WestLangley 2 年之前
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31d84e8cd3
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      docs/api/en/objects/SkinnedMesh.html

+ 1 - 1
docs/api/en/objects/SkinnedMesh.html

@@ -158,7 +158,7 @@
 		<h3>[method:Vector3 boneTransform]( [param:Integer index], [param:Vector3 target] )</h3>
 		<p>
 		Calculates the position of the vertex at the given index relative to the current bone transformations.
-		Target vector must be initialized with the vetrex coordinates prior to the transformation:
+		Target vector must be initialized with the vertex coordinates prior to the transformation:
 		<code>
 const target = new THREE.Vector3();
 target.fromBufferAttribute( mesh.geometry.attributes.position, index );