@@ -62,9 +62,11 @@
var geometry = new THREE.CubeGeometry( 200, 200, 200 );
- for ( var i = 0; i < geometry.faces.length; i ++ ) {
+ for ( var i = 0; i < geometry.faces.length; i += 2 ) {
- geometry.faces[ i ].color.setHex( Math.random() * 0xffffff );
+ var hex = Math.random() * 0xffffff;
+ geometry.faces[ i ].color.setHex( hex );
+ geometry.faces[ i + 1 ].color.setHex( hex );
}