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Examples: Update fflate version (#21669)

* Update fflate version

* fflate.module.min.js -> fflate.module.js

* imports fflate.module.min.js -> fflate.module.js

* update two more fflate module references

* change name of the last four fflat module references
Garrett Johnson 4 years ago
parent
commit
2b90507c02

+ 1 - 1
editor/js/Loader.js

@@ -7,7 +7,7 @@ import { SetSceneCommand } from './commands/SetSceneCommand.js';
 
 
 import { LoaderUtils } from './LoaderUtils.js';
 import { LoaderUtils } from './LoaderUtils.js';
 
 
-import { unzipSync, strFromU8 } from '../../examples/jsm/libs/fflate.module.min.js';
+import { unzipSync, strFromU8 } from '../../examples/jsm/libs/fflate.module.js';
 
 
 function Loader( editor ) {
 function Loader( editor ) {
 
 

+ 1 - 1
editor/js/Menubar.File.js

@@ -1,6 +1,6 @@
 import * as THREE from '../../build/three.module.js';
 import * as THREE from '../../build/three.module.js';
 
 
-import { zipSync, strToU8 } from '../../examples/jsm/libs/fflate.module.min.js';
+import { zipSync, strToU8 } from '../../examples/jsm/libs/fflate.module.js';
 
 
 import { UIPanel, UIRow, UIHorizontalRule } from './libs/ui.js';
 import { UIPanel, UIRow, UIHorizontalRule } from './libs/ui.js';
 
 

+ 1 - 1
editor/sw.js

@@ -13,7 +13,7 @@ const assets = [
 	'../examples/jsm/controls/TransformControls.js',
 	'../examples/jsm/controls/TransformControls.js',
 
 
 	'../examples/jsm/libs/chevrotain.module.min.js',
 	'../examples/jsm/libs/chevrotain.module.min.js',
-	'../examples/jsm/libs/fflate.module.min.js',
+	'../examples/jsm/libs/fflate.module.js',
 
 
 	'../examples/js/libs/draco/draco_decoder.js',
 	'../examples/js/libs/draco/draco_decoder.js',
 	'../examples/js/libs/draco/draco_decoder.wasm',
 	'../examples/js/libs/draco/draco_decoder.wasm',

File diff suppressed because it is too large
+ 1 - 0
examples/js/libs/fflate.min.js


+ 1 - 1
examples/jsm/exporters/USDZExporter.js

@@ -1,4 +1,4 @@
-import * as fflate from '../libs/fflate.module.min.js';
+import * as fflate from '../libs/fflate.module.js';
 
 
 class USDZExporter {
 class USDZExporter {
 
 

+ 2474 - 0
examples/jsm/libs/fflate.module.js

@@ -0,0 +1,2474 @@
+/*!
+fflate - fast JavaScript compression/decompression
+<https://101arrowz.github.io/fflate>
+Licensed under MIT. https://github.com/101arrowz/fflate/blob/master/LICENSE
+version 0.6.9
+*/
+
+// DEFLATE is a complex format; to read this code, you should probably check the RFC first:
+// https://tools.ietf.org/html/rfc1951
+// You may also wish to take a look at the guide I made about this program:
+// https://gist.github.com/101arrowz/253f31eb5abc3d9275ab943003ffecad
+// Some of the following code is similar to that of UZIP.js:
+// https://github.com/photopea/UZIP.js
+// However, the vast majority of the codebase has diverged from UZIP.js to increase performance and reduce bundle size.
+// Sometimes 0 will appear where -1 would be more appropriate. This is because using a uint
+// is better for memory in most engines (I *think*).
+var ch2 = {};
+var durl = function (c) { return URL.createObjectURL(new Blob([c], { type: 'text/javascript' })); };
+var cwk = function (u) { return new Worker(u); };
+try {
+    URL.revokeObjectURL(durl(''));
+}
+catch (e) {
+    // We're in Deno or a very old browser
+    durl = function (c) { return 'data:application/javascript;charset=UTF-8,' + encodeURI(c); };
+    // If Deno, this is necessary; if not, this changes nothing
+    cwk = function (u) { return new Worker(u, { type: 'module' }); };
+}
+var wk = (function (c, id, msg, transfer, cb) {
+    var w = cwk(ch2[id] || (ch2[id] = durl(c)));
+    w.onerror = function (e) { return cb(e.error, null); };
+    w.onmessage = function (e) { return cb(null, e.data); };
+    w.postMessage(msg, transfer);
+    return w;
+});
+
+// aliases for shorter compressed code (most minifers don't do this)
+var u8 = Uint8Array, u16 = Uint16Array, u32 = Uint32Array;
+// fixed length extra bits
+var fleb = new u8([0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, /* unused */ 0, 0, /* impossible */ 0]);
+// fixed distance extra bits
+// see fleb note
+var fdeb = new u8([0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, /* unused */ 0, 0]);
+// code length index map
+var clim = new u8([16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]);
+// get base, reverse index map from extra bits
+var freb = function (eb, start) {
+    var b = new u16(31);
+    for (var i = 0; i < 31; ++i) {
+        b[i] = start += 1 << eb[i - 1];
+    }
+    // numbers here are at max 18 bits
+    var r = new u32(b[30]);
+    for (var i = 1; i < 30; ++i) {
+        for (var j = b[i]; j < b[i + 1]; ++j) {
+            r[j] = ((j - b[i]) << 5) | i;
+        }
+    }
+    return [b, r];
+};
+var _a = freb(fleb, 2), fl = _a[0], revfl = _a[1];
+// we can ignore the fact that the other numbers are wrong; they never happen anyway
+fl[28] = 258, revfl[258] = 28;
+var _b = freb(fdeb, 0), fd = _b[0], revfd = _b[1];
+// map of value to reverse (assuming 16 bits)
+var rev = new u16(32768);
+for (var i = 0; i < 32768; ++i) {
+    // reverse table algorithm from SO
+    var x = ((i & 0xAAAA) >>> 1) | ((i & 0x5555) << 1);
+    x = ((x & 0xCCCC) >>> 2) | ((x & 0x3333) << 2);
+    x = ((x & 0xF0F0) >>> 4) | ((x & 0x0F0F) << 4);
+    rev[i] = (((x & 0xFF00) >>> 8) | ((x & 0x00FF) << 8)) >>> 1;
+}
+// create huffman tree from u8 "map": index -> code length for code index
+// mb (max bits) must be at most 15
+// TODO: optimize/split up?
+var hMap = (function (cd, mb, r) {
+    var s = cd.length;
+    // index
+    var i = 0;
+    // u16 "map": index -> # of codes with bit length = index
+    var l = new u16(mb);
+    // length of cd must be 288 (total # of codes)
+    for (; i < s; ++i)
+        ++l[cd[i] - 1];
+    // u16 "map": index -> minimum code for bit length = index
+    var le = new u16(mb);
+    for (i = 0; i < mb; ++i) {
+        le[i] = (le[i - 1] + l[i - 1]) << 1;
+    }
+    var co;
+    if (r) {
+        // u16 "map": index -> number of actual bits, symbol for code
+        co = new u16(1 << mb);
+        // bits to remove for reverser
+        var rvb = 15 - mb;
+        for (i = 0; i < s; ++i) {
+            // ignore 0 lengths
+            if (cd[i]) {
+                // num encoding both symbol and bits read
+                var sv = (i << 4) | cd[i];
+                // free bits
+                var r_1 = mb - cd[i];
+                // start value
+                var v = le[cd[i] - 1]++ << r_1;
+                // m is end value
+                for (var m = v | ((1 << r_1) - 1); v <= m; ++v) {
+                    // every 16 bit value starting with the code yields the same result
+                    co[rev[v] >>> rvb] = sv;
+                }
+            }
+        }
+    }
+    else {
+        co = new u16(s);
+        for (i = 0; i < s; ++i) {
+            if (cd[i]) {
+                co[i] = rev[le[cd[i] - 1]++] >>> (15 - cd[i]);
+            }
+        }
+    }
+    return co;
+});
+// fixed length tree
+var flt = new u8(288);
+for (var i = 0; i < 144; ++i)
+    flt[i] = 8;
+for (var i = 144; i < 256; ++i)
+    flt[i] = 9;
+for (var i = 256; i < 280; ++i)
+    flt[i] = 7;
+for (var i = 280; i < 288; ++i)
+    flt[i] = 8;
+// fixed distance tree
+var fdt = new u8(32);
+for (var i = 0; i < 32; ++i)
+    fdt[i] = 5;
+// fixed length map
+var flm = /*#__PURE__*/ hMap(flt, 9, 0), flrm = /*#__PURE__*/ hMap(flt, 9, 1);
+// fixed distance map
+var fdm = /*#__PURE__*/ hMap(fdt, 5, 0), fdrm = /*#__PURE__*/ hMap(fdt, 5, 1);
+// find max of array
+var max = function (a) {
+    var m = a[0];
+    for (var i = 1; i < a.length; ++i) {
+        if (a[i] > m)
+            m = a[i];
+    }
+    return m;
+};
+// read d, starting at bit p and mask with m
+var bits = function (d, p, m) {
+    var o = (p / 8) | 0;
+    return ((d[o] | (d[o + 1] << 8)) >> (p & 7)) & m;
+};
+// read d, starting at bit p continuing for at least 16 bits
+var bits16 = function (d, p) {
+    var o = (p / 8) | 0;
+    return ((d[o] | (d[o + 1] << 8) | (d[o + 2] << 16)) >> (p & 7));
+};
+// get end of byte
+var shft = function (p) { return ((p / 8) | 0) + (p & 7 && 1); };
+// typed array slice - allows garbage collector to free original reference,
+// while being more compatible than .slice
+var slc = function (v, s, e) {
+    if (s == null || s < 0)
+        s = 0;
+    if (e == null || e > v.length)
+        e = v.length;
+    // can't use .constructor in case user-supplied
+    var n = new (v instanceof u16 ? u16 : v instanceof u32 ? u32 : u8)(e - s);
+    n.set(v.subarray(s, e));
+    return n;
+};
+// expands raw DEFLATE data
+var inflt = function (dat, buf, st) {
+    // source length
+    var sl = dat.length;
+    if (!sl || (st && !st.l && sl < 5))
+        return buf || new u8(0);
+    // have to estimate size
+    var noBuf = !buf || st;
+    // no state
+    var noSt = !st || st.i;
+    if (!st)
+        st = {};
+    // Assumes roughly 33% compression ratio average
+    if (!buf)
+        buf = new u8(sl * 3);
+    // ensure buffer can fit at least l elements
+    var cbuf = function (l) {
+        var bl = buf.length;
+        // need to increase size to fit
+        if (l > bl) {
+            // Double or set to necessary, whichever is greater
+            var nbuf = new u8(Math.max(bl * 2, l));
+            nbuf.set(buf);
+            buf = nbuf;
+        }
+    };
+    //  last chunk         bitpos           bytes
+    var final = st.f || 0, pos = st.p || 0, bt = st.b || 0, lm = st.l, dm = st.d, lbt = st.m, dbt = st.n;
+    // total bits
+    var tbts = sl * 8;
+    do {
+        if (!lm) {
+            // BFINAL - this is only 1 when last chunk is next
+            st.f = final = bits(dat, pos, 1);
+            // type: 0 = no compression, 1 = fixed huffman, 2 = dynamic huffman
+            var type = bits(dat, pos + 1, 3);
+            pos += 3;
+            if (!type) {
+                // go to end of byte boundary
+                var s = shft(pos) + 4, l = dat[s - 4] | (dat[s - 3] << 8), t = s + l;
+                if (t > sl) {
+                    if (noSt)
+                        throw 'unexpected EOF';
+                    break;
+                }
+                // ensure size
+                if (noBuf)
+                    cbuf(bt + l);
+                // Copy over uncompressed data
+                buf.set(dat.subarray(s, t), bt);
+                // Get new bitpos, update byte count
+                st.b = bt += l, st.p = pos = t * 8;
+                continue;
+            }
+            else if (type == 1)
+                lm = flrm, dm = fdrm, lbt = 9, dbt = 5;
+            else if (type == 2) {
+                //  literal                            lengths
+                var hLit = bits(dat, pos, 31) + 257, hcLen = bits(dat, pos + 10, 15) + 4;
+                var tl = hLit + bits(dat, pos + 5, 31) + 1;
+                pos += 14;
+                // length+distance tree
+                var ldt = new u8(tl);
+                // code length tree
+                var clt = new u8(19);
+                for (var i = 0; i < hcLen; ++i) {
+                    // use index map to get real code
+                    clt[clim[i]] = bits(dat, pos + i * 3, 7);
+                }
+                pos += hcLen * 3;
+                // code lengths bits
+                var clb = max(clt), clbmsk = (1 << clb) - 1;
+                // code lengths map
+                var clm = hMap(clt, clb, 1);
+                for (var i = 0; i < tl;) {
+                    var r = clm[bits(dat, pos, clbmsk)];
+                    // bits read
+                    pos += r & 15;
+                    // symbol
+                    var s = r >>> 4;
+                    // code length to copy
+                    if (s < 16) {
+                        ldt[i++] = s;
+                    }
+                    else {
+                        //  copy   count
+                        var c = 0, n = 0;
+                        if (s == 16)
+                            n = 3 + bits(dat, pos, 3), pos += 2, c = ldt[i - 1];
+                        else if (s == 17)
+                            n = 3 + bits(dat, pos, 7), pos += 3;
+                        else if (s == 18)
+                            n = 11 + bits(dat, pos, 127), pos += 7;
+                        while (n--)
+                            ldt[i++] = c;
+                    }
+                }
+                //    length tree                 distance tree
+                var lt = ldt.subarray(0, hLit), dt = ldt.subarray(hLit);
+                // max length bits
+                lbt = max(lt);
+                // max dist bits
+                dbt = max(dt);
+                lm = hMap(lt, lbt, 1);
+                dm = hMap(dt, dbt, 1);
+            }
+            else
+                throw 'invalid block type';
+            if (pos > tbts) {
+                if (noSt)
+                    throw 'unexpected EOF';
+                break;
+            }
+        }
+        // Make sure the buffer can hold this + the largest possible addition
+        // Maximum chunk size (practically, theoretically infinite) is 2^17;
+        if (noBuf)
+            cbuf(bt + 131072);
+        var lms = (1 << lbt) - 1, dms = (1 << dbt) - 1;
+        var lpos = pos;
+        for (;; lpos = pos) {
+            // bits read, code
+            var c = lm[bits16(dat, pos) & lms], sym = c >>> 4;
+            pos += c & 15;
+            if (pos > tbts) {
+                if (noSt)
+                    throw 'unexpected EOF';
+                break;
+            }
+            if (!c)
+                throw 'invalid length/literal';
+            if (sym < 256)
+                buf[bt++] = sym;
+            else if (sym == 256) {
+                lpos = pos, lm = null;
+                break;
+            }
+            else {
+                var add = sym - 254;
+                // no extra bits needed if less
+                if (sym > 264) {
+                    // index
+                    var i = sym - 257, b = fleb[i];
+                    add = bits(dat, pos, (1 << b) - 1) + fl[i];
+                    pos += b;
+                }
+                // dist
+                var d = dm[bits16(dat, pos) & dms], dsym = d >>> 4;
+                if (!d)
+                    throw 'invalid distance';
+                pos += d & 15;
+                var dt = fd[dsym];
+                if (dsym > 3) {
+                    var b = fdeb[dsym];
+                    dt += bits16(dat, pos) & ((1 << b) - 1), pos += b;
+                }
+                if (pos > tbts) {
+                    if (noSt)
+                        throw 'unexpected EOF';
+                    break;
+                }
+                if (noBuf)
+                    cbuf(bt + 131072);
+                var end = bt + add;
+                for (; bt < end; bt += 4) {
+                    buf[bt] = buf[bt - dt];
+                    buf[bt + 1] = buf[bt + 1 - dt];
+                    buf[bt + 2] = buf[bt + 2 - dt];
+                    buf[bt + 3] = buf[bt + 3 - dt];
+                }
+                bt = end;
+            }
+        }
+        st.l = lm, st.p = lpos, st.b = bt;
+        if (lm)
+            final = 1, st.m = lbt, st.d = dm, st.n = dbt;
+    } while (!final);
+    return bt == buf.length ? buf : slc(buf, 0, bt);
+};
+// starting at p, write the minimum number of bits that can hold v to d
+var wbits = function (d, p, v) {
+    v <<= p & 7;
+    var o = (p / 8) | 0;
+    d[o] |= v;
+    d[o + 1] |= v >>> 8;
+};
+// starting at p, write the minimum number of bits (>8) that can hold v to d
+var wbits16 = function (d, p, v) {
+    v <<= p & 7;
+    var o = (p / 8) | 0;
+    d[o] |= v;
+    d[o + 1] |= v >>> 8;
+    d[o + 2] |= v >>> 16;
+};
+// creates code lengths from a frequency table
+var hTree = function (d, mb) {
+    // Need extra info to make a tree
+    var t = [];
+    for (var i = 0; i < d.length; ++i) {
+        if (d[i])
+            t.push({ s: i, f: d[i] });
+    }
+    var s = t.length;
+    var t2 = t.slice();
+    if (!s)
+        return [et, 0];
+    if (s == 1) {
+        var v = new u8(t[0].s + 1);
+        v[t[0].s] = 1;
+        return [v, 1];
+    }
+    t.sort(function (a, b) { return a.f - b.f; });
+    // after i2 reaches last ind, will be stopped
+    // freq must be greater than largest possible number of symbols
+    t.push({ s: -1, f: 25001 });
+    var l = t[0], r = t[1], i0 = 0, i1 = 1, i2 = 2;
+    t[0] = { s: -1, f: l.f + r.f, l: l, r: r };
+    // efficient algorithm from UZIP.js
+    // i0 is lookbehind, i2 is lookahead - after processing two low-freq
+    // symbols that combined have high freq, will start processing i2 (high-freq,
+    // non-composite) symbols instead
+    // see https://reddit.com/r/photopea/comments/ikekht/uzipjs_questions/
+    while (i1 != s - 1) {
+        l = t[t[i0].f < t[i2].f ? i0++ : i2++];
+        r = t[i0 != i1 && t[i0].f < t[i2].f ? i0++ : i2++];
+        t[i1++] = { s: -1, f: l.f + r.f, l: l, r: r };
+    }
+    var maxSym = t2[0].s;
+    for (var i = 1; i < s; ++i) {
+        if (t2[i].s > maxSym)
+            maxSym = t2[i].s;
+    }
+    // code lengths
+    var tr = new u16(maxSym + 1);
+    // max bits in tree
+    var mbt = ln(t[i1 - 1], tr, 0);
+    if (mbt > mb) {
+        // more algorithms from UZIP.js
+        // TODO: find out how this code works (debt)
+        //  ind    debt
+        var i = 0, dt = 0;
+        //    left            cost
+        var lft = mbt - mb, cst = 1 << lft;
+        t2.sort(function (a, b) { return tr[b.s] - tr[a.s] || a.f - b.f; });
+        for (; i < s; ++i) {
+            var i2_1 = t2[i].s;
+            if (tr[i2_1] > mb) {
+                dt += cst - (1 << (mbt - tr[i2_1]));
+                tr[i2_1] = mb;
+            }
+            else
+                break;
+        }
+        dt >>>= lft;
+        while (dt > 0) {
+            var i2_2 = t2[i].s;
+            if (tr[i2_2] < mb)
+                dt -= 1 << (mb - tr[i2_2]++ - 1);
+            else
+                ++i;
+        }
+        for (; i >= 0 && dt; --i) {
+            var i2_3 = t2[i].s;
+            if (tr[i2_3] == mb) {
+                --tr[i2_3];
+                ++dt;
+            }
+        }
+        mbt = mb;
+    }
+    return [new u8(tr), mbt];
+};
+// get the max length and assign length codes
+var ln = function (n, l, d) {
+    return n.s == -1
+        ? Math.max(ln(n.l, l, d + 1), ln(n.r, l, d + 1))
+        : (l[n.s] = d);
+};
+// length codes generation
+var lc = function (c) {
+    var s = c.length;
+    // Note that the semicolon was intentional
+    while (s && !c[--s])
+        ;
+    var cl = new u16(++s);
+    //  ind      num         streak
+    var cli = 0, cln = c[0], cls = 1;
+    var w = function (v) { cl[cli++] = v; };
+    for (var i = 1; i <= s; ++i) {
+        if (c[i] == cln && i != s)
+            ++cls;
+        else {
+            if (!cln && cls > 2) {
+                for (; cls > 138; cls -= 138)
+                    w(32754);
+                if (cls > 2) {
+                    w(cls > 10 ? ((cls - 11) << 5) | 28690 : ((cls - 3) << 5) | 12305);
+                    cls = 0;
+                }
+            }
+            else if (cls > 3) {
+                w(cln), --cls;
+                for (; cls > 6; cls -= 6)
+                    w(8304);
+                if (cls > 2)
+                    w(((cls - 3) << 5) | 8208), cls = 0;
+            }
+            while (cls--)
+                w(cln);
+            cls = 1;
+            cln = c[i];
+        }
+    }
+    return [cl.subarray(0, cli), s];
+};
+// calculate the length of output from tree, code lengths
+var clen = function (cf, cl) {
+    var l = 0;
+    for (var i = 0; i < cl.length; ++i)
+        l += cf[i] * cl[i];
+    return l;
+};
+// writes a fixed block
+// returns the new bit pos
+var wfblk = function (out, pos, dat) {
+    // no need to write 00 as type: TypedArray defaults to 0
+    var s = dat.length;
+    var o = shft(pos + 2);
+    out[o] = s & 255;
+    out[o + 1] = s >>> 8;
+    out[o + 2] = out[o] ^ 255;
+    out[o + 3] = out[o + 1] ^ 255;
+    for (var i = 0; i < s; ++i)
+        out[o + i + 4] = dat[i];
+    return (o + 4 + s) * 8;
+};
+// writes a block
+var wblk = function (dat, out, final, syms, lf, df, eb, li, bs, bl, p) {
+    wbits(out, p++, final);
+    ++lf[256];
+    var _a = hTree(lf, 15), dlt = _a[0], mlb = _a[1];
+    var _b = hTree(df, 15), ddt = _b[0], mdb = _b[1];
+    var _c = lc(dlt), lclt = _c[0], nlc = _c[1];
+    var _d = lc(ddt), lcdt = _d[0], ndc = _d[1];
+    var lcfreq = new u16(19);
+    for (var i = 0; i < lclt.length; ++i)
+        lcfreq[lclt[i] & 31]++;
+    for (var i = 0; i < lcdt.length; ++i)
+        lcfreq[lcdt[i] & 31]++;
+    var _e = hTree(lcfreq, 7), lct = _e[0], mlcb = _e[1];
+    var nlcc = 19;
+    for (; nlcc > 4 && !lct[clim[nlcc - 1]]; --nlcc)
+        ;
+    var flen = (bl + 5) << 3;
+    var ftlen = clen(lf, flt) + clen(df, fdt) + eb;
+    var dtlen = clen(lf, dlt) + clen(df, ddt) + eb + 14 + 3 * nlcc + clen(lcfreq, lct) + (2 * lcfreq[16] + 3 * lcfreq[17] + 7 * lcfreq[18]);
+    if (flen <= ftlen && flen <= dtlen)
+        return wfblk(out, p, dat.subarray(bs, bs + bl));
+    var lm, ll, dm, dl;
+    wbits(out, p, 1 + (dtlen < ftlen)), p += 2;
+    if (dtlen < ftlen) {
+        lm = hMap(dlt, mlb, 0), ll = dlt, dm = hMap(ddt, mdb, 0), dl = ddt;
+        var llm = hMap(lct, mlcb, 0);
+        wbits(out, p, nlc - 257);
+        wbits(out, p + 5, ndc - 1);
+        wbits(out, p + 10, nlcc - 4);
+        p += 14;
+        for (var i = 0; i < nlcc; ++i)
+            wbits(out, p + 3 * i, lct[clim[i]]);
+        p += 3 * nlcc;
+        var lcts = [lclt, lcdt];
+        for (var it = 0; it < 2; ++it) {
+            var clct = lcts[it];
+            for (var i = 0; i < clct.length; ++i) {
+                var len = clct[i] & 31;
+                wbits(out, p, llm[len]), p += lct[len];
+                if (len > 15)
+                    wbits(out, p, (clct[i] >>> 5) & 127), p += clct[i] >>> 12;
+            }
+        }
+    }
+    else {
+        lm = flm, ll = flt, dm = fdm, dl = fdt;
+    }
+    for (var i = 0; i < li; ++i) {
+        if (syms[i] > 255) {
+            var len = (syms[i] >>> 18) & 31;
+            wbits16(out, p, lm[len + 257]), p += ll[len + 257];
+            if (len > 7)
+                wbits(out, p, (syms[i] >>> 23) & 31), p += fleb[len];
+            var dst = syms[i] & 31;
+            wbits16(out, p, dm[dst]), p += dl[dst];
+            if (dst > 3)
+                wbits16(out, p, (syms[i] >>> 5) & 8191), p += fdeb[dst];
+        }
+        else {
+            wbits16(out, p, lm[syms[i]]), p += ll[syms[i]];
+        }
+    }
+    wbits16(out, p, lm[256]);
+    return p + ll[256];
+};
+// deflate options (nice << 13) | chain
+var deo = /*#__PURE__*/ new u32([65540, 131080, 131088, 131104, 262176, 1048704, 1048832, 2114560, 2117632]);
+// empty
+var et = /*#__PURE__*/ new u8(0);
+// compresses data into a raw DEFLATE buffer
+var dflt = function (dat, lvl, plvl, pre, post, lst) {
+    var s = dat.length;
+    var o = new u8(pre + s + 5 * (1 + Math.ceil(s / 7000)) + post);
+    // writing to this writes to the output buffer
+    var w = o.subarray(pre, o.length - post);
+    var pos = 0;
+    if (!lvl || s < 8) {
+        for (var i = 0; i <= s; i += 65535) {
+            // end
+            var e = i + 65535;
+            if (e < s) {
+                // write full block
+                pos = wfblk(w, pos, dat.subarray(i, e));
+            }
+            else {
+                // write final block
+                w[i] = lst;
+                pos = wfblk(w, pos, dat.subarray(i, s));
+            }
+        }
+    }
+    else {
+        var opt = deo[lvl - 1];
+        var n = opt >>> 13, c = opt & 8191;
+        var msk_1 = (1 << plvl) - 1;
+        //    prev 2-byte val map    curr 2-byte val map
+        var prev = new u16(32768), head = new u16(msk_1 + 1);
+        var bs1_1 = Math.ceil(plvl / 3), bs2_1 = 2 * bs1_1;
+        var hsh = function (i) { return (dat[i] ^ (dat[i + 1] << bs1_1) ^ (dat[i + 2] << bs2_1)) & msk_1; };
+        // 24576 is an arbitrary number of maximum symbols per block
+        // 424 buffer for last block
+        var syms = new u32(25000);
+        // length/literal freq   distance freq
+        var lf = new u16(288), df = new u16(32);
+        //  l/lcnt  exbits  index  l/lind  waitdx  bitpos
+        var lc_1 = 0, eb = 0, i = 0, li = 0, wi = 0, bs = 0;
+        for (; i < s; ++i) {
+            // hash value
+            // deopt when i > s - 3 - at end, deopt acceptable
+            var hv = hsh(i);
+            // index mod 32768    previous index mod
+            var imod = i & 32767, pimod = head[hv];
+            prev[imod] = pimod;
+            head[hv] = imod;
+            // We always should modify head and prev, but only add symbols if
+            // this data is not yet processed ("wait" for wait index)
+            if (wi <= i) {
+                // bytes remaining
+                var rem = s - i;
+                if ((lc_1 > 7000 || li > 24576) && rem > 423) {
+                    pos = wblk(dat, w, 0, syms, lf, df, eb, li, bs, i - bs, pos);
+                    li = lc_1 = eb = 0, bs = i;
+                    for (var j = 0; j < 286; ++j)
+                        lf[j] = 0;
+                    for (var j = 0; j < 30; ++j)
+                        df[j] = 0;
+                }
+                //  len    dist   chain
+                var l = 2, d = 0, ch_1 = c, dif = (imod - pimod) & 32767;
+                if (rem > 2 && hv == hsh(i - dif)) {
+                    var maxn = Math.min(n, rem) - 1;
+                    var maxd = Math.min(32767, i);
+                    // max possible length
+                    // not capped at dif because decompressors implement "rolling" index population
+                    var ml = Math.min(258, rem);
+                    while (dif <= maxd && --ch_1 && imod != pimod) {
+                        if (dat[i + l] == dat[i + l - dif]) {
+                            var nl = 0;
+                            for (; nl < ml && dat[i + nl] == dat[i + nl - dif]; ++nl)
+                                ;
+                            if (nl > l) {
+                                l = nl, d = dif;
+                                // break out early when we reach "nice" (we are satisfied enough)
+                                if (nl > maxn)
+                                    break;
+                                // now, find the rarest 2-byte sequence within this
+                                // length of literals and search for that instead.
+                                // Much faster than just using the start
+                                var mmd = Math.min(dif, nl - 2);
+                                var md = 0;
+                                for (var j = 0; j < mmd; ++j) {
+                                    var ti = (i - dif + j + 32768) & 32767;
+                                    var pti = prev[ti];
+                                    var cd = (ti - pti + 32768) & 32767;
+                                    if (cd > md)
+                                        md = cd, pimod = ti;
+                                }
+                            }
+                        }
+                        // check the previous match
+                        imod = pimod, pimod = prev[imod];
+                        dif += (imod - pimod + 32768) & 32767;
+                    }
+                }
+                // d will be nonzero only when a match was found
+                if (d) {
+                    // store both dist and len data in one Uint32
+                    // Make sure this is recognized as a len/dist with 28th bit (2^28)
+                    syms[li++] = 268435456 | (revfl[l] << 18) | revfd[d];
+                    var lin = revfl[l] & 31, din = revfd[d] & 31;
+                    eb += fleb[lin] + fdeb[din];
+                    ++lf[257 + lin];
+                    ++df[din];
+                    wi = i + l;
+                    ++lc_1;
+                }
+                else {
+                    syms[li++] = dat[i];
+                    ++lf[dat[i]];
+                }
+            }
+        }
+        pos = wblk(dat, w, lst, syms, lf, df, eb, li, bs, i - bs, pos);
+        // this is the easiest way to avoid needing to maintain state
+        if (!lst && pos & 7)
+            pos = wfblk(w, pos + 1, et);
+    }
+    return slc(o, 0, pre + shft(pos) + post);
+};
+// CRC32 table
+var crct = /*#__PURE__*/ (function () {
+    var t = new u32(256);
+    for (var i = 0; i < 256; ++i) {
+        var c = i, k = 9;
+        while (--k)
+            c = ((c & 1) && 0xEDB88320) ^ (c >>> 1);
+        t[i] = c;
+    }
+    return t;
+})();
+// CRC32
+var crc = function () {
+    var c = -1;
+    return {
+        p: function (d) {
+            // closures have awful performance
+            var cr = c;
+            for (var i = 0; i < d.length; ++i)
+                cr = crct[(cr & 255) ^ d[i]] ^ (cr >>> 8);
+            c = cr;
+        },
+        d: function () { return ~c; }
+    };
+};
+// Alder32
+var adler = function () {
+    var a = 1, b = 0;
+    return {
+        p: function (d) {
+            // closures have awful performance
+            var n = a, m = b;
+            var l = d.length;
+            for (var i = 0; i != l;) {
+                var e = Math.min(i + 2655, l);
+                for (; i < e; ++i)
+                    m += n += d[i];
+                n = (n & 65535) + 15 * (n >> 16), m = (m & 65535) + 15 * (m >> 16);
+            }
+            a = n, b = m;
+        },
+        d: function () {
+            a %= 65521, b %= 65521;
+            return (a & 255) << 24 | (a >>> 8) << 16 | (b & 255) << 8 | (b >>> 8);
+        }
+    };
+};
+;
+// deflate with opts
+var dopt = function (dat, opt, pre, post, st) {
+    return dflt(dat, opt.level == null ? 6 : opt.level, opt.mem == null ? Math.ceil(Math.max(8, Math.min(13, Math.log(dat.length))) * 1.5) : (12 + opt.mem), pre, post, !st);
+};
+// Walmart object spread
+var mrg = function (a, b) {
+    var o = {};
+    for (var k in a)
+        o[k] = a[k];
+    for (var k in b)
+        o[k] = b[k];
+    return o;
+};
+// worker clone
+// This is possibly the craziest part of the entire codebase, despite how simple it may seem.
+// The only parameter to this function is a closure that returns an array of variables outside of the function scope.
+// We're going to try to figure out the variable names used in the closure as strings because that is crucial for workerization.
+// We will return an object mapping of true variable name to value (basically, the current scope as a JS object).
+// The reason we can't just use the original variable names is minifiers mangling the toplevel scope.
+// This took me three weeks to figure out how to do.
+var wcln = function (fn, fnStr, td) {
+    var dt = fn();
+    var st = fn.toString();
+    var ks = st.slice(st.indexOf('[') + 1, st.lastIndexOf(']')).replace(/ /g, '').split(',');
+    for (var i = 0; i < dt.length; ++i) {
+        var v = dt[i], k = ks[i];
+        if (typeof v == 'function') {
+            fnStr += ';' + k + '=';
+            var st_1 = v.toString();
+            if (v.prototype) {
+                // for global objects
+                if (st_1.indexOf('[native code]') != -1) {
+                    var spInd = st_1.indexOf(' ', 8) + 1;
+                    fnStr += st_1.slice(spInd, st_1.indexOf('(', spInd));
+                }
+                else {
+                    fnStr += st_1;
+                    for (var t in v.prototype)
+                        fnStr += ';' + k + '.prototype.' + t + '=' + v.prototype[t].toString();
+                }
+            }
+            else
+                fnStr += st_1;
+        }
+        else
+            td[k] = v;
+    }
+    return [fnStr, td];
+};
+var ch = [];
+// clone bufs
+var cbfs = function (v) {
+    var tl = [];
+    for (var k in v) {
+        if (v[k] instanceof u8 || v[k] instanceof u16 || v[k] instanceof u32)
+            tl.push((v[k] = new v[k].constructor(v[k])).buffer);
+    }
+    return tl;
+};
+// use a worker to execute code
+var wrkr = function (fns, init, id, cb) {
+    var _a;
+    if (!ch[id]) {
+        var fnStr = '', td_1 = {}, m = fns.length - 1;
+        for (var i = 0; i < m; ++i)
+            _a = wcln(fns[i], fnStr, td_1), fnStr = _a[0], td_1 = _a[1];
+        ch[id] = wcln(fns[m], fnStr, td_1);
+    }
+    var td = mrg({}, ch[id][1]);
+    return wk(ch[id][0] + ';onmessage=function(e){for(var k in e.data)self[k]=e.data[k];onmessage=' + init.toString() + '}', id, td, cbfs(td), cb);
+};
+// base async inflate fn
+var bInflt = function () { return [u8, u16, u32, fleb, fdeb, clim, fl, fd, flrm, fdrm, rev, hMap, max, bits, bits16, shft, slc, inflt, inflateSync, pbf, gu8]; };
+var bDflt = function () { return [u8, u16, u32, fleb, fdeb, clim, revfl, revfd, flm, flt, fdm, fdt, rev, deo, et, hMap, wbits, wbits16, hTree, ln, lc, clen, wfblk, wblk, shft, slc, dflt, dopt, deflateSync, pbf]; };
+// gzip extra
+var gze = function () { return [gzh, gzhl, wbytes, crc, crct]; };
+// gunzip extra
+var guze = function () { return [gzs, gzl]; };
+// zlib extra
+var zle = function () { return [zlh, wbytes, adler]; };
+// unzlib extra
+var zule = function () { return [zlv]; };
+// post buf
+var pbf = function (msg) { return postMessage(msg, [msg.buffer]); };
+// get u8
+var gu8 = function (o) { return o && o.size && new u8(o.size); };
+// async helper
+var cbify = function (dat, opts, fns, init, id, cb) {
+    var w = wrkr(fns, init, id, function (err, dat) {
+        w.terminate();
+        cb(err, dat);
+    });
+    w.postMessage([dat, opts], opts.consume ? [dat.buffer] : []);
+    return function () { w.terminate(); };
+};
+// auto stream
+var astrm = function (strm) {
+    strm.ondata = function (dat, final) { return postMessage([dat, final], [dat.buffer]); };
+    return function (ev) { return strm.push(ev.data[0], ev.data[1]); };
+};
+// async stream attach
+var astrmify = function (fns, strm, opts, init, id) {
+    var t;
+    var w = wrkr(fns, init, id, function (err, dat) {
+        if (err)
+            w.terminate(), strm.ondata.call(strm, err);
+        else {
+            if (dat[1])
+                w.terminate();
+            strm.ondata.call(strm, err, dat[0], dat[1]);
+        }
+    });
+    w.postMessage(opts);
+    strm.push = function (d, f) {
+        if (t)
+            throw 'stream finished';
+        if (!strm.ondata)
+            throw 'no stream handler';
+        w.postMessage([d, t = f], [d.buffer]);
+    };
+    strm.terminate = function () { w.terminate(); };
+};
+// read 2 bytes
+var b2 = function (d, b) { return d[b] | (d[b + 1] << 8); };
+// read 4 bytes
+var b4 = function (d, b) { return (d[b] | (d[b + 1] << 8) | (d[b + 2] << 16) | (d[b + 3] << 24)) >>> 0; };
+var b8 = function (d, b) { return b4(d, b) + (b4(d, b + 4) * 4294967296); };
+// write bytes
+var wbytes = function (d, b, v) {
+    for (; v; ++b)
+        d[b] = v, v >>>= 8;
+};
+// gzip header
+var gzh = function (c, o) {
+    var fn = o.filename;
+    c[0] = 31, c[1] = 139, c[2] = 8, c[8] = o.level < 2 ? 4 : o.level == 9 ? 2 : 0, c[9] = 3; // assume Unix
+    if (o.mtime != 0)
+        wbytes(c, 4, Math.floor(new Date(o.mtime || Date.now()) / 1000));
+    if (fn) {
+        c[3] = 8;
+        for (var i = 0; i <= fn.length; ++i)
+            c[i + 10] = fn.charCodeAt(i);
+    }
+};
+// gzip footer: -8 to -4 = CRC, -4 to -0 is length
+// gzip start
+var gzs = function (d) {
+    if (d[0] != 31 || d[1] != 139 || d[2] != 8)
+        throw 'invalid gzip data';
+    var flg = d[3];
+    var st = 10;
+    if (flg & 4)
+        st += d[10] | (d[11] << 8) + 2;
+    for (var zs = (flg >> 3 & 1) + (flg >> 4 & 1); zs > 0; zs -= !d[st++])
+        ;
+    return st + (flg & 2);
+};
+// gzip length
+var gzl = function (d) {
+    var l = d.length;
+    return ((d[l - 4] | d[l - 3] << 8 | d[l - 2] << 16) | (d[l - 1] << 24)) >>> 0;
+};
+// gzip header length
+var gzhl = function (o) { return 10 + ((o.filename && (o.filename.length + 1)) || 0); };
+// zlib header
+var zlh = function (c, o) {
+    var lv = o.level, fl = lv == 0 ? 0 : lv < 6 ? 1 : lv == 9 ? 3 : 2;
+    c[0] = 120, c[1] = (fl << 6) | (fl ? (32 - 2 * fl) : 1);
+};
+// zlib valid
+var zlv = function (d) {
+    if ((d[0] & 15) != 8 || (d[0] >>> 4) > 7 || ((d[0] << 8 | d[1]) % 31))
+        throw 'invalid zlib data';
+    if (d[1] & 32)
+        throw 'invalid zlib data: preset dictionaries not supported';
+};
+function AsyncCmpStrm(opts, cb) {
+    if (!cb && typeof opts == 'function')
+        cb = opts, opts = {};
+    this.ondata = cb;
+    return opts;
+}
+// zlib footer: -4 to -0 is Adler32
+/**
+ * Streaming DEFLATE compression
+ */
+var Deflate = /*#__PURE__*/ (function () {
+    function Deflate(opts, cb) {
+        if (!cb && typeof opts == 'function')
+            cb = opts, opts = {};
+        this.ondata = cb;
+        this.o = opts || {};
+    }
+    Deflate.prototype.p = function (c, f) {
+        this.ondata(dopt(c, this.o, 0, 0, !f), f);
+    };
+    /**
+     * Pushes a chunk to be deflated
+     * @param chunk The chunk to push
+     * @param final Whether this is the last chunk
+     */
+    Deflate.prototype.push = function (chunk, final) {
+        if (this.d)
+            throw 'stream finished';
+        if (!this.ondata)
+            throw 'no stream handler';
+        this.d = final;
+        this.p(chunk, final || false);
+    };
+    return Deflate;
+}());
+export { Deflate };
+/**
+ * Asynchronous streaming DEFLATE compression
+ */
+var AsyncDeflate = /*#__PURE__*/ (function () {
+    function AsyncDeflate(opts, cb) {
+        astrmify([
+            bDflt,
+            function () { return [astrm, Deflate]; }
+        ], this, AsyncCmpStrm.call(this, opts, cb), function (ev) {
+            var strm = new Deflate(ev.data);
+            onmessage = astrm(strm);
+        }, 6);
+    }
+    return AsyncDeflate;
+}());
+export { AsyncDeflate };
+export function deflate(data, opts, cb) {
+    if (!cb)
+        cb = opts, opts = {};
+    if (typeof cb != 'function')
+        throw 'no callback';
+    return cbify(data, opts, [
+        bDflt,
+    ], function (ev) { return pbf(deflateSync(ev.data[0], ev.data[1])); }, 0, cb);
+}
+/**
+ * Compresses data with DEFLATE without any wrapper
+ * @param data The data to compress
+ * @param opts The compression options
+ * @returns The deflated version of the data
+ */
+export function deflateSync(data, opts) {
+    return dopt(data, opts || {}, 0, 0);
+}
+/**
+ * Streaming DEFLATE decompression
+ */
+var Inflate = /*#__PURE__*/ (function () {
+    /**
+     * Creates an inflation stream
+     * @param cb The callback to call whenever data is inflated
+     */
+    function Inflate(cb) {
+        this.s = {};
+        this.p = new u8(0);
+        this.ondata = cb;
+    }
+    Inflate.prototype.e = function (c) {
+        if (this.d)
+            throw 'stream finished';
+        if (!this.ondata)
+            throw 'no stream handler';
+        var l = this.p.length;
+        var n = new u8(l + c.length);
+        n.set(this.p), n.set(c, l), this.p = n;
+    };
+    Inflate.prototype.c = function (final) {
+        this.d = this.s.i = final || false;
+        var bts = this.s.b;
+        var dt = inflt(this.p, this.o, this.s);
+        this.ondata(slc(dt, bts, this.s.b), this.d);
+        this.o = slc(dt, this.s.b - 32768), this.s.b = this.o.length;
+        this.p = slc(this.p, (this.s.p / 8) | 0), this.s.p &= 7;
+    };
+    /**
+     * Pushes a chunk to be inflated
+     * @param chunk The chunk to push
+     * @param final Whether this is the final chunk
+     */
+    Inflate.prototype.push = function (chunk, final) {
+        this.e(chunk), this.c(final);
+    };
+    return Inflate;
+}());
+export { Inflate };
+/**
+ * Asynchronous streaming DEFLATE decompression
+ */
+var AsyncInflate = /*#__PURE__*/ (function () {
+    /**
+     * Creates an asynchronous inflation stream
+     * @param cb The callback to call whenever data is deflated
+     */
+    function AsyncInflate(cb) {
+        this.ondata = cb;
+        astrmify([
+            bInflt,
+            function () { return [astrm, Inflate]; }
+        ], this, 0, function () {
+            var strm = new Inflate();
+            onmessage = astrm(strm);
+        }, 7);
+    }
+    return AsyncInflate;
+}());
+export { AsyncInflate };
+export function inflate(data, opts, cb) {
+    if (!cb)
+        cb = opts, opts = {};
+    if (typeof cb != 'function')
+        throw 'no callback';
+    return cbify(data, opts, [
+        bInflt
+    ], function (ev) { return pbf(inflateSync(ev.data[0], gu8(ev.data[1]))); }, 1, cb);
+}
+/**
+ * Expands DEFLATE data with no wrapper
+ * @param data The data to decompress
+ * @param out Where to write the data. Saves memory if you know the decompressed size and provide an output buffer of that length.
+ * @returns The decompressed version of the data
+ */
+export function inflateSync(data, out) {
+    return inflt(data, out);
+}
+// before you yell at me for not just using extends, my reason is that TS inheritance is hard to workerize.
+/**
+ * Streaming GZIP compression
+ */
+var Gzip = /*#__PURE__*/ (function () {
+    function Gzip(opts, cb) {
+        this.c = crc();
+        this.l = 0;
+        this.v = 1;
+        Deflate.call(this, opts, cb);
+    }
+    /**
+     * Pushes a chunk to be GZIPped
+     * @param chunk The chunk to push
+     * @param final Whether this is the last chunk
+     */
+    Gzip.prototype.push = function (chunk, final) {
+        Deflate.prototype.push.call(this, chunk, final);
+    };
+    Gzip.prototype.p = function (c, f) {
+        this.c.p(c);
+        this.l += c.length;
+        var raw = dopt(c, this.o, this.v && gzhl(this.o), f && 8, !f);
+        if (this.v)
+            gzh(raw, this.o), this.v = 0;
+        if (f)
+            wbytes(raw, raw.length - 8, this.c.d()), wbytes(raw, raw.length - 4, this.l);
+        this.ondata(raw, f);
+    };
+    return Gzip;
+}());
+export { Gzip };
+/**
+ * Asynchronous streaming GZIP compression
+ */
+var AsyncGzip = /*#__PURE__*/ (function () {
+    function AsyncGzip(opts, cb) {
+        astrmify([
+            bDflt,
+            gze,
+            function () { return [astrm, Deflate, Gzip]; }
+        ], this, AsyncCmpStrm.call(this, opts, cb), function (ev) {
+            var strm = new Gzip(ev.data);
+            onmessage = astrm(strm);
+        }, 8);
+    }
+    return AsyncGzip;
+}());
+export { AsyncGzip };
+export function gzip(data, opts, cb) {
+    if (!cb)
+        cb = opts, opts = {};
+    if (typeof cb != 'function')
+        throw 'no callback';
+    return cbify(data, opts, [
+        bDflt,
+        gze,
+        function () { return [gzipSync]; }
+    ], function (ev) { return pbf(gzipSync(ev.data[0], ev.data[1])); }, 2, cb);
+}
+/**
+ * Compresses data with GZIP
+ * @param data The data to compress
+ * @param opts The compression options
+ * @returns The gzipped version of the data
+ */
+export function gzipSync(data, opts) {
+    if (!opts)
+        opts = {};
+    var c = crc(), l = data.length;
+    c.p(data);
+    var d = dopt(data, opts, gzhl(opts), 8), s = d.length;
+    return gzh(d, opts), wbytes(d, s - 8, c.d()), wbytes(d, s - 4, l), d;
+}
+/**
+ * Streaming GZIP decompression
+ */
+var Gunzip = /*#__PURE__*/ (function () {
+    /**
+     * Creates a GUNZIP stream
+     * @param cb The callback to call whenever data is inflated
+     */
+    function Gunzip(cb) {
+        this.v = 1;
+        Inflate.call(this, cb);
+    }
+    /**
+     * Pushes a chunk to be GUNZIPped
+     * @param chunk The chunk to push
+     * @param final Whether this is the last chunk
+     */
+    Gunzip.prototype.push = function (chunk, final) {
+        Inflate.prototype.e.call(this, chunk);
+        if (this.v) {
+            var s = this.p.length > 3 ? gzs(this.p) : 4;
+            if (s >= this.p.length && !final)
+                return;
+            this.p = this.p.subarray(s), this.v = 0;
+        }
+        if (final) {
+            if (this.p.length < 8)
+                throw 'invalid gzip stream';
+            this.p = this.p.subarray(0, -8);
+        }
+        // necessary to prevent TS from using the closure value
+        // This allows for workerization to function correctly
+        Inflate.prototype.c.call(this, final);
+    };
+    return Gunzip;
+}());
+export { Gunzip };
+/**
+ * Asynchronous streaming GZIP decompression
+ */
+var AsyncGunzip = /*#__PURE__*/ (function () {
+    /**
+     * Creates an asynchronous GUNZIP stream
+     * @param cb The callback to call whenever data is deflated
+     */
+    function AsyncGunzip(cb) {
+        this.ondata = cb;
+        astrmify([
+            bInflt,
+            guze,
+            function () { return [astrm, Inflate, Gunzip]; }
+        ], this, 0, function () {
+            var strm = new Gunzip();
+            onmessage = astrm(strm);
+        }, 9);
+    }
+    return AsyncGunzip;
+}());
+export { AsyncGunzip };
+export function gunzip(data, opts, cb) {
+    if (!cb)
+        cb = opts, opts = {};
+    if (typeof cb != 'function')
+        throw 'no callback';
+    return cbify(data, opts, [
+        bInflt,
+        guze,
+        function () { return [gunzipSync]; }
+    ], function (ev) { return pbf(gunzipSync(ev.data[0])); }, 3, cb);
+}
+/**
+ * Expands GZIP data
+ * @param data The data to decompress
+ * @param out Where to write the data. GZIP already encodes the output size, so providing this doesn't save memory.
+ * @returns The decompressed version of the data
+ */
+export function gunzipSync(data, out) {
+    return inflt(data.subarray(gzs(data), -8), out || new u8(gzl(data)));
+}
+/**
+ * Streaming Zlib compression
+ */
+var Zlib = /*#__PURE__*/ (function () {
+    function Zlib(opts, cb) {
+        this.c = adler();
+        this.v = 1;
+        Deflate.call(this, opts, cb);
+    }
+    /**
+     * Pushes a chunk to be zlibbed
+     * @param chunk The chunk to push
+     * @param final Whether this is the last chunk
+     */
+    Zlib.prototype.push = function (chunk, final) {
+        Deflate.prototype.push.call(this, chunk, final);
+    };
+    Zlib.prototype.p = function (c, f) {
+        this.c.p(c);
+        var raw = dopt(c, this.o, this.v && 2, f && 4, !f);
+        if (this.v)
+            zlh(raw, this.o), this.v = 0;
+        if (f)
+            wbytes(raw, raw.length - 4, this.c.d());
+        this.ondata(raw, f);
+    };
+    return Zlib;
+}());
+export { Zlib };
+/**
+ * Asynchronous streaming Zlib compression
+ */
+var AsyncZlib = /*#__PURE__*/ (function () {
+    function AsyncZlib(opts, cb) {
+        astrmify([
+            bDflt,
+            zle,
+            function () { return [astrm, Deflate, Zlib]; }
+        ], this, AsyncCmpStrm.call(this, opts, cb), function (ev) {
+            var strm = new Zlib(ev.data);
+            onmessage = astrm(strm);
+        }, 10);
+    }
+    return AsyncZlib;
+}());
+export { AsyncZlib };
+export function zlib(data, opts, cb) {
+    if (!cb)
+        cb = opts, opts = {};
+    if (typeof cb != 'function')
+        throw 'no callback';
+    return cbify(data, opts, [
+        bDflt,
+        zle,
+        function () { return [zlibSync]; }
+    ], function (ev) { return pbf(zlibSync(ev.data[0], ev.data[1])); }, 4, cb);
+}
+/**
+ * Compress data with Zlib
+ * @param data The data to compress
+ * @param opts The compression options
+ * @returns The zlib-compressed version of the data
+ */
+export function zlibSync(data, opts) {
+    if (!opts)
+        opts = {};
+    var a = adler();
+    a.p(data);
+    var d = dopt(data, opts, 2, 4);
+    return zlh(d, opts), wbytes(d, d.length - 4, a.d()), d;
+}
+/**
+ * Streaming Zlib decompression
+ */
+var Unzlib = /*#__PURE__*/ (function () {
+    /**
+     * Creates a Zlib decompression stream
+     * @param cb The callback to call whenever data is inflated
+     */
+    function Unzlib(cb) {
+        this.v = 1;
+        Inflate.call(this, cb);
+    }
+    /**
+     * Pushes a chunk to be unzlibbed
+     * @param chunk The chunk to push
+     * @param final Whether this is the last chunk
+     */
+    Unzlib.prototype.push = function (chunk, final) {
+        Inflate.prototype.e.call(this, chunk);
+        if (this.v) {
+            if (this.p.length < 2 && !final)
+                return;
+            this.p = this.p.subarray(2), this.v = 0;
+        }
+        if (final) {
+            if (this.p.length < 4)
+                throw 'invalid zlib stream';
+            this.p = this.p.subarray(0, -4);
+        }
+        // necessary to prevent TS from using the closure value
+        // This allows for workerization to function correctly
+        Inflate.prototype.c.call(this, final);
+    };
+    return Unzlib;
+}());
+export { Unzlib };
+/**
+ * Asynchronous streaming Zlib decompression
+ */
+var AsyncUnzlib = /*#__PURE__*/ (function () {
+    /**
+     * Creates an asynchronous Zlib decompression stream
+     * @param cb The callback to call whenever data is deflated
+     */
+    function AsyncUnzlib(cb) {
+        this.ondata = cb;
+        astrmify([
+            bInflt,
+            zule,
+            function () { return [astrm, Inflate, Unzlib]; }
+        ], this, 0, function () {
+            var strm = new Unzlib();
+            onmessage = astrm(strm);
+        }, 11);
+    }
+    return AsyncUnzlib;
+}());
+export { AsyncUnzlib };
+export function unzlib(data, opts, cb) {
+    if (!cb)
+        cb = opts, opts = {};
+    if (typeof cb != 'function')
+        throw 'no callback';
+    return cbify(data, opts, [
+        bInflt,
+        zule,
+        function () { return [unzlibSync]; }
+    ], function (ev) { return pbf(unzlibSync(ev.data[0], gu8(ev.data[1]))); }, 5, cb);
+}
+/**
+ * Expands Zlib data
+ * @param data The data to decompress
+ * @param out Where to write the data. Saves memory if you know the decompressed size and provide an output buffer of that length.
+ * @returns The decompressed version of the data
+ */
+export function unzlibSync(data, out) {
+    return inflt((zlv(data), data.subarray(2, -4)), out);
+}
+// Default algorithm for compression (used because having a known output size allows faster decompression)
+export { gzip as compress, AsyncGzip as AsyncCompress };
+// Default algorithm for compression (used because having a known output size allows faster decompression)
+export { gzipSync as compressSync, Gzip as Compress };
+/**
+ * Streaming GZIP, Zlib, or raw DEFLATE decompression
+ */
+var Decompress = /*#__PURE__*/ (function () {
+    /**
+     * Creates a decompression stream
+     * @param cb The callback to call whenever data is decompressed
+     */
+    function Decompress(cb) {
+        this.G = Gunzip;
+        this.I = Inflate;
+        this.Z = Unzlib;
+        this.ondata = cb;
+    }
+    /**
+     * Pushes a chunk to be decompressed
+     * @param chunk The chunk to push
+     * @param final Whether this is the last chunk
+     */
+    Decompress.prototype.push = function (chunk, final) {
+        if (!this.ondata)
+            throw 'no stream handler';
+        if (!this.s) {
+            if (this.p && this.p.length) {
+                var n = new u8(this.p.length + chunk.length);
+                n.set(this.p), n.set(chunk, this.p.length);
+            }
+            else
+                this.p = chunk;
+            if (this.p.length > 2) {
+                var _this_1 = this;
+                var cb = function () { _this_1.ondata.apply(_this_1, arguments); };
+                this.s = (this.p[0] == 31 && this.p[1] == 139 && this.p[2] == 8)
+                    ? new this.G(cb)
+                    : ((this.p[0] & 15) != 8 || (this.p[0] >> 4) > 7 || ((this.p[0] << 8 | this.p[1]) % 31))
+                        ? new this.I(cb)
+                        : new this.Z(cb);
+                this.s.push(this.p, final);
+                this.p = null;
+            }
+        }
+        else
+            this.s.push(chunk, final);
+    };
+    return Decompress;
+}());
+export { Decompress };
+/**
+ * Asynchronous streaming GZIP, Zlib, or raw DEFLATE decompression
+ */
+var AsyncDecompress = /*#__PURE__*/ (function () {
+    /**
+   * Creates an asynchronous decompression stream
+   * @param cb The callback to call whenever data is decompressed
+   */
+    function AsyncDecompress(cb) {
+        this.G = AsyncGunzip;
+        this.I = AsyncInflate;
+        this.Z = AsyncUnzlib;
+        this.ondata = cb;
+    }
+    /**
+     * Pushes a chunk to be decompressed
+     * @param chunk The chunk to push
+     * @param final Whether this is the last chunk
+     */
+    AsyncDecompress.prototype.push = function (chunk, final) {
+        Decompress.prototype.push.call(this, chunk, final);
+    };
+    return AsyncDecompress;
+}());
+export { AsyncDecompress };
+export function decompress(data, opts, cb) {
+    if (!cb)
+        cb = opts, opts = {};
+    if (typeof cb != 'function')
+        throw 'no callback';
+    return (data[0] == 31 && data[1] == 139 && data[2] == 8)
+        ? gunzip(data, opts, cb)
+        : ((data[0] & 15) != 8 || (data[0] >> 4) > 7 || ((data[0] << 8 | data[1]) % 31))
+            ? inflate(data, opts, cb)
+            : unzlib(data, opts, cb);
+}
+/**
+ * Expands compressed GZIP, Zlib, or raw DEFLATE data, automatically detecting the format
+ * @param data The data to decompress
+ * @param out Where to write the data. Saves memory if you know the decompressed size and provide an output buffer of that length.
+ * @returns The decompressed version of the data
+ */
+export function decompressSync(data, out) {
+    return (data[0] == 31 && data[1] == 139 && data[2] == 8)
+        ? gunzipSync(data, out)
+        : ((data[0] & 15) != 8 || (data[0] >> 4) > 7 || ((data[0] << 8 | data[1]) % 31))
+            ? inflateSync(data, out)
+            : unzlibSync(data, out);
+}
+// flatten a directory structure
+var fltn = function (d, p, t, o) {
+    for (var k in d) {
+        var val = d[k], n = p + k;
+        if (val instanceof u8)
+            t[n] = [val, o];
+        else if (Array.isArray(val))
+            t[n] = [val[0], mrg(o, val[1])];
+        else
+            fltn(val, n + '/', t, o);
+    }
+};
+// text encoder
+var te = typeof TextEncoder != 'undefined' && /*#__PURE__*/ new TextEncoder();
+// text decoder
+var td = typeof TextDecoder != 'undefined' && /*#__PURE__*/ new TextDecoder();
+// text decoder stream
+var tds = 0;
+try {
+    td.decode(et, { stream: true });
+    tds = 1;
+}
+catch (e) { }
+// decode UTF8
+var dutf8 = function (d) {
+    for (var r = '', i = 0;;) {
+        var c = d[i++];
+        var eb = (c > 127) + (c > 223) + (c > 239);
+        if (i + eb > d.length)
+            return [r, slc(d, i - 1)];
+        if (!eb)
+            r += String.fromCharCode(c);
+        else if (eb == 3) {
+            c = ((c & 15) << 18 | (d[i++] & 63) << 12 | (d[i++] & 63) << 6 | (d[i++] & 63)) - 65536,
+                r += String.fromCharCode(55296 | (c >> 10), 56320 | (c & 1023));
+        }
+        else if (eb & 1)
+            r += String.fromCharCode((c & 31) << 6 | (d[i++] & 63));
+        else
+            r += String.fromCharCode((c & 15) << 12 | (d[i++] & 63) << 6 | (d[i++] & 63));
+    }
+};
+/**
+ * Streaming UTF-8 decoding
+ */
+var DecodeUTF8 = /*#__PURE__*/ (function () {
+    /**
+     * Creates a UTF-8 decoding stream
+     * @param cb The callback to call whenever data is decoded
+     */
+    function DecodeUTF8(cb) {
+        this.ondata = cb;
+        if (tds)
+            this.t = new TextDecoder();
+        else
+            this.p = et;
+    }
+    /**
+     * Pushes a chunk to be decoded from UTF-8 binary
+     * @param chunk The chunk to push
+     * @param final Whether this is the last chunk
+     */
+    DecodeUTF8.prototype.push = function (chunk, final) {
+        if (!this.ondata)
+            throw 'no callback';
+        final = !!final;
+        if (this.t) {
+            this.ondata(this.t.decode(chunk, { stream: true }), final);
+            if (final) {
+                if (this.t.decode().length)
+                    throw 'invalid utf-8 data';
+                this.t = null;
+            }
+            return;
+        }
+        if (!this.p)
+            throw 'stream finished';
+        var dat = new u8(this.p.length + chunk.length);
+        dat.set(this.p);
+        dat.set(chunk, this.p.length);
+        var _a = dutf8(dat), ch = _a[0], np = _a[1];
+        if (final) {
+            if (np.length)
+                throw 'invalid utf-8 data';
+            this.p = null;
+        }
+        else
+            this.p = np;
+        this.ondata(ch, final);
+    };
+    return DecodeUTF8;
+}());
+export { DecodeUTF8 };
+/**
+ * Streaming UTF-8 encoding
+ */
+var EncodeUTF8 = /*#__PURE__*/ (function () {
+    /**
+     * Creates a UTF-8 decoding stream
+     * @param cb The callback to call whenever data is encoded
+     */
+    function EncodeUTF8(cb) {
+        this.ondata = cb;
+    }
+    /**
+     * Pushes a chunk to be encoded to UTF-8
+     * @param chunk The string data to push
+     * @param final Whether this is the last chunk
+     */
+    EncodeUTF8.prototype.push = function (chunk, final) {
+        if (!this.ondata)
+            throw 'no callback';
+        if (this.d)
+            throw 'stream finished';
+        this.ondata(strToU8(chunk), this.d = final || false);
+    };
+    return EncodeUTF8;
+}());
+export { EncodeUTF8 };
+/**
+ * Converts a string into a Uint8Array for use with compression/decompression methods
+ * @param str The string to encode
+ * @param latin1 Whether or not to interpret the data as Latin-1. This should
+ *               not need to be true unless decoding a binary string.
+ * @returns The string encoded in UTF-8/Latin-1 binary
+ */
+export function strToU8(str, latin1) {
+    if (latin1) {
+        var ar_1 = new u8(str.length);
+        for (var i = 0; i < str.length; ++i)
+            ar_1[i] = str.charCodeAt(i);
+        return ar_1;
+    }
+    if (te)
+        return te.encode(str);
+    var l = str.length;
+    var ar = new u8(str.length + (str.length >> 1));
+    var ai = 0;
+    var w = function (v) { ar[ai++] = v; };
+    for (var i = 0; i < l; ++i) {
+        if (ai + 5 > ar.length) {
+            var n = new u8(ai + 8 + ((l - i) << 1));
+            n.set(ar);
+            ar = n;
+        }
+        var c = str.charCodeAt(i);
+        if (c < 128 || latin1)
+            w(c);
+        else if (c < 2048)
+            w(192 | (c >> 6)), w(128 | (c & 63));
+        else if (c > 55295 && c < 57344)
+            c = 65536 + (c & 1023 << 10) | (str.charCodeAt(++i) & 1023),
+                w(240 | (c >> 18)), w(128 | ((c >> 12) & 63)), w(128 | ((c >> 6) & 63)), w(128 | (c & 63));
+        else
+            w(224 | (c >> 12)), w(128 | ((c >> 6) & 63)), w(128 | (c & 63));
+    }
+    return slc(ar, 0, ai);
+}
+/**
+ * Converts a Uint8Array to a string
+ * @param dat The data to decode to string
+ * @param latin1 Whether or not to interpret the data as Latin-1. This should
+ *               not need to be true unless encoding to binary string.
+ * @returns The original UTF-8/Latin-1 string
+ */
+export function strFromU8(dat, latin1) {
+    if (latin1) {
+        var r = '';
+        for (var i = 0; i < dat.length; i += 16384)
+            r += String.fromCharCode.apply(null, dat.subarray(i, i + 16384));
+        return r;
+    }
+    else if (td)
+        return td.decode(dat);
+    else {
+        var _a = dutf8(dat), out = _a[0], ext = _a[1];
+        if (ext.length)
+            throw 'invalid utf-8 data';
+        return out;
+    }
+}
+;
+// deflate bit flag
+var dbf = function (l) { return l == 1 ? 3 : l < 6 ? 2 : l == 9 ? 1 : 0; };
+// skip local zip header
+var slzh = function (d, b) { return b + 30 + b2(d, b + 26) + b2(d, b + 28); };
+// read zip header
+var zh = function (d, b, z) {
+    var fnl = b2(d, b + 28), fn = strFromU8(d.subarray(b + 46, b + 46 + fnl), !(b2(d, b + 8) & 2048)), es = b + 46 + fnl, bs = b4(d, b + 20);
+    var _a = z && bs == 4294967295 ? z64e(d, es) : [bs, b4(d, b + 24), b4(d, b + 42)], sc = _a[0], su = _a[1], off = _a[2];
+    return [b2(d, b + 10), sc, su, fn, es + b2(d, b + 30) + b2(d, b + 32), off];
+};
+// read zip64 extra field
+var z64e = function (d, b) {
+    for (; b2(d, b) != 1; b += 4 + b2(d, b + 2))
+        ;
+    return [b8(d, b + 12), b8(d, b + 4), b8(d, b + 20)];
+};
+// extra field length
+var exfl = function (ex) {
+    var le = 0;
+    if (ex) {
+        for (var k in ex) {
+            var l = ex[k].length;
+            if (l > 65535)
+                throw 'extra field too long';
+            le += l + 4;
+        }
+    }
+    return le;
+};
+// write zip header
+var wzh = function (d, b, f, fn, u, c, ce, co) {
+    var fl = fn.length, ex = f.extra, col = co && co.length;
+    var exl = exfl(ex);
+    wbytes(d, b, ce != null ? 0x2014B50 : 0x4034B50), b += 4;
+    if (ce != null)
+        d[b++] = 20, d[b++] = f.os;
+    d[b] = 20, b += 2; // spec compliance? what's that?
+    d[b++] = (f.flag << 1) | (c == null && 8), d[b++] = u && 8;
+    d[b++] = f.compression & 255, d[b++] = f.compression >> 8;
+    var dt = new Date(f.mtime == null ? Date.now() : f.mtime), y = dt.getFullYear() - 1980;
+    if (y < 0 || y > 119)
+        throw 'date not in range 1980-2099';
+    wbytes(d, b, (y << 25) | ((dt.getMonth() + 1) << 21) | (dt.getDate() << 16) | (dt.getHours() << 11) | (dt.getMinutes() << 5) | (dt.getSeconds() >>> 1)), b += 4;
+    if (c != null) {
+        wbytes(d, b, f.crc);
+        wbytes(d, b + 4, c);
+        wbytes(d, b + 8, f.size);
+    }
+    wbytes(d, b + 12, fl);
+    wbytes(d, b + 14, exl), b += 16;
+    if (ce != null) {
+        wbytes(d, b, col);
+        wbytes(d, b + 6, f.attrs);
+        wbytes(d, b + 10, ce), b += 14;
+    }
+    d.set(fn, b);
+    b += fl;
+    if (exl) {
+        for (var k in ex) {
+            var exf = ex[k], l = exf.length;
+            wbytes(d, b, +k);
+            wbytes(d, b + 2, l);
+            d.set(exf, b + 4), b += 4 + l;
+        }
+    }
+    if (col)
+        d.set(co, b), b += col;
+    return b;
+};
+// write zip footer (end of central directory)
+var wzf = function (o, b, c, d, e) {
+    wbytes(o, b, 0x6054B50); // skip disk
+    wbytes(o, b + 8, c);
+    wbytes(o, b + 10, c);
+    wbytes(o, b + 12, d);
+    wbytes(o, b + 16, e);
+};
+/**
+ * A pass-through stream to keep data uncompressed in a ZIP archive.
+ */
+var ZipPassThrough = /*#__PURE__*/ (function () {
+    /**
+     * Creates a pass-through stream that can be added to ZIP archives
+     * @param filename The filename to associate with this data stream
+     */
+    function ZipPassThrough(filename) {
+        this.filename = filename;
+        this.c = crc();
+        this.size = 0;
+        this.compression = 0;
+    }
+    /**
+     * Processes a chunk and pushes to the output stream. You can override this
+     * method in a subclass for custom behavior, but by default this passes
+     * the data through. You must call this.ondata(err, chunk, final) at some
+     * point in this method.
+     * @param chunk The chunk to process
+     * @param final Whether this is the last chunk
+     */
+    ZipPassThrough.prototype.process = function (chunk, final) {
+        this.ondata(null, chunk, final);
+    };
+    /**
+     * Pushes a chunk to be added. If you are subclassing this with a custom
+     * compression algorithm, note that you must push data from the source
+     * file only, pre-compression.
+     * @param chunk The chunk to push
+     * @param final Whether this is the last chunk
+     */
+    ZipPassThrough.prototype.push = function (chunk, final) {
+        if (!this.ondata)
+            throw 'no callback - add to ZIP archive before pushing';
+        this.c.p(chunk);
+        this.size += chunk.length;
+        if (final)
+            this.crc = this.c.d();
+        this.process(chunk, final || false);
+    };
+    return ZipPassThrough;
+}());
+export { ZipPassThrough };
+// I don't extend because TypeScript extension adds 1kB of runtime bloat
+/**
+ * Streaming DEFLATE compression for ZIP archives. Prefer using AsyncZipDeflate
+ * for better performance
+ */
+var ZipDeflate = /*#__PURE__*/ (function () {
+    /**
+     * Creates a DEFLATE stream that can be added to ZIP archives
+     * @param filename The filename to associate with this data stream
+     * @param opts The compression options
+     */
+    function ZipDeflate(filename, opts) {
+        var _this_1 = this;
+        if (!opts)
+            opts = {};
+        ZipPassThrough.call(this, filename);
+        this.d = new Deflate(opts, function (dat, final) {
+            _this_1.ondata(null, dat, final);
+        });
+        this.compression = 8;
+        this.flag = dbf(opts.level);
+    }
+    ZipDeflate.prototype.process = function (chunk, final) {
+        try {
+            this.d.push(chunk, final);
+        }
+        catch (e) {
+            this.ondata(e, null, final);
+        }
+    };
+    /**
+     * Pushes a chunk to be deflated
+     * @param chunk The chunk to push
+     * @param final Whether this is the last chunk
+     */
+    ZipDeflate.prototype.push = function (chunk, final) {
+        ZipPassThrough.prototype.push.call(this, chunk, final);
+    };
+    return ZipDeflate;
+}());
+export { ZipDeflate };
+/**
+ * Asynchronous streaming DEFLATE compression for ZIP archives
+ */
+var AsyncZipDeflate = /*#__PURE__*/ (function () {
+    /**
+     * Creates a DEFLATE stream that can be added to ZIP archives
+     * @param filename The filename to associate with this data stream
+     * @param opts The compression options
+     */
+    function AsyncZipDeflate(filename, opts) {
+        var _this_1 = this;
+        if (!opts)
+            opts = {};
+        ZipPassThrough.call(this, filename);
+        this.d = new AsyncDeflate(opts, function (err, dat, final) {
+            _this_1.ondata(err, dat, final);
+        });
+        this.compression = 8;
+        this.flag = dbf(opts.level);
+        this.terminate = this.d.terminate;
+    }
+    AsyncZipDeflate.prototype.process = function (chunk, final) {
+        this.d.push(chunk, final);
+    };
+    /**
+     * Pushes a chunk to be deflated
+     * @param chunk The chunk to push
+     * @param final Whether this is the last chunk
+     */
+    AsyncZipDeflate.prototype.push = function (chunk, final) {
+        ZipPassThrough.prototype.push.call(this, chunk, final);
+    };
+    return AsyncZipDeflate;
+}());
+export { AsyncZipDeflate };
+// TODO: Better tree shaking
+/**
+ * A zippable archive to which files can incrementally be added
+ */
+var Zip = /*#__PURE__*/ (function () {
+    /**
+     * Creates an empty ZIP archive to which files can be added
+     * @param cb The callback to call whenever data for the generated ZIP archive
+     *           is available
+     */
+    function Zip(cb) {
+        this.ondata = cb;
+        this.u = [];
+        this.d = 1;
+    }
+    /**
+     * Adds a file to the ZIP archive
+     * @param file The file stream to add
+     */
+    Zip.prototype.add = function (file) {
+        var _this_1 = this;
+        if (this.d & 2)
+            throw 'stream finished';
+        var f = strToU8(file.filename), fl = f.length;
+        var com = file.comment, o = com && strToU8(com);
+        var u = fl != file.filename.length || (o && (com.length != o.length));
+        var hl = fl + exfl(file.extra) + 30;
+        if (fl > 65535)
+            throw 'filename too long';
+        var header = new u8(hl);
+        wzh(header, 0, file, f, u);
+        var chks = [header];
+        var pAll = function () {
+            for (var _i = 0, chks_1 = chks; _i < chks_1.length; _i++) {
+                var chk = chks_1[_i];
+                _this_1.ondata(null, chk, false);
+            }
+            chks = [];
+        };
+        var tr = this.d;
+        this.d = 0;
+        var ind = this.u.length;
+        var uf = mrg(file, {
+            f: f,
+            u: u,
+            o: o,
+            t: function () {
+                if (file.terminate)
+                    file.terminate();
+            },
+            r: function () {
+                pAll();
+                if (tr) {
+                    var nxt = _this_1.u[ind + 1];
+                    if (nxt)
+                        nxt.r();
+                    else
+                        _this_1.d = 1;
+                }
+                tr = 1;
+            }
+        });
+        var cl = 0;
+        file.ondata = function (err, dat, final) {
+            if (err) {
+                _this_1.ondata(err, dat, final);
+                _this_1.terminate();
+            }
+            else {
+                cl += dat.length;
+                chks.push(dat);
+                if (final) {
+                    var dd = new u8(16);
+                    wbytes(dd, 0, 0x8074B50);
+                    wbytes(dd, 4, file.crc);
+                    wbytes(dd, 8, cl);
+                    wbytes(dd, 12, file.size);
+                    chks.push(dd);
+                    uf.c = cl, uf.b = hl + cl + 16, uf.crc = file.crc, uf.size = file.size;
+                    if (tr)
+                        uf.r();
+                    tr = 1;
+                }
+                else if (tr)
+                    pAll();
+            }
+        };
+        this.u.push(uf);
+    };
+    /**
+     * Ends the process of adding files and prepares to emit the final chunks.
+     * This *must* be called after adding all desired files for the resulting
+     * ZIP file to work properly.
+     */
+    Zip.prototype.end = function () {
+        var _this_1 = this;
+        if (this.d & 2) {
+            if (this.d & 1)
+                throw 'stream finishing';
+            throw 'stream finished';
+        }
+        if (this.d)
+            this.e();
+        else
+            this.u.push({
+                r: function () {
+                    if (!(_this_1.d & 1))
+                        return;
+                    _this_1.u.splice(-1, 1);
+                    _this_1.e();
+                },
+                t: function () { }
+            });
+        this.d = 3;
+    };
+    Zip.prototype.e = function () {
+        var bt = 0, l = 0, tl = 0;
+        for (var _i = 0, _a = this.u; _i < _a.length; _i++) {
+            var f = _a[_i];
+            tl += 46 + f.f.length + exfl(f.extra) + (f.o ? f.o.length : 0);
+        }
+        var out = new u8(tl + 22);
+        for (var _b = 0, _c = this.u; _b < _c.length; _b++) {
+            var f = _c[_b];
+            wzh(out, bt, f, f.f, f.u, f.c, l, f.o);
+            bt += 46 + f.f.length + exfl(f.extra) + (f.o ? f.o.length : 0), l += f.b;
+        }
+        wzf(out, bt, this.u.length, tl, l);
+        this.ondata(null, out, true);
+        this.d = 2;
+    };
+    /**
+     * A method to terminate any internal workers used by the stream. Subsequent
+     * calls to add() will fail.
+     */
+    Zip.prototype.terminate = function () {
+        for (var _i = 0, _a = this.u; _i < _a.length; _i++) {
+            var f = _a[_i];
+            f.t();
+        }
+        this.d = 2;
+    };
+    return Zip;
+}());
+export { Zip };
+export function zip(data, opts, cb) {
+    if (!cb)
+        cb = opts, opts = {};
+    if (typeof cb != 'function')
+        throw 'no callback';
+    var r = {};
+    fltn(data, '', r, opts);
+    var k = Object.keys(r);
+    var lft = k.length, o = 0, tot = 0;
+    var slft = lft, files = new Array(lft);
+    var term = [];
+    var tAll = function () {
+        for (var i = 0; i < term.length; ++i)
+            term[i]();
+    };
+    var cbf = function () {
+        var out = new u8(tot + 22), oe = o, cdl = tot - o;
+        tot = 0;
+        for (var i = 0; i < slft; ++i) {
+            var f = files[i];
+            try {
+                var l = f.c.length;
+                wzh(out, tot, f, f.f, f.u, l);
+                var badd = 30 + f.f.length + exfl(f.extra);
+                var loc = tot + badd;
+                out.set(f.c, loc);
+                wzh(out, o, f, f.f, f.u, l, tot, f.m), o += 16 + badd + (f.m ? f.m.length : 0), tot = loc + l;
+            }
+            catch (e) {
+                return cb(e, null);
+            }
+        }
+        wzf(out, o, files.length, cdl, oe);
+        cb(null, out);
+    };
+    if (!lft)
+        cbf();
+    var _loop_1 = function (i) {
+        var fn = k[i];
+        var _a = r[fn], file = _a[0], p = _a[1];
+        var c = crc(), size = file.length;
+        c.p(file);
+        var f = strToU8(fn), s = f.length;
+        var com = p.comment, m = com && strToU8(com), ms = m && m.length;
+        var exl = exfl(p.extra);
+        var compression = p.level == 0 ? 0 : 8;
+        var cbl = function (e, d) {
+            if (e) {
+                tAll();
+                cb(e, null);
+            }
+            else {
+                var l = d.length;
+                files[i] = mrg(p, {
+                    size: size,
+                    crc: c.d(),
+                    c: d,
+                    f: f,
+                    m: m,
+                    u: s != fn.length || (m && (com.length != ms)),
+                    compression: compression
+                });
+                o += 30 + s + exl + l;
+                tot += 76 + 2 * (s + exl) + (ms || 0) + l;
+                if (!--lft)
+                    cbf();
+            }
+        };
+        if (s > 65535)
+            cbl('filename too long', null);
+        if (!compression)
+            cbl(null, file);
+        else if (size < 160000) {
+            try {
+                cbl(null, deflateSync(file, p));
+            }
+            catch (e) {
+                cbl(e, null);
+            }
+        }
+        else
+            term.push(deflate(file, p, cbl));
+    };
+    // Cannot use lft because it can decrease
+    for (var i = 0; i < slft; ++i) {
+        _loop_1(i);
+    }
+    return tAll;
+}
+/**
+ * Synchronously creates a ZIP file. Prefer using `zip` for better performance
+ * with more than one file.
+ * @param data The directory structure for the ZIP archive
+ * @param opts The main options, merged with per-file options
+ * @returns The generated ZIP archive
+ */
+export function zipSync(data, opts) {
+    if (!opts)
+        opts = {};
+    var r = {};
+    var files = [];
+    fltn(data, '', r, opts);
+    var o = 0;
+    var tot = 0;
+    for (var fn in r) {
+        var _a = r[fn], file = _a[0], p = _a[1];
+        var compression = p.level == 0 ? 0 : 8;
+        var f = strToU8(fn), s = f.length;
+        var com = p.comment, m = com && strToU8(com), ms = m && m.length;
+        var exl = exfl(p.extra);
+        if (s > 65535)
+            throw 'filename too long';
+        var d = compression ? deflateSync(file, p) : file, l = d.length;
+        var c = crc();
+        c.p(file);
+        files.push(mrg(p, {
+            size: file.length,
+            crc: c.d(),
+            c: d,
+            f: f,
+            m: m,
+            u: s != fn.length || (m && (com.length != ms)),
+            o: o,
+            compression: compression
+        }));
+        o += 30 + s + exl + l;
+        tot += 76 + 2 * (s + exl) + (ms || 0) + l;
+    }
+    var out = new u8(tot + 22), oe = o, cdl = tot - o;
+    for (var i = 0; i < files.length; ++i) {
+        var f = files[i];
+        wzh(out, f.o, f, f.f, f.u, f.c.length);
+        var badd = 30 + f.f.length + exfl(f.extra);
+        out.set(f.c, f.o + badd);
+        wzh(out, o, f, f.f, f.u, f.c.length, f.o, f.m), o += 16 + badd + (f.m ? f.m.length : 0);
+    }
+    wzf(out, o, files.length, cdl, oe);
+    return out;
+}
+/**
+ * Streaming pass-through decompression for ZIP archives
+ */
+var UnzipPassThrough = /*#__PURE__*/ (function () {
+    function UnzipPassThrough() {
+    }
+    UnzipPassThrough.prototype.push = function (data, final) {
+        this.ondata(null, data, final);
+    };
+    UnzipPassThrough.compression = 0;
+    return UnzipPassThrough;
+}());
+export { UnzipPassThrough };
+/**
+ * Streaming DEFLATE decompression for ZIP archives. Prefer AsyncZipInflate for
+ * better performance.
+ */
+var UnzipInflate = /*#__PURE__*/ (function () {
+    /**
+     * Creates a DEFLATE decompression that can be used in ZIP archives
+     */
+    function UnzipInflate() {
+        var _this_1 = this;
+        this.i = new Inflate(function (dat, final) {
+            _this_1.ondata(null, dat, final);
+        });
+    }
+    UnzipInflate.prototype.push = function (data, final) {
+        try {
+            this.i.push(data, final);
+        }
+        catch (e) {
+            this.ondata(e, data, final);
+        }
+    };
+    UnzipInflate.compression = 8;
+    return UnzipInflate;
+}());
+export { UnzipInflate };
+/**
+ * Asynchronous streaming DEFLATE decompression for ZIP archives
+ */
+var AsyncUnzipInflate = /*#__PURE__*/ (function () {
+    /**
+     * Creates a DEFLATE decompression that can be used in ZIP archives
+     */
+    function AsyncUnzipInflate(_, sz) {
+        var _this_1 = this;
+        if (sz < 320000) {
+            this.i = new Inflate(function (dat, final) {
+                _this_1.ondata(null, dat, final);
+            });
+        }
+        else {
+            this.i = new AsyncInflate(function (err, dat, final) {
+                _this_1.ondata(err, dat, final);
+            });
+            this.terminate = this.i.terminate;
+        }
+    }
+    AsyncUnzipInflate.prototype.push = function (data, final) {
+        if (this.i.terminate)
+            data = slc(data, 0);
+        this.i.push(data, final);
+    };
+    AsyncUnzipInflate.compression = 8;
+    return AsyncUnzipInflate;
+}());
+export { AsyncUnzipInflate };
+/**
+ * A ZIP archive decompression stream that emits files as they are discovered
+ */
+var Unzip = /*#__PURE__*/ (function () {
+    /**
+     * Creates a ZIP decompression stream
+     * @param cb The callback to call whenever a file in the ZIP archive is found
+     */
+    function Unzip(cb) {
+        this.onfile = cb;
+        this.k = [];
+        this.o = {
+            0: UnzipPassThrough
+        };
+        this.p = et;
+    }
+    /**
+     * Pushes a chunk to be unzipped
+     * @param chunk The chunk to push
+     * @param final Whether this is the last chunk
+     */
+    Unzip.prototype.push = function (chunk, final) {
+        var _this_1 = this;
+        if (!this.onfile)
+            throw 'no callback';
+        if (!this.p)
+            throw 'stream finished';
+        if (this.c > 0) {
+            var len = Math.min(this.c, chunk.length);
+            var toAdd = chunk.subarray(0, len);
+            this.c -= len;
+            if (this.d)
+                this.d.push(toAdd, !this.c);
+            else
+                this.k[0].push(toAdd);
+            chunk = chunk.subarray(len);
+            if (chunk.length)
+                return this.push(chunk, final);
+        }
+        else {
+            var f = 0, i = 0, is = void 0, buf = void 0;
+            if (!this.p.length)
+                buf = chunk;
+            else if (!chunk.length)
+                buf = this.p;
+            else {
+                buf = new u8(this.p.length + chunk.length);
+                buf.set(this.p), buf.set(chunk, this.p.length);
+            }
+            var l = buf.length, oc = this.c, add = oc && this.d;
+            var _loop_2 = function () {
+                var _a;
+                var sig = b4(buf, i);
+                if (sig == 0x4034B50) {
+                    f = 1, is = i;
+                    this_1.d = null;
+                    this_1.c = 0;
+                    var bf = b2(buf, i + 6), cmp_1 = b2(buf, i + 8), u = bf & 2048, dd = bf & 8, fnl = b2(buf, i + 26), es = b2(buf, i + 28);
+                    if (l > i + 30 + fnl + es) {
+                        var chks_2 = [];
+                        this_1.k.unshift(chks_2);
+                        f = 2;
+                        var sc_1 = b4(buf, i + 18), su_1 = b4(buf, i + 22);
+                        var fn_1 = strFromU8(buf.subarray(i + 30, i += 30 + fnl), !u);
+                        if (sc_1 == 4294967295) {
+                            _a = dd ? [-2] : z64e(buf, i), sc_1 = _a[0], su_1 = _a[1];
+                        }
+                        else if (dd)
+                            sc_1 = -1;
+                        i += es;
+                        this_1.c = sc_1;
+                        var d_1;
+                        var file_1 = {
+                            name: fn_1,
+                            compression: cmp_1,
+                            start: function () {
+                                if (!file_1.ondata)
+                                    throw 'no callback';
+                                if (!sc_1)
+                                    file_1.ondata(null, et, true);
+                                else {
+                                    var ctr = _this_1.o[cmp_1];
+                                    if (!ctr)
+                                        throw 'unknown compression type ' + cmp_1;
+                                    d_1 = sc_1 < 0 ? new ctr(fn_1) : new ctr(fn_1, sc_1, su_1);
+                                    d_1.ondata = function (err, dat, final) { file_1.ondata(err, dat, final); };
+                                    for (var _i = 0, chks_3 = chks_2; _i < chks_3.length; _i++) {
+                                        var dat = chks_3[_i];
+                                        d_1.push(dat, false);
+                                    }
+                                    if (_this_1.k[0] == chks_2 && _this_1.c)
+                                        _this_1.d = d_1;
+                                    else
+                                        d_1.push(et, true);
+                                }
+                            },
+                            terminate: function () {
+                                if (d_1 && d_1.terminate)
+                                    d_1.terminate();
+                            }
+                        };
+                        if (sc_1 >= 0)
+                            file_1.size = sc_1, file_1.originalSize = su_1;
+                        this_1.onfile(file_1);
+                    }
+                    return "break";
+                }
+                else if (oc) {
+                    if (sig == 0x8074B50) {
+                        is = i += 12 + (oc == -2 && 8), f = 3, this_1.c = 0;
+                        return "break";
+                    }
+                    else if (sig == 0x2014B50) {
+                        is = i -= 4, f = 3, this_1.c = 0;
+                        return "break";
+                    }
+                }
+            };
+            var this_1 = this;
+            for (; i < l - 4; ++i) {
+                var state_1 = _loop_2();
+                if (state_1 === "break")
+                    break;
+            }
+            this.p = et;
+            if (oc < 0) {
+                var dat = f ? buf.subarray(0, is - 12 - (oc == -2 && 8) - (b4(buf, is - 16) == 0x8074B50 && 4)) : buf.subarray(0, i);
+                if (add)
+                    add.push(dat, !!f);
+                else
+                    this.k[+(f == 2)].push(dat);
+            }
+            if (f & 2)
+                return this.push(buf.subarray(i), final);
+            this.p = buf.subarray(i);
+        }
+        if (final) {
+            if (this.c)
+                throw 'invalid zip file';
+            this.p = null;
+        }
+    };
+    /**
+     * Registers a decoder with the stream, allowing for files compressed with
+     * the compression type provided to be expanded correctly
+     * @param decoder The decoder constructor
+     */
+    Unzip.prototype.register = function (decoder) {
+        this.o[decoder.compression] = decoder;
+    };
+    return Unzip;
+}());
+export { Unzip };
+/**
+ * Asynchronously decompresses a ZIP archive
+ * @param data The raw compressed ZIP file
+ * @param cb The callback to call with the decompressed files
+ * @returns A function that can be used to immediately terminate the unzipping
+ */
+export function unzip(data, cb) {
+    if (typeof cb != 'function')
+        throw 'no callback';
+    var term = [];
+    var tAll = function () {
+        for (var i = 0; i < term.length; ++i)
+            term[i]();
+    };
+    var files = {};
+    var e = data.length - 22;
+    for (; b4(data, e) != 0x6054B50; --e) {
+        if (!e || data.length - e > 65558) {
+            cb('invalid zip file', null);
+            return;
+        }
+    }
+    ;
+    var lft = b2(data, e + 8);
+    if (!lft)
+        cb(null, {});
+    var c = lft;
+    var o = b4(data, e + 16);
+    var z = o == 4294967295;
+    if (z) {
+        e = b4(data, e - 12);
+        if (b4(data, e) != 0x6064B50) {
+            cb('invalid zip file', null);
+            return;
+        }
+        c = lft = b4(data, e + 32);
+        o = b4(data, e + 48);
+    }
+    var _loop_3 = function (i) {
+        var _a = zh(data, o, z), c_1 = _a[0], sc = _a[1], su = _a[2], fn = _a[3], no = _a[4], off = _a[5], b = slzh(data, off);
+        o = no;
+        var cbl = function (e, d) {
+            if (e) {
+                tAll();
+                cb(e, null);
+            }
+            else {
+                files[fn] = d;
+                if (!--lft)
+                    cb(null, files);
+            }
+        };
+        if (!c_1)
+            cbl(null, slc(data, b, b + sc));
+        else if (c_1 == 8) {
+            var infl = data.subarray(b, b + sc);
+            if (sc < 320000) {
+                try {
+                    cbl(null, inflateSync(infl, new u8(su)));
+                }
+                catch (e) {
+                    cbl(e, null);
+                }
+            }
+            else
+                term.push(inflate(infl, { size: su }, cbl));
+        }
+        else
+            cbl('unknown compression type ' + c_1, null);
+    };
+    for (var i = 0; i < c; ++i) {
+        _loop_3(i);
+    }
+    return tAll;
+}
+/**
+ * Synchronously decompresses a ZIP archive. Prefer using `unzip` for better
+ * performance with more than one file.
+ * @param data The raw compressed ZIP file
+ * @returns The decompressed files
+ */
+export function unzipSync(data) {
+    var files = {};
+    var e = data.length - 22;
+    for (; b4(data, e) != 0x6054B50; --e) {
+        if (!e || data.length - e > 65558)
+            throw 'invalid zip file';
+    }
+    ;
+    var c = b2(data, e + 8);
+    if (!c)
+        return {};
+    var o = b4(data, e + 16);
+    var z = o == 4294967295;
+    if (z) {
+        e = b4(data, e - 12);
+        if (b4(data, e) != 0x6064B50)
+            throw 'invalid zip file';
+        c = b4(data, e + 32);
+        o = b4(data, e + 48);
+    }
+    for (var i = 0; i < c; ++i) {
+        var _a = zh(data, o, z), c_2 = _a[0], sc = _a[1], su = _a[2], fn = _a[3], no = _a[4], off = _a[5], b = slzh(data, off);
+        o = no;
+        if (!c_2)
+            files[fn] = slc(data, b, b + sc);
+        else if (c_2 == 8)
+            files[fn] = inflateSync(data.subarray(b, b + sc), new u8(su));
+        else
+            throw 'unknown compression type ' + c_2;
+    }
+    return files;
+}

File diff suppressed because it is too large
+ 0 - 5
examples/jsm/libs/fflate.module.min.js


+ 1 - 1
examples/jsm/loaders/3MFLoader.js

@@ -20,7 +20,7 @@ import {
 	TextureLoader,
 	TextureLoader,
 	sRGBEncoding
 	sRGBEncoding
 } from '../../../build/three.module.js';
 } from '../../../build/three.module.js';
-import * as fflate from '../libs/fflate.module.min.js';
+import * as fflate from '../libs/fflate.module.js';
 
 
 /**
 /**
  *
  *

+ 1 - 1
examples/jsm/loaders/AMFLoader.js

@@ -9,7 +9,7 @@ import {
 	Mesh,
 	Mesh,
 	MeshPhongMaterial
 	MeshPhongMaterial
 } from '../../../build/three.module.js';
 } from '../../../build/three.module.js';
-import * as fflate from '../libs/fflate.module.min.js';
+import * as fflate from '../libs/fflate.module.js';
 
 
 /**
 /**
  * Description: Early release of an AMF Loader following the pattern of the
  * Description: Early release of an AMF Loader following the pattern of the

+ 1 - 1
examples/jsm/loaders/EXRLoader.js

@@ -12,7 +12,7 @@ import {
 	RGBFormat,
 	RGBFormat,
 	UnsignedByteType
 	UnsignedByteType
 } from '../../../build/three.module.js';
 } from '../../../build/three.module.js';
-import * as fflate from '../libs/fflate.module.min.js';
+import * as fflate from '../libs/fflate.module.js';
 
 
 /**
 /**
  * OpenEXR loader currently supports uncompressed, ZIP(S), RLE, PIZ and DWA/B compression.
  * OpenEXR loader currently supports uncompressed, ZIP(S), RLE, PIZ and DWA/B compression.

+ 1 - 1
examples/jsm/loaders/FBXLoader.js

@@ -42,7 +42,7 @@ import {
 	VectorKeyframeTrack,
 	VectorKeyframeTrack,
 	sRGBEncoding
 	sRGBEncoding
 } from '../../../build/three.module.js';
 } from '../../../build/three.module.js';
-import * as fflate from '../libs/fflate.module.min.js';
+import * as fflate from '../libs/fflate.module.js';
 import { NURBSCurve } from '../curves/NURBSCurve.js';
 import { NURBSCurve } from '../curves/NURBSCurve.js';
 
 
 /**
 /**

+ 1 - 1
examples/jsm/loaders/KMZLoader.js

@@ -5,7 +5,7 @@ import {
 	LoadingManager
 	LoadingManager
 } from '../../../build/three.module.js';
 } from '../../../build/three.module.js';
 import { ColladaLoader } from '../loaders/ColladaLoader.js';
 import { ColladaLoader } from '../loaders/ColladaLoader.js';
-import * as fflate from '../libs/fflate.module.min.js';
+import * as fflate from '../libs/fflate.module.js';
 
 
 class KMZLoader extends Loader {
 class KMZLoader extends Loader {
 
 

+ 1 - 1
examples/jsm/loaders/NRRDLoader.js

@@ -4,7 +4,7 @@ import {
 	Matrix4,
 	Matrix4,
 	Vector3
 	Vector3
 } from '../../../build/three.module.js';
 } from '../../../build/three.module.js';
-import * as fflate from '../libs/fflate.module.min.js';
+import * as fflate from '../libs/fflate.module.js';
 import { Volume } from '../misc/Volume.js';
 import { Volume } from '../misc/Volume.js';
 
 
 class NRRDLoader extends Loader {
 class NRRDLoader extends Loader {

+ 1 - 1
examples/jsm/loaders/TiltLoader.js

@@ -12,7 +12,7 @@ import {
 	Quaternion,
 	Quaternion,
 	Vector3
 	Vector3
 } from '../../../build/three.module.js';
 } from '../../../build/three.module.js';
-import * as fflate from '../libs/fflate.module.min.js';
+import * as fflate from '../libs/fflate.module.js';
 
 
 class TiltLoader extends Loader {
 class TiltLoader extends Loader {
 
 

+ 1 - 1
examples/jsm/loaders/VTKLoader.js

@@ -6,7 +6,7 @@ import {
 	Loader,
 	Loader,
 	LoaderUtils
 	LoaderUtils
 } from '../../../build/three.module.js';
 } from '../../../build/three.module.js';
-import * as fflate from '../libs/fflate.module.min.js';
+import * as fflate from '../libs/fflate.module.js';
 
 
 class VTKLoader extends Loader {
 class VTKLoader extends Loader {
 
 

+ 1 - 1
examples/webgl2_materials_texture2darray.html

@@ -56,7 +56,7 @@
 			import * as THREE from '../build/three.module.js';
 			import * as THREE from '../build/three.module.js';
 
 
 			import Stats from './jsm/libs/stats.module.js';
 			import Stats from './jsm/libs/stats.module.js';
-			import { unzipSync } from './jsm/libs/fflate.module.min.js';
+			import { unzipSync } from './jsm/libs/fflate.module.js';
 
 
 			import { WEBGL } from './jsm/WebGL.js';
 			import { WEBGL } from './jsm/WebGL.js';
 
 

+ 1 - 1
examples/webgl2_rendertarget_texture2darray.html

@@ -100,7 +100,7 @@
 			import * as THREE from '../build/three.module.js';
 			import * as THREE from '../build/three.module.js';
 
 
 			import Stats from './jsm/libs/stats.module.js';
 			import Stats from './jsm/libs/stats.module.js';
-			import { unzipSync } from './jsm/libs/fflate.module.min.js';
+			import { unzipSync } from './jsm/libs/fflate.module.js';
 			import { GUI } from './jsm/libs/dat.gui.module.js';
 			import { GUI } from './jsm/libs/dat.gui.module.js';
 
 
 			import { WEBGL } from './jsm/WebGL.js';
 			import { WEBGL } from './jsm/WebGL.js';

+ 1 - 1
utils/build/rollup.examples.config.js

@@ -116,7 +116,7 @@ function unmodularize() {
 
 
 			// Remove library imports that are exposed as
 			// Remove library imports that are exposed as
 			// global variables in the non-module world
 			// global variables in the non-module world
-			code = code.replace( 'import * as fflate from \'../libs/fflate.module.min.js\';', '' );
+			code = code.replace( 'import * as fflate from \'../libs/fflate.module.js\';', '' );
 			code = code.replace( 'import { MMDParser } from \'../libs/mmdparser.module.js\';', '' );
 			code = code.replace( 'import { MMDParser } from \'../libs/mmdparser.module.js\';', '' );
 			code = code.replace( 'import { potpack } from \'../libs/potpack.module.js\';', '' );
 			code = code.replace( 'import { potpack } from \'../libs/potpack.module.js\';', '' );
 			code = code.replace( 'import { opentype } from \'../libs/opentype.module.min.js\';', '' );
 			code = code.replace( 'import { opentype } from \'../libs/opentype.module.min.js\';', '' );

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