@@ -35,10 +35,11 @@
<h2>Methods</h2>
- <h3>[method:null getWorldDirection]()</h3>
+ <h3>[method:Vector3 getWorldDirection]([page:Vector3 vector])</h3>
<div>
+ vector — (optional)<br />
<br />
- This return the world direction.
+ It returns a vector representing the direction in which the camera is looking, in world space.
</div>