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@@ -116,12 +116,7 @@
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// lights
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- var ambient = new THREE.AmbientLight( 0xffffff );
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- ambient.color.setHSL( 0.1, 0.3, 0.2 );
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- scene.add( ambient );
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-
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-
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- var dirLight = new THREE.DirectionalLight( 0xffffff, 0.125 );
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+ var dirLight = new THREE.DirectionalLight( 0xffffff, 0.05 );
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dirLight.position.set( 0, -1, 0 ).normalize();
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scene.add( dirLight );
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@@ -139,7 +134,7 @@
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function addLight( h, s, l, x, y, z ) {
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- var light = new THREE.PointLight( 0xffffff, 1.5, 4500 );
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+ var light = new THREE.PointLight( 0xffffff, 1.5, 2000 );
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light.color.setHSL( h, s, l );
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light.position.set( x, y, z );
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scene.add( light );
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