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@@ -1,148 +0,0 @@
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-<!DOCTYPE html>
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-<html lang="en">
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- <head>
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- <title>three.js - skinning - simple</title>
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- <meta charset="utf-8">
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- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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- <link type="text/css" rel="stylesheet" href="main.css">
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- </head>
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- <body>
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-
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- <div id="info">
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- <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> webgl - simple skinning
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- </div>
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-
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- <!-- Import maps polyfill -->
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- <!-- Remove this when import maps will be widely supported -->
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- <script async src="https://unpkg.com/[email protected]/dist/es-module-shims.js"></script>
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-
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- <script type="importmap">
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- {
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- "imports": {
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- "three": "../build/three.module.js",
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- "three/addons/": "./jsm/"
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- }
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- }
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- </script>
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-
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- <script type="module">
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-
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- import * as THREE from 'three';
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-
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- import Stats from 'three/addons/libs/stats.module.js';
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-
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- import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
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- import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
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-
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- THREE.ColorManagement.enabled = false; // TODO: Confirm correct color management.
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-
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- let stats, mixer, camera, scene, renderer, clock;
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-
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- init();
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- animate();
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-
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- function init() {
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-
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- const container = document.createElement( 'div' );
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- document.body.appendChild( container );
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-
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- camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 1000 );
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- camera.position.set( 18, 6, 18 );
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-
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- scene = new THREE.Scene();
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- scene.background = new THREE.Color( 0xa0a0a0 );
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- scene.fog = new THREE.Fog( 0xa0a0a0, 70, 100 );
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-
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- clock = new THREE.Clock();
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-
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- // ground
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-
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- const geometry = new THREE.PlaneGeometry( 500, 500 );
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- const material = new THREE.MeshPhongMaterial( { color: 0x999999, depthWrite: false } );
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-
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- const ground = new THREE.Mesh( geometry, material );
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- ground.position.set( 0, - 5, 0 );
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- ground.rotation.x = - Math.PI / 2;
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- ground.receiveShadow = true;
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- scene.add( ground );
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-
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- const grid = new THREE.GridHelper( 500, 100, 0x000000, 0x000000 );
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- grid.position.y = - 5;
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- grid.material.opacity = 0.2;
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- grid.material.transparent = true;
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- scene.add( grid );
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-
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- // lights
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-
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- const hemiLight = new THREE.HemisphereLight( 0xffffff, 0x444444, 0.6 );
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- hemiLight.position.set( 0, 200, 0 );
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- scene.add( hemiLight );
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-
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- const dirLight = new THREE.DirectionalLight( 0xffffff, 0.8 );
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- dirLight.position.set( 0, 20, 10 );
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- dirLight.castShadow = true;
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- dirLight.shadow.camera.top = 18;
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- dirLight.shadow.camera.bottom = - 10;
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- dirLight.shadow.camera.left = - 12;
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- dirLight.shadow.camera.right = 12;
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- scene.add( dirLight );
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-
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- //
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-
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- const loader = new GLTFLoader();
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- loader.load( './models/gltf/SimpleSkinning.gltf', function ( gltf ) {
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-
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- scene.add( gltf.scene );
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-
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- gltf.scene.traverse( function ( child ) {
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-
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- if ( child.isSkinnedMesh ) child.castShadow = true;
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-
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- } );
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-
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- mixer = new THREE.AnimationMixer( gltf.scene );
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- mixer.clipAction( gltf.animations[ 0 ] ).play();
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-
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- } );
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-
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- //
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-
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- renderer = new THREE.WebGLRenderer();
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- renderer.setPixelRatio( window.devicePixelRatio );
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- renderer.setSize( window.innerWidth, window.innerHeight );
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- renderer.outputColorSpace = THREE.LinearSRGBColorSpace;
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- renderer.shadowMap.enabled = true;
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- container.appendChild( renderer.domElement );
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-
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- //
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-
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- stats = new Stats();
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- container.appendChild( stats.dom );
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-
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- const controls = new OrbitControls( camera, renderer.domElement );
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- controls.enablePan = false;
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- controls.minDistance = 5;
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- controls.maxDistance = 50;
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-
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- }
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-
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- function animate() {
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-
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- requestAnimationFrame( animate );
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-
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- if ( mixer ) mixer.update( clock.getDelta() );
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-
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- render();
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- stats.update();
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-
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- }
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-
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- function render() {
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-
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- renderer.render( scene, camera );
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-
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- }
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-
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- </script>
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- </body>
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-</html>
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