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@@ -286,10 +286,28 @@ test( "reflect", function() {
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ok( b.copy( a ).reflect( normal ).equals( new THREE.Vector3( 1, 1, 0 ) ), "Passed!" );
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ok( b.copy( a ).reflect( normal ).equals( new THREE.Vector3( 1, 1, 0 ) ), "Passed!" );
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a.set( 1, -1, 0 );
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a.set( 1, -1, 0 );
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- normal.set( 0, -1, 0 )
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+ normal.set( 0, -1, 0 );
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ok( b.copy( a ).reflect( normal ).equals( new THREE.Vector3( -1, -1, 0 ) ), "Passed!" );
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ok( b.copy( a ).reflect( normal ).equals( new THREE.Vector3( -1, -1, 0 ) ), "Passed!" );
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});
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});
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+test( "angleTo", function() {
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+ var a = new THREE.Vector3( 0, -0.18851655680720186, 0.9820700116639124 );
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+ var b = new THREE.Vector3( 0, 0.18851655680720186, -0.9820700116639124 );
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+
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+ equal( a.angleTo( a ), 0 );
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+ equal( a.angleTo( b ), Math.PI );
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+
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+ var x = new THREE.Vector3( 1, 0, 0 );
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+ var y = new THREE.Vector3( 0, 1, 0 );
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+ var z = new THREE.Vector3( 0, 0, 1 );
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+
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+ equal( x.angleTo( y ), Math.PI / 2 );
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+ equal( x.angleTo( z ), Math.PI / 2 );
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+ equal( z.angleTo( x ), Math.PI / 2 );
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+
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+ ok( Math.abs( x.angleTo( new THREE.Vector3( 1, 1, 0 ) ) - ( Math.PI / 4 ) ) < 0.0000001 );
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+});
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+
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test( "lerp/clone", function() {
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test( "lerp/clone", function() {
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var a = new THREE.Vector3( x, 0, z );
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var a = new THREE.Vector3( x, 0, z );
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var b = new THREE.Vector3( 0, -y, 0 );
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var b = new THREE.Vector3( 0, -y, 0 );
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