|
@@ -3007,7 +3007,7 @@ THREE.WebGLRenderer = function ( parameters ) {
|
|
if ( material.wireframe ) {
|
|
if ( material.wireframe ) {
|
|
|
|
|
|
setLineWidth( material.wireframeLinewidth );
|
|
setLineWidth( material.wireframeLinewidth );
|
|
- var type = _glExtensionElementIndexUint ? gl.UNSIGNED_INT : _gl.UNSIGNED_SHORT;
|
|
|
|
|
|
+ var type = _glExtensionElementIndexUint ? _gl.UNSIGNED_INT : _gl.UNSIGNED_SHORT;
|
|
if ( updateBuffers ) _gl.bindBuffer( _gl.ELEMENT_ARRAY_BUFFER, geometryGroup.__webglLineBuffer );
|
|
if ( updateBuffers ) _gl.bindBuffer( _gl.ELEMENT_ARRAY_BUFFER, geometryGroup.__webglLineBuffer );
|
|
_gl.drawElements( _gl.LINES, geometryGroup.__webglLineCount, type, 0 );
|
|
_gl.drawElements( _gl.LINES, geometryGroup.__webglLineCount, type, 0 );
|
|
|
|
|
|
@@ -3015,7 +3015,7 @@ THREE.WebGLRenderer = function ( parameters ) {
|
|
|
|
|
|
} else {
|
|
} else {
|
|
|
|
|
|
- var type = _glExtensionElementIndexUint ? gl.UNSIGNED_INT : _gl.UNSIGNED_SHORT;
|
|
|
|
|
|
+ var type = _glExtensionElementIndexUint ? _gl.UNSIGNED_INT : _gl.UNSIGNED_SHORT;
|
|
if ( updateBuffers ) _gl.bindBuffer( _gl.ELEMENT_ARRAY_BUFFER, geometryGroup.__webglFaceBuffer );
|
|
if ( updateBuffers ) _gl.bindBuffer( _gl.ELEMENT_ARRAY_BUFFER, geometryGroup.__webglFaceBuffer );
|
|
_gl.drawElements( _gl.TRIANGLES, geometryGroup.__webglFaceCount, type, 0 );
|
|
_gl.drawElements( _gl.TRIANGLES, geometryGroup.__webglFaceCount, type, 0 );
|
|
|
|
|