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@@ -40,7 +40,6 @@ function main() {
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const canvas = document.querySelector('#c');
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const canvas = document.querySelector('#c');
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const renderer = new THREE.WebGLRenderer({canvas: canvas});
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const renderer = new THREE.WebGLRenderer({canvas: canvas});
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const scene = new THREE.Scene();
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const scene = new THREE.Scene();
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- scene.background = new THREE.Color().setHSL(0.6, 0, 1);
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const aspect = 2; // the canvas default
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const aspect = 2; // the canvas default
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const fov = 35;
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const fov = 35;
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@@ -62,7 +61,6 @@ function main() {
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controls.update();
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controls.update();
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}
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}
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- renderer.setClearColor(0xAACCFF);
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renderer.gammaInput = true;
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renderer.gammaInput = true;
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renderer.gammaOutput = true;
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renderer.gammaOutput = true;
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renderer.shadowMap.enabled = true;
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renderer.shadowMap.enabled = true;
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