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@@ -11,7 +11,7 @@
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<p class="desc">
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[link:http://en.wikipedia.org/wiki/Frustum Frustums] are used to determine what is
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- inside the camera's field of view. They help speed up the rendering process - object which lie
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+ inside the camera's field of view. They help speed up the rendering process - objects which lie
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outside a camera's frustum can safely be excluded from rendering.<br /><br />
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This class is mainly intended for use internally by a renderer for calculating
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