remove SSAOPass.quad.dispose, fixes #18148
@@ -153,10 +153,6 @@ THREE.SSAOPass.prototype = Object.assign( Object.create( THREE.Pass.prototype ),
this.ssaoRenderTarget.dispose();
this.blurRenderTarget.dispose();
- // dispose geometry
-
- this.quad.geometry.dispose();
// dispose materials
this.normalMaterial.dispose();
@@ -183,10 +183,6 @@ SSAOPass.prototype = Object.assign( Object.create( Pass.prototype ), {