Browse Source

remove supports

gero3 10 years ago
parent
commit
2e63bafce3
2 changed files with 3 additions and 4 deletions
  1. 3 3
      src/renderers/WebGLRenderer.js
  2. 0 1
      src/renderers/webgl/WebGLCapabilities.js

+ 3 - 3
src/renderers/WebGLRenderer.js

@@ -1421,7 +1421,7 @@ THREE.WebGLRenderer = function ( parameters ) {
 		var parameters = {
 
 			precision: precision,
-			supportsVertexTextures: capabilities.supportsVertexTextures,
+			supportsVertexTextures: capabilities.vertexTextures,
 
 			map: !! material.map,
 			envMap: !! material.envMap,
@@ -1449,7 +1449,7 @@ THREE.WebGLRenderer = function ( parameters ) {
 
 			skinning: material.skinning,
 			maxBones: maxBones,
-			useVertexTexture: capabilities.supportsFloatVertexTextures && object && object.skeleton && object.skeleton.useVertexTexture,
+			useVertexTexture: capabilities.floatVertexTextures && object && object.skeleton && object.skeleton.useVertexTexture,
 
 			morphTargets: material.morphTargets,
 			morphNormals: material.morphNormals,
@@ -3609,7 +3609,7 @@ THREE.WebGLRenderer = function ( parameters ) {
 
 	this.supportsVertexTextures = function () {
 
-		return capabilities.supportsVertexTextures;
+		return capabilities.vertexTextures;
 
 	};
 

+ 0 - 1
src/renderers/webgl/WebGLCapabilities.js

@@ -49,7 +49,6 @@ THREE.WebGLCapabilities = function( gl, extensions, parameters ) {
 	this.floatFragmentTextures = !! extensions.get( 'OES_texture_float' );
 	this.floatVertexTextures = this.supportsVertexTextures && this.supportsFloatFragmentTextures;
 
-
 	var _maxPrecision = this.getMaxPrecision( this.precision );
 
 	if ( _maxPrecision !== this.precision ) {