|
@@ -79,7 +79,7 @@ scene.add( sprite );
|
|
<h3>[method:null raycast]( [param:Raycaster raycaster], [param:Array intersects] )</h3>
|
|
<h3>[method:null raycast]( [param:Raycaster raycaster], [param:Array intersects] )</h3>
|
|
<p>
|
|
<p>
|
|
Get intersections between a casted ray and this sprite. [page:Raycaster.intersectObject]() will call this method.
|
|
Get intersections between a casted ray and this sprite. [page:Raycaster.intersectObject]() will call this method.
|
|
- You have to setup your raycaster with [page:Raycaster.setFromCamera]() when raycasting against sprites.
|
|
|
|
|
|
+ The raycaster must be initialized by calling [page:Raycaster.setFromCamera]() before raycasting against sprites.
|
|
</p>
|
|
</p>
|
|
|
|
|
|
|
|
|