Browse Source

Fixed runaway globals in JSONLoader.

alteredq 14 years ago
parent
commit
2d7833d32e
4 changed files with 240 additions and 238 deletions
  1. 188 188
      build/Three.js
  2. 48 48
      build/custom/ThreeExtras.js
  3. 2 2
      build/custom/ThreeWebGL.js
  4. 2 0
      src/extras/io/JSONLoader.js

+ 188 - 188
build/Three.js

@@ -12,21 +12,21 @@ this.length();b>0?this.multiplyScalar(1/b):this.set(0,0,0);return this},setPosit
 1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(b,d,c,f){this.set(b||0,d||0,c||0,f||1)};
 THREE.Vector4.prototype={set:function(b,d,c,f){this.x=b;this.y=d;this.z=c;this.w=f;return this},copy:function(b){this.set(b.x,b.y,b.z,b.w||1);return this},add:function(b,d){this.set(b.x+d.x,b.y+d.y,b.z+d.z,b.w+d.w);return this},addSelf:function(b){this.set(this.x+b.x,this.y+b.y,this.z+b.z,this.w+b.w);return this},sub:function(b,d){this.set(b.x-d.x,b.y-d.y,b.z-d.z,b.w-d.w);return this},subSelf:function(b){this.set(this.x-b.x,this.y-b.y,this.z-b.z,this.w-b.w);return this},multiplyScalar:function(b){this.set(this.x*
 b,this.y*b,this.z*b,this.w*b);return this},divideScalar:function(b){this.set(this.x/b,this.y/b,this.z/b,this.w/b);return this},lerpSelf:function(b,d){this.set(this.x+(b.x-this.x)*d,this.y+(b.y-this.y)*d,this.z+(b.z-this.z)*d,this.w+(b.w-this.w)*d)},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Ray=function(b,d){this.origin=b||new THREE.Vector3;this.direction=d||new THREE.Vector3};
-THREE.Ray.prototype={intersectScene:function(b){var d,c,f=b.objects,g=[];b=0;for(d=f.length;b<d;b++){c=f[b];c instanceof THREE.Mesh&&(g=g.concat(this.intersectObject(c)))}g.sort(function(h,j){return h.distance-j.distance});return g},intersectObject:function(b){function d(H,L,V,D){D=D.clone().subSelf(L);V=V.clone().subSelf(L);var M=H.clone().subSelf(L);H=D.dot(D);L=D.dot(V);D=D.dot(M);var O=V.dot(V);V=V.dot(M);M=1/(H*O-L*L);O=(O*D-L*V)*M;H=(H*V-L*D)*M;return O>0&&H>0&&O+H<1}var c,f,g,h,j,k,n,p,o,t,
-A,y=b.geometry,B=y.vertices,F=[];c=0;for(f=y.faces.length;c<f;c++){g=y.faces[c];t=this.origin.clone();A=this.direction.clone();n=b.matrixWorld;h=n.multiplyVector3(B[g.a].position.clone());j=n.multiplyVector3(B[g.b].position.clone());k=n.multiplyVector3(B[g.c].position.clone());n=g instanceof THREE.Face4?n.multiplyVector3(B[g.d].position.clone()):null;p=b.matrixRotationWorld.multiplyVector3(g.normal.clone());o=A.dot(p);if(o<0){p=p.dot((new THREE.Vector3).sub(h,t))/o;t=t.addSelf(A.multiplyScalar(p));
-if(g instanceof THREE.Face3){if(d(t,h,j,k)){g={distance:this.origin.distanceTo(t),point:t,face:g,object:b};F.push(g)}}else if(g instanceof THREE.Face4&&(d(t,h,j,n)||d(t,j,k,n))){g={distance:this.origin.distanceTo(t),point:t,face:g,object:b};F.push(g)}}}return F}};
-THREE.Rectangle=function(){function b(){h=f-d;j=g-c}var d,c,f,g,h,j,k=!0;this.getX=function(){return d};this.getY=function(){return c};this.getWidth=function(){return h};this.getHeight=function(){return j};this.getLeft=function(){return d};this.getTop=function(){return c};this.getRight=function(){return f};this.getBottom=function(){return g};this.set=function(n,p,o,t){k=!1;d=n;c=p;f=o;g=t;b()};this.addPoint=function(n,p){if(k){k=!1;d=n;c=p;f=n;g=p}else{d=d<n?d:n;c=c<p?c:p;f=f>n?f:n;g=g>p?g:p}b()};
-this.add3Points=function(n,p,o,t,A,y){if(k){k=!1;d=n<o?n<A?n:A:o<A?o:A;c=p<t?p<y?p:y:t<y?t:y;f=n>o?n>A?n:A:o>A?o:A;g=p>t?p>y?p:y:t>y?t:y}else{d=n<o?n<A?n<d?n:d:A<d?A:d:o<A?o<d?o:d:A<d?A:d;c=p<t?p<y?p<c?p:c:y<c?y:c:t<y?t<c?t:c:y<c?y:c;f=n>o?n>A?n>f?n:f:A>f?A:f:o>A?o>f?o:f:A>f?A:f;g=p>t?p>y?p>g?p:g:y>g?y:g:t>y?t>g?t:g:y>g?y:g}b()};this.addRectangle=function(n){if(k){k=!1;d=n.getLeft();c=n.getTop();f=n.getRight();g=n.getBottom()}else{d=d<n.getLeft()?d:n.getLeft();c=c<n.getTop()?c:n.getTop();f=f>n.getRight()?
+THREE.Ray.prototype={intersectScene:function(b){var d,c,f=b.objects,g=[];b=0;for(d=f.length;b<d;b++){c=f[b];c instanceof THREE.Mesh&&(g=g.concat(this.intersectObject(c)))}g.sort(function(h,j){return h.distance-j.distance});return g},intersectObject:function(b){function d(G,L,V,D){D=D.clone().subSelf(L);V=V.clone().subSelf(L);var M=G.clone().subSelf(L);G=D.dot(D);L=D.dot(V);D=D.dot(M);var O=V.dot(V);V=V.dot(M);M=1/(G*O-L*L);O=(O*D-L*V)*M;G=(G*V-L*D)*M;return O>0&&G>0&&O+G<1}var c,f,g,h,j,k,n,p,o,x,
+A,t=b.geometry,C=t.vertices,E=[];c=0;for(f=t.faces.length;c<f;c++){g=t.faces[c];x=this.origin.clone();A=this.direction.clone();n=b.matrixWorld;h=n.multiplyVector3(C[g.a].position.clone());j=n.multiplyVector3(C[g.b].position.clone());k=n.multiplyVector3(C[g.c].position.clone());n=g instanceof THREE.Face4?n.multiplyVector3(C[g.d].position.clone()):null;p=b.matrixRotationWorld.multiplyVector3(g.normal.clone());o=A.dot(p);if(o<0){p=p.dot((new THREE.Vector3).sub(h,x))/o;x=x.addSelf(A.multiplyScalar(p));
+if(g instanceof THREE.Face3){if(d(x,h,j,k)){g={distance:this.origin.distanceTo(x),point:x,face:g,object:b};E.push(g)}}else if(g instanceof THREE.Face4&&(d(x,h,j,n)||d(x,j,k,n))){g={distance:this.origin.distanceTo(x),point:x,face:g,object:b};E.push(g)}}}return E}};
+THREE.Rectangle=function(){function b(){h=f-d;j=g-c}var d,c,f,g,h,j,k=!0;this.getX=function(){return d};this.getY=function(){return c};this.getWidth=function(){return h};this.getHeight=function(){return j};this.getLeft=function(){return d};this.getTop=function(){return c};this.getRight=function(){return f};this.getBottom=function(){return g};this.set=function(n,p,o,x){k=!1;d=n;c=p;f=o;g=x;b()};this.addPoint=function(n,p){if(k){k=!1;d=n;c=p;f=n;g=p}else{d=d<n?d:n;c=c<p?c:p;f=f>n?f:n;g=g>p?g:p}b()};
+this.add3Points=function(n,p,o,x,A,t){if(k){k=!1;d=n<o?n<A?n:A:o<A?o:A;c=p<x?p<t?p:t:x<t?x:t;f=n>o?n>A?n:A:o>A?o:A;g=p>x?p>t?p:t:x>t?x:t}else{d=n<o?n<A?n<d?n:d:A<d?A:d:o<A?o<d?o:d:A<d?A:d;c=p<x?p<t?p<c?p:c:t<c?t:c:x<t?x<c?x:c:t<c?t:c;f=n>o?n>A?n>f?n:f:A>f?A:f:o>A?o>f?o:f:A>f?A:f;g=p>x?p>t?p>g?p:g:t>g?t:g:x>t?x>g?x:g:t>g?t:g}b()};this.addRectangle=function(n){if(k){k=!1;d=n.getLeft();c=n.getTop();f=n.getRight();g=n.getBottom()}else{d=d<n.getLeft()?d:n.getLeft();c=c<n.getTop()?c:n.getTop();f=f>n.getRight()?
 f:n.getRight();g=g>n.getBottom()?g:n.getBottom()}b()};this.inflate=function(n){d-=n;c-=n;f+=n;g+=n;b()};this.minSelf=function(n){d=d>n.getLeft()?d:n.getLeft();c=c>n.getTop()?c:n.getTop();f=f<n.getRight()?f:n.getRight();g=g<n.getBottom()?g:n.getBottom();b()};this.instersects=function(n){return Math.min(f,n.getRight())-Math.max(d,n.getLeft())>=0&&Math.min(g,n.getBottom())-Math.max(c,n.getTop())>=0};this.empty=function(){k=!0;g=f=c=d=0;b()};this.isEmpty=function(){return k}};
 THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var b,d=this.m;b=d[1];d[1]=d[3];d[3]=b;b=d[2];d[2]=d[6];d[6]=b;b=d[5];d[5]=d[7];d[7]=b;return this},transposeIntoArray:function(b){var d=this.m;b[0]=d[0];b[1]=d[3];b[2]=d[6];b[3]=d[1];b[4]=d[4];b[5]=d[7];b[6]=d[2];b[7]=d[5];b[8]=d[8];return this}};
-THREE.Matrix4=function(b,d,c,f,g,h,j,k,n,p,o,t,A,y,B,F){this.set(b||1,d||0,c||0,f||0,g||0,h||1,j||0,k||0,n||0,p||0,o||1,t||0,A||0,y||0,B||0,F||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
-THREE.Matrix4.prototype={set:function(b,d,c,f,g,h,j,k,n,p,o,t,A,y,B,F){this.n11=b;this.n12=d;this.n13=c;this.n14=f;this.n21=g;this.n22=h;this.n23=j;this.n24=k;this.n31=n;this.n32=p;this.n33=o;this.n34=t;this.n41=A;this.n42=y;this.n43=B;this.n44=F;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,d,c){var f=THREE.Matrix4.__v1,
+THREE.Matrix4=function(b,d,c,f,g,h,j,k,n,p,o,x,A,t,C,E){this.set(b||1,d||0,c||0,f||0,g||0,h||1,j||0,k||0,n||0,p||0,o||1,x||0,A||0,t||0,C||0,E||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
+THREE.Matrix4.prototype={set:function(b,d,c,f,g,h,j,k,n,p,o,x,A,t,C,E){this.n11=b;this.n12=d;this.n13=c;this.n14=f;this.n21=g;this.n22=h;this.n23=j;this.n24=k;this.n31=n;this.n32=p;this.n33=o;this.n34=x;this.n41=A;this.n42=t;this.n43=C;this.n44=E;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,d,c){var f=THREE.Matrix4.__v1,
 g=THREE.Matrix4.__v2,h=THREE.Matrix4.__v3;h.sub(b,d).normalize();if(h.length()===0)h.z=1;f.cross(c,h).normalize();if(f.length()===0){h.x+=1.0E-4;f.cross(c,h).normalize()}g.cross(h,f).normalize();this.n11=f.x;this.n12=g.x;this.n13=h.x;this.n21=f.y;this.n22=g.y;this.n23=h.y;this.n31=f.z;this.n32=g.z;this.n33=h.z;return this},multiplyVector3:function(b){var d=b.x,c=b.y,f=b.z,g=1/(this.n41*d+this.n42*c+this.n43*f+this.n44);b.x=(this.n11*d+this.n12*c+this.n13*f+this.n14)*g;b.y=(this.n21*d+this.n22*c+this.n23*
 f+this.n24)*g;b.z=(this.n31*d+this.n32*c+this.n33*f+this.n34)*g;return b},multiplyVector4:function(b){var d=b.x,c=b.y,f=b.z,g=b.w;b.x=this.n11*d+this.n12*c+this.n13*f+this.n14*g;b.y=this.n21*d+this.n22*c+this.n23*f+this.n24*g;b.z=this.n31*d+this.n32*c+this.n33*f+this.n34*g;b.w=this.n41*d+this.n42*c+this.n43*f+this.n44*g;return b},rotateAxis:function(b){var d=b.x,c=b.y,f=b.z;b.x=d*this.n11+c*this.n12+f*this.n13;b.y=d*this.n21+c*this.n22+f*this.n23;b.z=d*this.n31+c*this.n32+f*this.n33;b.normalize();
-return b},crossVector:function(b){var d=new THREE.Vector4;d.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;d.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;d.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;d.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return d},multiply:function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,n=b.n23,p=b.n24,o=b.n31,t=b.n32,A=b.n33,y=b.n34,B=b.n41,F=b.n42,H=b.n43,L=b.n44,V=d.n11,D=d.n12,M=d.n13,O=d.n14,Q=d.n21,Ia=d.n22,
-ua=d.n23,Aa=d.n24,da=d.n31,e=d.n32,ga=d.n33,Ba=d.n34;this.n11=c*V+f*Q+g*da;this.n12=c*D+f*Ia+g*e;this.n13=c*M+f*ua+g*ga;this.n14=c*O+f*Aa+g*Ba+h;this.n21=j*V+k*Q+n*da;this.n22=j*D+k*Ia+n*e;this.n23=j*M+k*ua+n*ga;this.n24=j*O+k*Aa+n*Ba+p;this.n31=o*V+t*Q+A*da;this.n32=o*D+t*Ia+A*e;this.n33=o*M+t*ua+A*ga;this.n34=o*O+t*Aa+A*Ba+y;this.n41=B*V+F*Q+H*da;this.n42=B*D+F*Ia+H*e;this.n43=B*M+F*ua+H*ga;this.n44=B*O+F*Aa+H*Ba+L;return this},multiplyToArray:function(b,d,c){this.multiply(b,d);c[0]=this.n11;c[1]=
+return b},crossVector:function(b){var d=new THREE.Vector4;d.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;d.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;d.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;d.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return d},multiply:function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,n=b.n23,p=b.n24,o=b.n31,x=b.n32,A=b.n33,t=b.n34,C=b.n41,E=b.n42,G=b.n43,L=b.n44,V=d.n11,D=d.n12,M=d.n13,O=d.n14,Q=d.n21,Ia=d.n22,
+ua=d.n23,Aa=d.n24,da=d.n31,e=d.n32,ga=d.n33,Ba=d.n34;this.n11=c*V+f*Q+g*da;this.n12=c*D+f*Ia+g*e;this.n13=c*M+f*ua+g*ga;this.n14=c*O+f*Aa+g*Ba+h;this.n21=j*V+k*Q+n*da;this.n22=j*D+k*Ia+n*e;this.n23=j*M+k*ua+n*ga;this.n24=j*O+k*Aa+n*Ba+p;this.n31=o*V+x*Q+A*da;this.n32=o*D+x*Ia+A*e;this.n33=o*M+x*ua+A*ga;this.n34=o*O+x*Aa+A*Ba+t;this.n41=C*V+E*Q+G*da;this.n42=C*D+E*Ia+G*e;this.n43=C*M+E*ua+G*ga;this.n44=C*O+E*Aa+G*Ba+L;return this},multiplyToArray:function(b,d,c){this.multiply(b,d);c[0]=this.n11;c[1]=
 this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*=b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=
-b;return this},determinant:function(){var b=this.n11,d=this.n12,c=this.n13,f=this.n14,g=this.n21,h=this.n22,j=this.n23,k=this.n24,n=this.n31,p=this.n32,o=this.n33,t=this.n34,A=this.n41,y=this.n42,B=this.n43,F=this.n44;return f*j*p*A-c*k*p*A-f*h*o*A+d*k*o*A+c*h*t*A-d*j*t*A-f*j*n*y+c*k*n*y+f*g*o*y-b*k*o*y-c*g*t*y+b*j*t*y+f*h*n*B-d*k*n*B-f*g*p*B+b*k*p*B+d*g*t*B-b*h*t*B-c*h*n*F+d*j*n*F+c*g*p*F-b*j*p*F-d*g*o*F+b*h*o*F},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=
+b;return this},determinant:function(){var b=this.n11,d=this.n12,c=this.n13,f=this.n14,g=this.n21,h=this.n22,j=this.n23,k=this.n24,n=this.n31,p=this.n32,o=this.n33,x=this.n34,A=this.n41,t=this.n42,C=this.n43,E=this.n44;return f*j*p*A-c*k*p*A-f*h*o*A+d*k*o*A+c*h*x*A-d*j*x*A-f*j*n*t+c*k*n*t+f*g*o*t-b*k*o*t-c*g*x*t+b*j*x*t+f*h*n*C-d*k*n*C-f*g*p*C+b*k*p*C+d*g*x*C-b*h*x*C-c*h*n*E+d*j*n*E+c*g*p*E-b*j*p*E-d*g*o*E+b*h*o*E},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=
 this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34=this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]=
 this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(b){b[0]=this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42;
 b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return b},flattenToArrayOffset:function(b,d){b[d]=this.n11;b[d+1]=this.n21;b[d+2]=this.n31;b[d+3]=this.n41;b[d+4]=this.n12;b[d+5]=this.n22;b[d+6]=this.n32;b[d+7]=this.n42;b[d+8]=this.n13;b[d+9]=this.n23;b[d+10]=this.n33;b[d+11]=this.n43;b[d+12]=this.n14;b[d+13]=this.n24;b[d+14]=this.n34;b[d+15]=this.n44;return b},setTranslation:function(b,d,c){this.set(1,0,0,b,0,1,0,d,0,0,1,c,0,0,
@@ -34,9 +34,9 @@ b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=t
 1-c,h=b.x,j=b.y,k=b.z,n=g*h,p=g*j;this.set(n*h+c,n*j-f*k,n*k+f*j,0,n*j+f*k,p*j+c,p*k-f*h,0,n*k-f*j,p*k+f*h,g*k*k+c,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},setRotationFromEuler:function(b){var d=b.x,c=b.y,f=b.z;b=Math.cos(d);d=Math.sin(d);var g=Math.cos(c);c=Math.sin(c);var h=Math.cos(f);f=Math.sin(f);var j=b*c,k=d*c;this.n11=g*h;this.n12=-g*f;this.n13=c;this.n21=k*h+b*f;this.n22=-k*f+b*h;this.n23=-d*g;this.n31=-j*h+d*f;this.n32=j*f+d*h;this.n33=
 b*g;return this},setRotationFromQuaternion:function(b){var d=b.x,c=b.y,f=b.z,g=b.w,h=d+d,j=c+c,k=f+f;b=d*h;var n=d*j;d*=k;var p=c*j;c*=k;f*=k;h*=g;j*=g;g*=k;this.n11=1-(p+f);this.n12=n-g;this.n13=d+j;this.n21=n+g;this.n22=1-(b+f);this.n23=c-h;this.n31=d-j;this.n32=c+h;this.n33=1-(b+p);return this},scale:function(b){var d=b.x,c=b.y;b=b.z;this.n11*=d;this.n12*=c;this.n13*=b;this.n21*=d;this.n22*=c;this.n23*=b;this.n31*=d;this.n32*=c;this.n33*=b;this.n41*=d;this.n42*=c;this.n43*=b;return this},extractPosition:function(b){this.n14=
 b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b,d){var c=1/d.x,f=1/d.y,g=1/d.z;this.n11=b.n11*c;this.n21=b.n21*c;this.n31=b.n31*c;this.n12=b.n12*f;this.n22=b.n22*f;this.n32=b.n32*f;this.n13=b.n13*g;this.n23=b.n23*g;this.n33=b.n33*g}};
-THREE.Matrix4.makeInvert=function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,n=b.n23,p=b.n24,o=b.n31,t=b.n32,A=b.n33,y=b.n34,B=b.n41,F=b.n42,H=b.n43,L=b.n44;d===undefined&&(d=new THREE.Matrix4);d.n11=n*y*F-p*A*F+p*t*H-k*y*H-n*t*L+k*A*L;d.n12=h*A*F-g*y*F-h*t*H+f*y*H+g*t*L-f*A*L;d.n13=g*p*F-h*n*F+h*k*H-f*p*H-g*k*L+f*n*L;d.n14=h*n*t-g*p*t-h*k*A+f*p*A+g*k*y-f*n*y;d.n21=p*A*B-n*y*B-p*o*H+j*y*H+n*o*L-j*A*L;d.n22=g*y*B-h*A*B+h*o*H-c*y*H-g*o*L+c*A*L;d.n23=h*n*B-g*p*B-h*j*H+c*p*H+g*j*L-c*n*L;
-d.n24=g*p*o-h*n*o+h*j*A-c*p*A-g*j*y+c*n*y;d.n31=k*y*B-p*t*B+p*o*F-j*y*F-k*o*L+j*t*L;d.n32=h*t*B-f*y*B-h*o*F+c*y*F+f*o*L-c*t*L;d.n33=g*p*B-h*k*B+h*j*F-c*p*F-f*j*L+c*k*L;d.n34=h*k*o-f*p*o-h*j*t+c*p*t+f*j*y-c*k*y;d.n41=n*t*B-k*A*B-n*o*F+j*A*F+k*o*H-j*t*H;d.n42=f*A*B-g*t*B+g*o*F-c*A*F-f*o*H+c*t*H;d.n43=g*k*B-f*n*B-g*j*F+c*n*F+f*j*H-c*k*H;d.n44=f*n*o-g*k*o+g*j*t-c*n*t-f*j*A+c*k*A;d.multiplyScalar(1/b.determinant());return d};
-THREE.Matrix4.makeInvert3x3=function(b){var d=b.m33,c=d.m,f=b.n33*b.n22-b.n32*b.n23,g=-b.n33*b.n21+b.n31*b.n23,h=b.n32*b.n21-b.n31*b.n22,j=-b.n33*b.n12+b.n32*b.n13,k=b.n33*b.n11-b.n31*b.n13,n=-b.n32*b.n11+b.n31*b.n12,p=b.n23*b.n12-b.n22*b.n13,o=-b.n23*b.n11+b.n21*b.n13,t=b.n22*b.n11-b.n21*b.n12;b=b.n11*f+b.n21*j+b.n31*p;if(b==0)throw"matrix not invertible";b=1/b;c[0]=b*f;c[1]=b*g;c[2]=b*h;c[3]=b*j;c[4]=b*k;c[5]=b*n;c[6]=b*p;c[7]=b*o;c[8]=b*t;return d};
+THREE.Matrix4.makeInvert=function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,n=b.n23,p=b.n24,o=b.n31,x=b.n32,A=b.n33,t=b.n34,C=b.n41,E=b.n42,G=b.n43,L=b.n44;d===undefined&&(d=new THREE.Matrix4);d.n11=n*t*E-p*A*E+p*x*G-k*t*G-n*x*L+k*A*L;d.n12=h*A*E-g*t*E-h*x*G+f*t*G+g*x*L-f*A*L;d.n13=g*p*E-h*n*E+h*k*G-f*p*G-g*k*L+f*n*L;d.n14=h*n*x-g*p*x-h*k*A+f*p*A+g*k*t-f*n*t;d.n21=p*A*C-n*t*C-p*o*G+j*t*G+n*o*L-j*A*L;d.n22=g*t*C-h*A*C+h*o*G-c*t*G-g*o*L+c*A*L;d.n23=h*n*C-g*p*C-h*j*G+c*p*G+g*j*L-c*n*L;
+d.n24=g*p*o-h*n*o+h*j*A-c*p*A-g*j*t+c*n*t;d.n31=k*t*C-p*x*C+p*o*E-j*t*E-k*o*L+j*x*L;d.n32=h*x*C-f*t*C-h*o*E+c*t*E+f*o*L-c*x*L;d.n33=g*p*C-h*k*C+h*j*E-c*p*E-f*j*L+c*k*L;d.n34=h*k*o-f*p*o-h*j*x+c*p*x+f*j*t-c*k*t;d.n41=n*x*C-k*A*C-n*o*E+j*A*E+k*o*G-j*x*G;d.n42=f*A*C-g*x*C+g*o*E-c*A*E-f*o*G+c*x*G;d.n43=g*k*C-f*n*C-g*j*E+c*n*E+f*j*G-c*k*G;d.n44=f*n*o-g*k*o+g*j*x-c*n*x-f*j*A+c*k*A;d.multiplyScalar(1/b.determinant());return d};
+THREE.Matrix4.makeInvert3x3=function(b){var d=b.m33,c=d.m,f=b.n33*b.n22-b.n32*b.n23,g=-b.n33*b.n21+b.n31*b.n23,h=b.n32*b.n21-b.n31*b.n22,j=-b.n33*b.n12+b.n32*b.n13,k=b.n33*b.n11-b.n31*b.n13,n=-b.n32*b.n11+b.n31*b.n12,p=b.n23*b.n12-b.n22*b.n13,o=-b.n23*b.n11+b.n21*b.n13,x=b.n22*b.n11-b.n21*b.n12;b=b.n11*f+b.n21*j+b.n31*p;if(b==0)throw"matrix not invertible";b=1/b;c[0]=b*f;c[1]=b*g;c[2]=b*h;c[3]=b*j;c[4]=b*k;c[5]=b*n;c[6]=b*p;c[7]=b*o;c[8]=b*x;return d};
 THREE.Matrix4.makeFrustum=function(b,d,c,f,g,h){var j;j=new THREE.Matrix4;j.n11=2*g/(d-b);j.n12=0;j.n13=(d+b)/(d-b);j.n14=0;j.n21=0;j.n22=2*g/(f-c);j.n23=(f+c)/(f-c);j.n24=0;j.n31=0;j.n32=0;j.n33=-(h+g)/(h-g);j.n34=-2*h*g/(h-g);j.n41=0;j.n42=0;j.n43=-1;j.n44=0;return j};THREE.Matrix4.makePerspective=function(b,d,c,f){var g;b=c*Math.tan(b*Math.PI/360);g=-b;return THREE.Matrix4.makeFrustum(g*d,b*d,g,b,c,f)};
 THREE.Matrix4.makeOrtho=function(b,d,c,f,g,h){var j,k,n,p;j=new THREE.Matrix4;k=d-b;n=c-f;p=h-g;j.n11=2/k;j.n12=0;j.n13=0;j.n14=-((d+b)/k);j.n21=0;j.n22=2/n;j.n23=0;j.n24=-((c+f)/n);j.n31=0;j.n32=0;j.n33=-2/p;j.n34=-((h+g)/p);j.n41=0;j.n42=0;j.n43=0;j.n44=1;return j};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;
 THREE.Object3D=function(){this.parent=undefined;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixAutoUpdate=!0;this.matrixWorldNeedsUpdate=!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible=
@@ -47,7 +47,7 @@ undefined&&b.parent.removeChild(b);b.parent=this;this.children.push(b);for(var d
 d,c)}};THREE.Quaternion=function(b,d,c,f){this.set(b||0,d||0,c||0,f!==undefined?f:1)};
 THREE.Quaternion.prototype={set:function(b,d,c,f){this.x=b;this.y=d;this.z=c;this.w=f;return this},setFromEuler:function(b){var d=0.5*Math.PI/360,c=b.x*d,f=b.y*d,g=b.z*d;b=Math.cos(f);f=Math.sin(f);d=Math.cos(-g);g=Math.sin(-g);var h=Math.cos(c);c=Math.sin(c);var j=b*d,k=f*g;this.w=j*h-k*c;this.x=j*c+k*h;this.y=f*d*h+b*g*c;this.z=b*g*h-f*d*c;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
 -1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(b==0)this.w=this.z=this.y=this.x=0;else{b=1/b;this.x*=b;this.y*=b;this.z*=b;this.w*=b}return this},multiplySelf:function(b){var d=this.x,c=this.y,f=this.z,g=this.w,h=b.x,j=b.y,k=b.z;b=b.w;this.x=d*b+g*h+c*k-f*j;this.y=c*b+g*j+f*h-d*k;this.z=f*b+g*k+d*j-c*h;this.w=g*b-d*h-c*j-f*k;return this},
-multiplyVector3:function(b,d){d||(d=b);var c=b.x,f=b.y,g=b.z,h=this.x,j=this.y,k=this.z,n=this.w,p=n*c+j*g-k*f,o=n*f+k*c-h*g,t=n*g+h*f-j*c;c=-h*c-j*f-k*g;d.x=p*n+c*-h+o*-k-t*-j;d.y=o*n+c*-j+t*-h-p*-k;d.z=t*n+c*-k+p*-j-o*-h;return d}};
+multiplyVector3:function(b,d){d||(d=b);var c=b.x,f=b.y,g=b.z,h=this.x,j=this.y,k=this.z,n=this.w,p=n*c+j*g-k*f,o=n*f+k*c-h*g,x=n*g+h*f-j*c;c=-h*c-j*f-k*g;d.x=p*n+c*-h+o*-k-x*-j;d.y=o*n+c*-j+x*-h-p*-k;d.z=x*n+c*-k+p*-j-o*-h;return d}};
 THREE.Quaternion.slerp=function(b,d,c,f){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){c.w=b.w;c.x=b.x;c.y=b.y;c.z=b.z;return c}var h=Math.acos(g),j=Math.sqrt(1-g*g);if(Math.abs(j)<0.0010){c.w=0.5*(b.w+d.w);c.x=0.5*(b.x+d.x);c.y=0.5*(b.y+d.y);c.z=0.5*(b.z+d.z);return c}g=Math.sin((1-f)*h)/j;f=Math.sin(f*h)/j;c.w=b.w*g+d.w*f;c.x=b.x*g+d.x*f;c.y=b.y*g+d.y*f;c.z=b.z*g+d.z*f;return c};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
 THREE.Face3=function(b,d,c,f,g,h){this.a=b;this.b=d;this.c=c;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3};
 THREE.Face4=function(b,d,c,f,g,h,j){this.a=b;this.b=d;this.c=c;this.d=f;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=j instanceof Array?j:[j];this.centroid=new THREE.Vector3};THREE.UV=function(b,d){this.set(b||0,d||0)};
@@ -56,15 +56,15 @@ THREE.Geometry.prototype={computeCentroids:function(){var b,d,c;b=0;for(d=this.f
 c.centroid.addSelf(this.vertices[c.d].position);c.centroid.divideScalar(4)}}},computeFaceNormals:function(b){var d,c,f,g,h,j,k=new THREE.Vector3,n=new THREE.Vector3;f=0;for(g=this.faces.length;f<g;f++){h=this.faces[f];if(b&&h.vertexNormals.length){k.set(0,0,0);d=0;for(c=h.vertexNormals.length;d<c;d++)k.addSelf(h.vertexNormals[d]);k.divideScalar(3)}else{d=this.vertices[h.a];c=this.vertices[h.b];j=this.vertices[h.c];k.sub(j.position,c.position);n.sub(d.position,c.position);k.crossSelf(n)}k.isZero()||
 k.normalize();h.normal.copy(k)}},computeVertexNormals:function(){var b,d,c,f;if(this.__tmpVertices==undefined){f=this.__tmpVertices=Array(this.vertices.length);b=0;for(d=this.vertices.length;b<d;b++)f[b]=new THREE.Vector3;b=0;for(d=this.faces.length;b<d;b++){c=this.faces[b];if(c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}}else{f=
 this.__tmpVertices;b=0;for(d=this.vertices.length;b<d;b++)f[b].set(0,0,0)}b=0;for(d=this.faces.length;b<d;b++){c=this.faces[b];if(c instanceof THREE.Face3){f[c.a].addSelf(c.normal);f[c.b].addSelf(c.normal);f[c.c].addSelf(c.normal)}else if(c instanceof THREE.Face4){f[c.a].addSelf(c.normal);f[c.b].addSelf(c.normal);f[c.c].addSelf(c.normal);f[c.d].addSelf(c.normal)}}b=0;for(d=this.vertices.length;b<d;b++)f[b].normalize();b=0;for(d=this.faces.length;b<d;b++){c=this.faces[b];if(c instanceof THREE.Face3){c.vertexNormals[0].copy(f[c.a]);
-c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(f[c.a]);c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c]);c.vertexNormals[3].copy(f[c.d])}}},computeTangents:function(){function b(ea,va,Ca,ka,aa,ra,Ga){k=ea.vertices[va].position;n=ea.vertices[Ca].position;p=ea.vertices[ka].position;o=j[aa];t=j[ra];A=j[Ga];y=n.x-k.x;B=p.x-k.x;F=n.y-k.y;H=p.y-k.y;L=n.z-k.z;V=p.z-k.z;D=t.u-o.u;M=A.u-o.u;O=t.v-o.v;Q=A.v-o.v;Ia=1/(D*
-Q-M*O);e.set((Q*y-O*B)*Ia,(Q*F-O*H)*Ia,(Q*L-O*V)*Ia);ga.set((D*B-M*y)*Ia,(D*H-M*F)*Ia,(D*V-M*L)*Ia);Aa[va].addSelf(e);Aa[Ca].addSelf(e);Aa[ka].addSelf(e);da[va].addSelf(ga);da[Ca].addSelf(ga);da[ka].addSelf(ga)}var d,c,f,g,h,j,k,n,p,o,t,A,y,B,F,H,L,V,D,M,O,Q,Ia,ua,Aa=[],da=[],e=new THREE.Vector3,ga=new THREE.Vector3,Ba=new THREE.Vector3,Ja=new THREE.Vector3,Ka=new THREE.Vector3;d=0;for(c=this.vertices.length;d<c;d++){Aa[d]=new THREE.Vector3;da[d]=new THREE.Vector3}d=0;for(c=this.faces.length;d<c;d++){h=
+c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(f[c.a]);c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c]);c.vertexNormals[3].copy(f[c.d])}}},computeTangents:function(){function b(ea,va,Ca,ka,aa,ra,Ga){k=ea.vertices[va].position;n=ea.vertices[Ca].position;p=ea.vertices[ka].position;o=j[aa];x=j[ra];A=j[Ga];t=n.x-k.x;C=p.x-k.x;E=n.y-k.y;G=p.y-k.y;L=n.z-k.z;V=p.z-k.z;D=x.u-o.u;M=A.u-o.u;O=x.v-o.v;Q=A.v-o.v;Ia=1/(D*
+Q-M*O);e.set((Q*t-O*C)*Ia,(Q*E-O*G)*Ia,(Q*L-O*V)*Ia);ga.set((D*C-M*t)*Ia,(D*G-M*E)*Ia,(D*V-M*L)*Ia);Aa[va].addSelf(e);Aa[Ca].addSelf(e);Aa[ka].addSelf(e);da[va].addSelf(ga);da[Ca].addSelf(ga);da[ka].addSelf(ga)}var d,c,f,g,h,j,k,n,p,o,x,A,t,C,E,G,L,V,D,M,O,Q,Ia,ua,Aa=[],da=[],e=new THREE.Vector3,ga=new THREE.Vector3,Ba=new THREE.Vector3,Ja=new THREE.Vector3,Ka=new THREE.Vector3;d=0;for(c=this.vertices.length;d<c;d++){Aa[d]=new THREE.Vector3;da[d]=new THREE.Vector3}d=0;for(c=this.faces.length;d<c;d++){h=
 this.faces[d];j=this.faceVertexUvs[0][d];if(h instanceof THREE.Face3)b(this,h.a,h.b,h.c,0,1,2);else if(h instanceof THREE.Face4){b(this,h.a,h.b,h.c,0,1,2);b(this,h.a,h.b,h.d,0,1,3)}}var wa=["a","b","c","d"];d=0;for(c=this.faces.length;d<c;d++){h=this.faces[d];for(f=0;f<h.vertexNormals.length;f++){Ka.copy(h.vertexNormals[f]);g=h[wa[f]];ua=Aa[g];Ba.copy(ua);Ba.subSelf(Ka.multiplyScalar(Ka.dot(ua))).normalize();Ja.cross(h.vertexNormals[f],ua);g=Ja.dot(da[g]);g=g<0?-1:1;h.vertexTangents[f]=new THREE.Vector4(Ba.x,
 Ba.y,Ba.z,g)}}this.hasTangents=!0},computeBoundingBox:function(){var b;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var d=1,c=this.vertices.length;d<c;d++){b=this.vertices[d];if(b.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=b.position.x;else if(b.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=b.position.x;
 if(b.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=b.position.y;else if(b.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=b.position.z;else if(b.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=this.boundingSphere===null?0:this.boundingSphere.radius,d=0,c=this.vertices.length;d<c;d++)b=Math.max(b,this.vertices[d].position.length());this.boundingSphere=
 {radius:b}}};THREE.GeometryIdCounter=0;
-THREE.Spline=function(b){function d(y,B,F,H,L,V,D){y=(F-y)*0.5;H=(H-B)*0.5;return(2*(B-F)+y+H)*D+(-3*(B-F)-2*y-H)*V+y*L+B}this.points=b;var c=[],f={x:0,y:0,z:0},g,h,j,k,n,p,o,t,A;this.initFromArray=function(y){this.points=[];for(var B=0;B<y.length;B++)this.points[B]={x:y[B][0],y:y[B][1],z:y[B][2]}};this.getPoint=function(y){g=(this.points.length-1)*y;h=Math.floor(g);j=g-h;c[0]=h==0?h:h-1;c[1]=h;c[2]=h>this.points.length-2?h:h+1;c[3]=h>this.points.length-3?h:h+2;p=this.points[c[0]];o=this.points[c[1]];
-t=this.points[c[2]];A=this.points[c[3]];k=j*j;n=j*k;f.x=d(p.x,o.x,t.x,A.x,j,k,n);f.y=d(p.y,o.y,t.y,A.y,j,k,n);f.z=d(p.z,o.z,t.z,A.z,j,k,n);return f};this.getControlPointsArray=function(){var y,B,F=this.points.length,H=[];for(y=0;y<F;y++){B=this.points[y];H[y]=[B.x,B.y,B.z]}return H};this.getLength=function(y){var B,F,H=B=B=0,L=new THREE.Vector3,V=new THREE.Vector3,D=[],M=0;D[0]=0;y||(y=100);F=this.points.length*y;L.copy(this.points[0]);for(y=1;y<F;y++){B=y/F;position=this.getPoint(B);V.copy(position);
-M+=V.distanceTo(L);L.copy(position);B*=this.points.length-1;B=Math.floor(B);if(B!=H){D[B]=M;H=B}}D[D.length]=M;return{chunks:D,total:M}};this.reparametrizeByArcLength=function(y){var B,F,H,L,V,D,M=[],O=new THREE.Vector3,Q=this.getLength();M.push(O.copy(this.points[0]).clone());for(B=1;B<this.points.length;B++){F=Q.chunks[B]-Q.chunks[B-1];D=Math.ceil(y*F/Q.total);L=(B-1)/(this.points.length-1);V=B/(this.points.length-1);for(F=1;F<D-1;F++){H=L+F*(1/D)*(V-L);position=this.getPoint(H);M.push(O.copy(position).clone())}M.push(O.copy(this.points[B]).clone())}this.points=
+THREE.Spline=function(b){function d(t,C,E,G,L,V,D){t=(E-t)*0.5;G=(G-C)*0.5;return(2*(C-E)+t+G)*D+(-3*(C-E)-2*t-G)*V+t*L+C}this.points=b;var c=[],f={x:0,y:0,z:0},g,h,j,k,n,p,o,x,A;this.initFromArray=function(t){this.points=[];for(var C=0;C<t.length;C++)this.points[C]={x:t[C][0],y:t[C][1],z:t[C][2]}};this.getPoint=function(t){g=(this.points.length-1)*t;h=Math.floor(g);j=g-h;c[0]=h==0?h:h-1;c[1]=h;c[2]=h>this.points.length-2?h:h+1;c[3]=h>this.points.length-3?h:h+2;p=this.points[c[0]];o=this.points[c[1]];
+x=this.points[c[2]];A=this.points[c[3]];k=j*j;n=j*k;f.x=d(p.x,o.x,x.x,A.x,j,k,n);f.y=d(p.y,o.y,x.y,A.y,j,k,n);f.z=d(p.z,o.z,x.z,A.z,j,k,n);return f};this.getControlPointsArray=function(){var t,C,E=this.points.length,G=[];for(t=0;t<E;t++){C=this.points[t];G[t]=[C.x,C.y,C.z]}return G};this.getLength=function(t){var C,E,G=C=C=0,L=new THREE.Vector3,V=new THREE.Vector3,D=[],M=0;D[0]=0;t||(t=100);E=this.points.length*t;L.copy(this.points[0]);for(t=1;t<E;t++){C=t/E;position=this.getPoint(C);V.copy(position);
+M+=V.distanceTo(L);L.copy(position);C*=this.points.length-1;C=Math.floor(C);if(C!=G){D[C]=M;G=C}}D[D.length]=M;return{chunks:D,total:M}};this.reparametrizeByArcLength=function(t){var C,E,G,L,V,D,M=[],O=new THREE.Vector3,Q=this.getLength();M.push(O.copy(this.points[0]).clone());for(C=1;C<this.points.length;C++){E=Q.chunks[C]-Q.chunks[C-1];D=Math.ceil(t*E/Q.total);L=(C-1)/(this.points.length-1);V=C/(this.points.length-1);for(E=1;E<D-1;E++){G=L+E*(1/D)*(V-L);position=this.getPoint(G);M.push(O.copy(position).clone())}M.push(O.copy(this.points[C]).clone())}this.points=
 M}};
 THREE.AnimationHandler=function(){var b=[],d={},c={};c.update=function(g){for(var h=0;h<b.length;h++)b[h].update(g)};c.addToUpdate=function(g){b.indexOf(g)===-1&&b.push(g)};c.removeFromUpdate=function(g){g=b.indexOf(g);g!==-1&&b.splice(g,1)};c.add=function(g){d[g.name]!==undefined&&console.log("THREE.AnimationHandler.add: Warning! "+g.name+" already exists in library. Overwriting.");d[g.name]=g;if(g.initialized!==!0){for(var h=0;h<g.hierarchy.length;h++){for(var j=0;j<g.hierarchy[h].keys.length;j++){if(g.hierarchy[h].keys[j].time<0)g.hierarchy[h].keys[j].time=
 0;if(g.hierarchy[h].keys[j].rot!==undefined&&!(g.hierarchy[h].keys[j].rot instanceof THREE.Quaternion)){var k=g.hierarchy[h].keys[j].rot;g.hierarchy[h].keys[j].rot=new THREE.Quaternion(k[0],k[1],k[2],k[3])}}if(g.hierarchy[h].keys[0].morphTargets!==undefined){k={};for(j=0;j<g.hierarchy[h].keys.length;j++)for(var n=0;n<g.hierarchy[h].keys[j].morphTargets.length;n++){var p=g.hierarchy[h].keys[j].morphTargets[n];k[p]=-1}g.hierarchy[h].usedMorphTargets=k;for(j=0;j<g.hierarchy[h].keys.length;j++){var o=
@@ -75,11 +75,11 @@ THREE.Animation.prototype.play=function(b,d){if(!this.isPlaying){this.isPlaying=
 g instanceof THREE.Bone?g.skinMatrix:g.matrix}var h=g.animationCache.prevKey;g=g.animationCache.nextKey;h.pos=this.data.hierarchy[c].keys[0];h.rot=this.data.hierarchy[c].keys[0];h.scl=this.data.hierarchy[c].keys[0];g.pos=this.getNextKeyWith("pos",c,1);g.rot=this.getNextKeyWith("rot",c,1);g.scl=this.getNextKeyWith("scl",c,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
 THREE.Animation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
 THREE.Animation.prototype.stop=function(){this.isPlaying=!1;this.isPaused=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var b=0;b<this.hierarchy.length;b++)if(this.hierarchy[b].animationCache!==undefined){if(this.hierarchy[b]instanceof THREE.Bone)this.hierarchy[b].skinMatrix=this.hierarchy[b].animationCache.originalMatrix;else this.hierarchy[b].matrix=this.hierarchy[b].animationCache.originalMatrix;delete this.hierarchy[b].animationCache}};
-THREE.Animation.prototype.update=function(b){if(this.isPlaying){var d=["pos","rot","scl"],c,f,g,h,j,k,n,p,o=this.data.JIT.hierarchy,t,A;this.currentTime+=b*this.timeScale;A=this.currentTime;t=this.currentTime%=this.data.length;p=parseInt(Math.min(t*this.data.fps,this.data.length*this.data.fps),10);for(var y=0,B=this.hierarchy.length;y<B;y++){b=this.hierarchy[y];n=b.animationCache;if(this.JITCompile&&o[y][p]!==undefined)if(b instanceof THREE.Bone){b.skinMatrix=o[y][p];b.matrixAutoUpdate=!1;b.matrixWorldNeedsUpdate=
-!1}else{b.matrix=o[y][p];b.matrixAutoUpdate=!1;b.matrixWorldNeedsUpdate=!0}else{if(this.JITCompile)if(b instanceof THREE.Bone)b.skinMatrix=b.animationCache.originalMatrix;else b.matrix=b.animationCache.originalMatrix;for(var F=0;F<3;F++){c=d[F];j=n.prevKey[c];k=n.nextKey[c];if(k.time<=A){if(t<A)if(this.loop){j=this.data.hierarchy[y].keys[0];for(k=this.getNextKeyWith(c,y,1);k.time<t;){j=k;k=this.getNextKeyWith(c,y,k.index+1)}}else{this.stop();return}else{do{j=k;k=this.getNextKeyWith(c,y,k.index+1)}while(k.time<
-t)}n.prevKey[c]=j;n.nextKey[c]=k}b.matrixAutoUpdate=!0;b.matrixWorldNeedsUpdate=!0;f=(t-j.time)/(k.time-j.time);g=j[c];h=k[c];if(f<0||f>1){console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+y);f=f<0?0:1}if(c==="pos"){c=b.position;if(this.interpolationType===THREE.AnimationHandler.LINEAR){c.x=g[0]+(h[0]-g[0])*f;c.y=g[1]+(h[1]-g[1])*f;c.z=g[2]+(h[2]-g[2])*f}else if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){this.points[0]=
-this.getPrevKeyWith("pos",y,j.index-1).pos;this.points[1]=g;this.points[2]=h;this.points[3]=this.getNextKeyWith("pos",y,k.index+1).pos;f=f*0.33+0.33;g=this.interpolateCatmullRom(this.points,f);c.x=g[0];c.y=g[1];c.z=g[2];if(this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){f=this.interpolateCatmullRom(this.points,f*1.01);this.target.set(f[0],f[1],f[2]);this.target.subSelf(c);this.target.y=0;this.target.normalize();f=Math.atan2(this.target.x,this.target.z);b.rotation.set(0,f,0)}}}else if(c===
-"rot")THREE.Quaternion.slerp(g,h,b.quaternion,f);else if(c==="scl"){c=b.scale;c.x=g[0]+(h[0]-g[0])*f;c.y=g[1]+(h[1]-g[1])*f;c.z=g[2]+(h[2]-g[2])*f}}}}if(this.JITCompile&&o[0][p]===undefined){this.hierarchy[0].update(undefined,!0);for(y=0;y<this.hierarchy.length;y++)o[y][p]=this.hierarchy[y]instanceof THREE.Bone?this.hierarchy[y].skinMatrix.clone():this.hierarchy[y].matrix.clone()}}};
+THREE.Animation.prototype.update=function(b){if(this.isPlaying){var d=["pos","rot","scl"],c,f,g,h,j,k,n,p,o=this.data.JIT.hierarchy,x,A;this.currentTime+=b*this.timeScale;A=this.currentTime;x=this.currentTime%=this.data.length;p=parseInt(Math.min(x*this.data.fps,this.data.length*this.data.fps),10);for(var t=0,C=this.hierarchy.length;t<C;t++){b=this.hierarchy[t];n=b.animationCache;if(this.JITCompile&&o[t][p]!==undefined)if(b instanceof THREE.Bone){b.skinMatrix=o[t][p];b.matrixAutoUpdate=!1;b.matrixWorldNeedsUpdate=
+!1}else{b.matrix=o[t][p];b.matrixAutoUpdate=!1;b.matrixWorldNeedsUpdate=!0}else{if(this.JITCompile)if(b instanceof THREE.Bone)b.skinMatrix=b.animationCache.originalMatrix;else b.matrix=b.animationCache.originalMatrix;for(var E=0;E<3;E++){c=d[E];j=n.prevKey[c];k=n.nextKey[c];if(k.time<=A){if(x<A)if(this.loop){j=this.data.hierarchy[t].keys[0];for(k=this.getNextKeyWith(c,t,1);k.time<x;){j=k;k=this.getNextKeyWith(c,t,k.index+1)}}else{this.stop();return}else{do{j=k;k=this.getNextKeyWith(c,t,k.index+1)}while(k.time<
+x)}n.prevKey[c]=j;n.nextKey[c]=k}b.matrixAutoUpdate=!0;b.matrixWorldNeedsUpdate=!0;f=(x-j.time)/(k.time-j.time);g=j[c];h=k[c];if(f<0||f>1){console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+t);f=f<0?0:1}if(c==="pos"){c=b.position;if(this.interpolationType===THREE.AnimationHandler.LINEAR){c.x=g[0]+(h[0]-g[0])*f;c.y=g[1]+(h[1]-g[1])*f;c.z=g[2]+(h[2]-g[2])*f}else if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){this.points[0]=
+this.getPrevKeyWith("pos",t,j.index-1).pos;this.points[1]=g;this.points[2]=h;this.points[3]=this.getNextKeyWith("pos",t,k.index+1).pos;f=f*0.33+0.33;g=this.interpolateCatmullRom(this.points,f);c.x=g[0];c.y=g[1];c.z=g[2];if(this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){f=this.interpolateCatmullRom(this.points,f*1.01);this.target.set(f[0],f[1],f[2]);this.target.subSelf(c);this.target.y=0;this.target.normalize();f=Math.atan2(this.target.x,this.target.z);b.rotation.set(0,f,0)}}}else if(c===
+"rot")THREE.Quaternion.slerp(g,h,b.quaternion,f);else if(c==="scl"){c=b.scale;c.x=g[0]+(h[0]-g[0])*f;c.y=g[1]+(h[1]-g[1])*f;c.z=g[2]+(h[2]-g[2])*f}}}}if(this.JITCompile&&o[0][p]===undefined){this.hierarchy[0].update(undefined,!0);for(t=0;t<this.hierarchy.length;t++)o[t][p]=this.hierarchy[t]instanceof THREE.Bone?this.hierarchy[t].skinMatrix.clone():this.hierarchy[t].matrix.clone()}}};
 THREE.Animation.prototype.interpolateCatmullRom=function(b,d){var c=[],f=[],g,h,j,k,n,p;g=(b.length-1)*d;h=Math.floor(g);g-=h;c[0]=h==0?h:h-1;c[1]=h;c[2]=h>b.length-2?h:h+1;c[3]=h>b.length-3?h:h+2;h=b[c[0]];k=b[c[1]];n=b[c[2]];p=b[c[3]];c=g*g;j=g*c;f[0]=this.interpolate(h[0],k[0],n[0],p[0],g,c,j);f[1]=this.interpolate(h[1],k[1],n[1],p[1],g,c,j);f[2]=this.interpolate(h[2],k[2],n[2],p[2],g,c,j);return f};
 THREE.Animation.prototype.interpolate=function(b,d,c,f,g,h,j){b=(c-b)*0.5;f=(f-d)*0.5;return(2*(d-c)+b+f)*j+(-3*(d-c)-2*b-f)*h+b*g+d};THREE.Animation.prototype.getNextKeyWith=function(b,d,c){var f=this.data.hierarchy[d].keys;if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)c=c<f.length-1?c:f.length-1;else c%=f.length;for(;c<f.length;c++)if(f[c][b]!==undefined)return f[c];return this.data.hierarchy[d].keys[0]};
 THREE.Animation.prototype.getPrevKeyWith=function(b,d,c){var f=this.data.hierarchy[d].keys;for(c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c>0?c:0:c>=0?c:c+f.length;c>=0;c--)if(f[c][b]!==undefined)return f[c];return this.data.hierarchy[d].keys[f.length-1]};
@@ -138,65 +138,65 @@ THREE.LOD.prototype.supr=THREE.Object3D.prototype;THREE.LOD.prototype.add=functi
 THREE.LOD.prototype.update=function(b,d,c){this.matrixAutoUpdate&&(d|=this.updateMatrix());if(d||this.matrixWorldNeedsUpdate){b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixWorldNeedsUpdate=!1;d=!0}if(this.LODs.length>1){b=c.matrixWorldInverse;b=-(b.n31*this.position.x+b.n32*this.position.y+b.n33*this.position.z+b.n34);this.LODs[0].object3D.visible=!0;for(var f=1;f<this.LODs.length;f++)if(b>=this.LODs[f].visibleAtDistance){this.LODs[f-1].object3D.visible=
 !1;this.LODs[f].object3D.visible=!0}else break;for(;f<this.LODs.length;f++)this.LODs[f].object3D.visible=!1}for(b=0;b<this.children.length;b++)this.children[b].update(this.matrixWorld,d,c)};THREE.ShadowVolume=function(b,d){THREE.Mesh.call(this,b.geometry,d?[new THREE.ShadowVolumeDynamicMaterial]:[new THREE.ShadowVolumeDynamicMaterial]);b.addChild(this);this.calculateShadowVolumeGeometry(b.geometry)};THREE.ShadowVolume.prototype=new THREE.Mesh;THREE.ShadowVolume.prototype.constructor=THREE.ShadowVolume;
 THREE.ShadowVolume.prototype.supr=THREE.Mesh.prototype;
-THREE.ShadowVolume.prototype.calculateShadowVolumeGeometry=function(b){this.geometry=new THREE.Geometry;this.geometry.boundingSphere=b.boundingSphere;this.geometry.edgeFaces=[];var d=this.geometry.vertices,c=this.geometry.faces,f=this.geometry.edgeFaces,g=b.faces;b=b.vertices;var h=g.length,j,k,n,p,o,t=["a","b","c","d"];for(n=0;n<h;n++){k=d.length;j=g[n];if(j instanceof THREE.Face4){p=4;k=new THREE.Face4(k,k+1,k+2,k+3)}else{p=3;k=new THREE.Face3(k,k+1,k+2)}k.normal.copy(j.normal);c.push(k);for(k=
-0;k<p;k++){o=b[j[t[k]]];d.push(new THREE.Vertex(o.position.clone()))}}for(h=0;h<g.length-1;h++){b=c[h];for(j=h+1;j<g.length;j++){k=c[j];k=this.facesShareEdge(d,b,k);if(k!==undefined){k=new THREE.Face4(k.indices[0],k.indices[3],k.indices[2],k.indices[1]);k.normal.set(1,0,0);f.push(k)}}}};
-THREE.ShadowVolume.prototype.facesShareEdge=function(b,d,c){var f,g,h,j,k,n,p,o,t,A,y,B,F,H=0,L=["a","b","c","d"];f=d instanceof THREE.Face4?4:3;g=c instanceof THREE.Face4?4:3;for(B=0;B<f;B++){h=d[L[B]];k=b[h];for(F=0;F<g;F++){j=c[L[F]];n=b[j];if(Math.abs(k.position.x-n.position.x)<1.0E-4&&Math.abs(k.position.y-n.position.y)<1.0E-4&&Math.abs(k.position.z-n.position.z)<1.0E-4){H++;if(H===1){p=k;o=n;t=h;A=j;y=L[B]}if(H===2){y+=L[B];return y==="ad"||y==="ac"?{faces:[d,c],vertices:[p,o,n,k],indices:[t,
-A,j,h],vertexTypes:[1,2,2,1],extrudable:!0}:{faces:[d,c],vertices:[p,k,n,o],indices:[t,h,j,A],vertexTypes:[1,1,2,2],extrudable:!0}}}}}};THREE.Scene=function(){THREE.Object3D.call(this);this.matrixAutoUpdate=!1;this.fog=null;this.objects=[];this.lights=[];this.sounds=[];this.__objectsAdded=[];this.__objectsRemoved=[]};THREE.Scene.prototype=new THREE.Object3D;THREE.Scene.prototype.constructor=THREE.Scene;THREE.Scene.prototype.supr=THREE.Object3D.prototype;
+THREE.ShadowVolume.prototype.calculateShadowVolumeGeometry=function(b){this.geometry=new THREE.Geometry;this.geometry.boundingSphere=b.boundingSphere;this.geometry.edgeFaces=[];var d=this.geometry.vertices,c=this.geometry.faces,f=this.geometry.edgeFaces,g=b.faces;b=b.vertices;var h=g.length,j,k,n,p,o,x=["a","b","c","d"];for(n=0;n<h;n++){k=d.length;j=g[n];if(j instanceof THREE.Face4){p=4;k=new THREE.Face4(k,k+1,k+2,k+3)}else{p=3;k=new THREE.Face3(k,k+1,k+2)}k.normal.copy(j.normal);c.push(k);for(k=
+0;k<p;k++){o=b[j[x[k]]];d.push(new THREE.Vertex(o.position.clone()))}}for(h=0;h<g.length-1;h++){b=c[h];for(j=h+1;j<g.length;j++){k=c[j];k=this.facesShareEdge(d,b,k);if(k!==undefined){k=new THREE.Face4(k.indices[0],k.indices[3],k.indices[2],k.indices[1]);k.normal.set(1,0,0);f.push(k)}}}};
+THREE.ShadowVolume.prototype.facesShareEdge=function(b,d,c){var f,g,h,j,k,n,p,o,x,A,t,C,E,G=0,L=["a","b","c","d"];f=d instanceof THREE.Face4?4:3;g=c instanceof THREE.Face4?4:3;for(C=0;C<f;C++){h=d[L[C]];k=b[h];for(E=0;E<g;E++){j=c[L[E]];n=b[j];if(Math.abs(k.position.x-n.position.x)<1.0E-4&&Math.abs(k.position.y-n.position.y)<1.0E-4&&Math.abs(k.position.z-n.position.z)<1.0E-4){G++;if(G===1){p=k;o=n;x=h;A=j;t=L[C]}if(G===2){t+=L[C];return t==="ad"||t==="ac"?{faces:[d,c],vertices:[p,o,n,k],indices:[x,
+A,j,h],vertexTypes:[1,2,2,1],extrudable:!0}:{faces:[d,c],vertices:[p,k,n,o],indices:[x,h,j,A],vertexTypes:[1,1,2,2],extrudable:!0}}}}}};THREE.Scene=function(){THREE.Object3D.call(this);this.matrixAutoUpdate=!1;this.fog=null;this.objects=[];this.lights=[];this.sounds=[];this.__objectsAdded=[];this.__objectsRemoved=[]};THREE.Scene.prototype=new THREE.Object3D;THREE.Scene.prototype.constructor=THREE.Scene;THREE.Scene.prototype.supr=THREE.Object3D.prototype;
 THREE.Scene.prototype.addChild=function(b){this.supr.addChild.call(this,b);this.addChildRecurse(b)};THREE.Scene.prototype.addChildRecurse=function(b){if(b instanceof THREE.Light)this.lights.indexOf(b)===-1&&this.lights.push(b);else if(b instanceof THREE.Sound)this.sounds.indexOf(b)===-1&&this.sounds.push(b);else if(!(b instanceof THREE.Camera||b instanceof THREE.Bone)&&this.objects.indexOf(b)===-1){this.objects.push(b);this.__objectsAdded.push(b)}for(var d=0;d<b.children.length;d++)this.addChildRecurse(b.children[d])};
 THREE.Scene.prototype.removeChild=function(b){this.supr.removeChild.call(this,b);this.removeChildRecurse(b)};THREE.Scene.prototype.removeChildRecurse=function(b){if(b instanceof THREE.Light){var d=this.lights.indexOf(b);d!==-1&&this.lights.splice(d,1)}else if(b instanceof THREE.Sound){d=this.sounds.indexOf(b);d!==-1&&this.sounds.splice(d,1)}else if(!(b instanceof THREE.Camera)){d=this.objects.indexOf(b);if(d!==-1){this.objects.splice(d,1);this.__objectsRemoved.push(b)}}for(d=0;d<b.children.length;d++)this.removeChildRecurse(b.children[d])};
 THREE.Scene.prototype.addObject=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeObject=THREE.Scene.prototype.removeChild;THREE.Scene.prototype.addLight=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeLight=THREE.Scene.prototype.removeChild;THREE.Fog=function(b,d,c){this.color=new THREE.Color(b);this.near=d||1;this.far=c||1E3};THREE.FogExp2=function(b,d){this.color=new THREE.Color(b);this.density=d!==undefined?d:2.5E-4};
 THREE.Projector=function(){function b(){var e=n[k]=n[k]||new THREE.RenderableVertex;k++;return e}function d(e,ga){return ga.z-e.z}function c(e,ga){var Ba=0,Ja=1,Ka=e.z+e.w,wa=ga.z+ga.w,ea=-e.z+e.w,va=-ga.z+ga.w;if(Ka>=0&&wa>=0&&ea>=0&&va>=0)return!0;else if(Ka<0&&wa<0||ea<0&&va<0)return!1;else{if(Ka<0)Ba=Math.max(Ba,Ka/(Ka-wa));else wa<0&&(Ja=Math.min(Ja,Ka/(Ka-wa)));if(ea<0)Ba=Math.max(Ba,ea/(ea-va));else va<0&&(Ja=Math.min(Ja,ea/(ea-va)));if(Ja<Ba)return!1;else{e.lerpSelf(ga,Ba);ga.lerpSelf(e,1-
-Ja);return!0}}}var f,g,h=[],j,k,n=[],p,o,t=[],A,y=[],B,F,H=[],L,V,D=[],M=new THREE.Vector4,O=new THREE.Vector4,Q=new THREE.Matrix4,Ia=new THREE.Matrix4,ua=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],Aa=new THREE.Vector4,da=new THREE.Vector4;this.projectVector=function(e,ga){Q.multiply(ga.projectionMatrix,ga.matrixWorldInverse);Q.multiplyVector3(e);return e};this.unprojectVector=function(e,ga){Q.multiply(ga.matrixWorld,THREE.Matrix4.makeInvert(ga.projectionMatrix));
+Ja);return!0}}}var f,g,h=[],j,k,n=[],p,o,x=[],A,t=[],C,E,G=[],L,V,D=[],M=new THREE.Vector4,O=new THREE.Vector4,Q=new THREE.Matrix4,Ia=new THREE.Matrix4,ua=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],Aa=new THREE.Vector4,da=new THREE.Vector4;this.projectVector=function(e,ga){Q.multiply(ga.projectionMatrix,ga.matrixWorldInverse);Q.multiplyVector3(e);return e};this.unprojectVector=function(e,ga){Q.multiply(ga.matrixWorld,THREE.Matrix4.makeInvert(ga.projectionMatrix));
 Q.multiplyVector3(e);return e};this.projectObjects=function(e,ga,Ba){ga=[];var Ja,Ka,wa;g=0;Ka=e.objects;e=0;for(Ja=Ka.length;e<Ja;e++){wa=Ka[e];var ea;if(!(ea=!wa.visible))if(ea=wa instanceof THREE.Mesh){a:{ea=void 0;for(var va=wa.matrixWorld,Ca=-wa.geometry.boundingSphere.radius*Math.max(wa.scale.x,Math.max(wa.scale.y,wa.scale.z)),ka=0;ka<6;ka++){ea=ua[ka].x*va.n14+ua[ka].y*va.n24+ua[ka].z*va.n34+ua[ka].w;if(ea<=Ca){ea=!1;break a}}ea=!0}ea=!ea}if(!ea){ea=h[g]=h[g]||new THREE.RenderableObject;g++;
-f=ea;M.copy(wa.position);Q.multiplyVector3(M);f.object=wa;f.z=M.z;ga.push(f)}}Ba&&ga.sort(d);return ga};this.projectScene=function(e,ga,Ba){var Ja=[],Ka=ga.near,wa=ga.far,ea,va,Ca,ka,aa,ra,Ga,la,pa,Ha,Ta,ab,Xa,Ua,N,ca,sa;V=F=A=o=0;ga.matrixAutoUpdate&&ga.updateMatrix();e.update(undefined,!1,ga);Q.multiply(ga.projectionMatrix,ga.matrixWorldInverse);ua[0].set(Q.n41-Q.n11,Q.n42-Q.n12,Q.n43-Q.n13,Q.n44-Q.n14);ua[1].set(Q.n41+Q.n11,Q.n42+Q.n12,Q.n43+Q.n13,Q.n44+Q.n14);ua[2].set(Q.n41+Q.n21,Q.n42+Q.n22,
+f=ea;M.copy(wa.position);Q.multiplyVector3(M);f.object=wa;f.z=M.z;ga.push(f)}}Ba&&ga.sort(d);return ga};this.projectScene=function(e,ga,Ba){var Ja=[],Ka=ga.near,wa=ga.far,ea,va,Ca,ka,aa,ra,Ga,la,pa,Ha,Ta,ab,Xa,Ua,N,ca,sa;V=E=A=o=0;ga.matrixAutoUpdate&&ga.updateMatrix();e.update(undefined,!1,ga);Q.multiply(ga.projectionMatrix,ga.matrixWorldInverse);ua[0].set(Q.n41-Q.n11,Q.n42-Q.n12,Q.n43-Q.n13,Q.n44-Q.n14);ua[1].set(Q.n41+Q.n11,Q.n42+Q.n12,Q.n43+Q.n13,Q.n44+Q.n14);ua[2].set(Q.n41+Q.n21,Q.n42+Q.n22,
 Q.n43+Q.n23,Q.n44+Q.n24);ua[3].set(Q.n41-Q.n21,Q.n42-Q.n22,Q.n43-Q.n23,Q.n44-Q.n24);ua[4].set(Q.n41-Q.n31,Q.n42-Q.n32,Q.n43-Q.n33,Q.n44-Q.n34);ua[5].set(Q.n41+Q.n31,Q.n42+Q.n32,Q.n43+Q.n33,Q.n44+Q.n34);for(ea=0;ea<6;ea++){pa=ua[ea];pa.divideScalar(Math.sqrt(pa.x*pa.x+pa.y*pa.y+pa.z*pa.z))}pa=this.projectObjects(e,ga,!0);e=0;for(ea=pa.length;e<ea;e++){Ha=pa[e].object;if(Ha.visible){Ta=Ha.matrixWorld;ab=Ha.matrixRotationWorld;Xa=Ha.materials;Ua=Ha.overdraw;k=0;if(Ha instanceof THREE.Mesh){N=Ha.geometry;
 ka=N.vertices;ca=N.faces;N=N.faceVertexUvs;va=0;for(Ca=ka.length;va<Ca;va++){j=b();j.positionWorld.copy(ka[va].position);Ta.multiplyVector3(j.positionWorld);j.positionScreen.copy(j.positionWorld);Q.multiplyVector4(j.positionScreen);j.positionScreen.x/=j.positionScreen.w;j.positionScreen.y/=j.positionScreen.w;j.visible=j.positionScreen.z>Ka&&j.positionScreen.z<wa}ka=0;for(va=ca.length;ka<va;ka++){Ca=ca[ka];if(Ca instanceof THREE.Face3){aa=n[Ca.a];ra=n[Ca.b];Ga=n[Ca.c];if(aa.visible&&ra.visible&&Ga.visible&&
-(Ha.doubleSided||Ha.flipSided!=(Ga.positionScreen.x-aa.positionScreen.x)*(ra.positionScreen.y-aa.positionScreen.y)-(Ga.positionScreen.y-aa.positionScreen.y)*(ra.positionScreen.x-aa.positionScreen.x)<0)){la=t[o]=t[o]||new THREE.RenderableFace3;o++;p=la;p.v1.copy(aa);p.v2.copy(ra);p.v3.copy(Ga)}else continue}else if(Ca instanceof THREE.Face4){aa=n[Ca.a];ra=n[Ca.b];Ga=n[Ca.c];la=n[Ca.d];if(aa.visible&&ra.visible&&Ga.visible&&la.visible&&(Ha.doubleSided||Ha.flipSided!=((la.positionScreen.x-aa.positionScreen.x)*
-(ra.positionScreen.y-aa.positionScreen.y)-(la.positionScreen.y-aa.positionScreen.y)*(ra.positionScreen.x-aa.positionScreen.x)<0||(ra.positionScreen.x-Ga.positionScreen.x)*(la.positionScreen.y-Ga.positionScreen.y)-(ra.positionScreen.y-Ga.positionScreen.y)*(la.positionScreen.x-Ga.positionScreen.x)<0))){sa=y[A]=y[A]||new THREE.RenderableFace4;A++;p=sa;p.v1.copy(aa);p.v2.copy(ra);p.v3.copy(Ga);p.v4.copy(la)}else continue}p.normalWorld.copy(Ca.normal);ab.multiplyVector3(p.normalWorld);p.centroidWorld.copy(Ca.centroid);
+(Ha.doubleSided||Ha.flipSided!=(Ga.positionScreen.x-aa.positionScreen.x)*(ra.positionScreen.y-aa.positionScreen.y)-(Ga.positionScreen.y-aa.positionScreen.y)*(ra.positionScreen.x-aa.positionScreen.x)<0)){la=x[o]=x[o]||new THREE.RenderableFace3;o++;p=la;p.v1.copy(aa);p.v2.copy(ra);p.v3.copy(Ga)}else continue}else if(Ca instanceof THREE.Face4){aa=n[Ca.a];ra=n[Ca.b];Ga=n[Ca.c];la=n[Ca.d];if(aa.visible&&ra.visible&&Ga.visible&&la.visible&&(Ha.doubleSided||Ha.flipSided!=((la.positionScreen.x-aa.positionScreen.x)*
+(ra.positionScreen.y-aa.positionScreen.y)-(la.positionScreen.y-aa.positionScreen.y)*(ra.positionScreen.x-aa.positionScreen.x)<0||(ra.positionScreen.x-Ga.positionScreen.x)*(la.positionScreen.y-Ga.positionScreen.y)-(ra.positionScreen.y-Ga.positionScreen.y)*(la.positionScreen.x-Ga.positionScreen.x)<0))){sa=t[A]=t[A]||new THREE.RenderableFace4;A++;p=sa;p.v1.copy(aa);p.v2.copy(ra);p.v3.copy(Ga);p.v4.copy(la)}else continue}p.normalWorld.copy(Ca.normal);ab.multiplyVector3(p.normalWorld);p.centroidWorld.copy(Ca.centroid);
 Ta.multiplyVector3(p.centroidWorld);p.centroidScreen.copy(p.centroidWorld);Q.multiplyVector3(p.centroidScreen);Ga=Ca.vertexNormals;aa=0;for(ra=Ga.length;aa<ra;aa++){la=p.vertexNormalsWorld[aa];la.copy(Ga[aa]);ab.multiplyVector3(la)}aa=0;for(ra=N.length;aa<ra;aa++)if(sa=N[aa][ka]){Ga=0;for(la=sa.length;Ga<la;Ga++)p.uvs[aa][Ga]=sa[Ga]}p.meshMaterials=Xa;p.faceMaterials=Ca.materials;p.overdraw=Ua;p.z=p.centroidScreen.z;Ja.push(p)}}else if(Ha instanceof THREE.Line){Ia.multiply(Q,Ta);ka=Ha.geometry.vertices;
-aa=b();aa.positionScreen.copy(ka[0].position);Ia.multiplyVector4(aa.positionScreen);va=1;for(Ca=ka.length;va<Ca;va++){aa=b();aa.positionScreen.copy(ka[va].position);Ia.multiplyVector4(aa.positionScreen);ra=n[k-2];Aa.copy(aa.positionScreen);da.copy(ra.positionScreen);if(c(Aa,da)){Aa.multiplyScalar(1/Aa.w);da.multiplyScalar(1/da.w);Ta=H[F]=H[F]||new THREE.RenderableLine;F++;B=Ta;B.v1.positionScreen.copy(Aa);B.v2.positionScreen.copy(da);B.z=Math.max(Aa.z,da.z);B.materials=Ha.materials;Ja.push(B)}}}else if(Ha instanceof
+aa=b();aa.positionScreen.copy(ka[0].position);Ia.multiplyVector4(aa.positionScreen);va=1;for(Ca=ka.length;va<Ca;va++){aa=b();aa.positionScreen.copy(ka[va].position);Ia.multiplyVector4(aa.positionScreen);ra=n[k-2];Aa.copy(aa.positionScreen);da.copy(ra.positionScreen);if(c(Aa,da)){Aa.multiplyScalar(1/Aa.w);da.multiplyScalar(1/da.w);Ta=G[E]=G[E]||new THREE.RenderableLine;E++;C=Ta;C.v1.positionScreen.copy(Aa);C.v2.positionScreen.copy(da);C.z=Math.max(Aa.z,da.z);C.materials=Ha.materials;Ja.push(C)}}}else if(Ha instanceof
 THREE.Particle){O.set(Ha.position.x,Ha.position.y,Ha.position.z,1);Q.multiplyVector4(O);O.z/=O.w;if(O.z>0&&O.z<1){Ta=D[V]=D[V]||new THREE.RenderableParticle;V++;L=Ta;L.x=O.x/O.w;L.y=O.y/O.w;L.z=O.z;L.rotation=Ha.rotation.z;L.scale.x=Ha.scale.x*Math.abs(L.x-(O.x+ga.projectionMatrix.n11)/(O.w+ga.projectionMatrix.n14));L.scale.y=Ha.scale.y*Math.abs(L.y-(O.y+ga.projectionMatrix.n22)/(O.w+ga.projectionMatrix.n24));L.materials=Ha.materials;Ja.push(L)}}}}Ba&&Ja.sort(d);return Ja}};
-THREE.DOMRenderer=function(){THREE.Renderer.call(this);var b=null,d=new THREE.Projector,c,f,g,h;this.domElement=document.createElement("div");this.setSize=function(j,k){c=j;f=k;g=c/2;h=f/2};this.render=function(j,k){var n,p,o,t,A,y,B,F;b=d.projectScene(j,k);n=0;for(p=b.length;n<p;n++){A=b[n];if(A instanceof THREE.RenderableParticle){B=A.x*g+g;F=A.y*h+h;o=0;for(t=A.material.length;o<t;o++){y=A.material[o];if(y instanceof THREE.ParticleDOMMaterial){y=y.domElement;y.style.left=B+"px";y.style.top=F+"px"}}}}}};
-THREE.CanvasRenderer=function(){function b(ta){if(y!=ta)o.globalAlpha=y=ta}function d(ta){if(B!=ta){switch(ta){case THREE.NormalBlending:o.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:o.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:o.globalCompositeOperation="darker"}B=ta}}function c(ta){if(F!=ta)o.strokeStyle=F=ta}var f=null,g=new THREE.Projector,h=document.createElement("canvas"),j,k,n,p,o=h.getContext("2d"),t=new THREE.Color(0),A=0,y=1,B=0,
-F=null,H=null,L=null,V=null,D=null,M,O,Q,Ia,ua=new THREE.RenderableVertex,Aa=new THREE.RenderableVertex,da,e,ga,Ba,Ja,Ka,wa,ea,va,Ca,ka,aa,ra=new THREE.Color,Ga=new THREE.Color,la=new THREE.Color,pa=new THREE.Color,Ha=new THREE.Color,Ta,ab,Xa,Ua,N,ca,sa,Ea,ia,ma,m=new THREE.Rectangle,C=new THREE.Rectangle,z=new THREE.Rectangle,w=!1,x=new THREE.Color,P=new THREE.Color,G=new THREE.Color,I=new THREE.Color,J=new THREE.Vector3,E,K,X,qa,W,Fa,La=16;E=document.createElement("canvas");E.width=E.height=2;K=
-E.getContext("2d");K.fillStyle="rgba(0,0,0,1)";K.fillRect(0,0,2,2);X=K.getImageData(0,0,2,2);qa=X.data;W=document.createElement("canvas");W.width=W.height=La;Fa=W.getContext("2d");Fa.translate(-La/2,-La/2);Fa.scale(La,La);La--;this.domElement=h;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setSize=function(ta,za){j=ta;k=za;n=j/2;p=k/2;h.width=j;h.height=k;m.set(-n,-p,n,p);y=1;B=0;D=V=L=H=F=null};this.setClearColor=function(ta,za){t=ta;A=za};this.setClearColorHex=function(ta,za){t.setHex(ta);
-A=za};this.clear=function(){o.setTransform(1,0,0,-1,n,p);if(!C.isEmpty()){C.inflate(1);C.minSelf(m);if(t.hex==0&&A==0)o.clearRect(C.getX(),C.getY(),C.getWidth(),C.getHeight());else{d(THREE.NormalBlending);b(1);o.fillStyle="rgba("+Math.floor(t.r*255)+","+Math.floor(t.g*255)+","+Math.floor(t.b*255)+","+A+")";o.fillRect(C.getX(),C.getY(),C.getWidth(),C.getHeight())}C.empty()}};this.render=function(ta,za){function db(T){var ja,na,Y,ya=T.lights;P.setRGB(0,0,0);G.setRGB(0,0,0);I.setRGB(0,0,0);T=0;for(ja=
-ya.length;T<ja;T++){na=ya[T];Y=na.color;if(na instanceof THREE.AmbientLight){P.r+=Y.r;P.g+=Y.g;P.b+=Y.b}else if(na instanceof THREE.DirectionalLight){G.r+=Y.r;G.g+=Y.g;G.b+=Y.b}else if(na instanceof THREE.PointLight){I.r+=Y.r;I.g+=Y.g;I.b+=Y.b}}}function Z(T,ja,na,Y){var ya,xa,ha,U,Ma=T.lights;T=0;for(ya=Ma.length;T<ya;T++){xa=Ma[T];ha=xa.color;if(xa instanceof THREE.DirectionalLight){U=na.dot(xa.position);if(!(U<=0)){U*=xa.intensity;Y.r+=ha.r*U;Y.g+=ha.g*U;Y.b+=ha.b*U}}else if(xa instanceof THREE.PointLight){U=
+THREE.DOMRenderer=function(){THREE.Renderer.call(this);var b=null,d=new THREE.Projector,c,f,g,h;this.domElement=document.createElement("div");this.setSize=function(j,k){c=j;f=k;g=c/2;h=f/2};this.render=function(j,k){var n,p,o,x,A,t,C,E;b=d.projectScene(j,k);n=0;for(p=b.length;n<p;n++){A=b[n];if(A instanceof THREE.RenderableParticle){C=A.x*g+g;E=A.y*h+h;o=0;for(x=A.material.length;o<x;o++){t=A.material[o];if(t instanceof THREE.ParticleDOMMaterial){t=t.domElement;t.style.left=C+"px";t.style.top=E+"px"}}}}}};
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 0;for(Ra=Da.meshMaterials.length;S<Ra;){$a=Da.meshMaterials[S++];if($a instanceof THREE.MeshFaceMaterial){Va=0;for(lb=Da.faceMaterials.length;Va<lb;)($a=Da.faceMaterials[Va++])&&$a.opacity!=0&&Na(M,O,Q,0,1,2,Da,$a,ta)}else $a.opacity!=0&&Na(M,O,Q,0,1,2,Da,$a,ta)}}}else if(Da instanceof THREE.RenderableFace4){M=Da.v1;O=Da.v2;Q=Da.v3;Ia=Da.v4;M.positionScreen.x*=n;M.positionScreen.y*=p;O.positionScreen.x*=n;O.positionScreen.y*=p;Q.positionScreen.x*=n;Q.positionScreen.y*=p;Ia.positionScreen.x*=n;Ia.positionScreen.y*=
 p;ua.positionScreen.copy(O.positionScreen);Aa.positionScreen.copy(Ia.positionScreen);if(Da.overdraw){cb(M.positionScreen,O.positionScreen);cb(O.positionScreen,Ia.positionScreen);cb(Ia.positionScreen,M.positionScreen);cb(Q.positionScreen,ua.positionScreen);cb(Q.positionScreen,Aa.positionScreen)}z.addPoint(M.positionScreen.x,M.positionScreen.y);z.addPoint(O.positionScreen.x,O.positionScreen.y);z.addPoint(Q.positionScreen.x,Q.positionScreen.y);z.addPoint(Ia.positionScreen.x,Ia.positionScreen.y);if(m.instersects(z)){S=
-0;for(Ra=Da.meshMaterials.length;S<Ra;){$a=Da.meshMaterials[S++];if($a instanceof THREE.MeshFaceMaterial){Va=0;for(lb=Da.faceMaterials.length;Va<lb;)($a=Da.faceMaterials[Va++])&&$a.opacity!=0&&$(M,O,Q,Ia,ua,Aa,Da,$a,ta)}else $a.opacity!=0&&$(M,O,Q,Ia,ua,Aa,Da,$a,ta)}}}C.addRectangle(z)}o.setTransform(1,0,0,1,0,0)}};
+0;for(Ra=Da.meshMaterials.length;S<Ra;){$a=Da.meshMaterials[S++];if($a instanceof THREE.MeshFaceMaterial){Va=0;for(lb=Da.faceMaterials.length;Va<lb;)($a=Da.faceMaterials[Va++])&&$a.opacity!=0&&$(M,O,Q,Ia,ua,Aa,Da,$a,ta)}else $a.opacity!=0&&$(M,O,Q,Ia,ua,Aa,Da,$a,ta)}}}B.addRectangle(z)}o.setTransform(1,0,0,1,0,0)}};
 THREE.SVGRenderer=function(){function b(wa,ea,va){var Ca,ka,aa,ra;Ca=0;for(ka=wa.lights.length;Ca<ka;Ca++){aa=wa.lights[Ca];if(aa instanceof THREE.DirectionalLight){ra=ea.normalWorld.dot(aa.position)*aa.intensity;if(ra>0){va.r+=aa.color.r*ra;va.g+=aa.color.g*ra;va.b+=aa.color.b*ra}}else if(aa instanceof THREE.PointLight){Aa.sub(aa.position,ea.centroidWorld);Aa.normalize();ra=ea.normalWorld.dot(Aa)*aa.intensity;if(ra>0){va.r+=aa.color.r*ra;va.g+=aa.color.g*ra;va.b+=aa.color.b*ra}}}}function d(wa,ea,
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 THREE.MeshDepthMaterial){ua=1-ka.__2near/(ka.__farPlusNear-Ca.z*ka.__farMinusNear);D.setRGB(ua,ua,ua)}else ka instanceof THREE.MeshNormalMaterial&&D.setRGB(g(Ca.normalWorld.x),g(Ca.normalWorld.y),g(Ca.normalWorld.z));ka.wireframe?ga.setAttribute("style","fill: none; stroke: "+D.__styleString+"; stroke-width: "+ka.wireframeLinewidth+"; stroke-opacity: "+ka.opacity+"; stroke-linecap: "+ka.wireframeLinecap+"; stroke-linejoin: "+ka.wireframeLinejoin):ga.setAttribute("style","fill: "+D.__styleString+"; fill-opacity: "+
 ka.opacity);k.appendChild(ga)}function c(wa,ea,va,Ca,ka,aa,ra){ga=f(Ba++);ga.setAttribute("d","M "+wa.positionScreen.x+" "+wa.positionScreen.y+" L "+ea.positionScreen.x+" "+ea.positionScreen.y+" L "+va.positionScreen.x+","+va.positionScreen.y+" L "+Ca.positionScreen.x+","+Ca.positionScreen.y+"z");if(aa instanceof THREE.MeshBasicMaterial)D.__styleString=aa.color.__styleString;else if(aa instanceof THREE.MeshLambertMaterial)if(V){M.r=O.r;M.g=O.g;M.b=O.b;b(ra,ka,M);D.r=aa.color.r*M.r;D.g=aa.color.g*
 M.g;D.b=aa.color.b*M.b;D.updateStyleString()}else D.__styleString=aa.color.__styleString;else if(aa instanceof THREE.MeshDepthMaterial){ua=1-aa.__2near/(aa.__farPlusNear-ka.z*aa.__farMinusNear);D.setRGB(ua,ua,ua)}else aa instanceof THREE.MeshNormalMaterial&&D.setRGB(g(ka.normalWorld.x),g(ka.normalWorld.y),g(ka.normalWorld.z));aa.wireframe?ga.setAttribute("style","fill: none; stroke: "+D.__styleString+"; stroke-width: "+aa.wireframeLinewidth+"; stroke-opacity: "+aa.opacity+"; stroke-linecap: "+aa.wireframeLinecap+
-"; stroke-linejoin: "+aa.wireframeLinejoin):ga.setAttribute("style","fill: "+D.__styleString+"; fill-opacity: "+aa.opacity);k.appendChild(ga)}function f(wa){if(da[wa]==null){da[wa]=document.createElementNS("http://www.w3.org/2000/svg","path");Ka==0&&da[wa].setAttribute("shape-rendering","crispEdges")}return da[wa]}function g(wa){return wa<0?Math.min((1+wa)*0.5,0.5):0.5+Math.min(wa*0.5,0.5)}var h=null,j=new THREE.Projector,k=document.createElementNS("http://www.w3.org/2000/svg","svg"),n,p,o,t,A,y,
-B,F,H=new THREE.Rectangle,L=new THREE.Rectangle,V=!1,D=new THREE.Color(16777215),M=new THREE.Color(16777215),O=new THREE.Color(0),Q=new THREE.Color(0),Ia=new THREE.Color(0),ua,Aa=new THREE.Vector3,da=[],e=[],ga,Ba,Ja,Ka=1;this.domElement=k;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setQuality=function(wa){switch(wa){case "high":Ka=1;break;case "low":Ka=0}};this.setSize=function(wa,ea){n=wa;p=ea;o=n/2;t=p/2;k.setAttribute("viewBox",-o+" "+-t+" "+n+" "+p);k.setAttribute("width",
-n);k.setAttribute("height",p);H.set(-o,-t,o,t)};this.clear=function(){for(;k.childNodes.length>0;)k.removeChild(k.childNodes[0])};this.render=function(wa,ea){var va,Ca,ka,aa,ra,Ga,la,pa;this.autoClear&&this.clear();h=j.projectScene(wa,ea,this.sortElements);Ja=Ba=0;if(V=wa.lights.length>0){la=wa.lights;O.setRGB(0,0,0);Q.setRGB(0,0,0);Ia.setRGB(0,0,0);va=0;for(Ca=la.length;va<Ca;va++){ka=la[va];aa=ka.color;if(ka instanceof THREE.AmbientLight){O.r+=aa.r;O.g+=aa.g;O.b+=aa.b}else if(ka instanceof THREE.DirectionalLight){Q.r+=
-aa.r;Q.g+=aa.g;Q.b+=aa.b}else if(ka instanceof THREE.PointLight){Ia.r+=aa.r;Ia.g+=aa.g;Ia.b+=aa.b}}}va=0;for(Ca=h.length;va<Ca;va++){la=h[va];L.empty();if(la instanceof THREE.RenderableParticle){A=la;A.x*=o;A.y*=-t;ka=0;for(aa=la.materials.length;ka<aa;)ka++}else if(la instanceof THREE.RenderableLine){A=la.v1;y=la.v2;A.positionScreen.x*=o;A.positionScreen.y*=-t;y.positionScreen.x*=o;y.positionScreen.y*=-t;L.addPoint(A.positionScreen.x,A.positionScreen.y);L.addPoint(y.positionScreen.x,y.positionScreen.y);
-if(H.instersects(L)){ka=0;for(aa=la.materials.length;ka<aa;)if((pa=la.materials[ka++])&&pa.opacity!=0){ra=A;Ga=y;var Ha=Ja++;if(e[Ha]==null){e[Ha]=document.createElementNS("http://www.w3.org/2000/svg","line");Ka==0&&e[Ha].setAttribute("shape-rendering","crispEdges")}ga=e[Ha];ga.setAttribute("x1",ra.positionScreen.x);ga.setAttribute("y1",ra.positionScreen.y);ga.setAttribute("x2",Ga.positionScreen.x);ga.setAttribute("y2",Ga.positionScreen.y);if(pa instanceof THREE.LineBasicMaterial){D.__styleString=
-pa.color.__styleString;ga.setAttribute("style","fill: none; stroke: "+D.__styleString+"; stroke-width: "+pa.linewidth+"; stroke-opacity: "+pa.opacity+"; stroke-linecap: "+pa.linecap+"; stroke-linejoin: "+pa.linejoin);k.appendChild(ga)}}}}else if(la instanceof THREE.RenderableFace3){A=la.v1;y=la.v2;B=la.v3;A.positionScreen.x*=o;A.positionScreen.y*=-t;y.positionScreen.x*=o;y.positionScreen.y*=-t;B.positionScreen.x*=o;B.positionScreen.y*=-t;L.addPoint(A.positionScreen.x,A.positionScreen.y);L.addPoint(y.positionScreen.x,
-y.positionScreen.y);L.addPoint(B.positionScreen.x,B.positionScreen.y);if(H.instersects(L)){ka=0;for(aa=la.meshMaterials.length;ka<aa;){pa=la.meshMaterials[ka++];if(pa instanceof THREE.MeshFaceMaterial){ra=0;for(Ga=la.faceMaterials.length;ra<Ga;)(pa=la.faceMaterials[ra++])&&pa.opacity!=0&&d(A,y,B,la,pa,wa)}else pa&&pa.opacity!=0&&d(A,y,B,la,pa,wa)}}}else if(la instanceof THREE.RenderableFace4){A=la.v1;y=la.v2;B=la.v3;F=la.v4;A.positionScreen.x*=o;A.positionScreen.y*=-t;y.positionScreen.x*=o;y.positionScreen.y*=
--t;B.positionScreen.x*=o;B.positionScreen.y*=-t;F.positionScreen.x*=o;F.positionScreen.y*=-t;L.addPoint(A.positionScreen.x,A.positionScreen.y);L.addPoint(y.positionScreen.x,y.positionScreen.y);L.addPoint(B.positionScreen.x,B.positionScreen.y);L.addPoint(F.positionScreen.x,F.positionScreen.y);if(H.instersects(L)){ka=0;for(aa=la.meshMaterials.length;ka<aa;){pa=la.meshMaterials[ka++];if(pa instanceof THREE.MeshFaceMaterial){ra=0;for(Ga=la.faceMaterials.length;ra<Ga;)(pa=la.faceMaterials[ra++])&&pa.opacity!=
-0&&c(A,y,B,F,la,pa,wa)}else pa&&pa.opacity!=0&&c(A,y,B,F,la,pa,wa)}}}}}};
+"; stroke-linejoin: "+aa.wireframeLinejoin):ga.setAttribute("style","fill: "+D.__styleString+"; fill-opacity: "+aa.opacity);k.appendChild(ga)}function f(wa){if(da[wa]==null){da[wa]=document.createElementNS("http://www.w3.org/2000/svg","path");Ka==0&&da[wa].setAttribute("shape-rendering","crispEdges")}return da[wa]}function g(wa){return wa<0?Math.min((1+wa)*0.5,0.5):0.5+Math.min(wa*0.5,0.5)}var h=null,j=new THREE.Projector,k=document.createElementNS("http://www.w3.org/2000/svg","svg"),n,p,o,x,A,t,
+C,E,G=new THREE.Rectangle,L=new THREE.Rectangle,V=!1,D=new THREE.Color(16777215),M=new THREE.Color(16777215),O=new THREE.Color(0),Q=new THREE.Color(0),Ia=new THREE.Color(0),ua,Aa=new THREE.Vector3,da=[],e=[],ga,Ba,Ja,Ka=1;this.domElement=k;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setQuality=function(wa){switch(wa){case "high":Ka=1;break;case "low":Ka=0}};this.setSize=function(wa,ea){n=wa;p=ea;o=n/2;x=p/2;k.setAttribute("viewBox",-o+" "+-x+" "+n+" "+p);k.setAttribute("width",
+n);k.setAttribute("height",p);G.set(-o,-x,o,x)};this.clear=function(){for(;k.childNodes.length>0;)k.removeChild(k.childNodes[0])};this.render=function(wa,ea){var va,Ca,ka,aa,ra,Ga,la,pa;this.autoClear&&this.clear();h=j.projectScene(wa,ea,this.sortElements);Ja=Ba=0;if(V=wa.lights.length>0){la=wa.lights;O.setRGB(0,0,0);Q.setRGB(0,0,0);Ia.setRGB(0,0,0);va=0;for(Ca=la.length;va<Ca;va++){ka=la[va];aa=ka.color;if(ka instanceof THREE.AmbientLight){O.r+=aa.r;O.g+=aa.g;O.b+=aa.b}else if(ka instanceof THREE.DirectionalLight){Q.r+=
+aa.r;Q.g+=aa.g;Q.b+=aa.b}else if(ka instanceof THREE.PointLight){Ia.r+=aa.r;Ia.g+=aa.g;Ia.b+=aa.b}}}va=0;for(Ca=h.length;va<Ca;va++){la=h[va];L.empty();if(la instanceof THREE.RenderableParticle){A=la;A.x*=o;A.y*=-x;ka=0;for(aa=la.materials.length;ka<aa;)ka++}else if(la instanceof THREE.RenderableLine){A=la.v1;t=la.v2;A.positionScreen.x*=o;A.positionScreen.y*=-x;t.positionScreen.x*=o;t.positionScreen.y*=-x;L.addPoint(A.positionScreen.x,A.positionScreen.y);L.addPoint(t.positionScreen.x,t.positionScreen.y);
+if(G.instersects(L)){ka=0;for(aa=la.materials.length;ka<aa;)if((pa=la.materials[ka++])&&pa.opacity!=0){ra=A;Ga=t;var Ha=Ja++;if(e[Ha]==null){e[Ha]=document.createElementNS("http://www.w3.org/2000/svg","line");Ka==0&&e[Ha].setAttribute("shape-rendering","crispEdges")}ga=e[Ha];ga.setAttribute("x1",ra.positionScreen.x);ga.setAttribute("y1",ra.positionScreen.y);ga.setAttribute("x2",Ga.positionScreen.x);ga.setAttribute("y2",Ga.positionScreen.y);if(pa instanceof THREE.LineBasicMaterial){D.__styleString=
+pa.color.__styleString;ga.setAttribute("style","fill: none; stroke: "+D.__styleString+"; stroke-width: "+pa.linewidth+"; stroke-opacity: "+pa.opacity+"; stroke-linecap: "+pa.linecap+"; stroke-linejoin: "+pa.linejoin);k.appendChild(ga)}}}}else if(la instanceof THREE.RenderableFace3){A=la.v1;t=la.v2;C=la.v3;A.positionScreen.x*=o;A.positionScreen.y*=-x;t.positionScreen.x*=o;t.positionScreen.y*=-x;C.positionScreen.x*=o;C.positionScreen.y*=-x;L.addPoint(A.positionScreen.x,A.positionScreen.y);L.addPoint(t.positionScreen.x,
+t.positionScreen.y);L.addPoint(C.positionScreen.x,C.positionScreen.y);if(G.instersects(L)){ka=0;for(aa=la.meshMaterials.length;ka<aa;){pa=la.meshMaterials[ka++];if(pa instanceof THREE.MeshFaceMaterial){ra=0;for(Ga=la.faceMaterials.length;ra<Ga;)(pa=la.faceMaterials[ra++])&&pa.opacity!=0&&d(A,t,C,la,pa,wa)}else pa&&pa.opacity!=0&&d(A,t,C,la,pa,wa)}}}else if(la instanceof THREE.RenderableFace4){A=la.v1;t=la.v2;C=la.v3;E=la.v4;A.positionScreen.x*=o;A.positionScreen.y*=-x;t.positionScreen.x*=o;t.positionScreen.y*=
+-x;C.positionScreen.x*=o;C.positionScreen.y*=-x;E.positionScreen.x*=o;E.positionScreen.y*=-x;L.addPoint(A.positionScreen.x,A.positionScreen.y);L.addPoint(t.positionScreen.x,t.positionScreen.y);L.addPoint(C.positionScreen.x,C.positionScreen.y);L.addPoint(E.positionScreen.x,E.positionScreen.y);if(G.instersects(L)){ka=0;for(aa=la.meshMaterials.length;ka<aa;){pa=la.meshMaterials[ka++];if(pa instanceof THREE.MeshFaceMaterial){ra=0;for(Ga=la.faceMaterials.length;ra<Ga;)(pa=la.faceMaterials[ra++])&&pa.opacity!=
+0&&c(A,t,C,E,la,pa,wa)}else pa&&pa.opacity!=0&&c(A,t,C,E,la,pa,wa)}}}}}};
 THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform int combine;\n#endif",
 envmap_fragment:"#ifdef USE_ENVMAP\nvec4 cubeColor = textureCube( envMap, vec3( -vReflect.x, vReflect.yz ) );\nif ( combine == 1 ) {\ngl_FragColor = vec4( mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity ), opacity );\n} else {\ngl_FragColor = gl_FragColor * cubeColor;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refractionRatio;\nuniform bool useRefract;\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refractionRatio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",
 map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif",map_particle_fragment:"#ifdef USE_MAP\ngl_FragColor = gl_FragColor * texture2D( map, gl_PointCoord );\n#endif",map_pars_fragment:"#ifdef USE_MAP\nvarying vec2 vUv;\nuniform sampler2D map;\n#endif",map_pars_vertex:"#ifdef USE_MAP\nvarying vec2 vUv;\n#endif",map_fragment:"#ifdef USE_MAP\ngl_FragColor = gl_FragColor * texture2D( map, vUv );\n#endif",map_vertex:"#ifdef USE_MAP\nvUv = uv;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\nvarying vec2 vUv2;\nuniform sampler2D lightMap;\n#endif",
@@ -222,104 +222,104 @@ THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_pars_fragment,THREE.
 vertexShader:["#define PHONG\nvarying vec3 vLightWeighting;\nvarying vec3 vViewPosition;\nvarying vec3 vNormal;",THREE.ShaderChunk.map_pars_vertex,THREE.ShaderChunk.lightmap_pars_vertex,THREE.ShaderChunk.envmap_pars_vertex,THREE.ShaderChunk.lights_pars_vertex,THREE.ShaderChunk.color_pars_vertex,THREE.ShaderChunk.skinning_pars_vertex,THREE.ShaderChunk.morphtarget_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.ShaderChunk.map_vertex,THREE.ShaderChunk.lightmap_vertex,
 THREE.ShaderChunk.envmap_vertex,THREE.ShaderChunk.color_vertex,"#ifndef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\n#endif\nvViewPosition = cameraPosition - mPosition.xyz;\nvec3 transformedNormal = normalize( normalMatrix * normal );\nvNormal = transformedNormal;",THREE.ShaderChunk.lights_vertex,THREE.ShaderChunk.skinning_vertex,THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.default_vertex,"}"].join("\n")},particle_basic:{uniforms:THREE.UniformsLib.particle,fragmentShader:["uniform vec3 psColor;\nuniform float opacity;",
 THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_particle_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,"void main() {\ngl_FragColor = vec4( psColor, opacity );",THREE.ShaderChunk.map_particle_fragment,THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n"),vertexShader:["uniform float size;\nuniform float scale;",THREE.ShaderChunk.color_pars_vertex,"void main() {",THREE.ShaderChunk.color_vertex,"vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n#ifdef USE_SIZEATTENUATION\ngl_PointSize = size * ( scale / length( mvPosition.xyz ) );\n#else\ngl_PointSize = size;\n#endif\ngl_Position = projectionMatrix * mvPosition;\n}"].join("\n")}};
-THREE.WebGLRenderer=function(b){function d(m,C,z){var w,x,P,G=m.vertices,I=G.length,J=m.colors,E=J.length,K=m.__vertexArray,X=m.__colorArray,qa=m.__sortArray,W=m.__dirtyVertices,Fa=m.__dirtyColors;if(z.sortParticles){Ha.multiplySelf(z.matrixWorld);for(w=0;w<I;w++){x=G[w].position;Xa.copy(x);Ha.multiplyVector3(Xa);qa[w]=[Xa.z,w]}qa.sort(function(La,ta){return ta[0]-La[0]});for(w=0;w<I;w++){x=G[qa[w][1]].position;P=w*3;K[P]=x.x;K[P+1]=x.y;K[P+2]=x.z}for(w=0;w<E;w++){P=w*3;color=J[qa[w][1]];X[P]=color.r;
-X[P+1]=color.g;X[P+2]=color.b}}else{if(W)for(w=0;w<I;w++){x=G[w].position;P=w*3;K[P]=x.x;K[P+1]=x.y;K[P+2]=x.z}if(Fa)for(w=0;w<E;w++){color=J[w];P=w*3;X[P]=color.r;X[P+1]=color.g;X[P+2]=color.b}}if(W||z.sortParticles){e.bindBuffer(e.ARRAY_BUFFER,m.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,K,C)}if(Fa||z.sortParticles){e.bindBuffer(e.ARRAY_BUFFER,m.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,X,C)}}function c(m,C){m.uniforms=Uniforms.clone(C.uniforms);m.vertexShader=C.vertexShader;m.fragmentShader=
-C.fragmentShader}function f(m,C,z,w,x){w.__webglProgram||wa.initMaterial(w,C,z,x);var P=w.program,G=P.uniforms,I=w.uniforms;if(P!=Ba){e.useProgram(P);Ba=P}e.uniformMatrix4fv(G.projectionMatrix,!1,Ta);if(z&&(w instanceof THREE.MeshBasicMaterial||w instanceof THREE.MeshLambertMaterial||w instanceof THREE.MeshPhongMaterial||w instanceof THREE.LineBasicMaterial||w instanceof THREE.ParticleBasicMaterial||w.fog)){I.fogColor.value.setHex(z.color.hex);if(z instanceof THREE.Fog){I.fogNear.value=z.near;I.fogFar.value=
-z.far}else if(z instanceof THREE.FogExp2)I.fogDensity.value=z.density}if(w instanceof THREE.MeshPhongMaterial||w instanceof THREE.MeshLambertMaterial||w.lights){var J,E,K=0,X=0,qa=0,W,Fa,La,ta,za=Ua,db=za.directional.colors,Z=za.directional.positions,fa=za.point.colors,oa=za.point.positions,Na=za.point.distances,$=0,R=0;z=E=ta=0;for(J=C.length;z<J;z++){E=C[z];W=E.color;Fa=E.position;La=E.intensity;ta=E.distance;if(E instanceof THREE.AmbientLight){K+=W.r;X+=W.g;qa+=W.b}else if(E instanceof THREE.DirectionalLight){ta=
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+B.fragmentShader}function f(m,B,z,w,y){w.__webglProgram||wa.initMaterial(w,B,z,y);var P=w.program,H=P.uniforms,I=w.uniforms;if(P!=Ba){e.useProgram(P);Ba=P}e.uniformMatrix4fv(H.projectionMatrix,!1,Ta);if(z&&(w instanceof THREE.MeshBasicMaterial||w instanceof THREE.MeshLambertMaterial||w instanceof THREE.MeshPhongMaterial||w instanceof THREE.LineBasicMaterial||w instanceof THREE.ParticleBasicMaterial||w.fog)){I.fogColor.value.setHex(z.color.hex);if(z instanceof THREE.Fog){I.fogNear.value=z.near;I.fogFar.value=
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 THREE.MeshPhongMaterial){I.ambient.value.setRGB(w.ambient.r,w.ambient.g,w.ambient.b);I.specular.value.setRGB(w.specular.r,w.specular.g,w.specular.b);I.shininess.value=w.shininess}else if(w instanceof THREE.MeshDepthMaterial){I.mNear.value=m.near;I.mFar.value=m.far;I.opacity.value=w.opacity}else if(w instanceof THREE.MeshNormalMaterial)I.opacity.value=w.opacity;for(var Sa in I)if(X=P.uniforms[Sa]){J=I[Sa];K=J.type;z=J.value;if(K=="i")e.uniform1i(X,z);else if(K=="f")e.uniform1f(X,z);else if(K=="fv1")e.uniform1fv(X,
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-!1,ab);if(w instanceof THREE.ShadowVolumeDynamicMaterial){m=I.directionalLightDirection.value;m[0]=-C.position.x;m[1]=-C.position.y;m[2]=-C.position.z;e.uniform3fv(G.directionalLightDirection,m);e.uniformMatrix4fv(G.objectMatrix,!1,x._objectMatrixArray);e.uniformMatrix4fv(G.viewMatrix,!1,ab)}if(w.skinning){e.uniformMatrix4fv(G.cameraInverseMatrix,!1,ab);e.uniformMatrix4fv(G.boneGlobalMatrices,!1,x.boneMatrices)}return P}function g(m,C,z,w,x,P){if(w.opacity!=0){var G;m=f(m,C,z,w,P).attributes;if(w.morphTargets){C=
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-J[I[z]];z++}}else{I=[];var E=-1,K=0;J=P.morphTargetInfluences;var X,qa=J.length;z=0;for(P.morphTargetBase!==-1&&(I[P.morphTargetBase]=!0);z<w.numSupportedMorphTargets;){for(X=0;X<qa;X++)if(!I[X]&&J[X]>E){K=X;E=J[K]}e.bindBuffer(e.ARRAY_BUFFER,x.__webglMorphTargetsBuffers[K]);e.vertexAttribPointer(C["morphTarget"+z],3,e.FLOAT,!1,0,0);P.__webglMorphTargetInfluences[z]=E;I[K]=1;E=-1;z++}}e.uniform1fv(w.program.uniforms.morphTargetInfluences,P.__webglMorphTargetInfluences)}else{e.bindBuffer(e.ARRAY_BUFFER,
-x.__webglVertexBuffer);e.vertexAttribPointer(m.position,3,e.FLOAT,!1,0,0)}if(x.__webglCustomAttributes)for(G in x.__webglCustomAttributes)if(m[G]>=0){C=x.__webglCustomAttributes[G];e.bindBuffer(e.ARRAY_BUFFER,C.buffer);e.vertexAttribPointer(m[G],C.size,e.FLOAT,!1,0,0)}if(m.color>=0){e.bindBuffer(e.ARRAY_BUFFER,x.__webglColorBuffer);e.vertexAttribPointer(m.color,3,e.FLOAT,!1,0,0)}if(m.normal>=0){e.bindBuffer(e.ARRAY_BUFFER,x.__webglNormalBuffer);e.vertexAttribPointer(m.normal,3,e.FLOAT,!1,0,0)}if(m.tangent>=
-0){e.bindBuffer(e.ARRAY_BUFFER,x.__webglTangentBuffer);e.vertexAttribPointer(m.tangent,4,e.FLOAT,!1,0,0)}if(m.uv>=0)if(x.__webglUVBuffer){e.bindBuffer(e.ARRAY_BUFFER,x.__webglUVBuffer);e.vertexAttribPointer(m.uv,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(m.uv)}else e.disableVertexAttribArray(m.uv);if(m.uv2>=0)if(x.__webglUV2Buffer){e.bindBuffer(e.ARRAY_BUFFER,x.__webglUV2Buffer);e.vertexAttribPointer(m.uv2,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(m.uv2)}else e.disableVertexAttribArray(m.uv2);
-if(w.skinning&&m.skinVertexA>=0&&m.skinVertexB>=0&&m.skinIndex>=0&&m.skinWeight>=0){e.bindBuffer(e.ARRAY_BUFFER,x.__webglSkinVertexABuffer);e.vertexAttribPointer(m.skinVertexA,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,x.__webglSkinVertexBBuffer);e.vertexAttribPointer(m.skinVertexB,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,x.__webglSkinIndicesBuffer);e.vertexAttribPointer(m.skinIndex,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,x.__webglSkinWeightsBuffer);e.vertexAttribPointer(m.skinWeight,
-4,e.FLOAT,!1,0,0)}if(P instanceof THREE.Mesh)if(w.wireframe){e.lineWidth(w.wireframeLinewidth);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,x.__webglLineBuffer);e.drawElements(e.LINES,x.__webglLineCount,e.UNSIGNED_SHORT,0)}else{e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,x.__webglFaceBuffer);e.drawElements(e.TRIANGLES,x.__webglFaceCount,e.UNSIGNED_SHORT,0)}else if(P instanceof THREE.Line){P=P.type==THREE.LineStrip?e.LINE_STRIP:e.LINES;e.lineWidth(w.linewidth);e.drawArrays(P,0,x.__webglLineCount)}else if(P instanceof
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-3,e.FLOAT,!1,0,0)}if(m.hasNormal){e.bindBuffer(e.ARRAY_BUFFER,m.__webglNormalBuffer);e.bufferData(e.ARRAY_BUFFER,m.normalArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(C.attributes.normal);e.vertexAttribPointer(C.attributes.normal,3,e.FLOAT,!1,0,0)}e.drawArrays(e.TRIANGLES,0,m.count);m.count=0}function j(m){if(ea!=m.doubleSided){m.doubleSided?e.disable(e.CULL_FACE):e.enable(e.CULL_FACE);ea=m.doubleSided}if(va!=m.flipSided){m.flipSided?e.frontFace(e.CW):e.frontFace(e.CCW);va=m.flipSided}}function k(m){if(ka!=
-m){m?e.enable(e.DEPTH_TEST):e.disable(e.DEPTH_TEST);ka=m}}function n(m){pa[0].set(m.n41-m.n11,m.n42-m.n12,m.n43-m.n13,m.n44-m.n14);pa[1].set(m.n41+m.n11,m.n42+m.n12,m.n43+m.n13,m.n44+m.n14);pa[2].set(m.n41+m.n21,m.n42+m.n22,m.n43+m.n23,m.n44+m.n24);pa[3].set(m.n41-m.n21,m.n42-m.n22,m.n43-m.n23,m.n44-m.n24);pa[4].set(m.n41-m.n31,m.n42-m.n32,m.n43-m.n33,m.n44-m.n34);pa[5].set(m.n41+m.n31,m.n42+m.n32,m.n43+m.n33,m.n44+m.n34);var C;for(m=0;m<6;m++){C=pa[m];C.divideScalar(Math.sqrt(C.x*C.x+C.y*C.y+C.z*
-C.z))}}function p(m){for(var C=m.matrixWorld,z=-m.geometry.boundingSphere.radius*Math.max(m.scale.x,Math.max(m.scale.y,m.scale.z)),w=0;w<6;w++){m=pa[w].x*C.n14+pa[w].y*C.n24+pa[w].z*C.n34+pa[w].w;if(m<=z)return!1}return!0}function o(m,C){m.list[m.count]=C;m.count+=1}function t(m){var C,z,w=m.object,x=m.opaque,P=m.transparent;P.count=0;m=x.count=0;for(C=w.materials.length;m<C;m++){z=w.materials[m];z.transparent?o(P,z):o(x,z)}}function A(m){var C,z,w,x,P=m.object,G=m.buffer,I=m.opaque,J=m.transparent;
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-e.KEEP,e.DECR,e.KEEP);var C,z=m.lights.length,w,x=m.lights,P=[],G,I,J,E,K,X=m.__webglShadowVolumes.length;for(C=0;C<z;C++){w=m.lights[C];if(w instanceof THREE.DirectionalLight){P[0]=-w.position.x;P[1]=-w.position.y;P[2]=-w.position.z;for(K=0;K<X;K++){w=m.__webglShadowVolumes[K].object;G=m.__webglShadowVolumes[K].buffer;I=w.materials[0];I.program||wa.initMaterial(I,x,undefined,w);I=I.program;J=I.uniforms;E=I.attributes;if(Ba!==I){e.useProgram(I);Ba=I;e.uniformMatrix4fv(J.projectionMatrix,!1,Ta);e.uniformMatrix4fv(J.viewMatrix,
-!1,ab);e.uniform3fv(J.directionalLightDirection,P)}w.matrixWorld.flattenToArray(w._objectMatrixArray);e.uniformMatrix4fv(J.objectMatrix,!1,w._objectMatrixArray);e.bindBuffer(e.ARRAY_BUFFER,G.__webglVertexBuffer);e.vertexAttribPointer(E.position,3,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,G.__webglNormalBuffer);e.vertexAttribPointer(E.normal,3,e.FLOAT,!1,0,0);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,G.__webglFaceBuffer);e.cullFace(e.FRONT);e.drawElements(e.TRIANGLES,G.__webglFaceCount,e.UNSIGNED_SHORT,
-0);e.cullFace(e.BACK);e.drawElements(e.TRIANGLES,G.__webglFaceCount,e.UNSIGNED_SHORT,0)}}}e.disable(e.POLYGON_OFFSET_FILL);e.colorMask(!0,!0,!0,!0);e.stencilFunc(e.NOTEQUAL,0,255);e.stencilOp(e.KEEP,e.KEEP,e.KEEP);e.disable(e.DEPTH_TEST);Ca="";Ba=ia.program;e.useProgram(ia.program);e.uniformMatrix4fv(ia.projectionLocation,!1,Ta);e.uniform1f(ia.darknessLocation,ia.darkness);e.bindBuffer(e.ARRAY_BUFFER,ia.vertexBuffer);e.vertexAttribPointer(ia.vertexLocation,3,e.FLOAT,!1,0,0);e.enableVertexAttribArray(ia.vertexLocation);
-e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA);e.blendEquation(e.FUNC_ADD);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,ia.elementBuffer);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0);e.disable(e.STENCIL_TEST);e.enable(e.DEPTH_TEST);e.depthMask(Ka)}function F(m,C){var z,w,x,P=m.__webglLensFlares.length,G,I,J;G=new THREE.Vector3;var E=la/Ga;I=Ga*0.5;J=la*0.5;var K=16/la,X=[K*E,K],qa=[1,1,0];K=[1,1];var W,Fa=ma.readBackPixels,La,ta,za=ma.uniforms;z=ma.attributes;e.useProgram(ma.program);Ba=ma.program;Ca="";e.uniform1i(za.map,
-0);e.activeTexture(e.TEXTURE0);e.uniform1f(za.opacity,1);e.uniform1f(za.rotation,0);e.uniform2fv(za.scale,X);e.bindBuffer(e.ARRAY_BUFFER,ma.vertexBuffer);e.vertexAttribPointer(z.vertex,2,e.FLOAT,!1,16,0);e.vertexAttribPointer(z.uv,2,e.FLOAT,!1,16,8);e.bindTexture(e.TEXTURE_2D,ma.tempTexture);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,ma.elementBuffer);e.disable(e.CULL_FACE);e.depthMask(!1);for(x=0;x<P;x++){z=m.__webglLensFlares[x].object;G.set(z.matrixWorld.n14,z.matrixWorld.n24,z.matrixWorld.n34);C.matrixWorldInverse.multiplyVector3(G);
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-sampleDistance=parseInt(5*(1-Math.max(0,Math.min(-w,C.far))/C.far),10)+2;w=sampleDistance*4;W=sampleDistance*64;ta=0;La=28-w+(448-W);ma.readBackPixels[La+0]===255&&ma.readBackPixels[La+1]===0&&ma.readBackPixels[La+2]===255&&(ta+=0.2);La=28+w+(448-W);Fa[La+0]===255&&Fa[La+1]===0&&Fa[La+2]===255&&(ta+=0.2);La=28+w+(448+W);Fa[La+0]===255&&Fa[La+1]===0&&Fa[La+2]===255&&(ta+=0.2);La=28-w+(448+W);Fa[La+0]===255&&Fa[La+1]===0&&Fa[La+2]===255&&(ta+=0.2);La=476;Fa[La+0]===255&&Fa[La+1]===0&&Fa[La+2]===255&&
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-qa);e.uniform1f(za.rotation,J.rotation);e.uniform2fv(za.scale,X);e.uniform1f(za.opacity,J.opacity);M(J.blending);Q(J.texture,0);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0)}}}e.enable(e.CULL_FACE);e.enable(e.DEPTH_TEST);e.depthMask(Ka)}function H(m,C){m._modelViewMatrix.multiplyToArray(C.matrixWorldInverse,m.matrixWorld,m._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(m._modelViewMatrix).transposeIntoArray(m._normalMatrixArray)}function L(m){var C,z,w,x,P;if(m instanceof THREE.Mesh){z=m.geometry;
-for(C in z.geometryGroups){w=z.geometryGroups[C];P=!1;for(x in w.__webglCustomAttributes)if(w.__webglCustomAttributes[x].needsUpdate){P=!0;break}if(z.__dirtyVertices||z.__dirtyMorphTargets||z.__dirtyElements||z.__dirtyUvs||z.__dirtyNormals||z.__dirtyColors||z.__dirtyTangents||P){P=e.DYNAMIC_DRAW;var G=void 0,I=void 0,J=void 0,E=void 0;J=void 0;var K=void 0,X=void 0,qa=void 0,W=void 0,Fa=void 0,La=void 0,ta=void 0,za=void 0,db=void 0,Z=void 0,fa=void 0,oa=void 0,Na=void 0;X=void 0;qa=void 0;E=void 0;
-W=void 0;E=void 0;Z=void 0;fa=void 0;X=void 0;Z=void 0;fa=void 0;oa=void 0;Na=void 0;Z=void 0;fa=void 0;oa=void 0;Na=void 0;Z=void 0;fa=void 0;oa=void 0;Na=void 0;Z=void 0;fa=void 0;oa=void 0;E=void 0;W=void 0;K=void 0;J=void 0;J=void 0;var $=void 0,R=void 0,Sa=void 0,fb=void 0,Pa=0,Qa=0,jb=0,gb=0,bb=0,cb=0,Oa=0,eb=0,Da=0,S=0,Ra=0;$=0;var Va=w.__vertexArray,lb=w.__uvArray,$a=w.__uv2Array,T=w.__normalArray,ja=w.__tangentArray,na=w.__colorArray,Y=w.__skinVertexAArray,ya=w.__skinVertexBArray,xa=w.__skinIndexArray,
+J.image[K])}else{J.image.__webglTextureCube=e.createTexture();e.bindTexture(e.TEXTURE_CUBE_MAP,J.image.__webglTextureCube);for(K=0;K<6;++K)e.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+K,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,J.image[K]);J.__webglInit=!0}O(e.TEXTURE_CUBE_MAP,J,J.image[0]);e.bindTexture(e.TEXTURE_CUBE_MAP,null);J.needsUpdate=!1}e.activeTexture(e.TEXTURE0+z);e.bindTexture(e.TEXTURE_CUBE_MAP,J.image.__webglTextureCube)}}else Q(J,z)}}e.uniformMatrix4fv(H.modelViewMatrix,!1,y._modelViewMatrixArray);
+e.uniformMatrix3fv(H.normalMatrix,!1,y._normalMatrixArray);(w instanceof THREE.MeshShaderMaterial||w instanceof THREE.MeshPhongMaterial||w.envMap)&&e.uniform3f(H.cameraPosition,m.position.x,m.position.y,m.position.z);(w instanceof THREE.MeshShaderMaterial||w.envMap||w.skinning)&&e.uniformMatrix4fv(H.objectMatrix,!1,y._objectMatrixArray);(w instanceof THREE.MeshPhongMaterial||w instanceof THREE.MeshLambertMaterial||w instanceof THREE.MeshShaderMaterial||w.skinning)&&e.uniformMatrix4fv(H.viewMatrix,
+!1,ab);if(w instanceof THREE.ShadowVolumeDynamicMaterial){m=I.directionalLightDirection.value;m[0]=-B.position.x;m[1]=-B.position.y;m[2]=-B.position.z;e.uniform3fv(H.directionalLightDirection,m);e.uniformMatrix4fv(H.objectMatrix,!1,y._objectMatrixArray);e.uniformMatrix4fv(H.viewMatrix,!1,ab)}if(w.skinning){e.uniformMatrix4fv(H.cameraInverseMatrix,!1,ab);e.uniformMatrix4fv(H.boneGlobalMatrices,!1,y.boneMatrices)}return P}function g(m,B,z,w,y,P){if(w.opacity!=0){var H;m=f(m,B,z,w,P).attributes;if(w.morphTargets){B=
+w.program.attributes;P.morphTargetBase!==-1?e.bindBuffer(e.ARRAY_BUFFER,y.__webglMorphTargetsBuffers[P.morphTargetBase]):e.bindBuffer(e.ARRAY_BUFFER,y.__webglVertexBuffer);e.vertexAttribPointer(B.position,3,e.FLOAT,!1,0,0);if(P.morphTargetForcedOrder.length){z=0;for(var I=P.morphTargetForcedOrder,J=P.morphTargetInfluences;z<w.numSupportedMorphTargets&&z<I.length;){e.bindBuffer(e.ARRAY_BUFFER,y.__webglMorphTargetsBuffers[I[z]]);e.vertexAttribPointer(B["morphTarget"+z],3,e.FLOAT,!1,0,0);P.__webglMorphTargetInfluences[z]=
+J[I[z]];z++}}else{I=[];var F=-1,K=0;J=P.morphTargetInfluences;var X,qa=J.length;z=0;for(P.morphTargetBase!==-1&&(I[P.morphTargetBase]=!0);z<w.numSupportedMorphTargets;){for(X=0;X<qa;X++)if(!I[X]&&J[X]>F){K=X;F=J[K]}e.bindBuffer(e.ARRAY_BUFFER,y.__webglMorphTargetsBuffers[K]);e.vertexAttribPointer(B["morphTarget"+z],3,e.FLOAT,!1,0,0);P.__webglMorphTargetInfluences[z]=F;I[K]=1;F=-1;z++}}e.uniform1fv(w.program.uniforms.morphTargetInfluences,P.__webglMorphTargetInfluences)}else{e.bindBuffer(e.ARRAY_BUFFER,
+y.__webglVertexBuffer);e.vertexAttribPointer(m.position,3,e.FLOAT,!1,0,0)}if(y.__webglCustomAttributes)for(H in y.__webglCustomAttributes)if(m[H]>=0){B=y.__webglCustomAttributes[H];e.bindBuffer(e.ARRAY_BUFFER,B.buffer);e.vertexAttribPointer(m[H],B.size,e.FLOAT,!1,0,0)}if(m.color>=0){e.bindBuffer(e.ARRAY_BUFFER,y.__webglColorBuffer);e.vertexAttribPointer(m.color,3,e.FLOAT,!1,0,0)}if(m.normal>=0){e.bindBuffer(e.ARRAY_BUFFER,y.__webglNormalBuffer);e.vertexAttribPointer(m.normal,3,e.FLOAT,!1,0,0)}if(m.tangent>=
+0){e.bindBuffer(e.ARRAY_BUFFER,y.__webglTangentBuffer);e.vertexAttribPointer(m.tangent,4,e.FLOAT,!1,0,0)}if(m.uv>=0)if(y.__webglUVBuffer){e.bindBuffer(e.ARRAY_BUFFER,y.__webglUVBuffer);e.vertexAttribPointer(m.uv,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(m.uv)}else e.disableVertexAttribArray(m.uv);if(m.uv2>=0)if(y.__webglUV2Buffer){e.bindBuffer(e.ARRAY_BUFFER,y.__webglUV2Buffer);e.vertexAttribPointer(m.uv2,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(m.uv2)}else e.disableVertexAttribArray(m.uv2);
+if(w.skinning&&m.skinVertexA>=0&&m.skinVertexB>=0&&m.skinIndex>=0&&m.skinWeight>=0){e.bindBuffer(e.ARRAY_BUFFER,y.__webglSkinVertexABuffer);e.vertexAttribPointer(m.skinVertexA,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,y.__webglSkinVertexBBuffer);e.vertexAttribPointer(m.skinVertexB,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,y.__webglSkinIndicesBuffer);e.vertexAttribPointer(m.skinIndex,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,y.__webglSkinWeightsBuffer);e.vertexAttribPointer(m.skinWeight,
+4,e.FLOAT,!1,0,0)}if(P instanceof THREE.Mesh)if(w.wireframe){e.lineWidth(w.wireframeLinewidth);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,y.__webglLineBuffer);e.drawElements(e.LINES,y.__webglLineCount,e.UNSIGNED_SHORT,0)}else{e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,y.__webglFaceBuffer);e.drawElements(e.TRIANGLES,y.__webglFaceCount,e.UNSIGNED_SHORT,0)}else if(P instanceof THREE.Line){P=P.type==THREE.LineStrip?e.LINE_STRIP:e.LINES;e.lineWidth(w.linewidth);e.drawArrays(P,0,y.__webglLineCount)}else if(P instanceof
+THREE.ParticleSystem)e.drawArrays(e.POINTS,0,y.__webglParticleCount);else P instanceof THREE.Ribbon&&e.drawArrays(e.TRIANGLE_STRIP,0,y.__webglVertexCount)}}function h(m,B){if(!m.__webglVertexBuffer)m.__webglVertexBuffer=e.createBuffer();if(!m.__webglNormalBuffer)m.__webglNormalBuffer=e.createBuffer();if(m.hasPos){e.bindBuffer(e.ARRAY_BUFFER,m.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,m.positionArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(B.attributes.position);e.vertexAttribPointer(B.attributes.position,
+3,e.FLOAT,!1,0,0)}if(m.hasNormal){e.bindBuffer(e.ARRAY_BUFFER,m.__webglNormalBuffer);e.bufferData(e.ARRAY_BUFFER,m.normalArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(B.attributes.normal);e.vertexAttribPointer(B.attributes.normal,3,e.FLOAT,!1,0,0)}e.drawArrays(e.TRIANGLES,0,m.count);m.count=0}function j(m){if(ea!=m.doubleSided){m.doubleSided?e.disable(e.CULL_FACE):e.enable(e.CULL_FACE);ea=m.doubleSided}if(va!=m.flipSided){m.flipSided?e.frontFace(e.CW):e.frontFace(e.CCW);va=m.flipSided}}function k(m){if(ka!=
+m){m?e.enable(e.DEPTH_TEST):e.disable(e.DEPTH_TEST);ka=m}}function n(m){pa[0].set(m.n41-m.n11,m.n42-m.n12,m.n43-m.n13,m.n44-m.n14);pa[1].set(m.n41+m.n11,m.n42+m.n12,m.n43+m.n13,m.n44+m.n14);pa[2].set(m.n41+m.n21,m.n42+m.n22,m.n43+m.n23,m.n44+m.n24);pa[3].set(m.n41-m.n21,m.n42-m.n22,m.n43-m.n23,m.n44-m.n24);pa[4].set(m.n41-m.n31,m.n42-m.n32,m.n43-m.n33,m.n44-m.n34);pa[5].set(m.n41+m.n31,m.n42+m.n32,m.n43+m.n33,m.n44+m.n34);var B;for(m=0;m<6;m++){B=pa[m];B.divideScalar(Math.sqrt(B.x*B.x+B.y*B.y+B.z*
+B.z))}}function p(m){for(var B=m.matrixWorld,z=-m.geometry.boundingSphere.radius*Math.max(m.scale.x,Math.max(m.scale.y,m.scale.z)),w=0;w<6;w++){m=pa[w].x*B.n14+pa[w].y*B.n24+pa[w].z*B.n34+pa[w].w;if(m<=z)return!1}return!0}function o(m,B){m.list[m.count]=B;m.count+=1}function x(m){var B,z,w=m.object,y=m.opaque,P=m.transparent;P.count=0;m=y.count=0;for(B=w.materials.length;m<B;m++){z=w.materials[m];z.transparent?o(P,z):o(y,z)}}function A(m){var B,z,w,y,P=m.object,H=m.buffer,I=m.opaque,J=m.transparent;
+J.count=0;m=I.count=0;for(w=P.materials.length;m<w;m++){B=P.materials[m];if(B instanceof THREE.MeshFaceMaterial){B=0;for(z=H.materials.length;B<z;B++)(y=H.materials[B])&&(y.transparent?o(J,y):o(I,y))}else(y=B)&&(y.transparent?o(J,y):o(I,y))}}function t(m,B){return B.z-m.z}function C(m){e.enable(e.POLYGON_OFFSET_FILL);e.polygonOffset(0.1,1);e.enable(e.STENCIL_TEST);e.depthMask(!1);e.colorMask(!1,!1,!1,!1);e.stencilFunc(e.ALWAYS,1,255);e.stencilOpSeparate(e.BACK,e.KEEP,e.INCR,e.KEEP);e.stencilOpSeparate(e.FRONT,
+e.KEEP,e.DECR,e.KEEP);var B,z=m.lights.length,w,y=m.lights,P=[],H,I,J,F,K,X=m.__webglShadowVolumes.length;for(B=0;B<z;B++){w=m.lights[B];if(w instanceof THREE.DirectionalLight){P[0]=-w.position.x;P[1]=-w.position.y;P[2]=-w.position.z;for(K=0;K<X;K++){w=m.__webglShadowVolumes[K].object;H=m.__webglShadowVolumes[K].buffer;I=w.materials[0];I.program||wa.initMaterial(I,y,undefined,w);I=I.program;J=I.uniforms;F=I.attributes;if(Ba!==I){e.useProgram(I);Ba=I;e.uniformMatrix4fv(J.projectionMatrix,!1,Ta);e.uniformMatrix4fv(J.viewMatrix,
+!1,ab);e.uniform3fv(J.directionalLightDirection,P)}w.matrixWorld.flattenToArray(w._objectMatrixArray);e.uniformMatrix4fv(J.objectMatrix,!1,w._objectMatrixArray);e.bindBuffer(e.ARRAY_BUFFER,H.__webglVertexBuffer);e.vertexAttribPointer(F.position,3,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,H.__webglNormalBuffer);e.vertexAttribPointer(F.normal,3,e.FLOAT,!1,0,0);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,H.__webglFaceBuffer);e.cullFace(e.FRONT);e.drawElements(e.TRIANGLES,H.__webglFaceCount,e.UNSIGNED_SHORT,
+0);e.cullFace(e.BACK);e.drawElements(e.TRIANGLES,H.__webglFaceCount,e.UNSIGNED_SHORT,0)}}}e.disable(e.POLYGON_OFFSET_FILL);e.colorMask(!0,!0,!0,!0);e.stencilFunc(e.NOTEQUAL,0,255);e.stencilOp(e.KEEP,e.KEEP,e.KEEP);e.disable(e.DEPTH_TEST);Ca="";Ba=ia.program;e.useProgram(ia.program);e.uniformMatrix4fv(ia.projectionLocation,!1,Ta);e.uniform1f(ia.darknessLocation,ia.darkness);e.bindBuffer(e.ARRAY_BUFFER,ia.vertexBuffer);e.vertexAttribPointer(ia.vertexLocation,3,e.FLOAT,!1,0,0);e.enableVertexAttribArray(ia.vertexLocation);
+e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA);e.blendEquation(e.FUNC_ADD);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,ia.elementBuffer);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0);e.disable(e.STENCIL_TEST);e.enable(e.DEPTH_TEST);e.depthMask(Ka)}function E(m,B){var z,w,y,P=m.__webglLensFlares.length,H,I,J;H=new THREE.Vector3;var F=la/Ga;I=Ga*0.5;J=la*0.5;var K=16/la,X=[K*F,K],qa=[1,1,0];K=[1,1];var W,Fa=ma.readBackPixels,La,ta,za=ma.uniforms;z=ma.attributes;e.useProgram(ma.program);Ba=ma.program;Ca="";e.uniform1i(za.map,
+0);e.activeTexture(e.TEXTURE0);e.uniform1f(za.opacity,1);e.uniform1f(za.rotation,0);e.uniform2fv(za.scale,X);e.bindBuffer(e.ARRAY_BUFFER,ma.vertexBuffer);e.vertexAttribPointer(z.vertex,2,e.FLOAT,!1,16,0);e.vertexAttribPointer(z.uv,2,e.FLOAT,!1,16,8);e.bindTexture(e.TEXTURE_2D,ma.tempTexture);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,ma.elementBuffer);e.disable(e.CULL_FACE);e.depthMask(!1);for(y=0;y<P;y++){z=m.__webglLensFlares[y].object;H.set(z.matrixWorld.n14,z.matrixWorld.n24,z.matrixWorld.n34);B.matrixWorldInverse.multiplyVector3(H);
+w=H.z;B.projectionMatrix.multiplyVector3(H);qa[0]=H.x;qa[1]=H.y;qa[2]=H.z;K[0]=qa[0]*I+I;K[1]=qa[1]*J+J;e.copyTexSubImage2D(e.TEXTURE_2D,0,0,0,K[0]-8,K[1]-8,16,16);e.uniform3fv(za.screenPosition,qa);e.uniform1i(za.renderPink,1);e.enable(e.DEPTH_TEST);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0);try{e.readPixels(K[0]-8,K[1]-8,16,16,e.RGBA,e.UNSIGNED_BYTE,ma.readBackPixels)}catch(db){console.log("WebGLRenderer.renderLensFlare: readPixels failed!")}e.getError()&&console.log("WebGLRenderer.renderLensFlare: readPixels failed!");
+sampleDistance=parseInt(5*(1-Math.max(0,Math.min(-w,B.far))/B.far),10)+2;w=sampleDistance*4;W=sampleDistance*64;ta=0;La=28-w+(448-W);ma.readBackPixels[La+0]===255&&ma.readBackPixels[La+1]===0&&ma.readBackPixels[La+2]===255&&(ta+=0.2);La=28+w+(448-W);Fa[La+0]===255&&Fa[La+1]===0&&Fa[La+2]===255&&(ta+=0.2);La=28+w+(448+W);Fa[La+0]===255&&Fa[La+1]===0&&Fa[La+2]===255&&(ta+=0.2);La=28-w+(448+W);Fa[La+0]===255&&Fa[La+1]===0&&Fa[La+2]===255&&(ta+=0.2);La=476;Fa[La+0]===255&&Fa[La+1]===0&&Fa[La+2]===255&&
+(ta+=0.2);z.positionScreen.x=qa[0];z.positionScreen.y=qa[1];z.positionScreen.z=qa[2];z.customUpdateCallback?z.customUpdateCallback(ta,z):z.updateLensFlares(ta);e.uniform1i(za.renderPink,0);e.disable(e.DEPTH_TEST);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0)}for(y=0;y<P;y++){z=m.__webglLensFlares[y].object;H=0;for(I=z.lensFlares.length;H<I;H++){J=z.lensFlares[H];if(J.opacity>0.0010&&J.scale>0.0010){qa[0]=J.x;qa[1]=J.y;qa[2]=J.z;K=J.size*J.scale/la;X[0]=K*F;X[1]=K;e.uniform3fv(za.screenPosition,
+qa);e.uniform1f(za.rotation,J.rotation);e.uniform2fv(za.scale,X);e.uniform1f(za.opacity,J.opacity);M(J.blending);Q(J.texture,0);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0)}}}e.enable(e.CULL_FACE);e.enable(e.DEPTH_TEST);e.depthMask(Ka)}function G(m,B){m._modelViewMatrix.multiplyToArray(B.matrixWorldInverse,m.matrixWorld,m._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(m._modelViewMatrix).transposeIntoArray(m._normalMatrixArray)}function L(m){var B,z,w,y,P;if(m instanceof THREE.Mesh){z=m.geometry;
+for(B in z.geometryGroups){w=z.geometryGroups[B];P=!1;for(y in w.__webglCustomAttributes)if(w.__webglCustomAttributes[y].needsUpdate){P=!0;break}if(z.__dirtyVertices||z.__dirtyMorphTargets||z.__dirtyElements||z.__dirtyUvs||z.__dirtyNormals||z.__dirtyColors||z.__dirtyTangents||P){P=e.DYNAMIC_DRAW;var H=void 0,I=void 0,J=void 0,F=void 0;J=void 0;var K=void 0,X=void 0,qa=void 0,W=void 0,Fa=void 0,La=void 0,ta=void 0,za=void 0,db=void 0,Z=void 0,fa=void 0,oa=void 0,Na=void 0;X=void 0;qa=void 0;F=void 0;
+W=void 0;F=void 0;Z=void 0;fa=void 0;X=void 0;Z=void 0;fa=void 0;oa=void 0;Na=void 0;Z=void 0;fa=void 0;oa=void 0;Na=void 0;Z=void 0;fa=void 0;oa=void 0;Na=void 0;Z=void 0;fa=void 0;oa=void 0;F=void 0;W=void 0;K=void 0;J=void 0;J=void 0;var $=void 0,R=void 0,Sa=void 0,fb=void 0,Pa=0,Qa=0,jb=0,gb=0,bb=0,cb=0,Oa=0,eb=0,Da=0,S=0,Ra=0;$=0;var Va=w.__vertexArray,lb=w.__uvArray,$a=w.__uv2Array,T=w.__normalArray,ja=w.__tangentArray,na=w.__colorArray,Y=w.__skinVertexAArray,ya=w.__skinVertexBArray,xa=w.__skinIndexArray,
 ha=w.__skinWeightArray,U=w.__morphTargetsArrays,Ma=w.__webglCustomAttributes;R=void 0;var Ya=w.__faceArray,Wa=w.__lineArray,kb=w.__needsSmoothNormals;La=w.__vertexColorType;Fa=w.__uvType;ta=w.__normalType;var Za=m.geometry,hb=Za.__dirtyVertices,ib=Za.__dirtyElements,tb=Za.__dirtyUvs,ub=Za.__dirtyNormals,vb=Za.__dirtyTangents,wb=Za.__dirtyColors,xb=Za.__dirtyMorphTargets,pb=Za.vertices,yb=w.faces,Bb=Za.faces,zb=Za.faceVertexUvs[0],Ab=Za.faceVertexUvs[1],qb=Za.skinVerticesA,rb=Za.skinVerticesB,sb=Za.skinIndices,
-nb=Za.skinWeights,ob=Za.edgeFaces,mb=Za.morphTargets;if(Ma)for(fb in Ma)Ma[fb].offset=0;G=0;for(I=yb.length;G<I;G++){J=yb[G];E=Bb[J];zb&&(za=zb[J]);Ab&&(db=Ab[J]);J=E.vertexNormals;K=E.normal;X=E.vertexColors;qa=E.color;W=E.vertexTangents;if(E instanceof THREE.Face3){if(hb){Z=pb[E.a].position;fa=pb[E.b].position;oa=pb[E.c].position;Va[Qa]=Z.x;Va[Qa+1]=Z.y;Va[Qa+2]=Z.z;Va[Qa+3]=fa.x;Va[Qa+4]=fa.y;Va[Qa+5]=fa.z;Va[Qa+6]=oa.x;Va[Qa+7]=oa.y;Va[Qa+8]=oa.z;Qa+=9}if(Ma)for(fb in Ma){R=Ma[fb];if(R.needsUpdate){$=
-R.offset;if(R.size===1){R.array[$+0]=R.value[E.a];R.array[$+1]=R.value[E.b];R.array[$+2]=R.value[E.c];R.offset+=3}else{Z=R.value[E.a];fa=R.value[E.b];oa=R.value[E.c];if(R.size===2){R.array[$+0]=Z.x;R.array[$+1]=Z.y;R.array[$+2]=fa.x;R.array[$+3]=fa.y;R.array[$+4]=oa.x;R.array[$+5]=oa.y;R.offset+=6}else if(R.size===3){R.array[$+0]=Z.x;R.array[$+1]=Z.y;R.array[$+2]=Z.z;R.array[$+3]=fa.x;R.array[$+4]=fa.y;R.array[$+5]=fa.z;R.array[$+6]=oa.x;R.array[$+7]=oa.y;R.array[$+8]=oa.z;R.offset+=9}else{R.array[$+
-0]=Z.x;R.array[$+1]=Z.y;R.array[$+2]=Z.z;R.array[$+3]=Z.w;R.array[$+4]=fa.x;R.array[$+5]=fa.y;R.array[$+6]=fa.z;R.array[$+7]=fa.w;R.array[$+8]=oa.x;R.array[$+9]=oa.y;R.array[$+10]=oa.z;R.array[$+11]=oa.w;R.offset+=12}}}}if(xb){$=0;for(R=mb.length;$<R;$++){Z=mb[$].vertices[E.a].position;fa=mb[$].vertices[E.b].position;oa=mb[$].vertices[E.c].position;Sa=U[$];Sa[Ra+0]=Z.x;Sa[Ra+1]=Z.y;Sa[Ra+2]=Z.z;Sa[Ra+3]=fa.x;Sa[Ra+4]=fa.y;Sa[Ra+5]=fa.z;Sa[Ra+6]=oa.x;Sa[Ra+7]=oa.y;Sa[Ra+8]=oa.z}Ra+=9}if(nb.length){Z=
-nb[E.a];fa=nb[E.b];oa=nb[E.c];ha[S]=Z.x;ha[S+1]=Z.y;ha[S+2]=Z.z;ha[S+3]=Z.w;ha[S+4]=fa.x;ha[S+5]=fa.y;ha[S+6]=fa.z;ha[S+7]=fa.w;ha[S+8]=oa.x;ha[S+9]=oa.y;ha[S+10]=oa.z;ha[S+11]=oa.w;Z=sb[E.a];fa=sb[E.b];oa=sb[E.c];xa[S]=Z.x;xa[S+1]=Z.y;xa[S+2]=Z.z;xa[S+3]=Z.w;xa[S+4]=fa.x;xa[S+5]=fa.y;xa[S+6]=fa.z;xa[S+7]=fa.w;xa[S+8]=oa.x;xa[S+9]=oa.y;xa[S+10]=oa.z;xa[S+11]=oa.w;Z=qb[E.a];fa=qb[E.b];oa=qb[E.c];Y[S]=Z.x;Y[S+1]=Z.y;Y[S+2]=Z.z;Y[S+3]=1;Y[S+4]=fa.x;Y[S+5]=fa.y;Y[S+6]=fa.z;Y[S+7]=1;Y[S+8]=oa.x;Y[S+9]=
-oa.y;Y[S+10]=oa.z;Y[S+11]=1;Z=rb[E.a];fa=rb[E.b];oa=rb[E.c];ya[S]=Z.x;ya[S+1]=Z.y;ya[S+2]=Z.z;ya[S+3]=1;ya[S+4]=fa.x;ya[S+5]=fa.y;ya[S+6]=fa.z;ya[S+7]=1;ya[S+8]=oa.x;ya[S+9]=oa.y;ya[S+10]=oa.z;ya[S+11]=1;S+=12}if(wb&&La){if(X.length==3&&La==THREE.VertexColors){E=X[0];Z=X[1];fa=X[2]}else fa=Z=E=qa;na[Da]=E.r;na[Da+1]=E.g;na[Da+2]=E.b;na[Da+3]=Z.r;na[Da+4]=Z.g;na[Da+5]=Z.b;na[Da+6]=fa.r;na[Da+7]=fa.g;na[Da+8]=fa.b;Da+=9}if(vb&&Za.hasTangents){X=W[0];qa=W[1];E=W[2];ja[Oa]=X.x;ja[Oa+1]=X.y;ja[Oa+2]=X.z;
-ja[Oa+3]=X.w;ja[Oa+4]=qa.x;ja[Oa+5]=qa.y;ja[Oa+6]=qa.z;ja[Oa+7]=qa.w;ja[Oa+8]=E.x;ja[Oa+9]=E.y;ja[Oa+10]=E.z;ja[Oa+11]=E.w;Oa+=12}if(ub&&ta)if(J.length==3&&kb)for(W=0;W<3;W++){K=J[W];T[cb]=K.x;T[cb+1]=K.y;T[cb+2]=K.z;cb+=3}else for(W=0;W<3;W++){T[cb]=K.x;T[cb+1]=K.y;T[cb+2]=K.z;cb+=3}if(tb&&za!==undefined&&Fa)for(W=0;W<3;W++){J=za[W];lb[jb]=J.u;lb[jb+1]=J.v;jb+=2}if(tb&&db!==undefined&&Fa)for(W=0;W<3;W++){J=db[W];$a[gb]=J.u;$a[gb+1]=J.v;gb+=2}if(ib){Ya[bb]=Pa;Ya[bb+1]=Pa+1;Ya[bb+2]=Pa+2;bb+=3;Wa[eb]=
-Pa;Wa[eb+1]=Pa+1;Wa[eb+2]=Pa;Wa[eb+3]=Pa+2;Wa[eb+4]=Pa+1;Wa[eb+5]=Pa+2;eb+=6;Pa+=3}}else if(E instanceof THREE.Face4){if(hb){Z=pb[E.a].position;fa=pb[E.b].position;oa=pb[E.c].position;Na=pb[E.d].position;Va[Qa]=Z.x;Va[Qa+1]=Z.y;Va[Qa+2]=Z.z;Va[Qa+3]=fa.x;Va[Qa+4]=fa.y;Va[Qa+5]=fa.z;Va[Qa+6]=oa.x;Va[Qa+7]=oa.y;Va[Qa+8]=oa.z;Va[Qa+9]=Na.x;Va[Qa+10]=Na.y;Va[Qa+11]=Na.z;Qa+=12}if(Ma)for(fb in Ma){R=Ma[fb];if(R.needsUpdate){$=R.offset;if(R.size===1){R.array[$+0]=R.value[E.a];R.array[$+1]=R.value[E.b];
-R.array[$+2]=R.value[E.c];R.array[$+2]=R.value[E.d];R.offset+=4}else{Z=R.value[E.a];fa=R.value[E.b];oa=R.value[E.c];Na=R.value[E.d];if(R.size===2){R.array[$+0]=Z.x;R.array[$+1]=Z.y;R.array[$+2]=fa.x;R.array[$+3]=fa.y;R.array[$+4]=oa.x;R.array[$+5]=oa.y;R.array[$+6]=Na.x;R.array[$+7]=Na.y;R.offset+=8}else if(R.size===3){R.array[$+0]=Z.x;R.array[$+1]=Z.y;R.array[$+2]=Z.z;R.array[$+3]=fa.x;R.array[$+4]=fa.y;R.array[$+5]=fa.z;R.array[$+6]=oa.x;R.array[$+7]=oa.y;R.array[$+8]=oa.z;R.array[$+9]=Na.x;R.array[$+
-10]=Na.y;R.array[$+11]=Na.z;R.offset+=12}else{R.array[$+0]=Z.x;R.array[$+1]=Z.y;R.array[$+2]=Z.z;R.array[$+3]=Z.w;R.array[$+4]=fa.x;R.array[$+5]=fa.y;R.array[$+6]=fa.z;R.array[$+7]=fa.w;R.array[$+8]=oa.x;R.array[$+9]=oa.y;R.array[$+10]=oa.z;R.array[$+11]=oa.w;R.array[$+12]=Na.x;R.array[$+13]=Na.y;R.array[$+14]=Na.z;R.array[$+15]=Na.w;R.offset+=16}}}}if(xb){$=0;for(R=mb.length;$<R;$++){Z=mb[$].vertices[E.a].position;fa=mb[$].vertices[E.b].position;oa=mb[$].vertices[E.c].position;Na=mb[$].vertices[E.d].position;
-Sa=U[$];Sa[Ra+0]=Z.x;Sa[Ra+1]=Z.y;Sa[Ra+2]=Z.z;Sa[Ra+3]=fa.x;Sa[Ra+4]=fa.y;Sa[Ra+5]=fa.z;Sa[Ra+6]=oa.x;Sa[Ra+7]=oa.y;Sa[Ra+8]=oa.z;Sa[Ra+9]=Na.x;Sa[Ra+10]=Na.y;Sa[Ra+11]=Na.z}Ra+=12}if(nb.length){Z=nb[E.a];fa=nb[E.b];oa=nb[E.c];Na=nb[E.d];ha[S]=Z.x;ha[S+1]=Z.y;ha[S+2]=Z.z;ha[S+3]=Z.w;ha[S+4]=fa.x;ha[S+5]=fa.y;ha[S+6]=fa.z;ha[S+7]=fa.w;ha[S+8]=oa.x;ha[S+9]=oa.y;ha[S+10]=oa.z;ha[S+11]=oa.w;ha[S+12]=Na.x;ha[S+13]=Na.y;ha[S+14]=Na.z;ha[S+15]=Na.w;Z=sb[E.a];fa=sb[E.b];oa=sb[E.c];Na=sb[E.d];xa[S]=Z.x;xa[S+
-1]=Z.y;xa[S+2]=Z.z;xa[S+3]=Z.w;xa[S+4]=fa.x;xa[S+5]=fa.y;xa[S+6]=fa.z;xa[S+7]=fa.w;xa[S+8]=oa.x;xa[S+9]=oa.y;xa[S+10]=oa.z;xa[S+11]=oa.w;xa[S+12]=Na.x;xa[S+13]=Na.y;xa[S+14]=Na.z;xa[S+15]=Na.w;Z=qb[E.a];fa=qb[E.b];oa=qb[E.c];Na=qb[E.d];Y[S]=Z.x;Y[S+1]=Z.y;Y[S+2]=Z.z;Y[S+3]=1;Y[S+4]=fa.x;Y[S+5]=fa.y;Y[S+6]=fa.z;Y[S+7]=1;Y[S+8]=oa.x;Y[S+9]=oa.y;Y[S+10]=oa.z;Y[S+11]=1;Y[S+12]=Na.x;Y[S+13]=Na.y;Y[S+14]=Na.z;Y[S+15]=1;Z=rb[E.a];fa=rb[E.b];oa=rb[E.c];E=rb[E.d];ya[S]=Z.x;ya[S+1]=Z.y;ya[S+2]=Z.z;ya[S+3]=
-1;ya[S+4]=fa.x;ya[S+5]=fa.y;ya[S+6]=fa.z;ya[S+7]=1;ya[S+8]=oa.x;ya[S+9]=oa.y;ya[S+10]=oa.z;ya[S+11]=1;ya[S+12]=E.x;ya[S+13]=E.y;ya[S+14]=E.z;ya[S+15]=1;S+=16}if(wb&&La){if(X.length==4&&La==THREE.VertexColors){E=X[0];Z=X[1];fa=X[2];X=X[3]}else X=fa=Z=E=qa;na[Da]=E.r;na[Da+1]=E.g;na[Da+2]=E.b;na[Da+3]=Z.r;na[Da+4]=Z.g;na[Da+5]=Z.b;na[Da+6]=fa.r;na[Da+7]=fa.g;na[Da+8]=fa.b;na[Da+9]=X.r;na[Da+10]=X.g;na[Da+11]=X.b;Da+=12}if(vb&&Za.hasTangents){X=W[0];qa=W[1];E=W[2];W=W[3];ja[Oa]=X.x;ja[Oa+1]=X.y;ja[Oa+
-2]=X.z;ja[Oa+3]=X.w;ja[Oa+4]=qa.x;ja[Oa+5]=qa.y;ja[Oa+6]=qa.z;ja[Oa+7]=qa.w;ja[Oa+8]=E.x;ja[Oa+9]=E.y;ja[Oa+10]=E.z;ja[Oa+11]=E.w;ja[Oa+12]=W.x;ja[Oa+13]=W.y;ja[Oa+14]=W.z;ja[Oa+15]=W.w;Oa+=16}if(ub&&ta)if(J.length==4&&kb)for(W=0;W<4;W++){K=J[W];T[cb]=K.x;T[cb+1]=K.y;T[cb+2]=K.z;cb+=3}else for(W=0;W<4;W++){T[cb]=K.x;T[cb+1]=K.y;T[cb+2]=K.z;cb+=3}if(tb&&za!==undefined&&Fa)for(W=0;W<4;W++){J=za[W];lb[jb]=J.u;lb[jb+1]=J.v;jb+=2}if(tb&&db!==undefined&&Fa)for(W=0;W<4;W++){J=db[W];$a[gb]=J.u;$a[gb+1]=J.v;
-gb+=2}if(ib){Ya[bb]=Pa;Ya[bb+1]=Pa+1;Ya[bb+2]=Pa+3;Ya[bb+3]=Pa+1;Ya[bb+4]=Pa+2;Ya[bb+5]=Pa+3;bb+=6;Wa[eb]=Pa;Wa[eb+1]=Pa+1;Wa[eb+2]=Pa;Wa[eb+3]=Pa+3;Wa[eb+4]=Pa+1;Wa[eb+5]=Pa+2;Wa[eb+6]=Pa+2;Wa[eb+7]=Pa+3;eb+=8;Pa+=4}}}if(ob){G=0;for(I=ob.length;G<I;G++){Ya[bb]=ob[G].a;Ya[bb+1]=ob[G].b;Ya[bb+2]=ob[G].c;Ya[bb+3]=ob[G].a;Ya[bb+4]=ob[G].c;Ya[bb+5]=ob[G].d;bb+=6}}if(hb){e.bindBuffer(e.ARRAY_BUFFER,w.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,Va,P)}if(Ma)for(fb in Ma){R=Ma[fb];if(R.needsUpdate){e.bindBuffer(e.ARRAY_BUFFER,
+nb=Za.skinWeights,ob=Za.edgeFaces,mb=Za.morphTargets;if(Ma)for(fb in Ma)Ma[fb].offset=0;H=0;for(I=yb.length;H<I;H++){J=yb[H];F=Bb[J];zb&&(za=zb[J]);Ab&&(db=Ab[J]);J=F.vertexNormals;K=F.normal;X=F.vertexColors;qa=F.color;W=F.vertexTangents;if(F instanceof THREE.Face3){if(hb){Z=pb[F.a].position;fa=pb[F.b].position;oa=pb[F.c].position;Va[Qa]=Z.x;Va[Qa+1]=Z.y;Va[Qa+2]=Z.z;Va[Qa+3]=fa.x;Va[Qa+4]=fa.y;Va[Qa+5]=fa.z;Va[Qa+6]=oa.x;Va[Qa+7]=oa.y;Va[Qa+8]=oa.z;Qa+=9}if(Ma)for(fb in Ma){R=Ma[fb];if(R.needsUpdate){$=
+R.offset;if(R.size===1){R.array[$+0]=R.value[F.a];R.array[$+1]=R.value[F.b];R.array[$+2]=R.value[F.c];R.offset+=3}else{Z=R.value[F.a];fa=R.value[F.b];oa=R.value[F.c];if(R.size===2){R.array[$+0]=Z.x;R.array[$+1]=Z.y;R.array[$+2]=fa.x;R.array[$+3]=fa.y;R.array[$+4]=oa.x;R.array[$+5]=oa.y;R.offset+=6}else if(R.size===3){R.array[$+0]=Z.x;R.array[$+1]=Z.y;R.array[$+2]=Z.z;R.array[$+3]=fa.x;R.array[$+4]=fa.y;R.array[$+5]=fa.z;R.array[$+6]=oa.x;R.array[$+7]=oa.y;R.array[$+8]=oa.z;R.offset+=9}else{R.array[$+
+0]=Z.x;R.array[$+1]=Z.y;R.array[$+2]=Z.z;R.array[$+3]=Z.w;R.array[$+4]=fa.x;R.array[$+5]=fa.y;R.array[$+6]=fa.z;R.array[$+7]=fa.w;R.array[$+8]=oa.x;R.array[$+9]=oa.y;R.array[$+10]=oa.z;R.array[$+11]=oa.w;R.offset+=12}}}}if(xb){$=0;for(R=mb.length;$<R;$++){Z=mb[$].vertices[F.a].position;fa=mb[$].vertices[F.b].position;oa=mb[$].vertices[F.c].position;Sa=U[$];Sa[Ra+0]=Z.x;Sa[Ra+1]=Z.y;Sa[Ra+2]=Z.z;Sa[Ra+3]=fa.x;Sa[Ra+4]=fa.y;Sa[Ra+5]=fa.z;Sa[Ra+6]=oa.x;Sa[Ra+7]=oa.y;Sa[Ra+8]=oa.z}Ra+=9}if(nb.length){Z=
+nb[F.a];fa=nb[F.b];oa=nb[F.c];ha[S]=Z.x;ha[S+1]=Z.y;ha[S+2]=Z.z;ha[S+3]=Z.w;ha[S+4]=fa.x;ha[S+5]=fa.y;ha[S+6]=fa.z;ha[S+7]=fa.w;ha[S+8]=oa.x;ha[S+9]=oa.y;ha[S+10]=oa.z;ha[S+11]=oa.w;Z=sb[F.a];fa=sb[F.b];oa=sb[F.c];xa[S]=Z.x;xa[S+1]=Z.y;xa[S+2]=Z.z;xa[S+3]=Z.w;xa[S+4]=fa.x;xa[S+5]=fa.y;xa[S+6]=fa.z;xa[S+7]=fa.w;xa[S+8]=oa.x;xa[S+9]=oa.y;xa[S+10]=oa.z;xa[S+11]=oa.w;Z=qb[F.a];fa=qb[F.b];oa=qb[F.c];Y[S]=Z.x;Y[S+1]=Z.y;Y[S+2]=Z.z;Y[S+3]=1;Y[S+4]=fa.x;Y[S+5]=fa.y;Y[S+6]=fa.z;Y[S+7]=1;Y[S+8]=oa.x;Y[S+9]=
+oa.y;Y[S+10]=oa.z;Y[S+11]=1;Z=rb[F.a];fa=rb[F.b];oa=rb[F.c];ya[S]=Z.x;ya[S+1]=Z.y;ya[S+2]=Z.z;ya[S+3]=1;ya[S+4]=fa.x;ya[S+5]=fa.y;ya[S+6]=fa.z;ya[S+7]=1;ya[S+8]=oa.x;ya[S+9]=oa.y;ya[S+10]=oa.z;ya[S+11]=1;S+=12}if(wb&&La){if(X.length==3&&La==THREE.VertexColors){F=X[0];Z=X[1];fa=X[2]}else fa=Z=F=qa;na[Da]=F.r;na[Da+1]=F.g;na[Da+2]=F.b;na[Da+3]=Z.r;na[Da+4]=Z.g;na[Da+5]=Z.b;na[Da+6]=fa.r;na[Da+7]=fa.g;na[Da+8]=fa.b;Da+=9}if(vb&&Za.hasTangents){X=W[0];qa=W[1];F=W[2];ja[Oa]=X.x;ja[Oa+1]=X.y;ja[Oa+2]=X.z;
+ja[Oa+3]=X.w;ja[Oa+4]=qa.x;ja[Oa+5]=qa.y;ja[Oa+6]=qa.z;ja[Oa+7]=qa.w;ja[Oa+8]=F.x;ja[Oa+9]=F.y;ja[Oa+10]=F.z;ja[Oa+11]=F.w;Oa+=12}if(ub&&ta)if(J.length==3&&kb)for(W=0;W<3;W++){K=J[W];T[cb]=K.x;T[cb+1]=K.y;T[cb+2]=K.z;cb+=3}else for(W=0;W<3;W++){T[cb]=K.x;T[cb+1]=K.y;T[cb+2]=K.z;cb+=3}if(tb&&za!==undefined&&Fa)for(W=0;W<3;W++){J=za[W];lb[jb]=J.u;lb[jb+1]=J.v;jb+=2}if(tb&&db!==undefined&&Fa)for(W=0;W<3;W++){J=db[W];$a[gb]=J.u;$a[gb+1]=J.v;gb+=2}if(ib){Ya[bb]=Pa;Ya[bb+1]=Pa+1;Ya[bb+2]=Pa+2;bb+=3;Wa[eb]=
+Pa;Wa[eb+1]=Pa+1;Wa[eb+2]=Pa;Wa[eb+3]=Pa+2;Wa[eb+4]=Pa+1;Wa[eb+5]=Pa+2;eb+=6;Pa+=3}}else if(F instanceof THREE.Face4){if(hb){Z=pb[F.a].position;fa=pb[F.b].position;oa=pb[F.c].position;Na=pb[F.d].position;Va[Qa]=Z.x;Va[Qa+1]=Z.y;Va[Qa+2]=Z.z;Va[Qa+3]=fa.x;Va[Qa+4]=fa.y;Va[Qa+5]=fa.z;Va[Qa+6]=oa.x;Va[Qa+7]=oa.y;Va[Qa+8]=oa.z;Va[Qa+9]=Na.x;Va[Qa+10]=Na.y;Va[Qa+11]=Na.z;Qa+=12}if(Ma)for(fb in Ma){R=Ma[fb];if(R.needsUpdate){$=R.offset;if(R.size===1){R.array[$+0]=R.value[F.a];R.array[$+1]=R.value[F.b];
+R.array[$+2]=R.value[F.c];R.array[$+2]=R.value[F.d];R.offset+=4}else{Z=R.value[F.a];fa=R.value[F.b];oa=R.value[F.c];Na=R.value[F.d];if(R.size===2){R.array[$+0]=Z.x;R.array[$+1]=Z.y;R.array[$+2]=fa.x;R.array[$+3]=fa.y;R.array[$+4]=oa.x;R.array[$+5]=oa.y;R.array[$+6]=Na.x;R.array[$+7]=Na.y;R.offset+=8}else if(R.size===3){R.array[$+0]=Z.x;R.array[$+1]=Z.y;R.array[$+2]=Z.z;R.array[$+3]=fa.x;R.array[$+4]=fa.y;R.array[$+5]=fa.z;R.array[$+6]=oa.x;R.array[$+7]=oa.y;R.array[$+8]=oa.z;R.array[$+9]=Na.x;R.array[$+
+10]=Na.y;R.array[$+11]=Na.z;R.offset+=12}else{R.array[$+0]=Z.x;R.array[$+1]=Z.y;R.array[$+2]=Z.z;R.array[$+3]=Z.w;R.array[$+4]=fa.x;R.array[$+5]=fa.y;R.array[$+6]=fa.z;R.array[$+7]=fa.w;R.array[$+8]=oa.x;R.array[$+9]=oa.y;R.array[$+10]=oa.z;R.array[$+11]=oa.w;R.array[$+12]=Na.x;R.array[$+13]=Na.y;R.array[$+14]=Na.z;R.array[$+15]=Na.w;R.offset+=16}}}}if(xb){$=0;for(R=mb.length;$<R;$++){Z=mb[$].vertices[F.a].position;fa=mb[$].vertices[F.b].position;oa=mb[$].vertices[F.c].position;Na=mb[$].vertices[F.d].position;
+Sa=U[$];Sa[Ra+0]=Z.x;Sa[Ra+1]=Z.y;Sa[Ra+2]=Z.z;Sa[Ra+3]=fa.x;Sa[Ra+4]=fa.y;Sa[Ra+5]=fa.z;Sa[Ra+6]=oa.x;Sa[Ra+7]=oa.y;Sa[Ra+8]=oa.z;Sa[Ra+9]=Na.x;Sa[Ra+10]=Na.y;Sa[Ra+11]=Na.z}Ra+=12}if(nb.length){Z=nb[F.a];fa=nb[F.b];oa=nb[F.c];Na=nb[F.d];ha[S]=Z.x;ha[S+1]=Z.y;ha[S+2]=Z.z;ha[S+3]=Z.w;ha[S+4]=fa.x;ha[S+5]=fa.y;ha[S+6]=fa.z;ha[S+7]=fa.w;ha[S+8]=oa.x;ha[S+9]=oa.y;ha[S+10]=oa.z;ha[S+11]=oa.w;ha[S+12]=Na.x;ha[S+13]=Na.y;ha[S+14]=Na.z;ha[S+15]=Na.w;Z=sb[F.a];fa=sb[F.b];oa=sb[F.c];Na=sb[F.d];xa[S]=Z.x;xa[S+
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-THREE.Line){x=C.geometry;if(!x.__webglVertexBuffer){w=x;w.__webglVertexBuffer=e.createBuffer();w.__webglColorBuffer=e.createBuffer();w=x;P=w.vertices.length;w.__vertexArray=new Float32Array(P*3);w.__colorArray=new Float32Array(P*3);w.__webglLineCount=P;x.__dirtyVertices=!0;x.__dirtyColors=!0}D(z.__webglObjects,x,C)}else if(C instanceof THREE.ParticleSystem){x=C.geometry;if(!x.__webglVertexBuffer){w=x;w.__webglVertexBuffer=e.createBuffer();w.__webglColorBuffer=e.createBuffer();w=x;P=w.vertices.length;
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-z.__webglObjects[x].object;C==w&&z.__webglObjects.splice(x,1)}m.__objectsRemoved.splice(0,1)}C=0;for(z=m.__webglObjects.length;C<z;C++)L(m.__webglObjects[C].object,m);C=0;for(z=m.__webglShadowVolumes.length;C<z;C++)L(m.__webglShadowVolumes[C].object,m);C=0;for(z=m.__webglLensFlares.length;C<z;C++)L(m.__webglLensFlares[C].object,m)};this.setFaceCulling=function(m,C){if(m){!C||C=="ccw"?e.frontFace(e.CCW):e.frontFace(e.CW);if(m=="back")e.cullFace(e.BACK);else m=="front"?e.cullFace(e.FRONT):e.cullFace(e.FRONT_AND_BACK);
+e.getUniformLocation(ma.program,"screenPosition");ma.uniforms.renderPink=e.getUniformLocation(ma.program,"renderPink");this.setSize=function(m,B){ga.width=m;ga.height=B;this.setViewport(0,0,ga.width,ga.height)};this.setViewport=function(m,B,z,w){aa=m;ra=B;Ga=z;la=w;e.viewport(aa,ra,Ga,la)};this.setScissor=function(m,B,z,w){e.scissor(m,B,z,w)};this.enableScissorTest=function(m){m?e.enable(e.SCISSOR_TEST):e.disable(e.SCISSOR_TEST)};this.enableDepthBufferWrite=function(m){Ka=m;e.depthMask(m)};this.setClearColorHex=
+function(m,B){var z=new THREE.Color(m);e.clearColor(z.r,z.g,z.b,B)};this.setClearColor=function(m,B){e.clearColor(m.r,m.g,m.b,B)};this.clear=function(){e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT|e.STENCIL_BUFFER_BIT)};this.setStencilShadowDarkness=function(m){ia.darkness=m};this.initMaterial=function(m,B,z,w){var y,P,H,I;if(m instanceof THREE.MeshDepthMaterial)c(m,THREE.ShaderLib.depth);else if(m instanceof THREE.ShadowVolumeDynamicMaterial)c(m,THREE.ShaderLib.shadowVolumeDynamic);else if(m instanceof
+THREE.MeshNormalMaterial)c(m,THREE.ShaderLib.normal);else if(m instanceof THREE.MeshBasicMaterial)c(m,THREE.ShaderLib.basic);else if(m instanceof THREE.MeshLambertMaterial)c(m,THREE.ShaderLib.lambert);else if(m instanceof THREE.MeshPhongMaterial)c(m,THREE.ShaderLib.phong);else if(m instanceof THREE.LineBasicMaterial)c(m,THREE.ShaderLib.basic);else m instanceof THREE.ParticleBasicMaterial&&c(m,THREE.ShaderLib.particle_basic);if(!m.program){var J,F,K;J=K=I=0;for(H=B.length;J<H;J++){F=B[J];F instanceof
+THREE.DirectionalLight&&K++;F instanceof THREE.PointLight&&I++}if(I+K<=4)B=K;else{B=Math.ceil(4*K/(I+K));I=4-B}I={directional:B,point:I};B=50;if(w!==undefined&&w instanceof THREE.SkinnedMesh)B=w.bones.length;H={map:m.map,envMap:m.envMap,lightMap:m.lightMap,vertexColors:m.vertexColors,fog:z,sizeAttenuation:m.sizeAttenuation,skinning:m.skinning,morphTargets:m.morphTargets,maxDirLights:I.directional,maxPointLights:I.point,maxBones:B};z=m.fragmentShader;I=m.vertexShader;B=e.createProgram();J=["#ifdef GL_ES\nprecision highp float;\n#endif",
+"#define MAX_DIR_LIGHTS "+H.maxDirLights,"#define MAX_POINT_LIGHTS "+H.maxPointLights,H.fog?"#define USE_FOG":"",H.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",H.map?"#define USE_MAP":"",H.envMap?"#define USE_ENVMAP":"",H.lightMap?"#define USE_LIGHTMAP":"",H.vertexColors?"#define USE_COLOR":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");H=[e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+H.maxDirLights,"#define MAX_POINT_LIGHTS "+
+H.maxPointLights,"#define MAX_BONES "+H.maxBones,H.map?"#define USE_MAP":"",H.envMap?"#define USE_ENVMAP":"",H.lightMap?"#define USE_LIGHTMAP":"",H.vertexColors?"#define USE_COLOR":"",H.skinning?"#define USE_SKINNING":"",H.morphTargets?"#define USE_MORPHTARGETS":"",H.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
+e.attachShader(B,ua("fragment",J+z));e.attachShader(B,ua("vertex",H+I));e.linkProgram(B);e.getProgramParameter(B,e.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+e.getProgramParameter(B,e.VALIDATE_STATUS)+", gl error ["+e.getError()+"]");B.uniforms={};B.attributes={};m.program=B;z=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices","morphTargetInfluences"];for(y in m.uniforms)z.push(y);
+y=m.program;I=0;for(B=z.length;I<B;I++){J=z[I];y.uniforms[J]=e.getUniformLocation(y,J)}z=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(y=0;y<this.maxMorphTargets;y++)z.push("morphTarget"+y);for(P in m.attributes)z.push(P);y=m.program;I=0;for(B=z.length;I<B;I++){J=z[I];y.attributes[J]=e.getAttribLocation(y,J)}y=m.program.attributes;e.enableVertexAttribArray(y.position);y.color>=0&&e.enableVertexAttribArray(y.color);y.normal>=0&&e.enableVertexAttribArray(y.normal);
+y.tangent>=0&&e.enableVertexAttribArray(y.tangent);if(m.skinning&&y.skinVertexA>=0&&y.skinVertexB>=0&&y.skinIndex>=0&&y.skinWeight>=0){e.enableVertexAttribArray(y.skinVertexA);e.enableVertexAttribArray(y.skinVertexB);e.enableVertexAttribArray(y.skinIndex);e.enableVertexAttribArray(y.skinWeight)}for(P in m.attributes)y[P]>=0&&e.enableVertexAttribArray(y[P]);if(m.morphTargets){m.numSupportedMorphTargets=0;if(y.morphTarget0>=0){e.enableVertexAttribArray(y.morphTarget0);m.numSupportedMorphTargets++}if(y.morphTarget1>=
+0){e.enableVertexAttribArray(y.morphTarget1);m.numSupportedMorphTargets++}if(y.morphTarget2>=0){e.enableVertexAttribArray(y.morphTarget2);m.numSupportedMorphTargets++}if(y.morphTarget3>=0){e.enableVertexAttribArray(y.morphTarget3);m.numSupportedMorphTargets++}if(y.morphTarget4>=0){e.enableVertexAttribArray(y.morphTarget4);m.numSupportedMorphTargets++}if(y.morphTarget5>=0){e.enableVertexAttribArray(y.morphTarget5);m.numSupportedMorphTargets++}if(y.morphTarget6>=0){e.enableVertexAttribArray(y.morphTarget6);
+m.numSupportedMorphTargets++}if(y.morphTarget7>=0){e.enableVertexAttribArray(y.morphTarget7);m.numSupportedMorphTargets++}w.__webglMorphTargetInfluences=new Float32Array(this.maxMorphTargets);y=0;for(P=this.maxMorphTargets;y<P;y++)w.__webglMorphTargetInfluences[y]=0}}m.__webglProgram=!0};this.render=function(m,B,z,w){var y,P,H,I,J,F,K,X,qa=m.lights,W=m.fog;B.matrixAutoUpdate&&B.updateMatrix();m.update(undefined,!1,B);B.matrixWorldInverse.flattenToArray(ab);B.projectionMatrix.flattenToArray(Ta);Ha.multiply(B.projectionMatrix,
+B.matrixWorldInverse);n(Ha);this.initWebGLObjects(m);Ia(z);(this.autoClear||w)&&this.clear();J=m.__webglObjects.length;for(w=0;w<J;w++){y=m.__webglObjects[w];K=y.object;if(K.visible)if(!(K instanceof THREE.Mesh)||p(K)){K.matrixWorld.flattenToArray(K._objectMatrixArray);G(K,B);A(y);y.render=!0;if(this.sortObjects){Xa.copy(K.position);Ha.multiplyVector3(Xa);y.z=Xa.z}}else y.render=!1;else y.render=!1}this.sortObjects&&m.__webglObjects.sort(t);F=m.__webglObjectsImmediate.length;for(w=0;w<F;w++){y=m.__webglObjectsImmediate[w];
+K=y.object;if(K.visible){K.matrixAutoUpdate&&K.matrixWorld.flattenToArray(K._objectMatrixArray);G(K,B);x(y)}}M(THREE.NormalBlending);for(w=0;w<J;w++){y=m.__webglObjects[w];if(y.render){K=y.object;X=y.buffer;H=y.opaque;j(K);for(y=0;y<H.count;y++){I=H.list[y];k(I.depthTest);g(B,qa,W,I,X,K)}}}for(w=0;w<F;w++){y=m.__webglObjectsImmediate[w];K=y.object;if(K.visible){H=y.opaque;j(K);for(y=0;y<H.count;y++){I=H.list[y];k(I.depthTest);P=f(B,qa,W,I,K);K.render(function(Fa){h(Fa,P)})}}}for(w=0;w<J;w++){y=m.__webglObjects[w];
+if(y.render){K=y.object;X=y.buffer;H=y.transparent;j(K);for(y=0;y<H.count;y++){I=H.list[y];M(I.blending);k(I.depthTest);g(B,qa,W,I,X,K)}}}for(w=0;w<F;w++){y=m.__webglObjectsImmediate[w];K=y.object;if(K.visible){H=y.transparent;j(K);for(y=0;y<H.count;y++){I=H.list[y];M(I.blending);k(I.depthTest);P=f(B,qa,W,I,K);K.render(function(Fa){h(Fa,P)})}}}N&&m.__webglShadowVolumes.length&&m.lights.length&&C(m);m.__webglLensFlares.length&&E(m,B);if(z&&z.minFilter!==THREE.NearestFilter&&z.minFilter!==THREE.LinearFilter){e.bindTexture(e.TEXTURE_2D,
+z.__webglTexture);e.generateMipmap(e.TEXTURE_2D);e.bindTexture(e.TEXTURE_2D,null)}};this.initWebGLObjects=function(m){if(!m.__webglObjects){m.__webglObjects=[];m.__webglObjectsImmediate=[];m.__webglShadowVolumes=[];m.__webglLensFlares=[]}for(;m.__objectsAdded.length;){var B=m.__objectsAdded[0],z=m,w=void 0,y=void 0,P=void 0;if(B._modelViewMatrix==undefined){B._modelViewMatrix=new THREE.Matrix4;B._normalMatrixArray=new Float32Array(9);B._modelViewMatrixArray=new Float32Array(16);B._objectMatrixArray=
+new Float32Array(16);B.matrixWorld.flattenToArray(B._objectMatrixArray)}if(B instanceof THREE.Mesh){y=B.geometry;y.geometryGroups==undefined&&V(y);for(w in y.geometryGroups){P=y.geometryGroups[w];if(!P.__webglVertexBuffer){var H=P;H.__webglVertexBuffer=e.createBuffer();H.__webglNormalBuffer=e.createBuffer();H.__webglTangentBuffer=e.createBuffer();H.__webglColorBuffer=e.createBuffer();H.__webglUVBuffer=e.createBuffer();H.__webglUV2Buffer=e.createBuffer();H.__webglSkinVertexABuffer=e.createBuffer();
+H.__webglSkinVertexBBuffer=e.createBuffer();H.__webglSkinIndicesBuffer=e.createBuffer();H.__webglSkinWeightsBuffer=e.createBuffer();H.__webglFaceBuffer=e.createBuffer();H.__webglLineBuffer=e.createBuffer();if(H.numMorphTargets){var I=void 0,J=void 0;H.__webglMorphTargetsBuffers=[];I=0;for(J=H.numMorphTargets;I<J;I++)H.__webglMorphTargetsBuffers.push(e.createBuffer())}H=P;I=B;var F=void 0,K=void 0,X=void 0;X=void 0;var qa=void 0,W=void 0,Fa=void 0,La=Fa=J=0;K=void 0;X=void 0;var ta=void 0;F=void 0;
+K=void 0;qa=I.geometry;ta=qa.faces;W=H.faces;F=0;for(K=W.length;F<K;F++){X=W[F];X=ta[X];if(X instanceof THREE.Face3){J+=3;Fa+=1;La+=3}else if(X instanceof THREE.Face4){J+=4;Fa+=2;La+=4}}F=H;K=I;ta=void 0;W=void 0;var za=void 0,db=void 0;za=void 0;X=[];ta=0;for(W=K.materials.length;ta<W;ta++){za=K.materials[ta];if(za instanceof THREE.MeshFaceMaterial){za=0;for(l=F.materials.length;za<l;za++)(db=F.materials[za])&&X.push(db)}else(db=za)&&X.push(db)}F=X;a:{K=void 0;ta=void 0;W=F.length;for(K=0;K<W;K++){ta=
+F[K];if(ta.map||ta.lightMap||ta instanceof THREE.MeshShaderMaterial){K=!0;break a}}K=!1}a:{ta=F;W=void 0;X=void 0;za=ta.length;for(W=0;W<za;W++){X=ta[W];if(!(X instanceof THREE.MeshBasicMaterial&&!X.envMap||X instanceof THREE.MeshDepthMaterial)){ta=X&&X.shading!=undefined&&X.shading==THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading;break a}}ta=!1}a:{W=void 0;X=void 0;za=F.length;for(W=0;W<za;W++){X=F[W];if(X.vertexColors){X=X.vertexColors;break a}}X=!1}H.__vertexArray=new Float32Array(J*
+3);if(ta)H.__normalArray=new Float32Array(J*3);if(qa.hasTangents)H.__tangentArray=new Float32Array(J*4);if(X)H.__colorArray=new Float32Array(J*3);if(K){if(qa.faceUvs.length>0||qa.faceVertexUvs.length>0)H.__uvArray=new Float32Array(J*2);if(qa.faceUvs.length>1||qa.faceVertexUvs.length>1)H.__uv2Array=new Float32Array(J*2)}if(I.geometry.skinWeights.length&&I.geometry.skinIndices.length){H.__skinVertexAArray=new Float32Array(J*4);H.__skinVertexBArray=new Float32Array(J*4);H.__skinIndexArray=new Float32Array(J*
+4);H.__skinWeightArray=new Float32Array(J*4)}H.__faceArray=new Uint16Array(Fa*3+(I.geometry.edgeFaces?I.geometry.edgeFaces.length*6:0));H.__lineArray=new Uint16Array(La*2);if(H.numMorphTargets){H.__morphTargetsArrays=[];qa=0;for(W=H.numMorphTargets;qa<W;qa++)H.__morphTargetsArrays.push(new Float32Array(J*3))}H.__needsSmoothNormals=ta==THREE.SmoothShading;H.__uvType=K;H.__vertexColorType=X;H.__normalType=ta;H.__webglFaceCount=Fa*3+(I.geometry.edgeFaces?I.geometry.edgeFaces.length*6:0);H.__webglLineCount=
+La*2;qa=0;for(W=F.length;qa<W;qa++)if(F[qa].attributes){H.__webglCustomAttributes={};for(a in F[qa].attributes){K=F[qa].attributes[a];Fa=1;if(K.type==="v2")Fa=2;else if(K.type==="v3")Fa=3;else if(K.type==="v4")Fa=4;else K.type==="c"&&(Fa=3);K.size=Fa;K.needsUpdate=!0;K.array=new Float32Array(J*Fa);K.buffer=e.createBuffer();H.__webglCustomAttributes[a]=K}}y.__dirtyVertices=!0;y.__dirtyMorphTargets=!0;y.__dirtyElements=!0;y.__dirtyUvs=!0;y.__dirtyNormals=!0;y.__dirtyTangents=!0;y.__dirtyColors=!0}B instanceof
+THREE.ShadowVolume?D(z.__webglShadowVolumes,P,B):D(z.__webglObjects,P,B)}}else if(B instanceof THREE.LensFlare)D(z.__webglLensFlares,undefined,B);else if(B instanceof THREE.Ribbon){y=B.geometry;if(!y.__webglVertexBuffer){w=y;w.__webglVertexBuffer=e.createBuffer();w.__webglColorBuffer=e.createBuffer();w=y;P=w.vertices.length;w.__vertexArray=new Float32Array(P*3);w.__colorArray=new Float32Array(P*3);w.__webglVertexCount=P;y.__dirtyVertices=!0;y.__dirtyColors=!0}D(z.__webglObjects,y,B)}else if(B instanceof
+THREE.Line){y=B.geometry;if(!y.__webglVertexBuffer){w=y;w.__webglVertexBuffer=e.createBuffer();w.__webglColorBuffer=e.createBuffer();w=y;P=w.vertices.length;w.__vertexArray=new Float32Array(P*3);w.__colorArray=new Float32Array(P*3);w.__webglLineCount=P;y.__dirtyVertices=!0;y.__dirtyColors=!0}D(z.__webglObjects,y,B)}else if(B instanceof THREE.ParticleSystem){y=B.geometry;if(!y.__webglVertexBuffer){w=y;w.__webglVertexBuffer=e.createBuffer();w.__webglColorBuffer=e.createBuffer();w=y;P=w.vertices.length;
+w.__vertexArray=new Float32Array(P*3);w.__colorArray=new Float32Array(P*3);w.__sortArray=[];w.__webglParticleCount=P;y.__dirtyVertices=!0;y.__dirtyColors=!0}D(z.__webglObjects,y,B)}else THREE.MarchingCubes!==undefined&&B instanceof THREE.MarchingCubes&&z.__webglObjectsImmediate.push({object:B,opaque:{list:[],count:0},transparent:{list:[],count:0}});m.__objectsAdded.splice(0,1)}for(;m.__objectsRemoved.length;){B=m.__objectsRemoved[0];z=m;y=void 0;w=void 0;for(y=z.__webglObjects.length-1;y>=0;y--){w=
+z.__webglObjects[y].object;B==w&&z.__webglObjects.splice(y,1)}m.__objectsRemoved.splice(0,1)}B=0;for(z=m.__webglObjects.length;B<z;B++)L(m.__webglObjects[B].object,m);B=0;for(z=m.__webglShadowVolumes.length;B<z;B++)L(m.__webglShadowVolumes[B].object,m);B=0;for(z=m.__webglLensFlares.length;B<z;B++)L(m.__webglLensFlares[B].object,m)};this.setFaceCulling=function(m,B){if(m){!B||B=="ccw"?e.frontFace(e.CCW):e.frontFace(e.CW);if(m=="back")e.cullFace(e.BACK);else m=="front"?e.cullFace(e.FRONT):e.cullFace(e.FRONT_AND_BACK);
 e.enable(e.CULL_FACE)}else e.disable(e.CULL_FACE)};this.supportsVertexTextures=function(){return e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}};
 THREE.WebGLRenderTarget=function(b,d,c){this.width=b;this.height=d;c=c||{};this.wrapS=c.wrapS!==undefined?c.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=c.wrapT!==undefined?c.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=c.magFilter!==undefined?c.magFilter:THREE.LinearFilter;this.minFilter=c.minFilter!==undefined?c.minFilter:THREE.LinearMipMapLinearFilter;this.format=c.format!==undefined?c.format:THREE.RGBFormat;this.type=c.type!==undefined?c.type:THREE.UnsignedByteType};
 THREE.SoundRenderer=function(){this.volume=1;this.domElement=document.createElement("div");this.domElement.id="THREESound";this.cameraPosition=new THREE.Vector3;this.soundPosition=new THREE.Vector3;this.render=function(b,d,c){c&&b.update(undefined,!1,d);c=b.sounds;var f,g=c.length;for(f=0;f<g;f++){b=c[f];this.soundPosition.set(b.matrixWorld.n14,b.matrixWorld.n24,b.matrixWorld.n34);this.soundPosition.subSelf(d.position);if(b.isPlaying&&b.isLoaded){b.isAddedToDOM||b.addToDOM(this.domElement);b.calculateVolumeAndPan(this.soundPosition)}}}};
@@ -327,17 +327,17 @@ THREE.RenderableVertex=function(){this.positionWorld=new THREE.Vector3;this.posi
 THREE.RenderableFace3=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterials=this.meshMaterials=null;this.overdraw=!1;this.uvs=[[]];this.z=null};
 THREE.RenderableFace4=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.v4=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterials=this.meshMaterials=null;this.overdraw=!1;this.uvs=[[]];this.z=null};
 THREE.RenderableObject=function(){this.z=this.object=null};THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.materials=null};THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.materials=null};
-var GeometryUtils={merge:function(b,d){var c=d instanceof THREE.Mesh,f=b.vertices.length,g=c?d.geometry:d,h=b.vertices,j=g.vertices,k=b.faces,n=g.faces,p=b.faceVertexUvs[0];g=g.faceVertexUvs[0];c&&d.matrixAutoUpdate&&d.updateMatrix();for(var o=0,t=j.length;o<t;o++){var A=new THREE.Vertex(j[o].position.clone());c&&d.matrix.multiplyVector3(A.position);h.push(A)}o=0;for(t=n.length;o<t;o++){j=n[o];var y,B,F=j.vertexNormals;A=j.vertexColors;if(j instanceof THREE.Face3)y=new THREE.Face3(j.a+f,j.b+f,j.c+
-f);else j instanceof THREE.Face4&&(y=new THREE.Face4(j.a+f,j.b+f,j.c+f,j.d+f));y.normal.copy(j.normal);c=0;for(h=F.length;c<h;c++){B=F[c];y.vertexNormals.push(B.clone())}y.color.copy(j.color);c=0;for(h=A.length;c<h;c++){B=A[c];y.vertexColors.push(B.clone())}y.materials=j.materials.slice();y.centroid.copy(j.centroid);k.push(y)}o=0;for(t=g.length;o<t;o++){f=g[o];k=[];c=0;for(h=f.length;c<h;c++)k.push(new THREE.UV(f[c].u,f[c].v));p.push(k)}}},ImageUtils={loadTexture:function(b,d,c){var f=new Image,g=
+var GeometryUtils={merge:function(b,d){var c=d instanceof THREE.Mesh,f=b.vertices.length,g=c?d.geometry:d,h=b.vertices,j=g.vertices,k=b.faces,n=g.faces,p=b.faceVertexUvs[0];g=g.faceVertexUvs[0];c&&d.matrixAutoUpdate&&d.updateMatrix();for(var o=0,x=j.length;o<x;o++){var A=new THREE.Vertex(j[o].position.clone());c&&d.matrix.multiplyVector3(A.position);h.push(A)}o=0;for(x=n.length;o<x;o++){j=n[o];var t,C,E=j.vertexNormals;A=j.vertexColors;if(j instanceof THREE.Face3)t=new THREE.Face3(j.a+f,j.b+f,j.c+
+f);else j instanceof THREE.Face4&&(t=new THREE.Face4(j.a+f,j.b+f,j.c+f,j.d+f));t.normal.copy(j.normal);c=0;for(h=E.length;c<h;c++){C=E[c];t.vertexNormals.push(C.clone())}t.color.copy(j.color);c=0;for(h=A.length;c<h;c++){C=A[c];t.vertexColors.push(C.clone())}t.materials=j.materials.slice();t.centroid.copy(j.centroid);k.push(t)}o=0;for(x=g.length;o<x;o++){f=g[o];k=[];c=0;for(h=f.length;c<h;c++)k.push(new THREE.UV(f[c].u,f[c].v));p.push(k)}}},ImageUtils={loadTexture:function(b,d,c){var f=new Image,g=
 new THREE.Texture(f,d);f.onload=function(){g.needsUpdate=!0;c&&c(this)};f.src=b;return g},loadTextureCube:function(b,d,c){var f,g=[],h=new THREE.Texture(g,d);d=g.loadCount=0;for(f=b.length;d<f;++d){g[d]=new Image;g[d].onload=function(){g.loadCount+=1;if(g.loadCount==6)h.needsUpdate=!0;c&&c(this)};g[d].src=b[d]}return h}},SceneUtils={loadScene:function(b,d,c,f){var g=new Worker(b);g.postMessage(0);var h=THREE.Loader.prototype.extractUrlbase(b);g.onmessage=function(j){function k(Ca,ka){return ka=="relativeToHTML"?
-Ca:h+"/"+Ca}function n(){for(y in da.objects)if(!ea.objects[y]){V=da.objects[y];if(Q=ea.geometries[V.geometry]){Aa=[];for(va=0;va<V.materials.length;va++)Aa[va]=ea.materials[V.materials[va]];D=V.position;r=V.rotation;q=V.quaternion;s=V.scale;q=0;Aa.length==0&&(Aa[0]=new THREE.MeshFaceMaterial);object=new THREE.Mesh(Q,Aa);object.position.set(D[0],D[1],D[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);
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-1;o()};for(F in da.cameras){M=da.cameras[F];if(M.type=="perspective")Ia=new THREE.Camera(M.fov,M.aspect,M.near,M.far);else if(M.type=="ortho"){Ia=new THREE.Camera;Ia.projectionMatrix=THREE.Matrix4.makeOrtho(M.left,M.right,M.top,M.bottom,M.near,M.far)}D=M.position;M=M.target;Ia.position.set(D[0],D[1],D[2]);Ia.target.position.set(M[0],M[1],M[2]);ea.cameras[F]=Ia}for(B in da.lights){F=da.lights[B];Ia=F.color!==undefined?F.color:16777215;M=F.intensity!==undefined?F.intensity:1;if(F.type=="directional"){D=
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+Ca:h+"/"+Ca}function n(){for(t in da.objects)if(!ea.objects[t]){V=da.objects[t];if(Q=ea.geometries[V.geometry]){Aa=[];for(va=0;va<V.materials.length;va++)Aa[va]=ea.materials[V.materials[va]];D=V.position;r=V.rotation;q=V.quaternion;s=V.scale;q=0;Aa.length==0&&(Aa[0]=new THREE.MeshFaceMaterial);object=new THREE.Mesh(Q,Aa);object.position.set(D[0],D[1],D[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);
+object.visible=V.visible;ea.scene.addObject(object);ea.objects[t]=object}}}function p(Ca){return function(ka){ea.geometries[Ca]=ka;n();Ba-=1;o()}}function o(){f({total_models:Ka,total_textures:wa,loaded_models:Ka-Ba,loaded_textures:wa-Ja},ea);Ba==0&&Ja==0&&c(ea)}var x,A,t,C,E,G,L,V,D,M,O,Q,Ia,ua,Aa,da,e,ga,Ba,Ja,Ka,wa,ea;da=j.data;e=new THREE.BinaryLoader;ga=new THREE.JSONLoader;Ja=Ba=0;ea={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{}};j=function(){Ja-=
+1;o()};for(E in da.cameras){M=da.cameras[E];if(M.type=="perspective")Ia=new THREE.Camera(M.fov,M.aspect,M.near,M.far);else if(M.type=="ortho"){Ia=new THREE.Camera;Ia.projectionMatrix=THREE.Matrix4.makeOrtho(M.left,M.right,M.top,M.bottom,M.near,M.far)}D=M.position;M=M.target;Ia.position.set(D[0],D[1],D[2]);Ia.target.position.set(M[0],M[1],M[2]);ea.cameras[E]=Ia}for(C in da.lights){E=da.lights[C];Ia=E.color!==undefined?E.color:16777215;M=E.intensity!==undefined?E.intensity:1;if(E.type=="directional"){D=
+E.direction;light=new THREE.DirectionalLight(Ia,M);light.position.set(D[0],D[1],D[2]);light.position.normalize()}else if(E.type=="point"){D=E.position;light=new THREE.PointLight(Ia,M);light.position.set(D[0],D[1],D[2])}ea.scene.addLight(light);ea.lights[C]=light}for(G in da.fogs){C=da.fogs[G];if(C.type=="linear")ua=new THREE.Fog(0,C.near,C.far);else C.type=="exp2"&&(ua=new THREE.FogExp2(0,C.density));M=C.color;ua.color.setRGB(M[0],M[1],M[2]);ea.fogs[G]=ua}if(ea.cameras&&da.defaults.camera)ea.currentCamera=
+ea.cameras[da.defaults.camera];if(ea.fogs&&da.defaults.fog)ea.scene.fog=ea.fogs[da.defaults.fog];M=da.defaults.bgcolor;ea.bgColor=new THREE.Color;ea.bgColor.setRGB(M[0],M[1],M[2]);ea.bgColorAlpha=da.defaults.bgalpha;for(x in da.geometries){G=da.geometries[x];if(G.type=="bin_mesh"||G.type=="ascii_mesh")Ba+=1}Ka=Ba;for(x in da.geometries){G=da.geometries[x];if(G.type=="cube"){Q=new Cube(G.width,G.height,G.depth,G.segmentsWidth,G.segmentsHeight,G.segmentsDepth,null,G.flipped,G.sides);ea.geometries[x]=
+Q}else if(G.type=="plane"){Q=new Plane(G.width,G.height,G.segmentsWidth,G.segmentsHeight);ea.geometries[x]=Q}else if(G.type=="sphere"){Q=new Sphere(G.radius,G.segmentsWidth,G.segmentsHeight);ea.geometries[x]=Q}else if(G.type=="cylinder"){Q=new Cylinder(G.numSegs,G.topRad,G.botRad,G.height,G.topOffset,G.botOffset);ea.geometries[x]=Q}else if(G.type=="torus"){Q=new Torus(G.radius,G.tube,G.segmentsR,G.segmentsT);ea.geometries[x]=Q}else if(G.type=="icosahedron"){Q=new Icosahedron(G.subdivisions);ea.geometries[x]=
+Q}else if(G.type=="bin_mesh")e.load({model:k(G.url,da.urlBaseType),callback:p(x)});else G.type=="ascii_mesh"&&ga.load({model:k(G.url,da.urlBaseType),callback:p(x)})}for(L in da.textures){x=da.textures[L];Ja+=x.url instanceof Array?x.url.length:1}wa=Ja;for(L in da.textures){x=da.textures[L];if(x.mapping!=undefined&&THREE[x.mapping]!=undefined)x.mapping=new THREE[x.mapping];if(x.url instanceof Array){G=[];for(var va=0;va<x.url.length;va++)G[va]=k(x.url[va],da.urlBaseType);G=ImageUtils.loadTextureCube(G,
+x.mapping,j)}else{G=ImageUtils.loadTexture(k(x.url,da.urlBaseType),x.mapping,j);if(THREE[x.minFilter]!=undefined)G.minFilter=THREE[x.minFilter];if(THREE[x.magFilter]!=undefined)G.magFilter=THREE[x.magFilter]}ea.textures[L]=G}for(A in da.materials){L=da.materials[A];for(O in L.parameters)if(O=="envMap"||O=="map"||O=="lightMap")L.parameters[O]=ea.textures[L.parameters[O]];else if(O=="shading")L.parameters[O]=L.parameters[O]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(O=="blending")L.parameters[O]=
 THREE[L.parameters[O]]?THREE[L.parameters[O]]:THREE.NormalBlending;else O=="combine"&&(L.parameters[O]=L.parameters[O]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation);L=new THREE[L.type](L.parameters);ea.materials[A]=L}n();d(ea)}},addMesh:function(b,d,c,f,g,h,j,k,n,p){d=new THREE.Mesh(d,p);d.scale.x=d.scale.y=d.scale.z=c;d.position.x=f;d.position.y=g;d.position.z=h;d.rotation.x=j;d.rotation.y=k;d.rotation.z=n;b.addObject(d);return d},addPanoramaCubeWebGL:function(b,d,c){var f=ShaderUtils.lib.cube;
 f.uniforms.tCube.texture=c;c=new THREE.MeshShaderMaterial({fragmentShader:f.fragmentShader,vertexShader:f.vertexShader,uniforms:f.uniforms});d=new THREE.Mesh(new Cube(d,d,d,1,1,1,null,!0),c);b.addObject(d);return d},addPanoramaCube:function(b,d,c){var f=[];f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[0])}));f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[1])}));f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[2])}));f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[3])}));
 f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[4])}));f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[5])}));d=new THREE.Mesh(new Cube(d,d,d,1,1,f,!0),new THREE.MeshFaceMaterial);b.addObject(d);return d},addPanoramaCubePlanes:function(b,d,c){var f=d/2;d=new Plane(d,d);var g=Math.PI,h=Math.PI/2;SceneUtils.addMesh(b,d,1,0,0,-f,0,0,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[5])}));SceneUtils.addMesh(b,d,1,-f,0,0,0,h,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[0])}));
@@ -360,77 +360,77 @@ this.mouseY=this.mouseX=this.autoSpeedFactor=0;this.moveForward=!1;this.moveBack
 var c=this.lookSpeed;this.activeLook||(c=0);this.lon+=this.mouseX*c;this.lookVertical&&(this.lat-=this.mouseY*c);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;c=this.target.position;var f=this.position;c.x=f.x+100*Math.sin(this.phi)*Math.cos(this.theta);c.y=f.y+100*Math.cos(this.phi);c.z=f.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(c){c.preventDefault()},
 !1);this.domElement.addEventListener("mousemove",d(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",d(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",d(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",d(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",d(this,this.onKeyUp),!1)};THREE.QuakeCamera.prototype=new THREE.Camera;THREE.QuakeCamera.prototype.constructor=THREE.QuakeCamera;THREE.QuakeCamera.prototype.supr=THREE.Camera.prototype;
 THREE.QuakeCamera.prototype.translate=function(b,d){this.matrix.rotateAxis(d);if(this.noFly)d.y=0;this.position.addSelf(d.multiplyScalar(b));this.target.position.addSelf(d.multiplyScalar(b))};
-THREE.PathCamera=function(b){function d(p,o,t,A){var y={name:t,fps:0.6,length:A,hierarchy:[]},B,F=o.getControlPointsArray(),H=o.getLength(),L=F.length,V=0;B=L-1;o={parent:-1,keys:[]};o.keys[0]={time:0,pos:F[0],rot:[0,0,0,1],scl:[1,1,1]};o.keys[B]={time:A,pos:F[B],rot:[0,0,0,1],scl:[1,1,1]};for(B=1;B<L-1;B++){V=A*H.chunks[B]/H.total;o.keys[B]={time:V,pos:F[B]}}y.hierarchy[0]=o;THREE.AnimationHandler.add(y);return new THREE.Animation(p,t,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function c(p,o){var t,
-A,y=new THREE.Geometry;for(t=0;t<p.points.length*o;t++){A=t/(p.points.length*o);A=p.getPoint(A);y.vertices[t]=new THREE.Vertex(new THREE.Vector3(A.x,A.y,A.z))}return y}function f(p,o){var t=c(o,10),A=c(o,10),y=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(t,y);particleObj=new THREE.ParticleSystem(A,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);p.addChild(lineObj);particleObj.scale.set(1,1,1);p.addChild(particleObj);A=new Sphere(1,
-16,8);y=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<o.points.length;i++){t=new THREE.Mesh(A,y);t.position.copy(o.points[i]);t.updateMatrix();p.addChild(t)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookVertical=
+THREE.PathCamera=function(b){function d(p,o,x,A){var t={name:x,fps:0.6,length:A,hierarchy:[]},C,E=o.getControlPointsArray(),G=o.getLength(),L=E.length,V=0;C=L-1;o={parent:-1,keys:[]};o.keys[0]={time:0,pos:E[0],rot:[0,0,0,1],scl:[1,1,1]};o.keys[C]={time:A,pos:E[C],rot:[0,0,0,1],scl:[1,1,1]};for(C=1;C<L-1;C++){V=A*G.chunks[C]/G.total;o.keys[C]={time:V,pos:E[C]}}t.hierarchy[0]=o;THREE.AnimationHandler.add(t);return new THREE.Animation(p,x,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function c(p,o){var x,
+A,t=new THREE.Geometry;for(x=0;x<p.points.length*o;x++){A=x/(p.points.length*o);A=p.getPoint(A);t.vertices[x]=new THREE.Vertex(new THREE.Vector3(A.x,A.y,A.z))}return t}function f(p,o){var x=c(o,10),A=c(o,10),t=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(x,t);particleObj=new THREE.ParticleSystem(A,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);p.addChild(lineObj);particleObj.scale.set(1,1,1);p.addChild(particleObj);A=new Sphere(1,
+16,8);t=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<o.points.length;i++){x=new THREE.Mesh(A,t);x.position.copy(o.points[i]);x.updateMatrix();p.addChild(x)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookVertical=
 !0;this.lookHorizontal=!0;this.verticalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.horizontalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.domElement=document;if(b){if(b.duration!==undefined)this.duration=b.duration*1E3;if(b.waypoints!==undefined)this.waypoints=b.waypoints;if(b.useConstantSpeed!==undefined)this.useConstantSpeed=b.useConstantSpeed;if(b.resamplingCoef!==undefined)this.resamplingCoef=b.resamplingCoef;if(b.createDebugPath!==undefined)this.createDebugPath=b.createDebugPath;
 if(b.createDebugDummy!==undefined)this.createDebugDummy=b.createDebugDummy;if(b.lookSpeed!==undefined)this.lookSpeed=b.lookSpeed;if(b.lookVertical!==undefined)this.lookVertical=b.lookVertical;if(b.lookHorizontal!==undefined)this.lookHorizontal=b.lookHorizontal;if(b.verticalAngleMap!==undefined)this.verticalAngleMap=b.verticalAngleMap;if(b.horizontalAngleMap!==undefined)this.horizontalAngleMap=b.horizontalAngleMap;if(b.domElement!==undefined)this.domElement=b.domElement}this.theta=this.phi=this.lon=
-this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var g=Math.PI*2,h=Math.PI/180;this.update=function(p,o,t){var A,y;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;A=this.phi%g;this.phi=A>=0?A:A+g;A=this.verticalAngleMap.srcRange;y=this.verticalAngleMap.dstRange;
-this.phi=(this.phi-A[0])*(y[1]-y[0])/(A[1]-A[0])+y[0];A=this.horizontalAngleMap.srcRange;y=this.horizontalAngleMap.dstRange;this.theta=(this.theta-A[0])*(y[1]-y[0])/(A[1]-A[0])+y[0];A=this.target.position;A.x=100*Math.sin(this.phi)*Math.cos(this.theta);A.y=100*Math.cos(this.phi);A.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,p,o,t)};this.onMouseMove=function(p){this.mouseX=p.clientX-this.windowHalfX;this.mouseY=p.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);
+this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var g=Math.PI*2,h=Math.PI/180;this.update=function(p,o,x){var A,t;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;A=this.phi%g;this.phi=A>=0?A:A+g;A=this.verticalAngleMap.srcRange;t=this.verticalAngleMap.dstRange;
+this.phi=(this.phi-A[0])*(t[1]-t[0])/(A[1]-A[0])+t[0];A=this.horizontalAngleMap.srcRange;t=this.horizontalAngleMap.dstRange;this.theta=(this.theta-A[0])*(t[1]-t[0])/(A[1]-A[0])+t[0];A=this.target.position;A.x=100*Math.sin(this.phi)*Math.cos(this.theta);A.y=100*Math.cos(this.phi);A.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,p,o,x)};this.onMouseMove=function(p){this.mouseX=p.clientX-this.windowHalfX;this.mouseY=p.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);
 this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){b=new THREE.MeshLambertMaterial({color:30719});var j=new THREE.MeshLambertMaterial({color:65280}),k=new Cube(10,10,20),n=new Cube(2,2,10);this.animationParent=new THREE.Mesh(k,b);b=new THREE.Mesh(n,j);b.position.set(0,10,0);this.animation=d(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(b)}else{this.animation=
 d(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this.target);this.animationParent.addChild(this)}this.createDebugPath&&f(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(p,o){return function(){o.apply(p,arguments)}}(this,this.onMouseMove),!1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0;
-var Cube=function(b,d,c,f,g,h,j,k,n){function p(H,L,V,D,M,O,Q,Ia){var ua,Aa,da=f||1,e=g||1,ga=M/2,Ba=O/2,Ja=o.vertices.length;if(H=="x"&&L=="y"||H=="y"&&L=="x")ua="z";else if(H=="x"&&L=="z"||H=="z"&&L=="x"){ua="y";e=h||1}else if(H=="z"&&L=="y"||H=="y"&&L=="z"){ua="x";da=h||1}var Ka=da+1,wa=e+1;M/=da;var ea=O/e;for(Aa=0;Aa<wa;Aa++)for(O=0;O<Ka;O++){var va=new THREE.Vector3;va[H]=(O*M-ga)*V;va[L]=(Aa*ea-Ba)*D;va[ua]=Q;o.vertices.push(new THREE.Vertex(va))}for(Aa=0;Aa<e;Aa++)for(O=0;O<da;O++){o.faces.push(new THREE.Face4(O+
-Ka*Aa+Ja,O+Ka*(Aa+1)+Ja,O+1+Ka*(Aa+1)+Ja,O+1+Ka*Aa+Ja,null,null,Ia));o.faceVertexUvs[0].push([new THREE.UV(O/da,Aa/e),new THREE.UV(O/da,(Aa+1)/e),new THREE.UV((O+1)/da,(Aa+1)/e),new THREE.UV((O+1)/da,Aa/e)])}}THREE.Geometry.call(this);var o=this,t=b/2,A=d/2,y=c/2;k=k?-1:1;if(j!==undefined)if(j instanceof Array)this.materials=j;else{this.materials=[];for(var B=0;B<6;B++)this.materials.push([j])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(n!=undefined)for(var F in n)this.sides[F]!=
-undefined&&(this.sides[F]=n[F]);this.sides.px&&p("z","y",1*k,-1,c,d,-t,this.materials[0]);this.sides.nx&&p("z","y",-1*k,-1,c,d,t,this.materials[1]);this.sides.py&&p("x","z",1*k,1,b,c,A,this.materials[2]);this.sides.ny&&p("x","z",1*k,-1,b,c,-A,this.materials[3]);this.sides.pz&&p("x","y",1*k,-1,b,d,y,this.materials[4]);this.sides.nz&&p("x","y",-1*k,-1,b,d,-y,this.materials[5]);(function(){for(var H=[],L=[],V=0,D=o.vertices.length;V<D;V++){for(var M=o.vertices[V],O=!1,Q=0,Ia=H.length;Q<Ia;Q++){var ua=
-H[Q];if(M.position.x==ua.position.x&&M.position.y==ua.position.y&&M.position.z==ua.position.z){L[V]=Q;O=!0;break}}if(!O){L[V]=H.length;H.push(new THREE.Vertex(M.position.clone()))}}V=0;for(D=o.faces.length;V<D;V++){M=o.faces[V];M.a=L[M.a];M.b=L[M.b];M.c=L[M.c];M.d=L[M.d]}o.vertices=H})();this.computeCentroids();this.computeFaceNormals()};Cube.prototype=new THREE.Geometry;Cube.prototype.constructor=Cube;
-var Cylinder=function(b,d,c,f,g,h){function j(o,t,A){k.vertices.push(new THREE.Vertex(new THREE.Vector3(o,t,A)))}THREE.Geometry.call(this);var k=this,n=Math.PI,p=f/2;for(f=0;f<b;f++)j(Math.sin(2*n*f/b)*d,Math.cos(2*n*f/b)*d,-p);for(f=0;f<b;f++)j(Math.sin(2*n*f/b)*c,Math.cos(2*n*f/b)*c,p);for(f=0;f<b;f++)k.faces.push(new THREE.Face4(f,f+b,b+(f+1)%b,(f+1)%b));if(c>0){j(0,0,-p-(h||0));for(f=b;f<b+b/2;f++)k.faces.push(new THREE.Face4(2*b,(2*f-2*b)%b,(2*f-2*b+1)%b,(2*f-2*b+2)%b))}if(d>0){j(0,0,p+(g||0));
+var Cube=function(b,d,c,f,g,h,j,k,n){function p(G,L,V,D,M,O,Q,Ia){var ua,Aa,da=f||1,e=g||1,ga=M/2,Ba=O/2,Ja=o.vertices.length;if(G=="x"&&L=="y"||G=="y"&&L=="x")ua="z";else if(G=="x"&&L=="z"||G=="z"&&L=="x"){ua="y";e=h||1}else if(G=="z"&&L=="y"||G=="y"&&L=="z"){ua="x";da=h||1}var Ka=da+1,wa=e+1;M/=da;var ea=O/e;for(Aa=0;Aa<wa;Aa++)for(O=0;O<Ka;O++){var va=new THREE.Vector3;va[G]=(O*M-ga)*V;va[L]=(Aa*ea-Ba)*D;va[ua]=Q;o.vertices.push(new THREE.Vertex(va))}for(Aa=0;Aa<e;Aa++)for(O=0;O<da;O++){o.faces.push(new THREE.Face4(O+
+Ka*Aa+Ja,O+Ka*(Aa+1)+Ja,O+1+Ka*(Aa+1)+Ja,O+1+Ka*Aa+Ja,null,null,Ia));o.faceVertexUvs[0].push([new THREE.UV(O/da,Aa/e),new THREE.UV(O/da,(Aa+1)/e),new THREE.UV((O+1)/da,(Aa+1)/e),new THREE.UV((O+1)/da,Aa/e)])}}THREE.Geometry.call(this);var o=this,x=b/2,A=d/2,t=c/2;k=k?-1:1;if(j!==undefined)if(j instanceof Array)this.materials=j;else{this.materials=[];for(var C=0;C<6;C++)this.materials.push([j])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(n!=undefined)for(var E in n)this.sides[E]!=
+undefined&&(this.sides[E]=n[E]);this.sides.px&&p("z","y",1*k,-1,c,d,-x,this.materials[0]);this.sides.nx&&p("z","y",-1*k,-1,c,d,x,this.materials[1]);this.sides.py&&p("x","z",1*k,1,b,c,A,this.materials[2]);this.sides.ny&&p("x","z",1*k,-1,b,c,-A,this.materials[3]);this.sides.pz&&p("x","y",1*k,-1,b,d,t,this.materials[4]);this.sides.nz&&p("x","y",-1*k,-1,b,d,-t,this.materials[5]);(function(){for(var G=[],L=[],V=0,D=o.vertices.length;V<D;V++){for(var M=o.vertices[V],O=!1,Q=0,Ia=G.length;Q<Ia;Q++){var ua=
+G[Q];if(M.position.x==ua.position.x&&M.position.y==ua.position.y&&M.position.z==ua.position.z){L[V]=Q;O=!0;break}}if(!O){L[V]=G.length;G.push(new THREE.Vertex(M.position.clone()))}}V=0;for(D=o.faces.length;V<D;V++){M=o.faces[V];M.a=L[M.a];M.b=L[M.b];M.c=L[M.c];M.d=L[M.d]}o.vertices=G})();this.computeCentroids();this.computeFaceNormals()};Cube.prototype=new THREE.Geometry;Cube.prototype.constructor=Cube;
+var Cylinder=function(b,d,c,f,g,h){function j(o,x,A){k.vertices.push(new THREE.Vertex(new THREE.Vector3(o,x,A)))}THREE.Geometry.call(this);var k=this,n=Math.PI,p=f/2;for(f=0;f<b;f++)j(Math.sin(2*n*f/b)*d,Math.cos(2*n*f/b)*d,-p);for(f=0;f<b;f++)j(Math.sin(2*n*f/b)*c,Math.cos(2*n*f/b)*c,p);for(f=0;f<b;f++)k.faces.push(new THREE.Face4(f,f+b,b+(f+1)%b,(f+1)%b));if(c>0){j(0,0,-p-(h||0));for(f=b;f<b+b/2;f++)k.faces.push(new THREE.Face4(2*b,(2*f-2*b)%b,(2*f-2*b+1)%b,(2*f-2*b+2)%b))}if(d>0){j(0,0,p+(g||0));
 for(f=b+b/2;f<2*b;f++)k.faces.push(new THREE.Face4(2*b+1,(2*f-2*b+2)%b+b,(2*f-2*b+1)%b+b,(2*f-2*b)%b+b))}this.computeCentroids();this.computeFaceNormals()};Cylinder.prototype=new THREE.Geometry;Cylinder.prototype.constructor=Cylinder;
-var Icosahedron=function(b){function d(t,A,y){var B=Math.sqrt(t*t+A*A+y*y);return g.vertices.push(new THREE.Vertex(new THREE.Vector3(t/B,A/B,y/B)))-1}function c(t,A,y,B){B.faces.push(new THREE.Face3(t,A,y))}function f(t,A){var y=g.vertices[t].position,B=g.vertices[A].position;return d((y.x+B.x)/2,(y.y+B.y)/2,(y.z+B.z)/2)}var g=this,h=new THREE.Geometry,j;this.subdivisions=b||0;THREE.Geometry.call(this);b=(1+Math.sqrt(5))/2;d(-1,b,0);d(1,b,0);d(-1,-b,0);d(1,-b,0);d(0,-1,b);d(0,1,b);d(0,-1,-b);d(0,
+var Icosahedron=function(b){function d(x,A,t){var C=Math.sqrt(x*x+A*A+t*t);return g.vertices.push(new THREE.Vertex(new THREE.Vector3(x/C,A/C,t/C)))-1}function c(x,A,t,C){C.faces.push(new THREE.Face3(x,A,t))}function f(x,A){var t=g.vertices[x].position,C=g.vertices[A].position;return d((t.x+C.x)/2,(t.y+C.y)/2,(t.z+C.z)/2)}var g=this,h=new THREE.Geometry,j;this.subdivisions=b||0;THREE.Geometry.call(this);b=(1+Math.sqrt(5))/2;d(-1,b,0);d(1,b,0);d(-1,-b,0);d(1,-b,0);d(0,-1,b);d(0,1,b);d(0,-1,-b);d(0,
 1,-b);d(b,0,-1);d(b,0,1);d(-b,0,-1);d(-b,0,1);c(0,11,5,h);c(0,5,1,h);c(0,1,7,h);c(0,7,10,h);c(0,10,11,h);c(1,5,9,h);c(5,11,4,h);c(11,10,2,h);c(10,7,6,h);c(7,1,8,h);c(3,9,4,h);c(3,4,2,h);c(3,2,6,h);c(3,6,8,h);c(3,8,9,h);c(4,9,5,h);c(2,4,11,h);c(6,2,10,h);c(8,6,7,h);c(9,8,1,h);for(b=0;b<this.subdivisions;b++){j=new THREE.Geometry;for(var k in h.faces){var n=f(h.faces[k].a,h.faces[k].b),p=f(h.faces[k].b,h.faces[k].c),o=f(h.faces[k].c,h.faces[k].a);c(h.faces[k].a,n,o,j);c(h.faces[k].b,p,n,j);c(h.faces[k].c,
 o,p,j);c(n,p,o,j)}h.faces=j.faces}g.faces=h.faces;delete h;delete j;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};Icosahedron.prototype=new THREE.Geometry;Icosahedron.prototype.constructor=Icosahedron;
 function Lathe(b,d,c){THREE.Geometry.call(this);this.steps=d||12;this.angle=c||2*Math.PI;d=this.angle/this.steps;for(var f=[],g=[],h=[],j=[],k=0;k<b.length;k++){this.vertices.push(new THREE.Vertex(b[k]));f[k]=b[k].clone();g[k]=this.vertices.length-1}for(var n=(new THREE.Matrix4).setRotationZ(d),p=0;p<=this.angle+0.0010;p+=d){for(k=0;k<f.length;k++)if(p<this.angle){f[k]=n.multiplyVector3(f[k].clone());this.vertices.push(new THREE.Vertex(f[k]));h[k]=this.vertices.length-1}else h=j;p==0&&(j=g);for(k=
 0;k<g.length-1;k++){this.faces.push(new THREE.Face4(h[k],h[k+1],g[k+1],g[k]));this.faceVertexUvs[0].push([new THREE.UV(p/c,k/b.length),new THREE.UV(p/c,(k+1)/b.length),new THREE.UV((p-d)/c,(k+1)/b.length),new THREE.UV((p-d)/c,k/b.length)])}g=h;h=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()}Lathe.prototype=new THREE.Geometry;Lathe.prototype.constructor=Lathe;
 var Plane=function(b,d,c,f){THREE.Geometry.call(this);var g,h=b/2,j=d/2;c=c||1;f=f||1;var k=c+1,n=f+1;b/=c;var p=d/f;for(g=0;g<n;g++)for(d=0;d<k;d++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(d*b-h,-(g*p-j),0)));for(g=0;g<f;g++)for(d=0;d<c;d++){this.faces.push(new THREE.Face4(d+k*g,d+k*(g+1),d+1+k*(g+1),d+1+k*g));this.faceVertexUvs[0].push([new THREE.UV(d/c,g/f),new THREE.UV(d/c,(g+1)/f),new THREE.UV((d+1)/c,(g+1)/f),new THREE.UV((d+1)/c,g/f)])}this.computeCentroids();this.computeFaceNormals()};
 Plane.prototype=new THREE.Geometry;Plane.prototype.constructor=Plane;
-var Sphere=function(b,d,c){THREE.Geometry.call(this);var f,g=Math.PI,h=Math.max(3,d||8),j=Math.max(2,c||6);d=[];for(c=0;c<j+1;c++){f=c/j;var k=b*Math.cos(f*g),n=b*Math.sin(f*g),p=[],o=0;for(f=0;f<h;f++){var t=2*f/h,A=n*Math.sin(t*g);t=n*Math.cos(t*g);(c==0||c==j)&&f>0||(o=this.vertices.push(new THREE.Vertex(new THREE.Vector3(t,k,A)))-1);p.push(o)}d.push(p)}var y,B,F;g=d.length;for(c=0;c<g;c++){h=d[c].length;if(c>0)for(f=0;f<h;f++){p=f==h-1;j=d[c][p?0:f+1];k=d[c][p?h-1:f];n=d[c-1][p?h-1:f];p=d[c-1][p?
-0:f+1];A=c/(g-1);y=(c-1)/(g-1);B=(f+1)/h;t=f/h;o=new THREE.UV(1-B,A);A=new THREE.UV(1-t,A);t=new THREE.UV(1-t,y);var H=new THREE.UV(1-B,y);if(c<d.length-1){y=this.vertices[j].position.clone();B=this.vertices[k].position.clone();F=this.vertices[n].position.clone();y.normalize();B.normalize();F.normalize();this.faces.push(new THREE.Face3(j,k,n,[new THREE.Vector3(y.x,y.y,y.z),new THREE.Vector3(B.x,B.y,B.z),new THREE.Vector3(F.x,F.y,F.z)]));this.faceVertexUvs[0].push([o,A,t])}if(c>1){y=this.vertices[j].position.clone();
-B=this.vertices[n].position.clone();F=this.vertices[p].position.clone();y.normalize();B.normalize();F.normalize();this.faces.push(new THREE.Face3(j,n,p,[new THREE.Vector3(y.x,y.y,y.z),new THREE.Vector3(B.x,B.y,B.z),new THREE.Vector3(F.x,F.y,F.z)]));this.faceVertexUvs[0].push([o,t,H])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};Sphere.prototype=new THREE.Geometry;Sphere.prototype.constructor=Sphere;
+var Sphere=function(b,d,c){THREE.Geometry.call(this);var f,g=Math.PI,h=Math.max(3,d||8),j=Math.max(2,c||6);d=[];for(c=0;c<j+1;c++){f=c/j;var k=b*Math.cos(f*g),n=b*Math.sin(f*g),p=[],o=0;for(f=0;f<h;f++){var x=2*f/h,A=n*Math.sin(x*g);x=n*Math.cos(x*g);(c==0||c==j)&&f>0||(o=this.vertices.push(new THREE.Vertex(new THREE.Vector3(x,k,A)))-1);p.push(o)}d.push(p)}var t,C,E;g=d.length;for(c=0;c<g;c++){h=d[c].length;if(c>0)for(f=0;f<h;f++){p=f==h-1;j=d[c][p?0:f+1];k=d[c][p?h-1:f];n=d[c-1][p?h-1:f];p=d[c-1][p?
+0:f+1];A=c/(g-1);t=(c-1)/(g-1);C=(f+1)/h;x=f/h;o=new THREE.UV(1-C,A);A=new THREE.UV(1-x,A);x=new THREE.UV(1-x,t);var G=new THREE.UV(1-C,t);if(c<d.length-1){t=this.vertices[j].position.clone();C=this.vertices[k].position.clone();E=this.vertices[n].position.clone();t.normalize();C.normalize();E.normalize();this.faces.push(new THREE.Face3(j,k,n,[new THREE.Vector3(t.x,t.y,t.z),new THREE.Vector3(C.x,C.y,C.z),new THREE.Vector3(E.x,E.y,E.z)]));this.faceVertexUvs[0].push([o,A,x])}if(c>1){t=this.vertices[j].position.clone();
+C=this.vertices[n].position.clone();E=this.vertices[p].position.clone();t.normalize();C.normalize();E.normalize();this.faces.push(new THREE.Face3(j,n,p,[new THREE.Vector3(t.x,t.y,t.z),new THREE.Vector3(C.x,C.y,C.z),new THREE.Vector3(E.x,E.y,E.z)]));this.faceVertexUvs[0].push([o,x,G])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};Sphere.prototype=new THREE.Geometry;Sphere.prototype.constructor=Sphere;
 var Torus=function(b,d,c,f){this.radius=b||100;this.tube=d||40;this.segmentsR=c||8;this.segmentsT=f||6;b=[];THREE.Geometry.call(this);for(d=0;d<=this.segmentsR;++d)for(c=0;c<=this.segmentsT;++c){f=c/this.segmentsT*2*Math.PI;var g=d/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(g))*Math.cos(f),(this.radius+this.tube*Math.cos(g))*Math.sin(f),this.tube*Math.sin(g))));b.push([c/this.segmentsT,1-d/this.segmentsR])}for(d=1;d<=this.segmentsR;++d)for(c=
 1;c<=this.segmentsT;++c){f=(this.segmentsT+1)*d+c;g=(this.segmentsT+1)*d+c-1;var h=(this.segmentsT+1)*(d-1)+c-1,j=(this.segmentsT+1)*(d-1)+c;this.faces.push(new THREE.Face4(f,g,h,j));this.faceVertexUvs[0].push([new THREE.UV(b[f][0],b[f][1]),new THREE.UV(b[g][0],b[g][1]),new THREE.UV(b[h][0],b[h][1]),new THREE.UV(b[j][0],b[j][1])])}delete b;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};Torus.prototype=new THREE.Geometry;Torus.prototype.constructor=Torus;
-var TorusKnot=function(b,d,c,f,g,h,j){function k(t,A,y,B,F,H){A=y/B*t;y=Math.cos(A);return new THREE.Vector3(F*(2+y)*0.5*Math.cos(t),F*(2+y)*Math.sin(t)*0.5,H*F*Math.sin(A)*0.5)}THREE.Geometry.call(this);this.radius=b||200;this.tube=d||40;this.segmentsR=c||64;this.segmentsT=f||8;this.p=g||2;this.q=h||3;this.heightScale=j||1;this.grid=Array(this.segmentsR);c=new THREE.Vector3;f=new THREE.Vector3;h=new THREE.Vector3;for(b=0;b<this.segmentsR;++b){this.grid[b]=Array(this.segmentsT);for(d=0;d<this.segmentsT;++d){var n=
+var TorusKnot=function(b,d,c,f,g,h,j){function k(x,A,t,C,E,G){A=t/C*x;t=Math.cos(A);return new THREE.Vector3(E*(2+t)*0.5*Math.cos(x),E*(2+t)*Math.sin(x)*0.5,G*E*Math.sin(A)*0.5)}THREE.Geometry.call(this);this.radius=b||200;this.tube=d||40;this.segmentsR=c||64;this.segmentsT=f||8;this.p=g||2;this.q=h||3;this.heightScale=j||1;this.grid=Array(this.segmentsR);c=new THREE.Vector3;f=new THREE.Vector3;h=new THREE.Vector3;for(b=0;b<this.segmentsR;++b){this.grid[b]=Array(this.segmentsT);for(d=0;d<this.segmentsT;++d){var n=
 b/this.segmentsR*2*this.p*Math.PI;j=d/this.segmentsT*2*Math.PI;g=k(n,j,this.q,this.p,this.radius,this.heightScale);n=k(n+0.01,j,this.q,this.p,this.radius,this.heightScale);c.x=n.x-g.x;c.y=n.y-g.y;c.z=n.z-g.z;f.x=n.x+g.x;f.y=n.y+g.y;f.z=n.z+g.z;h.cross(c,f);f.cross(h,c);h.normalize();f.normalize();n=this.tube*Math.cos(j);j=this.tube*Math.sin(j);g.x+=n*f.x+j*h.x;g.y+=n*f.y+j*h.y;g.z+=n*f.z+j*h.z;this.grid[b][d]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(g.x,g.y,g.z)))-1}}for(b=0;b<this.segmentsR;++b)for(d=
 0;d<this.segmentsT;++d){h=(b+1)%this.segmentsR;j=(d+1)%this.segmentsT;g=this.grid[b][d];c=this.grid[h][d];f=this.grid[b][j];h=this.grid[h][j];j=new THREE.UV(b/this.segmentsR,d/this.segmentsT);n=new THREE.UV((b+1)/this.segmentsR,d/this.segmentsT);var p=new THREE.UV(b/this.segmentsR,(d+1)/this.segmentsT),o=new THREE.UV((b+1)/this.segmentsR,(d+1)/this.segmentsT);this.faces.push(new THREE.Face3(g,c,f));this.faceVertexUvs[0].push([j,n,p]);this.faces.push(new THREE.Face3(h,f,c));this.faceVertexUvs[0].push([o,
 p,n])}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};TorusKnot.prototype=new THREE.Geometry;TorusKnot.prototype.constructor=TorusKnot;THREE.Loader=function(b){this.statusDomElement=(this.showStatus=b)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
 THREE.Loader.prototype={addStatusElement:function(){var b=document.createElement("div");b.style.position="absolute";b.style.right="0px";b.style.top="0px";b.style.fontSize="0.8em";b.style.textAlign="left";b.style.background="rgba(0,0,0,0.25)";b.style.color="#fff";b.style.width="120px";b.style.padding="0.5em 0.5em 0.5em 0.5em";b.style.zIndex=1E3;b.innerHTML="Loading ...";return b},updateProgress:function(b){var d="Loaded ";d+=b.total?(100*b.loaded/b.total).toFixed(0)+"%":(b.loaded/1E3).toFixed(2)+" KB";
-this.statusDomElement.innerHTML=d},extractUrlbase:function(b){b=b.split("/");b.pop();return b.join("/")},init_materials:function(b,d,c){b.materials=[];for(var f=0;f<d.length;++f)b.materials[f]=[THREE.Loader.prototype.createMaterial(d[f],c)]},createMaterial:function(b,d){function c(k){k=Math.log(k)/Math.LN2;return Math.floor(k)==k}function f(k,n){var p=new Image;p.onload=function(){if(!c(this.width)||!c(this.height)){var o=Math.pow(2,Math.round(Math.log(this.width)/Math.LN2)),t=Math.pow(2,Math.round(Math.log(this.height)/
-Math.LN2));k.image.width=o;k.image.height=t;k.image.getContext("2d").drawImage(this,0,0,o,t)}else k.image=this;k.needsUpdate=!0};p.src=n}var g,h,j;g="MeshLambertMaterial";h={color:15658734,opacity:1,map:null,lightMap:null,vertexColors:b.vertexColors?THREE.VertexColors:!1,wireframe:b.wireframe};if(b.shading)if(b.shading=="Phong")g="MeshPhongMaterial";else b.shading=="Basic"&&(g="MeshBasicMaterial");if(b.mapDiffuse&&d){j=document.createElement("canvas");h.map=new THREE.Texture(j);h.map.sourceFile=b.mapDiffuse;
+this.statusDomElement.innerHTML=d},extractUrlbase:function(b){b=b.split("/");b.pop();return b.join("/")},init_materials:function(b,d,c){b.materials=[];for(var f=0;f<d.length;++f)b.materials[f]=[THREE.Loader.prototype.createMaterial(d[f],c)]},createMaterial:function(b,d){function c(k){k=Math.log(k)/Math.LN2;return Math.floor(k)==k}function f(k,n){var p=new Image;p.onload=function(){if(!c(this.width)||!c(this.height)){var o=Math.pow(2,Math.round(Math.log(this.width)/Math.LN2)),x=Math.pow(2,Math.round(Math.log(this.height)/
+Math.LN2));k.image.width=o;k.image.height=x;k.image.getContext("2d").drawImage(this,0,0,o,x)}else k.image=this;k.needsUpdate=!0};p.src=n}var g,h,j;g="MeshLambertMaterial";h={color:15658734,opacity:1,map:null,lightMap:null,vertexColors:b.vertexColors?THREE.VertexColors:!1,wireframe:b.wireframe};if(b.shading)if(b.shading=="Phong")g="MeshPhongMaterial";else b.shading=="Basic"&&(g="MeshBasicMaterial");if(b.mapDiffuse&&d){j=document.createElement("canvas");h.map=new THREE.Texture(j);h.map.sourceFile=b.mapDiffuse;
 f(h.map,d+"/"+b.mapDiffuse)}else if(b.colorDiffuse){j=(b.colorDiffuse[0]*255<<16)+(b.colorDiffuse[1]*255<<8)+b.colorDiffuse[2]*255;h.color=j;h.opacity=b.transparency}else if(b.DbgColor)h.color=b.DbgColor;if(b.mapLightmap&&d){j=document.createElement("canvas");h.lightMap=new THREE.Texture(j);h.lightMap.sourceFile=b.mapLightmap;f(h.lightMap,d+"/"+b.mapLightmap)}return new THREE[g](h)}};THREE.JSONLoader=function(b){THREE.Loader.call(this,b)};THREE.JSONLoader.prototype=new THREE.Loader;
 THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;THREE.JSONLoader.prototype.load=function(b){var d=this,c=b.model,f=b.callback,g=b.texture_path?b.texture_path:this.extractUrlbase(c);b=new Worker(c);b.onmessage=function(h){d.createModel(h.data,f,g);d.onLoadComplete()};this.onLoadStart();b.postMessage((new Date).getTime())};
-THREE.JSONLoader.prototype.createModel=function(b,d,c){var f=new THREE.Geometry;this.init_materials(f,b.materials,c);(function(){if(b.version===undefined||b.version!=2)console.error("Deprecated file format.");else{var g,h,j,k,n,p,o,t,A,y,B=b.faces;t=b.vertices;var F=b.normals,H=b.colors,L=0;for(g=0;g<b.uvs.length;g++)b.uvs[g].length&&L++;for(g=0;g<L;g++){f.faceUvs[g]=[];f.faceVertexUvs[g]=[]}k=0;for(n=t.length;k<n;){A=new THREE.Vertex;A.position.x=t[k++];A.position.y=t[k++];A.position.z=t[k++];f.vertices.push(A)}k=
-0;for(n=B.length;k<n;){p=B[k++];o=p&1;j=p&2;g=p&4;h=p&8;t=p&16;A=p&32;y=p&64;p&=128;if(o){o=new THREE.Face4;o.a=B[k++];o.b=B[k++];o.c=B[k++];o.d=B[k++];nVertices=4}else{o=new THREE.Face3;o.a=B[k++];o.b=B[k++];o.c=B[k++];nVertices=3}if(j){materialIndex=B[k++];o.materials=f.materials[materialIndex]}j=f.faces.length;if(g)for(g=0;g<L;g++){uvLayer=b.uvs[g];uvIndex=B[k++];u=uvLayer[uvIndex*2];v=uvLayer[uvIndex*2+1];f.faceUvs[g][j]=new THREE.UV(u,v)}if(h)for(g=0;g<L;g++){uvLayer=b.uvs[g];uvs=[];for(h=0;h<
-nVertices;h++){uvIndex=B[k++];u=uvLayer[uvIndex*2];v=uvLayer[uvIndex*2+1];uvs[h]=new THREE.UV(u,v)}f.faceVertexUvs[g][j]=uvs}if(t){normalIndex=B[k++]*3;normal=new THREE.Vector3;normal.x=F[normalIndex++];normal.y=F[normalIndex++];normal.z=F[normalIndex];o.normal=normal}if(A)for(g=0;g<nVertices;g++){normalIndex=B[k++]*3;normal=new THREE.Vector3;normal.x=F[normalIndex++];normal.y=F[normalIndex++];normal.z=F[normalIndex];o.vertexNormals.push(normal)}if(y){color=new THREE.Color(B[k++]);o.color=color}if(p)for(g=
-0;g<nVertices;g++){colorIndex=B[k++];color=new THREE.Color(H[colorIndex]);o.vertexColors.push(color)}f.faces.push(o)}}})();(function(){var g,h,j,k;if(b.skinWeights){g=0;for(h=b.skinWeights.length;g<h;g+=2){j=b.skinWeights[g];k=b.skinWeights[g+1];f.skinWeights.push(new THREE.Vector4(j,k,0,0))}}if(b.skinIndices){g=0;for(h=b.skinIndices.length;g<h;g+=2){j=b.skinIndices[g];k=b.skinIndices[g+1];f.skinIndices.push(new THREE.Vector4(j,k,0,0))}}f.bones=b.bones;f.animation=b.animation})();(function(){if(b.morphTargets!==
-undefined){var g,h,j,k;g=0;for(h=b.morphTargets.length;g<h;g++){f.morphTargets[g]={};f.morphTargets[g].name=b.morphTargets[g].name;f.morphTargets[g].vertices=[];dstVertices=f.morphTargets[g].vertices;srcVertices=b.morphTargets[g].vertices;j=0;for(k=srcVertices.length;j<k;j+=3)dstVertices.push(new THREE.Vertex(new THREE.Vector3(srcVertices[j],srcVertices[j+1],srcVertices[j+2])))}}})();f.computeCentroids();f.computeFaceNormals();d(f)};THREE.BinaryLoader=function(b){THREE.Loader.call(this,b)};
-THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;
+THREE.JSONLoader.prototype.createModel=function(b,d,c){var f=new THREE.Geometry;this.init_materials(f,b.materials,c);(function(){if(b.version===undefined||b.version!=2)console.error("Deprecated file format.");else{var g,h,j,k,n,p,o,x,A,t,C,E=b.faces;p=b.vertices;var G=b.normals,L=b.colors,V=0;for(g=0;g<b.uvs.length;g++)b.uvs[g].length&&V++;for(g=0;g<V;g++){f.faceUvs[g]=[];f.faceVertexUvs[g]=[]}k=0;for(n=p.length;k<n;){C=new THREE.Vertex;C.position.x=p[k++];C.position.y=p[k++];C.position.z=p[k++];
+f.vertices.push(C)}k=0;for(n=E.length;k<n;){A=E[k++];t=A&1;j=A&2;g=A&4;h=A&8;o=A&16;p=A&32;C=A&64;A&=128;if(t){t=new THREE.Face4;t.a=E[k++];t.b=E[k++];t.c=E[k++];t.d=E[k++];nVertices=4}else{t=new THREE.Face3;t.a=E[k++];t.b=E[k++];t.c=E[k++];nVertices=3}if(j){j=E[k++];t.materials=f.materials[j]}j=f.faces.length;if(g)for(g=0;g<V;g++){uvLayer=b.uvs[g];x=E[k++];u=uvLayer[x*2];v=uvLayer[x*2+1];f.faceUvs[g][j]=new THREE.UV(u,v)}if(h)for(g=0;g<V;g++){uvLayer=b.uvs[g];uvs=[];for(h=0;h<nVertices;h++){x=E[k++];
+u=uvLayer[x*2];v=uvLayer[x*2+1];uvs[h]=new THREE.UV(u,v)}f.faceVertexUvs[g][j]=uvs}if(o){o=E[k++]*3;normal=new THREE.Vector3;normal.x=G[o++];normal.y=G[o++];normal.z=G[o];t.normal=normal}if(p)for(g=0;g<nVertices;g++){o=E[k++]*3;normal=new THREE.Vector3;normal.x=G[o++];normal.y=G[o++];normal.z=G[o];t.vertexNormals.push(normal)}if(C){color=new THREE.Color(E[k++]);t.color=color}if(A)for(g=0;g<nVertices;g++){p=E[k++];color=new THREE.Color(L[p]);t.vertexColors.push(color)}f.faces.push(t)}}})();(function(){var g,
+h,j,k;if(b.skinWeights){g=0;for(h=b.skinWeights.length;g<h;g+=2){j=b.skinWeights[g];k=b.skinWeights[g+1];f.skinWeights.push(new THREE.Vector4(j,k,0,0))}}if(b.skinIndices){g=0;for(h=b.skinIndices.length;g<h;g+=2){j=b.skinIndices[g];k=b.skinIndices[g+1];f.skinIndices.push(new THREE.Vector4(j,k,0,0))}}f.bones=b.bones;f.animation=b.animation})();(function(){if(b.morphTargets!==undefined){var g,h,j,k;g=0;for(h=b.morphTargets.length;g<h;g++){f.morphTargets[g]={};f.morphTargets[g].name=b.morphTargets[g].name;
+f.morphTargets[g].vertices=[];dstVertices=f.morphTargets[g].vertices;srcVertices=b.morphTargets[g].vertices;j=0;for(k=srcVertices.length;j<k;j+=3)dstVertices.push(new THREE.Vertex(new THREE.Vector3(srcVertices[j],srcVertices[j+1],srcVertices[j+2])))}}})();f.computeCentroids();f.computeFaceNormals();d(f)};THREE.BinaryLoader=function(b){THREE.Loader.call(this,b)};THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;
+THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;
 THREE.BinaryLoader.prototype={load:function(b){var d=b.model,c=b.callback,f=b.texture_path?b.texture_path:THREE.Loader.prototype.extractUrlbase(d),g=b.bin_path?b.bin_path:THREE.Loader.prototype.extractUrlbase(d);b=(new Date).getTime();d=new Worker(d);var h=this.showProgress?THREE.Loader.prototype.updateProgress:null;d.onmessage=function(j){THREE.BinaryLoader.prototype.loadAjaxBuffers(j.data.buffers,j.data.materials,c,g,f,h)};d.onerror=function(j){alert("worker.onerror: "+j.message+"\n"+j.data);j.preventDefault()};
 d.postMessage(b)},loadAjaxBuffers:function(b,d,c,f,g,h){var j=new XMLHttpRequest,k=f+"/"+b,n=0;j.onreadystatechange=function(){if(j.readyState==4)j.status==200||j.status==0?THREE.BinaryLoader.prototype.createBinModel(j.responseText,c,g,d):alert("Couldn't load ["+k+"] ["+j.status+"]");else if(j.readyState==3){if(h){n==0&&(n=j.getResponseHeader("Content-Length"));h({total:n,loaded:j.responseText.length})}}else j.readyState==2&&(n=j.getResponseHeader("Content-Length"))};j.open("GET",k,!0);j.overrideMimeType("text/plain; charset=x-user-defined");
 j.setRequestHeader("Content-Type","text/plain");j.send(null)},createBinModel:function(b,d,c,f){var g=function(h){function j(N,ca){var sa=o(N,ca),Ea=o(N,ca+1),ia=o(N,ca+2),ma=o(N,ca+3),m=(ma<<1&255|ia>>7)-127;sa|=(ia&127)<<16|Ea<<8;if(sa==0&&m==-127)return 0;return(1-2*(ma>>7))*(1+sa*Math.pow(2,-23))*Math.pow(2,m)}function k(N,ca){var sa=o(N,ca),Ea=o(N,ca+1),ia=o(N,ca+2);return(o(N,ca+3)<<24)+(ia<<16)+(Ea<<8)+sa}function n(N,ca){var sa=o(N,ca);return(o(N,ca+1)<<8)+sa}function p(N,ca){var sa=o(N,ca);
-return sa>127?sa-256:sa}function o(N,ca){return N.charCodeAt(ca)&255}function t(N){var ca,sa,Ea;ca=k(b,N);sa=k(b,N+Q);Ea=k(b,N+Ia);N=n(b,N+ua);THREE.BinaryLoader.prototype.f3(L,ca,sa,Ea,N)}function A(N){var ca,sa,Ea,ia,ma,m;ca=k(b,N);sa=k(b,N+Q);Ea=k(b,N+Ia);ia=n(b,N+ua);ma=k(b,N+Aa);m=k(b,N+da);N=k(b,N+e);THREE.BinaryLoader.prototype.f3n(L,M,ca,sa,Ea,ia,ma,m,N)}function y(N){var ca,sa,Ea,ia;ca=k(b,N);sa=k(b,N+ga);Ea=k(b,N+Ba);ia=k(b,N+Ja);N=n(b,N+Ka);THREE.BinaryLoader.prototype.f4(L,ca,sa,Ea,ia,
-N)}function B(N){var ca,sa,Ea,ia,ma,m,C,z;ca=k(b,N);sa=k(b,N+ga);Ea=k(b,N+Ba);ia=k(b,N+Ja);ma=n(b,N+Ka);m=k(b,N+wa);C=k(b,N+ea);z=k(b,N+va);N=k(b,N+Ca);THREE.BinaryLoader.prototype.f4n(L,M,ca,sa,Ea,ia,ma,m,C,z,N)}function F(N){var ca,sa;ca=k(b,N);sa=k(b,N+ka);N=k(b,N+aa);THREE.BinaryLoader.prototype.uv3(L.faceVertexUvs[0],O[ca*2],O[ca*2+1],O[sa*2],O[sa*2+1],O[N*2],O[N*2+1])}function H(N){var ca,sa,Ea;ca=k(b,N);sa=k(b,N+ra);Ea=k(b,N+Ga);N=k(b,N+la);THREE.BinaryLoader.prototype.uv4(L.faceVertexUvs[0],
+return sa>127?sa-256:sa}function o(N,ca){return N.charCodeAt(ca)&255}function x(N){var ca,sa,Ea;ca=k(b,N);sa=k(b,N+Q);Ea=k(b,N+Ia);N=n(b,N+ua);THREE.BinaryLoader.prototype.f3(L,ca,sa,Ea,N)}function A(N){var ca,sa,Ea,ia,ma,m;ca=k(b,N);sa=k(b,N+Q);Ea=k(b,N+Ia);ia=n(b,N+ua);ma=k(b,N+Aa);m=k(b,N+da);N=k(b,N+e);THREE.BinaryLoader.prototype.f3n(L,M,ca,sa,Ea,ia,ma,m,N)}function t(N){var ca,sa,Ea,ia;ca=k(b,N);sa=k(b,N+ga);Ea=k(b,N+Ba);ia=k(b,N+Ja);N=n(b,N+Ka);THREE.BinaryLoader.prototype.f4(L,ca,sa,Ea,ia,
+N)}function C(N){var ca,sa,Ea,ia,ma,m,B,z;ca=k(b,N);sa=k(b,N+ga);Ea=k(b,N+Ba);ia=k(b,N+Ja);ma=n(b,N+Ka);m=k(b,N+wa);B=k(b,N+ea);z=k(b,N+va);N=k(b,N+Ca);THREE.BinaryLoader.prototype.f4n(L,M,ca,sa,Ea,ia,ma,m,B,z,N)}function E(N){var ca,sa;ca=k(b,N);sa=k(b,N+ka);N=k(b,N+aa);THREE.BinaryLoader.prototype.uv3(L.faceVertexUvs[0],O[ca*2],O[ca*2+1],O[sa*2],O[sa*2+1],O[N*2],O[N*2+1])}function G(N){var ca,sa,Ea;ca=k(b,N);sa=k(b,N+ra);Ea=k(b,N+Ga);N=k(b,N+la);THREE.BinaryLoader.prototype.uv4(L.faceVertexUvs[0],
 O[ca*2],O[ca*2+1],O[sa*2],O[sa*2+1],O[Ea*2],O[Ea*2+1],O[N*2],O[N*2+1])}var L=this,V=0,D,M=[],O=[],Q,Ia,ua,Aa,da,e,ga,Ba,Ja,Ka,wa,ea,va,Ca,ka,aa,ra,Ga,la,pa,Ha,Ta,ab,Xa,Ua;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(L,f,h);D={signature:b.substr(V,8),header_bytes:o(b,V+8),vertex_coordinate_bytes:o(b,V+9),normal_coordinate_bytes:o(b,V+10),uv_coordinate_bytes:o(b,V+11),vertex_index_bytes:o(b,V+12),normal_index_bytes:o(b,V+13),uv_index_bytes:o(b,V+14),material_index_bytes:o(b,V+15),
 nvertices:k(b,V+16),nnormals:k(b,V+16+4),nuvs:k(b,V+16+8),ntri_flat:k(b,V+16+12),ntri_smooth:k(b,V+16+16),ntri_flat_uv:k(b,V+16+20),ntri_smooth_uv:k(b,V+16+24),nquad_flat:k(b,V+16+28),nquad_smooth:k(b,V+16+32),nquad_flat_uv:k(b,V+16+36),nquad_smooth_uv:k(b,V+16+40)};V+=D.header_bytes;Q=D.vertex_index_bytes;Ia=D.vertex_index_bytes*2;ua=D.vertex_index_bytes*3;Aa=D.vertex_index_bytes*3+D.material_index_bytes;da=D.vertex_index_bytes*3+D.material_index_bytes+D.normal_index_bytes;e=D.vertex_index_bytes*
 3+D.material_index_bytes+D.normal_index_bytes*2;ga=D.vertex_index_bytes;Ba=D.vertex_index_bytes*2;Ja=D.vertex_index_bytes*3;Ka=D.vertex_index_bytes*4;wa=D.vertex_index_bytes*4+D.material_index_bytes;ea=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes;va=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes*2;Ca=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes*3;ka=D.uv_index_bytes;aa=D.uv_index_bytes*2;ra=D.uv_index_bytes;Ga=D.uv_index_bytes*2;la=D.uv_index_bytes*
 3;h=D.vertex_index_bytes*3+D.material_index_bytes;Ua=D.vertex_index_bytes*4+D.material_index_bytes;pa=D.ntri_flat*h;Ha=D.ntri_smooth*(h+D.normal_index_bytes*3);Ta=D.ntri_flat_uv*(h+D.uv_index_bytes*3);ab=D.ntri_smooth_uv*(h+D.normal_index_bytes*3+D.uv_index_bytes*3);Xa=D.nquad_flat*Ua;h=D.nquad_smooth*(Ua+D.normal_index_bytes*4);Ua=D.nquad_flat_uv*(Ua+D.uv_index_bytes*4);V+=function(N){for(var ca,sa,Ea,ia=D.vertex_coordinate_bytes*3,ma=N+D.nvertices*ia;N<ma;N+=ia){ca=j(b,N);sa=j(b,N+D.vertex_coordinate_bytes);
 Ea=j(b,N+D.vertex_coordinate_bytes*2);THREE.BinaryLoader.prototype.v(L,ca,sa,Ea)}return D.nvertices*ia}(V);V+=function(N){for(var ca,sa,Ea,ia=D.normal_coordinate_bytes*3,ma=N+D.nnormals*ia;N<ma;N+=ia){ca=p(b,N);sa=p(b,N+D.normal_coordinate_bytes);Ea=p(b,N+D.normal_coordinate_bytes*2);M.push(ca/127,sa/127,Ea/127)}return D.nnormals*ia}(V);V+=function(N){for(var ca,sa,Ea=D.uv_coordinate_bytes*2,ia=N+D.nuvs*Ea;N<ia;N+=Ea){ca=j(b,N);sa=j(b,N+D.uv_coordinate_bytes);O.push(ca,sa)}return D.nuvs*Ea}(V);pa=
-V+pa;Ha=pa+Ha;Ta=Ha+Ta;ab=Ta+ab;Xa=ab+Xa;h=Xa+h;Ua=h+Ua;(function(N){var ca,sa=D.vertex_index_bytes*3+D.material_index_bytes,Ea=sa+D.uv_index_bytes*3,ia=N+D.ntri_flat_uv*Ea;for(ca=N;ca<ia;ca+=Ea){t(ca);F(ca+sa)}return ia-N})(Ha);(function(N){var ca,sa=D.vertex_index_bytes*3+D.material_index_bytes+D.normal_index_bytes*3,Ea=sa+D.uv_index_bytes*3,ia=N+D.ntri_smooth_uv*Ea;for(ca=N;ca<ia;ca+=Ea){A(ca);F(ca+sa)}return ia-N})(Ta);(function(N){var ca,sa=D.vertex_index_bytes*4+D.material_index_bytes,Ea=sa+
-D.uv_index_bytes*4,ia=N+D.nquad_flat_uv*Ea;for(ca=N;ca<ia;ca+=Ea){y(ca);H(ca+sa)}return ia-N})(h);(function(N){var ca,sa=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes*4,Ea=sa+D.uv_index_bytes*4,ia=N+D.nquad_smooth_uv*Ea;for(ca=N;ca<ia;ca+=Ea){B(ca);H(ca+sa)}return ia-N})(Ua);(function(N){var ca,sa=D.vertex_index_bytes*3+D.material_index_bytes,Ea=N+D.ntri_flat*sa;for(ca=N;ca<Ea;ca+=sa)t(ca);return Ea-N})(V);(function(N){var ca,sa=D.vertex_index_bytes*3+D.material_index_bytes+D.normal_index_bytes*
-3,Ea=N+D.ntri_smooth*sa;for(ca=N;ca<Ea;ca+=sa)A(ca);return Ea-N})(pa);(function(N){var ca,sa=D.vertex_index_bytes*4+D.material_index_bytes,Ea=N+D.nquad_flat*sa;for(ca=N;ca<Ea;ca+=sa)y(ca);return Ea-N})(ab);(function(N){var ca,sa=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes*4,Ea=N+D.nquad_smooth*sa;for(ca=N;ca<Ea;ca+=sa)B(ca);return Ea-N})(Xa);this.computeCentroids();this.computeFaceNormals()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;d(new g(c))},v:function(b,
-d,c,f){b.vertices.push(new THREE.Vertex(new THREE.Vector3(d,c,f)))},f3:function(b,d,c,f,g){b.faces.push(new THREE.Face3(d,c,f,null,null,b.materials[g]))},f4:function(b,d,c,f,g,h){b.faces.push(new THREE.Face4(d,c,f,g,null,null,b.materials[h]))},f3n:function(b,d,c,f,g,h,j,k,n){h=b.materials[h];var p=d[k*3],o=d[k*3+1];k=d[k*3+2];var t=d[n*3],A=d[n*3+1];n=d[n*3+2];b.faces.push(new THREE.Face3(c,f,g,[new THREE.Vector3(d[j*3],d[j*3+1],d[j*3+2]),new THREE.Vector3(p,o,k),new THREE.Vector3(t,A,n)],null,h))},
-f4n:function(b,d,c,f,g,h,j,k,n,p,o){j=b.materials[j];var t=d[n*3],A=d[n*3+1];n=d[n*3+2];var y=d[p*3],B=d[p*3+1];p=d[p*3+2];var F=d[o*3],H=d[o*3+1];o=d[o*3+2];b.faces.push(new THREE.Face4(c,f,g,h,[new THREE.Vector3(d[k*3],d[k*3+1],d[k*3+2]),new THREE.Vector3(t,A,n),new THREE.Vector3(y,B,p),new THREE.Vector3(F,H,o)],null,j))},uv3:function(b,d,c,f,g,h,j){var k=[];k.push(new THREE.UV(d,c));k.push(new THREE.UV(f,g));k.push(new THREE.UV(h,j));b.push(k)},uv4:function(b,d,c,f,g,h,j,k,n){var p=[];p.push(new THREE.UV(d,
+V+pa;Ha=pa+Ha;Ta=Ha+Ta;ab=Ta+ab;Xa=ab+Xa;h=Xa+h;Ua=h+Ua;(function(N){var ca,sa=D.vertex_index_bytes*3+D.material_index_bytes,Ea=sa+D.uv_index_bytes*3,ia=N+D.ntri_flat_uv*Ea;for(ca=N;ca<ia;ca+=Ea){x(ca);E(ca+sa)}return ia-N})(Ha);(function(N){var ca,sa=D.vertex_index_bytes*3+D.material_index_bytes+D.normal_index_bytes*3,Ea=sa+D.uv_index_bytes*3,ia=N+D.ntri_smooth_uv*Ea;for(ca=N;ca<ia;ca+=Ea){A(ca);E(ca+sa)}return ia-N})(Ta);(function(N){var ca,sa=D.vertex_index_bytes*4+D.material_index_bytes,Ea=sa+
+D.uv_index_bytes*4,ia=N+D.nquad_flat_uv*Ea;for(ca=N;ca<ia;ca+=Ea){t(ca);G(ca+sa)}return ia-N})(h);(function(N){var ca,sa=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes*4,Ea=sa+D.uv_index_bytes*4,ia=N+D.nquad_smooth_uv*Ea;for(ca=N;ca<ia;ca+=Ea){C(ca);G(ca+sa)}return ia-N})(Ua);(function(N){var ca,sa=D.vertex_index_bytes*3+D.material_index_bytes,Ea=N+D.ntri_flat*sa;for(ca=N;ca<Ea;ca+=sa)x(ca);return Ea-N})(V);(function(N){var ca,sa=D.vertex_index_bytes*3+D.material_index_bytes+D.normal_index_bytes*
+3,Ea=N+D.ntri_smooth*sa;for(ca=N;ca<Ea;ca+=sa)A(ca);return Ea-N})(pa);(function(N){var ca,sa=D.vertex_index_bytes*4+D.material_index_bytes,Ea=N+D.nquad_flat*sa;for(ca=N;ca<Ea;ca+=sa)t(ca);return Ea-N})(ab);(function(N){var ca,sa=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes*4,Ea=N+D.nquad_smooth*sa;for(ca=N;ca<Ea;ca+=sa)C(ca);return Ea-N})(Xa);this.computeCentroids();this.computeFaceNormals()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;d(new g(c))},v:function(b,
+d,c,f){b.vertices.push(new THREE.Vertex(new THREE.Vector3(d,c,f)))},f3:function(b,d,c,f,g){b.faces.push(new THREE.Face3(d,c,f,null,null,b.materials[g]))},f4:function(b,d,c,f,g,h){b.faces.push(new THREE.Face4(d,c,f,g,null,null,b.materials[h]))},f3n:function(b,d,c,f,g,h,j,k,n){h=b.materials[h];var p=d[k*3],o=d[k*3+1];k=d[k*3+2];var x=d[n*3],A=d[n*3+1];n=d[n*3+2];b.faces.push(new THREE.Face3(c,f,g,[new THREE.Vector3(d[j*3],d[j*3+1],d[j*3+2]),new THREE.Vector3(p,o,k),new THREE.Vector3(x,A,n)],null,h))},
+f4n:function(b,d,c,f,g,h,j,k,n,p,o){j=b.materials[j];var x=d[n*3],A=d[n*3+1];n=d[n*3+2];var t=d[p*3],C=d[p*3+1];p=d[p*3+2];var E=d[o*3],G=d[o*3+1];o=d[o*3+2];b.faces.push(new THREE.Face4(c,f,g,h,[new THREE.Vector3(d[k*3],d[k*3+1],d[k*3+2]),new THREE.Vector3(x,A,n),new THREE.Vector3(t,C,p),new THREE.Vector3(E,G,o)],null,j))},uv3:function(b,d,c,f,g,h,j){var k=[];k.push(new THREE.UV(d,c));k.push(new THREE.UV(f,g));k.push(new THREE.UV(h,j));b.push(k)},uv4:function(b,d,c,f,g,h,j,k,n){var p=[];p.push(new THREE.UV(d,
 c));p.push(new THREE.UV(f,g));p.push(new THREE.UV(h,j));p.push(new THREE.UV(k,n));b.push(p)}};if(!window.Int32Array){window.Int32Array=Array;window.Float32Array=Array}
 THREE.MarchingCubes=function(b,d){THREE.Object3D.call(this);this.materials=d instanceof Array?d:[d];this.init=function(c){this.isolation=80;this.size=c;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(this.size3*3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=
-0;this.hasPos=!1;this.hasNormal=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(c,f,g){return c+(f-c)*g};this.VIntX=function(c,f,g,h,j,k,n,p,o,t){j=(j-o)/(t-o);o=this.normal_cache;f[h]=k+j*this.delta;f[h+1]=n;f[h+2]=p;g[h]=this.lerp(o[c],o[c+3],j);g[h+1]=this.lerp(o[c+1],o[c+4],j);g[h+2]=this.lerp(o[c+2],o[c+5],j)};this.VIntY=function(c,f,g,h,j,k,n,p,o,t){j=(j-o)/(t-o);o=this.normal_cache;f[h]=k;f[h+1]=n+j*this.delta;f[h+
-2]=p;f=c+this.yd*3;g[h]=this.lerp(o[c],o[f],j);g[h+1]=this.lerp(o[c+1],o[f+1],j);g[h+2]=this.lerp(o[c+2],o[f+2],j)};this.VIntZ=function(c,f,g,h,j,k,n,p,o,t){j=(j-o)/(t-o);o=this.normal_cache;f[h]=k;f[h+1]=n;f[h+2]=p+j*this.delta;f=c+this.zd*3;g[h]=this.lerp(o[c],o[f],j);g[h+1]=this.lerp(o[c+1],o[f+1],j);g[h+2]=this.lerp(o[c+2],o[f+2],j)};this.compNorm=function(c){var f=c*3;if(this.normal_cache[f]==0){this.normal_cache[f]=this.field[c-1]-this.field[c+1];this.normal_cache[f+1]=this.field[c-this.yd]-
-this.field[c+this.yd];this.normal_cache[f+2]=this.field[c-this.zd]-this.field[c+this.zd]}};this.polygonize=function(c,f,g,h,j,k){var n=h+1,p=h+this.yd,o=h+this.zd,t=n+this.yd,A=n+this.zd,y=h+this.yd+this.zd,B=n+this.yd+this.zd,F=0,H=this.field[h],L=this.field[n],V=this.field[p],D=this.field[t],M=this.field[o],O=this.field[A],Q=this.field[y],Ia=this.field[B];H<j&&(F|=1);L<j&&(F|=2);V<j&&(F|=8);D<j&&(F|=4);M<j&&(F|=16);O<j&&(F|=32);Q<j&&(F|=128);Ia<j&&(F|=64);var ua=THREE.edgeTable[F];if(ua==0)return 0;
-var Aa=this.delta,da=c+Aa,e=f+Aa;Aa=g+Aa;if(ua&1){this.compNorm(h);this.compNorm(n);this.VIntX(h*3,this.vlist,this.nlist,0,j,c,f,g,H,L)}if(ua&2){this.compNorm(n);this.compNorm(t);this.VIntY(n*3,this.vlist,this.nlist,3,j,da,f,g,L,D)}if(ua&4){this.compNorm(p);this.compNorm(t);this.VIntX(p*3,this.vlist,this.nlist,6,j,c,e,g,V,D)}if(ua&8){this.compNorm(h);this.compNorm(p);this.VIntY(h*3,this.vlist,this.nlist,9,j,c,f,g,H,V)}if(ua&16){this.compNorm(o);this.compNorm(A);this.VIntX(o*3,this.vlist,this.nlist,
-12,j,c,f,Aa,M,O)}if(ua&32){this.compNorm(A);this.compNorm(B);this.VIntY(A*3,this.vlist,this.nlist,15,j,da,f,Aa,O,Ia)}if(ua&64){this.compNorm(y);this.compNorm(B);this.VIntX(y*3,this.vlist,this.nlist,18,j,c,e,Aa,Q,Ia)}if(ua&128){this.compNorm(o);this.compNorm(y);this.VIntY(o*3,this.vlist,this.nlist,21,j,c,f,Aa,M,Q)}if(ua&256){this.compNorm(h);this.compNorm(o);this.VIntZ(h*3,this.vlist,this.nlist,24,j,c,f,g,H,M)}if(ua&512){this.compNorm(n);this.compNorm(A);this.VIntZ(n*3,this.vlist,this.nlist,27,j,da,
-f,g,L,O)}if(ua&1024){this.compNorm(t);this.compNorm(B);this.VIntZ(t*3,this.vlist,this.nlist,30,j,da,e,g,D,Ia)}if(ua&2048){this.compNorm(p);this.compNorm(y);this.VIntZ(p*3,this.vlist,this.nlist,33,j,c,e,g,V,Q)}F<<=4;for(j=h=0;THREE.triTable[F+j]!=-1;){c=F+j;f=c+1;g=c+2;this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[c],3*THREE.triTable[f],3*THREE.triTable[g],k);j+=3;h++}return h};this.posnormtriv=function(c,f,g,h,j,k){var n=this.count*3;this.positionArray[n]=c[g];this.positionArray[n+1]=c[g+
+0;this.hasPos=!1;this.hasNormal=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(c,f,g){return c+(f-c)*g};this.VIntX=function(c,f,g,h,j,k,n,p,o,x){j=(j-o)/(x-o);o=this.normal_cache;f[h]=k+j*this.delta;f[h+1]=n;f[h+2]=p;g[h]=this.lerp(o[c],o[c+3],j);g[h+1]=this.lerp(o[c+1],o[c+4],j);g[h+2]=this.lerp(o[c+2],o[c+5],j)};this.VIntY=function(c,f,g,h,j,k,n,p,o,x){j=(j-o)/(x-o);o=this.normal_cache;f[h]=k;f[h+1]=n+j*this.delta;f[h+
+2]=p;f=c+this.yd*3;g[h]=this.lerp(o[c],o[f],j);g[h+1]=this.lerp(o[c+1],o[f+1],j);g[h+2]=this.lerp(o[c+2],o[f+2],j)};this.VIntZ=function(c,f,g,h,j,k,n,p,o,x){j=(j-o)/(x-o);o=this.normal_cache;f[h]=k;f[h+1]=n;f[h+2]=p+j*this.delta;f=c+this.zd*3;g[h]=this.lerp(o[c],o[f],j);g[h+1]=this.lerp(o[c+1],o[f+1],j);g[h+2]=this.lerp(o[c+2],o[f+2],j)};this.compNorm=function(c){var f=c*3;if(this.normal_cache[f]==0){this.normal_cache[f]=this.field[c-1]-this.field[c+1];this.normal_cache[f+1]=this.field[c-this.yd]-
+this.field[c+this.yd];this.normal_cache[f+2]=this.field[c-this.zd]-this.field[c+this.zd]}};this.polygonize=function(c,f,g,h,j,k){var n=h+1,p=h+this.yd,o=h+this.zd,x=n+this.yd,A=n+this.zd,t=h+this.yd+this.zd,C=n+this.yd+this.zd,E=0,G=this.field[h],L=this.field[n],V=this.field[p],D=this.field[x],M=this.field[o],O=this.field[A],Q=this.field[t],Ia=this.field[C];G<j&&(E|=1);L<j&&(E|=2);V<j&&(E|=8);D<j&&(E|=4);M<j&&(E|=16);O<j&&(E|=32);Q<j&&(E|=128);Ia<j&&(E|=64);var ua=THREE.edgeTable[E];if(ua==0)return 0;
+var Aa=this.delta,da=c+Aa,e=f+Aa;Aa=g+Aa;if(ua&1){this.compNorm(h);this.compNorm(n);this.VIntX(h*3,this.vlist,this.nlist,0,j,c,f,g,G,L)}if(ua&2){this.compNorm(n);this.compNorm(x);this.VIntY(n*3,this.vlist,this.nlist,3,j,da,f,g,L,D)}if(ua&4){this.compNorm(p);this.compNorm(x);this.VIntX(p*3,this.vlist,this.nlist,6,j,c,e,g,V,D)}if(ua&8){this.compNorm(h);this.compNorm(p);this.VIntY(h*3,this.vlist,this.nlist,9,j,c,f,g,G,V)}if(ua&16){this.compNorm(o);this.compNorm(A);this.VIntX(o*3,this.vlist,this.nlist,
+12,j,c,f,Aa,M,O)}if(ua&32){this.compNorm(A);this.compNorm(C);this.VIntY(A*3,this.vlist,this.nlist,15,j,da,f,Aa,O,Ia)}if(ua&64){this.compNorm(t);this.compNorm(C);this.VIntX(t*3,this.vlist,this.nlist,18,j,c,e,Aa,Q,Ia)}if(ua&128){this.compNorm(o);this.compNorm(t);this.VIntY(o*3,this.vlist,this.nlist,21,j,c,f,Aa,M,Q)}if(ua&256){this.compNorm(h);this.compNorm(o);this.VIntZ(h*3,this.vlist,this.nlist,24,j,c,f,g,G,M)}if(ua&512){this.compNorm(n);this.compNorm(A);this.VIntZ(n*3,this.vlist,this.nlist,27,j,da,
+f,g,L,O)}if(ua&1024){this.compNorm(x);this.compNorm(C);this.VIntZ(x*3,this.vlist,this.nlist,30,j,da,e,g,D,Ia)}if(ua&2048){this.compNorm(p);this.compNorm(t);this.VIntZ(p*3,this.vlist,this.nlist,33,j,c,e,g,V,Q)}E<<=4;for(j=h=0;THREE.triTable[E+j]!=-1;){c=E+j;f=c+1;g=c+2;this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[c],3*THREE.triTable[f],3*THREE.triTable[g],k);j+=3;h++}return h};this.posnormtriv=function(c,f,g,h,j,k){var n=this.count*3;this.positionArray[n]=c[g];this.positionArray[n+1]=c[g+
 1];this.positionArray[n+2]=c[g+2];this.positionArray[n+3]=c[h];this.positionArray[n+4]=c[h+1];this.positionArray[n+5]=c[h+2];this.positionArray[n+6]=c[j];this.positionArray[n+7]=c[j+1];this.positionArray[n+8]=c[j+2];this.normalArray[n]=f[g];this.normalArray[n+1]=f[g+1];this.normalArray[n+2]=f[g+2];this.normalArray[n+3]=f[h];this.normalArray[n+4]=f[h+1];this.normalArray[n+5]=f[h+2];this.normalArray[n+6]=f[j];this.normalArray[n+7]=f[j+1];this.normalArray[n+8]=f[j+2];this.hasPos=!0;this.hasNormal=!0;
-this.count+=3;this.count>=this.maxCount-3&&k(this)};this.begin=function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(c){if(this.count!=0){for(var f=this.count*3;f<this.positionArray.length;f++)this.positionArray[f]=0;c(this)}};this.addBall=function(c,f,g,h,j){var k=this.size*Math.sqrt(h/j),n=g*this.size,p=f*this.size,o=c*this.size,t=Math.floor(n-k);t<1&&(t=1);n=Math.floor(n+k);n>this.size-1&&(n=this.size-1);var A=Math.floor(p-k);A<1&&(A=1);p=Math.floor(p+k);p>this.size-1&&(p=
-this.size-1);var y=Math.floor(o-k);y<1&&(y=1);k=Math.floor(o+k);k>this.size-1&&(k=this.size-1);for(var B,F,H,L,V,D;t<n;t++){o=this.size2*t;F=t/this.size-g;V=F*F;for(F=A;F<p;F++){H=o+this.size*F;B=F/this.size-f;D=B*B;for(B=y;B<k;B++){L=B/this.size-c;L=h/(1.0E-6+L*L+D+V)-j;L>0&&(this.field[H+B]+=L)}}}};this.addPlaneX=function(c,f){var g,h,j,k,n,p=this.size,o=this.yd,t=this.zd,A=this.field,y=p*Math.sqrt(c/f);y>p&&(y=p);for(g=0;g<y;g++){h=g/p;h*=h;k=c/(1.0E-4+h)-f;if(k>0)for(h=0;h<p;h++){n=g+h*o;for(j=
-0;j<p;j++)A[t*j+n]+=k}}};this.addPlaneY=function(c,f){var g,h,j,k,n,p,o=this.size,t=this.yd,A=this.zd,y=this.field,B=o*Math.sqrt(c/f);B>o&&(B=o);for(h=0;h<B;h++){g=h/o;g*=g;k=c/(1.0E-4+g)-f;if(k>0){n=h*t;for(g=0;g<o;g++){p=n+g;for(j=0;j<o;j++)y[A*j+p]+=k}}}};this.addPlaneZ=function(c,f){var g,h,j,k,n,p;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(c/f);dist>size&&(dist=size);for(j=0;j<dist;j++){g=j/size;g*=g;k=c/(1.0E-4+g)-f;if(k>0){n=zd*j;for(h=0;h<size;h++){p=n+h*yd;
-for(g=0;g<size;g++)field[p+g]+=k}}}};this.reset=function(){var c;for(c=0;c<this.size3;c++){this.normal_cache[c*3]=0;this.field[c]=0}};this.render=function(c){this.begin();var f,g,h,j,k,n,p,o,t,A=this.size-2;for(j=1;j<A;j++){t=this.size2*j;p=(j-this.halfsize)/this.halfsize;for(h=1;h<A;h++){o=t+this.size*h;n=(h-this.halfsize)/this.halfsize;for(g=1;g<A;g++){k=(g-this.halfsize)/this.halfsize;f=o+g;this.polygonize(k,n,p,f,this.isolation,c)}}}this.end(c)};this.generateGeometry=function(){var c=0,f=new THREE.Geometry;
-this.render(function(g){var h,j,k,n,p,o,t,A;for(h=0;h<g.count;h++){p=h*3;t=p+1;A=p+2;j=g.positionArray[p];k=g.positionArray[t];n=g.positionArray[A];o=new THREE.Vector3(j,k,n);j=g.normalArray[p];k=g.normalArray[t];n=g.normalArray[A];p=new THREE.Vector3(j,k,n);p.normalize();p=new THREE.Vertex(o,p);f.vertices.push(p)}nfaces=g.count/3;for(h=0;h<nfaces;h++){p=(c+h)*3;t=p+1;A=p+2;o=f.vertices[p].normal;j=f.vertices[t].normal;k=f.vertices[A].normal;p=new THREE.Face3(p,t,A,[o,j,k]);f.faces.push(p)}c+=nfaces;
+this.count+=3;this.count>=this.maxCount-3&&k(this)};this.begin=function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(c){if(this.count!=0){for(var f=this.count*3;f<this.positionArray.length;f++)this.positionArray[f]=0;c(this)}};this.addBall=function(c,f,g,h,j){var k=this.size*Math.sqrt(h/j),n=g*this.size,p=f*this.size,o=c*this.size,x=Math.floor(n-k);x<1&&(x=1);n=Math.floor(n+k);n>this.size-1&&(n=this.size-1);var A=Math.floor(p-k);A<1&&(A=1);p=Math.floor(p+k);p>this.size-1&&(p=
+this.size-1);var t=Math.floor(o-k);t<1&&(t=1);k=Math.floor(o+k);k>this.size-1&&(k=this.size-1);for(var C,E,G,L,V,D;x<n;x++){o=this.size2*x;E=x/this.size-g;V=E*E;for(E=A;E<p;E++){G=o+this.size*E;C=E/this.size-f;D=C*C;for(C=t;C<k;C++){L=C/this.size-c;L=h/(1.0E-6+L*L+D+V)-j;L>0&&(this.field[G+C]+=L)}}}};this.addPlaneX=function(c,f){var g,h,j,k,n,p=this.size,o=this.yd,x=this.zd,A=this.field,t=p*Math.sqrt(c/f);t>p&&(t=p);for(g=0;g<t;g++){h=g/p;h*=h;k=c/(1.0E-4+h)-f;if(k>0)for(h=0;h<p;h++){n=g+h*o;for(j=
+0;j<p;j++)A[x*j+n]+=k}}};this.addPlaneY=function(c,f){var g,h,j,k,n,p,o=this.size,x=this.yd,A=this.zd,t=this.field,C=o*Math.sqrt(c/f);C>o&&(C=o);for(h=0;h<C;h++){g=h/o;g*=g;k=c/(1.0E-4+g)-f;if(k>0){n=h*x;for(g=0;g<o;g++){p=n+g;for(j=0;j<o;j++)t[A*j+p]+=k}}}};this.addPlaneZ=function(c,f){var g,h,j,k,n,p;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(c/f);dist>size&&(dist=size);for(j=0;j<dist;j++){g=j/size;g*=g;k=c/(1.0E-4+g)-f;if(k>0){n=zd*j;for(h=0;h<size;h++){p=n+h*yd;
+for(g=0;g<size;g++)field[p+g]+=k}}}};this.reset=function(){var c;for(c=0;c<this.size3;c++){this.normal_cache[c*3]=0;this.field[c]=0}};this.render=function(c){this.begin();var f,g,h,j,k,n,p,o,x,A=this.size-2;for(j=1;j<A;j++){x=this.size2*j;p=(j-this.halfsize)/this.halfsize;for(h=1;h<A;h++){o=x+this.size*h;n=(h-this.halfsize)/this.halfsize;for(g=1;g<A;g++){k=(g-this.halfsize)/this.halfsize;f=o+g;this.polygonize(k,n,p,f,this.isolation,c)}}}this.end(c)};this.generateGeometry=function(){var c=0,f=new THREE.Geometry;
+this.render(function(g){var h,j,k,n,p,o,x,A;for(h=0;h<g.count;h++){p=h*3;x=p+1;A=p+2;j=g.positionArray[p];k=g.positionArray[x];n=g.positionArray[A];o=new THREE.Vector3(j,k,n);j=g.normalArray[p];k=g.normalArray[x];n=g.normalArray[A];p=new THREE.Vector3(j,k,n);p.normalize();p=new THREE.Vertex(o,p);f.vertices.push(p)}nfaces=g.count/3;for(h=0;h<nfaces;h++){p=(c+h)*3;x=p+1;A=p+2;o=f.vertices[p].normal;j=f.vertices[x].normal;k=f.vertices[A].normal;p=new THREE.Face3(p,x,A,[o,j,k]);f.faces.push(p)}c+=nfaces;
 g.count=0});return f};this.init(b)};THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
 THREE.edgeTable=new Int32Array([0,265,515,778,1030,1295,1541,1804,2060,2309,2575,2822,3082,3331,3593,3840,400,153,915,666,1430,1183,1941,1692,2460,2197,2975,2710,3482,3219,3993,3728,560,825,51,314,1590,1855,1077,1340,2620,2869,2111,2358,3642,3891,3129,3376,928,681,419,170,1958,1711,1445,1196,2988,2725,2479,2214,4010,3747,3497,3232,1120,1385,1635,1898,102,367,613,876,3180,3429,3695,3942,2154,2403,2665,2912,1520,1273,2035,1786,502,255,1013,764,3580,3317,4095,3830,2554,2291,3065,2800,1616,1881,1107,
 1370,598,863,85,348,3676,3925,3167,3414,2650,2899,2137,2384,1984,1737,1475,1226,966,719,453,204,4044,3781,3535,3270,3018,2755,2505,2240,2240,2505,2755,3018,3270,3535,3781,4044,204,453,719,966,1226,1475,1737,1984,2384,2137,2899,2650,3414,3167,3925,3676,348,85,863,598,1370,1107,1881,1616,2800,3065,2291,2554,3830,4095,3317,3580,764,1013,255,502,1786,2035,1273,1520,2912,2665,2403,2154,3942,3695,3429,3180,876,613,367,102,1898,1635,1385,1120,3232,3497,3747,4010,2214,2479,2725,2988,1196,1445,1711,1958,170,

+ 48 - 48
build/custom/ThreeExtras.js

@@ -1,16 +1,16 @@
 // ThreeExtras.js r38 - http://github.com/mrdoob/three.js
-var GeometryUtils={merge:function(a,e){var b=e instanceof THREE.Mesh,c=a.vertices.length,d=b?e.geometry:e,f=a.vertices,g=d.vertices,h=a.faces,l=d.faces,k=a.faceVertexUvs[0];d=d.faceVertexUvs[0];b&&e.matrixAutoUpdate&&e.updateMatrix();for(var j=0,m=g.length;j<m;j++){var p=new THREE.Vertex(g[j].position.clone());b&&e.matrix.multiplyVector3(p.position);f.push(p)}j=0;for(m=l.length;j<m;j++){g=l[j];var w,t,z=g.vertexNormals;p=g.vertexColors;if(g instanceof THREE.Face3)w=new THREE.Face3(g.a+c,g.b+c,g.c+
-c);else g instanceof THREE.Face4&&(w=new THREE.Face4(g.a+c,g.b+c,g.c+c,g.d+c));w.normal.copy(g.normal);b=0;for(f=z.length;b<f;b++){t=z[b];w.vertexNormals.push(t.clone())}w.color.copy(g.color);b=0;for(f=p.length;b<f;b++){t=p[b];w.vertexColors.push(t.clone())}w.materials=g.materials.slice();w.centroid.copy(g.centroid);h.push(w)}j=0;for(m=d.length;j<m;j++){c=d[j];h=[];b=0;for(f=c.length;b<f;b++)h.push(new THREE.UV(c[b].u,c[b].v));k.push(h)}}},ImageUtils={loadTexture:function(a,e,b){var c=new Image,d=
+var GeometryUtils={merge:function(a,e){var b=e instanceof THREE.Mesh,c=a.vertices.length,d=b?e.geometry:e,f=a.vertices,g=d.vertices,h=a.faces,l=d.faces,k=a.faceVertexUvs[0];d=d.faceVertexUvs[0];b&&e.matrixAutoUpdate&&e.updateMatrix();for(var j=0,m=g.length;j<m;j++){var p=new THREE.Vertex(g[j].position.clone());b&&e.matrix.multiplyVector3(p.position);f.push(p)}j=0;for(m=l.length;j<m;j++){g=l[j];var t,y,z=g.vertexNormals;p=g.vertexColors;if(g instanceof THREE.Face3)t=new THREE.Face3(g.a+c,g.b+c,g.c+
+c);else g instanceof THREE.Face4&&(t=new THREE.Face4(g.a+c,g.b+c,g.c+c,g.d+c));t.normal.copy(g.normal);b=0;for(f=z.length;b<f;b++){y=z[b];t.vertexNormals.push(y.clone())}t.color.copy(g.color);b=0;for(f=p.length;b<f;b++){y=p[b];t.vertexColors.push(y.clone())}t.materials=g.materials.slice();t.centroid.copy(g.centroid);h.push(t)}j=0;for(m=d.length;j<m;j++){c=d[j];h=[];b=0;for(f=c.length;b<f;b++)h.push(new THREE.UV(c[b].u,c[b].v));k.push(h)}}},ImageUtils={loadTexture:function(a,e,b){var c=new Image,d=
 new THREE.Texture(c,e);c.onload=function(){d.needsUpdate=!0;b&&b(this)};c.src=a;return d},loadTextureCube:function(a,e,b){var c,d=[],f=new THREE.Texture(d,e);e=d.loadCount=0;for(c=a.length;e<c;++e){d[e]=new Image;d[e].onload=function(){d.loadCount+=1;if(d.loadCount==6)f.needsUpdate=!0;b&&b(this)};d[e].src=a[e]}return f}},SceneUtils={loadScene:function(a,e,b,c){var d=new Worker(a);d.postMessage(0);var f=THREE.Loader.prototype.extractUrlbase(a);d.onmessage=function(g){function h(X,Y){return Y=="relativeToHTML"?
-X:f+"/"+X}function l(){for(w in G.objects)if(!H.objects[w]){C=G.objects[w];if(L=H.geometries[C.geometry]){J=[];for(O=0;O<C.materials.length;O++)J[O]=H.materials[C.materials[O]];n=C.position;r=C.rotation;q=C.quaternion;s=C.scale;q=0;J.length==0&&(J[0]=new THREE.MeshFaceMaterial);object=new THREE.Mesh(L,J);object.position.set(n[0],n[1],n[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=
-C.visible;H.scene.addObject(object);H.objects[w]=object}}}function k(X){return function(Y){H.geometries[X]=Y;l();R-=1;j()}}function j(){c({total_models:Q,total_textures:T,loaded_models:Q-R,loaded_textures:T-P},H);R==0&&P==0&&b(H)}var m,p,w,t,z,y,A,C,n,E,D,L,M,K,J,G,N,U,R,P,Q,T,H;G=g.data;N=new THREE.BinaryLoader;U=new THREE.JSONLoader;P=R=0;H={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{}};g=function(){P-=1;j()};for(z in G.cameras){E=G.cameras[z];
-if(E.type=="perspective")M=new THREE.Camera(E.fov,E.aspect,E.near,E.far);else if(E.type=="ortho"){M=new THREE.Camera;M.projectionMatrix=THREE.Matrix4.makeOrtho(E.left,E.right,E.top,E.bottom,E.near,E.far)}n=E.position;E=E.target;M.position.set(n[0],n[1],n[2]);M.target.position.set(E[0],E[1],E[2]);H.cameras[z]=M}for(t in G.lights){z=G.lights[t];M=z.color!==undefined?z.color:16777215;E=z.intensity!==undefined?z.intensity:1;if(z.type=="directional"){n=z.direction;light=new THREE.DirectionalLight(M,E);
-light.position.set(n[0],n[1],n[2]);light.position.normalize()}else if(z.type=="point"){n=z.position;light=new THREE.PointLight(M,E);light.position.set(n[0],n[1],n[2])}H.scene.addLight(light);H.lights[t]=light}for(y in G.fogs){t=G.fogs[y];if(t.type=="linear")K=new THREE.Fog(0,t.near,t.far);else t.type=="exp2"&&(K=new THREE.FogExp2(0,t.density));E=t.color;K.color.setRGB(E[0],E[1],E[2]);H.fogs[y]=K}if(H.cameras&&G.defaults.camera)H.currentCamera=H.cameras[G.defaults.camera];if(H.fogs&&G.defaults.fog)H.scene.fog=
-H.fogs[G.defaults.fog];E=G.defaults.bgcolor;H.bgColor=new THREE.Color;H.bgColor.setRGB(E[0],E[1],E[2]);H.bgColorAlpha=G.defaults.bgalpha;for(m in G.geometries){y=G.geometries[m];if(y.type=="bin_mesh"||y.type=="ascii_mesh")R+=1}Q=R;for(m in G.geometries){y=G.geometries[m];if(y.type=="cube"){L=new Cube(y.width,y.height,y.depth,y.segmentsWidth,y.segmentsHeight,y.segmentsDepth,null,y.flipped,y.sides);H.geometries[m]=L}else if(y.type=="plane"){L=new Plane(y.width,y.height,y.segmentsWidth,y.segmentsHeight);
-H.geometries[m]=L}else if(y.type=="sphere"){L=new Sphere(y.radius,y.segmentsWidth,y.segmentsHeight);H.geometries[m]=L}else if(y.type=="cylinder"){L=new Cylinder(y.numSegs,y.topRad,y.botRad,y.height,y.topOffset,y.botOffset);H.geometries[m]=L}else if(y.type=="torus"){L=new Torus(y.radius,y.tube,y.segmentsR,y.segmentsT);H.geometries[m]=L}else if(y.type=="icosahedron"){L=new Icosahedron(y.subdivisions);H.geometries[m]=L}else if(y.type=="bin_mesh")N.load({model:h(y.url,G.urlBaseType),callback:k(m)});else y.type==
-"ascii_mesh"&&U.load({model:h(y.url,G.urlBaseType),callback:k(m)})}for(A in G.textures){m=G.textures[A];P+=m.url instanceof Array?m.url.length:1}T=P;for(A in G.textures){m=G.textures[A];if(m.mapping!=undefined&&THREE[m.mapping]!=undefined)m.mapping=new THREE[m.mapping];if(m.url instanceof Array){y=[];for(var O=0;O<m.url.length;O++)y[O]=h(m.url[O],G.urlBaseType);y=ImageUtils.loadTextureCube(y,m.mapping,g)}else{y=ImageUtils.loadTexture(h(m.url,G.urlBaseType),m.mapping,g);if(THREE[m.minFilter]!=undefined)y.minFilter=
-THREE[m.minFilter];if(THREE[m.magFilter]!=undefined)y.magFilter=THREE[m.magFilter]}H.textures[A]=y}for(p in G.materials){A=G.materials[p];for(D in A.parameters)if(D=="envMap"||D=="map"||D=="lightMap")A.parameters[D]=H.textures[A.parameters[D]];else if(D=="shading")A.parameters[D]=A.parameters[D]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(D=="blending")A.parameters[D]=THREE[A.parameters[D]]?THREE[A.parameters[D]]:THREE.NormalBlending;else D=="combine"&&(A.parameters[D]=A.parameters[D]==
-"MixOperation"?THREE.MixOperation:THREE.MultiplyOperation);A=new THREE[A.type](A.parameters);H.materials[p]=A}l();e(H)}},addMesh:function(a,e,b,c,d,f,g,h,l,k){e=new THREE.Mesh(e,k);e.scale.x=e.scale.y=e.scale.z=b;e.position.x=c;e.position.y=d;e.position.z=f;e.rotation.x=g;e.rotation.y=h;e.rotation.z=l;a.addObject(e);return e},addPanoramaCubeWebGL:function(a,e,b){var c=ShaderUtils.lib.cube;c.uniforms.tCube.texture=b;b=new THREE.MeshShaderMaterial({fragmentShader:c.fragmentShader,vertexShader:c.vertexShader,
+X:f+"/"+X}function l(){for(t in G.objects)if(!H.objects[t]){A=G.objects[t];if(L=H.geometries[A.geometry]){J=[];for(O=0;O<A.materials.length;O++)J[O]=H.materials[A.materials[O]];n=A.position;r=A.rotation;q=A.quaternion;s=A.scale;q=0;J.length==0&&(J[0]=new THREE.MeshFaceMaterial);object=new THREE.Mesh(L,J);object.position.set(n[0],n[1],n[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=
+A.visible;H.scene.addObject(object);H.objects[t]=object}}}function k(X){return function(Y){H.geometries[X]=Y;l();R-=1;j()}}function j(){c({total_models:Q,total_textures:T,loaded_models:Q-R,loaded_textures:T-P},H);R==0&&P==0&&b(H)}var m,p,t,y,z,w,C,A,n,E,D,L,M,K,J,G,N,U,R,P,Q,T,H;G=g.data;N=new THREE.BinaryLoader;U=new THREE.JSONLoader;P=R=0;H={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{}};g=function(){P-=1;j()};for(z in G.cameras){E=G.cameras[z];
+if(E.type=="perspective")M=new THREE.Camera(E.fov,E.aspect,E.near,E.far);else if(E.type=="ortho"){M=new THREE.Camera;M.projectionMatrix=THREE.Matrix4.makeOrtho(E.left,E.right,E.top,E.bottom,E.near,E.far)}n=E.position;E=E.target;M.position.set(n[0],n[1],n[2]);M.target.position.set(E[0],E[1],E[2]);H.cameras[z]=M}for(y in G.lights){z=G.lights[y];M=z.color!==undefined?z.color:16777215;E=z.intensity!==undefined?z.intensity:1;if(z.type=="directional"){n=z.direction;light=new THREE.DirectionalLight(M,E);
+light.position.set(n[0],n[1],n[2]);light.position.normalize()}else if(z.type=="point"){n=z.position;light=new THREE.PointLight(M,E);light.position.set(n[0],n[1],n[2])}H.scene.addLight(light);H.lights[y]=light}for(w in G.fogs){y=G.fogs[w];if(y.type=="linear")K=new THREE.Fog(0,y.near,y.far);else y.type=="exp2"&&(K=new THREE.FogExp2(0,y.density));E=y.color;K.color.setRGB(E[0],E[1],E[2]);H.fogs[w]=K}if(H.cameras&&G.defaults.camera)H.currentCamera=H.cameras[G.defaults.camera];if(H.fogs&&G.defaults.fog)H.scene.fog=
+H.fogs[G.defaults.fog];E=G.defaults.bgcolor;H.bgColor=new THREE.Color;H.bgColor.setRGB(E[0],E[1],E[2]);H.bgColorAlpha=G.defaults.bgalpha;for(m in G.geometries){w=G.geometries[m];if(w.type=="bin_mesh"||w.type=="ascii_mesh")R+=1}Q=R;for(m in G.geometries){w=G.geometries[m];if(w.type=="cube"){L=new Cube(w.width,w.height,w.depth,w.segmentsWidth,w.segmentsHeight,w.segmentsDepth,null,w.flipped,w.sides);H.geometries[m]=L}else if(w.type=="plane"){L=new Plane(w.width,w.height,w.segmentsWidth,w.segmentsHeight);
+H.geometries[m]=L}else if(w.type=="sphere"){L=new Sphere(w.radius,w.segmentsWidth,w.segmentsHeight);H.geometries[m]=L}else if(w.type=="cylinder"){L=new Cylinder(w.numSegs,w.topRad,w.botRad,w.height,w.topOffset,w.botOffset);H.geometries[m]=L}else if(w.type=="torus"){L=new Torus(w.radius,w.tube,w.segmentsR,w.segmentsT);H.geometries[m]=L}else if(w.type=="icosahedron"){L=new Icosahedron(w.subdivisions);H.geometries[m]=L}else if(w.type=="bin_mesh")N.load({model:h(w.url,G.urlBaseType),callback:k(m)});else w.type==
+"ascii_mesh"&&U.load({model:h(w.url,G.urlBaseType),callback:k(m)})}for(C in G.textures){m=G.textures[C];P+=m.url instanceof Array?m.url.length:1}T=P;for(C in G.textures){m=G.textures[C];if(m.mapping!=undefined&&THREE[m.mapping]!=undefined)m.mapping=new THREE[m.mapping];if(m.url instanceof Array){w=[];for(var O=0;O<m.url.length;O++)w[O]=h(m.url[O],G.urlBaseType);w=ImageUtils.loadTextureCube(w,m.mapping,g)}else{w=ImageUtils.loadTexture(h(m.url,G.urlBaseType),m.mapping,g);if(THREE[m.minFilter]!=undefined)w.minFilter=
+THREE[m.minFilter];if(THREE[m.magFilter]!=undefined)w.magFilter=THREE[m.magFilter]}H.textures[C]=w}for(p in G.materials){C=G.materials[p];for(D in C.parameters)if(D=="envMap"||D=="map"||D=="lightMap")C.parameters[D]=H.textures[C.parameters[D]];else if(D=="shading")C.parameters[D]=C.parameters[D]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(D=="blending")C.parameters[D]=THREE[C.parameters[D]]?THREE[C.parameters[D]]:THREE.NormalBlending;else D=="combine"&&(C.parameters[D]=C.parameters[D]==
+"MixOperation"?THREE.MixOperation:THREE.MultiplyOperation);C=new THREE[C.type](C.parameters);H.materials[p]=C}l();e(H)}},addMesh:function(a,e,b,c,d,f,g,h,l,k){e=new THREE.Mesh(e,k);e.scale.x=e.scale.y=e.scale.z=b;e.position.x=c;e.position.y=d;e.position.z=f;e.rotation.x=g;e.rotation.y=h;e.rotation.z=l;a.addObject(e);return e},addPanoramaCubeWebGL:function(a,e,b){var c=ShaderUtils.lib.cube;c.uniforms.tCube.texture=b;b=new THREE.MeshShaderMaterial({fragmentShader:c.fragmentShader,vertexShader:c.vertexShader,
 uniforms:c.uniforms});e=new THREE.Mesh(new Cube(e,e,e,1,1,1,null,!0),b);a.addObject(e);return e},addPanoramaCube:function(a,e,b){var c=[];c.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(b[0])}));c.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(b[1])}));c.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(b[2])}));c.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(b[3])}));c.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(b[4])}));c.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(b[5])}));
 e=new THREE.Mesh(new Cube(e,e,e,1,1,c,!0),new THREE.MeshFaceMaterial);a.addObject(e);return e},addPanoramaCubePlanes:function(a,e,b){var c=e/2;e=new Plane(e,e);var d=Math.PI,f=Math.PI/2;SceneUtils.addMesh(a,e,1,0,0,-c,0,0,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(b[5])}));SceneUtils.addMesh(a,e,1,-c,0,0,0,f,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(b[0])}));SceneUtils.addMesh(a,e,1,c,0,0,0,-f,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(b[1])}));SceneUtils.addMesh(a,
 e,1,0,c,0,f,0,d,new THREE.MeshBasicMaterial({map:new THREE.Texture(b[2])}));SceneUtils.addMesh(a,e,1,0,-c,0,-f,0,d,new THREE.MeshBasicMaterial({map:new THREE.Texture(b[3])}))},showHierarchy:function(a,e){SceneUtils.traverseHierarchy(a,function(b){b.visible=e})},traverseHierarchy:function(a,e){var b,c,d=a.children.length;for(c=0;c<d;c++){b=a.children[c];e(b);SceneUtils.traverseHierarchy(b,e)}}},ShaderUtils={lib:{fresnel:{uniforms:{mRefractionRatio:{type:"f",value:1.02},mFresnelBias:{type:"f",value:0.1},
@@ -32,34 +32,34 @@ this.mouseY=this.mouseX=this.autoSpeedFactor=0;this.moveForward=!1;this.moveBack
 var b=this.lookSpeed;this.activeLook||(b=0);this.lon+=this.mouseX*b;this.lookVertical&&(this.lat-=this.mouseY*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;b=this.target.position;var c=this.position;b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=c.y+100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(b){b.preventDefault()},
 !1);this.domElement.addEventListener("mousemove",e(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",e(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",e(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",e(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",e(this,this.onKeyUp),!1)};THREE.QuakeCamera.prototype=new THREE.Camera;THREE.QuakeCamera.prototype.constructor=THREE.QuakeCamera;THREE.QuakeCamera.prototype.supr=THREE.Camera.prototype;
 THREE.QuakeCamera.prototype.translate=function(a,e){this.matrix.rotateAxis(e);if(this.noFly)e.y=0;this.position.addSelf(e.multiplyScalar(a));this.target.position.addSelf(e.multiplyScalar(a))};
-THREE.PathCamera=function(a){function e(k,j,m,p){var w={name:m,fps:0.6,length:p,hierarchy:[]},t,z=j.getControlPointsArray(),y=j.getLength(),A=z.length,C=0;t=A-1;j={parent:-1,keys:[]};j.keys[0]={time:0,pos:z[0],rot:[0,0,0,1],scl:[1,1,1]};j.keys[t]={time:p,pos:z[t],rot:[0,0,0,1],scl:[1,1,1]};for(t=1;t<A-1;t++){C=p*y.chunks[t]/y.total;j.keys[t]={time:C,pos:z[t]}}w.hierarchy[0]=j;THREE.AnimationHandler.add(w);return new THREE.Animation(k,m,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function b(k,j){var m,
-p,w=new THREE.Geometry;for(m=0;m<k.points.length*j;m++){p=m/(k.points.length*j);p=k.getPoint(p);w.vertices[m]=new THREE.Vertex(new THREE.Vector3(p.x,p.y,p.z))}return w}function c(k,j){var m=b(j,10),p=b(j,10),w=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(m,w);particleObj=new THREE.ParticleSystem(p,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);k.addChild(lineObj);particleObj.scale.set(1,1,1);k.addChild(particleObj);p=new Sphere(1,
-16,8);w=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<j.points.length;i++){m=new THREE.Mesh(p,w);m.position.copy(j.points[i]);m.updateMatrix();k.addChild(m)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookVertical=
+THREE.PathCamera=function(a){function e(k,j,m,p){var t={name:m,fps:0.6,length:p,hierarchy:[]},y,z=j.getControlPointsArray(),w=j.getLength(),C=z.length,A=0;y=C-1;j={parent:-1,keys:[]};j.keys[0]={time:0,pos:z[0],rot:[0,0,0,1],scl:[1,1,1]};j.keys[y]={time:p,pos:z[y],rot:[0,0,0,1],scl:[1,1,1]};for(y=1;y<C-1;y++){A=p*w.chunks[y]/w.total;j.keys[y]={time:A,pos:z[y]}}t.hierarchy[0]=j;THREE.AnimationHandler.add(t);return new THREE.Animation(k,m,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function b(k,j){var m,
+p,t=new THREE.Geometry;for(m=0;m<k.points.length*j;m++){p=m/(k.points.length*j);p=k.getPoint(p);t.vertices[m]=new THREE.Vertex(new THREE.Vector3(p.x,p.y,p.z))}return t}function c(k,j){var m=b(j,10),p=b(j,10),t=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(m,t);particleObj=new THREE.ParticleSystem(p,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);k.addChild(lineObj);particleObj.scale.set(1,1,1);k.addChild(particleObj);p=new Sphere(1,
+16,8);t=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<j.points.length;i++){m=new THREE.Mesh(p,t);m.position.copy(j.points[i]);m.updateMatrix();k.addChild(m)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookVertical=
 !0;this.lookHorizontal=!0;this.verticalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.horizontalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.domElement=document;if(a){if(a.duration!==undefined)this.duration=a.duration*1E3;if(a.waypoints!==undefined)this.waypoints=a.waypoints;if(a.useConstantSpeed!==undefined)this.useConstantSpeed=a.useConstantSpeed;if(a.resamplingCoef!==undefined)this.resamplingCoef=a.resamplingCoef;if(a.createDebugPath!==undefined)this.createDebugPath=a.createDebugPath;
 if(a.createDebugDummy!==undefined)this.createDebugDummy=a.createDebugDummy;if(a.lookSpeed!==undefined)this.lookSpeed=a.lookSpeed;if(a.lookVertical!==undefined)this.lookVertical=a.lookVertical;if(a.lookHorizontal!==undefined)this.lookHorizontal=a.lookHorizontal;if(a.verticalAngleMap!==undefined)this.verticalAngleMap=a.verticalAngleMap;if(a.horizontalAngleMap!==undefined)this.horizontalAngleMap=a.horizontalAngleMap;if(a.domElement!==undefined)this.domElement=a.domElement}this.theta=this.phi=this.lon=
-this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var d=Math.PI*2,f=Math.PI/180;this.update=function(k,j,m){var p,w;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*f;this.theta=this.lon*f;p=this.phi%d;this.phi=p>=0?p:p+d;p=this.verticalAngleMap.srcRange;w=this.verticalAngleMap.dstRange;
-this.phi=(this.phi-p[0])*(w[1]-w[0])/(p[1]-p[0])+w[0];p=this.horizontalAngleMap.srcRange;w=this.horizontalAngleMap.dstRange;this.theta=(this.theta-p[0])*(w[1]-w[0])/(p[1]-p[0])+w[0];p=this.target.position;p.x=100*Math.sin(this.phi)*Math.cos(this.theta);p.y=100*Math.cos(this.phi);p.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,k,j,m)};this.onMouseMove=function(k){this.mouseX=k.clientX-this.windowHalfX;this.mouseY=k.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);
+this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var d=Math.PI*2,f=Math.PI/180;this.update=function(k,j,m){var p,t;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*f;this.theta=this.lon*f;p=this.phi%d;this.phi=p>=0?p:p+d;p=this.verticalAngleMap.srcRange;t=this.verticalAngleMap.dstRange;
+this.phi=(this.phi-p[0])*(t[1]-t[0])/(p[1]-p[0])+t[0];p=this.horizontalAngleMap.srcRange;t=this.horizontalAngleMap.dstRange;this.theta=(this.theta-p[0])*(t[1]-t[0])/(p[1]-p[0])+t[0];p=this.target.position;p.x=100*Math.sin(this.phi)*Math.cos(this.theta);p.y=100*Math.cos(this.phi);p.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,k,j,m)};this.onMouseMove=function(k){this.mouseX=k.clientX-this.windowHalfX;this.mouseY=k.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);
 this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){a=new THREE.MeshLambertMaterial({color:30719});var g=new THREE.MeshLambertMaterial({color:65280}),h=new Cube(10,10,20),l=new Cube(2,2,10);this.animationParent=new THREE.Mesh(h,a);a=new THREE.Mesh(l,g);a.position.set(0,10,0);this.animation=e(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(a)}else{this.animation=
 e(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this.target);this.animationParent.addChild(this)}this.createDebugPath&&c(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(k,j){return function(){j.apply(k,arguments)}}(this,this.onMouseMove),!1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0;
-var Cube=function(a,e,b,c,d,f,g,h,l){function k(y,A,C,n,E,D,L,M){var K,J,G=c||1,N=d||1,U=E/2,R=D/2,P=j.vertices.length;if(y=="x"&&A=="y"||y=="y"&&A=="x")K="z";else if(y=="x"&&A=="z"||y=="z"&&A=="x"){K="y";N=f||1}else if(y=="z"&&A=="y"||y=="y"&&A=="z"){K="x";G=f||1}var Q=G+1,T=N+1;E/=G;var H=D/N;for(J=0;J<T;J++)for(D=0;D<Q;D++){var O=new THREE.Vector3;O[y]=(D*E-U)*C;O[A]=(J*H-R)*n;O[K]=L;j.vertices.push(new THREE.Vertex(O))}for(J=0;J<N;J++)for(D=0;D<G;D++){j.faces.push(new THREE.Face4(D+Q*J+P,D+Q*
-(J+1)+P,D+1+Q*(J+1)+P,D+1+Q*J+P,null,null,M));j.faceVertexUvs[0].push([new THREE.UV(D/G,J/N),new THREE.UV(D/G,(J+1)/N),new THREE.UV((D+1)/G,(J+1)/N),new THREE.UV((D+1)/G,J/N)])}}THREE.Geometry.call(this);var j=this,m=a/2,p=e/2,w=b/2;h=h?-1:1;if(g!==undefined)if(g instanceof Array)this.materials=g;else{this.materials=[];for(var t=0;t<6;t++)this.materials.push([g])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(l!=undefined)for(var z in l)this.sides[z]!=undefined&&(this.sides[z]=
-l[z]);this.sides.px&&k("z","y",1*h,-1,b,e,-m,this.materials[0]);this.sides.nx&&k("z","y",-1*h,-1,b,e,m,this.materials[1]);this.sides.py&&k("x","z",1*h,1,a,b,p,this.materials[2]);this.sides.ny&&k("x","z",1*h,-1,a,b,-p,this.materials[3]);this.sides.pz&&k("x","y",1*h,-1,a,e,w,this.materials[4]);this.sides.nz&&k("x","y",-1*h,-1,a,e,-w,this.materials[5]);(function(){for(var y=[],A=[],C=0,n=j.vertices.length;C<n;C++){for(var E=j.vertices[C],D=!1,L=0,M=y.length;L<M;L++){var K=y[L];if(E.position.x==K.position.x&&
-E.position.y==K.position.y&&E.position.z==K.position.z){A[C]=L;D=!0;break}}if(!D){A[C]=y.length;y.push(new THREE.Vertex(E.position.clone()))}}C=0;for(n=j.faces.length;C<n;C++){E=j.faces[C];E.a=A[E.a];E.b=A[E.b];E.c=A[E.c];E.d=A[E.d]}j.vertices=y})();this.computeCentroids();this.computeFaceNormals()};Cube.prototype=new THREE.Geometry;Cube.prototype.constructor=Cube;
+var Cube=function(a,e,b,c,d,f,g,h,l){function k(w,C,A,n,E,D,L,M){var K,J,G=c||1,N=d||1,U=E/2,R=D/2,P=j.vertices.length;if(w=="x"&&C=="y"||w=="y"&&C=="x")K="z";else if(w=="x"&&C=="z"||w=="z"&&C=="x"){K="y";N=f||1}else if(w=="z"&&C=="y"||w=="y"&&C=="z"){K="x";G=f||1}var Q=G+1,T=N+1;E/=G;var H=D/N;for(J=0;J<T;J++)for(D=0;D<Q;D++){var O=new THREE.Vector3;O[w]=(D*E-U)*A;O[C]=(J*H-R)*n;O[K]=L;j.vertices.push(new THREE.Vertex(O))}for(J=0;J<N;J++)for(D=0;D<G;D++){j.faces.push(new THREE.Face4(D+Q*J+P,D+Q*
+(J+1)+P,D+1+Q*(J+1)+P,D+1+Q*J+P,null,null,M));j.faceVertexUvs[0].push([new THREE.UV(D/G,J/N),new THREE.UV(D/G,(J+1)/N),new THREE.UV((D+1)/G,(J+1)/N),new THREE.UV((D+1)/G,J/N)])}}THREE.Geometry.call(this);var j=this,m=a/2,p=e/2,t=b/2;h=h?-1:1;if(g!==undefined)if(g instanceof Array)this.materials=g;else{this.materials=[];for(var y=0;y<6;y++)this.materials.push([g])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(l!=undefined)for(var z in l)this.sides[z]!=undefined&&(this.sides[z]=
+l[z]);this.sides.px&&k("z","y",1*h,-1,b,e,-m,this.materials[0]);this.sides.nx&&k("z","y",-1*h,-1,b,e,m,this.materials[1]);this.sides.py&&k("x","z",1*h,1,a,b,p,this.materials[2]);this.sides.ny&&k("x","z",1*h,-1,a,b,-p,this.materials[3]);this.sides.pz&&k("x","y",1*h,-1,a,e,t,this.materials[4]);this.sides.nz&&k("x","y",-1*h,-1,a,e,-t,this.materials[5]);(function(){for(var w=[],C=[],A=0,n=j.vertices.length;A<n;A++){for(var E=j.vertices[A],D=!1,L=0,M=w.length;L<M;L++){var K=w[L];if(E.position.x==K.position.x&&
+E.position.y==K.position.y&&E.position.z==K.position.z){C[A]=L;D=!0;break}}if(!D){C[A]=w.length;w.push(new THREE.Vertex(E.position.clone()))}}A=0;for(n=j.faces.length;A<n;A++){E=j.faces[A];E.a=C[E.a];E.b=C[E.b];E.c=C[E.c];E.d=C[E.d]}j.vertices=w})();this.computeCentroids();this.computeFaceNormals()};Cube.prototype=new THREE.Geometry;Cube.prototype.constructor=Cube;
 var Cylinder=function(a,e,b,c,d,f){function g(j,m,p){h.vertices.push(new THREE.Vertex(new THREE.Vector3(j,m,p)))}THREE.Geometry.call(this);var h=this,l=Math.PI,k=c/2;for(c=0;c<a;c++)g(Math.sin(2*l*c/a)*e,Math.cos(2*l*c/a)*e,-k);for(c=0;c<a;c++)g(Math.sin(2*l*c/a)*b,Math.cos(2*l*c/a)*b,k);for(c=0;c<a;c++)h.faces.push(new THREE.Face4(c,c+a,a+(c+1)%a,(c+1)%a));if(b>0){g(0,0,-k-(f||0));for(c=a;c<a+a/2;c++)h.faces.push(new THREE.Face4(2*a,(2*c-2*a)%a,(2*c-2*a+1)%a,(2*c-2*a+2)%a))}if(e>0){g(0,0,k+(d||0));
 for(c=a+a/2;c<2*a;c++)h.faces.push(new THREE.Face4(2*a+1,(2*c-2*a+2)%a+a,(2*c-2*a+1)%a+a,(2*c-2*a)%a+a))}this.computeCentroids();this.computeFaceNormals()};Cylinder.prototype=new THREE.Geometry;Cylinder.prototype.constructor=Cylinder;
-var Icosahedron=function(a){function e(m,p,w){var t=Math.sqrt(m*m+p*p+w*w);return d.vertices.push(new THREE.Vertex(new THREE.Vector3(m/t,p/t,w/t)))-1}function b(m,p,w,t){t.faces.push(new THREE.Face3(m,p,w))}function c(m,p){var w=d.vertices[m].position,t=d.vertices[p].position;return e((w.x+t.x)/2,(w.y+t.y)/2,(w.z+t.z)/2)}var d=this,f=new THREE.Geometry,g;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;e(-1,a,0);e(1,a,0);e(-1,-a,0);e(1,-a,0);e(0,-1,a);e(0,1,a);e(0,-1,-a);e(0,
+var Icosahedron=function(a){function e(m,p,t){var y=Math.sqrt(m*m+p*p+t*t);return d.vertices.push(new THREE.Vertex(new THREE.Vector3(m/y,p/y,t/y)))-1}function b(m,p,t,y){y.faces.push(new THREE.Face3(m,p,t))}function c(m,p){var t=d.vertices[m].position,y=d.vertices[p].position;return e((t.x+y.x)/2,(t.y+y.y)/2,(t.z+y.z)/2)}var d=this,f=new THREE.Geometry,g;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;e(-1,a,0);e(1,a,0);e(-1,-a,0);e(1,-a,0);e(0,-1,a);e(0,1,a);e(0,-1,-a);e(0,
 1,-a);e(a,0,-1);e(a,0,1);e(-a,0,-1);e(-a,0,1);b(0,11,5,f);b(0,5,1,f);b(0,1,7,f);b(0,7,10,f);b(0,10,11,f);b(1,5,9,f);b(5,11,4,f);b(11,10,2,f);b(10,7,6,f);b(7,1,8,f);b(3,9,4,f);b(3,4,2,f);b(3,2,6,f);b(3,6,8,f);b(3,8,9,f);b(4,9,5,f);b(2,4,11,f);b(6,2,10,f);b(8,6,7,f);b(9,8,1,f);for(a=0;a<this.subdivisions;a++){g=new THREE.Geometry;for(var h in f.faces){var l=c(f.faces[h].a,f.faces[h].b),k=c(f.faces[h].b,f.faces[h].c),j=c(f.faces[h].c,f.faces[h].a);b(f.faces[h].a,l,j,g);b(f.faces[h].b,k,l,g);b(f.faces[h].c,
 j,k,g);b(l,k,j,g)}f.faces=g.faces}d.faces=f.faces;delete f;delete g;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};Icosahedron.prototype=new THREE.Geometry;Icosahedron.prototype.constructor=Icosahedron;
 function Lathe(a,e,b){THREE.Geometry.call(this);this.steps=e||12;this.angle=b||2*Math.PI;e=this.angle/this.steps;for(var c=[],d=[],f=[],g=[],h=0;h<a.length;h++){this.vertices.push(new THREE.Vertex(a[h]));c[h]=a[h].clone();d[h]=this.vertices.length-1}for(var l=(new THREE.Matrix4).setRotationZ(e),k=0;k<=this.angle+0.0010;k+=e){for(h=0;h<c.length;h++)if(k<this.angle){c[h]=l.multiplyVector3(c[h].clone());this.vertices.push(new THREE.Vertex(c[h]));f[h]=this.vertices.length-1}else f=g;k==0&&(g=d);for(h=
 0;h<d.length-1;h++){this.faces.push(new THREE.Face4(f[h],f[h+1],d[h+1],d[h]));this.faceVertexUvs[0].push([new THREE.UV(k/b,h/a.length),new THREE.UV(k/b,(h+1)/a.length),new THREE.UV((k-e)/b,(h+1)/a.length),new THREE.UV((k-e)/b,h/a.length)])}d=f;f=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()}Lathe.prototype=new THREE.Geometry;Lathe.prototype.constructor=Lathe;
 var Plane=function(a,e,b,c){THREE.Geometry.call(this);var d,f=a/2,g=e/2;b=b||1;c=c||1;var h=b+1,l=c+1;a/=b;var k=e/c;for(d=0;d<l;d++)for(e=0;e<h;e++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(e*a-f,-(d*k-g),0)));for(d=0;d<c;d++)for(e=0;e<b;e++){this.faces.push(new THREE.Face4(e+h*d,e+h*(d+1),e+1+h*(d+1),e+1+h*d));this.faceVertexUvs[0].push([new THREE.UV(e/b,d/c),new THREE.UV(e/b,(d+1)/c),new THREE.UV((e+1)/b,(d+1)/c),new THREE.UV((e+1)/b,d/c)])}this.computeCentroids();this.computeFaceNormals()};
 Plane.prototype=new THREE.Geometry;Plane.prototype.constructor=Plane;
-var Sphere=function(a,e,b){THREE.Geometry.call(this);var c,d=Math.PI,f=Math.max(3,e||8),g=Math.max(2,b||6);e=[];for(b=0;b<g+1;b++){c=b/g;var h=a*Math.cos(c*d),l=a*Math.sin(c*d),k=[],j=0;for(c=0;c<f;c++){var m=2*c/f,p=l*Math.sin(m*d);m=l*Math.cos(m*d);(b==0||b==g)&&c>0||(j=this.vertices.push(new THREE.Vertex(new THREE.Vector3(m,h,p)))-1);k.push(j)}e.push(k)}var w,t,z;d=e.length;for(b=0;b<d;b++){f=e[b].length;if(b>0)for(c=0;c<f;c++){k=c==f-1;g=e[b][k?0:c+1];h=e[b][k?f-1:c];l=e[b-1][k?f-1:c];k=e[b-1][k?
-0:c+1];p=b/(d-1);w=(b-1)/(d-1);t=(c+1)/f;m=c/f;j=new THREE.UV(1-t,p);p=new THREE.UV(1-m,p);m=new THREE.UV(1-m,w);var y=new THREE.UV(1-t,w);if(b<e.length-1){w=this.vertices[g].position.clone();t=this.vertices[h].position.clone();z=this.vertices[l].position.clone();w.normalize();t.normalize();z.normalize();this.faces.push(new THREE.Face3(g,h,l,[new THREE.Vector3(w.x,w.y,w.z),new THREE.Vector3(t.x,t.y,t.z),new THREE.Vector3(z.x,z.y,z.z)]));this.faceVertexUvs[0].push([j,p,m])}if(b>1){w=this.vertices[g].position.clone();
-t=this.vertices[l].position.clone();z=this.vertices[k].position.clone();w.normalize();t.normalize();z.normalize();this.faces.push(new THREE.Face3(g,l,k,[new THREE.Vector3(w.x,w.y,w.z),new THREE.Vector3(t.x,t.y,t.z),new THREE.Vector3(z.x,z.y,z.z)]));this.faceVertexUvs[0].push([j,m,y])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:a}};Sphere.prototype=new THREE.Geometry;Sphere.prototype.constructor=Sphere;
+var Sphere=function(a,e,b){THREE.Geometry.call(this);var c,d=Math.PI,f=Math.max(3,e||8),g=Math.max(2,b||6);e=[];for(b=0;b<g+1;b++){c=b/g;var h=a*Math.cos(c*d),l=a*Math.sin(c*d),k=[],j=0;for(c=0;c<f;c++){var m=2*c/f,p=l*Math.sin(m*d);m=l*Math.cos(m*d);(b==0||b==g)&&c>0||(j=this.vertices.push(new THREE.Vertex(new THREE.Vector3(m,h,p)))-1);k.push(j)}e.push(k)}var t,y,z;d=e.length;for(b=0;b<d;b++){f=e[b].length;if(b>0)for(c=0;c<f;c++){k=c==f-1;g=e[b][k?0:c+1];h=e[b][k?f-1:c];l=e[b-1][k?f-1:c];k=e[b-1][k?
+0:c+1];p=b/(d-1);t=(b-1)/(d-1);y=(c+1)/f;m=c/f;j=new THREE.UV(1-y,p);p=new THREE.UV(1-m,p);m=new THREE.UV(1-m,t);var w=new THREE.UV(1-y,t);if(b<e.length-1){t=this.vertices[g].position.clone();y=this.vertices[h].position.clone();z=this.vertices[l].position.clone();t.normalize();y.normalize();z.normalize();this.faces.push(new THREE.Face3(g,h,l,[new THREE.Vector3(t.x,t.y,t.z),new THREE.Vector3(y.x,y.y,y.z),new THREE.Vector3(z.x,z.y,z.z)]));this.faceVertexUvs[0].push([j,p,m])}if(b>1){t=this.vertices[g].position.clone();
+y=this.vertices[l].position.clone();z=this.vertices[k].position.clone();t.normalize();y.normalize();z.normalize();this.faces.push(new THREE.Face3(g,l,k,[new THREE.Vector3(t.x,t.y,t.z),new THREE.Vector3(y.x,y.y,y.z),new THREE.Vector3(z.x,z.y,z.z)]));this.faceVertexUvs[0].push([j,m,w])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:a}};Sphere.prototype=new THREE.Geometry;Sphere.prototype.constructor=Sphere;
 var Torus=function(a,e,b,c){this.radius=a||100;this.tube=e||40;this.segmentsR=b||8;this.segmentsT=c||6;a=[];THREE.Geometry.call(this);for(e=0;e<=this.segmentsR;++e)for(b=0;b<=this.segmentsT;++b){c=b/this.segmentsT*2*Math.PI;var d=e/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(d))*Math.cos(c),(this.radius+this.tube*Math.cos(d))*Math.sin(c),this.tube*Math.sin(d))));a.push([b/this.segmentsT,1-e/this.segmentsR])}for(e=1;e<=this.segmentsR;++e)for(b=
 1;b<=this.segmentsT;++b){c=(this.segmentsT+1)*e+b;d=(this.segmentsT+1)*e+b-1;var f=(this.segmentsT+1)*(e-1)+b-1,g=(this.segmentsT+1)*(e-1)+b;this.faces.push(new THREE.Face4(c,d,f,g));this.faceVertexUvs[0].push([new THREE.UV(a[c][0],a[c][1]),new THREE.UV(a[d][0],a[d][1]),new THREE.UV(a[f][0],a[f][1]),new THREE.UV(a[g][0],a[g][1])])}delete a;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};Torus.prototype=new THREE.Geometry;Torus.prototype.constructor=Torus;
-var TorusKnot=function(a,e,b,c,d,f,g){function h(m,p,w,t,z,y){p=w/t*m;w=Math.cos(p);return new THREE.Vector3(z*(2+w)*0.5*Math.cos(m),z*(2+w)*Math.sin(m)*0.5,y*z*Math.sin(p)*0.5)}THREE.Geometry.call(this);this.radius=a||200;this.tube=e||40;this.segmentsR=b||64;this.segmentsT=c||8;this.p=d||2;this.q=f||3;this.heightScale=g||1;this.grid=Array(this.segmentsR);b=new THREE.Vector3;c=new THREE.Vector3;f=new THREE.Vector3;for(a=0;a<this.segmentsR;++a){this.grid[a]=Array(this.segmentsT);for(e=0;e<this.segmentsT;++e){var l=
+var TorusKnot=function(a,e,b,c,d,f,g){function h(m,p,t,y,z,w){p=t/y*m;t=Math.cos(p);return new THREE.Vector3(z*(2+t)*0.5*Math.cos(m),z*(2+t)*Math.sin(m)*0.5,w*z*Math.sin(p)*0.5)}THREE.Geometry.call(this);this.radius=a||200;this.tube=e||40;this.segmentsR=b||64;this.segmentsT=c||8;this.p=d||2;this.q=f||3;this.heightScale=g||1;this.grid=Array(this.segmentsR);b=new THREE.Vector3;c=new THREE.Vector3;f=new THREE.Vector3;for(a=0;a<this.segmentsR;++a){this.grid[a]=Array(this.segmentsT);for(e=0;e<this.segmentsT;++e){var l=
 a/this.segmentsR*2*this.p*Math.PI;g=e/this.segmentsT*2*Math.PI;d=h(l,g,this.q,this.p,this.radius,this.heightScale);l=h(l+0.01,g,this.q,this.p,this.radius,this.heightScale);b.x=l.x-d.x;b.y=l.y-d.y;b.z=l.z-d.z;c.x=l.x+d.x;c.y=l.y+d.y;c.z=l.z+d.z;f.cross(b,c);c.cross(f,b);f.normalize();c.normalize();l=this.tube*Math.cos(g);g=this.tube*Math.sin(g);d.x+=l*c.x+g*f.x;d.y+=l*c.y+g*f.y;d.z+=l*c.z+g*f.z;this.grid[a][e]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(d.x,d.y,d.z)))-1}}for(a=0;a<this.segmentsR;++a)for(e=
 0;e<this.segmentsT;++e){f=(a+1)%this.segmentsR;g=(e+1)%this.segmentsT;d=this.grid[a][e];b=this.grid[f][e];c=this.grid[a][g];f=this.grid[f][g];g=new THREE.UV(a/this.segmentsR,e/this.segmentsT);l=new THREE.UV((a+1)/this.segmentsR,e/this.segmentsT);var k=new THREE.UV(a/this.segmentsR,(e+1)/this.segmentsT),j=new THREE.UV((a+1)/this.segmentsR,(e+1)/this.segmentsT);this.faces.push(new THREE.Face3(d,b,c));this.faceVertexUvs[0].push([g,l,k]);this.faces.push(new THREE.Face3(f,c,b));this.faceVertexUvs[0].push([j,
 k,l])}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};TorusKnot.prototype=new THREE.Geometry;TorusKnot.prototype.constructor=TorusKnot;THREE.Loader=function(a){this.statusDomElement=(this.showStatus=a)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
@@ -68,38 +68,38 @@ this.statusDomElement.innerHTML=e},extractUrlbase:function(a){a=a.split("/");a.p
 Math.LN2));h.image.width=j;h.image.height=m;h.image.getContext("2d").drawImage(this,0,0,j,m)}else h.image=this;h.needsUpdate=!0};k.src=l}var d,f,g;d="MeshLambertMaterial";f={color:15658734,opacity:1,map:null,lightMap:null,vertexColors:a.vertexColors?THREE.VertexColors:!1,wireframe:a.wireframe};if(a.shading)if(a.shading=="Phong")d="MeshPhongMaterial";else a.shading=="Basic"&&(d="MeshBasicMaterial");if(a.mapDiffuse&&e){g=document.createElement("canvas");f.map=new THREE.Texture(g);f.map.sourceFile=a.mapDiffuse;
 c(f.map,e+"/"+a.mapDiffuse)}else if(a.colorDiffuse){g=(a.colorDiffuse[0]*255<<16)+(a.colorDiffuse[1]*255<<8)+a.colorDiffuse[2]*255;f.color=g;f.opacity=a.transparency}else if(a.DbgColor)f.color=a.DbgColor;if(a.mapLightmap&&e){g=document.createElement("canvas");f.lightMap=new THREE.Texture(g);f.lightMap.sourceFile=a.mapLightmap;c(f.lightMap,e+"/"+a.mapLightmap)}return new THREE[d](f)}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;
 THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;THREE.JSONLoader.prototype.load=function(a){var e=this,b=a.model,c=a.callback,d=a.texture_path?a.texture_path:this.extractUrlbase(b);a=new Worker(b);a.onmessage=function(f){e.createModel(f.data,c,d);e.onLoadComplete()};this.onLoadStart();a.postMessage((new Date).getTime())};
-THREE.JSONLoader.prototype.createModel=function(a,e,b){var c=new THREE.Geometry;this.init_materials(c,a.materials,b);(function(){if(a.version===undefined||a.version!=2)console.error("Deprecated file format.");else{var d,f,g,h,l,k,j,m,p,w,t=a.faces;m=a.vertices;var z=a.normals,y=a.colors,A=0;for(d=0;d<a.uvs.length;d++)a.uvs[d].length&&A++;for(d=0;d<A;d++){c.faceUvs[d]=[];c.faceVertexUvs[d]=[]}h=0;for(l=m.length;h<l;){p=new THREE.Vertex;p.position.x=m[h++];p.position.y=m[h++];p.position.z=m[h++];c.vertices.push(p)}h=
-0;for(l=t.length;h<l;){k=t[h++];j=k&1;g=k&2;d=k&4;f=k&8;m=k&16;p=k&32;w=k&64;k&=128;if(j){j=new THREE.Face4;j.a=t[h++];j.b=t[h++];j.c=t[h++];j.d=t[h++];nVertices=4}else{j=new THREE.Face3;j.a=t[h++];j.b=t[h++];j.c=t[h++];nVertices=3}if(g){materialIndex=t[h++];j.materials=c.materials[materialIndex]}g=c.faces.length;if(d)for(d=0;d<A;d++){uvLayer=a.uvs[d];uvIndex=t[h++];u=uvLayer[uvIndex*2];v=uvLayer[uvIndex*2+1];c.faceUvs[d][g]=new THREE.UV(u,v)}if(f)for(d=0;d<A;d++){uvLayer=a.uvs[d];uvs=[];for(f=0;f<
-nVertices;f++){uvIndex=t[h++];u=uvLayer[uvIndex*2];v=uvLayer[uvIndex*2+1];uvs[f]=new THREE.UV(u,v)}c.faceVertexUvs[d][g]=uvs}if(m){normalIndex=t[h++]*3;normal=new THREE.Vector3;normal.x=z[normalIndex++];normal.y=z[normalIndex++];normal.z=z[normalIndex];j.normal=normal}if(p)for(d=0;d<nVertices;d++){normalIndex=t[h++]*3;normal=new THREE.Vector3;normal.x=z[normalIndex++];normal.y=z[normalIndex++];normal.z=z[normalIndex];j.vertexNormals.push(normal)}if(w){color=new THREE.Color(t[h++]);j.color=color}if(k)for(d=
-0;d<nVertices;d++){colorIndex=t[h++];color=new THREE.Color(y[colorIndex]);j.vertexColors.push(color)}c.faces.push(j)}}})();(function(){var d,f,g,h;if(a.skinWeights){d=0;for(f=a.skinWeights.length;d<f;d+=2){g=a.skinWeights[d];h=a.skinWeights[d+1];c.skinWeights.push(new THREE.Vector4(g,h,0,0))}}if(a.skinIndices){d=0;for(f=a.skinIndices.length;d<f;d+=2){g=a.skinIndices[d];h=a.skinIndices[d+1];c.skinIndices.push(new THREE.Vector4(g,h,0,0))}}c.bones=a.bones;c.animation=a.animation})();(function(){if(a.morphTargets!==
-undefined){var d,f,g,h;d=0;for(f=a.morphTargets.length;d<f;d++){c.morphTargets[d]={};c.morphTargets[d].name=a.morphTargets[d].name;c.morphTargets[d].vertices=[];dstVertices=c.morphTargets[d].vertices;srcVertices=a.morphTargets[d].vertices;g=0;for(h=srcVertices.length;g<h;g+=3)dstVertices.push(new THREE.Vertex(new THREE.Vector3(srcVertices[g],srcVertices[g+1],srcVertices[g+2])))}}})();c.computeCentroids();c.computeFaceNormals();e(c)};THREE.BinaryLoader=function(a){THREE.Loader.call(this,a)};
-THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;
+THREE.JSONLoader.prototype.createModel=function(a,e,b){var c=new THREE.Geometry;this.init_materials(c,a.materials,b);(function(){if(a.version===undefined||a.version!=2)console.error("Deprecated file format.");else{var d,f,g,h,l,k,j,m,p,t,y,z=a.faces;k=a.vertices;var w=a.normals,C=a.colors,A=0;for(d=0;d<a.uvs.length;d++)a.uvs[d].length&&A++;for(d=0;d<A;d++){c.faceUvs[d]=[];c.faceVertexUvs[d]=[]}h=0;for(l=k.length;h<l;){y=new THREE.Vertex;y.position.x=k[h++];y.position.y=k[h++];y.position.z=k[h++];
+c.vertices.push(y)}h=0;for(l=z.length;h<l;){p=z[h++];t=p&1;g=p&2;d=p&4;f=p&8;j=p&16;k=p&32;y=p&64;p&=128;if(t){t=new THREE.Face4;t.a=z[h++];t.b=z[h++];t.c=z[h++];t.d=z[h++];nVertices=4}else{t=new THREE.Face3;t.a=z[h++];t.b=z[h++];t.c=z[h++];nVertices=3}if(g){g=z[h++];t.materials=c.materials[g]}g=c.faces.length;if(d)for(d=0;d<A;d++){uvLayer=a.uvs[d];m=z[h++];u=uvLayer[m*2];v=uvLayer[m*2+1];c.faceUvs[d][g]=new THREE.UV(u,v)}if(f)for(d=0;d<A;d++){uvLayer=a.uvs[d];uvs=[];for(f=0;f<nVertices;f++){m=z[h++];
+u=uvLayer[m*2];v=uvLayer[m*2+1];uvs[f]=new THREE.UV(u,v)}c.faceVertexUvs[d][g]=uvs}if(j){j=z[h++]*3;normal=new THREE.Vector3;normal.x=w[j++];normal.y=w[j++];normal.z=w[j];t.normal=normal}if(k)for(d=0;d<nVertices;d++){j=z[h++]*3;normal=new THREE.Vector3;normal.x=w[j++];normal.y=w[j++];normal.z=w[j];t.vertexNormals.push(normal)}if(y){color=new THREE.Color(z[h++]);t.color=color}if(p)for(d=0;d<nVertices;d++){k=z[h++];color=new THREE.Color(C[k]);t.vertexColors.push(color)}c.faces.push(t)}}})();(function(){var d,
+f,g,h;if(a.skinWeights){d=0;for(f=a.skinWeights.length;d<f;d+=2){g=a.skinWeights[d];h=a.skinWeights[d+1];c.skinWeights.push(new THREE.Vector4(g,h,0,0))}}if(a.skinIndices){d=0;for(f=a.skinIndices.length;d<f;d+=2){g=a.skinIndices[d];h=a.skinIndices[d+1];c.skinIndices.push(new THREE.Vector4(g,h,0,0))}}c.bones=a.bones;c.animation=a.animation})();(function(){if(a.morphTargets!==undefined){var d,f,g,h;d=0;for(f=a.morphTargets.length;d<f;d++){c.morphTargets[d]={};c.morphTargets[d].name=a.morphTargets[d].name;
+c.morphTargets[d].vertices=[];dstVertices=c.morphTargets[d].vertices;srcVertices=a.morphTargets[d].vertices;g=0;for(h=srcVertices.length;g<h;g+=3)dstVertices.push(new THREE.Vertex(new THREE.Vector3(srcVertices[g],srcVertices[g+1],srcVertices[g+2])))}}})();c.computeCentroids();c.computeFaceNormals();e(c)};THREE.BinaryLoader=function(a){THREE.Loader.call(this,a)};THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;
+THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;
 THREE.BinaryLoader.prototype={load:function(a){var e=a.model,b=a.callback,c=a.texture_path?a.texture_path:THREE.Loader.prototype.extractUrlbase(e),d=a.bin_path?a.bin_path:THREE.Loader.prototype.extractUrlbase(e);a=(new Date).getTime();e=new Worker(e);var f=this.showProgress?THREE.Loader.prototype.updateProgress:null;e.onmessage=function(g){THREE.BinaryLoader.prototype.loadAjaxBuffers(g.data.buffers,g.data.materials,b,d,c,f)};e.onerror=function(g){alert("worker.onerror: "+g.message+"\n"+g.data);g.preventDefault()};
 e.postMessage(a)},loadAjaxBuffers:function(a,e,b,c,d,f){var g=new XMLHttpRequest,h=c+"/"+a,l=0;g.onreadystatechange=function(){if(g.readyState==4)g.status==200||g.status==0?THREE.BinaryLoader.prototype.createBinModel(g.responseText,b,d,e):alert("Couldn't load ["+h+"] ["+g.status+"]");else if(g.readyState==3){if(f){l==0&&(l=g.getResponseHeader("Content-Length"));f({total:l,loaded:g.responseText.length})}}else g.readyState==2&&(l=g.getResponseHeader("Content-Length"))};g.open("GET",h,!0);g.overrideMimeType("text/plain; charset=x-user-defined");
 g.setRequestHeader("Content-Type","text/plain");g.send(null)},createBinModel:function(a,e,b,c){var d=function(f){function g(o,x){var B=j(o,x),F=j(o,x+1),I=j(o,x+2),S=j(o,x+3),V=(S<<1&255|I>>7)-127;B|=(I&127)<<16|F<<8;if(B==0&&V==-127)return 0;return(1-2*(S>>7))*(1+B*Math.pow(2,-23))*Math.pow(2,V)}function h(o,x){var B=j(o,x),F=j(o,x+1),I=j(o,x+2);return(j(o,x+3)<<24)+(I<<16)+(F<<8)+B}function l(o,x){var B=j(o,x);return(j(o,x+1)<<8)+B}function k(o,x){var B=j(o,x);return B>127?B-256:B}function j(o,
-x){return o.charCodeAt(x)&255}function m(o){var x,B,F;x=h(a,o);B=h(a,o+L);F=h(a,o+M);o=l(a,o+K);THREE.BinaryLoader.prototype.f3(A,x,B,F,o)}function p(o){var x,B,F,I,S,V;x=h(a,o);B=h(a,o+L);F=h(a,o+M);I=l(a,o+K);S=h(a,o+J);V=h(a,o+G);o=h(a,o+N);THREE.BinaryLoader.prototype.f3n(A,E,x,B,F,I,S,V,o)}function w(o){var x,B,F,I;x=h(a,o);B=h(a,o+U);F=h(a,o+R);I=h(a,o+P);o=l(a,o+Q);THREE.BinaryLoader.prototype.f4(A,x,B,F,I,o)}function t(o){var x,B,F,I,S,V,da,ea;x=h(a,o);B=h(a,o+U);F=h(a,o+R);I=h(a,o+P);S=l(a,
-o+Q);V=h(a,o+T);da=h(a,o+H);ea=h(a,o+O);o=h(a,o+X);THREE.BinaryLoader.prototype.f4n(A,E,x,B,F,I,S,V,da,ea,o)}function z(o){var x,B;x=h(a,o);B=h(a,o+Y);o=h(a,o+fa);THREE.BinaryLoader.prototype.uv3(A.faceVertexUvs[0],D[x*2],D[x*2+1],D[B*2],D[B*2+1],D[o*2],D[o*2+1])}function y(o){var x,B,F;x=h(a,o);B=h(a,o+ga);F=h(a,o+ha);o=h(a,o+ia);THREE.BinaryLoader.prototype.uv4(A.faceVertexUvs[0],D[x*2],D[x*2+1],D[B*2],D[B*2+1],D[F*2],D[F*2+1],D[o*2],D[o*2+1])}var A=this,C=0,n,E=[],D=[],L,M,K,J,G,N,U,R,P,Q,T,H,
-O,X,Y,fa,ga,ha,ia,Z,$,aa,ba,ca,W;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(A,c,f);n={signature:a.substr(C,8),header_bytes:j(a,C+8),vertex_coordinate_bytes:j(a,C+9),normal_coordinate_bytes:j(a,C+10),uv_coordinate_bytes:j(a,C+11),vertex_index_bytes:j(a,C+12),normal_index_bytes:j(a,C+13),uv_index_bytes:j(a,C+14),material_index_bytes:j(a,C+15),nvertices:h(a,C+16),nnormals:h(a,C+16+4),nuvs:h(a,C+16+8),ntri_flat:h(a,C+16+12),ntri_smooth:h(a,C+16+16),ntri_flat_uv:h(a,C+16+20),ntri_smooth_uv:h(a,
-C+16+24),nquad_flat:h(a,C+16+28),nquad_smooth:h(a,C+16+32),nquad_flat_uv:h(a,C+16+36),nquad_smooth_uv:h(a,C+16+40)};C+=n.header_bytes;L=n.vertex_index_bytes;M=n.vertex_index_bytes*2;K=n.vertex_index_bytes*3;J=n.vertex_index_bytes*3+n.material_index_bytes;G=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes;N=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes*2;U=n.vertex_index_bytes;R=n.vertex_index_bytes*2;P=n.vertex_index_bytes*3;Q=n.vertex_index_bytes*4;T=n.vertex_index_bytes*
+x){return o.charCodeAt(x)&255}function m(o){var x,B,F;x=h(a,o);B=h(a,o+L);F=h(a,o+M);o=l(a,o+K);THREE.BinaryLoader.prototype.f3(C,x,B,F,o)}function p(o){var x,B,F,I,S,V;x=h(a,o);B=h(a,o+L);F=h(a,o+M);I=l(a,o+K);S=h(a,o+J);V=h(a,o+G);o=h(a,o+N);THREE.BinaryLoader.prototype.f3n(C,E,x,B,F,I,S,V,o)}function t(o){var x,B,F,I;x=h(a,o);B=h(a,o+U);F=h(a,o+R);I=h(a,o+P);o=l(a,o+Q);THREE.BinaryLoader.prototype.f4(C,x,B,F,I,o)}function y(o){var x,B,F,I,S,V,da,ea;x=h(a,o);B=h(a,o+U);F=h(a,o+R);I=h(a,o+P);S=l(a,
+o+Q);V=h(a,o+T);da=h(a,o+H);ea=h(a,o+O);o=h(a,o+X);THREE.BinaryLoader.prototype.f4n(C,E,x,B,F,I,S,V,da,ea,o)}function z(o){var x,B;x=h(a,o);B=h(a,o+Y);o=h(a,o+fa);THREE.BinaryLoader.prototype.uv3(C.faceVertexUvs[0],D[x*2],D[x*2+1],D[B*2],D[B*2+1],D[o*2],D[o*2+1])}function w(o){var x,B,F;x=h(a,o);B=h(a,o+ga);F=h(a,o+ha);o=h(a,o+ia);THREE.BinaryLoader.prototype.uv4(C.faceVertexUvs[0],D[x*2],D[x*2+1],D[B*2],D[B*2+1],D[F*2],D[F*2+1],D[o*2],D[o*2+1])}var C=this,A=0,n,E=[],D=[],L,M,K,J,G,N,U,R,P,Q,T,H,
+O,X,Y,fa,ga,ha,ia,Z,$,aa,ba,ca,W;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(C,c,f);n={signature:a.substr(A,8),header_bytes:j(a,A+8),vertex_coordinate_bytes:j(a,A+9),normal_coordinate_bytes:j(a,A+10),uv_coordinate_bytes:j(a,A+11),vertex_index_bytes:j(a,A+12),normal_index_bytes:j(a,A+13),uv_index_bytes:j(a,A+14),material_index_bytes:j(a,A+15),nvertices:h(a,A+16),nnormals:h(a,A+16+4),nuvs:h(a,A+16+8),ntri_flat:h(a,A+16+12),ntri_smooth:h(a,A+16+16),ntri_flat_uv:h(a,A+16+20),ntri_smooth_uv:h(a,
+A+16+24),nquad_flat:h(a,A+16+28),nquad_smooth:h(a,A+16+32),nquad_flat_uv:h(a,A+16+36),nquad_smooth_uv:h(a,A+16+40)};A+=n.header_bytes;L=n.vertex_index_bytes;M=n.vertex_index_bytes*2;K=n.vertex_index_bytes*3;J=n.vertex_index_bytes*3+n.material_index_bytes;G=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes;N=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes*2;U=n.vertex_index_bytes;R=n.vertex_index_bytes*2;P=n.vertex_index_bytes*3;Q=n.vertex_index_bytes*4;T=n.vertex_index_bytes*
 4+n.material_index_bytes;H=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes;O=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes*2;X=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes*3;Y=n.uv_index_bytes;fa=n.uv_index_bytes*2;ga=n.uv_index_bytes;ha=n.uv_index_bytes*2;ia=n.uv_index_bytes*3;f=n.vertex_index_bytes*3+n.material_index_bytes;W=n.vertex_index_bytes*4+n.material_index_bytes;Z=n.ntri_flat*f;$=n.ntri_smooth*(f+n.normal_index_bytes*3);aa=n.ntri_flat_uv*
-(f+n.uv_index_bytes*3);ba=n.ntri_smooth_uv*(f+n.normal_index_bytes*3+n.uv_index_bytes*3);ca=n.nquad_flat*W;f=n.nquad_smooth*(W+n.normal_index_bytes*4);W=n.nquad_flat_uv*(W+n.uv_index_bytes*4);C+=function(o){for(var x,B,F,I=n.vertex_coordinate_bytes*3,S=o+n.nvertices*I;o<S;o+=I){x=g(a,o);B=g(a,o+n.vertex_coordinate_bytes);F=g(a,o+n.vertex_coordinate_bytes*2);THREE.BinaryLoader.prototype.v(A,x,B,F)}return n.nvertices*I}(C);C+=function(o){for(var x,B,F,I=n.normal_coordinate_bytes*3,S=o+n.nnormals*I;o<
-S;o+=I){x=k(a,o);B=k(a,o+n.normal_coordinate_bytes);F=k(a,o+n.normal_coordinate_bytes*2);E.push(x/127,B/127,F/127)}return n.nnormals*I}(C);C+=function(o){for(var x,B,F=n.uv_coordinate_bytes*2,I=o+n.nuvs*F;o<I;o+=F){x=g(a,o);B=g(a,o+n.uv_coordinate_bytes);D.push(x,B)}return n.nuvs*F}(C);Z=C+Z;$=Z+$;aa=$+aa;ba=aa+ba;ca=ba+ca;f=ca+f;W=f+W;(function(o){var x,B=n.vertex_index_bytes*3+n.material_index_bytes,F=B+n.uv_index_bytes*3,I=o+n.ntri_flat_uv*F;for(x=o;x<I;x+=F){m(x);z(x+B)}return I-o})($);(function(o){var x,
-B=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes*3,F=B+n.uv_index_bytes*3,I=o+n.ntri_smooth_uv*F;for(x=o;x<I;x+=F){p(x);z(x+B)}return I-o})(aa);(function(o){var x,B=n.vertex_index_bytes*4+n.material_index_bytes,F=B+n.uv_index_bytes*4,I=o+n.nquad_flat_uv*F;for(x=o;x<I;x+=F){w(x);y(x+B)}return I-o})(f);(function(o){var x,B=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes*4,F=B+n.uv_index_bytes*4,I=o+n.nquad_smooth_uv*F;for(x=o;x<I;x+=F){t(x);y(x+B)}return I-o})(W);
-(function(o){var x,B=n.vertex_index_bytes*3+n.material_index_bytes,F=o+n.ntri_flat*B;for(x=o;x<F;x+=B)m(x);return F-o})(C);(function(o){var x,B=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes*3,F=o+n.ntri_smooth*B;for(x=o;x<F;x+=B)p(x);return F-o})(Z);(function(o){var x,B=n.vertex_index_bytes*4+n.material_index_bytes,F=o+n.nquad_flat*B;for(x=o;x<F;x+=B)w(x);return F-o})(ba);(function(o){var x,B=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes*4,F=o+n.nquad_smooth*
-B;for(x=o;x<F;x+=B)t(x);return F-o})(ca);this.computeCentroids();this.computeFaceNormals()};d.prototype=new THREE.Geometry;d.prototype.constructor=d;e(new d(b))},v:function(a,e,b,c){a.vertices.push(new THREE.Vertex(new THREE.Vector3(e,b,c)))},f3:function(a,e,b,c,d){a.faces.push(new THREE.Face3(e,b,c,null,null,a.materials[d]))},f4:function(a,e,b,c,d,f){a.faces.push(new THREE.Face4(e,b,c,d,null,null,a.materials[f]))},f3n:function(a,e,b,c,d,f,g,h,l){f=a.materials[f];var k=e[h*3],j=e[h*3+1];h=e[h*3+2];
-var m=e[l*3],p=e[l*3+1];l=e[l*3+2];a.faces.push(new THREE.Face3(b,c,d,[new THREE.Vector3(e[g*3],e[g*3+1],e[g*3+2]),new THREE.Vector3(k,j,h),new THREE.Vector3(m,p,l)],null,f))},f4n:function(a,e,b,c,d,f,g,h,l,k,j){g=a.materials[g];var m=e[l*3],p=e[l*3+1];l=e[l*3+2];var w=e[k*3],t=e[k*3+1];k=e[k*3+2];var z=e[j*3],y=e[j*3+1];j=e[j*3+2];a.faces.push(new THREE.Face4(b,c,d,f,[new THREE.Vector3(e[h*3],e[h*3+1],e[h*3+2]),new THREE.Vector3(m,p,l),new THREE.Vector3(w,t,k),new THREE.Vector3(z,y,j)],null,g))},
+(f+n.uv_index_bytes*3);ba=n.ntri_smooth_uv*(f+n.normal_index_bytes*3+n.uv_index_bytes*3);ca=n.nquad_flat*W;f=n.nquad_smooth*(W+n.normal_index_bytes*4);W=n.nquad_flat_uv*(W+n.uv_index_bytes*4);A+=function(o){for(var x,B,F,I=n.vertex_coordinate_bytes*3,S=o+n.nvertices*I;o<S;o+=I){x=g(a,o);B=g(a,o+n.vertex_coordinate_bytes);F=g(a,o+n.vertex_coordinate_bytes*2);THREE.BinaryLoader.prototype.v(C,x,B,F)}return n.nvertices*I}(A);A+=function(o){for(var x,B,F,I=n.normal_coordinate_bytes*3,S=o+n.nnormals*I;o<
+S;o+=I){x=k(a,o);B=k(a,o+n.normal_coordinate_bytes);F=k(a,o+n.normal_coordinate_bytes*2);E.push(x/127,B/127,F/127)}return n.nnormals*I}(A);A+=function(o){for(var x,B,F=n.uv_coordinate_bytes*2,I=o+n.nuvs*F;o<I;o+=F){x=g(a,o);B=g(a,o+n.uv_coordinate_bytes);D.push(x,B)}return n.nuvs*F}(A);Z=A+Z;$=Z+$;aa=$+aa;ba=aa+ba;ca=ba+ca;f=ca+f;W=f+W;(function(o){var x,B=n.vertex_index_bytes*3+n.material_index_bytes,F=B+n.uv_index_bytes*3,I=o+n.ntri_flat_uv*F;for(x=o;x<I;x+=F){m(x);z(x+B)}return I-o})($);(function(o){var x,
+B=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes*3,F=B+n.uv_index_bytes*3,I=o+n.ntri_smooth_uv*F;for(x=o;x<I;x+=F){p(x);z(x+B)}return I-o})(aa);(function(o){var x,B=n.vertex_index_bytes*4+n.material_index_bytes,F=B+n.uv_index_bytes*4,I=o+n.nquad_flat_uv*F;for(x=o;x<I;x+=F){t(x);w(x+B)}return I-o})(f);(function(o){var x,B=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes*4,F=B+n.uv_index_bytes*4,I=o+n.nquad_smooth_uv*F;for(x=o;x<I;x+=F){y(x);w(x+B)}return I-o})(W);
+(function(o){var x,B=n.vertex_index_bytes*3+n.material_index_bytes,F=o+n.ntri_flat*B;for(x=o;x<F;x+=B)m(x);return F-o})(A);(function(o){var x,B=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes*3,F=o+n.ntri_smooth*B;for(x=o;x<F;x+=B)p(x);return F-o})(Z);(function(o){var x,B=n.vertex_index_bytes*4+n.material_index_bytes,F=o+n.nquad_flat*B;for(x=o;x<F;x+=B)t(x);return F-o})(ba);(function(o){var x,B=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes*4,F=o+n.nquad_smooth*
+B;for(x=o;x<F;x+=B)y(x);return F-o})(ca);this.computeCentroids();this.computeFaceNormals()};d.prototype=new THREE.Geometry;d.prototype.constructor=d;e(new d(b))},v:function(a,e,b,c){a.vertices.push(new THREE.Vertex(new THREE.Vector3(e,b,c)))},f3:function(a,e,b,c,d){a.faces.push(new THREE.Face3(e,b,c,null,null,a.materials[d]))},f4:function(a,e,b,c,d,f){a.faces.push(new THREE.Face4(e,b,c,d,null,null,a.materials[f]))},f3n:function(a,e,b,c,d,f,g,h,l){f=a.materials[f];var k=e[h*3],j=e[h*3+1];h=e[h*3+2];
+var m=e[l*3],p=e[l*3+1];l=e[l*3+2];a.faces.push(new THREE.Face3(b,c,d,[new THREE.Vector3(e[g*3],e[g*3+1],e[g*3+2]),new THREE.Vector3(k,j,h),new THREE.Vector3(m,p,l)],null,f))},f4n:function(a,e,b,c,d,f,g,h,l,k,j){g=a.materials[g];var m=e[l*3],p=e[l*3+1];l=e[l*3+2];var t=e[k*3],y=e[k*3+1];k=e[k*3+2];var z=e[j*3],w=e[j*3+1];j=e[j*3+2];a.faces.push(new THREE.Face4(b,c,d,f,[new THREE.Vector3(e[h*3],e[h*3+1],e[h*3+2]),new THREE.Vector3(m,p,l),new THREE.Vector3(t,y,k),new THREE.Vector3(z,w,j)],null,g))},
 uv3:function(a,e,b,c,d,f,g){var h=[];h.push(new THREE.UV(e,b));h.push(new THREE.UV(c,d));h.push(new THREE.UV(f,g));a.push(h)},uv4:function(a,e,b,c,d,f,g,h,l){var k=[];k.push(new THREE.UV(e,b));k.push(new THREE.UV(c,d));k.push(new THREE.UV(f,g));k.push(new THREE.UV(h,l));a.push(k)}};if(!window.Int32Array){window.Int32Array=Array;window.Float32Array=Array}
 THREE.MarchingCubes=function(a,e){THREE.Object3D.call(this);this.materials=e instanceof Array?e:[e];this.init=function(b){this.isolation=80;this.size=b;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(this.size3*3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=
 0;this.hasPos=!1;this.hasNormal=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(b,c,d){return b+(c-b)*d};this.VIntX=function(b,c,d,f,g,h,l,k,j,m){g=(g-j)/(m-j);j=this.normal_cache;c[f]=h+g*this.delta;c[f+1]=l;c[f+2]=k;d[f]=this.lerp(j[b],j[b+3],g);d[f+1]=this.lerp(j[b+1],j[b+4],g);d[f+2]=this.lerp(j[b+2],j[b+5],g)};this.VIntY=function(b,c,d,f,g,h,l,k,j,m){g=(g-j)/(m-j);j=this.normal_cache;c[f]=h;c[f+1]=l+g*this.delta;c[f+
 2]=k;c=b+this.yd*3;d[f]=this.lerp(j[b],j[c],g);d[f+1]=this.lerp(j[b+1],j[c+1],g);d[f+2]=this.lerp(j[b+2],j[c+2],g)};this.VIntZ=function(b,c,d,f,g,h,l,k,j,m){g=(g-j)/(m-j);j=this.normal_cache;c[f]=h;c[f+1]=l;c[f+2]=k+g*this.delta;c=b+this.zd*3;d[f]=this.lerp(j[b],j[c],g);d[f+1]=this.lerp(j[b+1],j[c+1],g);d[f+2]=this.lerp(j[b+2],j[c+2],g)};this.compNorm=function(b){var c=b*3;if(this.normal_cache[c]==0){this.normal_cache[c]=this.field[b-1]-this.field[b+1];this.normal_cache[c+1]=this.field[b-this.yd]-
-this.field[b+this.yd];this.normal_cache[c+2]=this.field[b-this.zd]-this.field[b+this.zd]}};this.polygonize=function(b,c,d,f,g,h){var l=f+1,k=f+this.yd,j=f+this.zd,m=l+this.yd,p=l+this.zd,w=f+this.yd+this.zd,t=l+this.yd+this.zd,z=0,y=this.field[f],A=this.field[l],C=this.field[k],n=this.field[m],E=this.field[j],D=this.field[p],L=this.field[w],M=this.field[t];y<g&&(z|=1);A<g&&(z|=2);C<g&&(z|=8);n<g&&(z|=4);E<g&&(z|=16);D<g&&(z|=32);L<g&&(z|=128);M<g&&(z|=64);var K=THREE.edgeTable[z];if(K==0)return 0;
-var J=this.delta,G=b+J,N=c+J;J=d+J;if(K&1){this.compNorm(f);this.compNorm(l);this.VIntX(f*3,this.vlist,this.nlist,0,g,b,c,d,y,A)}if(K&2){this.compNorm(l);this.compNorm(m);this.VIntY(l*3,this.vlist,this.nlist,3,g,G,c,d,A,n)}if(K&4){this.compNorm(k);this.compNorm(m);this.VIntX(k*3,this.vlist,this.nlist,6,g,b,N,d,C,n)}if(K&8){this.compNorm(f);this.compNorm(k);this.VIntY(f*3,this.vlist,this.nlist,9,g,b,c,d,y,C)}if(K&16){this.compNorm(j);this.compNorm(p);this.VIntX(j*3,this.vlist,this.nlist,12,g,b,c,J,
-E,D)}if(K&32){this.compNorm(p);this.compNorm(t);this.VIntY(p*3,this.vlist,this.nlist,15,g,G,c,J,D,M)}if(K&64){this.compNorm(w);this.compNorm(t);this.VIntX(w*3,this.vlist,this.nlist,18,g,b,N,J,L,M)}if(K&128){this.compNorm(j);this.compNorm(w);this.VIntY(j*3,this.vlist,this.nlist,21,g,b,c,J,E,L)}if(K&256){this.compNorm(f);this.compNorm(j);this.VIntZ(f*3,this.vlist,this.nlist,24,g,b,c,d,y,E)}if(K&512){this.compNorm(l);this.compNorm(p);this.VIntZ(l*3,this.vlist,this.nlist,27,g,G,c,d,A,D)}if(K&1024){this.compNorm(m);
-this.compNorm(t);this.VIntZ(m*3,this.vlist,this.nlist,30,g,G,N,d,n,M)}if(K&2048){this.compNorm(k);this.compNorm(w);this.VIntZ(k*3,this.vlist,this.nlist,33,g,b,N,d,C,L)}z<<=4;for(g=f=0;THREE.triTable[z+g]!=-1;){b=z+g;c=b+1;d=b+2;this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[b],3*THREE.triTable[c],3*THREE.triTable[d],h);g+=3;f++}return f};this.posnormtriv=function(b,c,d,f,g,h){var l=this.count*3;this.positionArray[l]=b[d];this.positionArray[l+1]=b[d+1];this.positionArray[l+2]=b[d+2];this.positionArray[l+
+this.field[b+this.yd];this.normal_cache[c+2]=this.field[b-this.zd]-this.field[b+this.zd]}};this.polygonize=function(b,c,d,f,g,h){var l=f+1,k=f+this.yd,j=f+this.zd,m=l+this.yd,p=l+this.zd,t=f+this.yd+this.zd,y=l+this.yd+this.zd,z=0,w=this.field[f],C=this.field[l],A=this.field[k],n=this.field[m],E=this.field[j],D=this.field[p],L=this.field[t],M=this.field[y];w<g&&(z|=1);C<g&&(z|=2);A<g&&(z|=8);n<g&&(z|=4);E<g&&(z|=16);D<g&&(z|=32);L<g&&(z|=128);M<g&&(z|=64);var K=THREE.edgeTable[z];if(K==0)return 0;
+var J=this.delta,G=b+J,N=c+J;J=d+J;if(K&1){this.compNorm(f);this.compNorm(l);this.VIntX(f*3,this.vlist,this.nlist,0,g,b,c,d,w,C)}if(K&2){this.compNorm(l);this.compNorm(m);this.VIntY(l*3,this.vlist,this.nlist,3,g,G,c,d,C,n)}if(K&4){this.compNorm(k);this.compNorm(m);this.VIntX(k*3,this.vlist,this.nlist,6,g,b,N,d,A,n)}if(K&8){this.compNorm(f);this.compNorm(k);this.VIntY(f*3,this.vlist,this.nlist,9,g,b,c,d,w,A)}if(K&16){this.compNorm(j);this.compNorm(p);this.VIntX(j*3,this.vlist,this.nlist,12,g,b,c,J,
+E,D)}if(K&32){this.compNorm(p);this.compNorm(y);this.VIntY(p*3,this.vlist,this.nlist,15,g,G,c,J,D,M)}if(K&64){this.compNorm(t);this.compNorm(y);this.VIntX(t*3,this.vlist,this.nlist,18,g,b,N,J,L,M)}if(K&128){this.compNorm(j);this.compNorm(t);this.VIntY(j*3,this.vlist,this.nlist,21,g,b,c,J,E,L)}if(K&256){this.compNorm(f);this.compNorm(j);this.VIntZ(f*3,this.vlist,this.nlist,24,g,b,c,d,w,E)}if(K&512){this.compNorm(l);this.compNorm(p);this.VIntZ(l*3,this.vlist,this.nlist,27,g,G,c,d,C,D)}if(K&1024){this.compNorm(m);
+this.compNorm(y);this.VIntZ(m*3,this.vlist,this.nlist,30,g,G,N,d,n,M)}if(K&2048){this.compNorm(k);this.compNorm(t);this.VIntZ(k*3,this.vlist,this.nlist,33,g,b,N,d,A,L)}z<<=4;for(g=f=0;THREE.triTable[z+g]!=-1;){b=z+g;c=b+1;d=b+2;this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[b],3*THREE.triTable[c],3*THREE.triTable[d],h);g+=3;f++}return f};this.posnormtriv=function(b,c,d,f,g,h){var l=this.count*3;this.positionArray[l]=b[d];this.positionArray[l+1]=b[d+1];this.positionArray[l+2]=b[d+2];this.positionArray[l+
 3]=b[f];this.positionArray[l+4]=b[f+1];this.positionArray[l+5]=b[f+2];this.positionArray[l+6]=b[g];this.positionArray[l+7]=b[g+1];this.positionArray[l+8]=b[g+2];this.normalArray[l]=c[d];this.normalArray[l+1]=c[d+1];this.normalArray[l+2]=c[d+2];this.normalArray[l+3]=c[f];this.normalArray[l+4]=c[f+1];this.normalArray[l+5]=c[f+2];this.normalArray[l+6]=c[g];this.normalArray[l+7]=c[g+1];this.normalArray[l+8]=c[g+2];this.hasPos=!0;this.hasNormal=!0;this.count+=3;this.count>=this.maxCount-3&&h(this)};this.begin=
-function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(b){if(this.count!=0){for(var c=this.count*3;c<this.positionArray.length;c++)this.positionArray[c]=0;b(this)}};this.addBall=function(b,c,d,f,g){var h=this.size*Math.sqrt(f/g),l=d*this.size,k=c*this.size,j=b*this.size,m=Math.floor(l-h);m<1&&(m=1);l=Math.floor(l+h);l>this.size-1&&(l=this.size-1);var p=Math.floor(k-h);p<1&&(p=1);k=Math.floor(k+h);k>this.size-1&&(k=this.size-1);var w=Math.floor(j-h);w<1&&(w=1);h=Math.floor(j+h);
-h>this.size-1&&(h=this.size-1);for(var t,z,y,A,C,n;m<l;m++){j=this.size2*m;z=m/this.size-d;C=z*z;for(z=p;z<k;z++){y=j+this.size*z;t=z/this.size-c;n=t*t;for(t=w;t<h;t++){A=t/this.size-b;A=f/(1.0E-6+A*A+n+C)-g;A>0&&(this.field[y+t]+=A)}}}};this.addPlaneX=function(b,c){var d,f,g,h,l,k=this.size,j=this.yd,m=this.zd,p=this.field,w=k*Math.sqrt(b/c);w>k&&(w=k);for(d=0;d<w;d++){f=d/k;f*=f;h=b/(1.0E-4+f)-c;if(h>0)for(f=0;f<k;f++){l=d+f*j;for(g=0;g<k;g++)p[m*g+l]+=h}}};this.addPlaneY=function(b,c){var d,f,
-g,h,l,k,j=this.size,m=this.yd,p=this.zd,w=this.field,t=j*Math.sqrt(b/c);t>j&&(t=j);for(f=0;f<t;f++){d=f/j;d*=d;h=b/(1.0E-4+d)-c;if(h>0){l=f*m;for(d=0;d<j;d++){k=l+d;for(g=0;g<j;g++)w[p*g+k]+=h}}}};this.addPlaneZ=function(b,c){var d,f,g,h,l,k;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(b/c);dist>size&&(dist=size);for(g=0;g<dist;g++){d=g/size;d*=d;h=b/(1.0E-4+d)-c;if(h>0){l=zd*g;for(f=0;f<size;f++){k=l+f*yd;for(d=0;d<size;d++)field[k+d]+=h}}}};this.reset=function(){var b;
+function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(b){if(this.count!=0){for(var c=this.count*3;c<this.positionArray.length;c++)this.positionArray[c]=0;b(this)}};this.addBall=function(b,c,d,f,g){var h=this.size*Math.sqrt(f/g),l=d*this.size,k=c*this.size,j=b*this.size,m=Math.floor(l-h);m<1&&(m=1);l=Math.floor(l+h);l>this.size-1&&(l=this.size-1);var p=Math.floor(k-h);p<1&&(p=1);k=Math.floor(k+h);k>this.size-1&&(k=this.size-1);var t=Math.floor(j-h);t<1&&(t=1);h=Math.floor(j+h);
+h>this.size-1&&(h=this.size-1);for(var y,z,w,C,A,n;m<l;m++){j=this.size2*m;z=m/this.size-d;A=z*z;for(z=p;z<k;z++){w=j+this.size*z;y=z/this.size-c;n=y*y;for(y=t;y<h;y++){C=y/this.size-b;C=f/(1.0E-6+C*C+n+A)-g;C>0&&(this.field[w+y]+=C)}}}};this.addPlaneX=function(b,c){var d,f,g,h,l,k=this.size,j=this.yd,m=this.zd,p=this.field,t=k*Math.sqrt(b/c);t>k&&(t=k);for(d=0;d<t;d++){f=d/k;f*=f;h=b/(1.0E-4+f)-c;if(h>0)for(f=0;f<k;f++){l=d+f*j;for(g=0;g<k;g++)p[m*g+l]+=h}}};this.addPlaneY=function(b,c){var d,f,
+g,h,l,k,j=this.size,m=this.yd,p=this.zd,t=this.field,y=j*Math.sqrt(b/c);y>j&&(y=j);for(f=0;f<y;f++){d=f/j;d*=d;h=b/(1.0E-4+d)-c;if(h>0){l=f*m;for(d=0;d<j;d++){k=l+d;for(g=0;g<j;g++)t[p*g+k]+=h}}}};this.addPlaneZ=function(b,c){var d,f,g,h,l,k;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(b/c);dist>size&&(dist=size);for(g=0;g<dist;g++){d=g/size;d*=d;h=b/(1.0E-4+d)-c;if(h>0){l=zd*g;for(f=0;f<size;f++){k=l+f*yd;for(d=0;d<size;d++)field[k+d]+=h}}}};this.reset=function(){var b;
 for(b=0;b<this.size3;b++){this.normal_cache[b*3]=0;this.field[b]=0}};this.render=function(b){this.begin();var c,d,f,g,h,l,k,j,m,p=this.size-2;for(g=1;g<p;g++){m=this.size2*g;k=(g-this.halfsize)/this.halfsize;for(f=1;f<p;f++){j=m+this.size*f;l=(f-this.halfsize)/this.halfsize;for(d=1;d<p;d++){h=(d-this.halfsize)/this.halfsize;c=j+d;this.polygonize(h,l,k,c,this.isolation,b)}}}this.end(b)};this.generateGeometry=function(){var b=0,c=new THREE.Geometry;this.render(function(d){var f,g,h,l,k,j,m,p;for(f=
 0;f<d.count;f++){k=f*3;m=k+1;p=k+2;g=d.positionArray[k];h=d.positionArray[m];l=d.positionArray[p];j=new THREE.Vector3(g,h,l);g=d.normalArray[k];h=d.normalArray[m];l=d.normalArray[p];k=new THREE.Vector3(g,h,l);k.normalize();k=new THREE.Vertex(j,k);c.vertices.push(k)}nfaces=d.count/3;for(f=0;f<nfaces;f++){k=(b+f)*3;m=k+1;p=k+2;j=c.vertices[k].normal;g=c.vertices[m].normal;h=c.vertices[p].normal;k=new THREE.Face3(k,m,p,[j,g,h]);c.faces.push(k)}b+=nfaces;d.count=0});return c};this.init(a)};
 THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;

+ 2 - 2
build/custom/ThreeWebGL.js

@@ -48,7 +48,7 @@ d,e)}};THREE.Quaternion=function(b,d,e,h){this.set(b||0,d||0,e||0,h!==undefined?
 THREE.Quaternion.prototype={set:function(b,d,e,h){this.x=b;this.y=d;this.z=e;this.w=h;return this},setFromEuler:function(b){var d=0.5*Math.PI/360,e=b.x*d,h=b.y*d,g=b.z*d;b=Math.cos(h);h=Math.sin(h);d=Math.cos(-g);g=Math.sin(-g);var j=Math.cos(e);e=Math.sin(e);var k=b*d,p=h*g;this.w=k*j-p*e;this.x=k*e+p*j;this.y=h*d*j+b*g*e;this.z=b*g*j-h*d*e;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
 -1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(b==0)this.w=this.z=this.y=this.x=0;else{b=1/b;this.x*=b;this.y*=b;this.z*=b;this.w*=b}return this},multiplySelf:function(b){var d=this.x,e=this.y,h=this.z,g=this.w,j=b.x,k=b.y,p=b.z;b=b.w;this.x=d*b+g*j+e*p-h*k;this.y=e*b+g*k+h*j-d*p;this.z=h*b+g*p+d*k-e*j;this.w=g*b-d*j-e*k-h*p;return this},
 multiplyVector3:function(b,d){d||(d=b);var e=b.x,h=b.y,g=b.z,j=this.x,k=this.y,p=this.z,q=this.w,v=q*e+k*g-p*h,C=q*h+p*e-j*g,F=q*g+j*h-k*e;e=-j*e-k*h-p*g;d.x=v*q+e*-j+C*-p-F*-k;d.y=C*q+e*-k+F*-j-v*-p;d.z=F*q+e*-p+v*-k-C*-j;return d}};
-THREE.Quaternion.slerp=function(b,d,e,h){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){e.w=b.w;e.x=b.x;e.y=b.y;e.z=b.z;return e}var j=Math.acos(g),k=Math.sqrt(1-g*g);if(Math.abs(k)<0.001){e.w=0.5*(b.w+d.w);e.x=0.5*(b.x+d.x);e.y=0.5*(b.y+d.y);e.z=0.5*(b.z+d.z);return e}g=Math.sin((1-h)*j)/k;h=Math.sin(h*j)/k;e.w=b.w*g+d.w*h;e.x=b.x*g+d.x*h;e.y=b.y*g+d.y*h;e.z=b.z*g+d.z*h;return e};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
+THREE.Quaternion.slerp=function(b,d,e,h){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){e.w=b.w;e.x=b.x;e.y=b.y;e.z=b.z;return e}var j=Math.acos(g),k=Math.sqrt(1-g*g);if(Math.abs(k)<0.0010){e.w=0.5*(b.w+d.w);e.x=0.5*(b.x+d.x);e.y=0.5*(b.y+d.y);e.z=0.5*(b.z+d.z);return e}g=Math.sin((1-h)*j)/k;h=Math.sin(h*j)/k;e.w=b.w*g+d.w*h;e.x=b.x*g+d.x*h;e.y=b.y*g+d.y*h;e.z=b.z*g+d.z*h;return e};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
 THREE.Face3=function(b,d,e,h,g,j){this.a=b;this.b=d;this.c=e;this.normal=h instanceof THREE.Vector3?h:new THREE.Vector3;this.vertexNormals=h instanceof Array?h:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=j instanceof Array?j:[j];this.centroid=new THREE.Vector3};
 THREE.Face4=function(b,d,e,h,g,j,k){this.a=b;this.b=d;this.c=e;this.d=h;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.color=j instanceof THREE.Color?j:new THREE.Color;this.vertexColors=j instanceof Array?j:[];this.vertexTangents=[];this.materials=k instanceof Array?k:[k];this.centroid=new THREE.Vector3};THREE.UV=function(b,d){this.set(b||0,d||0)};
 THREE.UV.prototype={set:function(b,d){this.u=b;this.v=d;return this},copy:function(b){this.set(b.u,b.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};
@@ -205,7 +205,7 @@ c.blendEquation(c.FUNC_ADD);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,V.elementBuffer)
 1);c.uniform1f(T.rotation,0);c.uniform2fv(T.scale,E);c.bindBuffer(c.ARRAY_BUFFER,L.vertexBuffer);c.vertexAttribPointer(n.vertex,2,c.FLOAT,!1,16,0);c.vertexAttribPointer(n.uv,2,c.FLOAT,!1,16,8);c.bindTexture(c.TEXTURE_2D,L.tempTexture);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,L.elementBuffer);c.disable(c.CULL_FACE);c.depthMask(!1);for(m=0;m<y;m++){n=f.__webglLensFlares[m].object;s.set(n.matrixWorld.n14,n.matrixWorld.n24,n.matrixWorld.n34);o.matrixWorldInverse.multiplyVector3(s);i=s.z;o.projectionMatrix.multiplyVector3(s);
 M[0]=s.x;M[1]=s.y;M[2]=s.z;u[0]=M[0]*t+t;u[1]=M[1]*w+w;c.copyTexSubImage2D(c.TEXTURE_2D,0,0,0,u[0]-8,u[1]-8,16,16);c.uniform3fv(T.screenPosition,M);c.uniform1i(T.renderPink,1);c.enable(c.DEPTH_TEST);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0);try{c.readPixels(u[0]-8,u[1]-8,16,16,c.RGBA,c.UNSIGNED_BYTE,L.readBackPixels)}catch(Fa){console.log("WebGLRenderer.renderLensFlare: readPixels failed!")}c.getError()&&console.log("WebGLRenderer.renderLensFlare: readPixels failed!");sampleDistance=parseInt(5*
 (1-Math.max(0,Math.min(-i,o.far))/o.far),10)+2;i=sampleDistance*4;A=sampleDistance*64;R=0;U=28-i+(448-A);L.readBackPixels[U+0]===255&&L.readBackPixels[U+1]===0&&L.readBackPixels[U+2]===255&&(R+=0.2);U=28+i+(448-A);Q[U+0]===255&&Q[U+1]===0&&Q[U+2]===255&&(R+=0.2);U=28+i+(448+A);Q[U+0]===255&&Q[U+1]===0&&Q[U+2]===255&&(R+=0.2);U=28-i+(448+A);Q[U+0]===255&&Q[U+1]===0&&Q[U+2]===255&&(R+=0.2);U=476;Q[U+0]===255&&Q[U+1]===0&&Q[U+2]===255&&(R+=0.2);n.positionScreen.x=M[0];n.positionScreen.y=M[1];n.positionScreen.z=
-M[2];n.customUpdateCallback?n.customUpdateCallback(R,n):n.updateLensFlares(R);c.uniform1i(T.renderPink,0);c.disable(c.DEPTH_TEST);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0)}for(m=0;m<y;m++){n=f.__webglLensFlares[m].object;s=0;for(t=n.lensFlares.length;s<t;s++){w=n.lensFlares[s];if(w.opacity>0.001&&w.scale>0.001){M[0]=w.x;M[1]=w.y;M[2]=w.z;u=w.size*w.scale/Aa;E[0]=u*r;E[1]=u;c.uniform3fv(T.screenPosition,M);c.uniform1f(T.rotation,w.rotation);c.uniform2fv(T.scale,E);c.uniform1f(T.opacity,w.opacity);
+M[2];n.customUpdateCallback?n.customUpdateCallback(R,n):n.updateLensFlares(R);c.uniform1i(T.renderPink,0);c.disable(c.DEPTH_TEST);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0)}for(m=0;m<y;m++){n=f.__webglLensFlares[m].object;s=0;for(t=n.lensFlares.length;s<t;s++){w=n.lensFlares[s];if(w.opacity>0.0010&&w.scale>0.0010){M[0]=w.x;M[1]=w.y;M[2]=w.z;u=w.size*w.scale/Aa;E[0]=u*r;E[1]=u;c.uniform3fv(T.screenPosition,M);c.uniform1f(T.rotation,w.rotation);c.uniform2fv(T.scale,E);c.uniform1f(T.opacity,w.opacity);
 sa(w.blending);K(w.texture,0);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0)}}}c.enable(c.CULL_FACE);c.enable(c.DEPTH_TEST);c.depthMask(Ea)}function W(f,o){f._modelViewMatrix.multiplyToArray(o.matrixWorldInverse,f.matrixWorld,f._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(f._modelViewMatrix).transposeIntoArray(f._normalMatrixArray)}function P(f){var o,n,i,m,y;if(f instanceof THREE.Mesh){n=f.geometry;for(o in n.geometryGroups){i=n.geometryGroups[o];y=!1;for(m in i.__webglCustomAttributes)if(i.__webglCustomAttributes[m].needsUpdate){y=
 !0;break}if(n.__dirtyVertices||n.__dirtyMorphTargets||n.__dirtyElements||n.__dirtyUvs||n.__dirtyNormals||n.__dirtyColors||n.__dirtyTangents||y){y=c.DYNAMIC_DRAW;var s=void 0,t=void 0,w=void 0,r=void 0;w=void 0;var u=void 0,E=void 0,M=void 0,A=void 0,Q=void 0,U=void 0,R=void 0,T=void 0,Fa=void 0,H=void 0,D=void 0,I=void 0,Y=void 0;E=void 0;M=void 0;r=void 0;A=void 0;r=void 0;H=void 0;D=void 0;E=void 0;H=void 0;D=void 0;I=void 0;Y=void 0;H=void 0;D=void 0;I=void 0;Y=void 0;H=void 0;D=void 0;I=void 0;
 Y=void 0;H=void 0;D=void 0;I=void 0;r=void 0;A=void 0;u=void 0;w=void 0;w=void 0;var B=void 0,x=void 0,qa=void 0,Xa=void 0,ta=0,ya=0,Za=0,$a=0,Ja=0,Ka=0,ca=0,La=0,va=0,z=0,za=0;B=0;var Ba=i.__vertexArray,hb=i.__uvArray,ib=i.__uv2Array,Pa=i.__normalArray,ga=i.__tangentArray,Ca=i.__colorArray,ha=i.__skinVertexAArray,ia=i.__skinVertexBArray,ja=i.__skinIndexArray,ka=i.__skinWeightArray,jb=i.__morphTargetsArrays,Ra=i.__webglCustomAttributes;x=void 0;var Ma=i.__faceArray,Na=i.__lineArray,qb=i.__needsSmoothNormals;

+ 2 - 0
src/extras/io/JSONLoader.js

@@ -75,6 +75,8 @@ THREE.JSONLoader.prototype.createModel = function ( json, callback, texture_path
 		var i, j, fi,
 
 		offset, zLength,
+		
+		colorIndex, normalIndex, uvIndex, materialIndex,
 
 		type,
 		isQuad,