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- var functions = ( new Function( 'player, scene, keydown, keyup, mousedown, mouseup, mousemove, touchstart, touchend, touchmove, update', script.source + '\nreturn { keydown: keydown, keyup: keyup, mousedown: mousedown, mouseup: mouseup, mousemove: mousemove, touchstart: touchstart, touchend: touchend, touchmove: touchmove, update: update };' ).bind( object ) )( this, scene );
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