Browse Source

Merge pull request #17309 from supereggbert/cleanupfix

Fix issue in shadow map refactor
Michael Herzog 6 years ago
parent
commit
2f2baf1686
1 changed files with 2 additions and 0 deletions
  1. 2 0
      src/renderers/webgl/WebGLShadowMap.js

+ 2 - 0
src/renderers/webgl/WebGLShadowMap.js

@@ -140,6 +140,8 @@ function WebGLShadowMap( _renderer, _objects, maxTextureSize ) {
 				shadow.map = new WebGLRenderTarget( _shadowMapSize.x, _shadowMapSize.y, pars );
 				shadow.map.texture.name = light.name + ".shadowMap";
 
+				shadow.camera.updateProjectionMatrix();
+
 			}
 
 			_renderer.setRenderTarget( shadow.map );