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pending.push( parser.assignTexture( materialParams, 'normalMap', material.normalTexture.index ) );
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pending.push( parser.assignTexture( materialParams, 'normalMap', material.normalTexture.index ) );
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materialParams.normalScale = new THREE.Vector2( material.normalTexture.scale, material.normalTexture.scale );
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materialParams.normalScale = new THREE.Vector2( material.normalTexture.scale, material.normalTexture.scale );
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