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+<!DOCTYPE html>
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+<html lang="en">
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+ <head>
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+ <title>three.js webgl - postprocessing backgrounds</title>
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+ <meta charset="utf-8">
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+ <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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+ <style>
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+ body {
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+ margin: 0px;
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+ background-color: #000;
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+ overflow: hidden;
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+ font-family:Monospace;
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+ font-size:13px;
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+ margin: 0px;
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+ text-align:center;
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+ overflow: hidden;
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+ }
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+
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+ a { color: #88f; }
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+
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+ #info {
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+ color: #fff;
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+ position: absolute;
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+ top: 10px;
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+ width: 100%;
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+ text-align: center;
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+ display:block;
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+ }
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+ </style>
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+ </head>
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+ <body>
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+ <div id="info">
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+ <a href="http://threejs.org" target="_blank">three.js</a> - Backgrounds: ClearPass, TexturePass and CubeTexturePass by <a href="https://clara.io" target="_blank">Ben Houston</a></div>
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+
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+ <div id="container"></div>
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+
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+ <script src="../build/three.js"></script>
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+ <script src="js/libs/stats.min.js"></script>
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+ <script src="js/libs/dat.gui.min.js"></script>
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+
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+ <script src="js/shaders/CopyShader.js"></script>
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+
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+ <script src="js/postprocessing/EffectComposer.js"></script>
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+ <script src="js/postprocessing/ClearPass.js"></script>
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+ <script src="js/postprocessing/RenderPass.js"></script>
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+ <script src="js/postprocessing/TexturePass.js"></script>
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+ <script src="js/postprocessing/CubeTexturePass.js"></script>
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+ <script src="js/postprocessing/ShaderPass.js"></script>
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+
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+ <script src="js/controls/OrbitControls.js"></script>
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+
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+ <script>
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+
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+ var scene, renderer, composer;
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+ var clearPass, texturePass, renderPass;
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+ var cameraP, cubeTexturePassP;
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+ //var cameraO, cubeTexturePassO;
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+ var gui, stats, texture;
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+
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+ var params = {
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+
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+ clearPass: true,
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+ clearColor: 'white',
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+ clearAlpha: 1.0,
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+
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+ texturePass: true,
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+ texturePassOpacity: 1.0,
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+
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+ cubeTexturePass: true,
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+ cubeTexturePassOpacity: 1.0,
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+
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+ renderPass: true,
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+
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+ //autoRotate: true,
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+
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+ //camera: 'perspective'
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+
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+ };
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+
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+ init();
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+ animate();
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+
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+ clearGui();
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+
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+ function clearGui() {
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+
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+ if ( gui ) gui.destroy();
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+
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+ gui = new dat.GUI();
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+
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+ gui.add( params, "clearPass" );
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+ gui.add( params, "clearColor", [ 'black', 'white', 'blue', 'green', 'red' ] );
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+ gui.add( params, "clearAlpha", 0, 1 );
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+
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+ gui.add( params, "texturePass" );
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+ gui.add( params, "texturePassOpacity", 0, 1 );
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+
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+ gui.add( params, "cubeTexturePass" );
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+ gui.add( params, "cubeTexturePassOpacity", 0, 1 );
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+
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+ gui.add( params, "renderPass" );
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+
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+ //gui.add( params, "autoRotate" );
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+
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+ //gui.add( params, 'camera', [ 'perspective', 'orthographic' ] );
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+
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+ gui.open();
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+
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+ }
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+
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+ function init() {
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+
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+ container = document.getElementById( "container" );
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+
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+ var width = window.innerWidth || 1;
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+ var height = window.innerHeight || 1;
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+ var aspect = width / height;
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+ var devicePixelRatio = window.devicePixelRatio || 1;
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+
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+ renderer = new THREE.WebGLRenderer( { antialias: false } );
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+ renderer.setPixelRatio( devicePixelRatio );
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+ renderer.setSize( width, height );
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+ document.body.appendChild( renderer.domElement );
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+
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+ stats = new Stats();
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+ container.appendChild( stats.dom );
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+
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+ //
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+
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+ cameraP = new THREE.PerspectiveCamera( 65, aspect, 3, 10 );
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+ cameraP.position.z = 7;
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+
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+ // cameraO = new THREE.OrthographicCamera( width / - 2, width / 2, height / 2, height / - 2, 3, 10 );
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+ // cameraO.position.z = 7;
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+
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+ // var fov = THREE.Math.degToRad( cameraP.fov );
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+ // var hyperfocus = ( cameraP.near + cameraP.far ) / 2;
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+ // var _height = 2 * Math.tan( fov / 2 ) * hyperfocus;
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+ // cameraO.zoom = height / _height;
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+
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+ scene = new THREE.Scene();
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+
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+ group = new THREE.Object3D();
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+ scene.add( group );
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+
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+ var light = new THREE.PointLight( 0xddffdd, 1.0 );
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+ light.position.z = 70;
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+ light.position.y = -70;
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+ light.position.x = -70;
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+ scene.add( light );
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+
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+ var light2 = new THREE.PointLight( 0xffdddd, 1.0 );
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+ light2.position.z = 70;
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+ light2.position.x = -70;
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+ light2.position.y = 70;
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+ scene.add( light2 );
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+
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+ var light3 = new THREE.PointLight( 0xddddff, 1.0 );
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+ light3.position.z = 70;
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+ light3.position.x = 70;
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+ light3.position.y = -70;
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+ scene.add( light3 );
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+
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+ var geometry = new THREE.SphereBufferGeometry( 1, 48, 24 );
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+
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+ var material = new THREE.MeshStandardMaterial();
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+ material.roughness = 0.5 * Math.random() + 0.25;
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+ material.metalness = 0;
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+ material.color.setHSL( Math.random(), 1.0, 0.3 );
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+
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+ var mesh = new THREE.Mesh( geometry, material );
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+ group.add( mesh );
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+
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+ // postprocessing
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+
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+ var genCubeUrls = function( prefix, postfix ) {
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+ return [
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+ prefix + 'px' + postfix, prefix + 'nx' + postfix,
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+ prefix + 'py' + postfix, prefix + 'ny' + postfix,
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+ prefix + 'pz' + postfix, prefix + 'nz' + postfix
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+ ];
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+ };
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+
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+ composer = new THREE.EffectComposer( renderer );
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+
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+ clearPass = new THREE.ClearPass( params.clearColor, params.clearAlpha );
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+ composer.addPass( clearPass );
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+
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+ texturePass = new THREE.TexturePass();
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+ composer.addPass( texturePass );
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+
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+ var textureLoader = new THREE.TextureLoader();
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+ textureLoader.load( "../examples/textures/hardwood2_diffuse.jpg", function( map ) {
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+ texturePass.map = map;
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+ });
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+
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+ cubeTexturePassP = new THREE.CubeTexturePass( cameraP );
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+ composer.addPass( cubeTexturePassP );
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+
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+ var ldrUrls = genCubeUrls( "./textures/cube/pisa/", ".png" );
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+ new THREE.CubeTextureLoader().load( ldrUrls, function ( ldrCubeMap ) {
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+ cubeTexturePassP.envMap = ldrCubeMap;
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+ console.log( "loaded envmap");
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+ });
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+
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+ renderPass = new THREE.RenderPass( scene, cameraP );
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+ renderPass.clear = false;
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+ composer.addPass( renderPass );
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+
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+ copyPass = new THREE.ShaderPass( THREE.CopyShader );
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+ copyPass.renderToScreen = true;
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+ composer.addPass( copyPass );
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+
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+ var controls = new THREE.OrbitControls( cameraP, renderer.domElement );
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+ controls.target.set( 0, 0, 0 );
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+ controls.update();
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+
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+ window.addEventListener( 'resize', onWindowResize, false );
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+
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+ }
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+
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+ function onWindowResize() {
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+
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+ var width = window.innerWidth;
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+ var height = window.innerHeight;
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+ var aspect = width / height;
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+
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+ cameraP.aspect = aspect;
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+ cameraP.updateProjectionMatrix();
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+
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+ /*cameraO.left = - height * aspect;
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+ cameraO.right = height * aspect;
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+ cameraO.top = height;
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+ cameraO.bottom = - height;
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+ cameraO.updateProjectionMatrix();*/
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+
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+ renderer.setSize( width, height );
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+
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+ var pixelRatio = renderer.getPixelRatio();
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+ var newWidth = Math.floor( width / pixelRatio ) || 1;
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+ var newHeight = Math.floor( height / pixelRatio ) || 1;
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+ composer.setSize( newWidth, newHeight );
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+
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+ }
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+
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+ function animate() {
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+
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+ requestAnimationFrame( animate );
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+
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+ stats.begin();
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+
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+ cameraP.updateMatrixWorld( true );
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+
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+ var newColor = clearPass.clearColor;
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+ switch( params.clearColor ) {
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+ case 'blue': newColor = 0x0000ff; break;
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+ case 'red': newColor = 0xff0000; break;
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+ case 'green': newColor = 0x00ff00; break;
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+ case 'white': newColor = 0xffffff; break;
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+ case 'black': newColor = 0x000000; break;
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+ }
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+
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+ clearPass.enabled = params.clearPass;
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+ clearPass.clearColor = newColor;
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+ clearPass.clearAlpha = params.clearAlpha;
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+
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+ texturePass.enabled = params.texturePass;
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+ texturePass.opacity = params.texturePassOpacity;
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+
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+ cubeTexturePassP.enabled = params.cubeTexturePass;
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+ cubeTexturePassP.opacity = params.cubeTexturePassOpacity;
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+
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+ renderPass.enabled = params.renderPass;
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+
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+ composer.render();
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+
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+ stats.end();
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+
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+ }
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+
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+ </script>
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+ <div>
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+ </body>
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+</html>
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