@@ -94,7 +94,6 @@
// export mesh
var geometry = new THREE.TorusKnotBufferGeometry( 50, 15, 200, 30 );
- //var geometry = new THREE.TorusKnotGeometry( 50, 15, 200, 30 );
var material = new THREE.MeshPhongMaterial( { color: 0x00ff00 } );
mesh = new THREE.Mesh( geometry, material );