|
@@ -1618,8 +1618,6 @@ class GLTFMeshGpuInstancing {
|
|
|
// Just in case
|
|
|
Object3D.prototype.copy.call( instancedMesh, mesh );
|
|
|
|
|
|
- // https://github.com/mrdoob/three.js/issues/18334
|
|
|
- instancedMesh.frustumCulled = false;
|
|
|
this.parser.assignFinalMaterial( instancedMesh );
|
|
|
|
|
|
instancedMeshes.push( instancedMesh );
|