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@@ -471,7 +471,7 @@ THREE.GLTFLoader = ( function () {
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6410: THREE.LuminanceAlphaFormat
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};
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- var WEBGL_TEXTURE_TYPES = {
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+ var WEBGL_TEXTURE_DATATYPES = {
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5121: THREE.UnsignedByteType,
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32819: THREE.UnsignedShort4444Type,
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32820: THREE.UnsignedShort5551Type,
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@@ -1081,7 +1081,7 @@ THREE.GLTFLoader = ( function () {
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}
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- _texture.type = texture.type !== undefined ? WEBGL_TEXTURE_TYPES[ texture.type ] : THREE.UnsignedByteType;
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+ _texture.type = texture.type !== undefined ? WEBGL_TEXTURE_DATATYPES[ texture.type ] : THREE.UnsignedByteType;
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if ( texture.sampler ) {
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