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@@ -100,15 +100,13 @@
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// LIGHTS
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- var directionalLight = new THREE.DirectionalLight( 0x333333, 1.475 );
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+ var directionalLight = new THREE.DirectionalLight( 0x333333, 2 );
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directionalLight.position.set( 100, 100, -100 );
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scene.add( directionalLight );
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- var hemiLight = new THREE.HemisphereLight( 0x333333, 0x333333, 1.25 );
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- hemiLight.color.setHSL( 0.6, 1, 0.375 );
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- hemiLight.groundColor.setHSL( 0.1, 0.8, 0.35 );
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-
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+ var hemiLight = new THREE.HemisphereLight( 0xaabbff, 0x040404, 1 );
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+
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hemiLight.position.y = 500;
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scene.add( hemiLight );
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