2
0
Mr.doob 9 жил өмнө
parent
commit
2ee607dce4

+ 152 - 152
src/loaders/MaterialLoader.js

@@ -1,152 +1,152 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- */
-
-THREE.MaterialLoader = function ( manager ) {
-
-	this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
-	this.textures = {};
-
-};
-
-THREE.MaterialLoader.prototype = {
-
-	constructor: THREE.MaterialLoader,
-
-	load: function ( url, onLoad, onProgress, onError ) {
-
-		var scope = this;
-
-		var loader = new THREE.XHRLoader( scope.manager );
-		loader.load( url, function ( text ) {
-
-			onLoad( scope.parse( JSON.parse( text ) ) );
-
-		}, onProgress, onError );
-
-	},
-
-	setTextures: function ( value ) {
-
-		this.textures = value;
-
-	},
-
-	getTexture: function ( name ) {
-
-		var textures = this.textures;
-
-		if ( textures[ name ] === undefined ) {
-
-			console.warn( 'THREE.MaterialLoader: Undefined texture', name );
-
-		}
-
-		return textures[ name ];
-
-	},
-
-	parse: function ( json ) {
-
-		var material = new THREE[ json.type ];
-
-		if ( json.uuid !== undefined ) material.uuid = json.uuid;
-		if ( json.name !== undefined ) material.name = json.name;
-		if ( json.color !== undefined ) material.color.setHex( json.color );
-		if ( json.roughness !== undefined ) material.roughness = json.roughness;
-		if ( json.metalness !== undefined ) material.metalness = json.metalness;
-		if ( json.emissive !== undefined ) material.emissive.setHex( json.emissive );
-		if ( json.specular !== undefined ) material.specular.setHex( json.specular );
-		if ( json.shininess !== undefined ) material.shininess = json.shininess;
-		if ( json.uniforms !== undefined ) material.uniforms = json.uniforms;
-		if ( json.vertexShader !== undefined ) material.vertexShader = json.vertexShader;
-		if ( json.fragmentShader !== undefined ) material.fragmentShader = json.fragmentShader;
-		if ( json.vertexColors !== undefined ) material.vertexColors = json.vertexColors;
-		if ( json.shading !== undefined ) material.shading = json.shading;
-		if ( json.blending !== undefined ) material.blending = json.blending;
-		if ( json.side !== undefined ) material.side = json.side;
-		if ( json.opacity !== undefined ) material.opacity = json.opacity;
-		if ( json.transparent !== undefined ) material.transparent = json.transparent;
-		if ( json.alphaTest !== undefined ) material.alphaTest = json.alphaTest;
-		if ( json.depthTest !== undefined ) material.depthTest = json.depthTest;
-		if ( json.depthWrite !== undefined ) material.depthWrite = json.depthWrite;
-		if ( json.wireframe !== undefined ) material.wireframe = json.wireframe;
-		if ( json.wireframeLinewidth !== undefined ) material.wireframeLinewidth = json.wireframeLinewidth;
-
-		// for PointsMaterial
-		if ( json.size !== undefined ) material.size = json.size;
-		if ( json.sizeAttenuation !== undefined ) material.sizeAttenuation = json.sizeAttenuation;
-
-		// maps
-
-		if ( json.map !== undefined ) material.map = this.getTexture( json.map );
-
-		if ( json.alphaMap !== undefined ) {
-
-			material.alphaMap = this.getTexture( json.alphaMap );
-			material.transparent = true;
-
-		}
-
-		if ( json.bumpMap !== undefined ) material.bumpMap = this.getTexture( json.bumpMap );
-		if ( json.bumpScale !== undefined ) material.bumpScale = json.bumpScale;
-
-		if ( json.normalMap !== undefined ) material.normalMap = this.getTexture( json.normalMap );
-		if ( json.normalScale !== undefined ) {
-
-			var normalScale = json.normalScale;
-
-			if ( Array.isArray( normalScale ) === false ) {
-
-				// Blender exporter used to export a scalar. See #7459
-
-				normalScale = [ normalScale, normalScale ];
-
-			}
-
-			material.normalScale = new THREE.Vector2().fromArray( normalScale );
-
-		}
-
-		if ( json.displacementMap !== undefined ) material.displacementMap = this.getTexture( json.displacementMap );
-		if ( json.displacementScale !== undefined ) material.displacementScale = json.displacementScale;
-		if ( json.displacementBias !== undefined ) material.displacementBias = json.displacementBias;
-
-		if ( json.roughnessMap !== undefined ) material.roughnessMap = this.getTexture( json.roughnessMap );
-		if ( json.metalnessMap !== undefined ) material.metalnessMap = this.getTexture( json.metalnessMap );
-
-		if ( json.emissiveMap !== undefined ) material.emissiveMap = this.getTexture( json.emissiveMap );
-		if ( json.specularMap !== undefined ) material.specularMap = this.getTexture( json.specularMap );
-
-		if ( json.envMap !== undefined ) {
-
-			material.envMap = this.getTexture( json.envMap );
-			material.combine = THREE.MultiplyOperation;
-
-		}
-
-		if ( json.reflectivity ) material.reflectivity = json.reflectivity;
-
-		if ( json.lightMap !== undefined ) material.lightMap = this.getTexture( json.lightMap );
-		if ( json.lightMapIntensity !== undefined ) material.lightMapIntensity = json.lightMapIntensity;
-
-		if ( json.aoMap !== undefined ) material.aoMap = this.getTexture( json.aoMap );
-		if ( json.aoMapIntensity !== undefined ) material.aoMapIntensity = json.aoMapIntensity;
-
-		// MeshFaceMaterial
-
-		if ( json.materials !== undefined ) {
-
-			for ( var i = 0, l = json.materials.length; i < l; i ++ ) {
-
-				material.materials.push( this.parse( json.materials[ i ] ) );
-
-			}
-
-		}
-
-		return material;
-
-	}
-
-};
+/**
+ * @author mrdoob / http://mrdoob.com/
+ */
+
+THREE.MaterialLoader = function ( manager ) {
+
+	this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
+	this.textures = {};
+
+};
+
+THREE.MaterialLoader.prototype = {
+
+	constructor: THREE.MaterialLoader,
+
+	load: function ( url, onLoad, onProgress, onError ) {
+
+		var scope = this;
+
+		var loader = new THREE.XHRLoader( scope.manager );
+		loader.load( url, function ( text ) {
+
+			onLoad( scope.parse( JSON.parse( text ) ) );
+
+		}, onProgress, onError );
+
+	},
+
+	setTextures: function ( value ) {
+
+		this.textures = value;
+
+	},
+
+	getTexture: function ( name ) {
+
+		var textures = this.textures;
+
+		if ( textures[ name ] === undefined ) {
+
+			console.warn( 'THREE.MaterialLoader: Undefined texture', name );
+
+		}
+
+		return textures[ name ];
+
+	},
+
+	parse: function ( json ) {
+
+		var material = new THREE[ json.type ];
+
+		if ( json.uuid !== undefined ) material.uuid = json.uuid;
+		if ( json.name !== undefined ) material.name = json.name;
+		if ( json.color !== undefined ) material.color.setHex( json.color );
+		if ( json.roughness !== undefined ) material.roughness = json.roughness;
+		if ( json.metalness !== undefined ) material.metalness = json.metalness;
+		if ( json.emissive !== undefined ) material.emissive.setHex( json.emissive );
+		if ( json.specular !== undefined ) material.specular.setHex( json.specular );
+		if ( json.shininess !== undefined ) material.shininess = json.shininess;
+		if ( json.uniforms !== undefined ) material.uniforms = json.uniforms;
+		if ( json.vertexShader !== undefined ) material.vertexShader = json.vertexShader;
+		if ( json.fragmentShader !== undefined ) material.fragmentShader = json.fragmentShader;
+		if ( json.vertexColors !== undefined ) material.vertexColors = json.vertexColors;
+		if ( json.shading !== undefined ) material.shading = json.shading;
+		if ( json.blending !== undefined ) material.blending = json.blending;
+		if ( json.side !== undefined ) material.side = json.side;
+		if ( json.opacity !== undefined ) material.opacity = json.opacity;
+		if ( json.transparent !== undefined ) material.transparent = json.transparent;
+		if ( json.alphaTest !== undefined ) material.alphaTest = json.alphaTest;
+		if ( json.depthTest !== undefined ) material.depthTest = json.depthTest;
+		if ( json.depthWrite !== undefined ) material.depthWrite = json.depthWrite;
+		if ( json.wireframe !== undefined ) material.wireframe = json.wireframe;
+		if ( json.wireframeLinewidth !== undefined ) material.wireframeLinewidth = json.wireframeLinewidth;
+
+		// for PointsMaterial
+		if ( json.size !== undefined ) material.size = json.size;
+		if ( json.sizeAttenuation !== undefined ) material.sizeAttenuation = json.sizeAttenuation;
+
+		// maps
+
+		if ( json.map !== undefined ) material.map = this.getTexture( json.map );
+
+		if ( json.alphaMap !== undefined ) {
+
+			material.alphaMap = this.getTexture( json.alphaMap );
+			material.transparent = true;
+
+		}
+
+		if ( json.bumpMap !== undefined ) material.bumpMap = this.getTexture( json.bumpMap );
+		if ( json.bumpScale !== undefined ) material.bumpScale = json.bumpScale;
+
+		if ( json.normalMap !== undefined ) material.normalMap = this.getTexture( json.normalMap );
+		if ( json.normalScale !== undefined ) {
+
+			var normalScale = json.normalScale;
+
+			if ( Array.isArray( normalScale ) === false ) {
+
+				// Blender exporter used to export a scalar. See #7459
+
+				normalScale = [ normalScale, normalScale ];
+
+			}
+
+			material.normalScale = new THREE.Vector2().fromArray( normalScale );
+
+		}
+
+		if ( json.displacementMap !== undefined ) material.displacementMap = this.getTexture( json.displacementMap );
+		if ( json.displacementScale !== undefined ) material.displacementScale = json.displacementScale;
+		if ( json.displacementBias !== undefined ) material.displacementBias = json.displacementBias;
+
+		if ( json.roughnessMap !== undefined ) material.roughnessMap = this.getTexture( json.roughnessMap );
+		if ( json.metalnessMap !== undefined ) material.metalnessMap = this.getTexture( json.metalnessMap );
+
+		if ( json.emissiveMap !== undefined ) material.emissiveMap = this.getTexture( json.emissiveMap );
+		if ( json.specularMap !== undefined ) material.specularMap = this.getTexture( json.specularMap );
+
+		if ( json.envMap !== undefined ) {
+
+			material.envMap = this.getTexture( json.envMap );
+			material.combine = THREE.MultiplyOperation;
+
+		}
+
+		if ( json.reflectivity ) material.reflectivity = json.reflectivity;
+
+		if ( json.lightMap !== undefined ) material.lightMap = this.getTexture( json.lightMap );
+		if ( json.lightMapIntensity !== undefined ) material.lightMapIntensity = json.lightMapIntensity;
+
+		if ( json.aoMap !== undefined ) material.aoMap = this.getTexture( json.aoMap );
+		if ( json.aoMapIntensity !== undefined ) material.aoMapIntensity = json.aoMapIntensity;
+
+		// MeshFaceMaterial
+
+		if ( json.materials !== undefined ) {
+
+			for ( var i = 0, l = json.materials.length; i < l; i ++ ) {
+
+				material.materials.push( this.parse( json.materials[ i ] ) );
+
+			}
+
+		}
+
+		return material;
+
+	}
+
+};