Making the exporter for Blender 2.66 producing consistent indentation (all tabs rather than mixed tabs and spaces).
@@ -267,7 +267,7 @@ TEMPLATE_MODEL_ASCII = """\
"skinWeights" : [%(weights)s],
- "animations" : [%(animations)s]
+ "animations" : [%(animations)s]
"""
TEMPLATE_VERTEX = "%g,%g,%g"