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@@ -87,13 +87,12 @@
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var s = 250;
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- var cube = new THREE.BoxBufferGeometry( s, s, s );
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+ var geometry = new THREE.BoxBufferGeometry( s, s, s );
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var material = new THREE.MeshPhongMaterial( { color: 0xffffff, specular: 0xffffff, shininess: 50 } );
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-
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for ( var i = 0; i < 3000; i ++ ) {
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- var mesh = new THREE.Mesh( cube, material );
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+ var mesh = new THREE.Mesh( geometry, material );
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mesh.position.x = 8000 * ( 2.0 * Math.random() - 1.0 );
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mesh.position.y = 8000 * ( 2.0 * Math.random() - 1.0 );
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@@ -115,9 +114,8 @@
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var dirLight = new THREE.DirectionalLight( 0xffffff, 0.05 );
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dirLight.position.set( 0, -1, 0 ).normalize();
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- scene.add( dirLight );
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-
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dirLight.color.setHSL( 0.1, 0.7, 0.5 );
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+ scene.add( dirLight );
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// lensflares
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var textureLoader = new THREE.TextureLoader();
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