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@@ -1,152 +1,152 @@
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-/**
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- * @author mrdoob / http://mrdoob.com/
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- */
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-
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-THREE.MaterialLoader = function ( manager ) {
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-
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- this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
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- this.textures = {};
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-
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-};
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-
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-THREE.MaterialLoader.prototype = {
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-
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- constructor: THREE.MaterialLoader,
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-
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- load: function ( url, onLoad, onProgress, onError ) {
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-
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- var scope = this;
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-
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- var loader = new THREE.XHRLoader( scope.manager );
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- loader.load( url, function ( text ) {
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-
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- onLoad( scope.parse( JSON.parse( text ) ) );
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-
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- }, onProgress, onError );
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-
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- },
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-
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- setTextures: function ( value ) {
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-
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- this.textures = value;
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-
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- },
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-
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- getTexture: function ( name ) {
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-
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- var textures = this.textures;
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-
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- if ( textures[ name ] === undefined ) {
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-
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- console.warn( 'THREE.MaterialLoader: Undefined texture', name );
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-
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- }
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-
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- return textures[ name ];
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-
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- },
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-
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- parse: function ( json ) {
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-
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- var material = new THREE[ json.type ];
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-
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- if ( json.uuid !== undefined ) material.uuid = json.uuid;
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- if ( json.name !== undefined ) material.name = json.name;
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- if ( json.color !== undefined ) material.color.setHex( json.color );
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- if ( json.roughness !== undefined ) material.roughness = json.roughness;
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- if ( json.metalness !== undefined ) material.metalness = json.metalness;
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- if ( json.emissive !== undefined ) material.emissive.setHex( json.emissive );
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- if ( json.specular !== undefined ) material.specular.setHex( json.specular );
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- if ( json.shininess !== undefined ) material.shininess = json.shininess;
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- if ( json.uniforms !== undefined ) material.uniforms = json.uniforms;
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- if ( json.vertexShader !== undefined ) material.vertexShader = json.vertexShader;
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- if ( json.fragmentShader !== undefined ) material.fragmentShader = json.fragmentShader;
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- if ( json.vertexColors !== undefined ) material.vertexColors = json.vertexColors;
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- if ( json.shading !== undefined ) material.shading = json.shading;
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- if ( json.blending !== undefined ) material.blending = json.blending;
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- if ( json.side !== undefined ) material.side = json.side;
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- if ( json.opacity !== undefined ) material.opacity = json.opacity;
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- if ( json.transparent !== undefined ) material.transparent = json.transparent;
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- if ( json.alphaTest !== undefined ) material.alphaTest = json.alphaTest;
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- if ( json.depthTest !== undefined ) material.depthTest = json.depthTest;
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- if ( json.depthWrite !== undefined ) material.depthWrite = json.depthWrite;
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- if ( json.wireframe !== undefined ) material.wireframe = json.wireframe;
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- if ( json.wireframeLinewidth !== undefined ) material.wireframeLinewidth = json.wireframeLinewidth;
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-
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- // for PointsMaterial
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- if ( json.size !== undefined ) material.size = json.size;
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- if ( json.sizeAttenuation !== undefined ) material.sizeAttenuation = json.sizeAttenuation;
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-
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- // maps
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-
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- if ( json.map !== undefined ) material.map = this.getTexture( json.map );
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-
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- if ( json.alphaMap !== undefined ) {
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-
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- material.alphaMap = this.getTexture( json.alphaMap );
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- material.transparent = true;
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-
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- }
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-
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- if ( json.bumpMap !== undefined ) material.bumpMap = this.getTexture( json.bumpMap );
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- if ( json.bumpScale !== undefined ) material.bumpScale = json.bumpScale;
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-
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- if ( json.normalMap !== undefined ) material.normalMap = this.getTexture( json.normalMap );
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- if ( json.normalScale !== undefined ) {
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-
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- var normalScale = json.normalScale;
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-
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- if ( Array.isArray( normalScale ) === false ) {
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-
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- // Blender exporter used to export a scalar. See #7459
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-
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- normalScale = [ normalScale, normalScale ];
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-
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- }
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-
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- material.normalScale = new THREE.Vector2().fromArray( normalScale );
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-
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- }
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-
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- if ( json.displacementMap !== undefined ) material.displacementMap = this.getTexture( json.displacementMap );
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- if ( json.displacementScale !== undefined ) material.displacementScale = json.displacementScale;
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- if ( json.displacementBias !== undefined ) material.displacementBias = json.displacementBias;
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-
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- if ( json.roughnessMap !== undefined ) material.roughnessMap = this.getTexture( json.roughnessMap );
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- if ( json.metalnessMap !== undefined ) material.metalnessMap = this.getTexture( json.metalnessMap );
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-
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- if ( json.emissiveMap !== undefined ) material.emissiveMap = this.getTexture( json.emissiveMap );
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- if ( json.specularMap !== undefined ) material.specularMap = this.getTexture( json.specularMap );
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-
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- if ( json.envMap !== undefined ) {
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-
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- material.envMap = this.getTexture( json.envMap );
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- material.combine = THREE.MultiplyOperation;
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-
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- }
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-
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- if ( json.reflectivity ) material.reflectivity = json.reflectivity;
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-
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- if ( json.lightMap !== undefined ) material.lightMap = this.getTexture( json.lightMap );
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- if ( json.lightMapIntensity !== undefined ) material.lightMapIntensity = json.lightMapIntensity;
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-
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- if ( json.aoMap !== undefined ) material.aoMap = this.getTexture( json.aoMap );
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- if ( json.aoMapIntensity !== undefined ) material.aoMapIntensity = json.aoMapIntensity;
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-
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- // MeshFaceMaterial
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-
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- if ( json.materials !== undefined ) {
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-
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- for ( var i = 0, l = json.materials.length; i < l; i ++ ) {
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-
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- material.materials.push( this.parse( json.materials[ i ] ) );
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-
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- }
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-
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- }
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-
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- return material;
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-
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- }
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-
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-};
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+/**
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+ * @author mrdoob / http://mrdoob.com/
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+ */
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+
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+THREE.MaterialLoader = function ( manager ) {
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+
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+ this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
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+ this.textures = {};
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+
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+};
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+
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+THREE.MaterialLoader.prototype = {
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+
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+ constructor: THREE.MaterialLoader,
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+
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+ load: function ( url, onLoad, onProgress, onError ) {
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+
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+ var scope = this;
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+
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+ var loader = new THREE.XHRLoader( scope.manager );
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+ loader.load( url, function ( text ) {
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+
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+ onLoad( scope.parse( JSON.parse( text ) ) );
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+
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+ }, onProgress, onError );
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+
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+ },
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+
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+ setTextures: function ( value ) {
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+
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+ this.textures = value;
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+
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+ },
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+
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+ getTexture: function ( name ) {
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+
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+ var textures = this.textures;
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+
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+ if ( textures[ name ] === undefined ) {
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+
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+ console.warn( 'THREE.MaterialLoader: Undefined texture', name );
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+
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+ }
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+
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+ return textures[ name ];
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+
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+ },
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+
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+ parse: function ( json ) {
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+
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+ var material = new THREE[ json.type ];
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+
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+ if ( json.uuid !== undefined ) material.uuid = json.uuid;
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+ if ( json.name !== undefined ) material.name = json.name;
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+ if ( json.color !== undefined ) material.color.setHex( json.color );
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+ if ( json.roughness !== undefined ) material.roughness = json.roughness;
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+ if ( json.metalness !== undefined ) material.metalness = json.metalness;
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+ if ( json.emissive !== undefined ) material.emissive.setHex( json.emissive );
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+ if ( json.specular !== undefined ) material.specular.setHex( json.specular );
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+ if ( json.shininess !== undefined ) material.shininess = json.shininess;
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+ if ( json.uniforms !== undefined ) material.uniforms = json.uniforms;
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+ if ( json.vertexShader !== undefined ) material.vertexShader = json.vertexShader;
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+ if ( json.fragmentShader !== undefined ) material.fragmentShader = json.fragmentShader;
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+ if ( json.vertexColors !== undefined ) material.vertexColors = json.vertexColors;
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+ if ( json.shading !== undefined ) material.shading = json.shading;
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+ if ( json.blending !== undefined ) material.blending = json.blending;
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+ if ( json.side !== undefined ) material.side = json.side;
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+ if ( json.opacity !== undefined ) material.opacity = json.opacity;
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+ if ( json.transparent !== undefined ) material.transparent = json.transparent;
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+ if ( json.alphaTest !== undefined ) material.alphaTest = json.alphaTest;
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+ if ( json.depthTest !== undefined ) material.depthTest = json.depthTest;
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+ if ( json.depthWrite !== undefined ) material.depthWrite = json.depthWrite;
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+ if ( json.wireframe !== undefined ) material.wireframe = json.wireframe;
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+ if ( json.wireframeLinewidth !== undefined ) material.wireframeLinewidth = json.wireframeLinewidth;
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+
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+ // for PointsMaterial
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+ if ( json.size !== undefined ) material.size = json.size;
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+ if ( json.sizeAttenuation !== undefined ) material.sizeAttenuation = json.sizeAttenuation;
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+
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+ // maps
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+
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+ if ( json.map !== undefined ) material.map = this.getTexture( json.map );
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+
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+ if ( json.alphaMap !== undefined ) {
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+
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+ material.alphaMap = this.getTexture( json.alphaMap );
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+ material.transparent = true;
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+
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+ }
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+
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+ if ( json.bumpMap !== undefined ) material.bumpMap = this.getTexture( json.bumpMap );
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+ if ( json.bumpScale !== undefined ) material.bumpScale = json.bumpScale;
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+
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+ if ( json.normalMap !== undefined ) material.normalMap = this.getTexture( json.normalMap );
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+ if ( json.normalScale !== undefined ) {
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+
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+ var normalScale = json.normalScale;
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+
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+ if ( Array.isArray( normalScale ) === false ) {
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+
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+ // Blender exporter used to export a scalar. See #7459
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+
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+ normalScale = [ normalScale, normalScale ];
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+
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+ }
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+
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+ material.normalScale = new THREE.Vector2().fromArray( normalScale );
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+
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+ }
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+
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+ if ( json.displacementMap !== undefined ) material.displacementMap = this.getTexture( json.displacementMap );
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+ if ( json.displacementScale !== undefined ) material.displacementScale = json.displacementScale;
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+ if ( json.displacementBias !== undefined ) material.displacementBias = json.displacementBias;
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+
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+ if ( json.roughnessMap !== undefined ) material.roughnessMap = this.getTexture( json.roughnessMap );
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+ if ( json.metalnessMap !== undefined ) material.metalnessMap = this.getTexture( json.metalnessMap );
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+
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+ if ( json.emissiveMap !== undefined ) material.emissiveMap = this.getTexture( json.emissiveMap );
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+ if ( json.specularMap !== undefined ) material.specularMap = this.getTexture( json.specularMap );
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+
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+ if ( json.envMap !== undefined ) {
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+
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+ material.envMap = this.getTexture( json.envMap );
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+ material.combine = THREE.MultiplyOperation;
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+
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+ }
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+
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+ if ( json.reflectivity ) material.reflectivity = json.reflectivity;
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+
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+ if ( json.lightMap !== undefined ) material.lightMap = this.getTexture( json.lightMap );
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+ if ( json.lightMapIntensity !== undefined ) material.lightMapIntensity = json.lightMapIntensity;
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+
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+ if ( json.aoMap !== undefined ) material.aoMap = this.getTexture( json.aoMap );
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+ if ( json.aoMapIntensity !== undefined ) material.aoMapIntensity = json.aoMapIntensity;
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+
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+ // MeshFaceMaterial
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+
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+ if ( json.materials !== undefined ) {
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+
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+ for ( var i = 0, l = json.materials.length; i < l; i ++ ) {
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+
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+ material.materials.push( this.parse( json.materials[ i ] ) );
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+
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+ }
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+
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+ }
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+
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+ return material;
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+
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+ }
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+
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+};
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