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@@ -2038,7 +2038,17 @@ function WebGLRenderer( parameters ) {
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const levelScale = Math.pow( 2, - level );
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const width = Math.floor( texture.image.width * levelScale );
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const height = Math.floor( texture.image.height * levelScale );
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- const glFormat = utils.convert( texture.format );
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+
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+ let glFormat = utils.convert( texture.format );
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+
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+ if ( capabilities.isWebGL2 ) {
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+
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+ // Workaround for https://bugs.chromium.org/p/chromium/issues/detail?id=1120100
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+
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+ if ( glFormat === _gl.RGB ) glFormat = _gl.RGB8;
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+ if ( glFormat === _gl.RGBA ) glFormat = _gl.RGBA8;
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+
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+ }
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textures.setTexture2D( texture, 0 );
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