|
@@ -207,20 +207,20 @@ THREE.SoftwareRenderer = function ( parameters ) {
|
|
}
|
|
}
|
|
|
|
|
|
} else if ( element instanceof THREE.RenderableLine ) {
|
|
} else if ( element instanceof THREE.RenderableLine ) {
|
|
-
|
|
|
|
- var shader = getMaterialShader( material );
|
|
|
|
-
|
|
|
|
- drawLine(
|
|
|
|
- element.v1.positionScreen,
|
|
|
|
- element.v2.positionScreen,
|
|
|
|
- element.vertexColors[0],
|
|
|
|
- element.vertexColors[1],
|
|
|
|
- shader,
|
|
|
|
- material
|
|
|
|
- );
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- }
|
|
|
|
|
|
+
|
|
|
|
+ var shader = getMaterialShader( material );
|
|
|
|
+
|
|
|
|
+ drawLine(
|
|
|
|
+ element.v1.positionScreen,
|
|
|
|
+ element.v2.positionScreen,
|
|
|
|
+ element.vertexColors[0],
|
|
|
|
+ element.vertexColors[1],
|
|
|
|
+ shader,
|
|
|
|
+ material
|
|
|
|
+ );
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ }
|
|
|
|
|
|
finishClear();
|
|
finishClear();
|
|
|
|
|