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@@ -80,7 +80,6 @@
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spotLight.castShadow = true;
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spotLight.shadowCameraNear = 8;
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spotLight.shadowCameraFar = 30;
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- spotLight.shadowDarkness = 0.5;
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spotLight.shadowMapWidth = 1024;
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spotLight.shadowMapHeight = 1024;
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scene.add( spotLight );
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@@ -97,7 +96,6 @@
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dirLight.shadowCameraLeft = -15;
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dirLight.shadowCameraTop = 15;
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dirLight.shadowCameraBottom = -15;
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- dirLight.shadowDarkness = 0.5;
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dirLight.shadowMapWidth = 1024;
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dirLight.shadowMapHeight = 1024;
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scene.add( dirLight );
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