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Removing some compiler warnings.

Mr.doob 13 ani în urmă
părinte
comite
3623c37be2

+ 4 - 2
src/extras/renderers/plugins/DepthPassPlugin.js

@@ -155,11 +155,13 @@ THREE.DepthPassPlugin = function ( ) {
 
 			if ( object.visible && object.castShadow ) {
 
-				if( object.matrixAutoUpdate ) {
+				/*
+				if ( object.matrixAutoUpdate ) {
 
-					//object.matrixWorld.flattenToArray( object._objectMatrixArray );
+					object.matrixWorld.flattenToArray( object._objectMatrixArray );
 
 				}
+				*/
 
 				object._modelViewMatrix.multiply( camera.matrixWorldInverse, object.matrixWorld);
 

+ 4 - 2
src/extras/renderers/plugins/ShadowMapPlugin.js

@@ -285,11 +285,13 @@ THREE.ShadowMapPlugin = function ( ) {
 
 				if ( object.visible && object.castShadow ) {
 
-					if( object.matrixAutoUpdate ) {
+					/*
+					if ( object.matrixAutoUpdate ) {
 
-						//object.matrixWorld.flattenToArray( object._objectMatrixArray );
+						object.matrixWorld.flattenToArray( object._objectMatrixArray );
 
 					}
+					*/
 
 					object._modelViewMatrix.multiply( shadowCamera.matrixWorldInverse, object.matrixWorld);
 

+ 4 - 2
src/renderers/WebGLRenderer.js

@@ -3418,11 +3418,13 @@ THREE.WebGLRenderer = function ( parameters ) {
 
 			if ( object.visible ) {
 
-				if( object.matrixAutoUpdate ) {
+				/*
+				if ( object.matrixAutoUpdate ) {
 
-					//object.matrixWorld.flattenToArray( object._objectMatrixArray );
+					object.matrixWorld.flattenToArray( object._objectMatrixArray );
 
 				}
+				*/
 
 				setupMatrices( object, camera );