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@@ -10,7 +10,10 @@
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<body>
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<h1>[name]</h1>
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- <div class="desc">Class for loading a [page:Texture texture].</div>
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+ <div class="desc">
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+ Class for loading a [page:Texture texture].
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+ This uses the [page:ImageLoader] internally for loading files.
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+ </div>
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<h2>Example</h2>
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@@ -46,9 +49,8 @@
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<h3>[name]( [page:LoadingManager manager] )</h3>
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<div>
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- [page:LoadingManager manager] — The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].
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- </div>
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- <div>
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+ [page:LoadingManager manager] — The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].<br /><br />
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+
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Creates a new [name].
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</div>
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@@ -57,10 +59,25 @@
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<h3>[property:String crossOrigin]</h3>
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<div>
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- default — *null*.<br />
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- If set, assigns the *crossOrigin* attribute of the image to the value of *crossOrigin*, prior to starting the load.
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+ If set, assigns the [link:https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_settings_attributes crossOrigin]
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+ attribute of the image to the value of *crossOrigin*, prior to starting the load. Default is *undefined*.
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+ </div>
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+
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+
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+ <h3>[property:LoadingManager manager]</h3>
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+ <div>
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+ The [page:LoadingManager loadingManager] the loader is using. Default is [page:DefaultLoadingManager].
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</div>
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+ <h3>[property:String path]</h3>
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+ <div>The base path from which files will be loaded. See [page:.setPath]. Default is *undefined*.</div>
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+
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+
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+ <h3>[property:String withCredentials]</h3>
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+ <div>
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+ Whether the XMLHttpRequest uses credentials - see [page:.setWithCredentials].
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+ Default is *undefined*.
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+ </div>
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<h2>Methods</h2>
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@@ -69,12 +86,27 @@
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[page:String url] — required<br />
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[page:Function onLoad] — Will be called when load completes. The argument will be the loaded [page:Texture texture].<br />
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[page:Function onProgress] — Will be called while load progresses. The argument will be the XmlHttpRequest instance, that contain .[page:Integer total] and .[page:Integer loaded] bytes.<br />
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- [page:Function onError] — Will be called when load errors.<br />
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+ [page:Function onError] — Will be called when load errors.<br /><br />
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+
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+ Begin loading from url and pass the loaded [page:Texture texture] to onLoad.
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</div>
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+
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+ <h3>[method:null setCrossOrigin]( [page:String value] )</h3>
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+ <div>Set the [page:.crossOrigin] attribute.</div>
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+
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+ <h3>[method:FileLoader setPath]( [page:String path] )</h3>
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<div>
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- Begin loading from url and pass the loaded [page:Texture texture] to onLoad.
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+ Set the base path or URL from which to load files. This can be useful if
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+ you are loading many models from the same directory.
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</div>
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+ <h3>[method:FileLoader setWithCredentials]( [page:Boolean value] )</h3>
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+ Whether the XMLHttpRequest uses credentials such as cookies, authorization headers or
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+ TLS client certificates. See
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+ [link:https://developer.mozilla.org/en-US/docs/Web/API/XMLHttpRequest/withCredentials XMLHttpRequest.withCredentials].<br />
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+ Note that this has no effect if you are loading files locally or from the same domain.
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+ <div>
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+
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<h2>Source</h2>
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[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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