BoxGeometry: Merge redundant vertices
@@ -20,6 +20,7 @@ THREE.BoxGeometry = function ( width, height, depth, widthSegments, heightSegmen
this.fromBufferGeometry( new THREE.BoxBufferGeometry( width, height, depth, widthSegments, heightSegments, depthSegments ) );
+ this.mergeVertices();
};
THREE.BoxGeometry.prototype = Object.create( THREE.Geometry.prototype );