,0,1,W),O(w,N,F,K,L,pa),ma(w,N,F,K,L,pa,1,0,1,1,0,1,W)}function O(a,b,c,d,e,f){k.beginPath();k.moveTo(a,b);k.lineTo(c,d);k.lineTo(e,f);k.lineTo(a,b);k.closePath()}function P(a,b,c,d,e,f,g,h){k.beginPath();k.moveTo(a,b);k.lineTo(c,d);k.lineTo(e,
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-f);k.lineTo(g,h);k.lineTo(a,b);k.closePath()}function fa(a,b,c,e){if(y!=b)k.lineWidth=y=b;if(B!=c)k.lineCap=B=c;if(o!=e)k.lineJoin=o=e;d(a.getContextStyle());k.stroke();U.inflate(b*2)}function ga(a){e(a.getContextStyle());k.fill()}function Ca(a,b,c,d,f,g,h,j,i,l,m,n,o){if(o.image.width!=0){if(o.needsUpdate==!0||la[o.id]==void 0){var p=o.wrapS==THREE.RepeatWrapping,q=o.wrapT==THREE.RepeatWrapping;la[o.id]=k.createPattern(o.image,p&&q?"repeat":p&&!q?"repeat-x":!p&&q?"repeat-y":"no-repeat");o.needsUpdate=
|
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-!1}e(la[o.id]);var p=o.offset.x/o.repeat.x,q=o.offset.y/o.repeat.y,r=(o.image.width-1)*o.repeat.x,o=(o.image.height-1)*o.repeat.y,h=(h+p)*r,j=(j+q)*o,i=(i+p)*r,l=(l+q)*o,m=(m+p)*r,n=(n+q)*o;c-=a;d-=b;f-=a;g-=b;i-=h;l-=j;m-=h;n-=j;p=1/(i*n-m*l);o=(n*c-l*f)*p;l=(n*d-l*g)*p;c=(i*f-m*c)*p;d=(i*g-m*d)*p;a=a-o*h-c*j;b=b-l*h-d*j;k.save();k.transform(o,l,c,d,a,b);k.fill();k.restore()}}function ma(a,b,c,d,e,f,g,h,j,i,l,m,n){var o,p;o=n.width-1;p=n.height-1;g*=o;h*=p;j*=o;i*=p;l*=o;m*=p;c-=a;d-=b;e-=a;f-=b;
|
|
|
|
-j-=g;i-=h;l-=g;m-=h;p=1/(j*m-l*i);o=(m*c-i*e)*p;i=(m*d-i*f)*p;c=(j*e-l*c)*p;d=(j*f-l*d)*p;a=a-o*g-c*h;b=b-i*g-d*h;k.save();k.transform(o,i,c,d,a,b);k.clip();k.drawImage(n,0,0);k.restore()}function wa(a,b,c,d){var e=~~(a.r*255),f=~~(a.g*255),a=~~(a.b*255),g=~~(b.r*255),h=~~(b.g*255),b=~~(b.b*255),i=~~(c.r*255),j=~~(c.g*255),c=~~(c.b*255),k=~~(d.r*255),l=~~(d.g*255),d=~~(d.b*255);da[0]=e<0?0:e>255?255:e;da[1]=f<0?0:f>255?255:f;da[2]=a<0?0:a>255?255:a;da[4]=g<0?0:g>255?255:g;da[5]=h<0?0:h>255?255:h;
|
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-da[6]=b<0?0:b>255?255:b;da[8]=i<0?0:i>255?255:i;da[9]=j<0?0:j>255?255:j;da[10]=c<0?0:c>255?255:c;da[12]=k<0?0:k>255?255:k;da[13]=l<0?0:l>255?255:l;da[14]=d<0?0:d>255?255:d;ra.putImageData(Aa,0,0);va.drawImage(qa,0,0);return sa}function ka(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function na(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}function ha(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;e!=0&&(e=1/Math.sqrt(e),c*=e,d*=e,b.x+=c,b.y+=d,a.x-=c,a.y-=d)}var xa,Ja,z,ea,ia,oa,ya,T;this.autoClear?this.clear():k.setTransform(1,
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-0,0,-1,j,m);g.data.vertices=0;g.data.faces=0;f=h.projectScene(a,l,this.sortElements);(za=a.lights.length>0)&&i(a);xa=0;for(Ja=f.length;xa<Ja;xa++){z=f[xa];U.empty();if(z instanceof THREE.RenderableParticle){t=z;t.x*=j;t.y*=m;ea=0;for(ia=z.materials.length;ea<ia;)T=z.materials[ea++],T.opacity!=0&&p(t,z,T,a)}else if(z instanceof THREE.RenderableLine){if(t=z.v1,r=z.v2,t.positionScreen.x*=j,t.positionScreen.y*=m,r.positionScreen.x*=j,r.positionScreen.y*=m,U.addPoint(t.positionScreen.x,t.positionScreen.y),
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|
|
-U.addPoint(r.positionScreen.x,r.positionScreen.y),ja.instersects(U)){ea=0;for(ia=z.materials.length;ea<ia;)T=z.materials[ea++],T.opacity!=0&&q(t,r,z,T,a)}}else if(z instanceof THREE.RenderableFace3){if(t=z.v1,r=z.v2,x=z.v3,t.positionScreen.x*=j,t.positionScreen.y*=m,r.positionScreen.x*=j,r.positionScreen.y*=m,x.positionScreen.x*=j,x.positionScreen.y*=m,z.overdraw&&(ha(t.positionScreen,r.positionScreen),ha(r.positionScreen,x.positionScreen),ha(x.positionScreen,t.positionScreen)),U.add3Points(t.positionScreen.x,
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|
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|
-t.positionScreen.y,r.positionScreen.x,r.positionScreen.y,x.positionScreen.x,x.positionScreen.y),ja.instersects(U)){ea=0;for(ia=z.meshMaterials.length;ea<ia;)if(T=z.meshMaterials[ea++],T instanceof THREE.MeshFaceMaterial){oa=0;for(ya=z.faceMaterials.length;oa<ya;)(T=z.faceMaterials[oa++])&&T.opacity!=0&&s(t,r,x,0,1,2,z,T,a)}else T.opacity!=0&&s(t,r,x,0,1,2,z,T,a)}}else if(z instanceof THREE.RenderableFace4&&(t=z.v1,r=z.v2,x=z.v3,E=z.v4,t.positionScreen.x*=j,t.positionScreen.y*=m,r.positionScreen.x*=
|
|
|
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-j,r.positionScreen.y*=m,x.positionScreen.x*=j,x.positionScreen.y*=m,E.positionScreen.x*=j,E.positionScreen.y*=m,Z.positionScreen.copy(r.positionScreen),$.positionScreen.copy(E.positionScreen),z.overdraw&&(ha(t.positionScreen,r.positionScreen),ha(r.positionScreen,E.positionScreen),ha(E.positionScreen,t.positionScreen),ha(x.positionScreen,Z.positionScreen),ha(x.positionScreen,$.positionScreen)),U.addPoint(t.positionScreen.x,t.positionScreen.y),U.addPoint(r.positionScreen.x,r.positionScreen.y),U.addPoint(x.positionScreen.x,
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|
|
|
-x.positionScreen.y),U.addPoint(E.positionScreen.x,E.positionScreen.y),ja.instersects(U))){ea=0;for(ia=z.meshMaterials.length;ea<ia;)if(T=z.meshMaterials[ea++],T instanceof THREE.MeshFaceMaterial){oa=0;for(ya=z.faceMaterials.length;oa<ya;)(T=z.faceMaterials[oa++])&&T.opacity!=0&&u(t,r,x,E,Z,$,z,T,a)}else T.opacity!=0&&u(t,r,x,E,Z,$,z,T,a)}X.addRectangle(U)}k.setTransform(1,0,0,1,0,0)}};
|
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|
|
|
|
+THREE.CanvasRenderer=function(a){function b(a){if(u!=a)k.globalAlpha=u=a}function c(a){if(s!=a){switch(a){case THREE.NormalBlending:k.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:k.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:k.globalCompositeOperation="darker"}s=a}}function d(a){if(K!=a)k.strokeStyle=K=a}function f(a){if(P!=a)k.fillStyle=P=a}var g=this,e=null,h=new THREE.Projector,a=a||{},j=a.canvas!==void 0?a.canvas:document.createElement("canvas"),
|
|
|
|
+l,o,i,m,k=j.getContext("2d"),p=new THREE.Color(0),r=0,u=1,s=0,K=null,P=null,y=null,L=null,M=null,q,n,z,A,R=new THREE.RenderableVertex,S=new THREE.RenderableVertex,E,I,G,H,N,O,U,D,oa,v,J,F,w=new THREE.Color(0),C=new THREE.Color(0),t=new THREE.Color(0),B=new THREE.Color(0),T=new THREE.Color(0),ya=[],da,Y,aa,V,Da,Ea,Fa,Ga,Ha,Ia,ja=new THREE.Rectangle,Z=new THREE.Rectangle,X=new THREE.Rectangle,za=!1,ba=new THREE.Color,$=new THREE.Color,sa=new THREE.Color,ta=new THREE.Color,Q=new THREE.Vector3,pa,qa,
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+Aa,ca,ra,ua,a=16;pa=document.createElement("canvas");pa.width=pa.height=2;qa=pa.getContext("2d");qa.fillStyle="rgba(0,0,0,1)";qa.fillRect(0,0,2,2);Aa=qa.getImageData(0,0,2,2);ca=Aa.data;ra=document.createElement("canvas");ra.width=ra.height=a;ua=ra.getContext("2d");ua.translate(-a/2,-a/2);ua.scale(a,a);a--;this.domElement=j;this.sortElements=this.sortObjects=this.autoClear=!0;this.data={vertices:0,faces:0};this.setSize=function(a,b){l=a;o=b;i=Math.floor(l/2);m=Math.floor(o/2);j.width=l;j.height=o;
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|
|
+ja.set(-i,-m,i,m);Z.set(-i,-m,i,m);u=1;s=0;M=L=y=P=K=null};this.setClearColor=function(a,b){p.copy(a);r=b;Z.set(-i,-m,i,m)};this.setClearColorHex=function(a,b){p.setHex(a);r=b;Z.set(-i,-m,i,m)};this.clear=function(){k.setTransform(1,0,0,-1,i,m);Z.isEmpty()||(Z.minSelf(ja),Z.inflate(2),r<1&&k.clearRect(Math.floor(Z.getX()),Math.floor(Z.getY()),Math.floor(Z.getWidth()),Math.floor(Z.getHeight())),r>0&&(c(THREE.NormalBlending),b(1),f("rgba("+Math.floor(p.r*255)+","+Math.floor(p.g*255)+","+Math.floor(p.b*
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|
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+255)+","+r+")"),k.fillRect(Math.floor(Z.getX()),Math.floor(Z.getY()),Math.floor(Z.getWidth()),Math.floor(Z.getHeight()))),Z.empty())};this.render=function(a,l){function j(a){var b,c,d,f=a.lights;$.setRGB(0,0,0);sa.setRGB(0,0,0);ta.setRGB(0,0,0);a=0;for(b=f.length;a<b;a++)c=f[a],d=c.color,c instanceof THREE.AmbientLight?($.r+=d.r,$.g+=d.g,$.b+=d.b):c instanceof THREE.DirectionalLight?(sa.r+=d.r,sa.g+=d.g,sa.b+=d.b):c instanceof THREE.PointLight&&(ta.r+=d.r,ta.g+=d.g,ta.b+=d.b)}function o(a,b,c,d){var f,
|
|
|
|
+e,g,h,k=a.lights,a=0;for(f=k.length;a<f;a++)e=k[a],g=e.color,e instanceof THREE.DirectionalLight?(h=c.dot(e.position),h<=0||(h*=e.intensity,d.r+=g.r*h,d.g+=g.g*h,d.b+=g.b*h)):e instanceof THREE.PointLight&&(h=c.dot(Q.sub(e.position,b).normalize()),h<=0||(h*=e.distance==0?1:1-Math.min(b.distanceTo(e.position)/e.distance,1),h!=0&&(h*=e.intensity,d.r+=g.r*h,d.g+=g.g*h,d.b+=g.b*h)))}function p(a,e,g){b(g.opacity);c(g.blending);var h,l,j,o,Ba,n;if(g instanceof THREE.ParticleBasicMaterial){if(g.map)o=g.map.image,
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|
+Ba=o.width>>1,n=o.height>>1,g=e.scale.x*i,j=e.scale.y*m,h=g*Ba,l=j*n,X.set(a.x-h,a.y-l,a.x+h,a.y+l),ja.instersects(X)&&(k.save(),k.translate(a.x,a.y),k.rotate(-e.rotation),k.scale(g,-j),k.translate(-Ba,-n),k.drawImage(o,0,0),k.restore())}else g instanceof THREE.ParticleCanvasMaterial&&(h=e.scale.x*i,l=e.scale.y*m,X.set(a.x-h,a.y-l,a.x+h,a.y+l),ja.instersects(X)&&(d(g.color.getContextStyle()),f(g.color.getContextStyle()),k.save(),k.translate(a.x,a.y),k.rotate(-e.rotation),k.scale(h,l),g.program(k),
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|
|
|
+k.restore()))}function r(a,e,f,g){b(g.opacity);c(g.blending);k.beginPath();k.moveTo(a.positionScreen.x,a.positionScreen.y);k.lineTo(e.positionScreen.x,e.positionScreen.y);k.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(y!=a)k.lineWidth=y=a;a=g.linecap;if(L!=a)k.lineCap=L=a;a=g.linejoin;if(M!=a)k.lineJoin=M=a;d(g.color.getContextStyle());k.stroke();X.inflate(g.linewidth*2)}}function s(a,d,e,f,h,k,i,j,m){g.data.vertices+=3;g.data.faces++;b(j.opacity);c(j.blending);E=a.positionScreen.x;
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|
+I=a.positionScreen.y;G=d.positionScreen.x;H=d.positionScreen.y;N=e.positionScreen.x;O=e.positionScreen.y;K(E,I,G,H,N,O);if(j instanceof THREE.MeshBasicMaterial)if(j.map)j.map.mapping instanceof THREE.UVMapping&&(V=i.uvs[0],Ca(E,I,G,H,N,O,V[f].u,V[f].v,V[h].u,V[h].v,V[k].u,V[k].v,j.map));else if(j.envMap){if(j.envMap.mapping instanceof THREE.SphericalReflectionMapping)a=l.matrixWorldInverse,Q.copy(i.vertexNormalsWorld[0]),Da=(Q.x*a.n11+Q.y*a.n12+Q.z*a.n13)*0.5+0.5,Ea=-(Q.x*a.n21+Q.y*a.n22+Q.z*a.n23)*
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|
+0.5+0.5,Q.copy(i.vertexNormalsWorld[1]),Fa=(Q.x*a.n11+Q.y*a.n12+Q.z*a.n13)*0.5+0.5,Ga=-(Q.x*a.n21+Q.y*a.n22+Q.z*a.n23)*0.5+0.5,Q.copy(i.vertexNormalsWorld[2]),Ha=(Q.x*a.n11+Q.y*a.n12+Q.z*a.n13)*0.5+0.5,Ia=-(Q.x*a.n21+Q.y*a.n22+Q.z*a.n23)*0.5+0.5,Ca(E,I,G,H,N,O,Da,Ea,Fa,Ga,Ha,Ia,j.envMap)}else j.wireframe?fa(j.color,j.wireframeLinewidth,j.wireframeLinecap,j.wireframeLinejoin):ga(j.color);else if(j instanceof THREE.MeshLambertMaterial)j.map&&!j.wireframe&&(j.map.mapping instanceof THREE.UVMapping&&
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|
+(V=i.uvs[0],Ca(E,I,G,H,N,O,V[f].u,V[f].v,V[h].u,V[h].v,V[k].u,V[k].v,j.map)),c(THREE.SubtractiveBlending)),za?!j.wireframe&&j.shading==THREE.SmoothShading&&i.vertexNormalsWorld.length==3?(C.r=t.r=B.r=$.r,C.g=t.g=B.g=$.g,C.b=t.b=B.b=$.b,o(m,i.v1.positionWorld,i.vertexNormalsWorld[0],C),o(m,i.v2.positionWorld,i.vertexNormalsWorld[1],t),o(m,i.v3.positionWorld,i.vertexNormalsWorld[2],B),T.r=(t.r+B.r)*0.5,T.g=(t.g+B.g)*0.5,T.b=(t.b+B.b)*0.5,aa=va(C,t,B,T),la(E,I,G,H,N,O,0,0,1,0,0,1,aa)):(ba.r=$.r,ba.g=
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+$.g,ba.b=$.b,o(m,i.centroidWorld,i.normalWorld,ba),w.r=Math.max(0,Math.min(j.color.r*ba.r,1)),w.g=Math.max(0,Math.min(j.color.g*ba.g,1)),w.b=Math.max(0,Math.min(j.color.b*ba.b,1)),j.wireframe?fa(w,j.wireframeLinewidth,j.wireframeLinecap,j.wireframeLinejoin):ga(w)):j.wireframe?fa(j.color,j.wireframeLinewidth,j.wireframeLinecap,j.wireframeLinejoin):ga(j.color);else if(j instanceof THREE.MeshDepthMaterial)da=l.near,Y=l.far,C.r=C.g=C.b=1-ka(a.positionScreen.z,da,Y),t.r=t.g=t.b=1-ka(d.positionScreen.z,
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|
+da,Y),B.r=B.g=B.b=1-ka(e.positionScreen.z,da,Y),T.r=(t.r+B.r)*0.5,T.g=(t.g+B.g)*0.5,T.b=(t.b+B.b)*0.5,aa=va(C,t,B,T),la(E,I,G,H,N,O,0,0,1,0,0,1,aa);else if(j instanceof THREE.MeshNormalMaterial)w.r=ma(i.normalWorld.x),w.g=ma(i.normalWorld.y),w.b=ma(i.normalWorld.z),j.wireframe?fa(w,j.wireframeLinewidth,j.wireframeLinecap,j.wireframeLinejoin):ga(w)}function u(a,d,e,f,h,j,k,i,m){g.data.vertices+=4;g.data.faces++;b(i.opacity);c(i.blending);if(i.map||i.envMap)s(a,d,f,0,1,3,k,i,m),s(h,e,j,1,2,3,k,i,m);
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|
+else if(E=a.positionScreen.x,I=a.positionScreen.y,G=d.positionScreen.x,H=d.positionScreen.y,N=e.positionScreen.x,O=e.positionScreen.y,U=f.positionScreen.x,D=f.positionScreen.y,oa=h.positionScreen.x,v=h.positionScreen.y,J=j.positionScreen.x,F=j.positionScreen.y,i instanceof THREE.MeshBasicMaterial)P(E,I,G,H,N,O,U,D),i.wireframe?fa(i.color,i.wireframeLinewidth,i.wireframeLinecap,i.wireframeLinejoin):ga(i.color);else if(i instanceof THREE.MeshLambertMaterial)za?!i.wireframe&&i.shading==THREE.SmoothShading&&
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|
+k.vertexNormalsWorld.length==4?(C.r=t.r=B.r=T.r=$.r,C.g=t.g=B.g=T.g=$.g,C.b=t.b=B.b=T.b=$.b,o(m,k.v1.positionWorld,k.vertexNormalsWorld[0],C),o(m,k.v2.positionWorld,k.vertexNormalsWorld[1],t),o(m,k.v4.positionWorld,k.vertexNormalsWorld[3],B),o(m,k.v3.positionWorld,k.vertexNormalsWorld[2],T),aa=va(C,t,B,T),K(E,I,G,H,U,D),la(E,I,G,H,U,D,0,0,1,0,0,1,aa),K(oa,v,N,O,J,F),la(oa,v,N,O,J,F,1,0,1,1,0,1,aa)):(ba.r=$.r,ba.g=$.g,ba.b=$.b,o(m,k.centroidWorld,k.normalWorld,ba),w.r=Math.max(0,Math.min(i.color.r*
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|
+ba.r,1)),w.g=Math.max(0,Math.min(i.color.g*ba.g,1)),w.b=Math.max(0,Math.min(i.color.b*ba.b,1)),P(E,I,G,H,N,O,U,D),i.wireframe?fa(w,i.wireframeLinewidth,i.wireframeLinecap,i.wireframeLinejoin):ga(w)):(P(E,I,G,H,N,O,U,D),i.wireframe?fa(i.color,i.wireframeLinewidth,i.wireframeLinecap,i.wireframeLinejoin):ga(i.color));else if(i instanceof THREE.MeshNormalMaterial)w.r=ma(k.normalWorld.x),w.g=ma(k.normalWorld.y),w.b=ma(k.normalWorld.z),P(E,I,G,H,N,O,U,D),i.wireframe?fa(w,i.wireframeLinewidth,i.wireframeLinecap,
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|
+i.wireframeLinejoin):ga(w);else if(i instanceof THREE.MeshDepthMaterial)da=l.near,Y=l.far,C.r=C.g=C.b=1-ka(a.positionScreen.z,da,Y),t.r=t.g=t.b=1-ka(d.positionScreen.z,da,Y),B.r=B.g=B.b=1-ka(f.positionScreen.z,da,Y),T.r=T.g=T.b=1-ka(e.positionScreen.z,da,Y),aa=va(C,t,B,T),K(E,I,G,H,U,D),la(E,I,G,H,U,D,0,0,1,0,0,1,aa),K(oa,v,N,O,J,F),la(oa,v,N,O,J,F,1,0,1,1,0,1,aa)}function K(a,b,c,d,e,f){k.beginPath();k.moveTo(a,b);k.lineTo(c,d);k.lineTo(e,f);k.lineTo(a,b);k.closePath()}function P(a,b,c,d,e,f,g,h){k.beginPath();
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+k.moveTo(a,b);k.lineTo(c,d);k.lineTo(e,f);k.lineTo(g,h);k.lineTo(a,b);k.closePath()}function fa(a,b,c,e){if(y!=b)k.lineWidth=y=b;if(L!=c)k.lineCap=L=c;if(M!=e)k.lineJoin=M=e;d(a.getContextStyle());k.stroke();X.inflate(b*2)}function ga(a){f(a.getContextStyle());k.fill()}function Ca(a,b,c,d,e,g,h,i,j,l,m,o,n){if(n.image.width!=0){if(n.needsUpdate==!0||ya[n.id]==void 0){var p=n.wrapS==THREE.RepeatWrapping,q=n.wrapT==THREE.RepeatWrapping;ya[n.id]=k.createPattern(n.image,p&&q?"repeat":p&&!q?"repeat-x":
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+!p&&q?"repeat-y":"no-repeat");n.needsUpdate=!1}f(ya[n.id]);var p=n.offset.x/n.repeat.x,q=n.offset.y/n.repeat.y,r=(n.image.width-1)*n.repeat.x,n=(n.image.height-1)*n.repeat.y,h=(h+p)*r,i=(i+q)*n,j=(j+p)*r,l=(l+q)*n,m=(m+p)*r,o=(o+q)*n;c-=a;d-=b;e-=a;g-=b;j-=h;l-=i;m-=h;o-=i;p=1/(j*o-m*l);n=(o*c-l*e)*p;l=(o*d-l*g)*p;c=(j*e-m*c)*p;d=(j*g-m*d)*p;a=a-n*h-c*i;b=b-l*h-d*i;k.save();k.transform(n,l,c,d,a,b);k.fill();k.restore()}}function la(a,b,c,d,e,f,g,h,i,j,l,m,n){var o,p;o=n.width-1;p=n.height-1;g*=o;
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+h*=p;i*=o;j*=p;l*=o;m*=p;c-=a;d-=b;e-=a;f-=b;i-=g;j-=h;l-=g;m-=h;p=1/(i*m-l*j);o=(m*c-j*e)*p;j=(m*d-j*f)*p;c=(i*e-l*c)*p;d=(i*f-l*d)*p;a=a-o*g-c*h;b=b-j*g-d*h;k.save();k.transform(o,j,c,d,a,b);k.clip();k.drawImage(n,0,0);k.restore()}function va(a,b,c,d){var e=~~(a.r*255),f=~~(a.g*255),a=~~(a.b*255),g=~~(b.r*255),h=~~(b.g*255),b=~~(b.b*255),i=~~(c.r*255),j=~~(c.g*255),c=~~(c.b*255),k=~~(d.r*255),l=~~(d.g*255),d=~~(d.b*255);ca[0]=e<0?0:e>255?255:e;ca[1]=f<0?0:f>255?255:f;ca[2]=a<0?0:a>255?255:a;ca[4]=
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+g<0?0:g>255?255:g;ca[5]=h<0?0:h>255?255:h;ca[6]=b<0?0:b>255?255:b;ca[8]=i<0?0:i>255?255:i;ca[9]=j<0?0:j>255?255:j;ca[10]=c<0?0:c>255?255:c;ca[12]=k<0?0:k>255?255:k;ca[13]=l<0?0:l>255?255:l;ca[14]=d<0?0:d>255?255:d;qa.putImageData(Aa,0,0);ua.drawImage(pa,0,0);return ra}function ka(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function ma(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}function ha(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;e!=0&&(e=1/Math.sqrt(e),c*=e,d*=e,b.x+=c,b.y+=d,a.x-=c,a.y-=d)}var wa,Ja,x,ea,ia,
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+na,xa,W;this.autoClear?this.clear():k.setTransform(1,0,0,-1,i,m);g.data.vertices=0;g.data.faces=0;e=h.projectScene(a,l,this.sortElements);(za=a.lights.length>0)&&j(a);wa=0;for(Ja=e.length;wa<Ja;wa++){x=e[wa];X.empty();if(x instanceof THREE.RenderableParticle){q=x;q.x*=i;q.y*=m;ea=0;for(ia=x.materials.length;ea<ia;)W=x.materials[ea++],W.opacity!=0&&p(q,x,W,a)}else if(x instanceof THREE.RenderableLine){if(q=x.v1,n=x.v2,q.positionScreen.x*=i,q.positionScreen.y*=m,n.positionScreen.x*=i,n.positionScreen.y*=
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+m,X.addPoint(q.positionScreen.x,q.positionScreen.y),X.addPoint(n.positionScreen.x,n.positionScreen.y),ja.instersects(X)){ea=0;for(ia=x.materials.length;ea<ia;)W=x.materials[ea++],W.opacity!=0&&r(q,n,x,W,a)}}else if(x instanceof THREE.RenderableFace3){if(q=x.v1,n=x.v2,z=x.v3,q.positionScreen.x*=i,q.positionScreen.y*=m,n.positionScreen.x*=i,n.positionScreen.y*=m,z.positionScreen.x*=i,z.positionScreen.y*=m,x.overdraw&&(ha(q.positionScreen,n.positionScreen),ha(n.positionScreen,z.positionScreen),ha(z.positionScreen,
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+q.positionScreen)),X.add3Points(q.positionScreen.x,q.positionScreen.y,n.positionScreen.x,n.positionScreen.y,z.positionScreen.x,z.positionScreen.y),ja.instersects(X)){ea=0;for(ia=x.meshMaterials.length;ea<ia;)if(W=x.meshMaterials[ea++],W instanceof THREE.MeshFaceMaterial){na=0;for(xa=x.faceMaterials.length;na<xa;)(W=x.faceMaterials[na++])&&W.opacity!=0&&s(q,n,z,0,1,2,x,W,a)}else W.opacity!=0&&s(q,n,z,0,1,2,x,W,a)}}else if(x instanceof THREE.RenderableFace4&&(q=x.v1,n=x.v2,z=x.v3,A=x.v4,q.positionScreen.x*=
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+i,q.positionScreen.y*=m,n.positionScreen.x*=i,n.positionScreen.y*=m,z.positionScreen.x*=i,z.positionScreen.y*=m,A.positionScreen.x*=i,A.positionScreen.y*=m,R.positionScreen.copy(n.positionScreen),S.positionScreen.copy(A.positionScreen),x.overdraw&&(ha(q.positionScreen,n.positionScreen),ha(n.positionScreen,A.positionScreen),ha(A.positionScreen,q.positionScreen),ha(z.positionScreen,R.positionScreen),ha(z.positionScreen,S.positionScreen)),X.addPoint(q.positionScreen.x,q.positionScreen.y),X.addPoint(n.positionScreen.x,
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|
+n.positionScreen.y),X.addPoint(z.positionScreen.x,z.positionScreen.y),X.addPoint(A.positionScreen.x,A.positionScreen.y),ja.instersects(X))){ea=0;for(ia=x.meshMaterials.length;ea<ia;)if(W=x.meshMaterials[ea++],W instanceof THREE.MeshFaceMaterial){na=0;for(xa=x.faceMaterials.length;na<xa;)(W=x.faceMaterials[na++])&&W.opacity!=0&&u(q,n,z,A,R,S,x,W,a)}else W.opacity!=0&&u(q,n,z,A,R,S,x,W,a)}Z.addRectangle(X)}k.setTransform(1,0,0,1,0,0)}};
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THREE.RenderableVertex=function(){this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.visible=!0};THREE.RenderableVertex.prototype.copy=function(a){this.positionWorld.copy(a.positionWorld);this.positionScreen.copy(a.positionScreen)};
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|
THREE.RenderableVertex=function(){this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.visible=!0};THREE.RenderableVertex.prototype.copy=function(a){this.positionWorld.copy(a.positionWorld);this.positionScreen.copy(a.positionScreen)};
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|
THREE.RenderableFace3=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterials=this.meshMaterials=null;this.overdraw=!1;this.uvs=[[]];this.z=null};
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|
THREE.RenderableFace3=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterials=this.meshMaterials=null;this.overdraw=!1;this.uvs=[[]];this.z=null};
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|
THREE.RenderableFace4=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.v4=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterials=this.meshMaterials=null;this.overdraw=!1;this.uvs=[[]];this.z=null};
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THREE.RenderableFace4=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.v4=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterials=this.meshMaterials=null;this.overdraw=!1;this.uvs=[[]];this.z=null};
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