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				|  |  | +<!DOCTYPE html>
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				|  |  | +<html lang="en">
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				|  |  | +	<head>
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				|  |  | +		<title>three.js PMREM directional light test</title>
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				|  |  | +		<meta charset="utf-8">
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				|  |  | +		<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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				|  |  | +		<link type="text/css" rel="stylesheet" href="main.css">
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				|  |  | +	</head>
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				|  |  | +	<body>
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				|  |  | +
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				|  |  | +		<div id="container">
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				|  |  | +			<div id="info">
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				|  |  | +				<a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> -
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				|  |  | +				PMREM directional light test <a href="https://github.com/elalish" target="_blank" rel="noopener">Emmett Lalish</a>
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				|  |  | +			</div>
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				|  |  | +		</div>
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				|  |  | +
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				|  |  | +		<script type="module">
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				|  |  | +
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				|  |  | +			import * as THREE from '../build/three.module.js';
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				|  |  | +
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				|  |  | +            import { OrbitControls } from './jsm/controls/OrbitControls.js';
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				|  |  | +            import { RGBELoader } from './jsm/loaders/RGBELoader.js';
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				|  |  | +			import { PMREMGenerator } from './jsm/pmrem/PMREMGenerator.js';
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				|  |  | +
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				|  |  | +            var scene, camera, controls, renderer;
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				|  |  | +            
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				|  |  | +			function init() {
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				|  |  | +
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				|  |  | +				var width = window.innerWidth;
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				|  |  | +				var height = window.innerHeight;
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				|  |  | +				var aspect = width / height;
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				|  |  | +
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				|  |  | +				// renderer
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				|  |  | +
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				|  |  | +				renderer = new THREE.WebGLRenderer( { antialias: true } );
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				|  |  | +				renderer.setSize( width, height );
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				|  |  | +                renderer.setPixelRatio( window.devicePixelRatio );
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				|  |  | +                renderer.gammaOutput = true;
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				|  |  | +				document.body.appendChild( renderer.domElement );
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				|  |  | +
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				|  |  | +                window.addEventListener( 'resize', onResize, false );
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				|  |  | +                
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				|  |  | +				// scene
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				|  |  | +
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				|  |  | +				scene = new THREE.Scene();
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				|  |  | +
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				|  |  | +				// camera
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				|  |  | +
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				|  |  | +				camera = new THREE.PerspectiveCamera( 40, aspect, 1, 30 );
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				|  |  | +                camera.position.set( 0, 0, 18 );
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				|  |  | +
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				|  |  | +                // controls
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				|  |  | +                
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				|  |  | +                controls = new OrbitControls( camera, renderer.domElement );
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				|  |  | +                controls.update();
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				|  |  | +
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				|  |  | +                // light
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				|  |  | +                
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				|  |  | +                var directionalLight = new THREE.DirectionalLight( 0xffffff, 1 );
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				|  |  | +                var x = 597;
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				|  |  | +                var y = 213;
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				|  |  | +                var theta = (x + 0.5) * Math.PI / 512;
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				|  |  | +                var phi = (y + 0.5) * Math.PI / 512;
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				|  |  | +                directionalLight.position.set(
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				|  |  | +                    -Math.sin(phi) * Math.cos(theta),
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				|  |  | +                    Math.cos(phi),
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				|  |  | +                    -Math.sin(phi) * Math.sin(theta));
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				|  |  | +                scene.add( directionalLight );
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				|  |  | +
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				|  |  | +				document.body.addEventListener( 'mouseover', function () {
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				|  |  | +
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				|  |  | +					scene.traverse( function ( child ) {
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				|  |  | +
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				|  |  | +						if ( child.isMesh ) {
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				|  |  | +
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				|  |  | +                            child.material.envMapIntensity = 1;
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				|  |  | +                            directionalLight.intensity = 0;
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				|  |  | +                        
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				|  |  | +                        }
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				|  |  | +
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				|  |  | +					} );
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				|  |  | +
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				|  |  | +				} );
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				|  |  | +
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				|  |  | +				document.body.addEventListener( 'mouseout', function () {
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				|  |  | +
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				|  |  | +					scene.traverse( function ( child ) {
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				|  |  | +
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				|  |  | +						if ( child.isMesh ) {
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				|  |  | +
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				|  |  | +                            child.material.envMapIntensity = 0;
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				|  |  | +                            directionalLight.intensity = 1;
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				|  |  | +
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				|  |  | +                        }
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				|  |  | +
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				|  |  | +					} );
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				|  |  | +
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				|  |  | +                } );
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				|  |  | +
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				|  |  | +			}
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				|  |  | +
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				|  |  | +			function createObjects() {
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				|  |  | +
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				|  |  | +                var radianceMap = null;
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				|  |  | +                new RGBELoader()
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				|  |  | +                    .setDataType( THREE.UnsignedByteType )
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				|  |  | +                    .setPath( 'textures/equirectangular/' )
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				|  |  | +                    .load( 'pedestrian_overpass_1k.hdr', function ( texture ) {
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				|  |  | +
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				|  |  | +                        var pmremGenerator = new PMREMGenerator( renderer );
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				|  |  | +                        radianceMap = pmremGenerator.fromEquirectangular( texture ).texture;
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				|  |  | +                        pmremGenerator.dispose();
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				|  |  | +
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				|  |  | +                        scene.background = radianceMap;
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				|  |  | +
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				|  |  | +                        var geometry = new THREE.SphereBufferGeometry( 0.4, 32, 32 );
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				|  |  | +
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				|  |  | +                        for ( var x = 0; x <= 10; x ++ ) {
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				|  |  | +
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				|  |  | +                            for ( var y = 0; y <= 2; y ++ ) {
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				|  |  | +
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				|  |  | +                                var material = new THREE.MeshPhysicalMaterial( {
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				|  |  | +                                    roughness: x / 10,
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				|  |  | +                                    metalness: y < 1 ? 1 : 0,
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				|  |  | +                                    color: y < 2 ? 0xffffff : 0x000000,
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				|  |  | +                                    envMap: radianceMap,
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				|  |  | +                                    envMapIntensity: 1
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				|  |  | +                                } );
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				|  |  | +
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				|  |  | +                                var mesh = new THREE.Mesh( geometry, material );
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				|  |  | +                                mesh.position.x = x - 5;
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				|  |  | +                                mesh.position.y = 1 - y;
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				|  |  | +                                scene.add( mesh );
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				|  |  | +
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				|  |  | +                            }
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				|  |  | +
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				|  |  | +                        }
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				|  |  | +
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				|  |  | +                } );
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				|  |  | +
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				|  |  | +			}
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				|  |  | +
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				|  |  | +			function onResize() {
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				|  |  | +
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				|  |  | +				var width = window.innerWidth;
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				|  |  | +				var height = window.innerHeight;
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				|  |  | +
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				|  |  | +				camera.aspect = width / height;
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				|  |  | +				camera.updateProjectionMatrix();
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				|  |  | +
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				|  |  | +				renderer.setSize( width, height );
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				|  |  | +
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				|  |  | +			}
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				|  |  | +
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				|  |  | +			function animate() {
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				|  |  | +
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				|  |  | +				renderer.setAnimationLoop( render );
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				|  |  | +
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				|  |  | +			}
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				|  |  | +
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				|  |  | +			function render() {
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				|  |  | +
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				|  |  | +				renderer.render( scene, camera );
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				|  |  | +
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				|  |  | +            }
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				|  |  | +            
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				|  |  | +			Promise.resolve()
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				|  |  | +				.then( init )
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				|  |  | +				.then( createObjects )
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				|  |  | +				.then( animate );
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				|  |  | +
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				|  |  | +		</script>
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				|  |  | +	</body>
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				|  |  | +</html>
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