|
@@ -3,7 +3,23 @@
|
|
|
* @author mrdoob / http://mrdoob.com
|
|
|
* @author alteredq / http://alteredqualia.com/
|
|
|
* @author WestLangley / http://github.com/WestLangley
|
|
|
+ * @author erich666 / http://erichaines.com
|
|
|
*/
|
|
|
+/*global THREE, console */
|
|
|
+
|
|
|
+// This set of controls performs orbiting, dollying (zooming), and panning. It maintains
|
|
|
+// the "up" direction as +Y, unlike the TrackballControls. Touch on tablet and phones is
|
|
|
+// supported.
|
|
|
+//
|
|
|
+// Orbit - left mouse / touch: one finger move
|
|
|
+// Zoom - middle mouse, or mousewheel / touch: two finger spread or squish
|
|
|
+// Pan - right mouse, or arrow keys / touch: three finter swipe
|
|
|
+//
|
|
|
+// This is a drop-in replacement for (most) TrackballControls used in examples.
|
|
|
+// That is, include this js file and wherever you see:
|
|
|
+// controls = new THREE.TrackballControls( camera );
|
|
|
+// controls.target.z = 150;
|
|
|
+// Simple substitute "OrbitControls" and the control should work as-is.
|
|
|
|
|
|
THREE.OrbitControls = function ( object, domElement ) {
|
|
|
|
|
@@ -12,52 +28,72 @@ THREE.OrbitControls = function ( object, domElement ) {
|
|
|
|
|
|
// API
|
|
|
|
|
|
+ // Set to false to disable this control
|
|
|
this.enabled = true;
|
|
|
|
|
|
- this.center = new THREE.Vector3();
|
|
|
-
|
|
|
- this.userZoom = true;
|
|
|
- this.userZoomSpeed = 1.0;
|
|
|
+ // "target" sets the location of focus, where the control orbits around
|
|
|
+ // and where it pans with respect to.
|
|
|
+ this.target = new THREE.Vector3();
|
|
|
+ // center is old, deprecated; use "target" instead
|
|
|
+ this.center = this.target;
|
|
|
+
|
|
|
+ // This option actually enables dollying in and out; left as "zoom" for
|
|
|
+ // backwards compatibility
|
|
|
+ this.noZoom = false;
|
|
|
+ this.zoomSpeed = 1.0;
|
|
|
+ // Limits to how far you can dolly in and out
|
|
|
+ this.minDistance = 0;
|
|
|
+ this.maxDistance = Infinity;
|
|
|
|
|
|
- this.userRotate = true;
|
|
|
- this.userRotateSpeed = 1.0;
|
|
|
+ // Set to true to disable this control
|
|
|
+ this.noRotate = false;
|
|
|
+ this.rotateSpeed = 1.0;
|
|
|
|
|
|
- this.userPan = true;
|
|
|
- this.userPanSpeed = 2.0;
|
|
|
+ // Set to true to disable this control
|
|
|
+ this.noPan = false;
|
|
|
+ this.keyPanSpeed = 7.0; // pixels moved per arrow key push
|
|
|
|
|
|
+ // Set to true to automatically rotate around the target
|
|
|
this.autoRotate = false;
|
|
|
this.autoRotateSpeed = 2.0; // 30 seconds per round when fps is 60
|
|
|
|
|
|
+ // How far you can orbit vertically, upper and lower limits.
|
|
|
+ // Range is 0 to Math.PI radians.
|
|
|
this.minPolarAngle = 0; // radians
|
|
|
this.maxPolarAngle = Math.PI; // radians
|
|
|
|
|
|
- this.minDistance = 0;
|
|
|
- this.maxDistance = Infinity;
|
|
|
-
|
|
|
+ // Set to true to disable use of the keys
|
|
|
+ this.noKeys = false;
|
|
|
+ // The four arrow keys
|
|
|
this.keys = { LEFT: 37, UP: 38, RIGHT: 39, BOTTOM: 40 };
|
|
|
|
|
|
+ ////////////
|
|
|
// internals
|
|
|
|
|
|
var scope = this;
|
|
|
|
|
|
var EPS = 0.000001;
|
|
|
- var PIXELS_PER_ROUND = 1800;
|
|
|
|
|
|
var rotateStart = new THREE.Vector2();
|
|
|
var rotateEnd = new THREE.Vector2();
|
|
|
var rotateDelta = new THREE.Vector2();
|
|
|
|
|
|
- var zoomStart = new THREE.Vector2();
|
|
|
- var zoomEnd = new THREE.Vector2();
|
|
|
- var zoomDelta = new THREE.Vector2();
|
|
|
+ var panStart = new THREE.Vector2();
|
|
|
+ var panEnd = new THREE.Vector2();
|
|
|
+ var panDelta = new THREE.Vector2();
|
|
|
+
|
|
|
+ var dollyStart = new THREE.Vector2();
|
|
|
+ var dollyEnd = new THREE.Vector2();
|
|
|
+ var dollyDelta = new THREE.Vector2();
|
|
|
|
|
|
var phiDelta = 0;
|
|
|
var thetaDelta = 0;
|
|
|
var scale = 1;
|
|
|
+ var pan = new THREE.Vector3();
|
|
|
|
|
|
var lastPosition = new THREE.Vector3();
|
|
|
|
|
|
- var STATE = { NONE: -1, ROTATE: 0, ZOOM: 1, PAN: 2 };
|
|
|
+ var STATE = { NONE : -1, ROTATE : 0, DOLLY : 1, PAN : 2, TOUCH_ROTATE : 3, TOUCH_DOLLY : 4, TOUCH_PAN : 5 };
|
|
|
var state = STATE.NONE;
|
|
|
|
|
|
// events
|
|
@@ -77,18 +113,6 @@ THREE.OrbitControls = function ( object, domElement ) {
|
|
|
|
|
|
};
|
|
|
|
|
|
- this.rotateRight = function ( angle ) {
|
|
|
-
|
|
|
- if ( angle === undefined ) {
|
|
|
-
|
|
|
- angle = getAutoRotationAngle();
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- thetaDelta += angle;
|
|
|
-
|
|
|
- };
|
|
|
-
|
|
|
this.rotateUp = function ( angle ) {
|
|
|
|
|
|
if ( angle === undefined ) {
|
|
@@ -101,56 +125,89 @@ THREE.OrbitControls = function ( object, domElement ) {
|
|
|
|
|
|
};
|
|
|
|
|
|
- this.rotateDown = function ( angle ) {
|
|
|
+ // pass in distance in world space to move left
|
|
|
+ this.panLeft = function ( distance ) {
|
|
|
|
|
|
- if ( angle === undefined ) {
|
|
|
+ var panOffset = new THREE.Vector3();
|
|
|
+ var te = this.object.matrix.elements;
|
|
|
+ // get X column of matrix
|
|
|
+ panOffset.set( te[0], te[1], te[2] );
|
|
|
+ panOffset.multiplyScalar(-distance);
|
|
|
+
|
|
|
+ pan.add( panOffset );
|
|
|
|
|
|
- angle = getAutoRotationAngle();
|
|
|
-
|
|
|
- }
|
|
|
+ };
|
|
|
|
|
|
- phiDelta += angle;
|
|
|
+ // pass in distance in world space to move up
|
|
|
+ this.panUp = function ( distance ) {
|
|
|
|
|
|
+ var panOffset = new THREE.Vector3();
|
|
|
+ var te = this.object.matrix.elements;
|
|
|
+ // get Y column of matrix
|
|
|
+ panOffset.set( te[4], te[5], te[6] );
|
|
|
+ panOffset.multiplyScalar(distance);
|
|
|
+
|
|
|
+ pan.add( panOffset );
|
|
|
+ };
|
|
|
+
|
|
|
+ // main entry point; pass in Vector2 of change desired in pixel space,
|
|
|
+ // right and down are positive
|
|
|
+ this.pan = function ( delta ) {
|
|
|
+
|
|
|
+ if ( scope.object.fov !== undefined )
|
|
|
+ {
|
|
|
+ // perspective
|
|
|
+ var position = scope.object.position;
|
|
|
+ var offset = position.clone().sub( scope.target );
|
|
|
+ var targetDistance = offset.length();
|
|
|
+
|
|
|
+ // half of the fov is center to top of screen
|
|
|
+ targetDistance *= Math.tan( (scope.object.fov/2) * Math.PI / 180.0 );
|
|
|
+ // we actually don't use screenWidth, since perspective camera is fixed to screen height
|
|
|
+ scope.panLeft( 2 * delta.x * targetDistance / scope.domElement.height );
|
|
|
+ scope.panUp( 2 * delta.y * targetDistance / scope.domElement.height );
|
|
|
+ }
|
|
|
+ else if ( scope.object.top !== undefined )
|
|
|
+ {
|
|
|
+ // orthographic
|
|
|
+ scope.panLeft( delta.x * (scope.object.right - scope.object.left) / scope.domElement.width );
|
|
|
+ scope.panUp( delta.y * (scope.object.top - scope.object.bottom) / scope.domElement.height );
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // camera neither orthographic or perspective - warn user
|
|
|
+ console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.' );
|
|
|
+ }
|
|
|
};
|
|
|
|
|
|
- this.zoomIn = function ( zoomScale ) {
|
|
|
+ this.dollyIn = function ( dollyScale ) {
|
|
|
|
|
|
- if ( zoomScale === undefined ) {
|
|
|
+ if ( dollyScale === undefined ) {
|
|
|
|
|
|
- zoomScale = getZoomScale();
|
|
|
+ dollyScale = getZoomScale();
|
|
|
|
|
|
}
|
|
|
|
|
|
- scale /= zoomScale;
|
|
|
+ scale /= dollyScale;
|
|
|
|
|
|
};
|
|
|
|
|
|
- this.zoomOut = function ( zoomScale ) {
|
|
|
+ this.dollyOut = function ( dollyScale ) {
|
|
|
|
|
|
- if ( zoomScale === undefined ) {
|
|
|
+ if ( dollyScale === undefined ) {
|
|
|
|
|
|
- zoomScale = getZoomScale();
|
|
|
+ dollyScale = getZoomScale();
|
|
|
|
|
|
}
|
|
|
|
|
|
- scale *= zoomScale;
|
|
|
-
|
|
|
- };
|
|
|
-
|
|
|
- this.pan = function ( distance ) {
|
|
|
-
|
|
|
- distance.transformDirection( this.object.matrix );
|
|
|
- distance.multiplyScalar( scope.userPanSpeed );
|
|
|
-
|
|
|
- this.object.position.add( distance );
|
|
|
- this.center.add( distance );
|
|
|
+ scale *= dollyScale;
|
|
|
|
|
|
};
|
|
|
|
|
|
this.update = function () {
|
|
|
|
|
|
var position = this.object.position;
|
|
|
- var offset = position.clone().sub( this.center );
|
|
|
+ var offset = position.clone().sub( this.target );
|
|
|
|
|
|
// angle from z-axis around y-axis
|
|
|
|
|
@@ -179,18 +236,22 @@ THREE.OrbitControls = function ( object, domElement ) {
|
|
|
|
|
|
// restrict radius to be between desired limits
|
|
|
radius = Math.max( this.minDistance, Math.min( this.maxDistance, radius ) );
|
|
|
+
|
|
|
+ // move target to panned location
|
|
|
+ this.target.add( pan );
|
|
|
|
|
|
offset.x = radius * Math.sin( phi ) * Math.sin( theta );
|
|
|
offset.y = radius * Math.cos( phi );
|
|
|
offset.z = radius * Math.sin( phi ) * Math.cos( theta );
|
|
|
|
|
|
- position.copy( this.center ).add( offset );
|
|
|
+ position.copy( this.target ).add( offset );
|
|
|
|
|
|
- this.object.lookAt( this.center );
|
|
|
+ this.object.lookAt( this.target );
|
|
|
|
|
|
thetaDelta = 0;
|
|
|
phiDelta = 0;
|
|
|
scale = 1;
|
|
|
+ pan.set(0,0,0);
|
|
|
|
|
|
if ( lastPosition.distanceTo( this.object.position ) > 0 ) {
|
|
|
|
|
@@ -211,91 +272,104 @@ THREE.OrbitControls = function ( object, domElement ) {
|
|
|
|
|
|
function getZoomScale() {
|
|
|
|
|
|
- return Math.pow( 0.95, scope.userZoomSpeed );
|
|
|
+ return Math.pow( 0.95, scope.zoomSpeed );
|
|
|
|
|
|
}
|
|
|
|
|
|
function onMouseDown( event ) {
|
|
|
|
|
|
- if ( scope.enabled === false ) return;
|
|
|
- if ( scope.userRotate === false ) return;
|
|
|
-
|
|
|
+ if ( scope.enabled === false ) { return; }
|
|
|
event.preventDefault();
|
|
|
|
|
|
if ( event.button === 0 ) {
|
|
|
+ if ( scope.noRotate === true ) { return; }
|
|
|
|
|
|
state = STATE.ROTATE;
|
|
|
|
|
|
rotateStart.set( event.clientX, event.clientY );
|
|
|
|
|
|
} else if ( event.button === 1 ) {
|
|
|
+ if ( scope.noZoom === true ) { return; }
|
|
|
|
|
|
- state = STATE.ZOOM;
|
|
|
+ state = STATE.DOLLY;
|
|
|
|
|
|
- zoomStart.set( event.clientX, event.clientY );
|
|
|
+ dollyStart.set( event.clientX, event.clientY );
|
|
|
|
|
|
} else if ( event.button === 2 ) {
|
|
|
+ if ( scope.noPan === true ) { return; }
|
|
|
|
|
|
state = STATE.PAN;
|
|
|
|
|
|
+ panStart.set( event.clientX, event.clientY );
|
|
|
+
|
|
|
}
|
|
|
|
|
|
- document.addEventListener( 'mousemove', onMouseMove, false );
|
|
|
- document.addEventListener( 'mouseup', onMouseUp, false );
|
|
|
+ // Greggman fix: https://github.com/greggman/three.js/commit/fde9f9917d6d8381f06bf22cdff766029d1761be
|
|
|
+ scope.domElement.addEventListener( 'mousemove', onMouseMove, false );
|
|
|
+ scope.domElement.addEventListener( 'mouseup', onMouseUp, false );
|
|
|
|
|
|
}
|
|
|
|
|
|
function onMouseMove( event ) {
|
|
|
|
|
|
- if ( scope.enabled === false ) return;
|
|
|
+ if ( scope.enabled === false ) { return; }
|
|
|
|
|
|
event.preventDefault();
|
|
|
|
|
|
if ( state === STATE.ROTATE ) {
|
|
|
+ if ( scope.noRotate === true ) { return; }
|
|
|
|
|
|
rotateEnd.set( event.clientX, event.clientY );
|
|
|
rotateDelta.subVectors( rotateEnd, rotateStart );
|
|
|
|
|
|
- scope.rotateLeft( 2 * Math.PI * rotateDelta.x / PIXELS_PER_ROUND * scope.userRotateSpeed );
|
|
|
- scope.rotateUp( 2 * Math.PI * rotateDelta.y / PIXELS_PER_ROUND * scope.userRotateSpeed );
|
|
|
+ // rotating across whole screen goes 360 degrees around
|
|
|
+ scope.rotateLeft( 2 * Math.PI * rotateDelta.x / scope.domElement.width * scope.rotateSpeed );
|
|
|
+ // rotating up and down along whole screen attempts to go 360, but limited to 180
|
|
|
+ scope.rotateUp( 2 * Math.PI * rotateDelta.y / scope.domElement.height * scope.rotateSpeed );
|
|
|
|
|
|
rotateStart.copy( rotateEnd );
|
|
|
|
|
|
- } else if ( state === STATE.ZOOM ) {
|
|
|
+ } else if ( state === STATE.DOLLY ) {
|
|
|
+ if ( scope.noZoom === true ) { return; }
|
|
|
|
|
|
- zoomEnd.set( event.clientX, event.clientY );
|
|
|
- zoomDelta.subVectors( zoomEnd, zoomStart );
|
|
|
+ dollyEnd.set( event.clientX, event.clientY );
|
|
|
+ dollyDelta.subVectors( dollyEnd, dollyStart );
|
|
|
|
|
|
- if ( zoomDelta.y > 0 ) {
|
|
|
+ if ( dollyDelta.y > 0 ) {
|
|
|
|
|
|
- scope.zoomIn();
|
|
|
+ scope.dollyIn();
|
|
|
|
|
|
} else {
|
|
|
|
|
|
- scope.zoomOut();
|
|
|
+ scope.dollyOut();
|
|
|
|
|
|
}
|
|
|
|
|
|
- zoomStart.copy( zoomEnd );
|
|
|
+ dollyStart.copy( dollyEnd );
|
|
|
|
|
|
} else if ( state === STATE.PAN ) {
|
|
|
+ if ( scope.noPan === true ) { return; }
|
|
|
|
|
|
- var movementX = event.movementX || event.mozMovementX || event.webkitMovementX || 0;
|
|
|
- var movementY = event.movementY || event.mozMovementY || event.webkitMovementY || 0;
|
|
|
+ panEnd.set( event.clientX, event.clientY );
|
|
|
+ panDelta.subVectors( panEnd, panStart );
|
|
|
+
|
|
|
+ scope.pan( panDelta );
|
|
|
|
|
|
- scope.pan( new THREE.Vector3( - movementX, movementY, 0 ) );
|
|
|
+ panStart.copy( panEnd );
|
|
|
|
|
|
}
|
|
|
|
|
|
+ // Greggman fix: https://github.com/greggman/three.js/commit/fde9f9917d6d8381f06bf22cdff766029d1761be
|
|
|
+ scope.update();
|
|
|
}
|
|
|
|
|
|
- function onMouseUp( event ) {
|
|
|
+ function onMouseUp( /* event */ ) {
|
|
|
|
|
|
- if ( scope.enabled === false ) return;
|
|
|
- if ( scope.userRotate === false ) return;
|
|
|
+ if ( scope.enabled === false ) { return; }
|
|
|
|
|
|
- document.removeEventListener( 'mousemove', onMouseMove, false );
|
|
|
- document.removeEventListener( 'mouseup', onMouseUp, false );
|
|
|
+ // Greggman fix: https://github.com/greggman/three.js/commit/fde9f9917d6d8381f06bf22cdff766029d1761be
|
|
|
+ scope.domElement.removeEventListener( 'mousemove', onMouseMove, false );
|
|
|
+ scope.domElement.removeEventListener( 'mouseup', onMouseUp, false );
|
|
|
|
|
|
state = STATE.NONE;
|
|
|
|
|
@@ -303,8 +377,8 @@ THREE.OrbitControls = function ( object, domElement ) {
|
|
|
|
|
|
function onMouseWheel( event ) {
|
|
|
|
|
|
- if ( scope.enabled === false ) return;
|
|
|
- if ( scope.userZoom === false ) return;
|
|
|
+ if ( scope.enabled === false ) { return; }
|
|
|
+ if ( scope.noZoom === true ) { return; }
|
|
|
|
|
|
var delta = 0;
|
|
|
|
|
@@ -320,11 +394,11 @@ THREE.OrbitControls = function ( object, domElement ) {
|
|
|
|
|
|
if ( delta > 0 ) {
|
|
|
|
|
|
- scope.zoomOut();
|
|
|
+ scope.dollyOut();
|
|
|
|
|
|
} else {
|
|
|
|
|
|
- scope.zoomIn();
|
|
|
+ scope.dollyIn();
|
|
|
|
|
|
}
|
|
|
|
|
@@ -332,33 +406,166 @@ THREE.OrbitControls = function ( object, domElement ) {
|
|
|
|
|
|
function onKeyDown( event ) {
|
|
|
|
|
|
- if ( scope.enabled === false ) return;
|
|
|
- if ( scope.userPan === false ) return;
|
|
|
+ if ( scope.enabled === false ) { return; }
|
|
|
+ if ( scope.noKeys === true ) { return; }
|
|
|
+ if ( scope.noPan === true ) { return; }
|
|
|
|
|
|
+ // pan a pixel - I guess for precise positioning?
|
|
|
+ // Greggman fix: https://github.com/greggman/three.js/commit/fde9f9917d6d8381f06bf22cdff766029d1761be
|
|
|
+ var needUpdate = false;
|
|
|
switch ( event.keyCode ) {
|
|
|
|
|
|
case scope.keys.UP:
|
|
|
- scope.pan( new THREE.Vector3( 0, 1, 0 ) );
|
|
|
+ scope.pan( new THREE.Vector2( 0, scope.keyPanSpeed ) );
|
|
|
+ needUpdate = true;
|
|
|
break;
|
|
|
case scope.keys.BOTTOM:
|
|
|
- scope.pan( new THREE.Vector3( 0, - 1, 0 ) );
|
|
|
+ scope.pan( new THREE.Vector2( 0, -scope.keyPanSpeed ) );
|
|
|
+ needUpdate = true;
|
|
|
break;
|
|
|
case scope.keys.LEFT:
|
|
|
- scope.pan( new THREE.Vector3( - 1, 0, 0 ) );
|
|
|
+ scope.pan( new THREE.Vector2( scope.keyPanSpeed, 0 ) );
|
|
|
+ needUpdate = true;
|
|
|
break;
|
|
|
case scope.keys.RIGHT:
|
|
|
- scope.pan( new THREE.Vector3( 1, 0, 0 ) );
|
|
|
+ scope.pan( new THREE.Vector2( -scope.keyPanSpeed, 0 ) );
|
|
|
+ needUpdate = true;
|
|
|
break;
|
|
|
}
|
|
|
|
|
|
+ // Greggman fix: https://github.com/greggman/three.js/commit/fde9f9917d6d8381f06bf22cdff766029d1761be
|
|
|
+ if ( needUpdate ) {
|
|
|
+
|
|
|
+ scope.update();
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function touchstart( event ) {
|
|
|
+
|
|
|
+ if ( scope.enabled === false ) { return; }
|
|
|
+
|
|
|
+ switch ( event.touches.length ) {
|
|
|
+
|
|
|
+ case 1: // one-fingered touch: rotate
|
|
|
+ if ( scope.noRotate === true ) { return; }
|
|
|
+
|
|
|
+ state = STATE.TOUCH_ROTATE;
|
|
|
+
|
|
|
+ rotateStart.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY );
|
|
|
+ break;
|
|
|
+
|
|
|
+ case 2: // two-fingered touch: dolly
|
|
|
+ if ( scope.noZoom === true ) { return; }
|
|
|
+
|
|
|
+ state = STATE.TOUCH_DOLLY;
|
|
|
+
|
|
|
+ var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
|
|
|
+ var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
|
|
|
+ var distance = Math.sqrt( dx * dx + dy * dy );
|
|
|
+ dollyStart.set( 0, distance );
|
|
|
+ break;
|
|
|
+
|
|
|
+ case 3: // three-fingered touch: pan
|
|
|
+ if ( scope.noPan === true ) { return; }
|
|
|
+
|
|
|
+ state = STATE.TOUCH_PAN;
|
|
|
+
|
|
|
+ panStart.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY );
|
|
|
+ break;
|
|
|
+
|
|
|
+ default:
|
|
|
+ state = STATE.NONE;
|
|
|
+
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ function touchmove( event ) {
|
|
|
+
|
|
|
+ if ( scope.enabled === false ) { return; }
|
|
|
+
|
|
|
+ event.preventDefault();
|
|
|
+ event.stopPropagation();
|
|
|
+
|
|
|
+ switch ( event.touches.length ) {
|
|
|
+
|
|
|
+ case 1: // one-fingered touch: rotate
|
|
|
+ if ( scope.noRotate === true ) { return; }
|
|
|
+ if ( state !== STATE.TOUCH_ROTATE ) { return; }
|
|
|
+
|
|
|
+ rotateEnd.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY );
|
|
|
+ rotateDelta.subVectors( rotateEnd, rotateStart );
|
|
|
+
|
|
|
+ // rotating across whole screen goes 360 degrees around
|
|
|
+ scope.rotateLeft( 2 * Math.PI * rotateDelta.x / scope.domElement.width * scope.rotateSpeed );
|
|
|
+ // rotating up and down along whole screen attempts to go 360, but limited to 180
|
|
|
+ scope.rotateUp( 2 * Math.PI * rotateDelta.y / scope.domElement.height * scope.rotateSpeed );
|
|
|
+
|
|
|
+ rotateStart.copy( rotateEnd );
|
|
|
+ break;
|
|
|
+
|
|
|
+ case 2: // two-fingered touch: dolly
|
|
|
+ if ( scope.noZoom === true ) { return; }
|
|
|
+ if ( state !== STATE.TOUCH_DOLLY ) { return; }
|
|
|
+
|
|
|
+ var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
|
|
|
+ var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
|
|
|
+ var distance = Math.sqrt( dx * dx + dy * dy );
|
|
|
+
|
|
|
+ dollyEnd.set( 0, distance );
|
|
|
+ dollyDelta.subVectors( dollyEnd, dollyStart );
|
|
|
+
|
|
|
+ if ( dollyDelta.y > 0 ) {
|
|
|
+
|
|
|
+ scope.dollyOut();
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ scope.dollyIn();
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ dollyStart.copy( dollyEnd );
|
|
|
+ break;
|
|
|
+
|
|
|
+ case 3: // three-fingered touch: pan
|
|
|
+ if ( scope.noPan === true ) { return; }
|
|
|
+ if ( state !== STATE.TOUCH_PAN ) { return; }
|
|
|
+
|
|
|
+ panEnd.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY );
|
|
|
+ panDelta.subVectors( panEnd, panStart );
|
|
|
+
|
|
|
+ scope.pan( panDelta );
|
|
|
+
|
|
|
+ panStart.copy( panEnd );
|
|
|
+ break;
|
|
|
+
|
|
|
+ default:
|
|
|
+ state = STATE.NONE;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function touchend( /* event */ ) {
|
|
|
+
|
|
|
+ if ( scope.enabled === false ) { return; }
|
|
|
+
|
|
|
+ state = STATE.NONE;
|
|
|
}
|
|
|
|
|
|
this.domElement.addEventListener( 'contextmenu', function ( event ) { event.preventDefault(); }, false );
|
|
|
this.domElement.addEventListener( 'mousedown', onMouseDown, false );
|
|
|
this.domElement.addEventListener( 'mousewheel', onMouseWheel, false );
|
|
|
this.domElement.addEventListener( 'DOMMouseScroll', onMouseWheel, false ); // firefox
|
|
|
+
|
|
|
this.domElement.addEventListener( 'keydown', onKeyDown, false );
|
|
|
|
|
|
+ this.domElement.addEventListener( 'touchstart', touchstart, false );
|
|
|
+ this.domElement.addEventListener( 'touchend', touchend, false );
|
|
|
+ this.domElement.addEventListener( 'touchmove', touchmove, false );
|
|
|
+
|
|
|
};
|
|
|
|
|
|
THREE.OrbitControls.prototype = Object.create( THREE.EventDispatcher.prototype );
|